José Fonseca [Sun, 9 Oct 2011 09:57:43 +0000 (10:57 +0100)]
Remove the GL_KTX_buffer_region entry points with EXT suffix.
It was a glew bug, fixed in 1.7.0.
José Fonseca [Sun, 9 Oct 2011 09:36:44 +0000 (10:36 +0100)]
Simplify glws class hierarchy.
José Fonseca [Sun, 9 Oct 2011 08:45:22 +0000 (09:45 +0100)]
Fix retracing of several older extensions.
José Fonseca [Sun, 9 Oct 2011 08:44:03 +0000 (09:44 +0100)]
Fix retracing of glGetSeparableFilter w/ pack buffer.
José Fonseca [Sun, 9 Oct 2011 00:04:17 +0000 (01:04 +0100)]
Handle glDraw*BaseInstance.
José Fonseca [Sat, 8 Oct 2011 19:23:18 +0000 (20:23 +0100)]
Uniformize warning output.
José Fonseca [Sat, 8 Oct 2011 16:16:18 +0000 (17:16 +0100)]
Refactor more common retracing code.
José Fonseca [Sat, 8 Oct 2011 16:04:13 +0000 (17:04 +0100)]
Hide retrace_unknown().
José Fonseca [Sat, 8 Oct 2011 16:30:27 +0000 (17:30 +0100)]
Fix MSVC build.
José Fonseca [Sat, 8 Oct 2011 12:17:55 +0000 (13:17 +0100)]
Ignore unexpected end of file in gzread.
zlib-1.2.4 onwards makes it is impossible to read the last block of
incomplete gzip traces without this modification.
José Fonseca [Sat, 8 Oct 2011 10:48:47 +0000 (11:48 +0100)]
Upgrade bundled zlib to 1.2.5 again.
José Fonseca [Sat, 8 Oct 2011 15:47:33 +0000 (16:47 +0100)]
Universal config.h for snappy.
Should (hopefully) work on all platforms that apitrace builds.
And this will make my life easier, as it will allow mixed in/out of
source builds flawlessly.
José Fonseca [Sat, 8 Oct 2011 11:42:56 +0000 (12:42 +0100)]
Fix mixed in/out of source builds.
Mixing in/out of source builds is not really a good policy, but
something I do quite often due to convenience.
José Fonseca [Sat, 8 Oct 2011 09:25:35 +0000 (10:25 +0100)]
Update glext.h
José Fonseca [Sat, 8 Oct 2011 09:22:08 +0000 (10:22 +0100)]
Upgrade bundled snappy to version 1.0.4.
Zack Rusin [Sat, 8 Oct 2011 03:55:55 +0000 (23:55 -0400)]
Fix a crash when loading multiple frames at once.
Happens particularly often when replay has multiple errors in
different frames and they're loaded in a rapid-fire fashion.
José Fonseca [Fri, 7 Oct 2011 23:17:25 +0000 (00:17 +0100)]
Preserve const-ness in string comparer.
José Fonseca [Fri, 7 Oct 2011 22:36:39 +0000 (23:36 +0100)]
Use a vector to dispatch calls when retracing.
As opposed to generated switch tables.
Speeds up retracing speed by 8%, and should speed up compilation times too.
José Fonseca [Fri, 7 Oct 2011 15:31:12 +0000 (16:31 +0100)]
Ignore cgltrace.cpp
José Fonseca [Fri, 7 Oct 2011 15:30:44 +0000 (16:30 +0100)]
Update to-do list.
José Fonseca [Wed, 5 Oct 2011 19:49:39 +0000 (20:49 +0100)]
Trace GL 3.2's related CGL state.
José Fonseca [Wed, 5 Oct 2011 19:49:19 +0000 (20:49 +0100)]
Remove unnecessary include.
José Fonseca [Wed, 5 Oct 2011 07:05:26 +0000 (08:05 +0100)]
Revert "Plug leaks in glretrace."
This reverts commit
568b271fe00e9489761d2b96a89bdfbfd709953a, which got
committed by mistake, as it is still experimental work.
