Bowon Ryu [Thu, 9 Jan 2025 06:52:43 +0000 (15:52 +0900)]
Added new variation sequence generation rule
Splits the sequence of variation emojis more clearly.
Change-Id: I18f84ce365294158a16d9e37ed3df17a9c1e73d7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 8 Jan 2025 08:10:09 +0000 (17:10 +0900)]
Fix variation selector 15 issue
The behavior of variation selector 15 is not guaranteed
because the current script run is forced to change in IsScriptChangedToFollowSequence.
TODO:
There is an issue with ignoring font fallback priorities
because most emoji cases follow a sequence.
Change-Id: I24308f530c70923b8aef48dbad701e05a042ebd7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Tue, 7 Jan 2025 01:19:32 +0000 (10:19 +0900)]
Fix coverity issue : Dali::Vector<>.Size could be zero
Let's avoid size_t type overflow issue during binary search.
It could be broken if mMarks.Size() was 0u.
Also, if marks property value was not a float, also could be break (unlimited loop)
To avoid these kind of issue, let we change the logic of binary search
that is safe enough for overflow case.
Change-Id: I5b27daf0915c64e9192d4821b7d11e7e5a45f356
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Tue, 7 Jan 2025 01:47:06 +0000 (01:47 +0000)]
Merge "Fix Text::GetCursorPosition crash issue" into devel/master
Bowon Ryu [Mon, 6 Jan 2025 10:03:59 +0000 (19:03 +0900)]
Fix Text::GetCursorPosition crash issue
When calling OnSelectAllEvent, OnSelectRangeEvent when placeholder is activated,
the right position of selection refers to the length of the placeholder text.
This causes an incorrect cursor position to be set and causes a crash.
Change-Id: I98efb9b2834c6ea5034398dc1790be6d6d6c26e4
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Mon, 6 Jan 2025 06:32:25 +0000 (06:32 +0000)]
Merge "Remove build warning : bitfield with negative value" into devel/master
Eunki, Hong [Fri, 3 Jan 2025 08:37:28 +0000 (17:37 +0900)]
(TextAtlas) Bilt 2 pixels to avoid texture coordinate issue
We use 0.5 scaled texel coordinate for atlas texture.
For some cases, we might re-use texture coordinate what previous glyph written.
In this case, for some graphic driver try to use some color
over the bilt area.
To avoid this cases, let we fill bilt area width as 2 pixels, instead 1 pixel.
Change-Id: I8c3aa72f2c2ec43cb7a79d018b0972deab51935a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 3 Jan 2025 00:24:27 +0000 (09:24 +0900)]
Remove build warning : bitfield with negative value
Change-Id: Iada857e54a07920811277f94ac03af36c86c5ab9
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Fri, 3 Jan 2025 05:54:06 +0000 (05:54 +0000)]
Merge "Refactor RenderEffect" into devel/master
jmm [Mon, 30 Dec 2024 05:40:12 +0000 (14:40 +0900)]
Refactor RenderEffect
Change-Id: I96c8cfe681aba1c4f76310202d1023e554a8216f
Signed-off-by: jmm <j0064423.lee@samsung.com>
Eunki, Hong [Mon, 30 Dec 2024 13:03:59 +0000 (22:03 +0900)]
Remove build warning : default case for switch
Change-Id: I24b3f5fe2b55649736c3787d8c30aa60d39592c1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 30 Dec 2024 05:58:06 +0000 (14:58 +0900)]
Add doxygen tag SINCE_2_4
Change-Id: Ifc7b120143ae23eefe540387aece31c0608a6d4b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Youngsun Suh [Mon, 23 Dec 2024 00:23:37 +0000 (00:23 +0000)]
Merge "Add DumpTree UTC" into devel/master
Eunki Hong [Sun, 22 Dec 2024 12:18:44 +0000 (12:18 +0000)]
Merge "Implement some cases for ExternalTexture usage" into devel/master
Adeel Kazmi [Fri, 20 Dec 2024 11:36:54 +0000 (11:36 +0000)]
DALi Version 2.4.0
Change-Id: I3f0c6ba754b39e97e5598d2a3934f5e60e5fca97
Eunki, Hong [Thu, 19 Dec 2024 02:43:13 +0000 (11:43 +0900)]
(WebView) Change also TransformSize if web view changed
Until now, we only change PixelArea value to control
web contents size if webView size changed and source not applied.
For scale-down case, it works well. But for scale-up case,
it will not works well.
