ANZ1217 [Thu, 13 Mar 2025 04:14:39 +0000 (13:14 +0900)]
Fix issue where vertical alignment "CENTER" does not align based on line height.
Change-Id: I7b68c67246b58f40306e4c6170245a5f50e35919
Eunki, Hong [Tue, 11 Mar 2025 11:07:50 +0000 (20:07 +0900)]
Keep NativeTexture and use it whenever we call UpdateShader()
Until now, we use mTextures informations.
Since that handle be removed after InitializeRenderer() done,
it might make some unmatched shader if we call UpdateShader()
after InitializeRenderer() finished.
To avoid that case, let we keep native texture handle, and use it.
Change-Id: I133b2f0d9659f18f24b3f594f173f5fa109d9be9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Mon, 10 Mar 2025 12:33:38 +0000 (12:33 +0000)]
Correct uniform color handling for USD mesh
Change-Id: I19d3d2853b3c63d1681e7999df82416020e6792e
Adeel Kazmi [Fri, 7 Mar 2025 10:29:38 +0000 (10:29 +0000)]
DALi Version 2.4.9
Change-Id: I53729c60ba622e166507be57c0acdd9f39aae7f7
Bowon Ryu [Wed, 15 Jan 2025 11:43:45 +0000 (20:43 +0900)]
Add Dali ICU to Multilanguage support
Supports Thai word line breaks using ICU dictionary.
Environment variables have been added. The default is 0.
export DALI_TEXT_ENABLE_ICU=1
It is currently only used for Thai language, but will be used in many cases in the future.
Change-Id: I93ced35d8d8e9c3f69a076920165dd4670c3e3db
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Mon, 3 Mar 2025 01:04:29 +0000 (01:04 +0000)]
Merge "Remove gcc-14 false-positive build warning -Wdangling-reference" into devel/master
Richard Huang [Fri, 28 Feb 2025 12:44:34 +0000 (12:44 +0000)]
DALi Version 2.4.8
Change-Id: I6793f50975c7c590df5d0d0bff771a814e65facc
Eunki Hong [Wed, 26 Feb 2025 22:59:11 +0000 (22:59 +0000)]
Merge "Use PixelData::GetStrideBytes() instead PixelData::GetStride()" into devel/master
Eunki Hong [Wed, 26 Feb 2025 15:50:25 +0000 (00:50 +0900)]
Remove gcc-14 false-positive build warning -Wdangling-reference
Follow by below stack overflow
https://stackoverflow.com/questions/
78759847/gcc-14-possibly-dangling-reference-to-a-temporary-warning-or-not-depending-on
and gcc bug report
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=107532
-Wdangling-reference warning might be false-positive.
To avoid this warning, let we ignore this warning at compile time.
And also, FontClinet::Get() might return empty handle if adaptor invalid case.
Let we also avoid this error too.
Change-Id: Iceffaa1e393ab1297476f56a34806d141c1ea1a2
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 26 Feb 2025 13:22:30 +0000 (13:22 +0000)]
Merge "Fix to initialize control's corner radius policy" into devel/master
Eunki, Hong [Wed, 26 Feb 2025 06:38:08 +0000 (15:38 +0900)]
Reduce Visual::Base handle creation time + Implement SetTransformSize with empty transform map
If we are try to use internal side visual operation required,
we can use BaseObjectPtr directly, instead of wrapping the handle.
Since atomic reference count spend time if we call it frequencly,
let we use some codes use Internal::Visual::Base directly.
+
Most of case, if fitting mode not applied, we only need the size of control
and don't care the transform map.
But the transform map is mendentary input. So their are several
process works to create empty map and destroy it again.
To avoid this logic, let we make Visual::Base::SetControlSize()
and make we re-use the empty property map here.
Change-Id: I379cc226cdf2af9fea12bc0e2c9ea17d62a696c5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
jmm [Wed, 26 Feb 2025 05:20:52 +0000 (14:20 +0900)]
Fix to initialize control's corner radius policy
Change-Id: Ic2ed8567cca42b288668b3bf3dad4681a8d51955
Eunki, Hong [Wed, 26 Feb 2025 03:23:08 +0000 (12:23 +0900)]
Apply Control::OnRelayout only if Padding and Margin exist
Until now, we try to add child's size to container.
