Pyry Haulos [Wed, 12 Jul 2017 17:38:39 +0000 (17:38 +0000)]
Reduce scope of mustpass exclusions due to
22760309 am:
5d86672aa0 am:
ce28f5f6cf am:
1438c483ea
am:
7cc9204636
Change-Id: I47db684f292d18fc8b0cab174504c25060f1b141
John Richardson [Wed, 12 Jul 2017 17:38:36 +0000 (17:38 +0000)]
Add new large constant array indexing tests am:
fc35227a44 am:
a67b2fc329 am:
13c9e990aa
am:
3bb2fdb6af
Change-Id: Ie1a1b2cc6fa8984ccfae6acb7fdb07c06158968e
james.glanville [Wed, 12 Jul 2017 17:38:34 +0000 (17:38 +0000)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests am:
695727058b am:
827499adc8 am:
e9d9a9acf8
am:
f3dc8a6fd2
Change-Id: I5d887dbb07c60f75d46ea9233a4e0aa3e36f067a
james.glanville [Wed, 12 Jul 2017 17:38:30 +0000 (17:38 +0000)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test am:
c76765be1f am:
1a2bba672b am:
c8aa5e7fed
am:
1a4c9b279f
Change-Id: Id41e1f94638badd2824bc838ce6ef16ce02fff47
John Richardson [Wed, 12 Jul 2017 17:38:28 +0000 (17:38 +0000)]
Fix for integer formats in framebuffer extension tests am:
3bb47b5c57 am:
d88eb27b07 am:
d8fb5fb7fb
am:
8eb8a30705
Change-Id: Ieb309b9e684c22ef5c6c189200e1669a9496aae2
John Richardson [Wed, 12 Jul 2017 17:38:25 +0000 (17:38 +0000)]
Add new framebuffer fetch extension tests am:
2a609fb223 am:
dc459c6a62 am:
a4c92ef7d4
am:
b3cbd70c3a
Change-Id: I16d59ee4932e28fcc89e8c5b7b076bf8da8541c2
John Richardson [Wed, 12 Jul 2017 17:38:23 +0000 (17:38 +0000)]
Code clean up in swizzle math operations script am:
fc24d7d28c am:
e0bc032205 am:
64b43a21b6
am:
f1462161c0
Change-Id: I42d5a177b49a03b6fc8f651ac206bca4c7714b82
John Richardson [Wed, 12 Jul 2017 17:38:21 +0000 (17:38 +0000)]
Add new swizzle math operation tests am:
821035bbc9 am:
6a85779ded am:
11266bc3a1
am:
cbad243741
Change-Id: Ie5aa67441e182e2405692cc1ba61028e667f3099
Pyry Haulos [Wed, 12 Jul 2017 17:38:19 +0000 (17:38 +0000)]
Fix compute.exceed_atomic_counters_limit am:
5b837a5b21 am:
fd1b8ad87e am:
638172580e
am:
0053ea572c
Change-Id: I22b64a9f596c6e1858bcb84b3d821e39fe1994c2
Alexander Galazin [Wed, 12 Jul 2017 17:38:16 +0000 (17:38 +0000)]
Ensure vertex shader presence if a geometry shader exists am:
5dd0c1077c am:
452c2c614e am:
b7b8287859
am:
91f3f49c9d
Change-Id: I0b67835bcb6c05c172490fcd362ed2d7959db12c
Michael Hadley [Wed, 12 Jul 2017 17:38:14 +0000 (17:38 +0000)]
Add negative OES_sample_variables tests am:
d30cb29294 am:
ffc0164249 am:
c509de6311
am:
6666321b28
Change-Id: Ic3062df7606845dfb11a2397ecdc01c625a9eac6
John Richardson [Wed, 12 Jul 2017 17:38:11 +0000 (17:38 +0000)]
Add new compute negative coverage tests am:
db4a886f3f am:
051309e020 am:
a45f930d61
am:
7391c0a83a
Change-Id: I615e11bac46ba26237201d6fa70279dee3b7faf3
John Richardson [Wed, 12 Jul 2017 17:38:09 +0000 (17:38 +0000)]
Add new EGL enum negative case to robustness tests am:
c77b3cf9f3 am:
5d171f9a93 am:
424d50ee8a
am:
ddf27b2597
