GiWoong Kim [Tue, 11 Mar 2014 01:59:51 +0000 (10:59 +0900)]
skin: modified SkinRotation class name
SkinRotation -> SkinRotations
and move class to layout.rotation package
Change-Id: Ie8c6646b09f2122498a6f28a75b613b2986e8daf
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Mon, 10 Mar 2014 10:28:44 +0000 (19:28 +0900)]
skin: refactoring for rotation
remove RotationInfo class & add Rotation class
use ID for rotation checking
Change-Id: I5f1d224ffaeb4c9018077d8cba4d95fa4c710888
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
SeokYeon Hwang [Fri, 7 Mar 2014 11:28:18 +0000 (03:28 -0800)]
Merge "brillcodec: fix encoding video routine" into tizen
SeokYeon Hwang [Fri, 7 Mar 2014 11:28:02 +0000 (03:28 -0800)]
Merge "brillcodec: fix segv problem on 64bit and Windows." into tizen
SeokYeon Hwang [Fri, 7 Mar 2014 11:27:38 +0000 (03:27 -0800)]
Merge "brillcodec: modify the close routine when codec operation has to be stopped." into tizen
Stanislav Vorobiov [Thu, 6 Mar 2014 14:26:32 +0000 (18:26 +0400)]
Merge branch 'glesv3' into tizen
Change-Id: Ic1a616ee634d6467986a1e5e33d78f66801c1b1e
Stanislav Vorobiov [Thu, 6 Mar 2014 13:49:08 +0000 (17:49 +0400)]
YaGL/VIGS: Version bump
GLESv3 merge version bump
Change-Id: Ic270b317b943ff082a4c1580845cc01a8a655173
Stanislav Vorobiov [Thu, 6 Mar 2014 13:21:30 +0000 (17:21 +0400)]
YaGL/VIGS: Set log level to info by default
Change-Id: I42617a10c8cfc7535aefd633d9d95571c5106804
Kitae Kim [Wed, 19 Feb 2014 03:26:35 +0000 (12:26 +0900)]
brillcodec: fix encoding video routine
Checking the length of encoded video was wrong.
It causes that emulator gets SEGV when encoding video.
Change-Id: Ic2a175dbb01b9f3d9867d4d79dc2c7598151b34a
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
Kitae Kim [Mon, 17 Feb 2014 02:47:43 +0000 (11:47 +0900)]
brillcodec: fix segv problem on 64bit and Windows.
The size of defined structure can be different on each OS.
That's why it causes seg problem on 64bit and Windows.
Change-Id: If6156c480b0cfe1ed13b891dbbb5296e3338a094
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
Kitae Kim [Fri, 7 Feb 2014 11:09:20 +0000 (20:09 +0900)]
brillcodec: modify the close routine when codec operation has to be stopped.
When media apps terminate their processes as moving backwards,
deinit function is not used but release_context function.
Change-Id: Ic341f2ad1e56d6ec38b9aacafe7d76ae662022d9
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
Kitae Kim [Fri, 7 Feb 2014 02:31:53 +0000 (11:31 +0900)]
brillcodec: fix a bug when guest wants to close CodecContext instantaneously
A CodecContext has to be handled by one thread in consecutive order.
However, there is an exception case when guest wants to close the context,
which is running by a worker thread.
In case, closing request will be abandoned and then,
the running thread will close the context after finishing its job.