But it doesn't have any meaning if child don't have relayout policy flags.
Since it has no effects and gave some overhead, let we just remove
these operations and iterate children only if
padding, margin exists.
Change-Id: I17e6122a2d0db6993c1316252ea07d2fa5f89ae5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Tue, 25 Feb 2025 09:06:31 +0000 (09:06 +0000)]
(Automated Tests) Fixed Tizen Logo URL used for remote image testing
Change-Id: I86f3a26f620c86ee3e95abcec53a351072a215ae
Jeongmin Lee [Tue, 25 Feb 2025 01:59:53 +0000 (01:59 +0000)]
Merge "Add RenderEffect.OnRefresh()" into devel/master
Eunki Hong [Fri, 24 Jan 2025 13:12:41 +0000 (22:12 +0900)]
Use PixelData::GetStrideBytes() instead PixelData::GetStride()
Change-Id: I1f948d243725235622d79ac6afa45d83dc088367
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 24 Feb 2025 04:18:37 +0000 (04:18 +0000)]
Merge "Optimize for AsyncTextManager" into devel/master
Bowon Ryu [Thu, 20 Feb 2025 06:15:13 +0000 (15:15 +0900)]
Optimize for AsyncTextManager
Slow operations such as InitDefaultFontDescription are performed in worker threads.
This is performed once on the first task of each AsyncTextLoader.
The calculation time for the first task increases slightly compared to before,
but the delay in the UI thread is minimal.
Change-Id: I864686519da43040d45860ccbe43924430f5e7d5
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
jmm [Thu, 9 Jan 2025 08:11:44 +0000 (17:11 +0900)]
Add RenderEffect.OnRefresh()
Redraw effect without recreating duplicated resources
Change-Id: Ie3c7d88e9a661b5bd35a41f90e8b93ab014d5649
David Steele [Fri, 21 Feb 2025 11:25:06 +0000 (11:25 +0000)]
DALi Version 2.4.7
Change-Id: I722886fa955b4b79e269d27ff34e2dcd674d48b8
Bowon Ryu [Thu, 20 Feb 2025 05:35:33 +0000 (05:35 +0000)]
Merge "Apply custom font directories to async text loader" into devel/master
Bowon Ryu [Thu, 20 Feb 2025 01:36:30 +0000 (10:36 +0900)]
Apply custom font directories to async text loader
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/319912
Change-Id: I5b82be4ec53a9ad4b08b371e518e76ee8670382c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Wonsik Jung [Thu, 20 Feb 2025 00:41:25 +0000 (00:41 +0000)]
Merge "Fix the callback functions are NULL for GLViewRender thread." into devel/master
Bowon Ryu [Wed, 19 Feb 2025 04:50:13 +0000 (13:50 +0900)]
Initializes the locale of text modules with locale api
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/319856
Change-Id: I550ff42f354423c2ab86fee3994fe2234725a22e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Wonsik Jung [Tue, 18 Feb 2025 11:16:16 +0000 (20:16 +0900)]
Fix the callback functions are NULL for GLViewRender thread.
To fix the crash issue when the callback functions are null.
Change-Id: I1afab897b316cf4f4dbe18e05de67c42a0919f8c
Bowon Ryu [Tue, 18 Feb 2025 01:42:14 +0000 (01:42 +0000)]
Merge "Add DestroyInfo to ClearCharacterModelData" into devel/master
Jeongmin Lee [Tue, 18 Feb 2025 01:38:22 +0000 (01:38 +0000)]
Merge "Add Control's corner radius property" into devel/master
Bowon Ryu [Mon, 17 Feb 2025 07:57:48 +0000 (16:57 +0900)]
Add DestroyInfo to ClearCharacterModelData
When the text model is partially cleared through ClearCharacterModelData,
BidirectionalInfo should also be destroyed.
