platform/core/uifw/dali-toolkit.git
2 years agoDALi Version 2.1.31 70/277970/1 dali_2.1.31
Richard Huang [Fri, 15 Jul 2022 12:16:42 +0000 (13:16 +0100)]
DALi Version 2.1.31

Change-Id: I2ac0aeb9682fb839e4f7efe235e8cd2f1bab4bbe

2 years agoUpdates following web-engine devel header location change 17/277817/1
Adeel Kazmi [Wed, 13 Jul 2022 17:12:47 +0000 (18:12 +0100)]
Updates following web-engine devel header location change

Change-Id: I0e000275e887558dfeaa01e45b55581b5caca282

2 years agoUpdates following canvas-renderer devel header location change 11/277811/1
Adeel Kazmi [Wed, 13 Jul 2022 15:49:03 +0000 (16:49 +0100)]
Updates following canvas-renderer devel header location change

Change-Id: Idb80c4559836d3e096e870de9d9cf1f2b1110fd0

2 years agoMerge "Moved Text Controller & Markup Processor to sub-folders" into devel/master
Adeel Kazmi [Wed, 13 Jul 2022 11:36:46 +0000 (11:36 +0000)]
Merge "Moved Text Controller & Markup Processor to sub-folders" into devel/master

2 years agoMerge "(Vector) Fix occasional tc failure" into devel/master
Adeel Kazmi [Wed, 13 Jul 2022 10:41:13 +0000 (10:41 +0000)]
Merge "(Vector) Fix occasional tc failure" into devel/master

2 years agoMoved Text Controller & Markup Processor to sub-folders 31/277731/3
Adeel Kazmi [Tue, 12 Jul 2022 11:33:41 +0000 (12:33 +0100)]
Moved Text Controller & Markup Processor to sub-folders

Change-Id: If5a17c1c568584840ec7f07ebe24cd72bc6a0356

2 years ago(Vector) Fix occasional tc failure 85/277785/1
Heeyong Song [Wed, 13 Jul 2022 07:29:44 +0000 (16:29 +0900)]
(Vector) Fix occasional tc failure

Change-Id: I9690000614119603e40385cb785277e10140bd5a

2 years agoRemove custom comparision on UTC 77/277577/2
Eunki, Hong [Fri, 8 Jul 2022 10:02:37 +0000 (19:02 +0900)]
Remove custom comparision on UTC

sync with dali-core

Change-Id: I52e109a59744a9103141bd80fe6243b3bccdc106
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Fix RemoveText issue in text controller" into devel/master
Bowon Ryu [Tue, 12 Jul 2022 08:32:54 +0000 (08:32 +0000)]
Merge "Fix RemoveText issue in text controller" into devel/master

2 years agoMerge "[AT-SPI] Update test DBusWrapper for ABI compatibility" into devel/master
Artur Świgoń [Tue, 12 Jul 2022 07:53:54 +0000 (07:53 +0000)]
Merge "[AT-SPI] Update test DBusWrapper for ABI compatibility" into devel/master

2 years agoUpdate automated tests 28/277628/3
Heeyong Song [Mon, 11 Jul 2022 07:46:10 +0000 (16:46 +0900)]
Update automated tests

Change-Id: Ib3aed8aa713bdbad3eeb3d6e65e03f1c62f4d325

2 years agoFix RemoveText issue in text controller 49/277649/3
Bowon Ryu [Mon, 11 Jul 2022 11:28:08 +0000 (20:28 +0900)]
Fix RemoveText issue in text controller

RemoveText() fails to remove text in some cases
before mPreviousNumberOfCharacters of mTextUpdateInfo is updated.

In all text remove situation, it can be removed regardless of the update of this info.
It's same as the previous preedit all remove behavior.

Change-Id: I7c64a133e6d0df84829dc35c25b71f100da6d702
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoFix markup underline, strikethrough in overlay style 87/277487/3
Bowon Ryu [Thu, 7 Jul 2022 11:15:53 +0000 (20:15 +0900)]
Fix markup underline, strikethrough in overlay style

Change-Id: Ib5352c423f558ca4ffc6be2c37d644eb02249151
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoCombine textvisual shader by TextShaderFactory 06/276106/15
Eunki, Hong [Thu, 9 Jun 2022 13:20:36 +0000 (22:20 +0900)]
Combine textvisual shader by TextShaderFactory

Let TextVisual can control the shader & textures as factory.
Now we don't need to create new shader file
when we add more feature for text visual.

