From 0bdd58f6c05d9e2adb68135d27597100184c42f5 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Sun, 27 Oct 2013 22:25:03 -0500 Subject: [PATCH] cairo-util: Rework frame button handling This makes button handling more correct concerning drags. Also, frame_pointer_button returns the original button location in the case of a release. This makes filtering of button events much easier for users of the cair-util frame code. Signed-off-by: Jason Ekstrand --- shared/cairo-util.h | 8 ++- shared/frame.c | 156 ++++++++++++++++++++++++++++++++++++++-------------- 2 files changed, 122 insertions(+), 42 deletions(-) diff --git a/shared/cairo-util.h b/shared/cairo-util.h index cce7671..7bcbc29 100644 --- a/shared/cairo-util.h +++ b/shared/cairo-util.h @@ -183,7 +183,13 @@ frame_pointer_motion(struct frame *frame, void *pointer, int x, int y); void frame_pointer_leave(struct frame *frame, void *pointer); -/* May set: +/* Call to indicate that a button has been pressed/released. The return + * value for a button release will be the same as for the corresponding + * press. This allows you to more easily track grabs. If you want the + * actual location, simply keep the location from the last + * frame_pointer_motion call. + * + * May set: * FRAME_STATUS_MINIMIZE * FRAME_STATUS_MAXIMIZE * FRAME_STATUS_CLOSE diff --git a/shared/frame.c b/shared/frame.c index 956e104..a501649 100644 --- a/shared/frame.c +++ b/shared/frame.c @@ -54,6 +54,13 @@ struct frame_button { enum frame_status status_effect; }; +struct frame_pointer_button { + struct wl_list link; + uint32_t button; + enum theme_location press_location; + struct frame_button *frame_button; +}; + struct frame_pointer { struct wl_list link; void *data; @@ -61,7 +68,7 @@ struct frame_pointer { int x, y; struct frame_button *hover_button; - int active; + struct wl_list down_buttons; }; struct frame_touch { @@ -141,10 +148,6 @@ frame_button_leave(struct frame_button *button, struct frame_pointer *pointer) button->hover_count--; if (!button->hover_count) button->frame->status |= FRAME_STATUS_REPAINT; - - /* In this case, we won't get a release */ - if (pointer->active) - button->press_count--; } static void @@ -162,14 +165,24 @@ static void frame_button_release(struct frame_button *button) { button->press_count--; - if (!button->press_count) - button->frame->status |= FRAME_STATUS_REPAINT; + if (button->press_count) + return; + + button->frame->status |= FRAME_STATUS_REPAINT; if (!(button->flags & FRAME_BUTTON_CLICK_DOWN)) button->frame->status |= button->status_effect; } static void +frame_button_cancel(struct frame_button *button) +{ + button->press_count--; + if (!button->press_count) + button->frame->status |= FRAME_STATUS_REPAINT; +} + +static void frame_button_repaint(struct frame_button *button, cairo_t *cr) { int x, y; @@ -225,6 +238,7 @@ frame_pointer_get(struct frame *frame, void *data) return NULL; pointer->data = data; + wl_list_init(&pointer->down_buttons); wl_list_insert(&frame->pointers, &pointer->link); return pointer; @@ -616,8 +630,6 @@ frame_pointer_motion(struct frame *frame, void *data, int x, int y) if (pointer->hover_button) frame_button_leave(pointer->hover_button, pointer); - /* No drags */ - pointer->active = 0; pointer->hover_button = button; if (pointer->hover_button) @@ -626,24 +638,97 @@ frame_pointer_motion(struct frame *frame, void *data, int x, int y) return location; } +static void +frame_pointer_button_destroy(struct frame_pointer_button *button) +{ + wl_list_remove(&button->link); + free(button); +} + +static void +frame_pointer_button_press(struct frame *frame, struct frame_pointer *pointer, + struct frame_pointer_button *button) +{ + if (button->button == BTN_RIGHT) { + if (button->press_location == THEME_LOCATION_TITLEBAR) + frame->status |= FRAME_STATUS_MENU; + + frame_pointer_button_destroy(button); + + } else if (button->button == BTN_LEFT) { + if (pointer->hover_button) { + frame_button_press(pointer->hover_button); + } else { + switch (button->press_location) { + case THEME_LOCATION_TITLEBAR: + frame->status |= FRAME_STATUS_MOVE; + + frame_pointer_button_destroy(button); + break; + case THEME_LOCATION_RESIZING_TOP: + case THEME_LOCATION_RESIZING_BOTTOM: + case THEME_LOCATION_RESIZING_LEFT: + case THEME_LOCATION_RESIZING_RIGHT: + case THEME_LOCATION_RESIZING_TOP_LEFT: + case THEME_LOCATION_RESIZING_TOP_RIGHT: + case THEME_LOCATION_RESIZING_BOTTOM_LEFT: + case THEME_LOCATION_RESIZING_BOTTOM_RIGHT: + frame->status |= FRAME_STATUS_RESIZE; + + frame_pointer_button_destroy(button); + break; + default: + break; + } + } + } +} + +static void +frame_pointer_button_release(struct frame *frame, struct frame_pointer *pointer, + struct frame_pointer_button *button) +{ + if (button->button == BTN_LEFT && button->frame_button) { + if (button->frame_button == pointer->hover_button) + frame_button_release(button->frame_button); + else + frame_button_cancel(button->frame_button); + } +} + +static void +frame_pointer_button_cancel(struct frame *frame, struct frame_pointer *pointer, + struct frame_pointer_button *button) +{ + if (button->frame_button) + frame_button_cancel(button->frame_button); +} + void frame_pointer_leave(struct frame *frame, void *data) { struct frame_pointer *pointer = frame_pointer_get(frame, data); + struct frame_pointer_button *button, *next; if (!pointer) return; if (pointer->hover_button) frame_button_leave(pointer->hover_button, pointer); + wl_list_for_each_safe(button, next, &pointer->down_buttons, link) { + frame_pointer_button_cancel(frame, pointer, button); + frame_pointer_button_destroy(button); + } + frame_pointer_destroy(pointer); } enum theme_location frame_pointer_button(struct frame *frame, void *data, - uint32_t button, enum frame_button_state state) + uint32_t btn, enum frame_button_state state) { struct frame_pointer *pointer = frame_pointer_get(frame, data); + struct frame_pointer_button *button; enum theme_location location; location = theme_get_location(frame->theme, pointer->x, pointer->y, @@ -654,40 +739,29 @@ frame_pointer_button(struct frame *frame, void *data, if (!pointer) return location; - if (button == BTN_RIGHT) { - if (state == FRAME_BUTTON_PRESSED && - location == THEME_LOCATION_TITLEBAR) - frame->status |= FRAME_STATUS_MENU; - - } else if (button == BTN_LEFT && state == FRAME_BUTTON_PRESSED) { - if (pointer->hover_button) { - pointer->active = 1; - frame_button_press(pointer->hover_button); + if (state == FRAME_BUTTON_PRESSED) { + button = malloc(sizeof *button); + if (!button) return location; - } else { - switch (location) { - case THEME_LOCATION_TITLEBAR: - frame->status |= FRAME_STATUS_MOVE; - break; - case THEME_LOCATION_RESIZING_TOP: - case THEME_LOCATION_RESIZING_BOTTOM: - case THEME_LOCATION_RESIZING_LEFT: - case THEME_LOCATION_RESIZING_RIGHT: - case THEME_LOCATION_RESIZING_TOP_LEFT: - case THEME_LOCATION_RESIZING_TOP_RIGHT: - case THEME_LOCATION_RESIZING_BOTTOM_LEFT: - case THEME_LOCATION_RESIZING_BOTTOM_RIGHT: - frame->status |= FRAME_STATUS_RESIZE; - break; - default: + + button->button = btn; + button->press_location = location; + button->frame_button = pointer->hover_button; + wl_list_insert(&pointer->down_buttons, &button->link); + + frame_pointer_button_press(frame, pointer, button); + } else if (state == FRAME_BUTTON_RELEASED) { + button = NULL; + wl_list_for_each(button, &pointer->down_buttons, link) + if (button->button == btn) break; - } - } - } else if (button == BTN_LEFT && state == FRAME_BUTTON_RELEASED) { - if (pointer->hover_button && pointer->active) - frame_button_release(pointer->hover_button); + /* Make sure we didn't hit the end */ + if (&button->link == &pointer->down_buttons) + return location; - pointer->active = 0; + location = button->press_location; + frame_pointer_button_release(frame, pointer, button); + frame_pointer_button_destroy(button); } return location; -- 2.7.4