Pyry Haulos [Tue, 14 Jul 2015 14:36:34 +0000 (14:36 +0000)]
Merge "DO NOT MERGE: Fix undefined arg eval order issue in fuzzy compare" into mnc-dev
Pyry Haulos [Tue, 14 Jul 2015 00:06:06 +0000 (17:06 -0700)]
DO NOT MERGE: Fix undefined arg eval order issue in fuzzy compare
compareToNeighbor can give slightly different metrics based on internal
state of rnd parameter, and thus it is not safe to call that from
function call argument list.
This code has been refactored in master and a different patch is needed
there.
Bug:
22405868
Change-Id: Ida91ce6fe2895b6c38f29be7ab943c3773feb085
Jarkko Pöyry [Mon, 13 Jul 2015 23:41:21 +0000 (16:41 -0700)]
Remove negative linking tests from mustpass.
Remove
dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_3
from mustpass. Test expects linking failure with mismatching UBO member
row/column_major layouts but the spec is unclear if this actually is
disallowed. See Khronos bug 14284 for details.
Bug:
22461511
Change-Id: I3af23e082240a1777ccfaa4411b1da8ae1ac339b
Pyry Haulos [Fri, 10 Jul 2015 21:15:04 +0000 (14:15 -0700)]
Lower correlation threshold in flush-finish tests
This is low-risk fix for flakiness on some platforms. Long-term solution
would be to improve calibration.
Bug:
22301848
Change-Id: I028c2526d8e99fa3b333574bcb1786e9e2ee31a8
Pyry Haulos [Fri, 10 Jul 2015 20:44:20 +0000 (20:44 +0000)]
Merge "Remove highp acosh() and atanh() tests from mustpass" into mnc-dev
Jarkko Pöyry [Wed, 8 Jul 2015 22:59:09 +0000 (15:59 -0700)]
Check EXT_render_snorm and EXT_sparse_texture in gles3 negative tests.
Bug:
20005726
Change-Id: Ie0dcaa65cc535d66070459efade758e4e9efbd67
Pyry Haulos [Tue, 7 Jul 2015 20:46:37 +0000 (13:46 -0700)]
Remove highp acosh() and atanh() tests from mustpass
Bug:
22302334
Change-Id: I585e394b003966b90c81aa9e9697e076e0b79f9b
Pyry Haulos [Tue, 7 Jul 2015 19:45:51 +0000 (19:45 +0000)]
Merge "Remove mediump sin/cos/tan precision tests from mustpass" into mnc-dev
Pyry Haulos [Tue, 7 Jul 2015 18:44:23 +0000 (11:44 -0700)]
Relax asin() precision requirements
Use absolute error of 2^-11 for highp and 2^-8 for mediump.
Bug:
22302334
Change-Id: Id3dea981bfc6c1db1e0b4098ab844a77739a930c
Pyry Haulos [Tue, 7 Jul 2015 18:38:05 +0000 (11:38 -0700)]
Remove mediump sin/cos/tan precision tests from mustpass
Bug:
21668605
Change-Id: I883adccbf83de66a8ce6c04340b9b991dfdb1895
Pyry Haulos [Mon, 6 Jul 2015 22:40:35 +0000 (15:40 -0700)]
Fix scaling of precision for mediump sin/cos/tan
Code should have been scaling expected precision linearly based on input
value, but was actually using a fixed precision of ~3 ULP.
Bug:
21668605
Change-Id: I00640889319bc7673def3e1541fdd574e8e13306
Jarkko Pöyry [Mon, 6 Jul 2015 19:33:30 +0000 (12:33 -0700)]
Remove remaining wide line interpolation cases from mustpass.
Bug:
21804494
Change-Id: I92ade234e7f16c4e8ab8ca63eacc9113c6dfa04b
Jarkko Pöyry [Wed, 1 Jul 2015 21:17:40 +0000 (14:17 -0700)]
Reduce rendering load in large sync tests by 90%.
Bug:
22231633
Change-Id: I48f604fac4fe372a60dd5d63002045f2eb96bd24
Jarkko Pöyry [Wed, 1 Jul 2015 01:09:58 +0000 (18:09 -0700)]
Remove from mustpass 3D texture_function cases with LOD issues.