Change-Id: I4615de30f39715f45678c87dd2755a8be99f861e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "(Vector) Support asynchronous file loading" into devel/master
Heeyong Song [Mon, 11 Jul 2022 00:51:11 +0000 (00:51 +0000)]
Merge "(Vector) Support asynchronous file loading" into devel/master

2 years agoDALi Version 2.1.30 49/277549/1 dali_2.1.30
Adeel Kazmi [Fri, 8 Jul 2022 05:47:59 +0000 (06:47 +0100)]
DALi Version 2.1.30

Change-Id: I78ff2780b11b70d8014f3e4cfd2df088530f49e2

2 years ago(Vector) Support asynchronous file loading 93/276493/5
Heeyong Song [Fri, 17 Jun 2022 09:04:09 +0000 (18:04 +0900)]
(Vector) Support asynchronous file loading

Change-Id: Ifd2f779cdaa4a52f0c9fc7cd25c17f2c1163f115

2 years ago[AT-SPI] Update test DBusWrapper for ABI compatibility 95/277495/1
Artur Świgoń [Thu, 7 Jul 2022 16:06:17 +0000 (18:06 +0200)]
[AT-SPI] Update test DBusWrapper for ABI compatibility

Two new virtual methods were added to the normal DBusWrapper.

Change-Id: I7ca528cb8fd786f48855a4115ee68dfd0be35cc1

2 years agoMerge "Fix npatch visual auxiliary bug" into devel/master
David Steele [Thu, 7 Jul 2022 10:14:51 +0000 (10:14 +0000)]
Merge "Fix npatch visual auxiliary bug" into devel/master

2 years agoMerge "Fix visual defect when BorderlineOffset = 1.0f" into devel/master
David Steele [Thu, 7 Jul 2022 10:14:37 +0000 (10:14 +0000)]
Merge "Fix visual defect when BorderlineOffset = 1.0f" into devel/master

2 years agoMerge "DrawableViewNativeRenderer for Direct Rendering" into devel/master
Adeel Kazmi [Thu, 7 Jul 2022 09:22:39 +0000 (09:22 +0000)]
Merge "DrawableViewNativeRenderer for Direct Rendering" into devel/master

2 years agoDrawableViewNativeRenderer for Direct Rendering 09/276109/20
Adam Bialogonski [Mon, 20 Jun 2022 06:39:39 +0000 (07:39 +0100)]
DrawableViewNativeRenderer for Direct Rendering

The DirectViewNativeRenderer has been introduced in order to provide:
1) parallel rendering compatible with the current GlView behaviour
2) provide a switch between 'injected' direct rendering and parallel.

Change-Id: I9e2acd19247c5232c995e520111100644d027aee

2 years agoMerge "Fix the SVACE error for facial animation loader" into devel/master
David Steele [Thu, 7 Jul 2022 09:19:49 +0000 (09:19 +0000)]
Merge "Fix the SVACE error for facial animation loader" into devel/master

2 years agoMerge "Fix RemoteSVG UTC failed due to the proxy block (2)" into devel/master
Eunki Hong [Thu, 7 Jul 2022 04:46:03 +0000 (04:46 +0000)]
Merge "Fix RemoteSVG UTC failed due to the proxy block (2)" into devel/master

2 years agoMerge "Apply WrapMode in animated visual" into devel/master
sunghyun kim [Thu, 7 Jul 2022 01:29:48 +0000 (01:29 +0000)]
Merge "Apply WrapMode in animated visual" into devel/master

2 years agoMerge "Support SVG thread pool" into devel/master
Heeyong Song [Thu, 7 Jul 2022 00:44:16 +0000 (00:44 +0000)]
Merge "Support SVG thread pool" into devel/master

2 years agoFix the SVACE error for facial animation loader 21/277421/1
Richard [Wed, 6 Jul 2022 12:41:48 +0000 (13:41 +0100)]
Fix the SVACE error for facial animation loader

Change-Id: Id98a169cbf79496944335ca1723f79f7c4c6012d

2 years agoFix npatch visual auxiliary bug 50/277350/5
Eunki, Hong [Tue, 5 Jul 2022 09:46:35 +0000 (18:46 +0900)]
Fix npatch visual auxiliary bug

Bug 1 : If auxiliary image and npatch image has alpha,
The final scene doesn't have alpha color.
It cause mask npatch shader don't consider alpha value.

Bug 2 : LoadPixelBuffer reload policy is FORCE in default.
And we load auxiliary image as LoadPixelBuffer.
So, sometimes auxiliary load canceled due to the force reload.
+ auxiliary didnt cached.
We make Auxiliary load as TextureManager so the lifecycle
works well.