Change-Id: I6557add9ab63c11d6f5ad4e671d3ab88ef2a0ca3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Mon, 17 Feb 2025 07:19:00 +0000 (07:19 +0000)]
Merge "Fix bidirectional info clear issue" into devel/master
Eunki Hong [Mon, 17 Feb 2025 04:41:23 +0000 (04:41 +0000)]
Merge "Make vertex coordinate relative values use highp + Make UniformBlock for VisualRenderer" into devel/master
Eunki Hong [Mon, 17 Feb 2025 04:41:07 +0000 (04:41 +0000)]
Merge "Do not set VisualRenderer properties if we don't change it" into devel/master
Bowon Ryu [Mon, 17 Feb 2025 01:11:47 +0000 (10:11 +0900)]
Fix bidirectional info clear issue
ClearBidirectionalParagraphInfo is called before mBidirectionalParagraphInfo is cleared to maintain sync so that the vector scope is valid.
Change-Id: Ib3cba9b13e28e873b0a0cd157c5cea19947652f0
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Adeel Kazmi [Fri, 14 Feb 2025 12:43:16 +0000 (12:43 +0000)]
Merge "DALi Version 2.4.6" into devel/master
Adeel Kazmi [Fri, 14 Feb 2025 12:34:24 +0000 (12:34 +0000)]
DALi Version 2.4.6
Change-Id: Ia65db1891969483cea4bff1fad163521e7c06c5a
Eunki, Hong [Fri, 7 Feb 2025 05:59:12 +0000 (14:59 +0900)]
Make vertex coordinate relative values use highp + Make UniformBlock for VisualRenderer
- Make texture coordinate relative codes use highp instead of mediump
- Seperate VertexShader's uniform blocks for VisualRenderer, so we can
easly control them by SharedUniform in future.
Change-Id: Ibade464899d9ef0909bf78a87813fadbde50541b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 13 Feb 2025 05:46:47 +0000 (14:46 +0900)]
Do not set VisualRenderer properties if we don't change it
Until now, we always set uniforms even if nothing changed.
To avoid this thing, let we check whether it is really changed,
and set transform uniforms only required.
Change-Id: I66def37b8635e3a8afca0d2f55ec9bff8cb525af
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
jmm [Thu, 16 Jan 2025 05:16:38 +0000 (14:16 +0900)]
Add Control's corner radius property
Change-Id: Ib1c13d25a908b0f88abcbd1eef3d369541841abb
Signed-off-by: jmm <j0064423.lee@samsung.com>
Bowon Ryu [Thu, 13 Feb 2025 11:48:08 +0000 (20:48 +0900)]
Fix text clustering issue
Prevent ligature breaks in unicode combinations containing combining diacritical marks.
Change-Id: I26618ba35b955b4434f87dff5c8b3b28e7a4ee1e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Thu, 13 Feb 2025 01:06:15 +0000 (01:06 +0000)]
Merge "Fix ascii digits sequence issue" into devel/master
Bowon Ryu [Thu, 13 Feb 2025 00:54:30 +0000 (00:54 +0000)]
Merge "Fix bidirectional line info index issue" into devel/master
Bowon Ryu [Wed, 12 Feb 2025 10:06:44 +0000 (19:06 +0900)]
Fix ascii digits sequence issue
If it is not a variation sequence, digits do not create a new sequence.
TODO:
Conditional statements for supporting various emojis are
becoming increasingly complex and difficult to maintain.
We need to refactor and implement the emoji standard table.
Change-Id: I17edef73bbc6e47a60cc4ba4e4e9f6a2c2932d94
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
David Steele [Wed, 12 Feb 2025 10:06:27 +0000 (10:06 +0000)]
Merge "(Chipmunk2D) Remove build warnings" into devel/master
Bowon Ryu [Wed, 12 Feb 2025 05:33:16 +0000 (14:33 +0900)]
Fix bidirectional line info index issue
In the RTL case, when text is inserted or removed in the middle of a bidi paragraph,
the character index of line info is not updated,
so there is a problem that the line info is damaged in reorders.
This patch updates the index of line info based on the bidi paragraph info updated in SetBidirectionalInfo.
