Hermet Park [Wed, 1 Jul 2020 05:25:53 +0000 (14:25 +0900)]
test: enable gl window only on gl backend.
Change-Id: Iafd790b7fc1df8a58bdce2f18c39029cc0d74945
Hermet Park [Wed, 1 Jul 2020 03:53:01 +0000 (12:53 +0900)]
sw_engine: fix a regression bug.
Shape must have closed path for filling color.
if closed is skipped, it would take it's a line.
Change-Id: Ie1dcde9edbfc6501a34d6cb9ce54184ade6864db
Hermet Park [Tue, 30 Jun 2020 07:57:31 +0000 (16:57 +0900)]
sw_engine: fix to update stroking transform
when shape doesn't have fill color, stroking is missed in update.
this fixs that issue.
Change-Id: I49292475e56caa834e79497a16db705b965bcf5f
Hermet Park [Tue, 30 Jun 2020 04:08:09 +0000 (13:08 +0900)]
test: revise sample.
this patch adds the showcase how to handle exceptional cases.
Change-Id: Ic8e3c740bbf613f4dccace511b6c8d93b987a10c
Hermet Park [Tue, 30 Jun 2020 03:38:01 +0000 (12:38 +0900)]
sw_engine: flush all processing data when clear() is requested.
there was a missing point which occured corrupted data in multi-processing.
Change-Id: Ifb28ee82852e488d23d45b4b75f0a6c70bb428b2
Hermet Park [Tue, 30 Jun 2020 01:24:56 +0000 (10:24 +0900)]
test svg: remove white trailings
Change-Id: Ie23ffdd420eb9742b21350dfffd5b29ae0515be3
Hermet Park [Tue, 30 Jun 2020 01:22:25 +0000 (01:22 +0000)]
Merge "SvgLoader: Supports Path's quadratic_to draw" into tizen
Hermet Park [Mon, 29 Jun 2020 08:35:04 +0000 (17:35 +0900)]
test: unify test code for supporting gl engine from all test cases.
now you can launch tests with gl engine by "gl" option
ex)
$ testTransform gl
$ testScene gl
Change-Id: Idb720ed369a2fbfb908c977fdaebd7289986fb6f
JunsuChoi [Mon, 29 Jun 2020 10:30:29 +0000 (19:30 +0900)]
test: Improve svg test
Displays svg files located in "./svgs" dir.
Change-Id: I4b9a281dc31fefb28c969780fa28adb74a5f5c02
JunsuChoi [Mon, 29 Jun 2020 10:24:54 +0000 (19:24 +0900)]
SvgLoader: Fix typo
rect types w, h -> width, height
Change-Id: I5e85360644d9b8c2b2d84f182a0de16fefe9edbf
JunsuChoi [Mon, 29 Jun 2020 07:35:21 +0000 (16:35 +0900)]
SvgLoader: Supports Path's quadratic_to draw
Convert quadratic bezier to cubic
Change-Id: I885138dcdfb9f0e85bf3ca1ca5c9fc4eb0d8f1f8
Hermet Park [Mon, 29 Jun 2020 07:26:02 +0000 (16:26 +0900)]
test: print current backend engine name
Change-Id: Iaafa521556a614b47994914c09228b8e8ae9c9e9
JunsuChoi [Fri, 26 Jun 2020 09:51:36 +0000 (18:51 +0900)]
SvgLoader: Implement svgpath draw
Convert Svg path in string to tvg::PathCommand.
Draw converted data by adding it as path to shape.
Following tags are supported.
Move, Line, Cubic, SCubic, Vertical, Horizontal and Close.
Change-Id: I3cb31e05bcb233b4c187e0c9e7eef8cdadf84695
Hermet Park [Mon, 29 Jun 2020 07:17:15 +0000 (07:17 +0000)]
Merge "SvgLoader: Implement SvgSceneBuilder using SvgNode" into tizen
JunsuChoi [Wed, 24 Jun 2020 10:35:40 +0000 (19:35 +0900)]
SvgLoader: Implement SvgSceneBuilder using SvgNode
SvgSceneBuilder builds Scene using SvgNode tree.
build(root node) function return the root scene.
