platform/core/uifw/dali-toolkit.git
3 weeks ago[dali_2.4.20] Merge branch 'devel/master' 27/324727/1
Adeel Kazmi [Fri, 23 May 2025 11:31:31 +0000 (12:31 +0100)]
[dali_2.4.20] Merge branch 'devel/master'

Change-Id: Ia8a399868a024b80d275de84cc32fe622309119f

3 weeks agoDALi Version 2.4.20 21/324721/1 dali_2.4.20
Adeel Kazmi [Fri, 23 May 2025 11:31:02 +0000 (12:31 +0100)]
DALi Version 2.4.20

Change-Id: I59ff495097bb8e430e22057a7c7e43604fee1085

3 weeks agoRevert "(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value"
Woochan Lee [Thu, 22 May 2025 10:52:17 +0000 (19:52 +0900)]
Revert "(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value"

This reverts commit 37ace7d9b491cadaeeabf472b16b80922e37782d.

3 weeks ago(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value
Woochan Lee [Thu, 22 May 2025 10:50:13 +0000 (19:50 +0900)]
(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value

3 weeks agoMerge "Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent" into...
Seungho BAEK [Thu, 22 May 2025 10:45:18 +0000 (10:45 +0000)]
Merge "Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent" into devel/master

3 weeks agoMerge "Fix RenderEffectImpl::OnRefresh() to update target texture" into devel/master
Jeongmin Lee [Thu, 22 May 2025 06:47:48 +0000 (06:47 +0000)]
Merge "Fix RenderEffectImpl::OnRefresh() to update target texture" into devel/master

3 weeks agoFix RenderEffectImpl::OnRefresh() to update target texture 29/324629/1
jmm [Thu, 22 May 2025 02:18:10 +0000 (11:18 +0900)]
Fix RenderEffectImpl::OnRefresh() to update target texture

Change-Id: I4e2927ce83bd408677cbc75f67f271d787e07598

3 weeks agoFix minor render scale issues 05/324605/1
Bowon Ryu [Wed, 21 May 2025 10:47:44 +0000 (19:47 +0900)]
Fix minor render scale issues

Integerizing the min line size makes the result more unnatural,
so I change it to a simple calculation.

And as I kept adding complex formulas to compensate for the real error of layout size,
the final result became the same as width / scale.
I will keep this state until I find a better way.

Change-Id: Ica8e456567db14d7a0ce2848521b35a85494edc6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
3 weeks agoMerge "Quiet coverity by adding guard when accessing the UV primvar data" into devel...
Adeel Kazmi [Wed, 21 May 2025 08:44:19 +0000 (08:44 +0000)]
Merge "Quiet coverity by adding guard when accessing the UV primvar data" into devel/master

3 weeks agoMake ResizePolicy of RootLayer of SceneView and Panel Fill to Parent 98/324598/1
Seungho Baek [Wed, 21 May 2025 07:58:06 +0000 (16:58 +0900)]
Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent

 - The layer's size is currently 0, 0.
 - Accessibility cannot be entered inside of 0,0 sized object.

Change-Id: Ie32993520b18fbf639ed1936099b9e95b65b19b3
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
3 weeks agoFix ignored corner radius on invalid image visual url 75/324575/1
jmm [Tue, 20 May 2025 23:38:24 +0000 (08:38 +0900)]
Fix ignored corner radius on invalid image visual url

Change-Id: I82c31eb36da708d6adc1586da1f96e15a6d0316d

3 weeks agoQuiet coverity by adding guard when accessing the UV primvar data 90/324490/3
Richard Huang [Mon, 19 May 2025 12:44:09 +0000 (13:44 +0100)]
Quiet coverity by adding guard when accessing the UV primvar data

Change-Id: I1650604cb3f78ec0274a85409361d1e4cdd14ce6

3 weeks agoMerge "(Visual) Lazy initialize for transform data" into devel/master
Eunki Hong [Mon, 19 May 2025 07:23:16 +0000 (07:23 +0000)]
Merge "(Visual) Lazy initialize for transform data" into devel/master