Bug:
22209622
Change-Id: I181ea306aa8e7d582cf7b43ac0ef768d3fb7bdca
Jarkko Pöyry [Tue, 30 Jun 2015 17:57:52 +0000 (17:57 +0000)]
am
b395a893: (-s ours) am
2067dff2: am
4968dd48: (-s ours) DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare. automerge: 4a3d88e
* commit '
b395a8939fc3496e7021e8f3383270bae2039a98':
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
Jarkko Pöyry [Tue, 30 Jun 2015 16:34:21 +0000 (16:34 +0000)]
am
2067dff2: am
4968dd48: (-s ours) DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare. automerge: 4a3d88e
* commit '
2067dff2285a9c9110d490bcf8cab4e57d569486':
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
Jarkko Pöyry [Tue, 30 Jun 2015 15:50:50 +0000 (15:50 +0000)]
am
4968dd48: (-s ours) DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare. automerge: 4a3d88e
* commit '
4968dd4825820fcedb0af31ae85f98c1d91bac9b':
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
Jarkko Pöyry [Tue, 30 Jun 2015 15:41:54 +0000 (15:41 +0000)]
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
automerge: 4a3d88e
* commit '
4a3d88eea1219ada5fbec37209b394cd65ad8f18':
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
Jarkko Pöyry [Mon, 29 Jun 2015 23:23:47 +0000 (23:23 +0000)]
Merge "Remove MSAA wide line helper invocation cases from mustpass." into mnc-dev
Jarkko Pöyry [Mon, 29 Jun 2015 23:18:39 +0000 (23:18 +0000)]
Merge "Remove texture size tests with incorrect threshold from mustpass." into mnc-dev
Jarkko Pöyry [Mon, 29 Jun 2015 22:29:51 +0000 (15:29 -0700)]
Remove MSAA wide line helper invocation cases from mustpass.
Bug:
22180525
Change-Id: I049f7aad51052a4215d3cd98fbe12a6a3abfde7a
Jarkko Pöyry [Mon, 29 Jun 2015 22:18:01 +0000 (15:18 -0700)]
Remove texture size tests with incorrect threshold from mustpass.
Removes following cases:
dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444
dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444
Bug:
22173211
Change-Id: I70681cea17fda6897e9e57971c042785cb922b5e
Jarkko Pöyry [Thu, 11 Jun 2015 16:27:09 +0000 (09:27 -0700)]
DO NOT MERGE: Ignore denormals in floatUlpThresholdCompare.
- Calculate ULPs assuming denormals (and signed zeros) do not exist.
Bug:
21731219
Change-Id: I6f426c781b2c38d7279b65a973e381f0848fbe02
Jarkko Pöyry [Wed, 24 Jun 2015 22:16:16 +0000 (22:16 +0000)]
Merge "Fix helper_invocation.* rendering mostly black." into mnc-dev
Jarkko Pöyry [Wed, 24 Jun 2015 20:23:46 +0000 (13:23 -0700)]
Fix helper_invocation.* rendering mostly black.
- Fix rendering viewport to match fbo dimensions to avoid rendering outside the
viewport.
- Try to not generate invisible (fully clipped) triangles.
- Do not try to output negative dFdx and dFdy values to framebuffer.
- Detect and reject empty results.
Bug:
22066458
Change-Id: If3ec424ce10ee52c47b6fd28af125dc9e71c3a22
Jarkko Pöyry [Tue, 23 Jun 2015 20:01:13 +0000 (13:01 -0700)]
Use only representable floats in frexp() case inputs.
Bug:
22034603
Change-Id: I0518eb1d074910cb35a44c568029fbd2d223c2fa
Kalle Raita [Mon, 22 Jun 2015 23:43:59 +0000 (16:43 -0700)]
Remove MSAA derivate and reflect highp vec4 cases
Remove following cases:
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa*
dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec4
Bug:
21816937
Bug:
21844307
Change-Id: I0031abfbc331b00395a348e9e8ce123be87287ab
Jarkko Pöyry [Mon, 22 Jun 2015 20:36:15 +0000 (13:36 -0700)]
Bump float->int64 conversion threshold by one bit.
Bug:
22008195
Change-Id: I4e597eb6b5ead08c0582579920ca6bb47df8bd2c
Pyry Haulos [Mon, 22 Jun 2015 20:20:59 +0000 (13:20 -0700)]
Remove atan2 precision tests from mustpass
The tests currently have a problem where they require return value to be
within [-pi, pi] strictly, and implementations that use slightly
different PI value will fail.