Change-Id: Ic0e9f24661062ba6237f2952e4de332548c8de73
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
SeokYeon Hwang [Thu, 6 Mar 2014 08:47:54 +0000 (00:47 -0800)]
Merge "touch: if window lose focus, turn off the multi-touch" into tizen
SeokYeon Hwang [Thu, 6 Mar 2014 08:47:10 +0000 (00:47 -0800)]
Merge "display: optimize a paint listener on maru_shm" into tizen
SeokYeon Hwang [Thu, 6 Mar 2014 08:46:49 +0000 (00:46 -0800)]
Merge "display: no need to draw frame when blank guide is set." into tizen
GiWoong Kim [Thu, 6 Mar 2014 05:57:55 +0000 (14:57 +0900)]
touch: if window lose focus, turn off the multi-touch
When window lose its focus, turn off the multi-touch mode
on maru_shm
Change-Id: Ib5885be11fc68b175f0e60e0863cf9576a0136d3
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Jinhyung Choi [Thu, 6 Mar 2014 05:24:49 +0000 (14:24 +0900)]
Devices: data is moved into qemu from kernel
- virtio devices: Jacks, battery, and sensor
Change-Id: I846717a99cfdac02b3d57336d385fb2c03ed08f3
Signed-off-by: Jinhyung Choi <jinhyung2.choi@samsung.com>
GiWoong Kim [Thu, 6 Mar 2014 04:14:33 +0000 (13:14 +0900)]
display: optimize a paint listener on maru_shm
no need to create transforms at every repaint event
no need to rearrange the touch points at every repaint event
Change-Id: I10bee8b88a39b941287eb5b2f6fd88c65418bc98
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Wed, 5 Mar 2014 07:25:40 +0000 (16:25 +0900)]
display: no need to draw frame when blank guide is set.
There is no need to draw frame when blank guide is set.
And some variables and class names are modified.
Change-Id: I6df62aa5ff5090677c7adea2b64ab3c1823fa2ed
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Wed, 5 Mar 2014 08:55:45 +0000 (12:55 +0400)]
YaGL: Allow using EGL_DONT_CARE in eglChooseConfig
EGL_DONT_CARE must be allowed to be used in config
attributes
Change-Id: If20440b863a5525d8f0d63c4d778db65f7959ff6
GiWoong Kim [Tue, 4 Mar 2014 08:10:32 +0000 (17:10 +0900)]
package: version up
1.7.23
Change-Id: I10575d9ec4221ab60c1a26daf4c283ee42895c19
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Tue, 4 Mar 2014 07:52:05 +0000 (16:52 +0900)]
skin: modified SDK version loading
As the Version Manager changes, version file path was changed.
([SDK_ROOT]/tools/emulator/etc/version -> [SDK_ROOT]/sdk.version)
And file format was changed also.
(text -> property)
Change-Id: I88578a653e6f4ca02f93cfb13cc258593d3cdb65
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 27 Feb 2014 03:00:23 +0000 (12:00 +0900)]
mouse: disable wheel emulation when TSP is added
Change-Id: I6279c267699c884382b5fd88b16a26cf3dbac2e3
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Tue, 4 Mar 2014 05:22:13 +0000 (14:22 +0900)]
skin: no need to load png icon file
Change-Id: If14516cbffd9c8c4c1b3d0a4bdc33e9794b4e567
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Sat, 1 Mar 2014 16:12:34 +0000 (20:12 +0400)]
YaGL: Always use EBO with glDrawElementsXXX
OpenGL 3.1+ core requires that glDrawElementsXXX
be called with EBO bound
Change-Id: Id553c682407ae9da2d0a21fe9065d9eb95122c00
Stanislav Vorobiov [Sat, 1 Mar 2014 09:38:41 +0000 (13:38 +0400)]
VIGS: Try harder to get OpenGL 3.2 core context
Querying for just OpenGL 3.1 isn't enough,
the implementation MAY return OpenGL 3.x where x > 1,
but it's not guaranteed. Thus, we must try to create
another context explicitly specifying OpenGL 3.2 core,
if that fails then we know for sure that OpenGL 3.2 core