Change-Id: I4ed0c7f8a539c0d84a9aed2f13829f5b24cde068
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix RemoteSVG UTC failed due to the proxy block (2) 91/277391/3
Eunki, Hong [Wed, 6 Jul 2022 06:49:32 +0000 (15:49 +0900)]
Fix RemoteSVG UTC failed due to the proxy block (2)

127.0.0.1 also passed at HQ dali server.
Make super-invalid url that toolkit UTC always failed

Change-Id: I5914e8c77b34ed4c3da75022a0cd100264c275ba
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoSupport SVG thread pool 83/277183/2
Heeyong Song [Fri, 1 Jul 2022 09:37:48 +0000 (18:37 +0900)]
Support SVG thread pool

Change-Id: Icbd6fc81adc7790f27e11f62eeb48d9fb1a09ce7

2 years agoApply WrapMode in animated visual 34/277334/3
tscholb [Tue, 5 Jul 2022 07:44:03 +0000 (16:44 +0900)]
Apply WrapMode in animated visual

animated visual only support default wrap mode.
After this patch, animated visual can use other wrap mode.

Change-Id: I8ac58895a724d1ff510577d76d30320cf501739f

2 years agoFix visual defect when BorderlineOffset = 1.0f 87/277387/1
Eunki, Hong [Wed, 6 Jul 2022 05:41:51 +0000 (14:41 +0900)]
Fix visual defect when BorderlineOffset = 1.0f

Change-Id: I6a76f8a1f565b6b01315250301cd346d754bd687
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFacial animation support 64/275164/10
Richard [Tue, 17 May 2022 12:47:00 +0000 (13:47 +0100)]
Facial animation support

Change-Id: I079348f3164b53704f7a7c6a652e22afc7195d0b

2 years agoFix RemoteSVG UTC failed due to the proxy block 56/277356/1
Eunki, Hong [Tue, 5 Jul 2022 10:55:42 +0000 (19:55 +0900)]
Fix RemoteSVG UTC failed due to the proxy block

Due to the security issue, https://bar.org/ networking blocked.
And the blocked request give us some result,
and UTC don't parse this data.

So, we change url as 127.0.0.1 (== localhost) so we can fail
to get data successfully.

Change-Id: Ib027856d674b794c9e31f066189a23f17a8cd9cf
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMake sure to register blendshape weight properties for all the nodes with blendshapes 02/277202/1
Richard Huang [Fri, 1 Jul 2022 13:03:09 +0000 (14:03 +0100)]
Make sure to register blendshape weight properties for all the nodes with blendshapes

Change-Id: Ia78fe48a91ed98b5313bf90f14a2a98fe6d461ed

2 years agoMerge "DALi Version 2.1.29" into devel/master
David Steele [Fri, 1 Jul 2022 11:12:19 +0000 (11:12 +0000)]
Merge "DALi Version 2.1.29" into devel/master

2 years agoDALi Version 2.1.29 91/277191/1 dali_2.1.29
David Steele [Fri, 1 Jul 2022 11:07:04 +0000 (12:07 +0100)]
DALi Version 2.1.29

Change-Id: Ia1c36497d9c97a9fcb2db79438e7b4ad71c5ea31

2 years agoFix name of glyph compression name 74/277174/1
Eunki, Hong [Fri, 1 Jul 2022 07:58:30 +0000 (16:58 +0900)]
Fix name of glyph compression name

Change-Id: I825f6ac95ef78457513b5cd984ce00d1c220a2af
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoCopyless glyph bitmap creation 32/276732/13
Eunki, Hong [Thu, 23 Jun 2022 12:54:44 +0000 (21:54 +0900)]
Copyless glyph bitmap creation

We update glyphBufferData check the buffer's ownership.
So Typesetter now can use the glyph buffer without memcpy.

Change-Id: I2fff8a10f5ed93c2e053825a61350ae5d384f3e8
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix crash issue at VisualBase (DoAction + AnimateTo) 32/277032/4
Eunki, Hong [Wed, 29 Jun 2022 08:16:06 +0000 (17:16 +0900)]
Fix crash issue at VisualBase (DoAction + AnimateTo)

Case 1 :

When we try to change decorated properties by DoAction and UPDATE_PROPERTY,
It can be crashed due to the VisualRenderer is not DecoratedVisualRenderer.
This patch make we update properties only for valid visual types.

