From 0cda46cff12b3ee596b1d1ac521a3014e92b5492 Mon Sep 17 00:00:00 2001 From: Steve Chamberlain Date: Sun, 1 Dec 1991 00:39:12 +0000 Subject: [PATCH] New documentation style --- bfd/archive.c | 78 ++++--- bfd/core.c | 67 ++++-- bfd/ctor.c | 146 +++++++------ bfd/libbfd.h | 211 +++--------------- bfd/libcoff.h | 110 ++++------ bfd/reloc.c | 671 ++++++++++++++++++++++++++++++++-------------------------- bfd/syms.c | 318 ++++++++++++++++------------ bfd/targets.c | 474 +++++++++++++++++++++-------------------- 8 files changed, 1034 insertions(+), 1041 deletions(-) diff --git a/bfd/archive.c b/bfd/archive.c index efd18a3..2bfc70b 100644 --- a/bfd/archive.c +++ b/bfd/archive.c @@ -20,18 +20,21 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /*doc* @setfilename archive-info -@section Archives +SECTION + Archives -Gumby, you promised to write this bit... +DESCRIPTION + Gumby, you promised to write this bit... -Archives are supported in BFD in @code{archive.c}. + Archives are supported in BFD in <>. -An archive is represented internally just like another BFD, with a -pointer to a chain of contained BFDs. Archives can be created by -opening BFDs, linking them together and attaching them as children to -another BFD and then closing the parent BFD. + An archive is represented internally just like another BFD, + with a pointer to a chain of contained BFDs. Archives can be + created by opening BFDs, linking them together and attaching + them as children to another BFD and then closing the parent + BFD. -*-*/ +*/ /* Assumes: o - all archive elements start on an even boundary, newline padded; @@ -84,9 +87,15 @@ _bfd_generic_mkarchive (abfd) return true; } -/*proto* bfd_get_next_mapent -What this does -*; PROTO(symindex, bfd_get_next_mapent, (bfd *, symindex, carsym **)); +/* +FUNCTION + bfd_get_next_mapent + +DESCRIPTION + What this does + +SYNOPSIS + symindex bfd_get_next_mapent(bfd *, symindex, carsym **); */ symindex bfd_get_next_mapent (abfd, prev, entry) @@ -123,12 +132,17 @@ _bfd_create_empty_archive_element_shell (obfd) return nbfd; } -/*proto* bfd_set_archive_head +/* +FUNCTION + bfd_set_archive_head -Used whilst processing archives. Sets the head of the chain of BFDs -contained in an archive to @var{new_head}. (see chapter on archives) +DESCRIPTION + Used whilst processing archives. Sets the head of the chain of + BFDs contained in an archive to @var{new_head}. (see chapter + on archives) -*; PROTO(boolean, bfd_set_archive_head, (bfd *output, bfd *new_head)); +SYNOPSIS + boolean bfd_set_archive_head(bfd *output, bfd *new_head); */ @@ -342,10 +356,15 @@ get_elt_at_filepos (archive, filepos) return NULL; } -/*proto* bfd_get_elt_at_index -Return the sub bfd contained within the archive at archive index n. +/* +FUNCTION + bfd_get_elt_at_index -*; PROTO(bfd *, bfd_get_elt_at_index, (bfd *, int)); +DESCRIPTION + Return the sub bfd contained within the archive at archive index n. + +SYNOPSIS + bfd *bfd_get_elt_at_index(bfd *, int); */ bfd * @@ -359,15 +378,20 @@ bfd_get_elt_at_index (abfd, index) return result; } -/*proto* bfd_openr_next_archived_file -Initially provided a BFD containing an archive and NULL, opens a BFD -on the first contained element and returns that. Subsequent calls to -bfd_openr_next_archived_file should pass the archive and the previous -return value to return a created BFD to the next contained element. -NULL is returned when there are no more. +/* +FUNCTION + bfd_openr_next_archived_file + +DESCRIPTION + Initially provided a BFD containing an archive and NULL, opens + a BFD on the first contained element and returns that. + Subsequent calls to bfd_openr_next_archived_file should pass + the archive and the previous return value to return a created + BFD to the next contained element. NULL is returned when there + are no more. -*; PROTO(bfd*, bfd_openr_next_archived_file, - (bfd *archive, bfd *previous)); +SYNOPSIS + bfd* bfd_openr_next_archived_file(bfd *archive, bfd *previous); */ @@ -1234,7 +1258,7 @@ bsd_write_armap (arch, elength, map, orl_count, stridx) /* A coff armap looks like : - ARMAG + lARMAG struct ar_hdr with name = '/' number of symbols offset of file for symbol 0 diff --git a/bfd/core.c b/bfd/core.c index 49fa7dc..993df11 100644 --- a/bfd/core.c +++ b/bfd/core.c @@ -18,22 +18,29 @@ You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -/*doc* -@section Core files -Buff output this facinating topic +/* +SECTION + Core files + +DESCRIPTION + Buff output this facinating topic */ #include "bfd.h" #include "sysdep.h" #include "libbfd.h" -/** Some core file info commands */ -/*proto* bfd_core_file_failing_command -Returns a read-only string explaining what program was running when -it failed and produced the core file being read +/* +FUNCTION + bfd_core_file_failing_command + +DESCRIPTION + Returns a read-only string explaining what program was running + when it failed and produced the core file being read -*; PROTO(CONST char *, bfd_core_file_failing_command, (bfd *)); +SYNOPSIS + CONST char *bfd_core_file_failing_command(bfd *); */ CONST char * @@ -47,12 +54,18 @@ DEFUN(bfd_core_file_failing_command,(abfd), return BFD_SEND (abfd, _core_file_failing_command, (abfd)); } -/*proto* bfd_core_file_failing_signal -Returns the signal number which caused the core dump which generated -the file the BFD is attached to. +/* +FUNCTION + bfd_core_file_failing_signal -*; PROTO(int, bfd_core_file_failing_signal, (bfd *)); +DESCRIPTION + Returns the signal number which caused the core dump which + generated the file the BFD is attached to. + +SYNOPSIS + int bfd_core_file_failing_signal(bfd *); */ + int bfd_core_file_failing_signal (abfd) bfd *abfd; @@ -65,21 +78,29 @@ bfd_core_file_failing_signal (abfd) } -/*proto* core_file_matches_executable_p -Returns @code{true} if the core file attached to @var{core_bfd} was -generated by a run of the executable file attached to @var{exec_bfd}, -or else @code{false}. -*; PROTO(boolean, core_file_matches_executable_p, - (bfd *core_bfd, bfd *exec_bfd)); +/* +FUNCTION + core_file_matches_executable_p + +DESCRIPTION + Returns <> if the core file attached to @var{core_bfd} + was generated by a run of the executable file attached to + @var{exec_bfd}, or else <>. + +SYNOPSIS + boolean core_file_matches_executable_p + (bfd *core_bfd, bfd *exec_bfd); */ + boolean core_file_matches_executable_p (core_bfd, exec_bfd) bfd *core_bfd, *exec_bfd; { - if ((core_bfd->format != bfd_core) || (exec_bfd->format != bfd_object)) { - bfd_error = wrong_format; - return false; - } + if ((core_bfd->format != bfd_core) || (exec_bfd->format != bfd_object)) { + bfd_error = wrong_format; + return false; + } - return BFD_SEND (core_bfd, _core_file_matches_executable_p, (core_bfd, exec_bfd)); + return BFD_SEND (core_bfd, _core_file_matches_executable_p, + (core_bfd, exec_bfd)); } diff --git a/bfd/ctor.c b/bfd/ctor.c index 6d20269..5aa75b7 100644 --- a/bfd/ctor.c +++ b/bfd/ctor.c @@ -21,62 +21,67 @@ You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -/*doc* -@section Constructors -Classes in C++ have 'constructors' and 'destructors'. These are -functions which are called automatically by the language whenever data -of a class is created or destroyed. Class data which is static data -may also be have a type which requires 'construction', the contructor -must be called before the data can be referenced, so the contructor -must be called before the program begins. - -The common solution to this problem is for the compiler to call a -magic function as the first statement @code{main}. This magic -function, (often called @code{__main}) runs around calling the -constructors for all the things needing it. - -With COFF the compile has a bargain with the linker et al. All -constructors are given strange names, for example -@code{__GLOBAL__$I$foo} might be the label of a contructor for the -class @var{foo}. The solution on unfortunate systems (most system V -machines) is to perform a partial link on all the .o files, do an -@code{nm} on the result, run @code{awk} or some such over the result -looking for strange @code{__GLOBAL__$} symbols, generate a C program -from this, compile it and link with the partially linked input. This -process is usually called @code{collect}. - -Some versions of @code{a.out} use something called the -@code{set_vector} mechanism. The constructor symbols are output from -the compiler with a special stab code saying that they are -constructors, and the linker can deal with them directly. - -BFD allows applications (ie the linker) to deal with constructor -information independently of their external implimentation by -providing a set of entry points for the indiviual object back ends to -call which maintains a database of the contructor information. The -application can interrogate the database to find out what it wants. - -The construction data essential for the linker to be able to perform -its job are: - -@itemize @bullet -@item asymbol -The asymbol of the contructor entry point contains all the information -necessary to call the function. -@item table id -The type of symbol, ie is it a contructor, a destructor or something -else someone dreamed up to make our lives difficult. -@end itemize - -This module takes this information and then builds extra sections -attached to the bfds which own the entry points. It creates these -sections as if they were tables of pointers to the entry points, and -builds relocation entries to go with them so that the tables can be -relocated along with the data they reference. - -These sections are marked with a special bit (@code{SEC_CONSTRUCTOR}) -which the linker notices and do with what it wants. - +/* +SECTION + Constructors + +DESCRIPTION + Classes in C++ have 'constructors' and 'destructors'. These + are functions which are called automatically by the language + whenever data of a class is created or destroyed. Class data + which is static data may also be have a type which requires + 'construction', the contructor must be called before the data + can be referenced, so the contructor must be called before the + program begins. + + The common solution to this problem is for the compiler to + call a magic function as the first statement <