isn't supported
Change-Id: I8625c65ed8f4781a94e03fff86ac737e514b0c69
Stanislav Vorobiov [Sat, 1 Mar 2014 09:11:16 +0000 (13:11 +0400)]
VIGS: Use proper shader versions
We need to use 120 shaders when in legacy mode and
140 shaders when in GL3 mode
Change-Id: Ic9cd8aee5a9dd936c57f40c9d255f7497f158c45
Stanislav Vorobiov [Mon, 24 Feb 2014 18:11:31 +0000 (22:11 +0400)]
VIGS/YaGL: Support OpenGL 3.1+ core on windows
On windows we use WGL_ARB_create_context for that
Change-Id: Ib032f4dc45d36d50b1af440f71d8d97ba5eb950a
Stanislav Vorobiov [Mon, 24 Feb 2014 10:53:08 +0000 (14:53 +0400)]
YaGL: Return nVidia GL_UNPACK_ALIGNMENT bug workaround
Since we will use GL_ALPHA format after all we must
return that nVidia GL_UNPACK_ALIGNMENT bug workaround
Change-Id: I5cac6722e4358178d27accf30b4d2b56417482be
Stanislav Vorobiov [Mon, 24 Feb 2014 10:01:17 +0000 (13:01 +0300)]
VIGS: Fixed for windows build
Change-Id: Ib6e053a9680832c1651798f688d74ce4f47c98fb
Stanislav Vorobiov [Mon, 24 Feb 2014 08:40:08 +0000 (12:40 +0400)]
VIGS/YaGL: Use glMapBufferRange instead of glBufferSubData
glBufferSubData is broken on windows, it cannot be used to
subsequently replace part of buffer data between drawing
calls, so use glMapBufferRange instead. If glMapBufferRange
is not available then use glFinish + glBufferSubData to
guarantee synchronization
Change-Id: Ic9ff0ad0ca0f18f38c92dddfc382e504b3573761
GiWoong Kim [Mon, 24 Feb 2014 06:33:01 +0000 (15:33 +0900)]
communication: some optimization for packet parsing
In skin, take out the variable declaration from while loop.
To improve efficiency, delete a RecieveCommand class.
Change-Id: Icaaaee5a1d6c83000bcc91980fcff598fe842284
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
sungmin ha [Mon, 24 Feb 2014 05:52:53 +0000 (14:52 +0900)]
remote: removed remote sources for git separation
Change-Id: Ief8618da6d4cd7bcfc12b40640af45822c042fdc
Signed-off-by: sungmin ha <sungmin82.ha@samsung.com>
Stanislav Vorobiov [Sat, 22 Feb 2014 13:39:08 +0000 (17:39 +0400)]
VIGS/YaGL: Use CGL instead of AGL
AGL is a deprecated API and it doesn't
allow one to create OpenGL 3.2 contexts, so
use CGL instead
Change-Id: Iaa63fee0aeda7348c256f177b3a96b10142870d4
Stanislav Vorobiov [Fri, 21 Feb 2014 12:50:39 +0000 (16:50 +0400)]
YaGL: Respect OpenGL ES context version
In order to be able to run OpenGL ES 1.0
applications with OpenGL 3.1+ core on host we
must create legacy context for it. The better solution
is to reimplement entire OpenGL ES 1.0 API using
shaders, but that's the task for the future
Change-Id: Id02dd83bc45cb78d70a1d208ce1d6e3109a181c7
Stanislav Vorobiov [Fri, 21 Feb 2014 12:19:31 +0000 (16:19 +0400)]
VIGS/YaGL: Using same OpenGL env variable
VIGS and YaGL should use the same env variable,
so that they could create compatible contexts
Change-Id: Ibe63f5d8abdb281a71f62118af0d0413ea8c8a7d
GiWoong Kim [Thu, 20 Feb 2014 06:00:33 +0000 (15:00 +0900)]
skin: added some logs
Change-Id: If721ffb7de1f84c1e56253371d5b2185ac7fd8f3
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Wed, 12 Feb 2014 06:44:15 +0000 (15:44 +0900)]
communication: source clean-up
delete unused code, fix indenting and
add some logs
Change-Id: Idcf067d1556249a53f853d36fb32b9dabc9879af
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 20 Feb 2014 03:22:17 +0000 (12:22 +0900)]
skin: no need to create toggle button
no need to create toggle button when HW key
does not exist on General Purpose skin.
