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Heeyong Song [Wed, 6 May 2020 08:40:41 +0000 (17:40 +0900)]
Revert "[Tizen] Add AutofillContainer class and autofill implementation"
This reverts commit
42d5cf8d7bd6e46993de3e8db7f13758e244d26c.
Change-Id: Ibe8831399426327a68c07bc014d69470ce8f9141
Jiyun Yang [Wed, 22 Apr 2020 06:15:00 +0000 (15:15 +0900)]
[Tizen] Add AutofillContainer class and autofill implementation
Change-Id: I59879446f64e098c1b26c2ef94acc867ed6c665c
Jiyun Yang [Wed, 22 Apr 2020 06:14:57 +0000 (15:14 +0900)]
[Tizen] Restore behavior of Uploaded and LoadingFinished signal
Change-Id: I92b95e068b8d8bccb282ab064484c48920416eeb
Heeyong Song [Mon, 27 Apr 2020 04:01:56 +0000 (13:01 +0900)]
DALi Version 1.5.9
Change-Id: If4e38ff47911ea83435fde244fccedbbe28be255
Joogab Yun [Mon, 13 Apr 2020 01:04:47 +0000 (10:04 +0900)]
text tiling
If the length of text is very long and exceeds maxTextureSize,
it cannot be displayed on the screen.
So tiling is required.
I implement tiling by attaching multiple renderers.
And the MAX_TEXT_LENGTH limit is removed.
sample)
std::ifstream file;
file.open(PATH[0]);
std::stringstream ss;
ss << file.rdbuf();
file.close();
ScrollView scroller = ScrollView::New();
scroller.SetPosition( 100.f, 100.f);
scroller.SetSize(500.f, 1000.f);
scroller.SetAnchorPoint(AnchorPoint::TOP_LEFT);
scroller.SetParentOrigin(ParentOrigin::TOP_LEFT);
scroller.SetAxisAutoLock(true);
TextLabel textLabel = TextLabel::New( );
textLabel.SetProperty( TextLabel::Property::TEXT, ss.str() );
textLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT );
textLabel.SetParentOrigin(ParentOrigin::TOP_LEFT);
textLabel.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "TOP" );
textLabel.SetProperty( TextLabel::Property::MULTI_LINE, true );
textLabel.SetProperty( TextLabel::Property::ELLIPSIS, false );
textLabel.SetProperty( TextLabel::Property::ENABLE_MARKUP, true );
textLabel.SetProperty( TextLabel::Property::POINT_SIZE, 16);
textLabel.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::BLUE );
scroller.Add( textLabel );
stage.Add( scroller );
Change-Id: I65082244a801ba697fd9ab0b598c82e702c2a948
Heeyong Song [Tue, 14 Apr 2020 06:31:07 +0000 (15:31 +0900)]
Fix corner radius shader of the ImageVisual
It didn't work for premultiplied-alpha images.
Change-Id: I69d612112cb0f1ef132979ce830c8466a639c6f7
Seungho, Baek [Thu, 16 Apr 2020 03:47:47 +0000 (12:47 +0900)]
Add Pixel format for depth and stencil
- add cases on the switch to control pixel enum
Change-Id: Ib9c88d92926263e24fbd18c9bbed17ee76559a71
Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>
Heeyong Song [Fri, 24 Apr 2020 05:26:59 +0000 (14:26 +0900)]
Add missing files
Change-Id: Iff4378f5fbc81bfd2820695839fb98f97c43d71a
Heeyong Song [Fri, 24 Apr 2020 05:15:29 +0000 (14:15 +0900)]
Add missing files
Change-Id: I7c59ca2446bf0807c234caf9aa08720f00484538
Heeyong Song [Fri, 24 Apr 2020 03:29:17 +0000 (12:29 +0900)]
Add missing files
Change-Id: I7731bd3121749a023fa35e2d8f5e840142e3366b
Heeyong Song [Thu, 23 Apr 2020 03:30:12 +0000 (12:30 +0900)]
Add a missing file
Change-Id: I8716d5933e7bf0ef2dd68a795ad9cead0a4f87df
Heeyong Song [Wed, 22 Apr 2020 08:16:20 +0000 (17:16 +0900)]
Initial copy from dali-toolkit repository
Change-Id: I0c3ed238c86b24b9c24e30b172cd67306923db88
Tizen Infrastructure [Fri, 17 Apr 2020 08:51:41 +0000 (08:51 +0000)]
Initial empty repository