José Fonseca [Wed, 5 Oct 2011 06:50:57 +0000 (07:50 +0100)]
Always build the common library as static.
The wrappers rely on that.
Fixes build with -DBUILD_SHARED_LIBS:BOOL=ON (issue #44).
José Fonseca [Wed, 28 Sep 2011 09:10:49 +0000 (10:10 +0100)]
Plug leaks in glretrace.
José Fonseca [Tue, 4 Oct 2011 18:18:58 +0000 (19:18 +0100)]
Fix build on Mac OS X 10.7.
Issue #45.
José Fonseca [Wed, 28 Sep 2011 08:58:35 +0000 (09:58 +0100)]
More D3D10 spec tweaks.
José Fonseca [Wed, 28 Sep 2011 08:04:56 +0000 (09:04 +0100)]
More signed/unsigned comparison fixes.
José Fonseca [Wed, 28 Sep 2011 07:23:29 +0000 (08:23 +0100)]
Elminate dead WrapPointer function.
José Fonseca [Wed, 28 Sep 2011 07:19:45 +0000 (08:19 +0100)]
Fix signed/unsigned comparisons.
José Fonseca [Wed, 28 Sep 2011 07:16:00 +0000 (08:16 +0100)]
Cleanup D3D10 specs.
José Fonseca [Wed, 28 Sep 2011 06:16:24 +0000 (07:16 +0100)]
Silence MinGW linkage warnings.
José Fonseca [Tue, 27 Sep 2011 19:40:13 +0000 (20:40 +0100)]
Rebrand as version 2.0
José Fonseca [Tue, 27 Sep 2011 17:47:13 +0000 (18:47 +0100)]
Tweaks to the cdecl.py script.
José Fonseca [Tue, 27 Sep 2011 17:46:42 +0000 (18:46 +0100)]
Add a to-do note about GLU.
José Fonseca [Tue, 27 Sep 2011 17:46:23 +0000 (18:46 +0100)]
Mark output params on CGL.
José Fonseca [Tue, 27 Sep 2011 14:08:46 +0000 (15:08 +0100)]
Ignore .dmg files.
Zack Rusin [Tue, 27 Sep 2011 16:04:10 +0000 (12:04 -0400)]
Deep copy the blob data.
Fixes a memory leak.
José Fonseca [Tue, 27 Sep 2011 13:43:09 +0000 (14:43 +0100)]
Update cglapi's description of CGSConnectionID too.
José Fonseca [Tue, 27 Sep 2011 13:14:54 +0000 (14:14 +0100)]
Fix CGSConnectionID typedef.
José Fonseca [Tue, 27 Sep 2011 13:14:12 +0000 (14:14 +0100)]
Fix d3d10 build.
José Fonseca [Tue, 27 Sep 2011 13:13:56 +0000 (14:13 +0100)]
Build fat binaries with i386 and x86_64 architectures by default on Mac OS X.
José Fonseca [Tue, 27 Sep 2011 09:20:05 +0000 (10:20 +0100)]
Minor tweaks to docs.
José Fonseca [Tue, 27 Sep 2011 09:19:28 +0000 (10:19 +0100)]
Fix multi line strings inside array arguments on the call details pane.
José Fonseca [Tue, 27 Sep 2011 08:29:03 +0000 (09:29 +0100)]
Move .def files to specs subdir.
José Fonseca [Tue, 27 Sep 2011 08:21:38 +0000 (09:21 +0100)]
Move all API specs to a separate dir.
José Fonseca [Tue, 27 Sep 2011 07:54:45 +0000 (08:54 +0100)]
Bundle QJSON sources.
Should make much more straightforward to build the Qt GUI on Windows and
Mac OS X, simply by using the official Qt binaries for those OSes.
José Fonseca [Tue, 27 Sep 2011 06:40:37 +0000 (07:40 +0100)]
Update TODO.
Zack Rusin [Tue, 27 Sep 2011 03:54:21 +0000 (23:54 -0400)]
Show a warning box if astyle isn't installed and indent was activated.