& clean up some codes
Change-Id: I3d04e488ef7b27b9550b5305b155e903bc81e97a
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Fri, 14 Feb 2014 09:35:32 +0000 (18:35 +0900)]
communication: block the Alt+F4 event for a while
When short cut(Alt+F4) key repeating, block the event for a while
Change-Id: I781b5be4b40600c95f6ece2324c20bb40f560994
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 13 Feb 2014 11:52:04 +0000 (20:52 +0900)]
menu: added schema for Ram Dump menu
Now, user can configure the Ram Dump menu
(Right click popup>Advanced>Diagnosis>Ram Dump)
by skin layout XML file.
Change-Id: I215457bf84ef2aaa5344da6113cf2db2a95e7ae6
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 13 Feb 2014 04:25:11 +0000 (13:25 +0900)]
menu: refactoring for popup menu creation
define return value for item creation
delete unused code & etc
Change-Id: Id22405af6308e1a9a5ae95282c03f67ba561be1b
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Thu, 20 Feb 2014 16:51:02 +0000 (20:51 +0400)]
VIGS: Fixed for OpenGL 3.1+ core
We've reimplemented everything using shaders
and VBOs, since this is the only way to go
in OpenGL 3.1+ core
Change-Id: I7a6787c74910e52fe06242499535d1be9137b3ef
Stanislav Vorobiov [Mon, 17 Feb 2014 15:49:27 +0000 (19:49 +0400)]
VIGS: Add 'draw_pixels' operation to winsys_surface
We introduce new method to winsys_surface - draw_pixels,
some winsys_interface users just want to write raw pixel data
to surfaces, they don't care if it's OpenGL texture
or some memory chunk or something else, so we provide
a generic way to write pixel data to winsys surfaces
Change-Id: I9d2e2ac17c88ea844c02d2160986c44642285735
Stanislav Vorobiov [Mon, 10 Feb 2014 16:50:35 +0000 (20:50 +0400)]
VIGS: Implemented plane support
We now support up to 2 hardware planes
with z-ordering and scaling. This patch also
adds surface scanout flag support. Surface scanout
flag is used as a hint that helps the host to decide
how to process the surface - either upload it to texture
or continously scanout data out of surface's VRAM
Change-Id: Ia5ac6014cfd0b49f80c4593763ee86966cf23c2a
Stanislav Vorobiov [Thu, 20 Feb 2014 08:15:56 +0000 (12:15 +0400)]
Merge branch 'tizen' into glesv3
Change-Id: I69a1dd3c0cbbea7b7fd19e86e6c726feb785c1cb
Stanislav Vorobiov [Thu, 20 Feb 2014 07:57:39 +0000 (11:57 +0400)]
VIGS: Fix fence ack losses
It's incorrect to have vblank enable/disable flag
in INT register, it can cause fence ack losses, consider
the following scenario:
1. Fence interrupt is set on host, fence_pending bit is
set in INT register
2. vblank is turned off on guest, INT register is being
written to and since fence_pending bit is 1 it's
CLEARED on host
3. Now guest handles fence IRQ, but fence_pending bit
is 0, thus, fence ack is lost
The solution is to have separate register - CON and
vblank enable/disable bit should be there
Change-Id: I1ff97d4cf8cddaec65dfe9d4c1afef3d901b4825
SeokYeon Hwang [Thu, 20 Feb 2014 06:58:21 +0000 (22:58 -0800)]
Merge "ecs: remove ecs port option" into tizen
SeokYeon Hwang [Thu, 13 Feb 2014 06:44:05 +0000 (22:44 -0800)]
Merge "brillcodec: fix null pointer dereferences" into tizen
SeokYeon Hwang [Thu, 13 Feb 2014 06:43:32 +0000 (22:43 -0800)]
Merge "codec: initialize uninitialized variables" into tizen
SeokYeon Hwang [Thu, 13 Feb 2014 06:43:01 +0000 (22:43 -0800)]
Merge "brillcodec: Improve error handling and source clean-up" into tizen
SeokYeon Hwang [Thu, 13 Feb 2014 06:42:43 +0000 (22:42 -0800)]
Merge "brillcodec: remove concurrent data access violation case." into tizen
Munkyu Im [Thu, 6 Feb 2014 11:56:08 +0000 (20:56 +0900)]
ecs: remove ecs port option
It was set dynamically.