Following SVG tags are supported.
Polygon, Polyline, Circle, Rect, Line
Change-Id: I8c9b8c28d9a4799af6ddc45c35f77a75f696b2a5
Hermet Park [Mon, 29 Jun 2020 07:16:01 +0000 (16:16 +0900)]
updated AUTHORS
Change-Id: Ife45b8ec1ad39822491e57b6031927a42f6a113b
JunsuChoi [Wed, 24 Jun 2020 00:55:25 +0000 (09:55 +0900)]
SvgLoader: Implement SVG Loader and SimpleXMLParser
Load svg using fstream and parse it using SimpleXMLparser.
And Make a document tree composed of SvgNodes using the parsed data.
Change-Id: I5715b466638195844798f7b66f54f6015e7c3ae6
Hermet Park [Mon, 29 Jun 2020 05:59:01 +0000 (14:59 +0900)]
test shape: unify sw/gl test code.
default is sw engine, please run sample app with "gl" argument
$./testShape gl
Change-Id: Iff7da624ff17827df957919341737b9f129f502e
Hermet Park [Thu, 25 Jun 2020 04:52:50 +0000 (13:52 +0900)]
renamed project name tizenvg => thorvg
we're going to open this project as the independent one,
thus removed tizen naming here.
Change-Id: Ib3c898067dd9186e893f7cb0903fd70d2ce7b31f
Hermet Park [Wed, 24 Jun 2020 12:00:43 +0000 (21:00 +0900)]
sw_engine: fix a regression bug.
this matrix data is volatile since it's coming from stack memory.
thus engine should record its own memory space for keeping it.
Change-Id: I664dd56412f4d236ad04c312220c67da226274e5
Hermet Park [Wed, 24 Jun 2020 11:14:46 +0000 (20:14 +0900)]
test: revise async(stress) test code.
Change-Id: I2005f12cc9552b4a98101ba53f48b04c9a6c5732
Hermet Park [Wed, 24 Jun 2020 08:10:50 +0000 (17:10 +0900)]
sw_engine: optimize rasterizey by threading it.
Also, newly introduced render interfaces: preRender(), postRender(), flush()
Change-Id: If506fa27e3c7dbd89f6734cad4774c1d151b88aa
Hermet Park [Tue, 23 Jun 2020 11:12:39 +0000 (20:12 +0900)]
sw_engine: threading optimization
make it prepare step asynchronously.
Change-Id: Ifb85f01d579cf1c111558842496b93fcaef74cd9
Hermet Park [Wed, 24 Jun 2020 04:31:09 +0000 (13:31 +0900)]
test: add stress test for performance profiling.
Change-Id: I4a1556c107ba59b7c972375ab8bfd22c777a5503
Hermet Park [Tue, 23 Jun 2020 09:59:12 +0000 (18:59 +0900)]
sw_engine: optimize memory allocation.
there are a logical wrong that memory increase size,
it correct that also tune the number to reduce memory allocation time.
Now scene transform test works smoothly.
Change-Id: If0674e33426d794546801a96ad9de711b5de0dcd
Hermet Park [Tue, 23 Jun 2020 08:38:59 +0000 (17:38 +0900)]
sw_engine stroke: initialize a missing variable.
Change-Id: I1c3d83d56045f592ff89a5462d4de494e50c9d34
Hermet Park [Tue, 23 Jun 2020 08:29:28 +0000 (17:29 +0900)]
sw_engine: optimize span generation.
there are unnecessary partial spans generated in orthogonal rectangle.
we can merge those partial spans to others if they are on the same scanline...
Change-Id: I35a437a4f2eec106bd50f46f0390c652e617311d
Hermet Park [Tue, 23 Jun 2020 05:41:57 +0000 (14:41 +0900)]
sw_engine: optimize raster.
memset() is more than 10x faster than manual loop.
Thus we replace it to manipulate buffer pixels.