Change-Id: Ifc1ddfa5f15ce89be967ce57241a093030be323d
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Wed, 12 Feb 2025 04:15:12 +0000 (13:15 +0900)]
(TextAtlas) Let Text relative geometry use uint32_t indices
Due to the data format is uint16_t type, we cannot render well
if the length of text is bigger than 16384.
If we add underline or strokethrough, the number of text limitation
also be reduced.
To fix this issue, let we make indices what TextAtlas geometry use
uint32_t type, instead uint16_t type.
Since we support uint32_t* indices now a day, it will be okay.
Change-Id: I887d78bb5f7123580fc7d6d5b68e35a7d2fdd954
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 11 Feb 2025 11:02:54 +0000 (20:02 +0900)]
(TextEditor) Fix partial update issue for HighlightView
Change-Id: I57015dc86e80dd215acb6f215894ddea3e362691
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 11 Feb 2025 15:21:20 +0000 (00:21 +0900)]
(Chipmunk2D) Remove build warnings
Change-Id: I348d48c5c95f684bb1c187b6ff252611e8a79716
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 11 Feb 2025 10:46:41 +0000 (10:46 +0000)]
Merge "(Scene3D) Add ControlFlags::DISABLE_VISUALS + Scene3D controls use this flag" into devel/master
Eunki, Hong [Tue, 11 Feb 2025 05:13:55 +0000 (14:13 +0900)]
Remove unused task id container at AsyncImageLoader
Change-Id: I5dbfc1ada410b5812a407d08be9363b430a727ad
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 10 Feb 2025 09:12:50 +0000 (18:12 +0900)]
(Scene3D) Add ControlFlags::DISABLE_VISUALS + Scene3D controls use this flag
Scince Visual shaders are not consider in 3D world's behavior, we'd better
remove those features in Scene3D case which application might mis-using
TODO : Model use BackgroundColor when they check bounding box.
We'll make it to disbale visuals someday.
Change-Id: Id90ab967af461efb005a8be46ea250ba065fd015
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab yun [Mon, 10 Feb 2025 07:14:28 +0000 (07:14 +0000)]
Merge "When a window loses focus, the actor that was focused also loses focus. When the window gains focus again, the actor also gains focus again." into devel/master
joogab.yun [Thu, 6 Feb 2025 07:39:26 +0000 (16:39 +0900)]
When a window loses focus, the actor that was focused also loses focus. When the window gains focus again, the actor also gains focus again.
Change-Id: Ie2a61e3db65e421313e40e841a791edef5e95827
David Steele [Fri, 7 Feb 2025 10:43:38 +0000 (10:43 +0000)]
Merge "DALi Version 2.4.5" into devel/master
Richard Huang [Fri, 7 Feb 2025 10:39:37 +0000 (10:39 +0000)]
DALi Version 2.4.5
Change-Id: If077c7dcc50c4aea7751e70c109a03d60020fafc
Eunki Hong [Wed, 5 Feb 2025 13:12:08 +0000 (22:12 +0900)]
Fix AnimatedImageVisual not rendering well if ReleasePolicy is not DETACHED
Their are some logical issue if we use ReleasePolicy as DESTROYED or NEVER
and SceneOff+SceneOn again cases.
Current ImageCache system not consider non-empty queue case when we call
FirstFrame();
Rather to fix the logic, let we simply clear the cache before re-call
FirstFrame();
Since we remove texture cache at processor time, Clear cache immediately
will not make any side effects.
Change-Id: Idbc1a2cc62724ff67b84554cc94dc7168fa7f942
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 5 Feb 2025 11:20:15 +0000 (20:20 +0900)]
Prevent atlas block corruption issue when renderer is reset
If UpdateTextType is NONE_UPDATED when Renderer is reset, RenderText does not perform rendering.
This causes several problems with atlas operation.
When the renderer is reset, all caches used by the text field are removed from AtlasManager.
At this time, if a cache of an ID that was previously used (now removed) by another editable text is created and used,
the atlas block of the existing text field will be damaged.
At least until the cache structure is improved, render must be performed when the renderer is reset.
