subhransu mohanty [Mon, 3 Sep 2018 08:19:11 +0000 (17:19 +0900)]
lottie: mordernize using clang-tidy "modernize-use-override"
Change-Id: Ice8612f9ceb3b99ebeeb6b618a54e9298b4cb66f
subhransu mohanty [Mon, 3 Sep 2018 07:39:34 +0000 (16:39 +0900)]
lottie/render: hide the layer when matte layer is hidden.
in AE matte layers visibility affects the layer below.
Change-Id: I0d1c6e19f78bc3d25ac6ae8a56ec5371a925e300
Youngbok Shin [Mon, 3 Sep 2018 07:33:37 +0000 (16:33 +0900)]
lottie/vector: fix build failure for non-arm devices
Change-Id: Id03173880629859df24e8c195a5060d8494f8d88
subhransu mohanty [Mon, 3 Sep 2018 06:49:10 +0000 (15:49 +0900)]
lottie/render: don't try to render invisible layer.
Change-Id: I2544b6a04d07eaf155fbddc405952e739b14eaf1
Hermet Park [Fri, 31 Aug 2018 08:31:03 +0000 (17:31 +0900)]
lottieplayer binding: ++apis bindings.
Change-Id: I6becf969ae71d1b19399cc44ce1b38e92f3920d3
Hermet Park [Fri, 31 Aug 2018 08:27:49 +0000 (17:27 +0900)]
lottieplayer: keep API coding convention.
Not use "get" prefix so far.
Change-Id: Iabc2852cd78d5ac4f4fa29f8b3b7195eafe1d804
subhransu mohanty [Mon, 3 Sep 2018 06:03:52 +0000 (15:03 +0900)]
lottie: fixed cmake build issue.
Change-Id: I48591bd78dd173d7f148cc2dcb3c31dd8cd9d1a2
subhransu mohanty [Mon, 3 Sep 2018 03:31:16 +0000 (12:31 +0900)]
lottie/parser: wrap the trim offset value before normalize.
Change-Id: I5bce3b840cc54d626ea2397d35c4a7ef90e7be7e
subhransu mohanty [Mon, 3 Sep 2018 03:26:50 +0000 (12:26 +0900)]
lottie/example: sort the file list before showing it in list view.
Change-Id: I3dd2c2d332cfc13265694e1ac6ee2a4bae6e1afd
Jaeun Choi [Wed, 29 Aug 2018 14:24:45 +0000 (23:24 +0900)]
lottie/example: enhanced lottieviewer example
Change-Id: I0eb2a8c528376397190c75b084e9510c3698c034
subhransu mohanty [Fri, 31 Aug 2018 05:37:33 +0000 (14:37 +0900)]
lottie/vector: add a local arena allocator.
Change-Id: I7f76ab73d457ee9f4e9b5e35c1303c63c14efcea
subhransu mohanty [Thu, 30 Aug 2018 05:16:18 +0000 (14:16 +0900)]
lottie/resource: added new resource going to be used by mobile/vd team.
Change-Id: Ia25247bda7349c34df14aeeab24f1ec42e864d8c
subhransu mohanty [Thu, 30 Aug 2018 05:00:47 +0000 (14:00 +0900)]
lottie: fixed proper handling of offset property in trim object.
The offset property is in degree and wraps after 360 degree to 0.
so normalize the offset property to [0 - 1] and pass it to pathmesure object.
Change-Id: Ifd56f0926c1971dd5dd549787dcf5e5c35ed875a
subhransu mohanty [Wed, 29 Aug 2018 05:42:35 +0000 (14:42 +0900)]
lottie: added new lottie resource file.
Change-Id: I487b65a371b2aeed80cda6211ab55ea525d37c9a
subhransu mohanty [Wed, 29 Aug 2018 02:36:10 +0000 (11:36 +0900)]
lottie/vector: move line related api to its own class .