Case 2 :

When we try to animate with DevelVisual's animatable property, It become crashed.
This cause we miss some logic of found registered property.
Now, we can run arc-visual.example

Change-Id: Icee700608277a4133426bb39a4c30b92ab8acc8f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Fix shader compile crash issue" into devel/master
Eunki Hong [Tue, 28 Jun 2022 03:02:12 +0000 (03:02 +0000)]
Merge "Fix shader compile crash issue" into devel/master

2 years agoMerge "Support YUV decoding for JPEG" into devel/master
Heeyong Song [Tue, 28 Jun 2022 01:34:36 +0000 (01:34 +0000)]
Merge "Support YUV decoding for JPEG" into devel/master

2 years agoMerge "Allows TextField and TextEditor to propagate PanGestures." into devel/master
joogab yun [Tue, 28 Jun 2022 01:06:30 +0000 (01:06 +0000)]
Merge "Allows TextField and TextEditor to propagate PanGestures." into devel/master

2 years agoSupport YUV decoding for JPEG 04/276404/7
Heeyong Song [Thu, 16 Jun 2022 04:46:29 +0000 (13:46 +0900)]
Support YUV decoding for JPEG

Change-Id: Ibf098d991e21813c0a388c66e7420a51f628706d

2 years agoMerge "fix incorrect index range in emoji-helper" into devel/master
Bowon Ryu [Mon, 27 Jun 2022 05:30:24 +0000 (05:30 +0000)]
Merge "fix incorrect index range in emoji-helper" into devel/master

2 years agoDALi Version 2.1.28 90/276790/1 dali_2.1.28
Adeel Kazmi [Fri, 24 Jun 2022 13:08:43 +0000 (14:08 +0100)]
DALi Version 2.1.28

Change-Id: I0811bddaf558ef7312e68fcd1b92bf67a48e95a0

2 years agoAllows TextField and TextEditor to propagate PanGestures. 15/276715/5
joogab.yun [Thu, 23 Jun 2022 08:33:34 +0000 (17:33 +0900)]
Allows TextField and TextEditor to propagate PanGestures.

This is because TextField and TextEditor use PanGesture, parent actors will not be able to receive PanGesture.

So let's propagate the pan gesture to the parent unless the text is being scrolled by the pan gesture.

Change-Id: Ia3b9995fab97287cbf4db271f3912712b7f78695

2 years agofix incorrect index range in emoji-helper 20/276720/2
Bowon Ryu [Thu, 23 Jun 2022 09:56:41 +0000 (18:56 +0900)]
fix incorrect index range in emoji-helper

Length lastCharacter = startIndex + numberOfCharacters;

Previous lastCharacter's actual value is "lastCharacter + 1"
This incorrect value makes the whole code misleading.

Change-Id: Idcb2582b05b2e36d064779f85942cea6d967a755
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoFix shader compile crash issue 40/276640/2
Eunki, Hong [Wed, 22 Jun 2022 09:27:23 +0000 (18:27 +0900)]
Fix shader compile crash issue

Due to the unknown reason, we got crash during glShaderSource.
To "avoid" that crash, we fix the code that we don't use !defined(~)

Change-Id: I54c7278baffb16ee63481ea92ccc67baa227b071
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix remote UTC SIGKILL issue. 29/276529/1
Eunki, Hong [Mon, 20 Jun 2022 05:37:22 +0000 (14:37 +0900)]
Fix remote UTC SIGKILL issue.

Due to the utc can test maximum 60 seconds,
We cannot test 2 or more network sample.
(Current dali's CONNECTION_TIMEOUT_SECOND is 30 seconds)

Change-Id: I7bf6e1bbbb685f3439b88f96b31cd5ae344ce5eb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Fix uint16 max issue in TextLabel" into devel/master
Bowon Ryu [Mon, 20 Jun 2022 04:40:19 +0000 (04:40 +0000)]
Merge "Fix uint16 max issue in TextLabel" into devel/master

2 years agoFix uint16 max issue in TextLabel 75/276475/4
Bowon Ryu [Fri, 17 Jun 2022 06:16:16 +0000 (15:16 +0900)]
Fix uint16 max issue in TextLabel

If the size of TextLabel is bigger than uint16 max value,
there is a problem that assert occurs in Texture::New.

We can avoid the assert by setting the VisualTransform size to uint16 max,
but this also doesn't guaranteed rendering behavior.

To guaranteed the behavior, VisualTransform size is limitted to maxTextureSize.