From now on, ecs port is set "base port + 3"
Removed ecp launching command option.
Change-Id: I164865f5b6d7bd6d1f017d95c904bcf9171d9207
Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
GiWoong Kim [Tue, 11 Feb 2014 02:21:33 +0000 (11:21 +0900)]
communication: do not mingle DataInputStream with BufferedInputStream
do not mingle DataInputStream with BufferedInputStream
use asyncExec for framebuffer swapping in Skin
Change-Id: If47a617dc0e09d24c126f652c9b309c19c0e6807
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Kitae Kim [Fri, 7 Feb 2014 02:16:51 +0000 (11:16 +0900)]
brillcodec: fix null pointer dereferences
- add checking routine if output buffer is null or not
- initialize uninitialized variables.
Change-Id: Ia494b4c3bacc37122f4c6668efaa86e5ad849be6
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
Munkyu Im [Thu, 6 Feb 2014 09:54:45 +0000 (18:54 +0900)]
codec: initialize uninitialized variables
some gcc version causes build error
Change-Id: I8ee3344337dc6b79ac9147298e3e22737917807f
Signed-off-by: Munkyu Im <munkyu.im@samsung.com>
Kitae Kim [Wed, 5 Feb 2014 12:37:50 +0000 (21:37 +0900)]
brillcodec: Improve error handling and source clean-up
- Remove a memory region for meta data such video resolution, frame rate and etc.
- The way to copy data between gstreamer plugin and qemu has been changed
- Fix null pointer access in flush_buffer
- Update device verion (1 -> 2)
Change-Id: I17a7b41c6a26d97e05baba44266bee6b1b980655
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
Kitae Kim [Tue, 21 Jan 2014 11:20:25 +0000 (20:20 +0900)]
brillcodec: remove concurrent data access violation case.
Although the data is not accessed by multi-threads logically,
it has to be covered with lock mechanism.
Change-Id: Ica3c196b6522a4b371e3fcdd39a92674b0d9ee43
Signed-off-by: Kitae Kim <kt920.kim@samsung.com>
GiWoong Kim [Thu, 6 Feb 2014 02:17:32 +0000 (11:17 +0900)]
menu: check the disposing before Ram Dump is closed
check the shell disposing before Ram Dump dialog is closed
And delete unused variable
Change-Id: Ib83d434e22c8f2db69a0626f4d8775df34d6284f
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Mon, 3 Feb 2014 08:24:04 +0000 (17:24 +0900)]
skin: keep window region while host OS theme changing
Change-Id: I56e0309075cee9f4b3e1558bdf5c068090ae6188
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Fri, 31 Jan 2014 11:04:04 +0000 (15:04 +0400)]
YaGL: glDrawRangeElements implemented
Change-Id: Iabbb94cb362af52a498017d8fe3892ac54fa8d37
Stanislav Vorobiov [Fri, 31 Jan 2014 10:23:58 +0000 (14:23 +0400)]
YaGL: glGetFragDataLocation implemented
Change-Id: I2e0a9e22578e4cbbc4f40fd626e3e97485b2c541
Stanislav Vorobiov [Fri, 31 Jan 2014 09:51:06 +0000 (13:51 +0400)]
YaGL: Implemented glUniformMatrixAxBfv
Change-Id: I5d9597d9862410d69b8058a5c16b970bc8af100a
Stanislav Vorobiov [Fri, 31 Jan 2014 09:14:29 +0000 (13:14 +0400)]
YaGL: glClearBuffer implemented
Change-Id: Iec15d54b9b4276fd8b669d978551c12ed8141359
Stanislav Vorobiov [Fri, 31 Jan 2014 08:22:07 +0000 (12:22 +0400)]
YaGL: Integer vertex attributes and uniforms supported
Change-Id: I70012104cc4247d65e056f563ed206d37d334852
GiWoong Kim [Mon, 27 Jan 2014 02:57:12 +0000 (11:57 +0900)]
pacakge: version up
1.7.20
Change-Id: I117ec32704366ee1aae194baa59df46c0ca13456
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Mon, 27 Jan 2014 02:40:48 +0000 (11:40 +0900)]
display: modified the routine for framebuffer swapping
In skin, modified the routine for framebuffer image swapping
on maru_shm
Change-Id: Iab1168b55b59e64838757bbe86d36eec6c912b56
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Fri, 24 Jan 2014 02:40:38 +0000 (11:40 +0900)]
skin: added exeption throwing
Returns the canonical name of the underlying class as
defined by the Java Language Specification. Returns
null if the underlying class does not have a canonical name.