Change-Id: Ic5f939e81920ab59e676ee50f450c6ffbb1259e3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 5 Feb 2025 06:30:15 +0000 (06:30 +0000)]
Merge "Fix some decorative line style issues in text" into devel/master
Bowon Ryu [Tue, 4 Feb 2025 01:16:12 +0000 (10:16 +0900)]
Fix some decorative line style issues in text
- fixed strikethrough rendering issue for editable text
- fixed an issue where the decorative line style of editable text was not rendered again when updated.
- clean up the decorative line related code of the atlas renderer
- fixed double underline issue in text label
Change-Id: I667155525c526dc36297b316b356028d61d24e76
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Tue, 4 Feb 2025 01:46:55 +0000 (10:46 +0900)]
Change VectorAnimationThread's thread name as VectorManagerThread
Since kernel log only print prefix of thread name only 15 characters,
We cannot check whether the problem comes from "VectorAnimationTask" or "VectorAnimationThread".
(The 15 prefix characters are both "VectorAnimation")
To avoid this case, let we change the name of VectorAnimationThread's thread name as
VectorManagerThread.
Change-Id: Ia09e1c974ad2645f7f7f16b3f62d0bcac7bcde35
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 31 Jan 2025 12:31:41 +0000 (12:31 +0000)]
DALi Version 2.4.4
Change-Id: I07dd23b3a40d8cde68a084f33a9c0b65adf389f1
Adeel Kazmi [Sat, 25 Jan 2025 00:45:43 +0000 (00:45 +0000)]
Changes required for dynamic graphics backend
Change-Id: I86b6bc05b0103485cc576f543169edc9da3db370
David Steele [Fri, 24 Jan 2025 14:21:26 +0000 (14:21 +0000)]
Merge "Test harness sync" into devel/master
David Steele [Fri, 24 Jan 2025 10:51:27 +0000 (10:51 +0000)]
Merge "DALi Version 2.4.3" into devel/master
Richard Huang [Fri, 24 Jan 2025 10:47:36 +0000 (10:47 +0000)]
DALi Version 2.4.3
Change-Id: I87298d81d17f54faf2788a8ff70b7ec53a77bd0a
Eunki Hong [Thu, 23 Jan 2025 05:03:36 +0000 (14:03 +0900)]
Fix compile error for some shader driver
(float)x looks not be works for some driver. Let we don't use it.
and use float(x) instead
Change-Id: I3f74c6c91cbe142aadf6cb4039e2fe257dbc3d48
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Wed, 22 Jan 2025 06:55:47 +0000 (06:55 +0000)]
Merge "Fix bidirectionalinfo infinitely cached." into devel/master
Seoyeon Kim [Wed, 22 Jan 2025 05:35:45 +0000 (05:35 +0000)]
Merge "[AT-SPI] Set keyboard focus to webview when a11y is enabled" into devel/master
Seoyeon Kim [Wed, 22 Jan 2025 05:35:37 +0000 (05:35 +0000)]
Merge "Update the size of accessibility highlight on Relayout" into devel/master
David Steele [Tue, 21 Jan 2025 14:52:04 +0000 (14:52 +0000)]
Test harness sync
Change-Id: I0490f5a98815ce64cad293941c9df4376bcace40
Eunki Hong [Tue, 21 Jan 2025 11:30:51 +0000 (11:30 +0000)]
Merge "AddOn functor loaded check" into devel/master
ANZ1217 [Fri, 17 Jan 2025 10:22:57 +0000 (19:22 +0900)]
Fix bidirectionalinfo infinitely cached.
Change-Id: If6c0c448b1a8c821a0126d61ffdc0a60090ca17c
Eunki, Hong [Tue, 21 Jan 2025 06:07:57 +0000 (15:07 +0900)]
Fix cutout outside don't add inner-margin
Change-Id: I0665971a7748253735ff9c00ae3204b00629fde1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 21 Jan 2025 04:32:49 +0000 (13:32 +0900)]
AddOn functor loaded check
Even if we success to load AddOn, it might be failed to load function.
