From 06b047ebc75c6af02f806d051a5703748ee76b69 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sun, 2 Feb 2014 02:51:45 -0800 Subject: [PATCH] i965: Bump MAX_3D_TEXTURE_SIZE to 2048. It's highly unlikely that there will be enough memory in the system to allocate enough space for this, but we should still expose the hardware limit. It's what the Intel Windows driver does, and it seems most other vendors do likewise. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74130 Signed-off-by: Kenneth Graunke Reviewed-by: Jordan Justen Reviewed-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 1071f9f..50d6ca1 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -311,7 +311,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.MaxTextureLevels = 14; /* 8192 */ if (ctx->Const.MaxTextureLevels > MAX_TEXTURE_LEVELS) ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; - ctx->Const.Max3DTextureLevels = 9; + ctx->Const.Max3DTextureLevels = 12; /* 2048 */ ctx->Const.MaxCubeTextureLevels = 12; if (brw->gen >= 7) -- 2.7.4