>. + This magic function, (often called <<__main>>) runs around + calling the constructors for all the things needing it. + + With COFF the compile has a bargain with the linker et al. + All constructors are given strange names, for example + <<__GLOBAL__$I$foo>> might be the label of a contructor for + the class @var{foo}. The solution on unfortunate systems + (most system V machines) is to perform a partial link on all + the .o files, do an <> on the result, run <> or some + such over the result looking for strange <<__GLOBAL__$>> + symbols, generate a C program from this, compile it and link + with the partially linked input. This process is usually + called <>. + + Some versions of <> use something called the + <> mechanism. The constructor symbols are output + from the compiler with a special stab code saying that they + are constructors, and the linker can deal with them directly. + + BFD allows applications (ie the linker) to deal with + constructor information independently of their external + implimentation by providing a set of entry points for the + indiviual object back ends to call which maintains a database + of the contructor information. The application can + interrogate the database to find out what it wants. The + construction data essential for the linker to be able to + perform its job are: + + o asymbol + The asymbol of the contructor entry point contains all the + information necessary to call the function. + + o table id + The type of symbol, ie is it a contructor, a destructor or + something else someone dreamed up to make our lives difficult. + + This module takes this information and then builds extra + sections attached to the bfds which own the entry points. It + creates these sections as if they were tables of pointers to + the entry points, and builds relocation entries to go with + them so that the tables can be relocated along with the data + they reference. + + These sections are marked with a special bit + (<>) which the linker notices and do with + what it wants. */ @@ -86,22 +91,23 @@ which the linker notices and do with what it wants. -/*proto-internal* bfd_constructor_entry - -This function is called with an a symbol describing the -function to be called, an string which descibes the xtor type, eg -something like "CTOR" or "DTOR" would be fine. And the bfd which owns -the function. - -It's duty is to create a section called "CTOR" or "DTOR" or whatever -if the bfd doesn't already have one, and grow a relocation table for -the entry points as they accumulate. +/* +INTERNAL FUNCTION + bfd_constructor_entry +DESCRIPTION + This function is called with an a symbol describing the + function to be called, an string which descibes the xtor type, + eg something like "CTOR" or "DTOR" would be fine. And the bfd + which owns the function. Its duty is to create a section + called "CTOR" or "DTOR" or whatever if the bfd doesn't already + have one, and grow a relocation table for the entry points as + they accumulate. -*; PROTO(void, bfd_constructor_entry, - (bfd *abfd, - asymbol **symbol_ptr_ptr, - CONST char*type)); +SYNOPSIS + void bfd_constructor_entry(bfd *abfd, + asymbol **symbol_ptr_ptr, + CONST char*type); */ diff --git a/bfd/libbfd.h b/bfd/libbfd.h index 3c964ac..929b076 100644 --- a/bfd/libbfd.h +++ b/bfd/libbfd.h @@ -189,146 +189,32 @@ extern bfd *bfd_last_cache; /* THE FOLLOWING IS EXTRACTED FROM THE SOURCE*/ /*:init.c*/ -/* bfd_check_init - -This routine is called before any other bfd function using initialized -data is used to ensure that the structures have been initialized. -Soon this function will go away, and the bfd library will assume that -bfd_init has been called. -*/ - - void EXFUN(bfd_check_init,(void)); - -/* -*/ +void EXFUN(bfd_check_init, (void)); /*:libbfd.c*/ -/* bfd_xmalloc -bfd_xmalloc -- Like malloc, but exit if no more memory. -*/ - PROTO(PTR, bfd_xmalloc,( bfd_size_type size)); - -/* - - bfd_write_bigendian_4byte_int -*/ - - PROTO(void, bfd_write_bigendian_4byte_int,( bfd *abfd, int i)); - -/* - -*i bfd_log2 -Return the log base 2 of the value supplied, rounded up. eg an arg -of 1025 would return 11. -*/ - PROTO(bfd_vma, bfd_log2,(bfd_vma x)); - -/* -*/ +bfd_vma EXFUN(bfd_log2, (bfd_vma x)); /*:cache.c*/ -/* BFD_CACHE_MAX_OPEN -The maxiumum number of files which the cache will keep open at one -time. -*/ #define BFD_CACHE_MAX_OPEN 10 - -/* - - bfd_last_cache -Zero, or a pointer to the topmost BFD on the chain. This is used by -the @code{bfd_cache_lookup} macro in @file{libbfd.h} to determine when -it can avoid a function call. -*/ extern bfd *bfd_last_cache; - -/* - - bfd_cache_lookup -Checks to see if the required BFD is the same as the last one looked -up. If so then it can use the iostream in the BFD with impunity, since -it can't have changed since the last lookup, otherwise it has to -perform the complicated lookup function -*/ #define bfd_cache_lookup(x) \ - ((x)==bfd_last_cache? \ - (FILE*)(bfd_last_cache->iostream): \ - bfd_cache_lookup_worker(x)) - -/* - -*i bfd_cache_init -Initialize a BFD by putting it on the cache LRU. -*/ - PROTO(void, bfd_cache_init, (bfd *)); - -/* - -*i bfd_cache_close -Remove the BFD from the cache. If the attached file is open, then close it too. -*/ - PROTO(void, bfd_cache_close, (bfd *)); - -/* - -*i bfd_open_file -Call the OS to open a file for this BFD. Returns the FILE * -(possibly null) that results from this operation. Sets up the -BFD so that future accesses know the file is open. If the FILE * -returned is null, then there is won't have been put in the cache, so -it won't have to be removed from it. -*/ - PROTO(FILE *, bfd_open_file, (bfd *)); - -/* - -*i bfd_cache_lookup_worker -Called when the macro @code{bfd_cache_lookup} fails to find a quick -answer. Finds a file descriptor for this BFD. If necessary, it open it. -If there are already more than BFD_CACHE_MAX_OPEN files open, it trys to close -one first, to avoid running out of file descriptors. -*/ - PROTO(FILE *, bfd_cache_lookup_worker, (bfd *)); - -/* -*/ - + ((x)==bfd_last_cache? \ + (FILE*)(bfd_last_cache->iostream): \ + bfd_cache_lookup_worker(x)) +void EXFUN(bfd_cache_init , (bfd *)); +void EXFUN(bfd_cache_close , (bfd *)); +FILE* EXFUN(bfd_open_file, (bfd *)); +FILE *EXFUN(bfd_cache_lookup_worker, (bfd *)); /*:ctor.c*/ -/* bfd_constructor_entry - -This function is called with an a symbol describing the -function to be called, an string which descibes the xtor type, eg -something like "CTOR" or "DTOR" would be fine. And the bfd which owns -the function. - -It's duty is to create a section called "CTOR" or "DTOR" or whatever -if the bfd doesn't already have one, and grow a relocation table for -the entry points as they accumulate. -*/ - - PROTO(void, bfd_constructor_entry, - (bfd *abfd, - asymbol **symbol_ptr_ptr, - CONST char*type)); - -/* -*/ - +void EXFUN(bfd_constructor_entry, (bfd *abfd, +asymbol **symbol_ptr_ptr, +CONST char*type)); /*:reloc.c*/ -/* bfd_default_reloc_type_lookup - -Provides a default relocation lookuperer for any architectue -*/ - - CONST struct reloc_howto_struct *EXFUN(bfd_default_reloc_type_lookup, - (CONST struct bfd_arch_info *, - bfd_reloc_code_type code)); - -/* -*/ - +CONST struct reloc_howto_struct *EXFUN(bfd_default_reloc_type_lookup +, (CONST struct bfd_arch_info *, +bfd_reloc_code_type code)); /*:cpu-h8300.c*/ @@ -337,62 +223,13 @@ Provides a default relocation lookuperer for any architectue /*:cpu-empty.c*/ /*:archures.c*/ -/* bfd_default_arch_struct - -What bfds are seeded with -*/ - -extern bfd_arch_info_type bfd_default_arch_struct; - -/* - bfd_default_set_arch_mach - -Set the architecture and machine type in a bfd. This finds the correct -pointer to structure and inserts it into the arch_info pointer. -*/ - - boolean EXFUN(bfd_default_set_arch_mach,(bfd *abfd, - enum bfd_architecture arch, - unsigned long mach)); - -/* - -This routine initializes the architecture dispatch table by calling -all installed architecture packages and getting them to poke around. -*/ - - PROTO(void, bfd_arch_init,(void)); - -/* - - bfd_arch_linkin - -Link the provided arch info structure into the list -*/ - - void EXFUN(bfd_arch_linkin,(bfd_arch_info_type *)); - -/* - - bfd_default_compatible - -The default function for testing for compatibility -*/ - - CONST bfd_arch_info_type *EXFUN(bfd_default_compatible, - (CONST bfd_arch_info_type *a, - CONST bfd_arch_info_type *b)); - -/* - - bfd_default_scan -The default function for working out whether this is an architecture -hit and a machine hit -*/ - - boolean EXFUN(bfd_default_scan,(CONST struct bfd_arch_info *, CONST char *)); - -/* -*/ - +boolean EXFUN(bfd_default_set_arch_mach, (bfd *abfd, +enum bfd_architecture arch, +unsigned long mach)); +void EXFUN(bfd_arch_init, (void)); +void EXFUN(bfd_arch_linkin, (bfd_arch_info_type *)); +CONST bfd_arch_info_type *EXFUN(bfd_default_compatible +, (CONST bfd_arch_info_type *a, +CONST bfd_arch_info_type *b)); +boolean EXFUN(bfd_default_scan, (CONST struct bfd_arch_info *, CONST char *)); diff --git a/bfd/libcoff.h b/bfd/libcoff.h index 43dc87b..b666e2e 100644 --- a/bfd/libcoff.h +++ b/bfd/libcoff.h @@ -29,7 +29,32 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #define obj_relocbase(bfd) (coff_data(bfd)->relocbase) #define obj_raw_syments(bfd) (coff_data(bfd)->raw_syments) #define obj_convert(bfd) (coff_data(bfd)->conversion_table) +#if CFILE_STUFF +#define obj_symbol_slew(bfd) (coff_data(bfd)->symbol_index_slew) +#else +#define obj_symbol_slew(bfd) 0 +#endif + +#if 0 +typedef struct coff_ptr_struct +{ + unsigned int offset; + char fix_tag; + char fix_end; + union { + union internal_auxent auxent; + struct internal_syment syment; + } u; +} combined_entry_type; + +typedef struct +{ + asymbol symbol; + combined_entry_type *native; + struct lineno_cache_entry *lineno; +} coff_symbol_type; +#endif /* `Tdata' information kept for COFF files. */ @@ -71,73 +96,20 @@ typedef struct coff_tdata /*THE FOLLOWING IS EXTRACTED FROM THE SOURCE*/ /*:coffcode.h*/ - -/* -The hidden information for an asymbol is: -*/ - - typedef struct coff_ptr_struct - { - -/* -Remembers the offset from the first symbol in the file for this -symbol. Generated by @code{coff_renumber_symbols}. -*/ - - unsigned int offset; - -/* -Should the tag field of this symbol be renumbered. -Created by @code{coff_pointerize_aux}. -*/ - - char fix_tag; - -/* -Should the endidx field of this symbol be renumbered. -Created by @code{coff_pointerize_aux}. -*/ - - char fix_end; - -/* -The container for the symbol structure as read and translated from the file. -*/ - - union { - union internal_auxent auxent; - struct internal_syment syment; - } u; - } combined_entry_type; - -/* - -Each canonical asymbol really looks like this: -*/ - - typedef struct coff_symbol_struct - { - -/* -The actual symbol which the rest of BFD works with -*/ - - asymbol symbol; - -/* -A pointer to the hidden information for this symbol -*/ - - combined_entry_type *native; - -/* -A pointer to the linenumber information for this symbol -*/ - - struct lineno_cache_entry *lineno; - } coff_symbol_type; - -/* -*/ - +typedef struct coff_ptr_struct +{ +unsigned int offset; +char fix_tag; +char fix_end; +union { + union internal_auxent auxent; + struct internal_syment syment; + } u; +} combined_entry_type; +typedef struct coff_symbol_struct +{ +asymbol symbol; +combined_entry_type *native; +struct lineno_cache_entry *lineno; +} coff_symbol_type; diff --git a/bfd/reloc.c b/bfd/reloc.c index 4804e84..e22d920 100644 --- a/bfd/reloc.c +++ b/bfd/reloc.c @@ -18,162 +18,165 @@ You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -/*doc* -@section Relocations +/* +SECTION + Relocations -BFD maintains relocations in much the same was as it maintains -symbols; they are left alone until required, then read in en-mass and -traslated into an internal form. There is a common routine -@code{bfd_perform_relocation} which acts upon the canonical form to to -the actual fixup. +DESCRIPTION + BFD maintains relocations in much the same was as it maintains + symbols; they are left alone until required, then read in + en-mass and traslated into an internal form. There is a common + routine <> which acts upon the + canonical form to to the actual fixup. -Note that relocations are maintained on a per section basis, whilst -symbols are maintained on a per BFD basis. + Note that relocations are maintained on a per section basis, + whilst symbols are maintained on a per BFD basis. -All a back end has to do to fit the BFD interface is to create as many -@code{struct reloc_cache_entry} as there are relocations in a -particuar section, and fill in the right bits: + All a back end has to do to fit the BFD interface is to create + as many <> as there are relocations + in a particuar section, and fill in the right bits: @menu * typedef arelent:: -* reloc handling functions:: +* howto manager:: @end menu */ -#include "sysdep.h" #include "bfd.h" +#include "sysdep.h" #include "libbfd.h" -/*doc -@node typedef arelent, Relocations, reloc handling functions, Relocations -@section typedef arelent +/*doc* +@node typedef arelent, howto manager, Relocations, Relocations +SUBSECTION + typedef arelent */ -/*proto* bfd_perform_relocation -The relocation routine returns as a status an enumerated type: +/* +FUNCTION + bfd_perform_relocation -*+++ +DESCRIPTION + The relocation routine returns as a status an enumerated type: -$typedef enum bfd_reloc_status { -No errors detected +.typedef enum bfd_reloc_status { + No errors detected -$ bfd_reloc_ok, +. bfd_reloc_ok, -The relocation was performed, but there was an overflow. + The relocation was performed, but there was an overflow. -$ bfd_reloc_overflow, +. bfd_reloc_overflow, -The address to relocate was not within the section supplied + The address to relocate was not within the section supplied -$ bfd_reloc_outofrange, +. bfd_reloc_outofrange, -Used by special functions + Used by special functions -$ bfd_reloc_continue, +. bfd_reloc_continue, -Unused + Unused -$ bfd_reloc_notsupported, +. bfd_reloc_notsupported, -Unsupported relocation size requested. + Unsupported relocation size requested. -$ bfd_reloc_other, +. bfd_reloc_other, -The symbol to relocate against was undefined. + The symbol to relocate against was undefined. -$ bfd_reloc_undefined, +. bfd_reloc_undefined, -The relocation was performed, but may not be ok - presently generated -only when linking i960 coff files with i960 b.out symbols. - -$ bfd_reloc_dangerous -$ } -$ bfd_reloc_status_enum_type; - -*--- - -*/ + The relocation was performed, but may not be ok - presently + generated only when linking i960 coff files with i960 b.out symbols. -/*proto* +. bfd_reloc_dangerous +. } +. bfd_reloc_status_type; -*+++ -$typedef struct reloc_cache_entry -${ +.typedef struct reloc_cache_entry +.{ -A pointer into the canonical table of pointers + A pointer into the canonical table of pointers -$ struct symbol_cache_entry **sym_ptr_ptr; +. struct symbol_cache_entry **sym_ptr_ptr; -offset in section + offset in section -$ rawdata_offset address; +. rawdata_offset address; -addend for relocation value + addend for relocation value -$ bfd_vma addend; +. bfd_vma addend; -if sym is null this is the section + if sym is null this is the section -$ struct sec *section; +. struct sec *section; -Pointer to how to perform the required relocation + Pointer to how to perform the required relocation -$ CONST struct reloc_howto_struct *howto; -$} arelent; +. CONST struct reloc_howto_struct *howto; +.} arelent; -*--- */ -/*doc* -@table @code -@item sym_ptr_ptr -The symbol table pointer points to a pointer to the symbol associated with the -relocation request. This would naturally be the pointer into the table -returned by the back end's get_symtab action. @xref{Symbols}. The -symbol is referenced through a pointer to a pointer so that tools like -the linker can fix up all the symbols of the same name by modifying -only one pointer. The relocation routine looks in the symbol and uses -the base of the section the symbol is attached to and the value of -the symbol as the initial relocation offset. If the symbol pointer is -zero, then the section provided is looked up. -@item address -The address field gives the offset in bytes from the base of the -section data which owns the relocation record to the first byte of -relocatable information. The actual data relocated will be relative to -this point - for example, a relocation type which modifies the bottom -two bytes of a four byte word would not touch the first byte pointed -to in a big endian world. -@item addend -The addend is a value provided by the back end to be added (!) to the -relocation offset. Its interpretation is dependent upon the howto. -For example, on the 68k the code: - -*+ +/* +DESCRIPTION + + o sym_ptr_ptr + The symbol table pointer points to a pointer to the symbol + associated with the relocation request. This would naturally + be the pointer into the table returned by the back end's + get_symtab action. @xref{Symbols}. The symbol is referenced + through a pointer to a pointer so that tools like the linker + can fix up all the symbols of the same name by modifying only + one pointer. The relocation routine looks in the symbol and + uses the base of the section the symbol is attached to and the + value of the symbol as the initial relocation offset. If the + symbol pointer is zero, then the section provided is looked up. + + o address + The address field gives the offset in bytes from the base of + the section data which owns the relocation record to the first + byte of relocatable information. The actual data relocated + will be relative to this point - for example, a relocation + type which modifies the bottom two bytes of a four byte word + would not touch the first byte pointed to in a big endian + world. @item addend The addend is a value provided by the back + end to be added (!) to the relocation offset. Its + interpretation is dependent upon the howto. For example, on + the 68k the code: + +EXAMPLE + char foo[]; main() { return foo[0x12345678]; } -*- -Could be compiled into: -*+ +DESCRIPTION + Could be compiled into: + +EXAMPLE linkw fp,#-4 moveb @@#12345678,d0 extbl d0 unlk fp rts -*- -This could create a reloc pointing to foo, but leave the offset in the data -(something like) +DESCRIPTION + + This could create a reloc pointing to foo, but leave the + offset in the data (something like) -*+ +EXAMPLE RELOCATION RECORDS FOR [.text]: -OFFSET TYPE VALUE +offset type value 00000006 32 _foo 00000000 4e56 fffc ; linkw fp,#-4 @@ -181,54 +184,59 @@ OFFSET TYPE VALUE 0000000a 49c0 ; extbl d0 0000000c 4e5e ; unlk fp 0000000e 4e75 ; rts -*- -Using coff and an 88k, some instructions don't have enough space in them to -represent the full address range, and pointers have to be loaded in -two parts. So you'd get something like: +DESCRIPTION -*+ + Using coff and an 88k, some instructions don't have enough + space in them to represent the full address range, and + pointers have to be loaded in two parts. So you'd get something like: + +EXAMPLE or.u r13,r0,hi16(_foo+0x12345678) ld.b r2,r13,lo16(_foo+0x12345678) jmp r1 -*- -This whould create two relocs, both pointing to _foo, and with 0x12340000 -in their addend field. The data would consist of: -*+ +DESCRIPTION + This whould create two relocs, both pointing to _foo, and with + 0x12340000 in their addend field. The data would consist of: +EXAMPLE RELOCATION RECORDS FOR [.text]: -OFFSET TYPE VALUE +offset type value 00000002 HVRT16 _foo+0x12340000 00000006 LVRT16 _foo+0x12340000 00000000 5da05678 ; or.u r13,r0,0x5678 00000004 1c4d5678 ; ld.b r2,r13,0x5678 00000008 f400c001 ; jmp r1 -*- -The relocation routine digs out the value from the data, adds it to -the addend to get the original offset and then adds the value of _foo. -Note that all 32 bits have to be kept around somewhere, to cope with -carry from bit 15 to bit 16. - -On further example is the sparc and the a.out format. The sparc has a -similar problem to the 88k, in that some instructions don't have -room for an entire offset, but on the sparc the parts are created odd -sized lumps. The designers of the a.out format chose not to use the -data within the section for storing