Bug:
22006723
Change-Id: I611705e43290ac09e17d7c3e5b1d67d652c96a8b
Kalle Raita [Fri, 19 Jun 2015 22:33:26 +0000 (15:33 -0700)]
Fix unrelated errors in ASTC negative API tests
Make cube map width and height equal while the keeping the size multiple
of the block size.
Generate texture names and bind before calling glTexStorage.
Allow INVALID_ENUM and INVALID_VALUE for glTexStorage failures.
Some minor log message improvements.
Bug:
21953041
Change-Id: I5180810bbaa0275b55d89e795e0132a17e32ef04
Pyry Haulos [Fri, 19 Jun 2015 17:14:33 +0000 (10:14 -0700)]
Add GLSL ES 3.0 tests for default uniform precision mismatch
GLSL ES 3.0 specification requires linking to fail if there is a
precision mismatch between (default block) uniforms between shader
stages. This rule was only covered for struct members and this CL adds
coverage for uniforms of basic (scalar / vector) type.
Bug:
21947794
Change-Id: Ifab9cbd17726c01b987177df43d7248c34c9cf44
Jarkko Pöyry [Thu, 18 Jun 2015 19:16:37 +0000 (19:16 +0000)]
Merge "Remove dEQP-GLES3.functional.uniform_api.random.23 from mustpass" into mnc-dev
Jarkko Pöyry [Thu, 18 Jun 2015 19:16:11 +0000 (19:16 +0000)]
Merge "Fix expected results in implicit conversion tests" into mnc-dev
Jarkko Pöyry [Thu, 18 Jun 2015 18:05:09 +0000 (11:05 -0700)]
Allow interchangeable signed zeros in fragment stage frexp.
Bug:
21923324
Change-Id: I2a556e6fcefe43a2bae62b3446fa2cccb4fa7356
Mika Isojärvi [Fri, 12 Jun 2015 20:17:02 +0000 (13:17 -0700)]
Fix expected results in implicit conversion tests
Bug:
21791351
Change-Id: I7a134dee9d23422de618be51cff9c0b46b414e58
Mika Isojärvi [Fri, 12 Jun 2015 20:25:12 +0000 (13:25 -0700)]
Remove dEQP-GLES3.functional.uniform_api.random.23 from mustpass
Test case doesn't check max uniform vector implementation limit and
uses too many uniforms.
Bug:
21791303
Change-Id: If4b0bede639a34776aab8b9e6fdace1f79580189
Jarkko Pöyry [Fri, 12 Jun 2015 17:11:47 +0000 (10:11 -0700)]
Remove wide line interpolation cases from mustpass.
Bug:
21804494
Change-Id: I606bbb5e33f603873054cc91fcec8691ed438ef7
Jarkko Pöyry [Thu, 11 Jun 2015 20:59:24 +0000 (20:59 +0000)]
Merge "Enable default VAO attrib divisor test for resolved Khronos bug 13564." into mnc-dev
Jarkko Pöyry [Thu, 11 Jun 2015 20:13:21 +0000 (13:13 -0700)]
Enable default VAO attrib divisor test for resolved Khronos bug 13564.
Bug:
20154392
Change-Id: I46118adefb6f6f8e91c6660c2503c987343fc4c8
Jarkko Pöyry [Thu, 11 Jun 2015 20:09:56 +0000 (13:09 -0700)]
Remove interpolate_at_centroid tests from mustpass.
Bug:
20453509
Change-Id: Ia9d31f5e5f96743793bc57f1440a114128e8e833
Jarkko Pöyry [Thu, 11 Jun 2015 19:56:56 +0000 (19:56 +0000)]
Merge "Ignore denormals in floatUlpThresholdCompare." into mnc-dev
Jarkko Pöyry [Thu, 11 Jun 2015 19:56:30 +0000 (19:56 +0000)]
Merge "Convert negative pragma cases to positive." into mnc-dev
Jarkko Pöyry [Thu, 11 Jun 2015 16:27:09 +0000 (09:27 -0700)]
Ignore denormals in floatUlpThresholdCompare.
- Calculate ULPs assuming denormals (and signed zeros) do not exist.