To avoid this issue, let we allow to change transfrom size
will not over the original content size.
Also, we need to support to change transform data without create new visual.
Change-Id: I4fe1066fd744600ab56968e4efc8fe643a8af7e6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 11 Dec 2023 11:54:50 +0000 (20:54 +0900)]
Implement some cases for ExternalTexture usage
- Support external texture as input of masking
- Make already cached masking input for external texture works well
- Make fail to load masking input for external texture works well
- Ignore RELOAD action for external texture
- Allow to support AnimatedImageVisual with ExternalTexture and Buffer
- Load with external texture create another texture id
- (Extra) Cache masking image and for AnimatedImageVisual case
- (Extra) Move external resource reference control codes to VisualUrl
Furthermore, let we make good utility to convert from location to
TextureId at VisualUrl.
TODO : Some UTC crashed after cache sync loaded AnimatedImageVisual result.
We should fix it soon.
Change-Id: I7f45255a33af280b2e57e589fda7b294eb660465
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 12 Dec 2024 08:40:10 +0000 (17:40 +0900)]
(Vector) Make we always trigger EventThreadCallback always
Since their was some issue looks like eventfd didn't send callback
even if we trigger callback before.
Until we found good solution to resolve this issue, let we make trigger
the event callback always.
Change-Id: I8f9218a0492fe67aeb9efd9f2ddfc75bddb2c529
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 16 Dec 2024 01:20:15 +0000 (01:20 +0000)]
Merge "Fix colon case" into devel/master
Youngsun Suh [Fri, 13 Dec 2024 02:39:31 +0000 (11:39 +0900)]
Add DumpTree UTC
Change-Id: Iaab17b965b4032c4085f0ec9d5d6edcc8adc834b
Adam Bialogonski [Fri, 13 Dec 2024 08:09:18 +0000 (08:09 +0000)]
DALi Version 2.3.54
Change-Id: I7e4c25585c1055d89187a19a277016ab0c632265
Eunki Hong [Wed, 11 Dec 2024 14:11:36 +0000 (23:11 +0900)]
(Scene3D) Fix shader compile error at vulkan backend
There was missing uniforms what was not in uniform block.
Let we make them under the uniform blocks well.
Change-Id: I256b60ebb19d6bf4dec6937cce10698546a1d1d7
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Thu, 12 Dec 2024 10:23:55 +0000 (10:23 +0000)]
Merge "Test harness sync" into devel/master
ANZ1217 [Thu, 12 Dec 2024 07:48:26 +0000 (16:48 +0900)]
Fix mControlBackgroundEnabled changes when background visual does not exist
Change-Id: I511019b34d91e9c5565e12d23f85237e43743e87
jmm [Wed, 11 Dec 2024 07:32:27 +0000 (16:32 +0900)]
Fix typo in offscreen rendering property docs
Change-Id: Idf2a5f016cae43229532cab9d8ae2db1f9eef4c2
Eunki Hong [Wed, 11 Dec 2024 07:30:58 +0000 (07:30 +0000)]
Merge "Remove already applied dynamicProperties" into devel/master
jmm [Mon, 2 Dec 2024 05:58:58 +0000 (14:58 +0900)]
Add Offscreen rendering context
Change-Id: I817640fd91b798afb5dd680fe8f7e47bf862e85a
Signed-off-by: jmm <j0064423.lee@samsung.com>
David Steele [Tue, 10 Dec 2024 14:35:23 +0000 (14:35 +0000)]
Test harness sync
Change-Id: I38e4a0903bf251ab4af1e5b3ca3abae86a8b71f4
Eunki, Hong [Mon, 9 Dec 2024 08:01:29 +0000 (17:01 +0900)]
Remove already applied dynamicProperties
Let we remove the list of dynamic properties info what we already send to task
Change-Id: Ib3a8024288cbcfae52a47ec2fd22d456a9a5b155
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Fri, 6 Dec 2024 11:48:26 +0000 (11:48 +0000)]
DALi Version 2.3.53
Change-Id: Iee73fec02ae883eda5db922d5ee67de424600efe
Adeel Kazmi [Thu, 5 Dec 2024 11:14:56 +0000 (11:14 +0000)]
Merge "(USD Loader) Add pragmas to remove warnings in USD/TBB headers" into devel/master
Adeel Kazmi [Thu, 5 Dec 2024 09:30:23 +0000 (09:30 +0000)]
(USD Loader) Add pragmas to remove warnings in USD/TBB headers
Change-Id: I0344db75a965f936bec2ce1352006b458874df5d
Youngsun Suh [Wed, 4 Dec 2024 08:04:08 +0000 (17:04 +0900)]
Make sure Emit* is only enabled for ActorAccessible
Change-Id: Iaef1ef45f8cdc840cbc98c64d53084cf217e1d3e
Eunki Hong [Wed, 4 Dec 2024 06:42:37 +0000 (06:42 +0000)]
Merge "Ensure gSquareness value defined only if we need" into devel/master
Seungho BAEK [Wed, 4 Dec 2024 02:17:59 +0000 (02:17 +0000)]
Merge "Add ReadPixels in test code" into devel/master
Eunki, Hong [Tue, 3 Dec 2024 11:52:58 +0000 (20:52 +0900)]
Ensure gSquareness value defined only if we need
Change-Id: I65568520928c3ce81a2b286dfcfc9c52502db797
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 2 Dec 2024 08:21:30 +0000 (17:21 +0900)]
Fix colon case
If the current script run is ASCII_DIGITS, include the colon in the same script run.
