Eunki, Hong [Tue, 2 Jul 2024 10:59:07 +0000 (19:59 +0900)]
Avoid self-destruct during AnimatedImageVisual resource ready
Since AnimatedImageVisual's resource ready is not safe enough
for self-destruction case, we'd better use DiscardVisual
for every visual cases.
Change-Id: If316663699276696bfd0695b85ac53f1cbd2b8f2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 3 Jul 2024 11:43:55 +0000 (20:43 +0900)]
Print log if worker thread destruction occured for UI items.
Change-Id: I99c765781dece4d4314c68ae3123eebef4b0392f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 7 Jun 2024 13:09:20 +0000 (14:09 +0100)]
(Scene3D) Use File API rather than std file loading methods
Change-Id: Ia2f323bcc908cb51728159c8695fcae7ca5a8bc2
ANZ1217 [Tue, 2 Jul 2024 09:53:42 +0000 (18:53 +0900)]
Revert "Enable autoscroll when cutout"
This reverts commit
a46c7c87ff49d701582f932596f28ce62e0fdc2a.
Change-Id: I302665b051b2f3a2dabd81240d0c19a840f707af
ANZ1217 [Thu, 20 Jun 2024 06:45:49 +0000 (15:45 +0900)]
Enable autoscroll when cutout
Change-Id: Ia9ed1ed08c20a66c3952c272364f038f43b9f3ab
David Steele [Fri, 28 Jun 2024 15:24:26 +0000 (15:24 +0000)]
Merge "Updated test suite with UBO array element stride." into devel/master
Adeel Kazmi [Fri, 28 Jun 2024 10:14:53 +0000 (10:14 +0000)]
Merge "DALi Version 2.3.30" into devel/master
Richard Huang [Fri, 28 Jun 2024 10:10:34 +0000 (11:10 +0100)]
DALi Version 2.3.30
Change-Id: I5aa938c39e1ddae083b6f3599ebd48b7ca95a6cc
Adam Bialogonski [Wed, 26 Jun 2024 10:05:17 +0000 (11:05 +0100)]
Updated test suite with UBO array element stride.
Change-Id: I0312aee9173f0f9d6f6566e37f110e87d66c538e
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
Eunki Hong [Fri, 28 Jun 2024 09:05:34 +0000 (09:05 +0000)]
Merge "Fix crash if bidirectional lines info not found during ellipsis" into devel/master
joogab.yun [Thu, 27 Jun 2024 08:58:44 +0000 (17:58 +0900)]
Fix calculation of whether to scroll.
Change-Id: Id5ce3f23f7caaac8b8a2480b70113d5db25b674b
Eunki, Hong [Thu, 27 Jun 2024 06:22:55 +0000 (15:22 +0900)]
Fix crash if bidirectional lines info not found during ellipsis
Change-Id: Id08510b1eb83493880668b003cac17b2b6736a49
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Tue, 25 Jun 2024 02:24:52 +0000 (02:24 +0000)]
Merge "Revert changes at gaussian-blur-view.frag" into devel/master
jmm [Tue, 25 Jun 2024 01:15:06 +0000 (10:15 +0900)]
Revert changes at gaussian-blur-view.frag
Change-Id: I1f0556d3a25053b970103ffacbeaa3e1a6696987
Eunki Hong [Sun, 23 Jun 2024 15:17:53 +0000 (15:17 +0000)]
Merge "Make natural size of ImageVisual consider orientation correction" into devel/master
David Steele [Fri, 21 Jun 2024 11:28:12 +0000 (12:28 +0100)]
DALi Version 2.3.29
Change-Id: I8d5270cb9abdb90271319b05b16cf002346e088e
Chihun Jeong [Thu, 20 Jun 2024 05:55:15 +0000 (05:55 +0000)]
Merge "Fix background visual doesn't work properly when cutout" into devel/master
Youngsun Suh [Thu, 20 Jun 2024 03:37:05 +0000 (03:37 +0000)]
Merge "Use shared_ptr for Accessible object" into devel/master
Youngsun Suh [Fri, 14 Jun 2024 07:01:44 +0000 (16:01 +0900)]
Use shared_ptr for Accessible object
Change-Id: I83e50c800587fa413d235d15952cbf2dec8bdfe7
Eunki Hong [Wed, 19 Jun 2024 08:01:46 +0000 (08:01 +0000)]
Merge "Fix portential of error when we load facial file" into devel/master
jmm [Mon, 10 Jun 2024 12:46:41 +0000 (21:46 +0900)]
Add RenderEffectImpl::SynchronizeBackgroundCornerRadius()
Change-Id: I3eedb39693907c128e67e480fb74f28ee622a461
Eunki, Hong [Wed, 12 Jun 2024 06:51:39 +0000 (15:51 +0900)]
Fix portential of error when we load facial file
Change-Id: I2668960dec5910cb7d2333b113e4ed5fa4977de1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
ANZ1217 [Tue, 18 Jun 2024 11:03:44 +0000 (20:03 +0900)]
Fix background visual doesn't work properly when cutout
Change-Id: I9d22f6237b9217e87f82b551f8eae55e5305ef28
Eunki Hong [Tue, 18 Jun 2024 08:28:44 +0000 (08:28 +0000)]
Merge "(CanvasView) Support rasterization request manually" into devel/master
joogab yun [Tue, 18 Jun 2024 07:33:12 +0000 (07:33 +0000)]
Merge "Determines whether to propagate pan gestures in text fields and editors." into devel/master
Eunki, Hong [Tue, 18 Jun 2024 03:58:10 +0000 (12:58 +0900)]
(CanvasView) Support rasterization request manually
Let we support to make user request rasterization manually.