Change-Id: If0f255578f7d49ff6704c4f15e2eefe435cc3c15
Hermet Park [Tue, 23 Jun 2020 05:14:47 +0000 (14:14 +0900)]
sw_engie: fix wrong boundary check.
this bounding box max indicates absolute positions,
not width/height size.
because of this, shape couldn't rendered properly,
when it's clipped out.
Change-Id: I0afb0d6e63d1b511b83716c55f55e3fd5370fdb8
Hermet Park [Tue, 23 Jun 2020 02:31:23 +0000 (02:31 +0000)]
Merge "common transform: support matrix transform interface." into tizen
Hermet Park [Mon, 22 Jun 2020 11:53:52 +0000 (20:53 +0900)]
common transform: support matrix transform interface.
this interface is designed for user-defined arbitrary affine-transform paints.
required by svg loader.
Change-Id: I7f08023605d224e36cef3770098d3757aee81848
Hermet Park [Mon, 22 Jun 2020 08:06:53 +0000 (17:06 +0900)]
common bezier: code refactoring.
Organize bezier functions for internal share.
this bezier can be used in svg loader.
Change-Id: I78acd3273c0528688ca46ff7c29d78607bd729bd
Hermet Park [Mon, 22 Jun 2020 07:44:11 +0000 (16:44 +0900)]
comon render: split declaration and body.
Change-Id: I39eb1dfb929b7811fab82956aedbb15f001390e7
Hermet Park [Mon, 22 Jun 2020 07:30:18 +0000 (16:30 +0900)]
common render: code refactoring.
just replace the filename.
Change-Id: I6b18520d33c7db3ac9d6c44b10dd693b204495e5
Hermet Park [Fri, 19 Jun 2020 05:49:07 +0000 (14:49 +0900)]
common loader: build up loader infrastructure.
Change-Id: I62aaed43015301ec39e414833f37d6c5485d8043
Hermet Park [Thu, 18 Jun 2020 09:44:52 +0000 (18:44 +0900)]
correct unmatched files permission.
Please keep file permission 664.
Change-Id: I90bdfa76b4f94a06d3b560df42509f30e59111a4
Hermet Park [Thu, 18 Jun 2020 09:41:10 +0000 (18:41 +0900)]
test: revise glShape sample.
turn on gl window for testing.
Change-Id: I8a965f820d4a09697bc4145147cb0940672933be
Pranay Kumar Samanta [Wed, 10 Jun 2020 12:44:42 +0000 (18:14 +0530)]
gl_engine: implement gl infrastructure interfaces & test Gl shape sample
Change-Id: Ie142616bf02f9bd50ac8e88e31ed9f782dd6324b
Signed-off-by: Pranay Kumar Samanta <pranay.ks@samsung.com>
Hermet Park [Thu, 18 Jun 2020 01:41:58 +0000 (10:41 +0900)]
sw_engine renderer: accept stroke less 1 width size.
Change-Id: I5fe6a0993ab5c1abc79d89834ea04c25b059c320
Hermet Park [Tue, 16 Jun 2020 06:28:43 +0000 (15:28 +0900)]
common scene: design load()/save() interfaces
these interfaces will perform for vector resources such as svg/tvg/etc ...
see testSvg examples
Change-Id: Icec0a4682301a13646868bd7c3bfc1771ae7db2c
Hermet Park [Mon, 15 Jun 2020 12:01:46 +0000 (21:01 +0900)]
common initializer: replace engine class with intializer
This initializer will take over the global environments of tvg engines.
Change-Id: I7b99973dafaea57ddd3134800bd442ef4dc319ae
Hermet Park [Mon, 15 Jun 2020 11:55:55 +0000 (20:55 +0900)]
common engine: manage engine initializing context.
Change-Id: Ida3997fd7cc9ee0916d48290168cdb884e946833
Hermet Park [Mon, 15 Jun 2020 10:54:52 +0000 (19:54 +0900)]
sw_engine: support gradient transformation properly
added testGradientTransform
Change-Id: I29037d08ce951e5ceb2eef31cb414efc25296417
Hermet Park [Mon, 15 Jun 2020 09:10:24 +0000 (18:10 +0900)]
test: updated trivial comments.