Including both ASCII_DIGITS and ASCII_PS in the same script run can reduce unnecessary script run generation.
But I am still not sure about this.
Change-Id: Id74bf898d93df6481cf759a439b4a48c65b8198a
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho Baek [Tue, 19 Nov 2024 05:46:25 +0000 (14:46 +0900)]
Add ReadPixels in test code
- And removes unused include
Change-Id: I48fda71424dba4df0bbd8b12e8c6004e94d6f9a2
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Adeel Kazmi [Thu, 10 Oct 2024 11:14:27 +0000 (12:14 +0100)]
Separate out GLES dependency & remove Vulkan build options
Change-Id: Ib820513ca13f32f4b194a26e82583f7b98fc6149
David Steele [Fri, 29 Nov 2024 14:14:25 +0000 (14:14 +0000)]
DALi Version 2.3.52
Change-Id: I68b4966214239056991949291f27254b0753027d
Richard Huang [Wed, 27 Nov 2024 16:32:10 +0000 (16:32 +0000)]
Doxygen update for Scene3D
Change-Id: Ia0b16c86cdf57d8d099192dc4f374d59ac652ab1
jmm [Wed, 27 Nov 2024 08:40:01 +0000 (17:40 +0900)]
Fix to initialize render effect shader with zero corner radius
Change-Id: I215487b4a4457d958ea38bca6547a7cdbac2ca0d
Signed-off-by: jmm <j0064423.lee@samsung.com>
Eunki, Hong [Tue, 26 Nov 2024 11:25:56 +0000 (20:25 +0900)]
Fix typo error at render-effect shader code
Change-Id: I43c40339167013e870e4ae412d944fb71c394384
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 26 Nov 2024 08:25:48 +0000 (17:25 +0900)]
Make squareness factor square
From Fernandez Guasti (1992) paper use squared factor as squircle.
Let we follow it.
Change-Id: Icbd6cb18f7dd0b243bc38d069d1e1c47016a5a7b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 26 Nov 2024 05:02:11 +0000 (14:02 +0900)]
(WebView) Print some logs if webview doing actions
Change-Id: I0b102b5a616aee55b74e035513bbbc80aeeddd94
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Tue, 26 Nov 2024 01:39:15 +0000 (01:39 +0000)]
Merge "Add missing break on switch case" into devel/master
Eunki, Hong [Mon, 25 Nov 2024 05:12:25 +0000 (14:12 +0900)]
(Vector) RenderOnce only if rasterize successed + Print more info
Let we print more logs if vector animation task finished
Change-Id: I1cb3cf8599dc7a2974f147fafbdfd9728c85b703
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
ANZ1217 [Mon, 25 Nov 2024 05:01:37 +0000 (14:01 +0900)]
Add missing break on switch case
Change-Id: Ifbcd91b59c9666f5d1c4556dad0c7898aa6abe30
Eunki, Hong [Tue, 19 Nov 2024 10:36:07 +0000 (19:36 +0900)]
(CanvasView) Retry rasterization again if last rasterization failed
Let we retry canvas rasterizing if last commit was failed.