If user mark it as true, we should call RequestRasterization manullay.
It will be reduce overhead when user add CanvasView very large amount.
Change-Id: Ib404b0b3fd0adb76cf9c5f85476be26eefa4def9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Tue, 18 Jun 2024 04:18:56 +0000 (04:18 +0000)]
Merge "Fix vertical position error when cutout" into devel/master
Chihun Jeong [Tue, 18 Jun 2024 04:18:44 +0000 (04:18 +0000)]
Merge "Fix the markup background is not applied correctly when RemoveBackInset is true." into devel/master
Adeel Kazmi [Mon, 17 Jun 2024 11:24:38 +0000 (12:24 +0100)]
Fixed some SVACE issues in BlurEffect
Change-Id: I089fcf3e8196289fcc32101d032cd1b2cf25b3f7
Eunki, Hong [Mon, 17 Jun 2024 05:34:13 +0000 (14:34 +0900)]
Make natural size of ImageVisual consider orientation correction
We have flag that whether image's width/height return orientation value or not
when we request load texture.
But when we request to get NaturalSize of ImageVisual, they didn't consider it.
If then, the NaturalSize might not matched if we want to do not
correction the orientation.
Change-Id: I1752b1a4aa57fa6e1d63e0521f028204b7e27ca9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
ANZ1217 [Mon, 17 Jun 2024 07:39:09 +0000 (16:39 +0900)]
Fix vertical position error when cutout
Change-Id: Iebc358aa095513fff92374dc8ac2ceed097830e2
ANZ1217 [Fri, 14 Jun 2024 05:38:49 +0000 (14:38 +0900)]
Fix the markup background is not applied correctly when RemoveBackInset is true.
Change-Id: I1c805169eceb43f33a3cb0805599a027d38b725d
Adeel Kazmi [Fri, 14 Jun 2024 10:37:46 +0000 (10:37 +0000)]
Merge "DALi Version 2.3.28" into devel/master
Adam Bialogonski [Fri, 14 Jun 2024 08:32:35 +0000 (09:32 +0100)]
DALi Version 2.3.28
Change-Id: I50db04ce30807f65350de3772fa5749f695230b3
Chihun Jeong [Fri, 14 Jun 2024 05:11:05 +0000 (05:11 +0000)]
Merge "Fix TextLabel's padding was not applied during Cutout." into devel/master
Youngsun Suh [Fri, 14 Jun 2024 03:39:08 +0000 (03:39 +0000)]
Merge "Try getting accessibility address in DoGetChildren" into devel/master
Youngsun Suh [Thu, 13 Jun 2024 00:57:59 +0000 (09:57 +0900)]
Try getting accessibility address in DoGetChildren
Change-Id: I0784218a1ae63d4fab0b99ab9c79afa053633a63
Jeongmin Lee [Fri, 14 Jun 2024 01:41:39 +0000 (01:41 +0000)]
Merge "Support RenderEffect" into devel/master
ANZ1217 [Wed, 12 Jun 2024 06:24:13 +0000 (15:24 +0900)]
Fix TextLabel's padding was not applied during Cutout.