Change-Id: If44643d51d9acd3e3042118e39ca3e8f07c148da
Hermet Park [Sun, 14 Jun 2020 08:53:29 +0000 (17:53 +0900)]
sw_engine: implement gradial gradient feature
also added testRadialGradient
Change-Id: If4a278cb4667c38c7842ad30edf5aa2fdd56fff7
Hermet Park [Thu, 11 Jun 2020 06:06:17 +0000 (15:06 +0900)]
sw_engine: implement linear gradient feature
also added testLinearGradient
Change-Id: I9cce74b9fc40c4ebd978939ee50955e44e7f44f2
Hermet Park [Thu, 11 Jun 2020 05:27:20 +0000 (14:27 +0900)]
common fill: added spread mode.
Change-Id: I95d47bc492d5a22326a745a591d243e56a26bae4
Hermet Park [Tue, 9 Jun 2020 06:40:13 +0000 (15:40 +0900)]
common gradient: implement linear/radial gradient interfaces.
Change-Id: Ica9c54e662e73592d3fddcabed09b1605b3a5a4f
Hermet Park [Tue, 9 Jun 2020 11:43:38 +0000 (20:43 +0900)]
common: code refacatoring.
shorter prefix for better neat code.
it's just a preference.
Change-Id: I30998476a92bc971193e9a5b4436687e48e4d19a
Hermet Park [Tue, 9 Jun 2020 11:17:39 +0000 (20:17 +0900)]
common: ++optimization
replace dynamic_cast to static_cast,
This can be a controversial choice between optmization and clean code.
Obviously we know the converting types,
try avoiding a bit heavier casting some cases.
Change-Id: Id763e6d1db449a229a492ab5b1a901a195936152
Hermet Park [Tue, 9 Jun 2020 06:22:33 +0000 (15:22 +0900)]
common interface: replace arguements size_t to uint32_t
We prefer to build up a tiny compact engine at memory rather than compatibility,
this engine is not considerd for end-users but designed for middle-level framework
and some low-level users.
Thus, we won't consider 64bits data size,
use explicit 32 bits data until coming next upgrade...
Change-Id: I0704d5f1e0eb909cccc10922bc5972e115fbbcc0
Hermet Park [Tue, 9 Jun 2020 05:18:58 +0000 (14:18 +0900)]
common interface: concrete return type.
Introduce Result type for notifying caller more detailed info.
We should implement the result values for each apis, with practical values.
Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910
Hermet Park [Tue, 9 Jun 2020 02:02:51 +0000 (11:02 +0900)]
sw_engine: grow cell memory buffer up to allow larger shapes
Change-Id: I7a8feaa11d3dad81dd1004782e07a8ac4a768d91
Hermet Park [Wed, 3 Jun 2020 11:50:13 +0000 (20:50 +0900)]
sw_engine: support stroke dash feature
Change-Id: Ibed8bcb6a07952a059bb9a7355f7c43db97aa672
Hermet Park [Thu, 4 Jun 2020 08:49:10 +0000 (17:49 +0900)]
common: retyped the color value size_t -> uint8_t
since it's range is 0 - 255.
Change-Id: I16e0569341c4a94acab9488d076f235bf90ff4db
Hermet Park [Wed, 3 Jun 2020 10:16:44 +0000 (19:16 +0900)]
sw_engine shape: ++ comment for later optimization
Change-Id: Ie6cd622748b88e2bce0c9d9a79cc4528a95c9c5c
Hermet Park [Wed, 3 Jun 2020 10:08:18 +0000 (19:08 +0900)]
sw_engine stroke: stabilizing line drawing.
Also added StrokeLine test
Change-Id: I91143039823d744bf9287534227927556a2f51e1
Hermet Park [Tue, 2 Jun 2020 12:00:50 +0000 (21:00 +0900)]
sw_engine: support stroke transformation properly.
also updated transform test cases.
Yet, this engine is not well optimized,
If they are too mch sluggish,
you can use ELM_FPS envrionment lowing down the fps
when you launch test cases...
ex) $ELM_FPS=30 ./testSceneTransform
Change-Id: I1871d5bedee010d5d6a3d877d95e257120796e8b
Hermet Park [Wed, 3 Jun 2020 02:41:40 +0000 (11:41 +0900)]
test scene: remove duplicated engine initialization.