Change-Id: Ib9072653cf534e558eedd88242535bc9a8e028fe
subhransu mohanty [Tue, 28 Aug 2018 06:14:24 +0000 (15:14 +0900)]
lottie/vector: refactor VPathMesure to handle offset .
Change-Id: Ic84c63376c52167ee2ae88d363bf22aadf4fbca9
Youngbok Shin [Tue, 28 Aug 2018 06:45:48 +0000 (15:45 +0900)]
vector/vdasher: fix a wrong code indentation about the previous patch
Sorry for my mistake.
Change-Id: I22388fce81738b781c225545e8bff98219be9317
Youngbok Shin [Tue, 28 Aug 2018 06:08:40 +0000 (15:08 +0900)]
lottie/vdasher: fix multiple dashes issue on multiple pathes
mIndex is for handling multiple dashes.
If a previous path ends at mIndex > 0,
it should be initialized as 0 when it starts job for next path.
The previous work shouldn't affect the next path.
Change-Id: Iab2b00fe456f7195acd7e086f55758ad7d2a7bf6
subhransu mohanty [Tue, 28 Aug 2018 01:56:20 +0000 (10:56 +0900)]
lottie/vector: refactor VDasher.
Change-Id: I30ae3b69839754bfd7c3a19543d03cc205504681
Youngbok Shin [Mon, 27 Aug 2018 08:48:35 +0000 (17:48 +0900)]
lottie/vdasher: improve readability for cubicTo function
Change-Id: I86422527c33c323d0469a4a6b58089997b55b004
Youngbok Shin [Mon, 27 Aug 2018 07:18:46 +0000 (16:18 +0900)]
lottie/vdasher: improve readability for lineTo function
It creates two internal functions for duplicated code.
By replacing nested 'if' conditions with the functions,
it improves readability and manageability.
Change-Id: I303ba6849f776c5f02df6552f0a37acecb14a78b
Youngbok Shin [Fri, 24 Aug 2018 10:27:20 +0000 (19:27 +0900)]
lottie/vdasher: remove connected dash lines between pathes
Since managing multiple pathes by a painter or a stroke,
multiple pathes will be drawn in one "dashed" function call.
And its vdasher's moveTo() function only do the job properly
when there is only one moveTo call.
Now, the moveTo() function initialize internal properties properly.
Change-Id: I4dd45d480f27dce734ce2ef8d1ff38774c589e64
subhransu mohanty [Fri, 24 Aug 2018 06:44:51 +0000 (15:44 +0900)]
lottie: refactor the viewitems to have a parent, to optimize the size of the structure.
1. we could move as much common data to parent structure and then keep the parent pointer in the child.
2. move expensive vmatrix data to parent.
Change-Id: Icfd3aa885ebfce5c9555f8b107d3b885827ebedf
Youngbok Shin [Fri, 24 Aug 2018 05:41:31 +0000 (14:41 +0900)]
lottie: fix issue - path was not updated properly for each painter item
It also adds debug message for polystar type.
Change-Id: Ie1b788571d003402da0d518be484a0458df5dcec
subhransu mohanty [Fri, 24 Aug 2018 02:01:48 +0000 (11:01 +0900)]
lottie: refactor processing of trim objects.
1. now each trim item keeps a list of path item it operates on.
2. trim update phase happens after the update phase. so that all path items are correctly updated.
3. Trim objects operate on a intermediate path so that multiple trim objects operating on same path can be possible.
Change-Id: I9a6d66aef4449b9399ebc65e29d8633cf41cd25a
Youngbok Shin [Thu, 23 Aug 2018 10:31:28 +0000 (19:31 +0900)]
lottie: fix doubled scale issue
The scale was calculated based on length 2.
So, its result was also doubled.
It should be half before return scale result.
Change-Id: I66a5fa9ba235bd5ebcde89b9b3c01c0f128d217e
subhransu mohanty [Thu, 23 Aug 2018 08:19:43 +0000 (17:19 +0900)]
lottie: remove dead code.