Change-Id: I68523c89aecc71a9158e59948bca037d5c73c95a
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoMerge "DALi Version 2.1.27" into devel/master
David Steele [Fri, 17 Jun 2022 10:40:10 +0000 (10:40 +0000)]
Merge "DALi Version 2.1.27" into devel/master

2 years agoDALi Version 2.1.27 97/276497/1 dali_2.1.27
David Steele [Fri, 17 Jun 2022 10:28:05 +0000 (11:28 +0100)]
DALi Version 2.1.27

Change-Id: I255331086656ae9578381d4ac1f64b269129fe00

2 years agoMerge "If the default algorithm is enabled, there is no need to do "MoveFocus(Toolkit...
joogab yun [Fri, 17 Jun 2022 08:36:41 +0000 (08:36 +0000)]
Merge "If the default algorithm is enabled, there is no need to do "MoveFocus(Toolkit::Control::KeyboardFocus::RIGHT, deviceName);" because nextFocus is automatically found." into devel/master

2 years agoIf the default algorithm is enabled, there is no need to do "MoveFocus(Toolkit::Contr... 23/276423/3
joogab.yun [Thu, 16 Jun 2022 07:25:37 +0000 (16:25 +0900)]
If the default algorithm is enabled, there is no need to do "MoveFocus(Toolkit::Control::KeyboardFocus::RIGHT, deviceName);" because nextFocus is automatically found.

So we add conditional statements.

Change-Id: I7b4cafd7f514d38141e4918c1651f229b063d595

2 years agoMerge "It may be outside the range of type int. Change to uint64_t." into devel/master
joogab yun [Thu, 16 Jun 2022 07:25:39 +0000 (07:25 +0000)]
Merge "It may be outside the range of type int. Change to uint64_t." into devel/master

2 years agofix incorrect calculaion of natural size in text 13/276413/1
Bowon Ryu [Thu, 16 Jun 2022 02:16:34 +0000 (11:16 +0900)]
fix incorrect calculaion of natural size in text

In DoRelayout of GetNaturalSize/GetHeightForWidth,
operationsPending should inlcude LAYOUT.
Without this, incorrect size calculations will occur.

Change-Id: I4cfcf392d07eac2b5929b7b2cc36d08c8fc519a8
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoIt may be outside the range of type int. 03/276403/3
joogab.yun [Thu, 16 Jun 2022 04:51:11 +0000 (13:51 +0900)]
It may be outside the range of type int.
Change to uint64_t.

Change-Id: I41cc20a97e7213f8a27de6281bc861f6b9292867

2 years agoAdd observer during ProcessLoadQueue 26/276326/6
Eunki, Hong [Tue, 14 Jun 2022 12:21:44 +0000 (21:21 +0900)]
Add observer during ProcessLoadQueue

Due to we request LoadTexture multiple time during ProcessLoadQueue,
same AnimatedImageLoading can be requested on multiple ImageLoadThread.

Decode same textureId in multiple thread is just waste the CPU resource.

This patch make we add observer in ProcessLoadQueue.

Change-Id: I5656befa209db967e0a6f1ccd90959f38ff731fc
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoThe FocusChanged event callback is called before the FocusLost 89/276289/7
joogab.yun [Tue, 14 Jun 2022 05:37:42 +0000 (14:37 +0900)]
The FocusChanged event callback is called before the FocusLost

Change-Id: I131c7e32a4372b54b2b57c5acf53bfdc5a82c15a

2 years agoMerge "[AT-SPI] Fix EditableTextControlAccessible::InsertText()" into devel/master
Lukasz Oleksak [Mon, 13 Jun 2022 06:31:58 +0000 (06:31 +0000)]
Merge "[AT-SPI] Fix EditableTextControlAccessible::InsertText()" into devel/master

2 years agoDALi Version 2.1.26 74/276174/1 dali_2.1.26
Adam Bialogonski [Fri, 10 Jun 2022 08:53:42 +0000 (09:53 +0100)]
DALi Version 2.1.26

Change-Id: I653b9e9c59e0273ff52582a065e13d836f00cf04

2 years ago[AT-SPI] Fix EditableTextControlAccessible::InsertText() 82/276082/5
Artur Świgoń [Thu, 9 Jun 2022 09:31:37 +0000 (11:31 +0200)]
[AT-SPI] Fix EditableTextControlAccessible::InsertText()

This method did not work when appending to the end of the text
(including the case where the text was initially empty).