Change-Id: I3f7cd96eceb43f58e346297f01d09a431f99817d
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 23 Jan 2014 10:30:05 +0000 (19:30 +0900)]
emulator: string should null terminated
Change-Id: I4cb15d7f68856e19bb9399aa106358c40b876ad9
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Thu, 23 Jan 2014 06:43:17 +0000 (15:43 +0900)]
menu: remove dubious method used
Change-Id: I0e5ad322414cae111159086c696cf2f1546e5bc5
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Thu, 23 Jan 2014 16:49:32 +0000 (20:49 +0400)]
YaGL: Support GL_EXT_unpack_subimage and GL_NV_pack_subimage
Change-Id: I0dfd41ecae60e1dfffb4b9feea4e289c9f139dda
SeokYeon Hwang [Thu, 23 Jan 2014 07:51:48 +0000 (23:51 -0800)]
Merge "hwkey: modified missing lock" into tizen
SeokYeon Hwang [Thu, 23 Jan 2014 02:28:22 +0000 (18:28 -0800)]
Merge changes Ib3011b47,I420cef20 into tizen
* changes:
touch: clean up the multitouch when context menu pops up
skin: remove null pointer dereferences
sungmin ha [Thu, 23 Jan 2014 02:14:03 +0000 (11:14 +0900)]
hwkey: modified missing lock
Change-Id: I789236fa229d274dd9efe8f2bd6f6e1125b031bb
Signed-off-by: sungmin ha <sungmin82.ha@samsung.com>
Stanislav Vorobiov [Wed, 22 Jan 2014 13:01:19 +0000 (17:01 +0400)]
YaGL: Buffer object copying implemented
Change-Id: Ib84ac170a162cdb0dd016fbcaef67f0654b54ef1
Stanislav Vorobiov [Wed, 22 Jan 2014 11:09:41 +0000 (15:09 +0400)]
YaGL: Multisampled renderbuffer implemented
Change-Id: I371e6bd04bbc5ffd26200c52addc1947b26dd1b6
Stanislav Vorobiov [Wed, 22 Jan 2014 10:49:51 +0000 (14:49 +0400)]
YaGL: GL_NV_read_buffer implemented
Change-Id: I08f3cc49e118800881d879ccf518eca56393793f
Stanislav Vorobiov [Wed, 22 Jan 2014 09:16:18 +0000 (13:16 +0400)]
YaGL: glMapBuffer implemented
To fully support GL_NV_pixel_buffer_object on
target
Change-Id: I74e3d47ec5b16242fb9213b1383e8c303c80e95f
sungmin ha [Tue, 21 Jan 2014 09:39:22 +0000 (18:39 +0900)]
hwkey, keyboard: modified defects
1. missing lock
2. null checking
3. uninitialized scalar variable
Change-Id: Ib84e9592ecae4cf6682c183245eb60f61ed77242
Signed-off-by: sungmin ha <sungmin82.ha@samsung.com>
GiWoong Kim [Tue, 21 Jan 2014 05:45:10 +0000 (14:45 +0900)]
touch: clean up the multitouch when context menu pops up
Change-Id: Ib3011b4783f5b4757d4381a3c8e6d0cfa6fc1d8c
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Tue, 21 Jan 2014 02:18:14 +0000 (11:18 +0900)]