Let we check also that API exist and assert if bind failed.
Change-Id: I78b18b2f8c4a28f61295976743332ed13e087dbf
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 21 Jan 2025 03:38:03 +0000 (03:38 +0000)]
Merge "Support CutoutPolicy::CUTOUT_OUTSIDE" into devel/master
Eunki, Hong [Tue, 21 Jan 2025 02:09:59 +0000 (11:09 +0900)]
Fix mis-implementation - hash collision case for TextureManager
Change-Id: Ie14c0740e1e4c0bca83fb62f28a39970fb5f39ec
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
jmm [Mon, 20 Jan 2025 13:09:21 +0000 (22:09 +0900)]
Fix background blur double downscaling
Change-Id: Ib58d31033282b2d062be3a017040d81ce7b0a224
Eunki, Hong [Mon, 13 Jan 2025 08:51:09 +0000 (17:51 +0900)]
Support CutoutPolicy::CUTOUT_OUTSIDE
Let we support cutout policy to ignore outside of view, for color visual.
It will be useful if user want to impelemnt InnerShadow effect as visual level
Change-Id: I57b83e3acfd9318a6a2b46fbff4434f6196a8156
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seoyeon Kim [Thu, 16 Jan 2025 09:42:16 +0000 (18:42 +0900)]
[AT-SPI] Set keyboard focus to webview when a11y is enabled
- This commit is cherry-picked from tizen_7.0 branch
5fc015cc177a0a877d8ea5ba614bb8ca4b25ef2a
- Review was got from archive tizen page :
https://archive.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/319915/
Change-Id: Ic5acbe64fa7b44553b285ab4b1850f8e3c3cfc60
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Adeel Kazmi [Fri, 17 Jan 2025 10:45:31 +0000 (10:45 +0000)]
Merge "DALi Version 2.4.2" into devel/master
Adeel Kazmi [Fri, 17 Jan 2025 06:42:38 +0000 (06:42 +0000)]
DALi Version 2.4.2
Change-Id: I57407bd4cc257bdb6e29ec1b277acc9836cf3a80
Eunki, Hong [Mon, 13 Jan 2025 03:04:17 +0000 (12:04 +0900)]
Support borderline blur edge for color visual
Let we allow to blur radius applied to borderline cases.
For now, let we implement it as simple smoothstep.
But final version should resolve "Optical Illusion Effect"
Change-Id: I97c105c7c12ff89830842ba9bc51e71e8e2d7fbd
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab yun [Wed, 15 Jan 2025 00:34:10 +0000 (00:34 +0000)]
Merge "Add AutoRotation, LetterBox" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:38 +0000 (07:38 +0000)]
Merge "Fix coverity: Division by zero" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:13 +0000 (07:38 +0000)]
Merge "Do not use bitfield for thread sensitive values" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:07 +0000 (07:38 +0000)]
Merge "(Scene3D) Fix coverity : Do not call std::move for l-value" into devel/master
jmm [Tue, 14 Jan 2025 04:47:16 +0000 (13:47 +0900)]
Fix coverity: Division by zero
Change-Id: Ib4f3b8a1b783ef354aed1fd7d9ff25572309180d
Eunki, Hong [Tue, 14 Jan 2025 04:44:51 +0000 (13:44 +0900)]
(Scene3D) Fix coverity : Do not call std::move for l-value
Change-Id: I935b6fc13556567d02aa5e9d4d626b8604f8a6c4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 10 Jan 2025 04:20:37 +0000 (13:20 +0900)]
Do not use bitfield for thread sensitive values
Their was some mysterious bugs occured on real world application.
if(needRasterize)
{
mNeedToSleep = false;
}
DALI_TRACE_END_WITH_MESSAGE_GENERATOR(gTraceFilter, "VECTOR_ANIMATION_THREAD_COMPLETED_TASK", [&](std::ostringstream& oss) {
oss << "[w:" << mWorkingTasks.size() << ",c:" << mCompletedTasks.size() << ",r?" << needRasterize << ",s?" << mNeedToSleep << "]";
});
For like this code, we got r?1,s?1 logs.
mean, mNeedToSleep become true even if needRasterize is true.
mForceRenderOnce = true;
DALI_LOG_DEBUG_INFO("VectorAnimationThread::mEventTrigger Triggered!\n");
The mForceRenderOnce value didn't depend on mConditionalWait, the race condition
might occured.