3 weeks agoMerge "Register pixelSnapFactor as default text-visual shaders" into devel/master
Eunki Hong [Mon, 19 May 2025 07:23:05 +0000 (07:23 +0000)]
Merge "Register pixelSnapFactor as default text-visual shaders" into devel/master

3 weeks agoMerge "Fix text color update issue" into devel/master
Bowon Ryu [Mon, 19 May 2025 01:02:03 +0000 (01:02 +0000)]
Merge "Fix text color update issue" into devel/master

3 weeks agoMerge "Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching...
Jeongmin Lee [Mon, 19 May 2025 00:13:17 +0000 (00:13 +0000)]
Merge "Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching" into devel/master

3 weeks ago(Visual) Lazy initialize for transform data 69/323969/4
Eunki Hong [Sat, 10 May 2025 17:34:21 +0000 (02:34 +0900)]
(Visual) Lazy initialize for transform data

Let we initialize Visual's Transform data only if we use it

Change-Id: I8891287434b9d868227542dab37be41a06c8bbcb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 weeks agoRegister pixelSnapFactor as default text-visual shaders 37/324437/1
Eunki Hong [Sat, 17 May 2025 11:49:50 +0000 (20:49 +0900)]
Register pixelSnapFactor as default text-visual shaders

The property "pixelSnapFactor" only be used for TextLabel.
But if some control try to use TextVisual, that value not be registered.

To resolve this issue, we need to register the default values
to the TextVisual's shader class.

Change-Id: Ic178144a9a06a9addf28222f0d280d8df707e927
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
4 weeks ago[dali_2.4.19] Merge branch 'devel/master' 29/324429/1
David Steele [Fri, 16 May 2025 13:30:35 +0000 (14:30 +0100)]
[dali_2.4.19] Merge branch 'devel/master'

Change-Id: I74b4d95b750dad7fb9245bf4d6cfc8b95168a429

4 weeks agoDALi Version 2.4.19 23/324423/1 dali_2.4.19
David Steele [Fri, 16 May 2025 13:29:59 +0000 (14:29 +0100)]
DALi Version 2.4.19

Change-Id: I1ea545363ddeacab36ab05448d70826d9fa4fcd2

4 weeks agoFix text color update issue 06/324406/1
Bowon Ryu [Fri, 16 May 2025 09:06:40 +0000 (18:06 +0900)]
Fix text color update issue

The previous async render request condition is only considered if it is false in TEXT_COLOR.

Change-Id: Id691752592c6cbf69b22f29761cf886ed1306ff1
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoMerge "Fixing clang debug logging build error" into devel/master
Adeel Kazmi [Thu, 15 May 2025 13:31:37 +0000 (13:31 +0000)]
Merge "Fixing clang debug logging build error" into devel/master

4 weeks agoFixing clang debug logging build error 28/324328/1
David Steele [Thu, 15 May 2025 11:29:32 +0000 (12:29 +0100)]
Fixing clang debug logging build error

Change-Id: Ifcc124a54e87685d8522265a884d2a6729762fa6

4 weeks agoMerge "(UsdLoader) Fix coverity issue - Divide by zero" into devel/master
Eunki Hong [Thu, 15 May 2025 04:56:38 +0000 (04:56 +0000)]
Merge "(UsdLoader) Fix coverity issue - Divide by zero" into devel/master

4 weeks agoMerge "Fix text color issue in label" into devel/master
Bowon Ryu [Thu, 15 May 2025 03:27:45 +0000 (03:27 +0000)]
Merge "Fix text color issue in label" into devel/master

4 weeks ago(UsdLoader) Fix coverity issue - Divide by zero 65/324265/1
Eunki, Hong [Thu, 15 May 2025 01:52:16 +0000 (10:52 +0900)]
(UsdLoader) Fix coverity issue - Divide by zero

FPS value or duration value could be zero logically. We should guard it.