Change-Id: I981531feb1eea3d067a06292104145d48de0a76f

2 years agoMerge "Fix text AutoScroll ellipsis issue" into devel/master
Bowon Ryu [Thu, 9 Jun 2022 10:28:54 +0000 (10:28 +0000)]
Merge "Fix text AutoScroll ellipsis issue" into devel/master

2 years agoMerge "Resolve incorrect position for Ellipsis when mixed LTR & RTL languages and...
Bowon Ryu [Thu, 9 Jun 2022 09:49:27 +0000 (09:49 +0000)]
Merge "Resolve incorrect position for Ellipsis when mixed LTR & RTL languages and set layout direction RTL" into devel/master

2 years agoMerge "Remove useless iteration when debug mode" into devel/master
Eunki Hong [Thu, 9 Jun 2022 09:30:56 +0000 (09:30 +0000)]
Merge "Remove useless iteration when debug mode" into devel/master

2 years agoRemove useless iteration when debug mode 68/276068/2
Eunki, Hong [Thu, 9 Jun 2022 06:24:54 +0000 (15:24 +0900)]
Remove useless iteration when debug mode

Some API; like fontClient.GetDescription, are very slow.
But these result values only used for debug log printing.

This patch make some useless iteration will not works for
normal debug mode + NoLogging level.

Change-Id: I1feafda4d18b46902724a3cd305a1a87e030bfd5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix include path value of scene-loader 71/276071/1
Heeyong Song [Thu, 9 Jun 2022 06:41:44 +0000 (15:41 +0900)]
Fix include path value of scene-loader

Change-Id: I9753119ea72cc3db33f7251ef5d9235389f6c5a8

2 years agoMerge "Free GlyphData buffer" into devel/master
Adeel Kazmi [Wed, 8 Jun 2022 15:39:40 +0000 (15:39 +0000)]
Merge "Free GlyphData buffer" into devel/master

2 years agoResolve incorrect position for Ellipsis when mixed LTR & RTL languages and set layout... 95/275895/6
ssabah [Sun, 5 Jun 2022 12:08:04 +0000 (15:08 +0300)]
Resolve incorrect position for Ellipsis when mixed LTR & RTL languages and set layout direction RTL

Here's sample code for issues:
    //Case 1:
    TextLabel textLabel = TextLabel::New("Projector استكشاف");
    textLabel.SetProperty(Dali::Toolkit::DevelTextLabel::Property::ELLIPSIS, true);
    textLabel.SetProperty(Dali::Toolkit::DevelTextLabel::Property::ELLIPSIS_POSITION, Dali::Toolkit::DevelText::EllipsisPosition::END);
    textLabel.SetProperty(Dali::Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT);
    textLabel.SetProperty(Actor::Property::SIZE, Vector2(145.0f, 60.0f)); // minimize width until the ellipsis comes between two languages

    //Case 2:
    TextLabel textLabel = TextLabel::New("استكشاف Projector");
    textLabel.SetProperty(Dali::Toolkit::DevelTextLabel::Property::ELLIPSIS, true);
    textLabel.SetProperty(Dali::Toolkit::DevelTextLabel::Property::ELLIPSIS_POSITION, Dali::Toolkit::DevelText::EllipsisPosition::START);
    textLabel.SetProperty(Dali::Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT);
    textLabel.SetProperty(Actor::Property::SIZE, Vector2(145.0f, 60.0f)); // minimize width until the ellipsis comes between two languages

Change-Id: Ia645d143083074383f4db3b8b2407810b69e4862

2 years agoMake visualOffset as Absolute scale. 18/276018/1
Eunki, Hong [Wed, 8 Jun 2022 12:05:13 +0000 (21:05 +0900)]
Make visualOffset as Absolute scale.

offset / uSize.xy might make some precision issue.
For example, tiling use TRANSFORM_OFFSET.
If tiling has some high value, vertex position might missmatched.

This patch will reduce precision.

Change-Id: I185595680c882d75e989d864053079f801d14440
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix text AutoScroll ellipsis issue 97/275997/1
Bowon Ryu [Tue, 7 Jun 2022 16:19:50 +0000 (01:19 +0900)]
Fix text AutoScroll ellipsis issue

Text should ellipsis while AutoScroll is running
when text length is bigger than MaxTextureSize.

this issue occurs as a side effect of another patch.
74f7af1b08ce65dde5959d22b2d533cbc64b9d2e

the height comparison condition is for another AutoScroll ellipsis issue
and this should not be removed.

Change-Id: I18a4011bec882e483bc0c184417403661a9fa635
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 years agoFree GlyphData buffer 79/275979/1
Eunki, Hong [Wed, 8 Jun 2022 04:55:40 +0000 (13:55 +0900)]
Free GlyphData buffer

We make GlyphData's buffer as malloc.
So, we need to change the release method as free.