Change-Id: I81d8c6e3e0c4b6b6d9cff03f70e8818af57dfade
Youngbok Shin [Thu, 23 Aug 2018 08:07:48 +0000 (17:07 +0900)]
lottie: fixed regression caused by last commit
There was issue caused by item inside of groups.
Change-Id: If9057db4f183fc2956d3bd43dca92fc5bb628202
subhransu mohanty [Thu, 23 Aug 2018 02:12:13 +0000 (11:12 +0900)]
lottie: refactor the lottie scene graph processing.
Change-Id: I739aa19abaf7f141b556b67083df4461945461d9
subhransu mohanty [Thu, 23 Aug 2018 04:10:06 +0000 (13:10 +0900)]
lottie/vector : added addPath() api to vpath.
Change-Id: I3fd7ee9ba8add8f7109c23c0b6e62388b3fda5bf
subhransu mohanty [Thu, 23 Aug 2018 04:13:08 +0000 (13:13 +0900)]
lottie/vector: return correct number from segments() api.
Change-Id: Ifb90d0f7567ba0737f70c7b7abfc467e94004780
Hermet Park [Wed, 22 Aug 2018 05:25:56 +0000 (14:25 +0900)]
lottieplayer: polishing getFrameDuration(), getFrameRate()
Change-Id: I4344a6689c7ee8890e33978bfc5ca6a2c401da36
Jaeun Choi [Wed, 22 Aug 2018 07:26:44 +0000 (16:26 +0900)]
lottie/example: add frame information in lottieviewer example
Change-Id: If9245244bfd3e8d8050e18b5ea09fcaf240a867d
Jaeun Choi [Wed, 22 Aug 2018 07:24:26 +0000 (16:24 +0900)]
lottie/example: add APIs in lottieview to get frame rate and total frame number
Change-Id: I25d14d37776cd6bf07bcba1f0fc6a1c88e66dd71
Youngbok Shin [Tue, 21 Aug 2018 09:56:06 +0000 (18:56 +0900)]
lottie: remove the combined alpha value and method from path item
Alpha(opacity) values are not applied to path items.
Fill, Stroke and etc will handle opacity.
Change-Id: I8e05989e7f85797a00508c7ca151b1805d44f454
Jaeun Choi [Tue, 21 Aug 2018 12:43:22 +0000 (21:43 +0900)]
lottie: add APIs in lottieplayer to get frame rate and total frame number
Change-Id: Ib81eed03adf520927b3b434b67425168b07f13b1
Hermet Park [Tue, 21 Aug 2018 10:20:53 +0000 (19:20 +0900)]
binding/c: more compatible with C compiler.
Change-Id: I9fea4817cc913913f65c4b228cb0a42aae2cb2f8
Jaeun Choi [Fri, 17 Aug 2018 12:15:22 +0000 (21:15 +0900)]
lottie: fixed lottieviewer example
Change-Id: I5ede2096f3e00dd4b343a05b337dd67070f6ac66
subhransu mohanty [Tue, 21 Aug 2018 05:25:50 +0000 (14:25 +0900)]
lottie/example: updated lottieviewer example.
Change-Id: I97e30598090f16e4370f1d08dc94315789d82a3d
subhransu mohanty [Tue, 21 Aug 2018 05:05:50 +0000 (14:05 +0900)]
lottie/parser: changed the datatype of gradient member object .
Change-Id: I2b1ca35904f1d5af39c0c76be47af582f9b93041
Youngbok Shin [Tue, 21 Aug 2018 04:57:22 +0000 (13:57 +0900)]
lottie/example: add complex gradient examples and remove simple one
Change-Id: I6003e3ca3209125c119feaaae55da35327b52a2c
subhransu mohanty [Tue, 21 Aug 2018 04:21:16 +0000 (13:21 +0900)]
lottie: fixed warnings generated by '-Wextra' flag.