To avoid this kind of issue, let we seperate memory area for each values
if they are thread sensitive.
Change-Id: Ie45d0c273ad318c46baf72a1c8462792a35460ad
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 Jan 2025 03:17:20 +0000 (12:17 +0900)]
Fix coverity : Do not call move to const & type
Change-Id: I1dd3aa7fa372ac474503c3c09e21b77645d500b2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Tue, 14 Jan 2025 02:56:40 +0000 (02:56 +0000)]
Merge "Generalize RenderEffectImpl to OffScreenRendering" into devel/master
joogab.yun [Thu, 9 Jan 2025 07:42:43 +0000 (16:42 +0900)]
Add AutoRotation, LetterBox
Change-Id: I6972611ce1b22e2544c56813a3ab8857ba0eeafd
Seoyeon Kim [Wed, 21 Feb 2024 10:57:47 +0000 (19:57 +0900)]
Update the size of accessibility highlight on Relayout
- Accessibility highlight frame should be updated together
when the componet size changes.
- Currently, if the component size changes while the component is still
highlighted, then the frame will remain in its original size.
Change-Id: I995e0ec5907dd23282010e0186a7881335dc48ea
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Fri, 10 Jan 2025 15:19:53 +0000 (15:19 +0000)]
Merge "DALi Version 2.4.1" into devel/master
David Steele [Fri, 10 Jan 2025 15:09:04 +0000 (15:09 +0000)]
DALi Version 2.4.1
Change-Id: I9df0194d907021bf77273d512a237154bb9461b9
ANZ1217 [Thu, 9 Jan 2025 08:22:34 +0000 (17:22 +0900)]
Fix potential out-of-bounds access during glyph-character calculations.
Change-Id: Ic3b859a491056188693ef64edab8a74d094b720d
Bowon Ryu [Fri, 10 Jan 2025 03:23:46 +0000 (12:23 +0900)]
Add fallback font find condition.
Add condition for variation cases that do not follow some fallback priorities.
TODO:
We need to import full emoji table to dali for full emoji support.
Change-Id: I9d0da6c079b7df9bdd177a980be610f9e911bd83
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Thu, 9 Jan 2025 06:52:43 +0000 (15:52 +0900)]
Added new variation sequence generation rule
Splits the sequence of variation emojis more clearly.
Change-Id: I18f84ce365294158a16d9e37ed3df17a9c1e73d7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 8 Jan 2025 08:10:09 +0000 (17:10 +0900)]
Fix variation selector 15 issue
The behavior of variation selector 15 is not guaranteed
because the current script run is forced to change in IsScriptChangedToFollowSequence.
TODO:
There is an issue with ignoring font fallback priorities
because most emoji cases follow a sequence.
Change-Id: I24308f530c70923b8aef48dbad701e05a042ebd7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
jmm [Mon, 6 Jan 2025 06:50:43 +0000 (15:50 +0900)]
Generalize RenderEffectImpl to OffScreenRendering
Change-Id: I3e4213b825edd9382d91e45293974f8def980385
Signed-off-by: jmm <j0064423.lee@samsung.com>
Eunki, Hong [Tue, 7 Jan 2025 01:19:32 +0000 (10:19 +0900)]
Fix coverity issue : Dali::Vector<>.Size could be zero
Let's avoid size_t type overflow issue during binary search.
It could be broken if mMarks.Size() was 0u.
Also, if marks property value was not a float, also could be break (unlimited loop)
To avoid these kind of issue, let we change the logic of binary search
that is safe enough for overflow case.
Change-Id: I5b27daf0915c64e9192d4821b7d11e7e5a45f356
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Tue, 7 Jan 2025 01:47:06 +0000 (01:47 +0000)]
Merge "Fix Text::GetCursorPosition crash issue" into devel/master