Change-Id: Ifdc729f3ade55dbc03dc7d6a0cff9df849dc45de
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoFix text color issue in label 35/324235/1
Bowon Ryu [Wed, 14 May 2025 09:33:14 +0000 (18:33 +0900)]
Fix text color issue in label

- If only TextColor is changed in async, there is no need to make a render request.
- If strikethrough color is not explicitly set, follow TextColor.
  (Same behavior as underline color)

Change-Id: Icb4330aeeb769f5684f5f995be1bf72b6096c636
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoCreate new gradient visual only if required 11/324211/2
Eunki, Hong [Wed, 14 May 2025 05:37:25 +0000 (14:37 +0900)]
Create new gradient visual only if required

Change-Id: Ic3a859b106ffe03ae3167c20d88188e6457680e1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoMerge "Add render scale property to text label" into devel/master
Bowon Ryu [Wed, 14 May 2025 05:07:22 +0000 (05:07 +0000)]
Merge "Add render scale property to text label" into devel/master

4 weeks agoAdd render scale property to text label 15/321715/16
Bowon Ryu [Thu, 27 Mar 2025 07:36:41 +0000 (16:36 +0900)]
Add render scale property to text label

This is implemented to avoid text quality degradation when scaling up with Actor::SetScale().
Renders by scaling up the point size and texture size to the given scale.

* This property is only available in ASYNC_AUTO, ASYNC_MANUAL.
* RenderScale is only valid when it is 1.0f or greater.

Change-Id: I9a11e6aa413c4aada6eb08e0f58b1aafdff7b83c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoMerge changes Iaa8343e9,I221d66fa into devel/master
David Steele [Tue, 13 May 2025 15:10:52 +0000 (15:10 +0000)]
Merge changes Iaa8343e9,I221d66fa into devel/master

* changes:
  (ParticleSystem) Do not change VertexBufferUpdateCallback during terminate
  (ParticleSystem) Minor optimize and clean up codes (phase 1)

4 weeks agoAdd GaussianBlurEffect + Share common blur algorithm + UniformBlock caching 36/323236/14
jmm [Thu, 24 Apr 2025 09:00:07 +0000 (18:00 +0900)]
Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching

Change-Id: I560f7cafbd72a8c5fd48c12682403ffe1c35ff35

4 weeks agoMerge "(Accessibility) Lazy creation accessibility data" into devel/master
Eunki Hong [Tue, 13 May 2025 06:17:50 +0000 (06:17 +0000)]
Merge "(Accessibility) Lazy creation accessibility data" into devel/master

4 weeks agoMerge "Fix USER_SPACE coordinates to top-left origin in vertex shader." into devel...
Chihun Jeong [Tue, 13 May 2025 00:31:57 +0000 (00:31 +0000)]
Merge "Fix USER_SPACE coordinates to top-left origin in vertex shader." into devel/master

4 weeks agoFix USER_SPACE coordinates to top-left origin in vertex shader. 04/324004/2
ANZ1217 [Mon, 12 May 2025 07:23:56 +0000 (16:23 +0900)]
Fix USER_SPACE coordinates to top-left origin in vertex shader.

Previously, USER_SPACE were only scaled by size, resulting center-origin layout,
(e.g., (-width/2, -height/2) to (+width/2, +height/2))
expected top-left (0, 0) origin defined int USER_SPACE mode.

Change-Id: Iac024eb28b622fb9f1477bc178975eed97c12e20

4 weeks ago(Accessibility) Lazy creation accessibility data 20/323520/13
Eunki Hong [Tue, 29 Apr 2025 14:40:39 +0000 (23:40 +0900)]
(Accessibility) Lazy creation accessibility data

Let we make accessibility data for control initialize only if we need.

It will sightly reduce the memory per each control if we don't use accessibility feature ever.

Change-Id: I5c1901c3207f9dd2e6620fe506be02715a94da4e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks ago[dali_2.4.18] Merge branch 'devel/master' 23/323923/1
Adeel Kazmi [Fri, 9 May 2025 06:31:56 +0000 (07:31 +0100)]
[dali_2.4.18] Merge branch 'devel/master'

Change-Id: I88894551df5ea459a1cbeb2fa109cf5fe0b2a152

5 weeks agoDALi Version 2.4.18 17/323917/1 dali_2.4.18
Adeel Kazmi [Fri, 9 May 2025 06:31:26 +0000 (07:31 +0100)]
DALi Version 2.4.18

Change-Id: I22f0a3185c4146f5759074cb9327f0513cd97313

5 weeks ago(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate 54/323854/2
Eunki, Hong [Thu, 8 May 2025 06:13:55 +0000 (15:13 +0900)]
(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate

Since ClearVertexBufferUpdateCallback and SetVertexBufferUpdateCallback
don't use message process, (instead we use atomic mutex here)

It will have problem if application call this API at event thread
during app terminating (mean, Render::VertexBuffer already destroyed)

Let we guard this case.