Bug:
21731219
Change-Id: I6f426c781b2c38d7279b65a973e381f0848fbe02
Jarkko Pöyry [Thu, 11 Jun 2015 16:44:07 +0000 (16:44 +0000)]
Merge "Fix GLES31 geo/tess linkage test uniforms with conficting precisions." into mnc-dev
Jarkko Pöyry [Thu, 11 Jun 2015 16:36:37 +0000 (16:36 +0000)]
Merge "Add missing TCS/TES image limit checks to PIQ tests." into mnc-dev
Jarkko Pöyry [Thu, 11 Jun 2015 16:28:03 +0000 (16:28 +0000)]
Merge "Check tessellation SSBO block limits in ShaderExecUtil." into mnc-dev
Jarkko Pöyry [Wed, 10 Jun 2015 01:08:59 +0000 (18:08 -0700)]
Check tessellation SSBO block limits in ShaderExecUtil.
Bug:
21731306
Change-Id: Ib6291006b03b87494cdefc78875162f538a4e695
Jarkko Pöyry [Thu, 11 Jun 2015 16:19:32 +0000 (16:19 +0000)]
Merge "Fix explicit TCS output array size not matching gl_MaxPatchVertices." into mnc-dev
Kalle Raita [Thu, 11 Jun 2015 00:25:08 +0000 (00:25 +0000)]
Merge "Remove flush_wait test as glFlush does not flush on all platforms." into mnc-dev
Kalle Raita [Wed, 6 May 2015 18:39:55 +0000 (11:39 -0700)]
Remove flush_wait test as glFlush does not flush on all platforms.
Bug:
20558284
Change-Id: I8daa93459db7e1bfadf194e496a1596703a07693
Mika Isojärvi [Wed, 10 Jun 2015 23:36:25 +0000 (23:36 +0000)]
Merge "Force sampling to single texture level in copy image tests" into mnc-dev
Kalle Raita [Wed, 10 Jun 2015 20:48:22 +0000 (20:48 +0000)]
Merge "Remove tests for __LINE__ in nested multi-line macros." into mnc-dev
Kalle Raita [Wed, 10 Jun 2015 18:23:01 +0000 (11:23 -0700)]
Remove tests for __LINE__ in nested multi-line macros.
Bug:
21737600
Change-Id: Ifb98bcfceec5a9c9cb75cfa3d17109111dce7360
Pyry Haulos [Wed, 10 Jun 2015 19:19:54 +0000 (12:19 -0700)]
Fix bug in tcu::Interval::intersects()
This bug (probably just a typo) was causing issues in atan(y, x) tests.
The verification didn't account for small denormal divisors being
flushed to +0.
Bug:
21326633
Change-Id: I044ab38fb7f2ae316dfdac0674eab942fc5c8446
Jarkko Pöyry [Wed, 10 Jun 2015 18:22:04 +0000 (11:22 -0700)]
Add missing TCS/TES image limit checks to PIQ tests.
Bug:
21731306
Change-Id: If08d216ba0d67a772312caeeac65ebe7cd762cfe
Mika Isojärvi [Tue, 9 Jun 2015 23:03:31 +0000 (16:03 -0700)]
Force sampling to single texture level in copy image tests
Use GL_TEXTURE_MAX_LEVEL and GL_TEXTURE_BASE_LEVEL to make sure verification
always samples from single texture level.
Bug:
21731224
Change-Id: I0e7ccaeda4de693e1828980c2b1f2529050bc406
Jarkko Pöyry [Tue, 9 Jun 2015 20:32:17 +0000 (13:32 -0700)]
Fix explicit TCS output array size not matching gl_MaxPatchVertices.
Fix GLES3 tessellation.user_defined_io.per_vertex_* cases declaring explicitly
sized output (block) array with invalid size. Size, if declared, must match
both gl_MaxPatchVertices and the size declared in the layout declaration. Fix
cases by always using implicit array sizes in per-vertex TCS output arrays.
See Khronos bug #12908 (issues 2 and 3) for details.
Bug:
21730725
Change-Id: I9c5e674893590e0f004708139b507fc5446424ae
Jarkko Pöyry [Wed, 10 Jun 2015 15:21:08 +0000 (15:21 +0000)]
Merge "Allow XXX_framebuffer_no_attachments limits to exceed texture limits." into mnc-dev
Jarkko Pöyry [Wed, 10 Jun 2015 15:19:41 +0000 (15:19 +0000)]
Merge "Allow any int -> float rounding in state query utils." into mnc-dev
Jarkko Pöyry [Tue, 2 Jun 2015 03:58:39 +0000 (20:58 -0700)]
Allow any int -> float rounding in state query utils.