Change-Id: I73c122f61e628bdbdb6ab98bb68b7d32ab9f4ec0
Youngbok Shin [Tue, 21 Aug 2018 04:20:22 +0000 (13:20 +0900)]
lottie/example: add a missing example lottie file
It is good to test matte feature and managing multiple layers.
Change-Id: Ie87cc18d0b37b35858c765339d129dc35f2c2986
subhransu mohanty [Tue, 21 Aug 2018 03:59:33 +0000 (12:59 +0900)]
lottie: build fix.
Change-Id: Ie008c71e2fcb3bcf7197245e26880e71e2bedc32
Jaeun Choi [Fri, 17 Aug 2018 12:15:22 +0000 (21:15 +0900)]
lottie: add "lottieviewer" example
lottieviewer shows each frame image according to slider value.
since edc compilation is not supported yet,
do the following steps to run this example:
$ cd example
$ edje_cc layout.edc
$ mv layout.edj ../build/example
Change-Id: I00f7d8b743e9028d1e8006104e63bef5d96084b6
sub.mohanty@samsung.com [Mon, 20 Aug 2018 15:35:49 +0000 (00:35 +0900)]
lottie/render: added support to render difference mask mode.
Change-Id: Ia6ccba78181c87c6b49124026494b324ba93a846
sub.mohanty@samsung.com [Mon, 20 Aug 2018 15:33:51 +0000 (00:33 +0900)]
lottie/parser: updated parser to parse difference mask mode
Change-Id: I607d4f56a849d1cb928926c2d4ecc30cf1313e7e
subhransu mohanty [Tue, 21 Aug 2018 01:44:40 +0000 (10:44 +0900)]
lottie: refactor VRaster class.
Change-Id: Iadd382d34fcaa67a4cb60b44f22af38051f6f09a
subhransu mohanty [Tue, 21 Aug 2018 01:06:27 +0000 (10:06 +0900)]
lottie:convert remaining raw pointer to unique_ptr.
Change-Id: If85e7b8ffbbacd2cd305e6a3ef6d98ccd8ed7172
sub.mohanty@samsung.com [Mon, 20 Aug 2018 15:31:57 +0000 (00:31 +0900)]
lottie/vector: added Xor operation to Rle object
Change-Id: I48cb3680a22ce3fb7f07048385dd5cc518ff9c7e
Hermet Park [Mon, 20 Aug 2018 11:10:32 +0000 (20:10 +0900)]
lottieplayer: handling error code.
Change-Id: I24c88fad24b821e18e7071e6bd82a828b8fd358e
Hermet Park [Fri, 17 Aug 2018 12:43:20 +0000 (21:43 +0900)]
add c interface.
Change-Id: Ifc81f35479aa6e0ef18ead5b863ae80b34f98f85
Hermet Park [Fri, 17 Aug 2018 09:41:34 +0000 (18:41 +0900)]
refactor infrastructure.
Split common delcaration from lottieplayer.h
This common delcaration will be used in c interface header files.
Change-Id: Icb3e3f182b2f27fc2d7c9bed36ac29c45c813b66
Youngbok Shin [Mon, 20 Aug 2018 11:39:46 +0000 (20:39 +0900)]
lottie: apply matte feature to LOTCompLayerItem
The LOTCompLayerItem's MatteRle has to be inherited to its all children layers.
You can test it with "personal_character.json".
Change-Id: I225e16397441f9771286c6fcc821b5050b165ecc
subhransu mohanty [Mon, 20 Aug 2018 07:12:17 +0000 (16:12 +0900)]
lottie/render: handle the case when resulting mask is null.
Change-Id: Ie78a1465474ec408bff0deafdff509f3b3a199d8
Jaeun Choi [Fri, 17 Aug 2018 12:12:41 +0000 (21:12 +0900)]
lottie: add getImage() API in lottieview
Change-Id: Ic72bb47752797811cbe7c464e02c81bcfd0a9a11
subhransu mohanty [Mon, 20 Aug 2018 03:36:50 +0000 (12:36 +0900)]
lottie: use unique_ptr instead of raw pointer.