Change-Id: Id8cc862f0c640ed34567e54a6f8218ad5578ddae
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 22 Nov 2024 16:04:41 +0000 (16:04 +0000)]
Merge "DALi Version 2.3.51" into devel/master
Adeel Kazmi [Fri, 22 Nov 2024 16:03:11 +0000 (16:03 +0000)]
DALi Version 2.3.51
Change-Id: I6de4400c45c77b14479eeb0a2a29cecfe5558692
Richard Huang [Tue, 19 Nov 2024 12:28:07 +0000 (12:28 +0000)]
Transform animation support for USD models
Change-Id: Ifc2e512effd61e544dcd71a157f9787ef1e8a83f
Eunki Hong [Tue, 19 Nov 2024 01:42:05 +0000 (01:42 +0000)]
Merge "Fix FLAT qualifier ordering issue + Support gles2.0 YUV image" into devel/master
David Steele [Tue, 5 Nov 2024 17:32:14 +0000 (17:32 +0000)]
Made shader comments meaningful
Change-Id: I5a621f955b1001faec01773c3c5623ab3ceb7bc2
Eunki Hong [Sat, 16 Nov 2024 03:36:04 +0000 (12:36 +0900)]
Fix FLAT qualifier ordering issue + Support gles2.0 YUV image
FLAT keyword must be defined before in/out
+
Fix shader compile error when we try to rendering YUV image at gles2.0
Change-Id: If2b658a03e8c940a5c9afc85073bdd3cb82243c0
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Tue, 12 Nov 2024 15:39:23 +0000 (15:39 +0000)]
Upgraded DALi Toolkit shaders
Change-Id: Ib9f1d3b085a3b86b9ba82ceec5bbc654daff4ea1
Adam Bialogonski [Fri, 15 Nov 2024 07:18:54 +0000 (07:18 +0000)]
DALi Version 2.3.50
Change-Id: I6f3fb2a1b3221dd5a4cf5e6739b569207f53ad65
Chihun Jeong [Thu, 14 Nov 2024 03:45:38 +0000 (03:45 +0000)]
Merge "Fix wrong glyph calculation when ellipsis enabled" into devel/master
ANZ1217 [Tue, 12 Nov 2024 05:20:33 +0000 (14:20 +0900)]
Fix wrong glyph calculation when ellipsis enabled
In ElideGlyphs(), it uses x position of glyph to determine whether it is LTR or not.
Fix the problem that referring to the glyph information which position is not calculated in here.
Change-Id: Id9446f4ef66fa16058055060e2530e86bd939c9f
Eunki, Hong [Fri, 1 Nov 2024 08:50:16 +0000 (17:50 +0900)]
Open GetPropertyObject() API of Visual::Base as devel-api
Let we open Visual::Base::GetPropertyObject API, so let we
allow to call that API out of dali-toolkit without
DevelControl::GetVisualProperty()
Change-Id: I6af6e2ea4b2b05442cadc25743f9fe99408e8197
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Tue, 12 Nov 2024 07:12:03 +0000 (07:12 +0000)]
Merge "Fix Blur Order issue caused by Type setting timing" into devel/master
Eunki, Hong [Tue, 12 Nov 2024 01:05:50 +0000 (10:05 +0900)]
Fix svace issue - preMutiplied always be false
Change-Id: Ib215a811d6efc750c7c7e632b533f92a20c97d9a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Youngsun Suh [Mon, 11 Nov 2024 23:44:29 +0000 (23:44 +0000)]
Merge "Associate DefaultLabel with actor" into devel/master
Seungho Baek [Mon, 11 Nov 2024 05:32:56 +0000 (14:32 +0900)]
Fix Blur Order issue caused by Type setting timing
Change-Id: I7dc1154da92165693efcc2508b42fcc1ed7093cb
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Eunki Hong [Sun, 3 Nov 2024 16:57:01 +0000 (01:57 +0900)]
Fix mis-using of RegisterProperty + Sync AnimatedImageVisual logic with ImageVisual
Their was several mis-ussing cases for RegisterProperty.
Since the first value of RegisterProperty is the key of custom-property.
But some codes works like "Set or Register".
It will return invalid values when we try to get some item
by INVALID_KEY.
+
Some codes are mis-implements at AnimatedImageVisual or AnimatedVectorVisual, SvgVisual.
Let we follow them as latest code scenario, and add some UTC for it.