Bug:
21326686
Change-Id: I5d771e6e7f3961a0d2302952b1a6a020bce45a41
Jarkko Pöyry [Tue, 9 Jun 2015 21:22:13 +0000 (14:22 -0700)]
Allow XXX_framebuffer_no_attachments limits to exceed texture limits.
Bug:
21732003
Change-Id: Ic242ce22c19751629fe90225328e3317968dd076
Jarkko Pöyry [Tue, 9 Jun 2015 19:24:48 +0000 (12:24 -0700)]
Fix GLES31 geo/tess linkage test uniforms with conficting precisions.
Bug:
21730730
Change-Id: Icc8738d273ed69bc3ef8875ea5f9e3185b62d603
Jarkko Pöyry [Tue, 9 Jun 2015 18:08:43 +0000 (11:08 -0700)]
Convert negative pragma cases to positive.
- Convert negative #pragma debug and invalid token cases to expect
successful compile.
- Rename tests to match new behavior and remove cases from mustpass.
Bug:
21725534
Change-Id: I4cb06d3038b551eb21b52f14dd341bb59519d38c
Jarkko Pöyry [Mon, 1 Jun 2015 23:42:47 +0000 (16:42 -0700)]
DO NOT MERGE: Port GLES2 and 3 binding query tests to use gls state query utils.
Bug:
21326686
Bug:
19144698
Change-Id: I39d46ff18eccb8b3d148cb05cb2cf7fdb69432be
Jarkko Pöyry [Tue, 2 Jun 2015 03:55:25 +0000 (20:55 -0700)]
Add deInt32ToFloatRoundToNegInf and deInt32ToFloatRoundToPosInf.
Bug:
21326686
Change-Id: Iace59b3e8ffd7fe88b75bc1801f57207807304c8
Jarkko Pöyry [Mon, 8 Jun 2015 18:12:36 +0000 (18:12 +0000)]
Merge "Add simulated error before rounding to target precision in dfdx tests." into mnc-dev
Kalle Raita [Mon, 8 Jun 2015 17:48:21 +0000 (17:48 +0000)]
Merge "Do not require max components to be divisible by 4" into mnc-dev
Kalle Raita [Thu, 4 Jun 2015 22:58:50 +0000 (15:58 -0700)]
Do not require max components to be divisible by 4
Spec language only has the requirement that max number of vectors is
the max number of components divided by four.
Bug:
21445539
Change-Id: I6f2c630bfbdb43e06667fa8cea5c6209922b6285
Jarkko Pöyry [Fri, 5 Jun 2015 22:48:56 +0000 (15:48 -0700)]
Add simulated error before rounding to target precision in dfdx tests.
- Add interpolation error before rounding in GLES3 Derivate tests. If the
error is not added before rounding and reference value happens to be 1:1
representable in the target precision, both rounding directions yield the
same value and error bounds will be lost.
Bug:
21666909
Change-Id: Ie948ea32075439c962d8ca52362069ca030a172e
Mika Isojärvi [Wed, 3 Jun 2015 23:54:11 +0000 (16:54 -0700)]
Always read pixels from fbo in fbo recreate.no_rebind tests
Instead of rendering texture to screen and verifying result, read texture
attachments pixels using fbo. This changes texture tests to work same way as
renderbuffer tests work and avoids triggering some bugs in reference context.
Bug:
21526068
Change-Id: I3009703a947e1a11327cf8f49585dce2a3270a04
Jarkko Pöyry [Fri, 5 Jun 2015 01:37:47 +0000 (01:37 +0000)]
Merge "Check sampler limits in random shader cases." into mnc-dev
Pyry Haulos [Thu, 4 Jun 2015 14:35:13 +0000 (14:35 +0000)]
am
a4a7a175: am
fe14a7c9: Remove fragment_out tests with too strict thresholds from mustpass automerge: f55476d
* commit '
a4a7a175989eea576ffbf039c6aadba65c5a2481':
Remove fragment_out tests with too strict thresholds from mustpass
Jarkko Pöyry [Wed, 3 Jun 2015 00:30:08 +0000 (17:30 -0700)]
Check sampler limits in random shader cases.
Bug:
21526017
Change-Id: Iad3b19889e5f4d6c9b9ce6bc2337dd2a02ecc2cf
Jarkko Pöyry [Thu, 4 Jun 2015 00:05:43 +0000 (17:05 -0700)]
Remove broken sampler2darrayshadow_vertex from mustpass.