Change-Id: I5a2f972544e47578552b0c49367749ce2d01c5f2
Hermet Park [Wed, 3 Jun 2020 02:35:03 +0000 (11:35 +0900)]
test stroke: remove duplicated engine initialize call.
Change-Id: Ia592a45581eae4fd5c85e6ba4d9d0eef835b14c1
Hermet Park [Wed, 3 Jun 2020 02:27:34 +0000 (11:27 +0900)]
sw_engine: fix a missing of variable initializing.
Change-Id: I6451b07709fbc56441363e8f0ee0f4647404ae10
Hermet Park [Wed, 3 Jun 2020 02:15:40 +0000 (11:15 +0900)]
sw_engine: fix mistached c style alloc/free
these are allocated by c style mem alloc.
Thus, they should be freed with free()
Change-Id: I320fff4d5a5bce2374ace6495a9f96c3e1034cfc
Hermet Park [Tue, 2 Jun 2020 11:58:50 +0000 (20:58 +0900)]
common stroke: retype the stroke width from size_t to float
Change-Id: I812d06d2037d66408c41d50f7c1ff7ba605558bd
Hermet Park [Tue, 2 Jun 2020 11:25:54 +0000 (20:25 +0900)]
sw_engine: fix stroke join round result.
a trivial reversed value was returned that
brought the inverted arc drawing...
Change-Id: I928f05b3400772a367d1653496d385354032cbad
Hermet Park [Tue, 2 Jun 2020 11:04:44 +0000 (20:04 +0900)]
test: revise stroke example
Change-Id: I92a40e905544fd8fb41df88810eabce7429b1b7f
Hermet Park [Mon, 1 Jun 2020 11:27:43 +0000 (20:27 +0900)]
sw_engine: implement stroke rle part
Current stroke fails to merged shapes case...
you can test with testStroke example
Change-Id: I488af728949cba1d01b88723eb1dc4c49bac6c9b
Hermet Park [Fri, 29 May 2020 02:47:55 +0000 (11:47 +0900)]
sw_engine: implement stroke cubicto, arcto, lineto
Change-Id: I59e95b1031ebfaf54e966cab334e045613ca3830
JunsuChoi [Fri, 29 May 2020 04:33:46 +0000 (13:33 +0900)]
sw_engine: Fix build error (no match type)
../src/lib/sw_engine/tvgSwStroke.cpp:282:72: error: no match for ‘operator<’ (operand types are ‘long int’ and ‘const SwPoint’)
if (border->ptsCnt > 0 && abs(diff.x) < EPSILON && abs(diff.y) < EPSILON) return;
Change-Id: I426f8980ba718e3dc908dc32a62fb897b5b5fbbf
Hermet Park [Thu, 28 May 2020 11:37:25 +0000 (20:37 +0900)]
test: recover sample build.
introduced by mistake.
Change-Id: I8fd88054da1e86cace02931791a646a182ab6721
Hermet Park [Sat, 23 May 2020 11:06:40 +0000 (20:06 +0900)]
sw_engine: implment basic stroke functions.
Change-Id: Ib9203b4d133ce7ffd80b40d7ad0cac3519b5273d
Hermet Park [Wed, 27 May 2020 02:03:07 +0000 (11:03 +0900)]
updated AUTHORS
Change-Id: Id756d25e475e8f8cb8379577032e5b41e772b88e
Hermet Park [Wed, 27 May 2020 02:01:26 +0000 (02:01 +0000)]
Merge "gl_engine: gl infrastructure interfaces" into tizen
Prudhvi Raj Vasireddi [Mon, 11 May 2020 21:39:08 +0000 (17:39 -0400)]
gl_engine: gl infrastructure interfaces
Change-Id: Ie1a9d1b6632433413098282c1cfaf4cf8e1cf9b9
Signed-off-by: Prudhvi Raj Vasireddi <prudhvi.raj@samsung.com>
Hermet Park [Sat, 23 May 2020 04:32:28 +0000 (13:32 +0900)]
common shape: introduce stroke cap and join styles.