Change-Id: Iaa8343e9860da019c5799dde72dcd3cf7378294a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks ago(ParticleSystem) Minor optimize and clean up codes (phase 1) 13/323613/9
Eunki Hong [Wed, 30 Apr 2025 16:17:46 +0000 (01:17 +0900)]
(ParticleSystem) Minor optimize and clean up codes (phase 1)

Several codes are not consider performances.
Let we make codes more clean and faster at UpdateRenderThread.

Also, remain some comments what we need to to in future.

Change-Id: I221d66fa3967b54d1d11b9c126c03c0c863f1ffd
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks agoMerge "Add Conic Gradient" into devel/master
Chihun Jeong [Thu, 8 May 2025 06:27:56 +0000 (06:27 +0000)]
Merge "Add Conic Gradient" into devel/master

5 weeks agoAdd Conic Gradient 82/323382/8
ANZ1217 [Mon, 28 Apr 2025 04:29:44 +0000 (13:29 +0900)]
Add Conic Gradient

Change-Id: I878ec576e6cea14d09bc7f117eb3e1ff8e054148

5 weeks ago(Visual) Do not seperate shader by default transform usage 31/323731/1
Eunki, Hong [Wed, 7 May 2025 01:05:37 +0000 (10:05 +0900)]
(Visual) Do not seperate shader by default transform usage

We ignore the shared UBO at core side only if we call `RegisterVisualTransformUniform()`.
So we don't seperate shader by the UBO registered statements anymore.

Change-Id: Ie5abb93c84d61793bdb0d7863c912549fc594154
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoRevert "Change non-shared uniform shader also ignore UBO" 21/323721/1
Eunki, Hong [Wed, 7 May 2025 00:01:20 +0000 (09:01 +0900)]
Revert "Change non-shared uniform shader also ignore UBO"

This reverts commit 4698b30e0998d2572ee8ecee6dd382cf516b802b.

Change-Id: Ice9744aa5e7d52dd9481326533909c7ed7ec8b9d

6 weeks ago[dali_2.4.17] Merge branch 'devel/master' 58/323658/1
Richard Huang [Fri, 2 May 2025 09:59:54 +0000 (10:59 +0100)]
[dali_2.4.17] Merge branch 'devel/master'

Change-Id: I0575fa4e469b6d9ce5a13cbb71602d5363976b03

6 weeks agoDALi Version 2.4.17 52/323652/1 dali_2.4.17
Richard Huang [Fri, 2 May 2025 09:59:23 +0000 (10:59 +0100)]
DALi Version 2.4.17

Change-Id: I248f206d2d89a04514fb5d3b9e337601a6721fd3

6 weeks agoMerge "(UsdLoader) Fix coverity issues" into devel/master
Eunki Hong [Wed, 30 Apr 2025 14:22:29 +0000 (14:22 +0000)]
Merge "(UsdLoader) Fix coverity issues" into devel/master

6 weeks agoMerge "Remove variations ptr of the text shaper" into devel/master
Bowon Ryu [Wed, 30 Apr 2025 11:45:18 +0000 (11:45 +0000)]
Merge "Remove variations ptr of the text shaper" into devel/master

6 weeks ago(UsdLoader) Fix coverity issues 45/323545/1
Eunki, Hong [Wed, 30 Apr 2025 02:13:24 +0000 (11:13 +0900)]
(UsdLoader) Fix coverity issues

1. We were used moved imagePath string for log
2. We need to check GetShaderId's return value

Change-Id: Ie59d3c0253b27749aa6d53d935bf2b8cc6567109
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple" into devel/master
Eunki Hong [Tue, 29 Apr 2025 11:51:13 +0000 (11:51 +0000)]
Merge "Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple" into devel/master

6 weeks agoMerge "Use OffscrenRenderableType Register/Unregister API" into devel/master
Eunki Hong [Tue, 29 Apr 2025 11:50:26 +0000 (11:50 +0000)]
Merge "Use OffscrenRenderableType Register/Unregister API" into devel/master

6 weeks agoFix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple 87/323487/1
Eunki, Hong [Tue, 29 Apr 2025 08:10:47 +0000 (17:10 +0900)]
Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple

Sometimes AsyncTask completed before we request to cancel the old one.
In this case, EventTrigger might be triggered.