Bug:
21620051
Change-Id: I06bb13be9a9487c32911a0bfa25cfaab19984857
Jarkko Pöyry [Tue, 2 Jun 2015 23:15:27 +0000 (16:15 -0700)]
Convert ES3 uniform block precision mismatch test to positive test.
- Rename dEQP-GLES3.functional.shaders.linkage.uniform.block.precision_mismatch
to ..differing_precision and change expectation to expect no compile failure.
New behavior matches resolution of Khronos bug 10287.
Bug:
21326228
Change-Id: Ibe6d8899c3dee061f5661b7e63e2d7e653232a8b
Pyry Haulos [Tue, 2 Jun 2015 18:54:45 +0000 (18:54 +0000)]
am
fe14a7c9: Remove fragment_out tests with too strict thresholds from mustpass automerge: f55476d
* commit '
fe14a7c9710eaccf9792ec125e359d56c15ca22e':
Remove fragment_out tests with too strict thresholds from mustpass
Pyry Haulos [Tue, 2 Jun 2015 01:45:27 +0000 (01:45 +0000)]
Remove fragment_out tests with too strict thresholds from mustpass
automerge: f55476d
* commit '
f55476d831c84f6a2dd6ded052f4d69313176719':
Remove fragment_out tests with too strict thresholds from mustpass
Pyry Haulos [Thu, 19 Mar 2015 17:35:22 +0000 (10:35 -0700)]
Remove fragment_out tests with too strict thresholds from mustpass
Bug:
19380820
Change-Id: I4a650ba1cf0e77723708198ffbce4cb62cafb82f
Mika Isojärvi [Mon, 1 Jun 2015 19:49:49 +0000 (12:49 -0700)]
Remove GLES3 attribute location aliasing tests from must pass set
Bug:
21495208
Change-Id: Ifceb05d3b627e775746bfd42131ea3b184cdfddc
Pyry Haulos [Fri, 29 May 2015 23:36:28 +0000 (23:36 +0000)]
Merge "Allow alternative mix() implementation" into mnc-dev
Pyry Haulos [Fri, 29 May 2015 21:06:53 +0000 (14:06 -0700)]
Allow alternative mix() implementation
Some compilers translate mix(a, b, x) to a + (b - a)*x which produces
slightly different results than the form a*(1 - x) + b*x suggested by
the GLSL specification. This change relaxes tests to allow both forms.
Bug:
21110253
Change-Id: I3af056145ef8e64c0fc998302770fd38d105481a
Pyry Haulos [Fri, 29 May 2015 21:09:59 +0000 (14:09 -0700)]
Allow different multiplication order in reflect()
GLSL spec allows compiler to assume that multiplication is commutative.
reflect() contains three multiplications which compiler can re-order
based on the spec language. This change relaxes reflect() tests to
allow both evaluation orders.
Bug:
19408572
Change-Id: I78e5b6e6f7bc761b4c49f5e1d4a283fcc60bf512
Pyry Haulos [Fri, 29 May 2015 21:04:15 +0000 (14:04 -0700)]
Add support for alternative forms to precision tests
This adds alternative(a, b) that can be used to allow two alternative
forms of sub-expression. Alternative forms will be printed to the test
log output as "{a | b}".
Bug:
19408572
Bug:
21110253
Change-Id: Id6a7508e041be2bc3a42ec44dd318b49ad7fb841
Kalle Raita [Fri, 29 May 2015 04:35:22 +0000 (04:35 +0000)]
Merge "Make TEXTURE_3D the only target requiring ASTC HDR" into mnc-dev
Kalle Raita [Thu, 28 May 2015 21:45:38 +0000 (14:45 -0700)]
Make TEXTURE_3D the only target requiring ASTC HDR
TEXTURE_2D, TEXTURE_CUBE_MAP, and TEXTURE_2D_ARRAY are all valid
ASTC LDR texture targets.
Bug:
20763531
Bug:
20763295
Change-Id: Ib89795b9700c0f2d5816a4cd667879940d6646fa
Pyry Haulos [Thu, 28 May 2015 16:22:21 +0000 (16:22 +0000)]
Merge "Add tests for GL_EXT_debug_marker" into mnc-dev
Pyry Haulos [Fri, 22 May 2015 17:19:03 +0000 (10:19 -0700)]
Fix bug in (u)intBitsToFloat() test result verification code
Bug:
21396528
Change-Id: Ib83e9677b6c3cf367b294cfec2ec0caa239ffd2d
Pyry Haulos [Wed, 20 May 2015 22:36:20 +0000 (15:36 -0700)]
Add tests for GL_EXT_debug_marker
This adds simple support check, randomized, and invalid usage tests for
GL_EXT_debug_marker to the ES2 test module.