+ revise the getter functions for avoiding invalid overloading.
Change-Id: Ie8b0cbe57435253d75871e864c7cd263a14d6df3
Hermet Park [Fri, 22 May 2020 07:30:13 +0000 (16:30 +0900)]
common paint: revise bounds interface.
we don't use the reference style for user interfaces.
Change-Id: Id70682bf8c2d8ea9ffab2ea6fb567eaa8639da60
Hermet Park [Fri, 22 May 2020 07:18:32 +0000 (16:18 +0900)]
common stroke: implement stroke interfaces.
Change-Id: I28fe5d5df4cde6640b143e67e241c6afc9c6b1fe
Hermet Park [Sun, 17 May 2020 12:33:56 +0000 (21:33 +0900)]
common scene: complete scene tranfsormation feature.
Each scene could conserve its own transformation,
the origin could be the parent Paint (if they were beloned to)
Thus, you can compose the multi-tranformed scene group which
simultenoulsly working in own spaces.
See testTransform and testSceneTransform, how they work.
Change-Id: I51deb4d66f8fcd024f8dc7a1e1af57c398a9d7fe
Hermet Park [Sun, 17 May 2020 11:52:58 +0000 (20:52 +0900)]
test: update samples
fix some broken test code.
Change-Id: I42b0dd8b4c599ea59e0860a40b828936dca1e54d
Hermet Park [Sun, 17 May 2020 11:34:58 +0000 (20:34 +0900)]
test: update transform sample
Change-Id: I7f1416d9e32b241e50b7e2132764cac28d590a93
Hermet Park [Sun, 17 May 2020 07:50:19 +0000 (16:50 +0900)]
common: support Scene Transform
this contains testSceneTransform example
Change-Id: I460b05dc8bc4a842e26e950c800c5c35f8d3da7f
Hermet Park [Sun, 17 May 2020 05:54:55 +0000 (14:54 +0900)]
common shape: revise RenderTransform for Scene Transformation
This RenderTransform takes over all transform information.
Change-Id: I21b6a55de05feca56c40f3ff402d18445417463c
Hermet Park [Wed, 6 May 2020 02:56:17 +0000 (11:56 +0900)]
fix wrong flag operation.
just correct mistakes.
Change-Id: I8de0fe68cd298cacf3bdc951f67657095c5fa5fe
Hermet Park [Tue, 5 May 2020 16:37:50 +0000 (01:37 +0900)]
common shape: introduce transformation matrix
Paint supports translate, rotate, scale functions for transformation
The origin of these transformation is center of the paint,
thus you have to consider the center-aligned vertices if you'd like to use
these transformation functions.
This policy has been considered for scene transformation.
Change-Id: I78b63d7965faec0ec5b9a98a7776993744534b54
Hermet Park [Tue, 5 May 2020 11:38:26 +0000 (20:38 +0900)]
common scene: support bounds() method
this method returns boundary of a scene.
Change-Id: I1a32c8e034f53822008048f1d8ae7062fb72cca3
Hermet Park [Tue, 5 May 2020 01:20:50 +0000 (10:20 +0900)]
common scene: implement basic scene behaviors and testScene sample.
Scene is a group(list) of paints.
This class is designed for vector data set which is prepared before canvas.
If a set of vector data is loaded from other resources such as files,
they can construct these data set using Scene.
This then can be pushed into canvas as one completed image.
Scene is supposed to be used in svg loading and storing to tvg specific data format(tvg)
Change-Id: Ie2ffebf74e79c59d99a77880630a54b6baad7eec
Hermet Park [Mon, 4 May 2020 12:23:42 +0000 (21:23 +0900)]
common canvas: hide engine() interface
this engine() is not necessary by users,
we can hide this by moving out CanvasImpl class.
Change-Id: Iaf47dbd3c523e96d6af0bd1fd4caa11a7fd3778a
Hermet Park [Mon, 4 May 2020 12:10:04 +0000 (21:10 +0900)]
common shape: refactored interfaces.
hide engine() interface of shape that's not friendly one by users.
instead canvas would access shape internal data to update/draw it.