Change-Id: Id3c1b7ed9f6b8683b05440edc1c6f52fca5fb6c1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Fix bug when we use bitmap font." into devel/master
Adeel Kazmi [Tue, 7 Jun 2022 15:33:13 +0000 (15:33 +0000)]
Merge "Fix bug when we use bitmap font." into devel/master

2 years agoFix bug when we use bitmap font. 68/275968/2
Eunki, Hong [Tue, 7 Jun 2022 13:42:50 +0000 (22:42 +0900)]
Fix bug when we use bitmap font.

We can use custom bitmap font without using glyph.
In this case, glyphBuffer can be RGBA.

Current logic assume that glyphBuffer only L8 if isColor is false.
This patch it that case works well

Change-Id: Ia68bfb4a292cb4bc34f4041b55f2a9d661e58df7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMake some visual use DecoratedVisualRenderer 63/274263/16
Eunki, Hong [Mon, 25 Apr 2022 10:41:39 +0000 (19:41 +0900)]
Make some visual use DecoratedVisualRenderer

Make some visual use DecoratedVisualRenderer s.t. use some properties as default :
 CORNER_RADIUS
 CORNER_RADIUS_POLICY
 BORDERLINE_WIDTH
 BORDERLINE_COLOR
 BORDERLINE_OFFSET
 BLUR_RADIUS

Now BORDERLINE_WIDTH and BLUR_RADIUS informations can be accessed in
dali-core level. So we can calculate update size

Change-Id: Ib9d20d202a939acf70eac12f602b05c1451e1030
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Minor reduce textlabel creation time." into devel/master
Adeel Kazmi [Tue, 7 Jun 2022 09:59:22 +0000 (09:59 +0000)]
Merge "Minor reduce textlabel creation time." into devel/master

2 years agoDelete useless define of default shaders 56/275156/5
Eunki, Hong [Tue, 17 May 2022 09:51:37 +0000 (18:51 +0900)]
Delete useless define of default shaders

We can use #if defined(~~) instead of #ifndef ~~ #define ~~ 0
Now we can check the shader more clean environment.

Change-Id: Icaf79367ccdeb0a3bd53d47aaacd00ad8f352a64
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMinor reduce textlabel creation time. 81/275581/11
Eunki, Hong [Thu, 26 May 2022 12:54:19 +0000 (21:54 +0900)]
Minor reduce textlabel creation time.

1. Reduce the multiply operations during TypeSetter
combine each glyph on bitmap.

2. Every textlabel hold it's own TextController
and each TextController try to get StyleManager's configure.

In this case, there was some operation
from const Property::Map to Property::Map. It required vector copy.
So I make that we don't copy the vector anymore.

Change-Id: Ie2853b54d8dc0e6685bb11afe7d91faaae0b5acd
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "Fix visual defect during text scroll" into devel/master
Eunki Hong [Fri, 3 Jun 2022 11:37:42 +0000 (11:37 +0000)]
Merge "Fix visual defect during text scroll" into devel/master

2 years agoSync UTC with text shape method. 69/275869/1
Eunki, Hong [Fri, 3 Jun 2022 09:10:49 +0000 (18:10 +0900)]
Sync UTC with text shape method.

Harfbuzz shape algorithm have some bug if we use Emoji.
So, make UTC don't check advance value if we test Emoji.

Change-Id: I502c6b9ed4233b27723d9f379c958fb718d9c928
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoFix visual defect during text scroll 14/275814/2
Eunki, Hong [Thu, 2 Jun 2022 05:54:18 +0000 (14:54 +0900)]
Fix visual defect during text scroll

Change-Id: Idf9d2f3bbf08dcb0832b1493ce9c3526f12440ae
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 years agoMerge "DALi Version 2.1.25" into devel/master
David Steele [Wed, 1 Jun 2022 10:56:18 +0000 (10:56 +0000)]
Merge "DALi Version 2.1.25" into devel/master

2 years agoDALi Version 2.1.25 71/275771/1 dali_2.1.25
Richard Huang [Wed, 1 Jun 2022 10:15:11 +0000 (11:15 +0100)]
DALi Version 2.1.25

Change-Id: I87da0bfd9384da3a3d9c3a1192d7e6234925cd11

2 years agoMerge "Fix svace issue for dli-extra" into devel/master
David Steele [Wed, 1 Jun 2022 08:42:40 +0000 (08:42 +0000)]
Merge "Fix svace issue for dli-extra" into devel/master

2 years agoMerge "Refactoring related-runs for the mutable-markup (Spannable)" into devel/master
Bowon Ryu [Tue, 31 May 2022 10:55:22 +0000 (10:55 +0000)]
Merge "Refactoring related-runs for the mutable-markup (Spannable)" into devel/master