To avoid this case, let we wait until gLoadCompleted finished

Change-Id: Ie7a4a395422f5af03afff186412f1a1aa0ecbb7a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Change non-shared uniform shader also ignore UBO" into devel/master
Eunki Hong [Tue, 29 Apr 2025 07:54:04 +0000 (07:54 +0000)]
Merge "Change non-shared uniform shader also ignore UBO" into devel/master

6 weeks agoUse OffscrenRenderableType Register/Unregister API 51/323251/3
Eunki Hong [Thu, 24 Apr 2025 15:26:02 +0000 (00:26 +0900)]
Use OffscrenRenderableType Register/Unregister API

Since single control could have multiple effects,
we should consider the count of offscreen renerable type registered.

Change-Id: I8d065643b4be4f357390112f9f8dac56e551c6a6
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks ago(Gradient) Fix svace issue : Initialize mStartOffsetIndex 66/323466/1
Eunki, Hong [Tue, 29 Apr 2025 02:24:08 +0000 (11:24 +0900)]
(Gradient) Fix svace issue : Initialize mStartOffsetIndex

Change-Id: Iba717872fbe7a8bff55db9c55d2554b331baf57e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoChange non-shared uniform shader also ignore UBO 52/323452/2
Eunki Hong [Mon, 28 Apr 2025 13:23:46 +0000 (22:23 +0900)]
Change non-shared uniform shader also ignore UBO

Let we make non-shared UBO also use standalone uniform blocks,
instead of UBO.

We should remove this code after UBO performance issue resolved.

Change-Id: If1bef2679ae993faf5d32efd4d1aa760365a2865
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks ago(WebView + SceneView) Make follow Control's corner radius and borderline 23/323423/2
Eunki, Hong [Mon, 28 Apr 2025 07:54:58 +0000 (16:54 +0900)]
(WebView + SceneView) Make follow Control's corner radius and borderline

Change-Id: Ie246165f178edf082ea8d65682125d5d03561bfe
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Support InnerShadow and Borderline for control" into devel/master
Eunki Hong [Mon, 28 Apr 2025 08:23:09 +0000 (08:23 +0000)]
Merge "Support InnerShadow and Borderline for control" into devel/master

6 weeks agoMerge "(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange" into...
Eunki Hong [Mon, 28 Apr 2025 08:09:15 +0000 (08:09 +0000)]
Merge "(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange" into devel/master

6 weeks agoMerge "Introduce START_OFFSET Property of gradient visual." into devel/master
Chihun Jeong [Mon, 28 Apr 2025 06:41:43 +0000 (06:41 +0000)]
Merge "Introduce START_OFFSET Property of gradient visual." into devel/master

6 weeks agoSupport InnerShadow and Borderline for control 06/323006/7
Eunki, Hong [Mon, 21 Apr 2025 10:23:52 +0000 (19:23 +0900)]
Support InnerShadow and Borderline for control

Let we define new properties for INNER_SHADOW and BORDERLINE.

We should make rendering order as
SHADOW - BACKGROUND - (CONTENT) - INNER_SHADOW - BORDERLINE.
So make INNER_SHADOW and BORDERLINE depth index as DECORATOIN reltive range.

Also, make BORDERLINE_WIDTH animatable properties to make
we control BORDERLINE visual easier, and make it animatable.

