From 04605c21f65bfbc78018c5bafa8cbf49e96a33b5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Mon, 23 Mar 2015 16:21:25 -0700 Subject: [PATCH] vc4: Decide the HW's format before laying out the miptree. I'm experimenting with a workaround for raster texture misrendering on hardware, and this lets me look at the format chosen when computing strides. --- src/gallium/drivers/vc4/vc4_resource.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index 0dda0d8..c640cf6 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -373,14 +373,14 @@ vc4_resource_create(struct pipe_screen *pscreen, rsc->tiled = true; } + if (tmpl->target != PIPE_BUFFER) + rsc->vc4_format = get_resource_texture_format(prsc); + vc4_setup_slices(rsc); vc4_resource_bo_alloc(rsc); if (!rsc->bo) goto fail; - if (tmpl->target != PIPE_BUFFER) - rsc->vc4_format = get_resource_texture_format(prsc); - return prsc; fail: vc4_resource_destroy(pscreen, prsc); -- 2.7.4