From 03f7e6718470559391921b9e0bd0d37e752c9e13 Mon Sep 17 00:00:00 2001 From: Michael Brasser Date: Thu, 19 Jul 2012 10:19:31 +1000 Subject: [PATCH] Correct attribute name in image shader. Task-number: QTBUG-26563 Change-Id: I346bc155aa16e92367dee2082974856769bad90a Reviewed-by: Glenn Watson --- src/quick/scenegraph/qsgdefaultimagenode.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/quick/scenegraph/qsgdefaultimagenode.cpp b/src/quick/scenegraph/qsgdefaultimagenode.cpp index 2ccf9d9..7da9ba4 100644 --- a/src/quick/scenegraph/qsgdefaultimagenode.cpp +++ b/src/quick/scenegraph/qsgdefaultimagenode.cpp @@ -125,7 +125,7 @@ char const *const *SmoothTextureMaterialShader::attributeNames() const "vertex", "multiTexCoord", "vertexOffset", - "texCoord", + "texCoordOffset", 0 }; return attributes; -- 2.7.4