Change-Id: I1c8b4be1b0d98399105015c966395ae064c5b726
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks ago(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange 87/323387/1
Eunki, Hong [Mon, 28 Apr 2025 04:34:35 +0000 (13:34 +0900)]
(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange

Change-Id: Ia0d31d9c70e9c8344ff3c4796eec14f51daf7660
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoIntroduce START_OFFSET Property of gradient visual. 43/322943/12
ANZ1217 [Thu, 17 Apr 2025 03:10:19 +0000 (12:10 +0900)]
Introduce START_OFFSET Property of gradient visual.

Change-Id: Ib1794497a5cdf532d459297ceb44853e486b4081

6 weeks agoMerge "Add OverScrolled in WebView" into devel/master
dongsug song [Mon, 28 Apr 2025 01:27:05 +0000 (01:27 +0000)]
Merge "Add OverScrolled in WebView" into devel/master

7 weeks ago[dali_2.4.16] Merge branch 'devel/master' 25/323325/1
David Steele [Fri, 25 Apr 2025 10:34:01 +0000 (11:34 +0100)]
[dali_2.4.16] Merge branch 'devel/master'

Change-Id: Id5fd7e9682719ddb7a4c5dd7aead3dfccdcc7871

7 weeks agoDALi Version 2.4.16 19/323319/1 dali_2.4.16
David Steele [Fri, 25 Apr 2025 10:33:30 +0000 (11:33 +0100)]
DALi Version 2.4.16

Change-Id: I7f6a865742fa84229d4fa47694e1f54df9e92e9d

7 weeks agoAdd OverScrolled in WebView 77/323277/2
dongsug.song [Fri, 25 Apr 2025 05:04:04 +0000 (14:04 +0900)]
Add OverScrolled in WebView

Change-Id: I452be9ae9ff65a6a03f7febc5a211d892aae92b2

7 weeks ago(License) Add BSD-3-Clause and MIT to dali-scene3d/physincs/usd-loader 26/323226/1
Eunki, Hong [Thu, 24 Apr 2025 09:01:53 +0000 (18:01 +0900)]
(License) Add BSD-3-Clause and MIT to dali-scene3d/physincs/usd-loader

Change-Id: I5f9d54ddcbefba97760792dec080521f7ca89310
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoRemove variations ptr of the text shaper 55/323055/2
Bowon Ryu [Tue, 22 Apr 2025 09:34:10 +0000 (18:34 +0900)]
Remove variations ptr of the text shaper

Due to changes in the structure of the text cache(adaptor),
variations ptr argument is no longer needed in shaper.

https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/322748

Change-Id: Ie88615354b94092fb170e82917e105967dcb7f0c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
7 weeks agoFix UtcDaliImageViewAsyncLoadingEncodedBufferWithAtlasing 03/323103/1
Eunki, Hong [Wed, 23 Apr 2025 05:15:07 +0000 (14:15 +0900)]
Fix UtcDaliImageViewAsyncLoadingEncodedBufferWithAtlasing

Change-Id: Icd096de2ad5d99629d226e8a1e8a38a07e20a8c0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoMerge "Added FILE_CACHE_SUPPORT Hint for shader" into devel/master
sunghyun kim [Wed, 23 Apr 2025 04:18:25 +0000 (04:18 +0000)]
Merge "Added FILE_CACHE_SUPPORT Hint for shader" into devel/master

7 weeks agoMerge "Make Control::CORNER_RADIUS didn't add uniform as default" into devel/master
David Steele [Tue, 22 Apr 2025 17:34:39 +0000 (17:34 +0000)]
Merge "Make Control::CORNER_RADIUS didn't add uniform as default" into devel/master

7 weeks agoMerge "Make GaussianBlurView do relayout and clear color by transparent" into devel...
Seungho BAEK [Tue, 22 Apr 2025 09:31:48 +0000 (09:31 +0000)]
Merge "Make GaussianBlurView do relayout and clear color by transparent" into devel/master

7 weeks agoAdded FILE_CACHE_SUPPORT Hint for shader 51/322651/7
sunghyun kim [Mon, 14 Apr 2025 04:32:10 +0000 (13:32 +0900)]
Added FILE_CACHE_SUPPORT Hint for shader

please refer to dali-core patch
: https://review.tizen.org/gerrit/c/platform/core/uifw/dali-core/+/322649