2 years agoRefactoring related-runs for the mutable-markup (Spannable) 00/275100/3
ssabah [Mon, 16 May 2022 13:51:13 +0000 (16:51 +0300)]
Refactoring related-runs for the mutable-markup (Spannable)

We created common abstract class to inherit all run class that are needed for mutable-markup (Spannable)
  - ColorRun
  - CharacterSpacingCharacterRun
  - FontDescriptionRun
  - UnderlinedCharacterRun
  - StrikethroughCharacterRun
  - BoundedParagraphRun

Change-Id: I47cea29e0c9d833068b731402de68ae20cabb9d9

2 years agoIgnore vertical line alignment when the line spacing is negative 03/274903/5
ssabah [Wed, 11 May 2022 14:21:06 +0000 (17:21 +0300)]
Ignore vertical line alignment when the line spacing is negative

This is to resolved cut-off in first-line when line-spacing is negative
 and vertical line alignment is bottom or middle.

Testing code:
https://github.com/wonrst/NUI-Test/blob/main/text-vertical-line-align/verticalline.cs

This patch should be preceded by the patch below:
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/274097

Change-Id: I80e6d838ad08f7f34d79f6018bb44ae467c7a89a

2 years agofix issue with VerticalLineAlignment with multiple font sizes 97/274097/6
Abdulleh Ghujeh [Wed, 20 Apr 2022 10:07:07 +0000 (13:07 +0300)]
fix issue with VerticalLineAlignment with multiple font sizes

when having multi-line, every line contains text that have different font size.
VerticalLineAlignment does not work properly.

Change-Id: I89b2a1b0c3a01c6cd79dc8de3c0e42876e2b7251

2 years agoFix svace issue for dli-extra 80/275680/1
seungho [Mon, 30 May 2022 04:55:50 +0000 (13:55 +0900)]
Fix svace issue for dli-extra

Change-Id: Ide4188cd0df8b114428175c0a490f46dc0d43a54
Signed-off-by: seungho <sbsh.baek@samsung.com>
2 years agoEnable to use GPU masking in image visual 26/275226/16
seungho [Wed, 18 May 2022 12:08:22 +0000 (21:08 +0900)]
Enable to use GPU masking in image visual

Change-Id: I37673b02dfa6764a1ebf87a68193c839a6b6212d
Signed-off-by: seungho <sbsh.baek@samsung.com>
2 years agoMerge "DALi Version 2.1.24" into devel/master
Adeel Kazmi [Fri, 27 May 2022 12:18:51 +0000 (12:18 +0000)]
Merge "DALi Version 2.1.24" into devel/master

2 years agoMerge "GPU Alpha Masking for Animated Image Visual" into devel/master
Seungho BAEK [Fri, 27 May 2022 12:13:16 +0000 (12:13 +0000)]
Merge "GPU Alpha Masking for Animated Image Visual" into devel/master

2 years agoDALi Version 2.1.24 38/275638/1 dali_2.1.24
Adeel Kazmi [Fri, 27 May 2022 12:01:05 +0000 (13:01 +0100)]
DALi Version 2.1.24

Change-Id: I84e156bccaccb2b977b1ddca2c59d6f58a75bf86

2 years agoGPU Alpha Masking for Animated Image Visual 61/275061/14
seungho [Mon, 16 May 2022 06:09:59 +0000 (15:09 +0900)]
GPU Alpha Masking for Animated Image Visual

Change-Id: I7d0f44a73063a16d1e57acf40739c58239487c43
Signed-off-by: seungho <sbsh.baek@samsung.com>
2 years agoFix automated test failures about the SvgVisual 05/275605/1
Heeyong Song [Fri, 27 May 2022 02:52:42 +0000 (11:52 +0900)]
Fix automated test failures about the SvgVisual

Change-Id: I4aef4278e54337e484ef66a4dfa5229c407fbd5e

2 years agoMerge "Apply premultiply in animated image visual" into devel/master
sunghyun kim [Thu, 26 May 2022 10:10:30 +0000 (10:10 +0000)]
Merge "Apply premultiply in animated image visual" into devel/master

2 years agoMerge "Fix key event propagation in text controller" into devel/master
Bowon Ryu [Thu, 26 May 2022 09:38:52 +0000 (09:38 +0000)]
Merge "Fix key event propagation in text controller" into devel/master

2 years agoMerge "Trigger svg loading early" into devel/master
Heeyong Song [Thu, 26 May 2022 01:08:39 +0000 (01:08 +0000)]
Merge "Trigger svg loading early" into devel/master