From 0449c93638e74cc0d04986664c0b8b7ec2615893 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Samuel=20Iglesias=20Gons=C3=A1lvez?= Date: Thu, 10 Nov 2016 10:06:48 +0100 Subject: [PATCH] anv: enable shaderFloat64 feature MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Samuel Iglesias Gonsálvez Reviewed-by: Jason Ekstrand --- src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 062fab6..219c611 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -479,7 +479,7 @@ void anv_GetPhysicalDeviceFeatures( .shaderStorageImageArrayDynamicIndexing = true, .shaderClipDistance = true, .shaderCullDistance = true, - .shaderFloat64 = false, + .shaderFloat64 = pdevice->info.gen >= 8, .shaderInt64 = false, .shaderInt16 = false, .shaderResourceMinLod = false, -- 2.7.4