Change-Id: I6e6f1dd61064be5f514d7e80f8af5d2cdd63f688

7 weeks agoFix error of trying to edit blurred result when blur was skipped 36/322936/4
jmm [Fri, 18 Apr 2025 06:25:45 +0000 (15:25 +0900)]
Fix error of trying to edit blurred result when blur was skipped

Change-Id: I2d739f6965f253a6e16bcdaca34b930ea242ef98

8 weeks agoMake Control::CORNER_RADIUS didn't add uniform as default 04/322804/4
Eunki, Hong [Wed, 16 Apr 2025 05:34:40 +0000 (14:34 +0900)]
Make Control::CORNER_RADIUS didn't add uniform as default

Change-Id: Icf30a207833ec1b382c00813efcf306a17246e34
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 weeks agoMerge "Add render effect blur strength animation" into devel/master
Jeongmin Lee [Fri, 18 Apr 2025 00:47:23 +0000 (00:47 +0000)]
Merge "Add render effect blur strength animation" into devel/master

8 weeks agoMerge "Clear OffScreenRendering with transparent color" into devel/master
Seungho BAEK [Thu, 17 Apr 2025 12:13:50 +0000 (12:13 +0000)]
Merge "Clear OffScreenRendering with transparent color" into devel/master

8 weeks agoMake GaussianBlurView do relayout and clear color by transparent 98/322898/3
Seungho Baek [Thu, 17 Apr 2025 09:18:19 +0000 (18:18 +0900)]
Make GaussianBlurView do relayout and clear color by transparent

Change-Id: I8b87d5ff63dd3fb8490444547d59ac9a0ef307bf
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
8 weeks ago[dali_2.4.15] Merge branch 'devel/master' 88/322888/1
Richard Huang [Thu, 17 Apr 2025 07:45:34 +0000 (08:45 +0100)]
[dali_2.4.15] Merge branch 'devel/master'

Change-Id: I26eaf119608bbd743a2bd5a1902c7d3ad5fff4b4

8 weeks agoDALi Version 2.4.15 82/322882/1 dali_2.4.15
Richard Huang [Thu, 17 Apr 2025 07:45:05 +0000 (08:45 +0100)]
DALi Version 2.4.15

Change-Id: I8dcc89eff58ee61aaff879ab38ab7f1cb4b6aceb

8 weeks agoClear OffScreenRendering with transparent color 50/322750/2
Seungho Baek [Tue, 15 Apr 2025 09:28:08 +0000 (18:28 +0900)]
Clear OffScreenRendering with transparent color

Change-Id: Ic1415a72dc057df84255596c374a31569a9f0e56
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
8 weeks agoAdd render effect blur strength animation 84/321984/22
jmm [Thu, 3 Apr 2025 10:33:35 +0000 (19:33 +0900)]
Add render effect blur strength animation

Change-Id: I29d4babfdc95b7d85a8cd7bb59656d8f9bfddfaa
Signed-off-by: jmm <j0064423.lee@samsung.com>
8 weeks agoMerge "Add mask-effect.h in dali-toolkit.h" into devel/master
Chihun Jeong [Wed, 16 Apr 2025 04:01:55 +0000 (04:01 +0000)]
Merge "Add mask-effect.h in dali-toolkit.h" into devel/master

8 weeks agoChange the name of Control's corner feature 38/322738/2
Eunki, Hong [Tue, 15 Apr 2025 07:27:42 +0000 (16:27 +0900)]
Change the name of Control's corner feature

It have comflict with DecoratedVisualRenderer's uniform name.

Since we don't want to change overrideCornerProperties == false
cases visual, We should change the name of property, so avoid the conflict.