part of the offset; all the offset -is kept within the reloc. Any thing in the data should be ignored. - -*+ + +DESCRIPTION + The relocation routine digs out the value from the data, adds + it to the addend to get the original offset and then adds the + value of _foo. Note that all 32 bits have to be kept around + somewhere, to cope with carry from bit 15 to bit 16. + + On further example is the sparc and the a.out format. The + sparc has a similar problem to the 88k, in that some + instructions don't have room for an entire offset, but on the + sparc the parts are created odd sized lumps. The designers of + the a.out format chose not to use the data within the section + for storing part of the offset; all the offset is kept within + the reloc. Any thing in the data should be ignored. +EXAMPLE save %sp,-112,%sp sethi %hi(_foo+0x12345678),%g2 ldsb [%g2+%lo(_foo+0x12345678)],%i0 ret restore -*- -Both relocs contains a pointer to foo, and the offsets would contain junk. -*+ +DESCRIPTION + Both relocs contains a pointer to foo, and the offsets would + contain junk. + +EXAMPLE + RELOCATION RECORDS FOR [.text]: -OFFSET TYPE VALUE +offset type value 00000004 HI22 _foo+0x12345678 00000008 LO10 _foo+0x12345678 @@ -237,198 +245,214 @@ OFFSET TYPE VALUE 00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 0000000c 81c7e008 ; ret 00000010 81e80000 ; restore -*- -@item section -The section field is only used when the symbol pointer field is null. -It supplies the section into which the data should be relocated. The -field's main use comes from assemblers which do most of the symbol fixups -themselves; an assembler may take an internal reference to a label, -but since it knows where the label is, it can turn the relocation -request from a symbol lookup into a section relative relocation - the -relocation emitted has no symbol, just a section to relocate against. - -I'm not sure what it means when both a symbol pointer an a section -pointer are present. Some formats use this sort of mechanism to -describe PIC relocations, but BFD can't to that sort of thing yet. -@item howto -The howto field can be imagined as a relocation instruction. It is a -pointer to a struct which contains information on what to do with all -the other information in the reloc record and data section. A back end -would normally have a relocation instruction set and turn relocations -into pointers to the correct structure on input - but it would be -possible to create each howto field on demand. -@end table + +DESCRIPTION + + o section + The section field is only used when the symbol pointer field + is null. It supplies the section into which the data should be + relocated. The field's main use comes from assemblers which do + most of the symbol fixups themselves; an assembler may take an + internal reference to a label, but since it knows where the + label is, it can turn the relocation request from a symbol + lookup into a section relative relocation - the relocation + emitted has no symbol, just a section to relocate against. I'm + not sure what it means when both a symbol pointer an a section + pointer are present. Some formats use this sort of mechanism + to describe PIC relocations, but BFD can't to that sort of + thing yet. @item howto The howto field can be imagined as a + relocation instruction. It is a pointer to a struct which + contains information on what to do with all the other + information in the reloc record and data section. A back end + would normally have a relocation instruction set and turn + relocations into pointers to the correct structure on input - + but it would be possible to create each howto field on demand. + */ -/*proto* reloc_howto_type -The @code{reloc_howto_type} is a structure which contains all the -information that BFD needs to know to tie up a back end's data. +/* +SUBSUBSECTION + <> -*+++ +DESCRIPTION + The <> is a structure which contains all the + information that BFD needs to know to tie up a back end's data. -$typedef CONST struct reloc_howto_struct -${ -The type field has mainly a documetary use - the back end can to what -it wants with it, though the normally the back end's external idea of -what a reloc number would be would be stored in this field. For -example, the a PC relative word relocation in a coff environment would -have the type 023 - because that's what the outside world calls a -R_PCRWORD reloc. +.typedef CONST struct reloc_howto_struct +.{ + The type field has mainly a documetary use - the back end can + to what it wants with it, though the normally the back end's + external idea of what a reloc number would be would be stored + in this field. For example, the a PC relative word relocation + in a coff environment would have the type 023 - because that's + what the outside world calls a R_PCRWORD reloc. -$ unsigned int type; +. unsigned int type; -The value the final relocation is shifted right by. This drops -unwanted data from the relocation. + The value the final relocation is shifted right by. This drops + unwanted data from the relocation. -$ unsigned int rightshift; +. unsigned int rightshift; -The size of the item to be relocated - 0, is one byte, 1 is 2 bytes, 3 -is four bytes. + The size of the item to be relocated - 0, is one byte, 1 is 2 + bytes, 3 is four bytes. -$ unsigned int size; +. unsigned int size; -Now obsolete + Now obsolete -$ unsigned int bitsize; +. unsigned int bitsize; -Notes that the relocation is relative to the location in the data -section of the addend. The relocation function will subtract from the -relocation value the address of the location being relocated. + Notes that the relocation is relative to the location in the + data section of the addend. The relocation function will + subtract from the relocation value the address of the location + being relocated. -$ boolean pc_relative; +. boolean pc_relative; -Now obsolete + Now obsolete -$ unsigned int bitpos; +. unsigned int bitpos; -Now obsolete + Now obsolete -$ boolean absolute; +. boolean absolute; -Causes the relocation routine to return an error if overflow is -detected when relocating. + Causes the relocation routine to return an error if overflow + is detected when relocating. -$ boolean complain_on_overflow; +. boolean complain_on_overflow; -If this field is non null, then the supplied function is called rather -than the normal function. This allows really strange relocation -methods to be accomodated (eg, i960 callj instructions). + If this field is non null, then the supplied function is + called rather than the normal function. This allows really + strange relocation methods to be accomodated (eg, i960 callj + instructions). -$ bfd_reloc_status_enum_type (*special_function)(); +. bfd_reloc_status_type (*special_function)(); -The textual name of the relocation type. + The textual name of the relocation type. -$ char *name; +. char *name; -When performing a partial link, some formats must modify the -relocations rather than the data - this flag signals this. + When performing a partial link, some formats must modify the + relocations rather than the data - this flag signals this. -$ boolean partial_inplace; +. boolean partial_inplace; -The src_mask is used to select what parts of the read in data are to -be used in the relocation sum. Eg, if this was an 8 bit bit of data -which we read and relocated, this would be 0x000000ff. When we have -relocs which have an addend, such as sun4 extended relocs, the value -in the offset part of a relocating field is garbage so we never use -it. In this case the mask would be 0x00000000. + The src_mask is used to select what parts of the read in data + are to be used in the relocation sum. Eg, if this was an 8 bit + bit of data which we read and relocated, this would be + 0x000000ff. When we have relocs which have an addend, such as + sun4 extended relocs, the value in the offset part of a + relocating field is garbage so we never use it. In this case + the mask would be 0x00000000. +. bfd_word src_mask; -$ bfd_word src_mask; -The dst_mask is what parts of the instruction are replaced into the -instruction. In most cases src_mask == dst_mask, except in the above -special case, where dst_mask would be 0x000000ff, and src_mask would -be 0x00000000. + The dst_mask is what parts of the instruction are replaced + into the instruction. In most cases src_mask == dst_mask, + except in the above special case, where dst_mask would be + 0x000000ff, and src_mask would be 0x00000000. +. bfd_word dst_mask; -$ bfd_word dst_mask; + When some formats create PC relative instructions, they leave + the value of the pc of the place being relocated in the offset + slot of the instruction, so that a PC relative relocation can + be made just by adding in an ordinary offset (eg sun3 a.out). + Some formats leave the displacement part of an instruction + empty (eg m88k bcs), this flag signals the fact. +. boolean pcrel_offset; +.} reloc_howto_type; -When some formats create PC relative instructions, they leave the -value of the pc of the place being relocated in the offset slot of the -instruction, so that a PC relative relocation can be made just by -adding in an ordinary offset (eg sun3 a.out). Some formats leave the -displacement part of an instruction empty (eg m88k bcs), this flag -signals the fact. +*/ -$ boolean pcrel_offset; -$} reloc_howto_type; -*--- +/* +FUNCTION + HOWTO +DESCRIPTION + The HOWTO define is horrible and will go away. + + +.#define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ +. {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} + +DESCRIPTION + And will be replaced with the totally magic way. But for the + moment, we are compatible, so do it this way.. + + +.#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN) +. +DESCRIPTION + Helper routine to turn a symbol into a relocation value. + +.#define HOWTO_PREPARE(relocation, symbol) \ +. { \ +. if (symbol != (asymbol *)NULL) { \ +. if (symbol->flags & BSF_FORT_COMM) { \ +. relocation = 0; \ +. } \ +. else { \ +. relocation = symbol->value; \ +. } \ +. } \ +. if (symbol->section != (asection *)NULL) { \ +. relocation += symbol->section->output_section->vma + \ +. symbol->section->output_offset; \ +. } \ +.