From 0bce055d9ee11847bdf9adac5f216d8630a7824a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 7 Jun 2016 15:25:59 +1000 Subject: [PATCH] mesa/subroutines: drop the old subroutine index uploads. We used to upload the indices when they changed, now we rely on the drivers calling the correct hook to have the values updated from the context storage. Signed-off-by: Dave Airlie Reviewed-by: Andres Gomez --- src/mesa/main/shaderapi.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 733fee6..8b19c01 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -65,7 +65,6 @@ #define PATH_MAX _MAX_PATH #endif -static void _mesa_shader_write_subroutine_index(struct gl_context *ctx, struct gl_linked_shader *sh); /** * Return mask of GLSL_x flags by examining the MESA_GLSL env var. */ @@ -2574,7 +2573,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, length, name, api_name); } - GLvoid GLAPIENTRY _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) @@ -2656,8 +2654,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, } while(i < count); FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); - - _mesa_shader_write_subroutine_index(ctx, sh); } @@ -2868,8 +2864,6 @@ _mesa_shader_init_subroutine_defaults(struct gl_context *ctx, binding->IndexPtr[i] = find_compat_subroutine(sh, uni->type); } - - _mesa_shader_write_subroutine_index(ctx, sh); } void -- 2.7.4