José Fonseca [Mon, 26 Sep 2011 07:44:10 +0000 (08:44 +0100)]
Ignore qapitrace.qrc.depends
Zack Rusin [Sun, 25 Sep 2011 18:33:41 +0000 (14:33 -0400)]
Skip over filtered calls when searching.
José Fonseca [Sun, 25 Sep 2011 10:05:10 +0000 (11:05 +0100)]
Merge branch 'd3d10'
Zack Rusin [Sat, 24 Sep 2011 23:39:59 +0000 (19:39 -0400)]
Add an option to indent the glsl code in the shader viewer.
Requires 'astyle' but works very well and makes reading wonky
shaders a /lot/ easier.
Zack Rusin [Sat, 24 Sep 2011 21:06:38 +0000 (17:06 -0400)]
Add a custom filter to the event view.
Allows one to filter out any custom call. Very useful on large traces
that have e.g. millions of redundant GetCurrentContext and
MakeCurrentContext calls.
Zack Rusin [Sat, 24 Sep 2011 17:42:53 +0000 (13:42 -0400)]
Make sure we reset the state when loading another trace file
fixes issue #41
Zack Rusin [Sat, 24 Sep 2011 04:14:11 +0000 (00:14 -0400)]
Delete unused member variable
Zack Rusin [Sat, 24 Sep 2011 00:25:47 +0000 (20:25 -0400)]
Cleanup the default size computation for the surface viewer.
José Fonseca [Sat, 24 Sep 2011 14:04:08 +0000 (15:04 +0100)]
Attempt to retrace incomplete calls.
José Fonseca [Fri, 23 Sep 2011 22:27:49 +0000 (23:27 +0100)]
Split d3d10 spec from tracing.
José Fonseca [Fri, 23 Sep 2011 08:43:05 +0000 (09:43 +0100)]
Const correctness.
Make a better job of distinguishing "const foo *" from "foo * const".
José Fonseca [Fri, 23 Sep 2011 08:34:33 +0000 (09:34 +0100)]
Add missing dependency on dxgi.py
José Fonseca [Fri, 23 Sep 2011 07:33:13 +0000 (08:33 +0100)]
Merge branch 'master' into d3d10
Conflicts:
CMakeLists.txt
José Fonseca [Fri, 23 Sep 2011 07:24:28 +0000 (08:24 +0100)]
Formatting fixes.
José Fonseca [Fri, 23 Sep 2011 07:18:36 +0000 (08:18 +0100)]
Update news.
José Fonseca [Thu, 22 Sep 2011 16:49:24 +0000 (17:49 +0100)]
Install the signal handlers as early as possible,
To prevent interfering with the application's signal handling.
José Fonseca [Wed, 21 Sep 2011 07:12:39 +0000 (08:12 +0100)]
Split D3D specs for trace generators.
José Fonseca [Wed, 21 Sep 2011 06:46:50 +0000 (07:46 +0100)]
Put all common code in a subdirectory.
Zack Rusin [Wed, 21 Sep 2011 04:37:55 +0000 (00:37 -0400)]
Remove unused files.
Zack Rusin [Wed, 21 Sep 2011 04:37:03 +0000 (00:37 -0400)]
Remove some extra debugging output.
Zack Rusin [Wed, 21 Sep 2011 04:30:58 +0000 (00:30 -0400)]
Merge branch 'on-demand-loading'
Fixes #36
Zack Rusin [Wed, 21 Sep 2011 04:25:03 +0000 (00:25 -0400)]
Make sure that the loader deletes the signatures.
Zack Rusin [Tue, 20 Sep 2011 03:45:39 +0000 (23:45 -0400)]
Fix silly typo
Zack Rusin [Tue, 20 Sep 2011 03:44:25 +0000 (23:44 -0400)]
If a frame has already been loaded don't do it again.
In particular for searching we kept reloading frames over and
over again.
José Fonseca [Mon, 19 Sep 2011 18:59:44 +0000 (19:59 +0100)]
Handle NV_vertex_array_range GLX entry points.