Change-Id: I5bebe246d5c06209580ebd5497190999d47d46b8
Michael Hadley [Wed, 12 Jul 2017 17:38:07 +0000 (17:38 +0000)]
Add negative sRGB texture/sampler API tests am:
a237c0c9ac am:
33e1879c17 am:
531e018dda
am:
8204ce3ad4
Change-Id: I88fa62f9e20be99a40824b8223741186d9e163d1
Alexander Galazin [Wed, 12 Jul 2017 17:38:04 +0000 (17:38 +0000)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex am:
bf0b29365e am:
d81d3cdfd6 am:
f0a080a380
am:
83518b709c
Change-Id: Ie4a2c876d05a4e52f0035e588d25dc2df0354d72
John Richardson [Wed, 12 Jul 2017 17:38:00 +0000 (17:38 +0000)]
Add new draw elements base vertex tests am:
3c865084eb am:
f573b5fc43 am:
de89da5a0e
am:
bfda85ad63
Change-Id: I36ef2195fade35f254b00ebaf56f520c278d899d
Pyry Haulos [Wed, 12 Jul 2017 17:37:56 +0000 (17:37 +0000)]
Fix typo in framebuffer_srgb_unsupported_enum am:
b46d559e07 am:
ca35ff2dec am:
d1399f7f2c
am:
2e9c5aeba2
Change-Id: Ic062af44ea1e4cf9a0403f09d12419a76595ec19
John Richardson [Wed, 12 Jul 2017 17:37:53 +0000 (17:37 +0000)]
Add sRGB write decode negative case am:
6644e7bfef am:
f4548f9b1e am:
80f7e7b7df
am:
e6ed9e25f0
Change-Id: Ifd6ab08e80b6b10c3abc7d3111e750ac61cb91f2
Michael Hadley [Wed, 12 Jul 2017 17:37:50 +0000 (17:37 +0000)]
Add sRGB write decode tests am:
50d8f31f52 am:
f81147bab9 am:
5f7d782194
am:
854cb2913f
Change-Id: Iafc3e590c1a75815f17cf461e2bbee84c3db428e
Pyry Haulos [Wed, 12 Jul 2017 17:27:51 +0000 (17:27 +0000)]
Reduce scope of mustpass exclusions due to
22760309 am:
5d86672aa0 am:
ce28f5f6cf
am:
1438c483ea
Change-Id: Ie92059f3abe71d10687a6bfcea09ddcabfbb694f
John Richardson [Wed, 12 Jul 2017 17:27:46 +0000 (17:27 +0000)]
Add new large constant array indexing tests am:
fc35227a44 am:
a67b2fc329
am:
13c9e990aa
Change-Id: I7345a85dfd0d8791174785a6b2fbc7cc2a802603
james.glanville [Wed, 12 Jul 2017 17:27:41 +0000 (17:27 +0000)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests am:
695727058b am:
827499adc8
am:
e9d9a9acf8
Change-Id: I7eef48cbcb43e83eed6f7ef046c4e730c93b0e8b
james.glanville [Wed, 12 Jul 2017 17:27:37 +0000 (17:27 +0000)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test am:
c76765be1f am:
1a2bba672b
am:
c8aa5e7fed
Change-Id: I5260a9f12fb8ca7eca90a57baa4077788dc8043c
John Richardson [Wed, 12 Jul 2017 17:27:34 +0000 (17:27 +0000)]
Fix for integer formats in framebuffer extension tests am:
3bb47b5c57 am:
d88eb27b07
am:
d8fb5fb7fb
Change-Id: Ib5ba146b6dccd14f05e97288c680cc20d05209dc
John Richardson [Wed, 12 Jul 2017 17:27:32 +0000 (17:27 +0000)]
Add new framebuffer fetch extension tests am:
2a609fb223 am:
dc459c6a62
am:
a4c92ef7d4
Change-Id: I39cf3a50643455450201ddfd63fcdf251deaa6a2
John Richardson [Wed, 12 Jul 2017 17:27:28 +0000 (17:27 +0000)]
Code clean up in swizzle math operations script am:
fc24d7d28c am:
e0bc032205
am:
64b43a21b6
Change-Id: I0e872f986589cb720ff53a87fda9d99ea1c6f251
John Richardson [Wed, 12 Jul 2017 17:27:25 +0000 (17:27 +0000)]