} */ -/*proto* HOWTO -The HOWTO define is horrible and will go away. -*+ -#define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ - {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} -*- - -And will be replaced with the totally magic way. But for the moment, -we are compatible, so do it this way.. - -*+ -#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN) -*- - -Helper routine to turn a symbol into a relocation value. - -*+ - - -#define HOWTO_PREPARE(relocation, symbol) \ - { \ - if (symbol != (asymbol *)NULL) { \ - if (symbol->flags & BSF_FORT_COMM) { \ - relocation = 0; \ - } \ - else { \ - relocation = symbol->value; \ - } \ - } \ - if (symbol->section != (asection *)NULL) { \ - relocation += symbol->section->output_section->vma + \ - symbol->section->output_offset; \ - } \ -} -*- -*/ +/* +TYPEDEF + reloc_chain -/*proto* reloc_chain -*+ -typedef unsigned char bfd_byte; +DESCRIPTION -typedef struct relent_chain { - arelent relent; - struct relent_chain *next; -} arelent_chain; + How relocs are tied together -*- +.typedef unsigned char bfd_byte; +. +.typedef struct relent_chain { +. arelent relent; +. struct relent_chain *next; +.} arelent_chain; */ -/*proto* -If an output_bfd is supplied to this function the generated image -will be relocatable, the relocations are copied to the output file -after they have been changed to reflect the new state of the world. -There are two ways of reflecting the results of partial linkage in an -output file; by modifying the output data in place, and by modifying -the relocation record. Some native formats (eg basic a.out and basic -coff) have no way of specifying an addend in the relocation type, so -the addend has to go in the output data. This is no big deal since in -these formats the output data slot will always be big enough for the -addend. Complex reloc types with addends were invented to solve just -this problem. -*; PROTO(bfd_reloc_status_enum_type, - bfd_perform_relocation, +/* +FUNCTION + bfd_perform_relocation + +DESCRIPTION + If an output_bfd is supplied to this function the generated + image will be relocatable, the relocations are copied to the + output file after they have been changed to reflect the new + state of the world. There are two ways of reflecting the + results of partial linkage in an output file; by modifying the + output data in place, and by modifying the relocation record. + Some native formats (eg basic a.out and basic coff) have no + way of specifying an addend in the relocation type, so the + addend has to go in the output data. This is no big deal + since in these formats the output data slot will always be big + enough for the addend. Complex reloc types with addends were + invented to solve just this problem. + +SYNOPSIS + bfd_reloc_status_type + bfd_perform_relocation (bfd * abfd, arelent *reloc_entry, PTR data, asection *input_section, - bfd *output_bfd)); + bfd *output_bfd); */ -bfd_reloc_status_enum_type +bfd_reloc_status_type DEFUN(bfd_perform_relocation,(abfd, reloc_entry, data, @@ -441,7 +465,7 @@ DEFUN(bfd_perform_relocation,(abfd, bfd *output_bfd) { bfd_vma relocation; - bfd_reloc_status_enum_type flag = bfd_reloc_ok; + bfd_reloc_status_type flag = bfd_reloc_ok; bfd_vma addr = reloc_entry->address ; bfd_vma output_base = 0; reloc_howto_type *howto = reloc_entry->howto; @@ -460,7 +484,7 @@ DEFUN(bfd_perform_relocation,(abfd, } if (howto->special_function){ - bfd_reloc_status_enum_type cont; + bfd_reloc_status_type cont; cont = howto->special_function(abfd, reloc_entry, symbol, @@ -671,67 +695,120 @@ DEFUN(bfd_perform_relocation,(abfd, -/*doc* +/* +@node howto manager, , typedef arelent, Relocations +SECTION + The howto manager -@section The howto manager +DESCRIPTION + When an application wants to create a relocation, but doesn't + know what the target machine might call it, it can find out by + using this bit of code. +*/ -When an application wants to create a relocation, but doesn't know -what the target machine might call it, it can find out by using this -bit of code. +/* +TYPEDEF + bfd_reloc_code_type -*/ +DESCRIPTION + The insides of a reloc code + +.typedef enum bfd_reloc_code_real { + + 16 bits wide, simple reloc -/*proto* bfd_reloc_code_enum_type +. BFD_RELOC_16, -*+++ + 8 bits wide, but used to form an address like 0xffnn -$typedef enum -${ +. BFD_RELOC_8_FFnn, -16 bits wide, simple reloc + 8 bits wide, simple -$ BFD_RELOC_16, +. BFD_RELOC_8, -8 bits wide, but used to form an address like 0xffnn + 8 bits wide, pc relative -$ BFD_RELOC_8_FFnn, +. BFD_RELOC_8_PCREL, -8 bits wide, simple + The type of reloc used to build a contructor table - at the + moment probably a 32 bit wide abs address, but the cpu can + choose. -$ BFD_RELOC_8, +. BFD_RELOC_CTOR -8 bits wide, pc relative +. } bfd_reloc_code_real_type; -$ BFD_RELOC_8_PCREL -$ } bfd_reloc_code_enum_real_type; -*--- */ -/*proto* bfd_reloc_type_lookup -This routine returns a pointer to a howto struct which when invoked, -will perform the supplied relocation on data from the architecture -noted. +/* +SECTION + bfd_reloc_type_lookup -[Note] This function will go away. +DESCRIPTION + This routine returns a pointer to a howto struct which when + invoked, will perform the supplied relocation on data from the + architecture noted. -*; PROTO(CONST struct reloc_howto_struct *, - bfd_reloc_type_lookup, - (CONST bfd_arch_info_struct_type *arch, bfd_reloc_code_enum_type code)); +SYNOPSIS + CONST struct reloc_howto_struct * + bfd_reloc_type_lookup + (CONST bfd_arch_info_type *arch, bfd_reloc_code_type code); */ CONST struct reloc_howto_struct * DEFUN(bfd_reloc_type_lookup,(arch, code), - CONST bfd_arch_info_struct_type *arch AND - bfd_reloc_code_enum_type code) + CONST bfd_arch_info_type *arch AND + bfd_reloc_code_type code) { return arch->reloc_type_lookup(arch, code); } +static reloc_howto_type bfd_howto_32 = + HOWTO(0, 00,2,32,false,0,false,true,0,"VRT32", false,0xffffffff,0xffffffff,true); +/* +INTERNAL FUNCTION + bfd_default_reloc_type_lookup + +DESCRIPTION + Provides a default relocation lookuperer for any architectue + +SYNOPSIS + CONST struct reloc_howto_struct *bfd_default_reloc_type_lookup + (CONST struct bfd_arch_info *, + bfd_reloc_code_type code); + +*/ +CONST struct reloc_howto_struct * +DEFUN(bfd_default_reloc_type_lookup,(arch, code), + CONST struct bfd_arch_info *arch AND + bfd_reloc_code_type code) +{ + switch (code) + { + case BFD_RELOC_CTOR: + /* The type of reloc used in a ctor, which will be as wide as the + address - so either a 64, 32, or 16 bitter.. */ + switch (arch->bits_per_address) { + case 64: + BFD_FAIL(); + case 32: + return &bfd_howto_32; + case 16: + BFD_FAIL(); + default: + BFD_FAIL(); + } + default: + BFD_FAIL(); + } +return (struct reloc_howto_struct *)NULL; +} diff --git a/bfd/syms.c b/bfd/syms.c index c6a2b39..795a4a2 100644 --- a/bfd/syms.c +++ b/bfd/syms.c @@ -18,33 +18,34 @@ You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -/*doc* -@section Symbols -BFD trys to maintain as much symbol information as it can when it -moves information from file to file. BFD passes information to -applications though the @code{asymbol} structure. When the application -requests the symbol table, BFD reads the table in the native form and -translates parts of it into the internal format. To maintain more than -the infomation passed to applications some targets keep -some information 'behind the sceans', in a structure only the -particular back end knows about. For example, the coff back end keeps -the original symbol table structure as well as the canonical structure -when a BFD is read in. On output, the coff back end can reconstruct -the output symbol table so that no information is lost, even -information unique to coff which BFD doesn't know or understand. If a -coff symbol table was read, but was written through an a.out back end, -all the coff specific information would be lost. (.. until BFD 2 :). - -The symbol table of a BFD is not necessarily read in until a -canonicalize request is made. Then the BFD back end fills in a table -provided by the application with pointers to the canonical -information. - -To output symbols, the application provides BFD with a table of -pointers to pointers to @code{asymbol}s. This allows applications like -the linker to output a symbol as read, since the 'behind the sceens' -information will be still available. - +/* +SECTION + Symbols + +DESCRIPTION + BFD trys to maintain as much symbol information as it can when + it moves information from file to file. BFD passes information + to applications though the <> structure. When the + applicationrequests the symbol table, BFD reads the table in + the native form and translates parts of it into the internal + format. To maintain more than the infomation passed to + applications some targets keep some information 'behind the + sceans', in a structure only the particular back end knows + about. For example, the coff back end keeps the original + symbol table structure as well as the canonical structure when + a BFD is read in. On output, the coff back end can reconstruct + the output symbol table so that no information is lost, even + information unique to coff which BFD doesn't know or + understand. If a coff symbol table was read, but was written + through an a.out back end, all the coff specific information + would be lost. (.. until BFD 2 :). The symbol table of a BFD + is not necessarily read in until a canonicalize request is + made. Then the BFD back end fills in a table provided by the + application with pointers to the canonical information. To + output symbols, the application provides BFD with a table of + pointers to pointers to <>s. This allows applications + like the linker to output a symbol as read, since the 'behind + the sceens' information will be still available. @menu * Reading Symbols:: * Writing Symbols:: @@ -53,12 +54,16 @@ information will be still available. @end menu @node Reading Symbols, Writing Symbols, Symbols, Symbols -@subsection Reading Symbols -There are two stages to reading a symbol table from a BFD; allocating -storage, and the actual reading process. This is an excerpt from an -appliction which reads the symbol table: +SUBSECTION + Reading Symbols + +DESCRIPTION + There are two stages to reading a symbol table from a BFD; + allocating storage, and the actual reading process. This is an + excerpt from an appliction which reads the symbol table: + +EXAMPLE -*+ unsigned int storage_needed; asymbol **symbol_table; unsigned int number_of_symbols; @@ -77,25 +82,29 @@ appliction which reads the symbol table: for (i = 0; i < number_of_symbols; i++) { process_symbol (symbol_table[i]); } -*- -All storage for the symbols themselves is in an obstack connected to -the BFD, and is freed when the BFD is closed. +DESCRIPTION + + All storage for the symbols themselves is in an obstack + connected to the BFD, and is freed when the BFD is closed. + @node Writing Symbols, typedef asymbol, Reading Symbols, Symbols -@subsection Writing Symbols -Writing of a symbol table is automatic when a BFD open for writing -is closed. The application attaches a vector of pointers to pointers to symbols -to the BFD being written, and fills in the symbol count. The close and -cleanup code reads through the table provided and performs all the -necessary operations. The outputing code must always be provided with -an 'owned' symbol; one which has come from another BFD, or one which -has been created using @code{bfd_make_empty_symbol}. - -An example showing the creation of a symbol table with only one -element: - -*+ +SUBSECTION + Writing Symbols + +DESCRIPTION + Writing of a symbol table is automatic when a BFD open for + writing is closed. The application attaches a vector of + pointers to pointers to symbols to the BFD being written, and + fills in the symbol count. The close and cleanup code reads + through the table provided and performs all the necessary + operations. The outputing code must always be provided with an + 'owned' symbol; one which has come from another BFD, or one + which has been created using <>. An + example showing the creation of a symbol table with only one element: + +EXAMPLE #include "bfd.h" main() { @@ -123,12 +132,13 @@ nm foo 00012345 A dummy_symbol -*- +DESCRIPTION + Many formats cannot represent arbitary symbol information; for + instance the <> object format does not allow an + arbitary number of sections. A symbol pointing to a section + which is not one of <<.text>>, <<.data>> or <<.bss>> cannot + be described. -Many formats cannot represent arbitary symbol information; for -instance the @code{a.out} object format does not allow an arbitary -number of sections. A symbol pointing to a section which is not one of -@code{.text}, @code{.data} or @code{.bss} cannot be described. */ @@ -136,130 +146,131 @@ number of sections. A symbol pointing to a section which is not one of @node typedef asymbol, symbol handling functions, Writing Symbols, Symbols */ -/*proto* -@subsection typedef asymbol -An @code{asymbol} has the form: +/* +TYPEDEF + typedef asymbol -*+++ +DESCRIPTION + An <> has the form: -$typedef struct symbol_cache_entry -${ -A pointer to the BFD which owns the symbol. This information is -necessary so that a back end can work out what additional (invisible to -the application writer) information is carried with the symbol. +.typedef struct symbol_cache_entry +.{ + A pointer to the BFD which owns the symbol. This information + is necessary so that a back end can work out what additional + (invisible to the application writer) information is carried + with the symbol. -$ struct _bfd *the_bfd; +. struct _bfd *the_bfd; The text of the symbol. The name is left alone, and not copied - the application may not alter it. -$ CONST char *name; +. CONST char *name; The value of the symbol. -$ symvalue value; +. symvalue value; Attributes of a symbol: -$#define BSF_NO_FLAGS 0x00 +.#define BSF_NO_FLAGS 0x00 -The symbol has local scope; @code{static} in @code{C}. The value is +The symbol has local scope; <> in <>. The value is the offset into the section of the data. -$#define BSF_LOCAL 0x01 +.#define BSF_LOCAL 0x01 -The symbol has global scope; initialized data in @code{C}. The value +The symbol has global scope; initialized data in <>. The value is the offset into the section of the data. -$#define BSF_GLOBAL 0x02 +.#define BSF_GLOBAL 0x02 Obsolete -$#define BSF_IMPORT 0x04 +.#define BSF_IMPORT 0x04 The symbol has global scope, and is exported. The value is the offset into the section of the data. -$#define BSF_EXPORT 0x08 +.#define BSF_EXPORT 0x08 -The symbol is undefined. @code{extern} in @code{C}. The value has no meaning. +The symbol is undefined. <> in <>. The value has no meaning. -$#define BSF_UNDEFINED 0x10 +.#define BSF_UNDEFINED 0x10 -The symbol is common, initialized to zero; default in @code{C}. The +The symbol is common, initialized to zero; default in <>. The value is the size of the object in bytes. -$#define BSF_FORT_COMM 0x20 +.#define BSF_FORT_COMM 0x20 -A normal @code{C} symbol would be one of: -@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL} +A normal <> symbol would be one of: +<>, <>, <> or <> The symbol is a debugging record. The value has an arbitary meaning. -$#define BSF_DEBUGGING 0x40 +.#define BSF_DEBUGGING 0x40 The symbol has no section attached, any value is the actual value and is not a relative offset to a section. -$#define BSF_ABSOLUTE 0x80 +.#define BSF_ABSOLUTE 0x80 Used by the linker -$#define BSF_KEEP 0x10000 -$#define BSF_KEEP_G 0x80000 +.#define BSF_KEEP 0x10000 +.#define BSF_KEEP_G 0x80000 Unused -$#define BSF_WEAK 0x100000 -$#define BSF_CTOR 0x200000 -$#define BSF_FAKE 0x400000 +.#define BSF_WEAK 0x100000 +.#define BSF_CTOR 0x200000 +.#define BSF_FAKE 0x400000 The symbol used to be a common symbol, but now it is allocated. -$#define BSF_OLD_COMMON 0x800000 +.#define BSF_OLD_COMMON 0x800000 The default value for common data. -$#define BFD_FORT_COMM_DEFAULT_VALUE 0 +.#define BFD_FORT_COMM_DEFAULT_VALUE 0 In some files the type of a symbol sometimes alters its location -in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT} +in an output file - ie in coff a <> symbol which is also <> symbol appears where it was declared and not at the end of a section. This bit is set by the target BFD part to convey this information. -$#define BSF_NOT_AT_END 0x40000 +.#define BSF_NOT_AT_END 0x40000 Signal that the symbol is the label of constructor section. -$#define BSF_CONSTRUCTOR 0x1000000 +.#define BSF_CONSTRUCTOR 0x1000000 Signal that the symbol is a warning symbol. If the symbol is a warning symbol, then the value field (I know this is tacky) will point to the asymbol which when referenced will cause the warning. -$#define BSF_WARNING 0x2000000 +.#define BSF_WARNING 0x2000000 Signal that the symbol is indirect. The value of the symbol is a pointer to an undefined asymbol which contains the name to use instead. -$#define BSF_INDIRECT 0x4000000 +.#define BSF_INDIRECT 0x4000000 -$ flagword flags; +. flagword flags; A pointer to the section to which this symbol is relative, or 0 if the symbol is absolute or undefined. Note that it is not sufficient to set this location to 0 to mark a symbol as absolute - the flag -@code{BSF_ABSOLUTE} must be set also. +<> must be set also. -$ struct sec *section; +. struct sec *section; Back end special data. This is being phased out in favour of making this a union. -$ PTR udata; -$} asymbol; -*--- +. PTR udata; +.} asymbol; */ @@ -268,44 +279,57 @@ $} asymbol; #include "libbfd.h" #include "stab.gnu.h" -/*doc* +/* @node symbol handling functions, , typedef asymbol, Symbols -@subsection Symbol Handling Functions +SUBSECTION + Symbol Handling Functions */ -/*proto* get_symtab_upper_bound -Returns the number of bytes required in a vector of pointers to -@code{asymbols} for all the symbols in the supplied BFD, including a -terminal NULL pointer. If there are no symbols in the BFD, then 0 is -returned. -*+ -#define get_symtab_upper_bound(abfd) \ - BFD_SEND (abfd, _get_symtab_upper_bound, (abfd)) -*- +/* +FUNCTION + get_symtab_upper_bound + +DESCRIPTION + Returns the number of bytes required in a vector of pointers + to <> for all the symbols in the supplied BFD, + including a terminal NULL pointer. If there are no symbols in + the BFD, then 0 is returned. + +.#define get_symtab_upper_bound(abfd) \ +. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd)) */ -/*proto* bfd_canonicalize_symtab -Supplied a BFD and a pointer to an uninitialized vector of pointers. -This reads in the symbols from the BFD, and fills in the table with -pointers to the symbols, and a trailing NULL. The routine returns the -actual number of symbol pointers not including the NULL. +/* +FUNCTION + bfd_canonicalize_symtab + +DESCRIPTION + Supplied a BFD and a pointer to an uninitialized vector of + pointers. This reads in the symbols from the BFD, and fills in + the table with pointers to the symbols, and a trailing NULL. + The routine returns the actual number of symbol pointers not + including the NULL. -*+ -#define bfd_canonicalize_symtab(abfd, location) \ - BFD_SEND (abfd, _bfd_canonicalize_symtab,\ - (abfd, location)) -*- +.#define bfd_canonicalize_symtab(abfd, location) \ +. BFD_SEND (abfd, _bfd_canonicalize_symtab,\ +. (abfd, location)) + */ -/*proto* bfd_set_symtab -Provided a table of pointers to symbols and a count, writes to the -output BFD the symbols when closed. +/* +FUNCTION + bfd_set_symtab + +DESCRIPTION + Provided a table of pointers to symbols and a count, writes to + the output BFD the symbols when closed. -*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int )); +SYNOPSIS + boolean bfd_set_symtab (bfd *, asymbol **, unsigned int ); */ boolean @@ -324,10 +348,15 @@ bfd_set_symtab (abfd, location, symcount) return true; } -/*proto* bfd_print_symbol_vandf -Prints the value and flags of the symbol supplied to the stream file. +/* +FUNCTION + bfd_print_symbol_vandf -*; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol)); +DESCRIPTION + Prints the value and flags of the symbol supplied to the stream file. + +SYNOPSIS + void bfd_print_symbol_vandf(PTR file, asymbol *symbol); */ void DEFUN(bfd_print_symbol_vandf,(file, symbol), @@ -358,24 +387,33 @@ asymbol *symbol) } -/*proto* bfd_make_empty_symbol -This function creates a new @code{asymbol} structure for the BFD, and -returns a pointer to it. +/* +FUNCTION + bfd_make_empty_symbol + +DESCRIPTION + This function creates a new <> structure for the BFD, + and returns a pointer to it. -This routine is necessary, since each back end has private information -surrounding the @code{asymbol}. Building your own @code{asymbol} and -pointing to it will not create the private information, and will cause -problems later on. -*+ -#define bfd_make_empty_symbol(abfd) \ - BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) -*- + This routine is necessary, since each back end has private + information surrounding the <>. Building your own + <> and pointing to it will not create the private + information, and will cause problems later on. + +.