Change-Id: I8aa0f35d2214aeb748efa874c9b524a365925f72
jmm [Fri, 12 Apr 2024 04:35:02 +0000 (13:35 +0900)]
Support RenderEffect
Change-Id: I9c302358dd984906bf26dc7423c9ce7f02de0f8e
David Steele [Wed, 12 Jun 2024 10:47:03 +0000 (10:47 +0000)]
Merge changes Iaa1223c6,If1796779 into devel/master
* changes:
Move image/ text / npatch relative class under each visual folder
Use ProcessorOnce feature for some cases who only need process once
Eunki, Hong [Wed, 12 Jun 2024 06:03:38 +0000 (15:03 +0900)]
Move image/ text / npatch relative class under each visual folder
For example, npatch-loader only be used for npatch-helper and npatch-visual,
we don't need to keep it under 'visuals' folder directly.
Similarly, text-visual-shader-factory only be used at text-visual.
image-visual-shader used several visuals, but all of them are used for image,
so move them under image folder is not a bad job.
To make clear ownership of logic, let we move files into each folder.
Change-Id: Iaa1223c687425041a9a62e11792b0940ea8429cb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Wed, 12 Jun 2024 06:34:48 +0000 (06:34 +0000)]
Revert "Fix TextLabel's padding was not applied during Cutout."
This reverts commit
a0c9161fba687f3492678ada33761bd37a800210.
Reason for revert: Wrong merge
Change-Id: I648683aeb79e95a549840d84cd4a3d7ad6f3f68a
ANZ1217 [Wed, 12 Jun 2024 06:24:13 +0000 (15:24 +0900)]
Fix TextLabel's padding was not applied during Cutout.
Change-Id: Ie05f3c72359505269a19bfc97f9ac8e8098b9634
Eunki, Hong [Wed, 12 Jun 2024 05:37:47 +0000 (14:37 +0900)]
Use ProcessorOnce feature for some cases who only need process once
Now we allow to use ProcessorInterface execute only 1 times per each loop.
After use this feature, we don't need to unregister processor during processor
execute.
Change-Id: If1796779b8c76a06b500847406ec71d5a9f7ee7e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho Baek [Mon, 10 Jun 2024 05:55:51 +0000 (14:55 +0900)]
Change precision of position related uniform of 3D shader to highp
Change-Id: I9d4d0afe93172113e7de03acdb54f6b0b1c37e5f
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Adeel Kazmi [Fri, 7 Jun 2024 17:26:13 +0000 (18:26 +0100)]
DALi Version 2.3.27
Change-Id: If5ae365861eac4a553b5ec49600a048fcc0b73b7
Adeel Kazmi [Fri, 31 May 2024 10:52:16 +0000 (10:52 +0000)]
Merge "DALi Version 2.3.26" into devel/master
Adeel Kazmi [Fri, 31 May 2024 10:45:28 +0000 (11:45 +0100)]
DALi Version 2.3.26
Change-Id: Ibba83c877cd952765fe31d4543a8e90b8de323e8
sunghyun kim [Fri, 31 May 2024 07:14:38 +0000 (07:14 +0000)]
Merge "Ignore FittingMode for text-visual" into devel/master
sunghyun kim [Fri, 31 May 2024 03:02:34 +0000 (12:02 +0900)]
Ignore FittingMode for text-visual
text visual use transformMap when it is scrolling.
To avoid this issue, i added this patch
Change-Id: Ief1e82a4d06fe62330272fd7d25ee90c37af6ef1
ANZ1217 [Thu, 30 May 2024 18:43:55 +0000 (03:43 +0900)]
Fix bug that DefaultFonts are infinitely cached
Change-Id: Ibef331df698cad816e6d4ac3cf64f1b85f33ce0b
Eunki Hong [Wed, 29 May 2024 09:27:35 +0000 (09:27 +0000)]
Merge changes Ic28f8ec1,If8d817c4 into devel/master
* changes:
Do not re-rasterize when visual size is floating point
Remove case divide by zero at fitting mode setup + Remove useless pixel area calculation
Eunki, Hong [Wed, 29 May 2024 06:46:55 +0000 (15:46 +0900)]
Do not re-rasterize when visual size is floating point
Since we request svg rasterize when size changed, and the size is floating value,
useless rasterization could be happened if visual size is not integer point.
To avoid this case, let we convert as integer scale before check re-rasterization.
