From 04f4f6e132c0f8a5d3675b9617401a8b19a71e5f Mon Sep 17 00:00:00 2001 From: GregF Date: Fri, 22 Jan 2016 17:55:49 -0700 Subject: [PATCH] shader compiler: map VertexIndex to VertexID This is not a perfect implementation of VertexIndex. It assumes a base of zero. Also pickup latest LunarGLASS that (truly) supports VertexIndex Also re-enable ir_validate for undeclared variables --- LunarGLASS_revision_R32 | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LunarGLASS_revision_R32 b/LunarGLASS_revision_R32 index 444efaf..22271c8 100644 --- a/LunarGLASS_revision_R32 +++ b/LunarGLASS_revision_R32 @@ -1 +1 @@ -32371 +32385 -- 2.7.4