From 005b4155af931b403ede9aa1479e394dbc110a21 Mon Sep 17 00:00:00 2001 From: Adeel Kazmi Date: Wed, 23 Jul 2014 10:11:40 +0100 Subject: [PATCH] Fixed test case to match new stencil hit rules Change-Id: I5b2e818118c8d7b751007cb8a924ff943df245b5 --- automated-tests/src/dali-unmanaged/utc-Dali-HitTestAlgorithm.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/automated-tests/src/dali-unmanaged/utc-Dali-HitTestAlgorithm.cpp b/automated-tests/src/dali-unmanaged/utc-Dali-HitTestAlgorithm.cpp index fd075ff..23c7db5 100644 --- a/automated-tests/src/dali-unmanaged/utc-Dali-HitTestAlgorithm.cpp +++ b/automated-tests/src/dali-unmanaged/utc-Dali-HitTestAlgorithm.cpp @@ -374,8 +374,8 @@ int UtcDaliHitTestAlgorithmStencil(void) stencil.SetName( "stencil" ); layer.Add( stencil ); - // Create an actor and add that to the layer - Actor layerHitActor = Actor::New(); + // Create a renderable actor and add that to the layer + Actor layerHitActor = TextActor::New(); layerHitActor.SetSize( 100.0f, 100.0f ); layerHitActor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); layerHitActor.SetParentOrigin( ParentOrigin::TOP_LEFT ); -- 2.7.4