Change-Id: Ic28f8ec10f2e4c3bca3bd2bc6eb4756a46ab9764
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 29 May 2024 06:31:33 +0000 (15:31 +0900)]
Remove case divide by zero at fitting mode setup + Remove useless pixel area calculation
It was possible that natural size is zero.
If so, we should not throw exception, and just calculate like size is zero.
And also, if we don't need to calculate pixel area size, we don't need to
do some float-division calculation.
Change-Id: If8d817c46425285e8fe7a6a2818696c3e79c064e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho Baek [Tue, 30 Apr 2024 07:39:13 +0000 (16:39 +0900)]
Adds SceneView Capture
Change-Id: I9f6dc69f5bf8d53082997c089325398f1b95e10a
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Eunki Hong [Wed, 29 May 2024 04:01:34 +0000 (04:01 +0000)]
Merge changes I020eec7f,I173020e4,I60f63d55,I974a89fc into devel/master
* changes:
Support SVG / N_PATCH / Lottie even if we use AnimatedImageVisual
Make AnimatedImageVisual use single fixed image cache if it is not gif/webp + Fix several bugs at fixed image cache
Make option to create ImageVisual even if we use webp / gif
Allow to call Visual::Base::DoAction for public + Remove useless copy operation
sunghyun kim [Tue, 12 Mar 2024 10:06:42 +0000 (19:06 +0900)]
FittingMode Refactoring
1. Transfer the function implemented in ImageView to the control side
2. Reduce the desired calculation part implemented in the NUI ImageView side to dali.
3. Remove the part where the file was opened to obtain the original image size in the process
Change-Id: Ifbd260b14477c2f327b82b9310a084da689d06fd
Eunki, Hong [Tue, 28 May 2024 04:44:02 +0000 (13:44 +0900)]
Implement ProcessorOnce
Since unregister processor during Process will give overhead,
we'd better make another container to process only once time
during ProcessCoreEvent.
Change-Id: Iba6de22000328329b036018481b90f98a961d6b9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 17 May 2024 04:20:24 +0000 (13:20 +0900)]
Support SVG / N_PATCH / Lottie even if we use AnimatedImageVisual
Let we allow to choose given special visuals even if we use AnimatedImageVisual forcibly.
Change-Id: I020eec7f3e07bd93d55ddad00d8f7241025359ba
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 16 May 2024 07:50:39 +0000 (16:50 +0900)]
Make AnimatedImageVisual use single fixed image cache if it is not gif/webp + Fix several bugs at fixed image cache
It is possible that mImageCache is NULL if url suffix is not gif or webp.
In this case, mImageCache become null, so we should show broken image.
But also, we 'might' need to show non-animatable image even if we use
non-animatable image (like jpg), and set it to animated image visual forcibly.
To resolve general cases, let we make AnimatedImageVisual with non-animatable format image
just use image sequence with length 1.
===
Also, there was several bugs when we use fixed image cache, with cached texture manager image.
Before, we don't consider full-scenario when LoadComplete callback comes
during TextureManager.Load.
Change-Id: I173020e42d6447ff43e56e19f25ea8e06c7bbfc1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 15 May 2024 23:31:03 +0000 (08:31 +0900)]
Make option to create ImageVisual even if we use webp / gif
Let we make some way to use ImageVisual forcibly even if url suffix is animated.
Change-Id: I60f63d55c386e64c82b41d74632af2889e2cb707
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 May 2024 12:44:30 +0000 (21:44 +0900)]
Allow to call Visual::Base::DoAction for public + Remove useless copy operation
Let we allow to call DoAction by action-id for public, not only for internal.
And also, let we remove copy operation when we call DoAction to visual.
Change-Id: I974a89fc9a0749ee34de8a3f2f173330b6ddd281
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Fri, 24 May 2024 11:33:21 +0000 (12:33 +0100)]
DALi Version 2.3.25
Change-Id: I5c049d3c42d6302006bde9770fbe9daf368310fd
Eunki, Hong [Thu, 23 May 2024 08:52:00 +0000 (17:52 +0900)]
Control core policy as one flag
Let we collect core creation status, instead of parameter increasement.
It will be useful when we add more features of Core.