Add new swizzle math operation tests am:
821035bbc9 am:
6a85779ded
am:
11266bc3a1
Change-Id: I37d34ed64c04518586be020122e63642be35f3b3
Pyry Haulos [Wed, 12 Jul 2017 17:27:22 +0000 (17:27 +0000)]
Fix compute.exceed_atomic_counters_limit am:
5b837a5b21 am:
fd1b8ad87e
am:
638172580e
Change-Id: Ib8a03285ca555cc90e0c71697a8c81ed723c0fce
Alexander Galazin [Wed, 12 Jul 2017 17:27:20 +0000 (17:27 +0000)]
Ensure vertex shader presence if a geometry shader exists am:
5dd0c1077c am:
452c2c614e
am:
b7b8287859
Change-Id: Id7d8bbdcddf68a2e45640a6001898518e98a438b
Michael Hadley [Wed, 12 Jul 2017 17:27:16 +0000 (17:27 +0000)]
Add negative OES_sample_variables tests am:
d30cb29294 am:
ffc0164249
am:
c509de6311
Change-Id: Ifdfe8ac1efeee67d8b0a2330ffae04517f3548e4
John Richardson [Wed, 12 Jul 2017 17:27:13 +0000 (17:27 +0000)]
Add new compute negative coverage tests am:
db4a886f3f am:
051309e020
am:
a45f930d61
Change-Id: Ib2e7f7a4d3548714749506f88a3806b824902585
John Richardson [Wed, 12 Jul 2017 17:27:10 +0000 (17:27 +0000)]
Add new EGL enum negative case to robustness tests am:
c77b3cf9f3 am:
5d171f9a93
am:
424d50ee8a
Change-Id: Ibea8b64a650ece2e8be0d3f4ad58214b4836974e
Michael Hadley [Wed, 12 Jul 2017 17:27:07 +0000 (17:27 +0000)]
Add negative sRGB texture/sampler API tests am:
a237c0c9ac am:
33e1879c17
am:
531e018dda
Change-Id: I9b521962ddbbcd0d689cffa0a2d70b89583d7897
Alexander Galazin [Wed, 12 Jul 2017 17:27:04 +0000 (17:27 +0000)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex am:
bf0b29365e am:
d81d3cdfd6
am:
f0a080a380
Change-Id: Iabb82e716178eb0d1b0a6da73b9a69611ad43100
John Richardson [Wed, 12 Jul 2017 17:27:02 +0000 (17:27 +0000)]
Add new draw elements base vertex tests am:
3c865084eb am:
f573b5fc43
am:
de89da5a0e
Change-Id: I745867b920c8ddee0f668b7b61ec2261f505d2a3
Pyry Haulos [Wed, 12 Jul 2017 17:26:57 +0000 (17:26 +0000)]
Fix typo in framebuffer_srgb_unsupported_enum am:
b46d559e07 am:
ca35ff2dec
am:
d1399f7f2c
Change-Id: I1464f20c06b756681f745f774d9bdfd6092490e4
John Richardson [Wed, 12 Jul 2017 17:26:53 +0000 (17:26 +0000)]
Add sRGB write decode negative case am:
6644e7bfef am:
f4548f9b1e
am:
80f7e7b7df
Change-Id: I5e6bc7eb682ab97186b7232059e88aa2566d7e33
Michael Hadley [Wed, 12 Jul 2017 17:26:48 +0000 (17:26 +0000)]
Add sRGB write decode tests am:
50d8f31f52 am:
f81147bab9
am:
5f7d782194
Change-Id: I733752c2990d9537eb342d2aed178b20a5a7a31a
Pyry Haulos [Wed, 12 Jul 2017 17:21:36 +0000 (17:21 +0000)]
Reduce scope of mustpass exclusions due to
22760309 am:
5d86672aa0
am:
ce28f5f6cf
Change-Id: I5b4dc5ab617dfd48a8d66d40d4bc40e90fdfd7a5
John Richardson [Wed, 12 Jul 2017 17:21:31 +0000 (17:21 +0000)]
Add new large constant array indexing tests am:
fc35227a44
am:
a67b2fc329
Change-Id: I34332b77716972d2b60917da6f38e2b95d7ae01b
james.glanville [Wed, 12 Jul 2017 17:21:27 +0000 (17:21 +0000)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests am:
695727058b
am:
827499adc8
Change-Id: Iaecdb92e756d1216bd05403da8db6bc74e620de6
james.glanville [Wed, 12 Jul 2017 17:21:22 +0000 (17:21 +0000)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test am:
c76765be1f
am:
1a2bba672b
Change-Id: I1a81791c072ffb3ad494e85838c4b2dcd9be7b5d
John Richardson [Wed, 12 Jul 2017 17:21:18 +0000 (17:21 +0000)]
Fix for integer formats in framebuffer extension tests am:
3bb47b5c57
am:
d88eb27b07
Change-Id: I1adbf8373b2ae67132f94f691f9d920b6185f052
John Richardson [Wed, 12 Jul 2017 17:21:14 +0000 (17:21 +0000)]
Add new framebuffer fetch extension tests am:
2a609fb223
am:
dc459c6a62
Change-Id: I43a798bf0f9df94a06688028edfb528e9ad8bce0
John Richardson [Wed, 12 Jul 2017 17:21:11 +0000 (17:21 +0000)]
Code clean up in swizzle math operations script am:
fc24d7d28c
am:
e0bc032205
Change-Id: If5cbe3b023c6976035de0ffb44530912acb98afc
John Richardson [Wed, 12 Jul 2017 17:21:07 +0000 (17:21 +0000)]
Add new swizzle math operation tests am:
821035bbc9
am:
6a85779ded
Change-Id: I60c89ca84d172945bfed85b5ce1230a8b85a2d2b
Pyry Haulos [Wed, 12 Jul 2017 17:21:04 +0000 (17:21 +0000)]
Fix compute.exceed_atomic_counters_limit am:
5b837a5b21
am:
fd1b8ad87e
Change-Id: Id4ae20b649402cafc4796faba3dc646cae9f150b
Alexander Galazin [Wed, 12 Jul 2017 17:21:01 +0000 (17:21 +0000)]
Ensure vertex shader presence if a geometry shader exists am:
5dd0c1077c
am:
452c2c614e
Change-Id: Ie72a39bbb34afc14425d683634018bf9ccc07c43
Michael Hadley [Wed, 12 Jul 2017 17:20:59 +0000 (17:20 +0000)]
Add negative OES_sample_variables tests am:
d30cb29294
am:
ffc0164249
Change-Id: Id71dca3ccab15fb40efb64e673d7feea3df3e93a
John Richardson [Wed, 12 Jul 2017 17:20:56 +0000 (17:20 +0000)]
Add new compute negative coverage tests am:
db4a886f3f
am:
051309e020
Change-Id: Icf60bdc5b2eb26aa56f352c5ff6be2e7df3ff317
John Richardson [Wed, 12 Jul 2017 17:20:39 +0000 (17:20 +0000)]
Add new EGL enum negative case to robustness tests am:
c77b3cf9f3
am:
5d171f9a93
Change-Id: Ib0e4bf70f3b5ad50afb38debb18129f4774ce8c7
Michael Hadley [Wed, 12 Jul 2017 17:20:37 +0000 (17:20 +0000)]
Add negative sRGB texture/sampler API tests am:
a237c0c9ac
am:
33e1879c17
Change-Id: I8bd058ad73fe660617d2f898a3028f820e13cb79
Alexander Galazin [Wed, 12 Jul 2017 17:20:34 +0000 (17:20 +0000)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex am:
bf0b29365e
am:
d81d3cdfd6
Change-Id: Iaca598492886766ead5cc00961b8dcb968453a9a
John Richardson [Wed, 12 Jul 2017 17:20:31 +0000 (17:20 +0000)]
Add new draw elements base vertex tests am:
3c865084eb
am:
f573b5fc43
Change-Id: Id9442555d9b378f904b8c3e8a82c9b35f5927333
Pyry Haulos [Wed, 12 Jul 2017 17:20:27 +0000 (17:20 +0000)]
Fix typo in framebuffer_srgb_unsupported_enum am:
b46d559e07
am:
ca35ff2dec
Change-Id: I89be38229b7399e9c03e4d1edbd63acb26facd52
John Richardson [Wed, 12 Jul 2017 17:20:22 +0000 (17:20 +0000)]