Now Paint cannot update itself but has to request to Canvas for it.
Change-Id: Ibafd0864a65c3c33238789d1a3e06c49c4378349
Hermet Park [Sun, 3 May 2020 06:14:01 +0000 (15:14 +0900)]
test: updated test samples.
1. added testTransform
2. replaced testShape with testMergeShapes
Change-Id: I1f7b25a1d2f62ac682f7a19e75fc3a44db7c52f0
Hermet Park [Sat, 2 May 2020 17:02:43 +0000 (02:02 +0900)]
common shape: revise scale/rotate approach.
Come to think of it, this optimized method is not so useful,
it could just bring the user misunderstanding and
not to efficient as I expected in the most cases.
So, changed policy for transformation behaviors.
it keeps the properties as others but leaves it to the backend implementation.
Plus, this change contains the correct RenderUpdateFlag.
You can refer the flag in the backend to figure out which kinds of properites has been updated
Change-Id: Ibe0494712598a8161950b9ae2e22ac45bed1c47b
Hermet Park [Sat, 2 May 2020 13:30:48 +0000 (22:30 +0900)]
common shape: support scale/rotate transform
rotate(), scale() won't be retained.
When you call reset() for the shape, these values will be reset as well.
These are working in fire & forget method,
it actually modify the path data for avoiding compuatation every frames.
Thus user needs to keep the last values to understand the final accumulated values.
Change-Id: I41f260271cdefc977eea01a778d49632440c777f
Hermet Park [Sat, 2 May 2020 09:16:45 +0000 (18:16 +0900)]
common: redesigned interfaces
PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene
We can keep clean and neat shorter names.
Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
Hermet Park [Sat, 2 May 2020 09:06:06 +0000 (18:06 +0900)]
common shape: renamed the method clear() to reset()
Also, added one more showcase how to update only necessary properties of a shape
while retaining other properties...
Change-Id: If165bc7f8147cad0437e3ca2f7c007614c256248
Hermet Park [Sat, 2 May 2020 08:44:49 +0000 (17:44 +0900)]
sw_engine: code refactoring.
renamed internal variables for better readibility.
Change-Id: I1ba7938401e8b7249c8bcc396be1ba3c109716cd
Hermet Park [Sat, 2 May 2020 08:28:18 +0000 (17:28 +0900)]
canvas: migrate render target clear call into draw();
Obivously, we need to clear target before drawing.
Thus canvas request to renderers to clear buffer.
the implementation is upto backend engines.
Change-Id: Ib80da7f2260b021bcfed9fa13fb91c20218f9da0
Hermet Park [Sat, 2 May 2020 02:14:14 +0000 (11:14 +0900)]
canvas: code refactoring
accept an extra argument in the clear() to clear paints node
and clear buffer selectively.
Change-Id: I83721e74358f546f325bb03fd1f36c7565174dd7
Hermet Park [Sat, 2 May 2020 01:55:33 +0000 (10:55 +0900)]
test: added testUpdate
this shows a moving shape:
how to update canvas every frames.
Change-Id: I373e39757f4511d4e676f36d76e468d03b185a0c
Hermet Park [Fri, 1 May 2020 08:15:31 +0000 (17:15 +0900)]
sw_engine: support anti-aliasing
Change-Id: I9b79c8b4022ddf2ae4fe980f480ba3ec140750d3
Hermet Park [Fri, 1 May 2020 04:59:02 +0000 (13:59 +0900)]
sw_engine: support color blending
this contains testBlending as well
Change-Id: Ia0aadea804a973cfe8ec981ed1b21c1b44512ef2
Hermet Park [Fri, 1 May 2020 03:46:54 +0000 (12:46 +0900)]
test: rename testPath to testPathCopy
Change-Id: I8cf2a26437a804d2cd061d61d3a99b3c6f3aa0e6
Hermet Park [Thu, 30 Apr 2020 14:40:35 +0000 (23:40 +0900)]
test: updated comments
Change-Id: I92fccb5a9de088f837a768a2f1d60ac94eac9410