skin: remove null pointer dereferences
Change-Id: I420cef201f172ca88aa06431aba3e63bcb44182c
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Tue, 21 Jan 2014 08:03:29 +0000 (12:03 +0400)]
YaGL: GL_NV_pixel_buffer_object implemented
Change-Id: I6f402f8e59cbdf6bbc8b397d26b04894cf7059c9
SeokYeon Hwang [Tue, 21 Jan 2014 06:16:34 +0000 (22:16 -0800)]
Merge "removed platform information of install dependency in emulator-qemu-x86" into tizen
Jinhyung Choi [Tue, 21 Jan 2014 05:21:05 +0000 (14:21 +0900)]
ECS: log path is moved to under coresponding instance's logs folder
Change-Id: Ie3e5e961b00d8e6f96176844ebceef7011eed928
Signed-off-by: Jinhyung Choi <jinhyung2.choi@samsung.com>
Stanislav Vorobiov [Mon, 20 Jan 2014 14:13:20 +0000 (18:13 +0400)]
YaGL: glCompressedXXX removed
Texture compression is done entirely
inside target from now on
Change-Id: I7e3c1813cd081145832a1c304b4817fdfd9eb8e9
sungmin ha [Mon, 20 Jan 2014 05:33:44 +0000 (14:33 +0900)]
removed platform information of install dependency in emulator-qemu-x86
Change-Id: I367172963ab79e8cd5e89d8c5c9db7b334721ee8
Signed-off-by: sungmin ha <sungmin82.ha@samsung.com>
Stanislav Vorobiov [Fri, 17 Jan 2014 16:02:25 +0000 (20:02 +0400)]
YaGL: Samplers implemented
Change-Id: I89f16e090023b37b3b2447d5f1c1e62dea3fc29c
Stanislav Vorobiov [Thu, 16 Jan 2014 16:28:14 +0000 (20:28 +0400)]
YaGL: 2D array textures implemented
Change-Id: I245aae2d335feda8ca7953a59daa77c88f2ede67
Stanislav Vorobiov [Thu, 16 Jan 2014 09:49:55 +0000 (13:49 +0400)]
YaGL: GL_OES_texture_3D implemented
Change-Id: I63a67beb459cda6e747e605d2319d067e589c48c
Stanislav Vorobiov [Wed, 15 Jan 2014 11:41:54 +0000 (15:41 +0400)]
YaGL: Avoid extra glBufferData call on glVertexAttribPointer
If we just keep array size then it's possible to
avoid calling glBufferData before glBufferSubData, this
was the reason FPS dropped a bit comparing to old
glVertexAttribPointer implementation
Change-Id: I1a6cf8ff5f8f4a8a5f0f375259bff00d01e58b10
GiWoong Kim [Wed, 15 Jan 2014 10:53:23 +0000 (19:53 +0900)]
package: version up
1.7.16
Change-Id: If42532e13036803306d8d164f922249484e1fdf5
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Wed, 15 Jan 2014 10:10:13 +0000 (19:10 +0900)]
menu: added schema for Control Panel menu
Now, user can configure the Control Panel menu
(Right click popup>Control Panel menu) by skin
layout XML file.