Android framework requires GL_EXT_debug_marker extension so tests will
fail on Android unless the extension is supported. On other platforms
the usual convention of reporting NotSupported is followed.
Bug:
21333653
Bug:
18315793
Change-Id: Id73c64e091533564698c736fcdbe24e216481354
Pyry Haulos [Wed, 20 May 2015 22:40:53 +0000 (15:40 -0700)]
Update ES3 mustpass list
Change-Id: I662ac54ca37054bdb1db40e29b92203b69b79e6b
Kalle Raita [Fri, 15 May 2015 20:43:17 +0000 (20:43 +0000)]
Merge "Negative API tests against non-2D texture targets with LDR ASTC." into mnc-dev
Kalle Raita [Tue, 12 May 2015 17:24:51 +0000 (10:24 -0700)]
Negative API tests against non-2D texture targets with LDR ASTC.
Bug:
20763295
Change-Id: I4df20607529abb8790ab254a79dc44218b8a3281
Mika Isojärvi [Tue, 12 May 2015 23:07:12 +0000 (16:07 -0700)]
Fix EGL multithread single window tests.
Avoid trying to destroy windows when current thread has no windows in single
window cases. Tests always create new resources, if there are too few, and
destroy resources when there are too many. When number of resources is somewhere
in between test chooses randomly what to do next. In a single window case the
current thread may not be able to create a new window and thus may not have any
windows. When there are no windows the random operation must not attempt to
destroy a window.
Bug:
20958064
Change-Id: I5366233c141278a994768110b399afa79f6ed2e5
Jarkko Pöyry [Tue, 12 May 2015 01:22:01 +0000 (18:22 -0700)]
Revert "Make empty declaration tests positive."
- This reverts commit
9ac9658a208cf3bb2e9f0dc5d43519125e1222a5.
- Remove unsized array empty declaration cases from mustpass.
Bug:
20699693
Change-Id: I4435a637b6cd8564d51e584c0f63940939e307b9
Jarkko Pöyry [Tue, 12 May 2015 00:50:08 +0000 (00:50 +0000)]
Merge "Fix issues with non-tightly packed images." into mnc-dev
Jarkko Pöyry [Mon, 11 May 2015 23:42:02 +0000 (16:42 -0700)]
Fix issues with non-tightly packed images.
- Add logging fast-path pixel pitch check.
- Fix MultisamplePixelBufferAccess with non-tightly packed images.
- Add estimatePixelValueRange() fast-paths for all normalized formats.
Change-Id: If5b334de2658b7c714fe56bb561892b5a736e3b0
Jarkko Pöyry [Sat, 9 May 2015 03:01:44 +0000 (20:01 -0700)]
Do not use combined format as depth target in EGL render tests.
Bug:
20949289
Change-Id: I63f5bc6abb335ee1d097f93e87d16fcc54799f3e
Jarkko Pöyry [Fri, 8 May 2015 21:29:21 +0000 (14:29 -0700)]
Fix onStart/onCreate race in instrumentation.
- Fix calling start() too early. (Before arguments were parsed.)
- Log more if platform query fails.
Bug:
20949263
Change-Id: I9755a4b89430d507bc1a7376ad7c8440c8358746
Jarkko Pöyry [Sat, 25 Apr 2015 00:56:13 +0000 (17:56 -0700)]
DO NOT MERGE: Do not spam activity manager if remote dies.
- Cache isRunning the first time the process is observed dead.
- Avoid busy-polling the log file in DeqpInstrumentation.
Change-Id: Ie4d042cfef261c42ddc24dfaf9d58c13de867b9d
(cherry picked from commit
dbe1a448db4f68b80f7ce36b95b8f8a3024df3b4)
Jarkko Pöyry [Wed, 6 May 2015 21:32:51 +0000 (21:32 +0000)]
Merge "Add missing EGLimage stencil image verifier." into mnc-dev
Pyry Haulos [Wed, 6 May 2015 21:32:06 +0000 (21:32 +0000)]
Merge "Improve glFlush() & glFinish() tests" into mnc-dev