Change-Id: I2a5b23a1cc321b2fc1fdd880ba85b8859451c153
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Youngsun Suh [Wed, 16 Oct 2024 23:59:37 +0000 (08:59 +0900)]
Fix IsShowing to get visibility from actor instead of accessible
Change-Id: I73dc5a9d38a199a83fed03e6f275ffb5d09c85dc
Youngsun Suh [Wed, 16 Oct 2024 07:45:43 +0000 (16:45 +0900)]
Associate DefaultLabel with actor
Change-Id: I5684fc44065f8033df5911027c1464c93c37ece6
Adeel Kazmi [Fri, 8 Nov 2024 10:48:19 +0000 (10:48 +0000)]
Merge "DALi Version 2.3.49" into devel/master
Richard Huang [Fri, 8 Nov 2024 10:27:23 +0000 (10:27 +0000)]
DALi Version 2.3.49
Change-Id: I4a89342f3ec999f1d60cf949ed391eecac1c60e7
Eunki Hong [Fri, 8 Nov 2024 01:11:20 +0000 (01:11 +0000)]
Merge "(Scene3D) Always create ModelLoader at main thread" into devel/master
Eunki Hong [Thu, 7 Nov 2024 10:30:38 +0000 (10:30 +0000)]
Merge "Make N-Patch shader precision use highp, instead mediump" into devel/master
Eunki, Hong [Thu, 7 Nov 2024 08:10:05 +0000 (17:10 +0900)]
Make N-Patch shader precision use highp, instead mediump
Change-Id: Ia0390d085a2e07b213a9e2309d47004d74d40f2c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Thu, 7 Nov 2024 02:26:25 +0000 (11:26 +0900)]
Replace EventReceivedSignal in text with KeyboardEventReceivedSignal
In some use cases,
Signals are separated to avoid problems where signal emit occurs within emit.
Change-Id: I63c60d9358351a95b6ceff33146fab7c730f89fd
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Thu, 17 Oct 2024 03:01:02 +0000 (12:01 +0900)]
(Scene3D) Always create ModelLoader at main thread
Until now, Dali::Scene3D::Loader::ModelLoader create at worker thread.
It might make some problem when we try to load usd model, and call dlopen.
To avoid those kind of issue, let we make it create at ModelLoadTask constructor
(Which will be call at main thread always).
Change-Id: I801f31a6940c9f3267a39d596e123683da9700bb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Sun, 3 Nov 2024 16:30:14 +0000 (01:30 +0900)]
Fix several squircle error + Make render effect shader latest squircle code
- We don't need to calcualte positiveDiff if cornerSquareness value is 1.0
- Support Squircle shape for animated vector image / svg / animated image.
- Use morden method to calculate SDF value with squareness at BackgroundBlurEffect.
Change-Id: I4d4d97e497b5d76a33fcab42c49b8089c09d4425
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 1 Nov 2024 13:46:08 +0000 (13:46 +0000)]
Merge "Make PreMultiplied as true if image doesn't have alpha channel" into devel/master
David Steele [Fri, 1 Nov 2024 12:08:32 +0000 (12:08 +0000)]
Merge "Support Squircle factor for Visual property" into devel/master
David Steele [Fri, 1 Nov 2024 11:25:28 +0000 (11:25 +0000)]
Merge "DALi Version 2.3.48" into devel/master
David Steele [Fri, 1 Nov 2024 11:17:33 +0000 (11:17 +0000)]
DALi Version 2.3.48
Change-Id: Ida4a3b31deb3b6a952fd4bb222c02844ef549de0
Eunki Hong [Thu, 17 Oct 2024 05:02:35 +0000 (14:02 +0900)]
Support Squircle factor for Visual property
Let we add Squareness factor as visual property.
So we can support squircle effects.
Also, let we support it to SceneView / WebView / BackgroundBlurEffect
Change-Id: I6edeb51ee9f917cbed05efe42af12b9b1eb6a21a
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 24 Sep 2024 08:01:28 +0000 (17:01 +0900)]
Make PreMultiplied as true if image doesn't have alpha channel
Since the rendering result don't have any effort if image don't have
alpha channel, we can assume that non-alpha pixel format like RGB888
is alpha premultiplied.
PreMultiplyAlpha will increase the rendering performance usally.
So we can assume that they are pre muliplied already.