Change-Id: I43977590a281db0338f625d28a5534b8346bd4c0
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Wed, 15 Jan 2014 07:52:57 +0000 (16:52 +0900)]
display: modified sensord notification when rotating
Change-Id: I8520d41f02f66728f50bde4e21917739d1c1986c
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Tue, 14 Jan 2014 09:21:32 +0000 (18:21 +0900)]
gesture: no need to multitouch clearing at every injection
Change-Id: Ib5c39564257b66efbff9840fc5f74a4357f1dada
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
GiWoong Kim [Tue, 14 Jan 2014 09:09:20 +0000 (18:09 +0900)]
touchscreen: modified reset function
clean up the queues when emulator restarting
Change-Id: I28266a4ce863d160d793b45341ece4d8af42455c
Signed-off-by: GiWoong Kim <giwoong.kim@samsung.com>
Stanislav Vorobiov [Wed, 15 Jan 2014 07:05:46 +0000 (11:05 +0400)]
Merge remote-tracking branch 'origin/tizen' into glesv3
Conflicts:
hw/vigs/vigs_gl_backend_glx.c
hw/yagl/yagl_apis/gles/yagl_gles_calls.c
hw/yagl/yagl_backends/egl_offscreen/yagl_egl_offscreen_context.c
hw/yagl/yagl_backends/egl_onscreen/yagl_egl_onscreen_surface.c
hw/yagl/yagl_inc/GLES/egl.h
hw/yagl/yagl_inc/GLES/gl.h
hw/yagl/yagl_inc/GLES/glext.h
hw/yagl/yagl_inc/GLES/glplatform.h
hw/yagl/yagl_inc/GLES2/gl2.h
hw/yagl/yagl_inc/GLES2/gl2ext.h
hw/yagl/yagl_inc/GLES2/gl2platform.h
hw/yagl_apis/gles/yagl_gles_api_ts.c
hw/yagl_apis/gles/yagl_gles_api_ts.h
hw/yagl_drivers/gles_ogl/yagl_gles_ogl.h
hw/yagl_egl_backend.c
hw/yagl_egl_driver.c
hw/yagl_egl_interface.h
hw/yagl_gles_driver.c
hw/yagl_transport.c
hw/yagl_transport.h
hw/yagl_types.h
hw/yagl_version.h
Change-Id: Icc72fbe2ff253ae282d3f2972e216b1fc42c1b02
Stanislav Vorobiov [Mon, 13 Jan 2014 15:49:24 +0000 (19:49 +0400)]
VIGS: Use glTexSubImage2D instead of glDrawPixels
With some GPUs (like Intel HD Graphics 2000) glDrawPixels
with glPixelZoom doesn't work very well, it may do
software fallback or produce ban rendering, so it's
better to use glTexSubImage2D
Change-Id: I827f0985d558493067954a95c05e227dc064fe88
Stanislav Vorobiov [Mon, 13 Jan 2014 09:37:10 +0000 (13:37 +0400)]
YaGL/VIGS: Use GL_UNSIGNED_INT_8_8_8_8_REV instead of GL_UNSIGNED_BYTE
On Mac OS X glReadPixels with GL_UNSIGNED_BYTE may introduce stalls
even when it's used with PBO, so use
GL_UNSIGNED_INT_8_8_8_8_REV - it's the same
thing and it doesn't stall glReadPixels
Change-Id: I40ae1981579b3596f42f9a22604fd3d7fad8e335
Stanislav Vorobiov [Thu, 9 Jan 2014 16:28:21 +0000 (20:28 +0400)]
VIGS: Use GL_PACK_ALIGNMENT/GL_UNPACK_ALIGNMENT 1 instead of 4
With some GPUs (like Intel HD Graphics 2000)
GL_PACK_ALIGNMENT == 4 may introduce glReadPixels stalls even when
it's used with PBO, so use GL_PACK_ALIGNMENT == 1 - it's the same
thing and it doesn't stall glReadPixels
Change-Id: Id34e7f0d00a9e65813859b4e9ad931db7149fa0d
Stanislav Vorobiov [Thu, 9 Jan 2014 14:13:35 +0000 (18:13 +0400)]
VIGS: Using asynchronous glReadPixels for display update
On somy GPUs like Intel HD Graphics 2000 glReadPixels is too
slow, so we use so called asynchronous version of
glReadPixels - it uses PBO for pixel storage and separate work
queue to read back results
Change-Id: I43f30daf57166a30cecf356fa2170da640de1ae3