From 0b957ef9862855db7f68a19a41e5cd2244d5078c Mon Sep 17 00:00:00 2001 From: Mike Stroyan Date: Thu, 30 Oct 2014 15:59:54 -0600 Subject: [PATCH] Document build dependencies and demos --- BUILD.md | 44 ++++++++++++++++++++++++++++++++++++++------ demos/CMakeLists.txt | 2 +- 2 files changed, 39 insertions(+), 7 deletions(-) diff --git a/BUILD.md b/BUILD.md index deb9c58..0d5ac1e 100644 --- a/BUILD.md +++ b/BUILD.md @@ -3,34 +3,66 @@ The XGL Sample Intel driver supports Linux. System Requirements =================== -Ubuntu 13.10, Ubuntu 14.04 LTS -gcc -drm +Ubuntu 14.04 LTS, (Ubuntu 14.10 needed for DRI 3 demos) + +sudo apt-get install git subversion cmake libgl1-mesa-dev freeglut3-dev libglm-dev libpng12-dev +sudo apt-get build-dep mesa BUILD ===== -The sample driver users cmake and should work with the usual cmake options and utilities. +The sample driver uses cmake and should work with the usual cmake options and utilities. The standard build process builds the icd, the icd loader and all the tests. Example debug build: cd xgl # cd to the root of the xgl git repository +export KHRONOS_ACCOUNT_NAME= +./update_external_sources.sh # fetches and builds glslang, llvm, LunarGLASS, and BIL cmake -H. -Bdbuild -DCMAKE_BUILD_TYPE=Debug cd dbuild make To run XGL programs you must tell the icd loader where to find the libraries. Set the environment variable LIBXGL_DRIVERS_PATH to the driver path. For example: -> export LIBXGL_DRIVERS_PATH=~/xgl/dbuild/icd/intel +export LIBXGL_DRIVERS_PATH=$PWD/icd/intel TEST ==== -The test executibles can be found in the build/tests directory. The tests use the Google +The test executibles can be found in the dbuild/tests directory. The tests use the Google gtest infrastructure. Tests avilable so far: - xglinfo: Report GPU properties - xglbase: Test basic entry points +- xgl_blit_tests: Test XGL Blits (copy, clear, and resolve) - xgl_image_tests: Test XGL image related calls needed by render_test - xgl_render_tests: Render a single triangle with XGL. Triangle will be in a .ppm in the current directory at the end of the test. + +DEMOS +===== + +The demos executibles can be found in the dbuild/demos directory. The demos use DRI 3 +to render directly onto window surfaces. +- tri: a textured triangle +- cube: a textured spinning cube + +RENDER NODES +============ + +The render tests depend on access to DRM render nodes. +To make that available, a couple of config files need to be created to set a module option +and make accessible device files. +The system will need to be rebooted with these files in place to complete initialization. +These commands will create the config files. + +sudo tee /etc/modprobe.d/drm.conf << EOF +# Enable render nodes +options drm rnodes=1 +EOF + +sudo tee /etc/udev/rules.d/drm.rules << EOF +# Add permissions to render nodes +SUBSYSTEM=="drm", ACTION=="add", DEVPATH=="/devices/*/renderD*", MODE="020666" +EOF + diff --git a/demos/CMakeLists.txt b/demos/CMakeLists.txt index 79964a5..33a3f8a 100644 --- a/demos/CMakeLists.txt +++ b/demos/CMakeLists.txt @@ -6,7 +6,7 @@ if(NOT EXISTS /usr/include/glm/glm.hpp) message(FATAL_ERROR "Necessary libglm-dev headers cannot be found: sudo apt-get install libglm-dev") endif() if(NOT EXISTS /usr/include/png.h) - message(FATAL_ERROR "Necessary png12-dev headers cannot be found: sudo apt-get install png12-dev") + message(FATAL_ERROR "Necessary png12-dev headers cannot be found: sudo apt-get install libpng12-dev") endif() file(GLOB TEXTURES -- 2.7.4