Add sRGB write decode negative case am:
6644e7bfef
am:
f4548f9b1e
Change-Id: Ic1b5b838511c236b080682e23bea0e2d1c495730
Michael Hadley [Wed, 12 Jul 2017 17:20:18 +0000 (17:20 +0000)]
Add sRGB write decode tests am:
50d8f31f52
am:
f81147bab9
Change-Id: I17812a5162de190187b4786efbde45594988eb84
Pyry Haulos [Wed, 12 Jul 2017 17:14:11 +0000 (17:14 +0000)]
Reduce scope of mustpass exclusions due to
22760309
am:
5d86672aa0
Change-Id: I302a5121b2f47b0e007d20de659d6a3a5be69a13
John Richardson [Wed, 12 Jul 2017 17:14:08 +0000 (17:14 +0000)]
Add new large constant array indexing tests
am:
fc35227a44
Change-Id: I5f0f7cd3c728ad654ffd1c50fd35e18311dc2f2a
james.glanville [Wed, 12 Jul 2017 17:14:05 +0000 (17:14 +0000)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests
am:
695727058b
Change-Id: Ibabcb431d04ede9185b526c1b7e8d3acb8ed529b
james.glanville [Wed, 12 Jul 2017 17:14:01 +0000 (17:14 +0000)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test
am:
c76765be1f
Change-Id: I23af2ab9cbec09fafb8aac9e1c6b692a97e86b8e
John Richardson [Wed, 12 Jul 2017 17:13:59 +0000 (17:13 +0000)]
Fix for integer formats in framebuffer extension tests
am:
3bb47b5c57
Change-Id: I697253bc3bc555f2fc6e710fa47bc8b13c7b1fd5
John Richardson [Wed, 12 Jul 2017 17:13:56 +0000 (17:13 +0000)]
Add new framebuffer fetch extension tests
am:
2a609fb223
Change-Id: If72421b67593c260ba77d8e4703b0b9733de8057
John Richardson [Wed, 12 Jul 2017 17:13:53 +0000 (17:13 +0000)]
Code clean up in swizzle math operations script
am:
fc24d7d28c
Change-Id: I53d01de80482c8b26db228cb748d8f9a5ac11fc8
John Richardson [Wed, 12 Jul 2017 17:13:50 +0000 (17:13 +0000)]
Add new swizzle math operation tests
am:
821035bbc9
Change-Id: I5a0906a89e19e244ed43daf9232d2ddb35c266be
Pyry Haulos [Wed, 12 Jul 2017 17:13:47 +0000 (17:13 +0000)]
Fix compute.exceed_atomic_counters_limit
am:
5b837a5b21
Change-Id: I1ceea6a7811449291305f2ebe1cc5e694b5c85c0
Alexander Galazin [Wed, 12 Jul 2017 17:13:45 +0000 (17:13 +0000)]
Ensure vertex shader presence if a geometry shader exists
am:
5dd0c1077c
Change-Id: I36edc9fcc57dc0014d7268cd233d38cafa71819c
Michael Hadley [Wed, 12 Jul 2017 17:13:43 +0000 (17:13 +0000)]
Add negative OES_sample_variables tests
am:
d30cb29294
Change-Id: Ia45069e6615bc288c0012baa898a9988e4a47fe4
John Richardson [Wed, 12 Jul 2017 17:13:40 +0000 (17:13 +0000)]
Add new compute negative coverage tests
am:
db4a886f3f
Change-Id: I21936949454726f533cbb00c50bf7676cdfc3934
John Richardson [Wed, 12 Jul 2017 17:13:38 +0000 (17:13 +0000)]
Add new EGL enum negative case to robustness tests
am:
c77b3cf9f3
Change-Id: If855842a36b3ff75983385b7d41fb18ad8027c07
Michael Hadley [Wed, 12 Jul 2017 17:13:36 +0000 (17:13 +0000)]
Add negative sRGB texture/sampler API tests
am:
a237c0c9ac
Change-Id: Ibbca047e6bc921aa9b4c010c74c0cd3f7b1983c3
Alexander Galazin [Wed, 12 Jul 2017 17:13:33 +0000 (17:13 +0000)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex
am:
bf0b29365e
Change-Id: Ibb0b8fc9cb897a93c64a3ce4fe68fd32a10c9974
John Richardson [Wed, 12 Jul 2017 17:13:29 +0000 (17:13 +0000)]
Add new draw elements base vertex tests
am:
3c865084eb
Change-Id: I4d86b9e26e8e7bed25fbc28322e5f26af863b2ca
Pyry Haulos [Wed, 12 Jul 2017 17:13:26 +0000 (17:13 +0000)]
Fix typo in framebuffer_srgb_unsupported_enum
am:
b46d559e07
Change-Id: Idd1432ebb3645fb99ffaab3a30b97e79a84a7697
John Richardson [Wed, 12 Jul 2017 17:13:22 +0000 (17:13 +0000)]
Add sRGB write decode negative case
am:
6644e7bfef
Change-Id: I891ebd32dba50da03cded87bd8590b0ef3da86e4
Michael Hadley [Wed, 12 Jul 2017 17:13:18 +0000 (17:13 +0000)]
Add sRGB write decode tests
am:
50d8f31f52
Change-Id: I6bdff6bf5586edf15d05fad9a0a8c39fc54b5dce
Pyry Haulos [Fri, 12 May 2017 18:26:59 +0000 (11:26 -0700)]
Reduce scope of mustpass exclusions due to
22760309
Bug:
22760309
Change-Id: I65b3e8ac836c87d038ee0f2a1aa033242ae19a1a
John Richardson [Tue, 28 Mar 2017 15:54:13 +0000 (16:54 +0100)]
Add new large constant array indexing tests
New shader library tests for indexing into large constant arrays with
varied sizes and data types (float, vec4).
New tests:
- dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.*
Change-Id: I2d41cc35930969078737b3490c5a2377e7c65446
james.glanville [Wed, 17 May 2017 12:45:37 +0000 (13:45 +0100)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests
GL_EXT_sRGB_write_control adds new state "GL_FRAMEBUFFER_SRGB" which
is enabled by default. This was not reset between tests, meaning state
could leak between tests.
Affects: dEQP-GLES31.functional.fbo.srgb_write_control.
framebuffer_srgb_enabled
Components: AOSP
james.glanville [Thu, 18 May 2017 10:24:06 +0000 (11:24 +0100)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test
Framebuffer fetch returns linear values when the framebuffer format
is sRGB and GL_FRAMEBUFFER_SRGB is enabled (default). This conversion
was not applied when generating reference textures for framebuffer
fetch tests. glReadPixels() does not apply any conversion, so the
final reference value must also be converted back to sRGB.
Affects: dEQP-GLES31.functional.shaders.framebuffer_fetch.
framebuffer_format.srgb8_alpha8
Components: AOSP
John Richardson [Thu, 30 Mar 2017 09:53:48 +0000 (10:53 +0100)]
Fix for integer formats in framebuffer extension tests
Use UVec4 and IVec4 types when calculating composite color for
unsigned and signed integer formats respectively.
Affected tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
Change-Id: I01cea4a6d99df51939740712b952b5e9191ed1f2
John Richardson [Mon, 20 Mar 2017 17:29:54 +0000 (17:29 +0000)]
Add new framebuffer fetch extension tests
New tests for EXT_shader_framebuffer_buffer_fetch extension. Test cases
for accessing existing framebuffer data as input in the fragment shader.
Includes negative tests cases for invalid shader usage.
New tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.basic.*
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
- dEQP-GLES31.functional.debug.negative_coverage.*.framebuffer_fetch.*
Change-Id: I8f8aa2312e26c2c709d3e2e2733c497e24669da8
John Richardson [Wed, 29 Mar 2017 08:49:52 +0000 (09:49 +0100)]
Code clean up in swizzle math operations script
Remove redundant arguments in SwizzleCase constructor in gen swizzle
math operations script.
Change-Id: Ib1786db43682a6aa30b5d64ba770ad565ca23ea5
John Richardson [Thu, 23 Mar 2017 09:54:09 +0000 (09:54 +0000)]
Add new swizzle math operation tests
New tests for combined swizzle and math operations using various vector
types. Includes addition, subtraction, multiplication, and division
operations with repeated and non-repeated swizzles.
New tests:
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.*
Change-Id: I4541a88057f70dd41f4f27b81313748094e76037
Pyry Haulos [Mon, 3 Apr 2017 15:37:57 +0000 (08:37 -0700)]
Fix compute.exceed_atomic_counters_limit
Tests were using large offset instead of large binding value when
attempting to exceed atomic counter limit.
Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.compute.exceed_atomic_counters_limit
Change-Id: I9c89b64de4983ec383a9c76cc44f3ac9f2e782f4
Alexander Galazin [Mon, 8 May 2017 12:59:38 +0000 (14:59 +0200)]
Ensure vertex shader presence if a geometry shader exists
Certain tests verify that INVALID_OPERATION is generated
if a geometry shader is active and mode is incompatible with
the input primitive type of the geometry shader in the currently
installed program object. However these tests have no vertex shader and
this is the real reason why INVALID_OPERATION is generated.
This change ensures that the vertex shader is present.
Components: AOSP
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements_base_vertex_primitive_mode_mismatch
Change-Id: I36bcee8892e4f641feadb0b444a53ed35273b727
nickrose [Mon, 10 Jul 2017 18:33:06 +0000 (11:33 -0700)]
Add deqp test cases to VTS.
Follow-up on Change-Id: Id52ac1639447276171006c33bdfa7b4e6c874745
b/
62423436.
Test: make vts
Change-Id: I68a286f9a3ce06ca1e12459ace9a2672e37de039
Michael Hadley [Tue, 14 Mar 2017 15:42:34 +0000 (15:42 +0000)]
Add negative OES_sample_variables tests
New Tests:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.log.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.get_error.oes_sample_variables.*
Change-Id: I83bf9b48ca0ac7133419099b1a54ebc4d1cacf20
John Richardson [Mon, 6 Feb 2017 11:28:21 +0000 (11:28 +0000)]
Add new compute negative coverage tests
Test groups added to:
- dEQP-GLES31.functional.debug.negative_coverage.*.compute (new)
New tests:
- program_not_active
- invalid_program_query
- invalid_dispatch_compute_indirect
- invalid_maximum_work_group_counts
- invalid_maximum_work_group_sizes
- invalid_layout_qualifiers
- invalid_write_built_in_constants
- exceed_uniform_block_limit
- exceed_shader_storage_block_limit
- exceed_texture_image_units_limit
- exceed_image_uniforms_limit
- exceed_shared_memory_size_limit
- exceed_uniform_components_limit
- exceed_atomic_counter_buffer_limit
- exceed_atomic_counters_limit
Change-Id: Ifd798652df3b138e174c1d9408b6ecdb003ce7f9
John Richardson [Wed, 29 Mar 2017 13:19:56 +0000 (14:19 +0100)]
Add new EGL enum negative case to robustness tests
New test case for verifying EGL versions < 1.5 do not accept
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY enum in their attribute
list when creating an EGL context.
Test group:
- dEQP-EGL.functional.robustness.negative_context
New tests:
- invalid_notification_strategy_enum
Change-Id: I6027e880a2e3a97dfaa218c7b094ea727afcc996
Michael Hadley [Wed, 7 Dec 2016 16:11:05 +0000 (16:11 +0000)]
Add negative sRGB texture/sampler API tests
Added sRGB tests to the following:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.*
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.*
Change-Id: I1ebd5a95c8605a39e4bbb5b4516d0f7b8c11898e
Alexander Galazin [Tue, 9 May 2017 08:44:12 +0000 (10:44 +0200)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex
DrawRangeElementsBaseVertex tests with negative basevertex call
glDrawRangeElementsBaseVertex with start = 0 and basevertex = -1.