#define bfd_make_empty_symbol(abfd) \ +. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) */ -/*proto* bfd_decode_symclass -Return a lower-case character corresponding to the symbol class of symbol. +/* +FUNCTION + bfd_decode_symclass + +DESCRIPTION + Return a lower-case character corresponding to the symbol + class of symbol. -*; PROTO(int, bfd_decode_symclass, (asymbol *symbol)); +SYNOPSIS + int bfd_decode_symclass(asymbol *symbol); */ int DEFUN(bfd_decode_symclass,(symbol), diff --git a/bfd/targets.c b/bfd/targets.c index 70c69ad..4e0bbcd 100644 --- a/bfd/targets.c +++ b/bfd/targets.c @@ -24,302 +24,309 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "sysdep.h" #include "libbfd.h" -/*doc* -@section Targets -Each port of BFD to a different machine requries the creation of a -target back end. All the back end provides to the root part of BFD is -a structure containing pointers to functions which perform certain low -level operations on files. BFD translates the applications's requests -through a pointer into calls to the back end routines. - -When a file is opened with @code{bfd_openr}, its format and target are -unknown. BFD uses various mechanisms to determine how to interpret the -file. The operations performed are: -@itemize @bullet -@item -First a BFD is created by calling the internal routine -@code{new_bfd}, then @code{bfd_find_target} is called with the target -string supplied to @code{bfd_openr} and the new BFD pointer. -@item -If a null target string was provided to -@code{bfd_find_target}, it looks up the environment variable -@code{GNUTARGET} and uses that as the target string. -@item -If the target string is still NULL, or the target string -is @code{default}, then the first item in the target vector is used as -the target type. @xref{bfd_target}. -@item -Otherwise, the elements in the target vector are -inspected one by one, until a match on target name is found. When -found, that is used. -@item -Otherwise the error @code{invalid_target} is returned to -@code{bfd_openr}. -@item -@code{bfd_openr} attempts to open the file using -@code{bfd_open_file}, and returns the BFD. -@end itemize -Once the BFD has been opened and the target selected, the file format -may be determined. This is done by calling @code{bfd_check_format} on -the BFD with a suggested format. The routine returns @code{true} when -the application guesses right. - +/* +SECTION + Targets + +DESCRIPTION + Each port of BFD to a different machine requries the creation + of a target back end. All the back end provides to the root + part of BFD is a structure containing pointers to functions + which perform certain low level operations on files. BFD + translates the applications's requests through a pointer into + calls to the back end routines. + + When a file is opened with <>, its format and + target are unknown. BFD uses various mechanisms to determine + how to interpret the file. The operations performed are: + + o First a BFD is created by calling the internal routine + <>, then <> is called with the + target string supplied to <> and the new BFD pointer. + + o If a null target string was provided to <>, + it looks up the environment variable <> and uses + that as the target string. + + o If the target string is still NULL, or the target string is + <>, then the first item in the target vector is used + as the target type. @xref{bfd_target}. + + o Otherwise, the elements in the target vector are inspected + one by one, until a match on target name is found. When found, + that is used. + + o Otherwise the error <> is returned to + <>. + + o <> attempts to open the file using + <>, and returns the BFD. + + Once the BFD has been opened and the target selected, the file + format may be determined. This is done by calling + <> on the BFD with a suggested format. The + routine returns <> when the application guesses right. @menu * bfd_target:: @end menu */ -/*proto* bfd_target +/* + @node bfd_target, , Targets, Targets -@subsection bfd_target -This structure contains everything that BFD knows about a target. -It includes things like its byte order, name, what routines to call -to do various operations, etc. -Every BFD points to a target structure with its "xvec" member. +SUBSECTION + bfd_target + +DESCRIPTION + This structure contains everything that BFD knows about a + target. It includes things like its byte order, name, what + routines to call to do various operations, etc. + Every BFD points to a target structure with its <> + member. -Shortcut for declaring fields which are prototyped function pointers, -while avoiding anguish on compilers that don't support protos. + Shortcut for declaring fields which are prototyped function + pointers, while avoiding anguish on compilers that don't + support protos. -$#define SDEF(ret, name, arglist) \ -$ PROTO(ret,(*name),arglist) -$#define SDEF_FMT(ret, name, arglist) \ -$ PROTO(ret,(*name[bfd_type_end]),arglist) +.#define SDEF(ret, name, arglist) \ +. PROTO(ret,(*name),arglist) +.#define SDEF_FMT(ret, name, arglist) \ +. PROTO(ret,(*name[bfd_type_end]),arglist) -These macros are used to dispatch to functions through the bfd_target -vector. They are used in a number of macros further down in @file{bfd.h}, and -are also used when calling various routines by hand inside the BFD -implementation. The "arglist" argument must be parenthesized; it -contains all the arguments to the called function. + These macros are used to dispatch to functions through the + bfd_target vector. They are used in a number of macros further + down in @file{bfd.h}, and are also used when calling various + routines by hand inside the BFD implementation. The "arglist" + argument must be parenthesized; it contains all the arguments + to the called function. -$#define BFD_SEND(bfd, message, arglist) \ -$ ((*((bfd)->xvec->message)) arglist) -For operations which index on the BFD format +.#define BFD_SEND(bfd, message, arglist) \ +. ((*((bfd)->xvec->message)) arglist) -$#define BFD_SEND_FMT(bfd, message, arglist) \ -$ (((bfd)->xvec->message[(int)((bfd)->format)]) arglist) + For operations which index on the BFD format -This is the struct which defines the type of BFD this is. The -"xvec" member of the struct @code{bfd} itself points here. Each module -that implements access to a different target under BFD, defines -one of these. +.#define BFD_SEND_FMT(bfd, message, arglist) \ +. (((bfd)->xvec->message[(int)((bfd)->format)]) arglist) -FIXME, these names should be rationalised with the names of the -entry points which call them. Too bad we can't have one macro to -define them both! + This is the struct which defines the type of BFD this is. The + <> member of the struct <> itself points here. Each + module that implements access to a different target under BFD, + defines one of these. -*+++ -$typedef struct bfd_target -${ + FIXME, these names should be rationalised with the names of + the entry points which call them. Too bad we can't have one + macro to define them both! + +.typedef struct bfd_target +.{ identifies the kind of target, eg SunOS4, Ultrix, etc -$ char *name; +. char *name; The "flavour" of a back end is a general indication about the contents of a file. -$ enum target_flavour { -$ bfd_target_unknown_flavour, -$ bfd_target_aout_flavour, -$ bfd_target_coff_flavour, -$ bfd_target_elf_flavour, -$ bfd_target_ieee_flavour, -$ bfd_target_oasys_flavour, -$ bfd_target_srec_flavour} flavour; +. enum target_flavour { +. bfd_target_unknown_flavour, +. bfd_target_aout_flavour, +. bfd_target_coff_flavour, +. bfd_target_elf_flavour, +. bfd_target_ieee_flavour, +. bfd_target_oasys_flavour, +. bfd_target_srec_flavour} flavour; The order of bytes within the data area of a file. -$ boolean byteorder_big_p; +. boolean byteorder_big_p; The order of bytes within the header parts of a file. -$ boolean header_byteorder_big_p; +. boolean header_byteorder_big_p; This is a mask of all the flags which an executable may have set - -from the set @code{NO_FLAGS}, @code{HAS_RELOC}, ...@code{D_PAGED}. +from the set <>, <>, ...<>. -$ flagword object_flags; +. flagword object_flags; This is a mask of all the flags which a section may have set - from -the set @code{SEC_NO_FLAGS}, @code{SEC_ALLOC}, ...@code{SET_NEVER_LOAD}. +the set <>, <>, ...