From 09f69b1e5d4e9a4086950de97e0bff46e70bd686 Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Mon, 18 Jan 2010 18:05:55 -0800 Subject: [PATCH] docs: Clarify PIPE_TEXTURE_USAGE_DYNAMIC. --- src/gallium/docs/source/screen.rst | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index bac6313..72bb75a 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -23,7 +23,7 @@ texture that can be used as multiple things. validated here is implicitly also a depthbuffer. * ``SAMPLER``: A texture that may be sampled from in a fragment or vertex shader. -* ``DYNAMIC``: XXX undefined +* ``DYNAMIC``: A texture that will be mapped frequently. Methods ------- @@ -59,6 +59,10 @@ See if a format can be used in a specific manner. Returns TRUE if all usages can be satisfied. +.. note:: + + ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage. + texture_create ^^^^^^^^^^^^^^ -- 2.7.4