José Fonseca [Mon, 19 Sep 2011 18:58:59 +0000 (19:58 +0100)]
Handle GL_NV_texture_shader2's texture formats.
José Fonseca [Mon, 19 Sep 2011 18:58:18 +0000 (19:58 +0100)]
Handle some of GL_NV_register_combiners parameters better.
José Fonseca [Thu, 1 Sep 2011 18:17:41 +0000 (19:17 +0100)]
Always add calls for last frame.
When viewing traces of apps that crashed, the last frame is the most
interesting of all.
Furthermore, last frames actually do have markers, but no calls.
José Fonseca [Mon, 19 Sep 2011 14:06:52 +0000 (15:06 +0100)]
Better EXT_texture_sRGB_decode support.
José Fonseca [Mon, 19 Sep 2011 09:09:53 +0000 (10:09 +0100)]
Infer the drawable size from glBlitFramebuffer too
José Fonseca [Mon, 19 Sep 2011 08:30:52 +0000 (09:30 +0100)]
Add a few links for signal handling reference material.
José Fonseca [Mon, 19 Sep 2011 08:30:10 +0000 (09:30 +0100)]
More descriptive framebuffer error codes.
José Fonseca [Mon, 19 Sep 2011 08:29:08 +0000 (09:29 +0100)]
Add a few links on how to obtain stack back traces.
Zack Rusin [Mon, 19 Sep 2011 07:04:40 +0000 (03:04 -0400)]
Cleanup some of the code.
Zack Rusin [Sun, 18 Sep 2011 23:40:47 +0000 (19:40 -0400)]
Delete loadertest and cleanup some of the new api.
José Fonseca [Sun, 18 Sep 2011 09:50:25 +0000 (10:50 +0100)]
Document the major user-visible developments.
José Fonseca [Sun, 18 Sep 2011 09:49:13 +0000 (10:49 +0100)]
Fix typos.
José Fonseca [Sun, 18 Sep 2011 09:31:04 +0000 (10:31 +0100)]
Document GREMEDY extension usage.
José Fonseca [Sat, 17 Sep 2011 20:18:57 +0000 (21:18 +0100)]
Add documentation on how to report bugs.
Zack Rusin [Fri, 16 Sep 2011 00:23:27 +0000 (20:23 -0400)]
Show thumbnail of the color buffer in tooltips.
if we got the state for the given frame we can show
a nicer tooltip with a thumbnail of the current color buffer.
José Fonseca [Thu, 15 Sep 2011 07:21:09 +0000 (08:21 +0100)]
Add a few comments.
José Fonseca [Thu, 15 Sep 2011 07:15:33 +0000 (08:15 +0100)]
Complete/tweak the specs for GL 4.0-4.2.
Untested with actual GL 4.x apps, but hopefully better support than before.
José Fonseca [Thu, 15 Sep 2011 05:54:10 +0000 (06:54 +0100)]
Update glext headers.
Zack Rusin [Thu, 15 Sep 2011 02:04:07 +0000 (22:04 -0400)]
Fix and cleanup state lookups on frames.
Zack Rusin [Wed, 14 Sep 2011 21:36:53 +0000 (17:36 -0400)]
Show number of calls per frame.
Zack Rusin [Wed, 14 Sep 2011 05:45:12 +0000 (01:45 -0400)]
Properly handle and propagate retrace errors.
Zack Rusin [Wed, 14 Sep 2011 05:45:01 +0000 (01:45 -0400)]
Actually save the edited calls.
Zack Rusin [Wed, 14 Sep 2011 04:26:29 +0000 (00:26 -0400)]
Remove unused callIndex methods.
Zack Rusin [Wed, 14 Sep 2011 03:58:45 +0000 (23:58 -0400)]
Implement trace saving.
Zack Rusin [Tue, 13 Sep 2011 21:58:58 +0000 (17:58 -0400)]
Cleanup the code.
Frames own the calls.
Zack Rusin [Tue, 13 Sep 2011 21:42:39 +0000 (17:42 -0400)]
Remove calls and numCalls from the ApiTrace class.
with on-demand-loading those are in some random state and don't
represent the actual numbers