According to the spec: If no element array buffer is bound, the vertex ID of
the ith element transferred is indices[i] + basevertex...
If the vertex ID is larger than the maximum value representable by type,
it should behave as if the calculation were upconverted to 32-bit unsigned
integers (with wrapping on overflow conditions).
Behavior of DrawElementsOneInstance is undefined if the vertex ID is negative
for any element, and should be handled as described in section 6.4.
This change ensures that indexMin + baseVertex will be zero or positive value.
Components: AOSP
Affects:
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int
Change-Id: I07a9e6bc60d4340784d400b5087bb8fff01f0e57
John Richardson [Tue, 14 Feb 2017 09:27:14 +0000 (09:27 +0000)]
Add new draw elements base vertex tests
New tests for EXT_draw_elements_base_vertex extension
exercising the following draw calls
- DrawElementsBaseVertex()
- DrawRangeElementsBaseVertex()
- DrawElementsInstancedBaserVertex()
New test groups:
- dEQP-GLES31.functional.draw_elements_base_vertex.*
New tests:
- indices.*
- base_vertex.*
- builtin_variable.*
- points.*
- triangles.*
- triangle_fan.*
- triangle_strip.*
- lines.*
- line_strip.*
- line_loop.*
Extend dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.*
tests to include additional mapping and mismatched primitive mode
errors for base vertex draw calls.
New tests:
- *.primitive_mode_mismatch
- *.invalid_map
Change-Id: Iefc9bcddd3fe8831d2bb20f2e46d06f92daa6d6b
Pyry Haulos [Mon, 3 Apr 2017 15:32:07 +0000 (08:32 -0700)]
Fix typo in framebuffer_srgb_unsupported_enum
Test case was not assigning gl.getError() return value into a variable
causing tests to always fail on implementations that don't support ES3.2
or GL_EXT_sRGB_write_control.
Affects:
dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: Iafc38b8152f3371ce8c016c4f70feb2bb4604c69
John Richardson [Thu, 30 Mar 2017 14:11:43 +0000 (15:11 +0100)]
Add sRGB write decode negative case
Test to check drivers that don't expose EXT_sRGB_write control return
GL_INVALID_ENUM for related gl calls.
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: I605f70894ead6e5dd317a340d061dcec9a6180c8
Michael Hadley [Wed, 8 Mar 2017 13:28:09 +0000 (13:28 +0000)]
Add sRGB write decode tests
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.*
Change-Id: Ieaaee4c7dc49cc530d8fc42a060e40c706d86e5c
Juan A. Suarez Romero [Fri, 30 Jun 2017 23:02:34 +0000 (23:02 +0000)]
x11_egl: use quotes to include glesv1_cm directories am:
f5e7ab6b79 am:
8f736c4099 am:
4894b68cb9
am:
ac59716be6
Change-Id: Ibae70eb9a114a2ca90bf0657f1de23712412ec91
Juan A. Suarez Romero [Fri, 30 Jun 2017 22:58:34 +0000 (22:58 +0000)]
x11_egl: use quotes to include glesv1_cm directories am:
f5e7ab6b79 am:
8f736c4099
am:
4894b68cb9
Change-Id: I7ae6226816fbf14666f32de47232f57e8deb0258
Juan A. Suarez Romero [Fri, 30 Jun 2017 22:54:05 +0000 (22:54 +0000)]
x11_egl: use quotes to include glesv1_cm directories am:
f5e7ab6b79
am:
8f736c4099
Change-Id: I1ed036b76748718ad559de0506edc2dd9aab0847
Juan A. Suarez Romero [Fri, 30 Jun 2017 22:49:05 +0000 (22:49 +0000)]
x11_egl: use quotes to include glesv1_cm directories
am:
f5e7ab6b79
Change-Id: Ic2526cda1127a8e6884676beb4cbb8b93940aab7