Change-Id: Ic2e90a2ddd5ee8b8531c67a05d081f1f18e914b0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 22 May 2024 12:43:07 +0000 (12:43 +0000)]
Merge "Do not throw exception when facial image file is invalid." into devel/master
Chihun Jeong [Wed, 22 May 2024 06:03:44 +0000 (06:03 +0000)]
Merge "Blending algorithm optimized when cutout" into devel/master
ANZ1217 [Tue, 21 May 2024 10:14:15 +0000 (19:14 +0900)]
Blending algorithm optimized when cutout
Change-Id: Ice2f96bdd96d721fde00063ca22fcc42efb79e4a
Eunki, Hong [Tue, 21 May 2024 04:30:41 +0000 (13:30 +0900)]
Do not throw exception when facial image file is invalid.
Let we do not throw exception if facial animation file is invalid.
Instead, just return empty animation data.
Change-Id: I16b464f73db44c6653a9d2145630d0891731ee25
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Mon, 20 May 2024 16:08:17 +0000 (17:08 +0100)]
Fix coverity error in shader-generator
Change-Id: Iebff30df062f13b2ef263a10c53c0f393d9d3545
Adam Bialogonski [Mon, 20 May 2024 10:01:17 +0000 (11:01 +0100)]
Fixed signed/unsigned comparison
Change-Id: Icc5e4c3547458d230bf90ca814c204d99c8d51bc
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
sunghyun kim [Mon, 20 May 2024 01:22:01 +0000 (01:22 +0000)]
Merge "Adding a Property for ImageView's Transition Effect Setting" into devel/master
David Steele [Fri, 17 May 2024 11:11:10 +0000 (12:11 +0100)]
DALi Version 2.3.24
Change-Id: I6b0ebf6165d96c36acfa39bc332d8fee76326738
sunghyun kim [Thu, 9 May 2024 05:12:06 +0000 (14:12 +0900)]
Adding a Property for ImageView's Transition Effect Setting
Adding a new property specifically designed for ImageView's transition effect settings.
With this feature, users will have greater control over how images are displayed and animated within our app.
Change-Id: Id53f5b0c9887c8a652cc0d64e715e9c0fd8df887
Adeel Kazmi [Mon, 13 May 2024 16:12:55 +0000 (17:12 +0100)]
(shader-generator) Only generate shaders if input shader has changed/added
Change-Id: Ic165328a6e32876436220a2ebe3fe2356267e3cc
Eunki Hong [Tue, 14 May 2024 12:14:45 +0000 (12:14 +0000)]
Merge "Fix svace issue (std::string::size_type might not 32bit)" into devel/master
Eunki Hong [Tue, 14 May 2024 12:14:35 +0000 (12:14 +0000)]
Merge "Fix svace issue (Setup initialize values for GlyphRun and LineRun struct)" into devel/master
Bowon Ryu [Tue, 14 May 2024 09:34:00 +0000 (09:34 +0000)]
Merge "Change the precision of position in text atlas shader" into devel/master
Eunki, Hong [Tue, 14 May 2024 05:33:51 +0000 (14:33 +0900)]
Fix svace issue (Setup initialize values for GlyphRun and LineRun struct)
Change-Id: Ib1fc67360b9b5990e417273c69f6115455a9cdf4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 May 2024 05:47:43 +0000 (14:47 +0900)]
Fix svace issue (std::string::size_type might not 32bit)
Change-Id: I19666cf46c41ca957ca9798e201cc47c21caf3c9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Tue, 14 May 2024 06:35:23 +0000 (15:35 +0900)]
Change the precision of position in text atlas shader
There are some visual artifact when too many glyhps in editable text.
Change mediump to highp to fix issue.
Change-Id: I0f89447160f6bce0107c6ae5de5efeb9b4436afc
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
ANZ1217 [Mon, 13 May 2024 10:14:45 +0000 (19:14 +0900)]
Fix vertical position error when cutout enabled.
Change-Id: I611529b2540a8aaabe008c188cc18fcc6b8a613e
Chihun Jeong [Mon, 13 May 2024 09:55:11 +0000 (09:55 +0000)]
Merge "Introduce CUTOUT Property" into devel/master
Adeel Kazmi [Fri, 10 May 2024 11:16:02 +0000 (11:16 +0000)]
Merge "DALi Version 2.3.23" into devel/master
Adeel Kazmi [Fri, 10 May 2024 10:02:18 +0000 (11:02 +0100)]
DALi Version 2.3.23
Change-Id: I7618b7ecdcf0b905a1b7068e3bc9a1d517d88acd
ANZ1217 [Tue, 2 Apr 2024 10:49:46 +0000 (19:49 +0900)]
Introduce CUTOUT Property
Change-Id: I195f3cb85415ec957b600c52080c02dcaca8020a
Seungho Baek [Thu, 9 May 2024 02:52:35 +0000 (11:52 +0900)]
Returns -1 for frameCount before until animated image loading finished.