<>. -$ flagword section_flags; +. flagword section_flags; The pad character for filenames within an archive header. -$ char ar_pad_char; +. char ar_pad_char; The maximum number of characters in an archive header. -$ unsigned short ar_max_namelen; +. unsigned short ar_max_namelen; The minimum alignment restriction for any section. -$ unsigned int align_power_min; +. unsigned int align_power_min; Entries for byte swapping for data. These are different to the other entry points, since they don't take BFD as first arg. Certain other handlers could do the same. -$ SDEF (bfd_vma, bfd_getx64, (bfd_byte *)); -$ SDEF (void, bfd_putx64, (bfd_vma, bfd_byte *)); -$ SDEF (bfd_vma, bfd_getx32, (bfd_byte *)); -$ SDEF (void, bfd_putx32, (bfd_vma, bfd_byte *)); -$ SDEF (bfd_vma, bfd_getx16, (bfd_byte *)); -$ SDEF (void, bfd_putx16, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_getx64, (bfd_byte *)); +. SDEF (void, bfd_putx64, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_getx32, (bfd_byte *)); +. SDEF (void, bfd_putx32, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_getx16, (bfd_byte *)); +. SDEF (void, bfd_putx16, (bfd_vma, bfd_byte *)); Byte swapping for the headers -$ SDEF (bfd_vma, bfd_h_getx64, (bfd_byte *)); -$ SDEF (void, bfd_h_putx64, (bfd_vma, bfd_byte *)); -$ SDEF (bfd_vma, bfd_h_getx32, (bfd_byte *)); -$ SDEF (void, bfd_h_putx32, (bfd_vma, bfd_byte *)); -$ SDEF (bfd_vma, bfd_h_getx16, (bfd_byte *)); -$ SDEF (void, bfd_h_putx16, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_h_getx64, (bfd_byte *)); +. SDEF (void, bfd_h_putx64, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_h_getx32, (bfd_byte *)); +. SDEF (void, bfd_h_putx32, (bfd_vma, bfd_byte *)); +. SDEF (bfd_vma, bfd_h_getx16, (bfd_byte *)); +. SDEF (void, bfd_h_putx16, (bfd_vma, bfd_byte *)); Format dependent routines, these turn into vectors of entry points within the target vector structure; one for each format to check. Check the format of a file being read. Return bfd_target * or zero. -$ SDEF_FMT (struct bfd_target *, _bfd_check_format, (bfd *)); +. SDEF_FMT (struct bfd_target *, _bfd_check_format, (bfd *)); Set the format of a file being written. -$ SDEF_FMT (boolean, _bfd_set_format, (bfd *)); +. SDEF_FMT (boolean, _bfd_set_format, (bfd *)); Write cached information into a file being written, at bfd_close. -$ SDEF_FMT (boolean, _bfd_write_contents, (bfd *)); +. SDEF_FMT (boolean, _bfd_write_contents, (bfd *)); -The following functions are defined in @code{JUMP_TABLE}. The idea is -that the back end writer of @code{foo} names all the routines -@code{foo_}@var{entry_point}, @code{JUMP_TABLE} will built the entries +The following functions are defined in <>. The idea is +that the back end writer of <> names all the routines +<>@var{entry_point}, <> will built the entries in this structure in the right order. Core file entry points -$ SDEF (char *, _core_file_failing_command, (bfd *)); -$ SDEF (int, _core_file_failing_signal, (bfd *)); -$ SDEF (boolean, _core_file_matches_executable_p, (bfd *, bfd *)); +. SDEF (char *, _core_file_failing_command, (bfd *)); +. SDEF (int, _core_file_failing_signal, (bfd *)); +. SDEF (boolean, _core_file_matches_executable_p, (bfd *, bfd *)); Archive entry points -$ SDEF (boolean, _bfd_slurp_armap, (bfd *)); -$ SDEF (boolean, _bfd_slurp_extended_name_table, (bfd *)); -$ SDEF (void, _bfd_truncate_arname, (bfd *, CONST char *, char *)); -$ SDEF (boolean, write_armap, (bfd *arch, -$ unsigned int elength, -$ struct orl *map, -$ unsigned int orl_count, -$ int stridx)); +. SDEF (boolean, _bfd_slurp_armap, (bfd *)); +. SDEF (boolean, _bfd_slurp_extended_name_table, (bfd *)); +. SDEF (void, _bfd_truncate_arname, (bfd *, CONST char *, char *)); +. SDEF (boolean, write_armap, (bfd *arch, +. unsigned int elength, +. struct orl *map, +. unsigned int orl_count, +. int stridx)); Standard stuff. -$ SDEF (boolean, _close_and_cleanup, (bfd *)); -$ SDEF (boolean, _bfd_set_section_contents, (bfd *, sec_ptr, PTR, -$ file_ptr, bfd_size_type)); -$ SDEF (boolean, _bfd_get_section_contents, (bfd *, sec_ptr, PTR, -$ file_ptr, bfd_size_type)); -$ SDEF (boolean, _new_section_hook, (bfd *, sec_ptr)); +. SDEF (boolean, _close_and_cleanup, (bfd *)); +. SDEF (boolean, _bfd_set_section_contents, (bfd *, sec_ptr, PTR, +. file_ptr, bfd_size_type)); +. SDEF (boolean, _bfd_get_section_contents, (bfd *, sec_ptr, PTR, +. file_ptr, bfd_size_type)); +. SDEF (boolean, _new_section_hook, (bfd *, sec_ptr)); Symbols and reloctions -$ SDEF (unsigned int, _get_symtab_upper_bound, (bfd *)); -$ SDEF (unsigned int, _bfd_canonicalize_symtab, -$ (bfd *, struct symbol_cache_entry **)); -$ SDEF (unsigned int, _get_reloc_upper_bound, (bfd *, sec_ptr)); -$ SDEF (unsigned int, _bfd_canonicalize_reloc, (bfd *, sec_ptr, arelent **, -$ struct symbol_cache_entry**)); -$ SDEF (struct symbol_cache_entry *, _bfd_make_empty_symbol, (bfd *)); -$ SDEF (void, _bfd_print_symbol, (bfd *, PTR, struct symbol_cache_entry *, -$ bfd_print_symbol_type)); -$#define bfd_print_symbol(b,p,s,e) BFD_SEND(b, _bfd_print_symbol, (b,p,s,e)) -$ SDEF (alent *, _get_lineno, (bfd *, struct symbol_cache_entry *)); -$ -$ SDEF (boolean, _bfd_set_arch_mach, (bfd *, enum bfd_architecture, -$ unsigned long)); -$ -$ SDEF (bfd *, openr_next_archived_file, (bfd *arch, bfd *prev)); -$ SDEF (boolean, _bfd_find_nearest_line, -$ (bfd *abfd, struct sec *section, -$ struct symbol_cache_entry **symbols,bfd_vma offset, -$ CONST char **file, CONST char **func, unsigned int *line)); -$ SDEF (int, _bfd_stat_arch_elt, (bfd *, struct stat *)); -$ -$ SDEF (int, _bfd_sizeof_headers, (bfd *, boolean)); -$ -$ SDEF (void, _bfd_debug_info_start, (bfd *)); -$ SDEF (void, _bfd_debug_info_end, (bfd *)); -$ SDEF (void, _bfd_debug_info_accumulate, (bfd *, struct sec *)); +. SDEF (unsigned int, _get_symtab_upper_bound, (bfd *)); +. SDEF (unsigned int, _bfd_canonicalize_symtab, +. (bfd *, struct symbol_cache_entry **)); +. SDEF (unsigned int, _get_reloc_upper_bound, (bfd *, sec_ptr)); +. SDEF (unsigned int, _bfd_canonicalize_reloc, (bfd *, sec_ptr, arelent **, +. struct symbol_cache_entry**)); +. SDEF (struct symbol_cache_entry *, _bfd_make_empty_symbol, (bfd *)); +. SDEF (void, _bfd_print_symbol, (bfd *, PTR, struct symbol_cache_entry *, +. bfd_print_symbol_type)); +.#define bfd_print_symbol(b,p,s,e) BFD_SEND(b, _bfd_print_symbol, (b,p,s,e)) +. SDEF (alent *, _get_lineno, (bfd *, struct symbol_cache_entry *)); +. +. SDEF (boolean, _bfd_set_arch_mach, (bfd *, enum bfd_architecture, +. unsigned long)); +. +. SDEF (bfd *, openr_next_archived_file, (bfd *arch, bfd *prev)); +. SDEF (boolean, _bfd_find_nearest_line, +. (bfd *abfd, struct sec *section, +. struct symbol_cache_entry **symbols,bfd_vma offset, +. CONST char **file, CONST char **func, unsigned int *line)); +. SDEF (int, _bfd_stat_arch_elt, (bfd *, struct stat *)); +. +. SDEF (int, _bfd_sizeof_headers, (bfd *, boolean)); +. +. SDEF (void, _bfd_debug_info_start, (bfd *)); +. SDEF (void, _bfd_debug_info_end, (bfd *)); +. SDEF (void, _bfd_debug_info_accumulate, (bfd *, struct sec *)); Special entry points for gdb to swap in coff symbol table parts -$ SDEF(void, _bfd_coff_swap_aux_in,( -$ bfd *abfd , -$ PTR ext, -$ int type, -$ int class , -$ PTR in)); -$ -$ SDEF(void, _bfd_coff_swap_sym_in,( -$ bfd *abfd , -$ PTR ext, -$ PTR in)); -$ -$ SDEF(void, _bfd_coff_swap_lineno_in, ( -$ bfd *abfd, -$ PTR ext, -$ PTR in)); -$ +. SDEF(void, _bfd_coff_swap_aux_in,( +. bfd *abfd , +. PTR ext, +. int type, +. int class , +. PTR in)); +. +. SDEF(void, _bfd_coff_swap_sym_in,( +. bfd *abfd , +. PTR ext, +. PTR in)); +. +. SDEF(void, _bfd_coff_swap_lineno_in, ( +. bfd *abfd, +. PTR ext, +. PTR in)); +. Special entry points for gas to swap coff parts -$ SDEF(unsigned int, _bfd_coff_swap_aux_out,( -$ bfd *abfd, -$ PTR in, -$ int type, -$ int class, -$ PTR ext)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_sym_out,( -$ bfd *abfd, -$ PTR in, -$ PTR ext)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_lineno_out,( -$ bfd *abfd, -$ PTR in, -$ PTR ext)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_reloc_out,( -$ bfd *abfd, -$ PTR src, -$ PTR dst)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_filehdr_out,( -$ bfd *abfd, -$ PTR in, -$ PTR out)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_aouthdr_out,( -$ bfd *abfd, -$ PTR in, -$ PTR out)); -$ -$ SDEF(unsigned int, _bfd_coff_swap_scnhdr_out,( -$ bfd *abfd, -$ PTR in, -$ PTR out)); -$ -$} bfd_target; - -*--- +. SDEF(unsigned int, _bfd_coff_swap_aux_out,( +. bfd *abfd, +. PTR in, +. int type, +. int class, +. PTR ext)); +. +. SDEF(unsigned int, _bfd_coff_swap_sym_out,( +. bfd *abfd, +. PTR in, +. PTR ext)); +. +. SDEF(unsigned int, _bfd_coff_swap_lineno_out,( +. bfd *abfd, +. PTR in, +. PTR ext)); +. +. SDEF(unsigned int, _bfd_coff_swap_reloc_out,( +. bfd *abfd, +. PTR src, +. PTR dst)); +. +. SDEF(unsigned int, _bfd_coff_swap_filehdr_out,( +. bfd *abfd, +. PTR in, +. PTR out)); +. +. SDEF(unsigned int, _bfd_coff_swap_aouthdr_out,( +. bfd *abfd, +. PTR in, +. PTR out)); +. +. SDEF(unsigned int, _bfd_coff_swap_scnhdr_out,( +. bfd *abfd, +. PTR in, +. PTR out)); +. +.} bfd_target; */ @@ -519,19 +526,24 @@ bfd_target *default_vector[] = { -/*proto* -*i bfd_find_target -Returns a pointer to the transfer vector for the object target -named target_name. If target_name is NULL, chooses the one in the -environment variable GNUTARGET; if that is null or not defined then -the first entry in the target list is chosen. Passing in the -string "default" or setting the environment variable to "default" -will cause the first entry in the target list to be returned, -and "target_defaulted" will be set in the BFD. This causes -@code{bfd_check_format} to loop over all the targets to find the one -that matches the file being read. -*; PROTO(bfd_target *, bfd_find_target,(CONST char *, bfd *)); -*-*/ +/* +FUNCTION + bfd_find_target + +DESCRIPTION + Returns a pointer to the transfer vector for the object target + named target_name. If target_name is NULL, chooses the one in + the environment variable GNUTARGET; if that is null or not + defined thenthe first entry in the target list is chosen. + Passing in the string "default" or setting the environment + variable to "default" will cause the first entry in the target + list to be returned, and "target_defaulted" will be set in the + BFD. This causes <> to loop over all the + targets to find the one that matches the file being read. + +SYNOPSIS + bfd_target *bfd_find_target(CONST char *, bfd *); +*/ bfd_target * DEFUN(bfd_find_target,(target_name, abfd), @@ -561,13 +573,19 @@ DEFUN(bfd_find_target,(target_name, abfd), } -/*proto* -*i bfd_target_list -This function returns a freshly malloced NULL-terminated vector of the -names of all the valid BFD targets. Do not modify the names -*; PROTO(CONST char **,bfd_target_list,()); +/* +FUNCTION + bfd_target_list + +DESCRIPTION + This function returns a freshly malloced NULL-terminated + vector of the names of all the valid BFD targets. Do not + modify the names -*-*/ +SYNOPSIS + CONST char **bfd_target_list(); + +*/ CONST char ** DEFUN_VOID(bfd_target_list) -- 2.7.4