Change-Id: Ic5b416c72a96427dff3a99316550d8edb7ffece9
subhransu mohanty [Mon, 20 Aug 2018 02:22:31 +0000 (11:22 +0900)]
lottie/parser: treat root layer as a special precomp layer.
Change-Id: Ic9a2b171ee349f132e52db5395a92587c9e44c08
subhransu mohanty [Mon, 20 Aug 2018 01:18:33 +0000 (10:18 +0900)]
lottie/player: refactor to use std::find_if instead of unorder_map.
Change-Id: Ic146357db1312aa0ff122fa6859a64098e350740
subhransu mohanty [Mon, 20 Aug 2018 03:40:22 +0000 (12:40 +0900)]
lottie: build fix.
Change-Id: I5405a17d67066fc5cd10d816f4ed044fb8819471
Hermet Park [Fri, 17 Aug 2018 08:19:08 +0000 (17:19 +0900)]
lotplayer: improve header format.
1. add namespace.
2. remove unnecessary export attribute.
3. hide prviate member.
This is one ongoing improvement.
Change-Id: I342e4d5e65370190ac55972b02f2fede1aee6d06
Hermet Park [Thu, 16 Aug 2018 08:12:43 +0000 (17:12 +0900)]
lottieplayer: Add render option to update buffer forcely.
plus code refactoring.
Change-Id: Icef131a7df5fa9766ff9cfe7513b1865692719f5
Hermet Park [Fri, 17 Aug 2018 09:44:03 +0000 (18:44 +0900)]
enable build example in default.
enable this under *aggressive development step.
Change-Id: I8ff728c94ef899441e8f528609248a9451ac7c0b
Hermet Park [Fri, 17 Aug 2018 09:43:37 +0000 (18:43 +0900)]
update gitignore
Change-Id: Ib1ccc3feb6155384c1c0bb7e101abbec19c2386c
subhransu mohanty [Fri, 17 Aug 2018 04:06:57 +0000 (13:06 +0900)]
lottie/parser: Added support for separate position attribute in transform object.
Transform object can have separate x and y or a point object.
Change-Id: I0ad0073b3cb958336539ad520434c3284894c6b9
subhransu mohanty [Thu, 16 Aug 2018 10:25:14 +0000 (19:25 +0900)]
lottie/player: refactor lottieplayer.
Change-Id: Ia9b484e8be756d2e90f6b0d2a837f56e46f40e4c
subhransu mohanty [Thu, 16 Aug 2018 05:30:57 +0000 (14:30 +0900)]
lottie/vector: refactor VPath class to use emplace_back instead of push_back to avoid temporary object creation.
Change-Id: I0abc1be410a3758c447de8b4600c472f6298bcc7
subhransu mohanty [Thu, 16 Aug 2018 04:37:21 +0000 (13:37 +0900)]
lottie/optimization: keep drawablelist in layer to avoid memory allocation in every frame.
Change-Id: I80eebb9e1ab16a424a26a17ce67274c7518efca9
Youngbok Shin [Tue, 14 Aug 2018 08:14:20 +0000 (17:14 +0900)]
lottie: pass matteSource and bitmap to layer's render function
matteSource layer has to be handled in other way.
For now, matteSource layer does not be applied to layers.
But, matteSource layer will be invisible.
In some test cases, it helps to check other layers which are overlayed by
a wrongly drawn matteSource layer. Anyway, the matte feature will be implemented soon.
Change-Id: Ib1e47e7ce9012b73a1729341d130defa561061c6
subhransu mohanty [Thu, 16 Aug 2018 01:36:37 +0000 (10:36 +0900)]
lottie/parser: refactor lottie model objects.