Change-Id: I286ad70aa20cadc09eebee2c01a30c22a289fcf4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 1 Nov 2024 01:49:44 +0000 (01:49 +0000)]
Merge "Make color visual always use premulitplied alpha" into devel/master
David Steele [Thu, 31 Oct 2024 12:24:37 +0000 (12:24 +0000)]
Merge "Support scene metadata for USD models" into devel/master
David Steele [Wed, 30 Oct 2024 16:49:28 +0000 (16:49 +0000)]
Merge "Test harness sync" into devel/master
Richard Huang [Wed, 30 Oct 2024 15:46:56 +0000 (15:46 +0000)]
Support scene metadata for USD models
Change-Id: I7bf172c8734f2837958b6954695df6768b0627e0
Eunki, Hong [Wed, 30 Oct 2024 04:29:31 +0000 (13:29 +0900)]
Fix crash issue when RenderEffect applied control is scene off
Change-Id: Ia2ff8a271cccfe7a1b4d8975e38cc17993678d95
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 23 Sep 2024 13:37:02 +0000 (22:37 +0900)]
Make color visual always use premulitplied alpha
Until now, ColorVisual::Property::MIX_COLOR and Visual::Property::OPACITY is
independence properties. So we cannot assume that mixColor uniform was
premultiplied or not. (This is why we cannot enable premultiplied to color visual)
But now we can allow to premultiply option to color visual.
More over, enable/disable premultiply option is meanless for color visual.
So let we use always pre-multiplied alpha option enabled - for performance.
Change-Id: I945e5362207c3b2f94c814d74a00988257fc7f52
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 28 Oct 2024 02:39:54 +0000 (11:39 +0900)]
Fix memory leak issue when we load svg synchronously
Since auto keyword don't support to using IntrusivePtr automatically,
we should specify the name of class.
Without this keyword, the class that created by new keyword never be removed.
Change-Id: I60446dd4ed011f0710cee57f44a1770d154aaca0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 25 Oct 2024 10:46:00 +0000 (11:46 +0100)]
DALi Version 2.3.47
Change-Id: I377519c4641b0f9bd7dabd64f8ee0980e2128bc1
David Steele [Fri, 25 Oct 2024 09:02:35 +0000 (10:02 +0100)]
Test harness sync
Change-Id: I699614e153b3b80d3edf1a1647a4fbbe9d318543
Adeel Kazmi [Wed, 23 Oct 2024 11:31:51 +0000 (12:31 +0100)]
(Automated Tests) Apply Addon Manager Changes
Change-Id: Ia76818e85fb909fab6e3b09adf4c4926c0286336
Eunki Hong [Sun, 20 Oct 2024 23:12:57 +0000 (08:12 +0900)]
Seperate trace keyword for lottie and normal image
Since lottie print a lots of logs every frame, we'd better
seperate the trace tag for lottie.
Change-Id: I6cadc0b46c8a80ee74d80db60e009518a965366e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 18 Oct 2024 13:26:15 +0000 (13:26 +0000)]
Merge "Updated test suite" into devel/master
Adam Bialogonski [Fri, 18 Oct 2024 06:44:26 +0000 (07:44 +0100)]
DALi Version 2.3.46
Change-Id: Idbac1c2f59e839f322d36f983c004df01e093073
Richard Huang [Wed, 16 Oct 2024 14:16:20 +0000 (15:16 +0100)]
Add signal for model loading completion for Scene3D::Model
Change-Id: I63220da3858a4ca9bb934674bcd02f7154d0755d
Adeel Kazmi [Thu, 17 Oct 2024 09:51:00 +0000 (09:51 +0000)]
Merge "Split control data implementation(Code Refactoring)" into devel/master
Adeel Kazmi [Thu, 17 Oct 2024 09:50:30 +0000 (09:50 +0000)]
Merge "USD loader refactoring" into devel/master
Eunki Hong [Thu, 17 Oct 2024 00:42:54 +0000 (09:42 +0900)]
Error checking when some text relative codes return nullptr
1. hyphenation.GetDictionaryEncoding() can return nullptr logically.
We must doing error check for it.
2. hyphenation.GetWordHyphens() could return empty list if their
was some error exist at hyphenation. TextUpdate logic must consider it.
3. Some environment values didnt restore as previous value.
Let we make revert them.
Change-Id: I69fa81f6983de02a8d93566ddc724155dc25c6d4
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Wed, 16 Oct 2024 14:59:51 +0000 (15:59 +0100)]
Updated test suite
Added GetDeviceLimitation() API
Change-Id: I91f2756fd7f77b943bea185e929898594c96060a
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
David Steele [Wed, 16 Oct 2024 15:20:37 +0000 (15:20 +0000)]
Merge "Test harness sync" into devel/master