Change-Id: I368d076116b8e9716d2b3ce0f64a42c559585823
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
joogab.yun [Wed, 8 May 2024 09:27:22 +0000 (18:27 +0900)]
Determines whether to propagate pan gestures in text fields and editors.
Change-Id: I3cb8ae7710deca1bf9fbe886122a69a35c76df74
David Steele [Wed, 8 May 2024 12:46:02 +0000 (12:46 +0000)]
Merge "Make depth-index as 'AUTO' instead of CONTENT change as default, and clamp depth-index" into devel/master
Eunki, Hong [Wed, 8 May 2024 07:53:45 +0000 (16:53 +0900)]
Fix ShadowMap doesn't apply blendshape
There was some issue that blendshape with position doesn't works well
when we use shadow.
Change-Id: I9278a02229ef2701c7e0cf3313b06f5cab51a833
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 3 May 2024 09:07:30 +0000 (09:07 +0000)]
Merge "DALi Version 2.3.22" into devel/master
Adam Bialogonski [Fri, 3 May 2024 08:26:51 +0000 (09:26 +0100)]
DALi Version 2.3.22
Change-Id: I6bd823f92057b56174cae0a6425b7a14a6424602
Eunki, Hong [Tue, 16 Apr 2024 04:14:49 +0000 (13:14 +0900)]
Make depth-index as 'AUTO' instead of CONTENT change as default, and clamp depth-index
Let we set depth index as auto if user doesn't set visual's depth index.
Previously we use same behavior if user doesn't set, or user set depth index as CONTENT.
So if user set as 0, it might not works well.
To avoid this confuse logic, let we seperate whether user didn't set the property or not.
Furthermore, let we hard-clamp the range of DepthIndex for VisualBase.
The case of AUTO_INDEX is only for special cases, and otherwise, let we use normal values
what user set.
---
We allow to use RegisterVisual use depth-index as AUTO_INDEX. If this case, it will works
like what we don't set the depth index.
Change-Id: If19b0757b5e27e0a94a37fc8bc0f57c6824d0b16
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 3 May 2024 06:33:58 +0000 (06:33 +0000)]
Merge "Do not remove-and-add default renderer if text-visual relayout" into devel/master
Seungho BAEK [Fri, 3 May 2024 05:09:42 +0000 (05:09 +0000)]
Merge "Let we use OrderedSet for VectorAnimationManager / SceneView" into devel/master
Eunki, Hong [Fri, 3 May 2024 04:53:04 +0000 (13:53 +0900)]
Do not remove-and-add default renderer if text-visual relayout
We don't need to remove and re-add the renderer.
AddRenderer / RemoveRenderer send some messages to UpdateRender thread.
After this patch, we can reduce those useless messages.
Change-Id: Ifd7eadee1e7f9739ef23c4bbbca027758253e385
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Thu, 2 May 2024 10:56:14 +0000 (19:56 +0900)]
Add blur radius to text outline
it uses the same Gaussian blur as the text shadow.
Change-Id: I3b7d7534c68cfae5de55747158b4f74ffcaa2e88
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Tue, 30 Apr 2024 01:56:04 +0000 (10:56 +0900)]
Fix text autoscroll multi line issue
This patch fixes issues that arise when relayout is executed during auto-scrolling.
- relayout not executed after the scroll finish callback
- stop scrolling fails in certain situations in finish loop mode
- scroll finish being called twice during immediate mode stop
Change-Id: Ib44883380a79ad13c576d18c11171ae9f1f670c3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho BAEK [Mon, 29 Apr 2024 07:18:27 +0000 (07:18 +0000)]
Merge "Change to use InheritedVisibilityChangedSignal" into devel/master
Eunki, Hong [Thu, 18 Apr 2024 08:20:54 +0000 (17:20 +0900)]
Let we use OrderedSet for VectorAnimationManager / SceneView
Some containers that triggered only one times could be optimized by OrderedSet feature.
Let we make Add/Remove time faster.
Change-Id: I3a4864a6e76671fa89f851b3b4382e74893ba130
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>