Change-Id: I89160d918b36300b4f98a8059106c356e96643d0
subhransu mohanty [Thu, 16 Aug 2018 01:16:49 +0000 (10:16 +0900)]
lottie/parser: inherit from data object instead of group object as composition has only a root layer.
Change-Id: I15f07d5d7ae2f8add4ac2b2de92628a33ab492e0
subhransu mohanty [Thu, 16 Aug 2018 01:03:07 +0000 (10:03 +0900)]
lottie/render: keep mRle object in valid state after moving the object.
Change-Id: I15c377dc53dbe5b87184ca4751c3473f486a3121
subhransu mohanty [Tue, 14 Aug 2018 09:57:43 +0000 (18:57 +0900)]
lottie/player: refactor composition class to keep a precomplayer instead of list of layers.
Change-Id: I7398392e52233e4c3d0452b03bcfd46261253601
subhransu mohanty [Tue, 14 Aug 2018 05:28:46 +0000 (14:28 +0900)]
lottie/example: delete the animator only when its created.
Change-Id: Id6a4a7e704a8da298c0cae91a7065b80163f843d
Hermet Park [Tue, 14 Aug 2018 09:57:00 +0000 (18:57 +0900)]
lottieplayer: fix broken animation.
A patch occured regression bug, because its depeneded patch was rebased.
call setPos() properly even in deferred method.
Change-Id: I89fa849304b6e5d260cc88c3863d8879c7bb463b
Hermet Park [Tue, 14 Aug 2018 05:57:36 +0000 (14:57 +0900)]
lottieplayer: simple optmization for deffered update.
This skips unnecessary update process from every user render-request.
Change-Id: Id3123bdb31879e1c559b6048ccf60d88dccb690f
Hermet Park [Mon, 13 Aug 2018 11:39:13 +0000 (20:39 +0900)]
lottieplayer: apply lazy update.
update size when it ready to go.
Change-Id: Ic1f27bc3f365526313059d7c9026478c41b557c8
subhransu mohanty [Tue, 14 Aug 2018 02:00:15 +0000 (11:00 +0900)]
lottie/render: Fixed valgrind warning for uninitialize member variable.
Change-Id: I3c985c00b54d91b936c401febe9dff0d766e1793
Hermet Park [Mon, 13 Aug 2018 11:16:59 +0000 (20:16 +0900)]
lottieplayer: code refactoring.
change type to struct and declare type scopes explicitly.
Change-Id: If85fbc97917ba324030c3e65765f315e590239ed
Hermet Park [Mon, 13 Aug 2018 10:29:38 +0000 (19:29 +0900)]
lottieplayer: merge setPos() with renderList()
renderList() build render tree based on current Position.
merge both api helps user to avoid mistake.
Change-Id: Ia158f28b5ab66ec6e20665726a21d7f1c4e4cc13
Hermet Park [Mon, 13 Aug 2018 10:07:35 +0000 (19:07 +0900)]
lottieplayer: remove redundant calls.
Those calls are useless on load time.
Change-Id: If69033eb244078c4f9b9258fcbc71eff17b894c9
subhransu mohanty [Mon, 13 Aug 2018 05:02:00 +0000 (14:02 +0900)]
lottie/render: remove unused functions.
Change-Id: Ib8d7319da4af0814072ed60869e053896336298d
subhransu mohanty [Mon, 13 Aug 2018 04:43:19 +0000 (13:43 +0900)]
lottie/player: call setPos() only if size is already set.
Change-Id: If08c49c398d6d8d90ab845020108b368ea204505
sub.mohanty@samsung.com [Sat, 11 Aug 2018 11:15:14 +0000 (20:15 +0900)]
lottie/render: fixed issue with + and - operator implementation of VRle.
Change-Id: Idd852768fde5bdd731c2a85e8abdee094b39f110
subhransu mohanty [Thu, 9 Aug 2018 10:39:01 +0000 (19:39 +0900)]
lottie/render: fixed transparency issue in renderer.