Change-Id: Ia3e9730240f0a8458f9479012641f438635b3fe7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 weeks agoMerge "Enable specific visual's corner properties to be overridden" into devel/master
Jeongmin Lee [Tue, 15 Apr 2025 06:36:13 +0000 (06:36 +0000)]
Merge "Enable specific visual's corner properties to be overridden" into devel/master

8 weeks agoAdd mask-effect.h in dali-toolkit.h 31/322731/1
ANZ1217 [Tue, 15 Apr 2025 06:16:57 +0000 (15:16 +0900)]
Add mask-effect.h in dali-toolkit.h

Change-Id: Ia9dd85a338da70f5354adf8049a1cad1f104eaec

8 weeks agoMerge "Introduce Mask Effect" into devel/master
Chihun Jeong [Tue, 15 Apr 2025 03:42:16 +0000 (03:42 +0000)]
Merge "Introduce Mask Effect" into devel/master

8 weeks agoEnable specific visual's corner properties to be overridden 03/322503/6
jmm [Thu, 10 Apr 2025 05:01:52 +0000 (14:01 +0900)]
Enable specific visual's corner properties to be overridden

Change-Id: Id43748623b3681f3a27303b8ff846168b4e710e4

2 months agoDefine Control's corner properties as animatable 72/322672/1
Eunki, Hong [Mon, 14 Apr 2025 08:28:04 +0000 (17:28 +0900)]
Define Control's corner properties as animatable

Let we just make them as Animatable property, to make we use them
as input of constraint.

Change-Id: I2c03433095f75451186e8db946e7927b1bba75bc
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoIntroduce Mask Effect 75/322275/23
ANZ1217 [Mon, 7 Apr 2025 06:38:07 +0000 (15:38 +0900)]
Introduce Mask Effect

Change-Id: I18883959c71a80bbcfc7414aba1b2395e532c88e

2 months ago[dali_2.4.14] Merge branch 'devel/master' 99/322599/1
Adeel Kazmi [Fri, 11 Apr 2025 07:27:42 +0000 (08:27 +0100)]
[dali_2.4.14] Merge branch 'devel/master'

Change-Id: Ia94ec480127ffbb0b8ad30c2f27b2d018f4ed015

2 months agoDALi Version 2.4.14 93/322593/1 dali_2.4.14
Adeel Kazmi [Fri, 11 Apr 2025 07:27:12 +0000 (08:27 +0100)]
DALi Version 2.4.14

Change-Id: I710dad281ac0be9c1d9c8d406a13ddfc41d33e97

2 months agoMerge "(UsdLoader) Fix compile warning at release mode" into devel/master
Eunki Hong [Thu, 10 Apr 2025 06:12:54 +0000 (06:12 +0000)]
Merge "(UsdLoader) Fix compile warning at release mode" into devel/master

2 months agoMerge "Fix typo error at header file macro" into devel/master
Eunki Hong [Thu, 10 Apr 2025 05:26:17 +0000 (05:26 +0000)]
Merge "Fix typo error at header file macro" into devel/master

2 months agoFix svace issue : bad copy&paste 90/322490/2
Eunki, Hong [Thu, 10 Apr 2025 01:14:02 +0000 (10:14 +0900)]
Fix svace issue : bad copy&paste

Change-Id: I8a165500e355c50f370e90c16b26fbc39bee4157
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoFix typo error at header file macro 79/322479/1
Eunki Hong [Wed, 9 Apr 2025 13:59:16 +0000 (22:59 +0900)]
Fix typo error at header file macro

Change-Id: Ia6decd84a2611a25c92b167b3f3dd19d8fd10874
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Specify the length of hash string if possible" into devel/master
Eunki Hong [Wed, 9 Apr 2025 12:26:41 +0000 (12:26 +0000)]
Merge "Specify the length of hash string if possible" into devel/master

2 months ago(UsdLoader) Fix compile warning at release mode 57/322457/1
Eunki, Hong [Wed, 9 Apr 2025 07:59:21 +0000 (16:59 +0900)]
(UsdLoader) Fix compile warning at release mode

- gfCamera.GetFieldOfView(GfCamera::FOVVertical) return radian scale. But we try to give input this as Degree class. We need to fix it.
- apertureX and apertureY mark as unused.

Change-Id: I68a07d73aa2401a246e30adb90f0a3073515d899
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoSpecify the length of hash string if possible 90/322290/2
Eunki, Hong [Mon, 7 Apr 2025 09:01:55 +0000 (18:01 +0900)]
Specify the length of hash string if possible

Let we specify the length of hash calculation buffer size if possible

Change-Id: I5f7206e0c184c0449dd1a8f430c5e3ad50f1a932
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>