Change-Id: I8c1128b5cdd46718deeff6eda21663699dfd4b4c
subhransu mohanty [Thu, 9 Aug 2018 09:06:05 +0000 (18:06 +0900)]
lottie/resource: add more lottie resource.
Change-Id: Ife04ca8de9da22e1188b73aa550aae9df4d262de
subhransu mohanty [Thu, 9 Aug 2018 09:03:53 +0000 (18:03 +0900)]
lottie/player: Update dirty flag enum value.
Change-Id: I590ac039ca84c6f9b553db017188821ead852abb
subhransu mohanty [Thu, 9 Aug 2018 02:52:00 +0000 (11:52 +0900)]
lottie: few more resource for testing.
Change-Id: I11c1bd4d87ca79416698a9f9b6ba9b68d859892d
subhransu mohanty [Thu, 9 Aug 2018 02:09:36 +0000 (11:09 +0900)]
lottie/render: Draw layers form back to front in the composition layer.
Change-Id: I41c0aedef7cc76e768c6d4776f7a29b3b1cab474
subhransu mohanty [Thu, 9 Aug 2018 01:25:20 +0000 (10:25 +0900)]
lottie: added new resource for testing.
Change-Id: I0050594833dfabf8f3d724d1da1636e2a18e735f
subhransu mohanty [Thu, 9 Aug 2018 01:10:44 +0000 (10:10 +0900)]
lottie/player: take buffer argument by value.
As we have async rendering, we can't rely on the caller to keep the buffer alive till render finish.
Change-Id: Ic7f9670a5e5003424c2b695c171a13717e531b21
subhransu mohanty [Thu, 9 Aug 2018 00:52:20 +0000 (09:52 +0900)]
lottie/player: make sure model or composition available before calling api.
Change-Id: Ia1351bbd076d0e3189d033f708bd3ec281c30cd4
subhransu mohanty [Thu, 9 Aug 2018 00:51:43 +0000 (09:51 +0900)]
lottie/vector: added isEmpty() api in size class.
Change-Id: Ia49254b2d83c047d268ff7510c058c6b25873564
subhransu mohanty [Mon, 6 Aug 2018 08:09:23 +0000 (17:09 +0900)]
lottie/render : fixed dash regression
Change-Id: I7a79295348ba23d8328718014a49760c2e11e731
subhransu mohanty [Mon, 6 Aug 2018 06:56:10 +0000 (15:56 +0900)]
lottie/vector: fixed dasher issue.
Change-Id: If602ac7441469c5ed8bfe0500154a585087f433f
subhransu mohanty [Wed, 1 Aug 2018 02:04:29 +0000 (11:04 +0900)]
lottie/vector: refactored VRle class to use cow_ptr.
Change-Id: I00dd76c57e94a255efb478a61465ce6b20e8d0b5
subhransu mohanty [Mon, 6 Aug 2018 01:19:57 +0000 (10:19 +0900)]
lottie/render: Implement drawRle() with position information.
Change-Id: Ia5bbcf911baaaa4b684045a6ac28c4dcfc14f841
Youngbok Shin [Fri, 3 Aug 2018 08:46:02 +0000 (17:46 +0900)]
lottie/render: don't redraw stroke/dash if there is no change
It will improve performance.
Change-Id: I3764d126d7eae19d009d72998247789e620205a1
Youngbok Shin [Fri, 3 Aug 2018 04:38:04 +0000 (13:38 +0900)]
lottie: don't redraw path item if its properties are not changed
A path item has few animation frames, it has to be redrawn only in
animated frames. If the path item became static after animation frames,
it shouldn't redraw its path.
It will improve performance.
Change-Id: I583f2b8a889208a07530f6d06ed90469bcee726c
subhransu mohanty [Thu, 2 Aug 2018 05:57:08 +0000 (14:57 +0900)]
lottie: always get the item by ref or const ref.
Change-Id: Id798812b135d2e1ef1fb593412808f15e2645761