Christian König [Wed, 13 Jul 2011 21:33:20 +0000 (23:33 +0200)]
[g3dvl] don't upload all quant buffer layers at once
There seems to be a bug in r600g when uploading more than one layer of a
3D resource at once with a hardware blit.
So just do them one at a time to workaround this.
Christian König [Wed, 13 Jul 2011 20:56:06 +0000 (22:56 +0200)]
Merge branch 'pipe-video'
Stéphane Marchesin [Wed, 13 Jul 2011 18:59:10 +0000 (11:59 -0700)]
i915g: don't try to check if a NULL buffer is busy.
Stéphane Marchesin [Wed, 13 Jul 2011 18:56:44 +0000 (11:56 -0700)]
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa
Vadim Girlin [Wed, 13 Jul 2011 05:01:04 +0000 (09:01 +0400)]
st/mesa: flush bitmap cache on query and conditional render boundaries
Bitmap caching shouldn't affect the results of the queries and
conditional render.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Christian König [Wed, 13 Jul 2011 17:37:28 +0000 (19:37 +0200)]
[g3dvl] remove some unneeded Makefiles
Christian König [Wed, 13 Jul 2011 15:05:58 +0000 (17:05 +0200)]
r600g: reenable hardware blits for STATIC and IMMUTABLE resources
Getting the driver in sync with mainline.
Christian König [Wed, 13 Jul 2011 14:35:19 +0000 (16:35 +0200)]
r600g: prevent hardware blitting based on resource usage
It doesn't make much sense for STAGING and STREAM resources to be
hardware blitted into VRAM.
Christian König [Wed, 13 Jul 2011 14:07:30 +0000 (16:07 +0200)]
[g3dvl] implement workaround for missing blender clamp control
It's about 20% slower, but should at least work with every hardware.
Christian König [Wed, 13 Jul 2011 13:54:28 +0000 (15:54 +0200)]
r600g: revert "set BLEND_CLAMP depending on clamp_fragment_color"
BLEND_CLAMP doesn't seems to be the right way to implement "ARB_color_buffer_float".
Christian König [Wed, 13 Jul 2011 13:01:40 +0000 (15:01 +0200)]
[g3dvl] keep a pointer in idct buffer to idct object
So we always know to which idct object a buffer belongs
Chia-I Wu [Wed, 13 Jul 2011 07:25:46 +0000 (15:25 +0800)]
targets/egl-static: fix a linking error
rbug is always linked in and it needs libpthread.
Eric Anholt [Tue, 12 Jul 2011 22:31:39 +0000 (15:31 -0700)]
i915: Add support for gl_FragData[0] for output color.
We advertised ARB_draw_buffers, but either fell back to software when
using this output, or assertion failed. Fixes glsl-fs-fragdata-1, and
failures in some webgl conformance tests.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39024
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34906
Daniel Vetter [Tue, 12 Jul 2011 22:09:36 +0000 (00:09 +0200)]
i915g: fixup context desdruction
Reported-by: Christopher Egert <cme3000@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Eric Anholt [Mon, 11 Jul 2011 23:50:06 +0000 (16:50 -0700)]
i915: Fix NPOT compressed textures on 915.
We were failing at rounding, misplacing the non-baselevels. Fixes:
3DFX_texture_compression_FXT1/fbo-generate-mipmaps
ARB_texture_compression/fbo-generate-mipmaps
EXT_texture_compression_s3tc/fbo-generate-mipmaps
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Mon, 11 Jul 2011 23:49:44 +0000 (16:49 -0700)]
mesa: Fix assertion failure in X8_Z24/Z24_X8 texfetch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Mon, 11 Jul 2011 18:42:00 +0000 (11:42 -0700)]
i915: Fix depth texturing since
86e62b2357447b7c97f434be4834f4b50aa0764d
The 965 driver already had the X8_Z24 case, but 915 was missing it.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Mon, 11 Jul 2011 18:34:56 +0000 (11:34 -0700)]
i915: Use _mesa_get_format_name to describe translate_tex_format() fail.
I don't want to go count up to what format number 29 is.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 11 Jul 2011 18:32:04 +0000 (11:32 -0700)]
i915: Fix map/unmap mismatches from leaving INTEL_FALLBACK during TNL.
The first rendering after context create didn't know of the color
buffer yet, triggering a sw fallback. The intel_prepare_render() from
intelSpanRenderStart then found the buffer and turned off fallbacks,
but intelSpanRenderFinish was never called and things were left
mapped. By checking buffers before making the call on whether to do
the fallback pipeline or not, we avoid the fallback change inside of
the rendering pipeline.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31561
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Mon, 11 Jul 2011 17:29:38 +0000 (10:29 -0700)]
intel: Use _mesa_tex_target_to_face() helper function instead of our own.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Alex Deucher [Tue, 12 Jul 2011 16:00:10 +0000 (12:00 -0400)]
r600g: emit SQ_LDS_RESOURCE_MGMT
Need to be initialized to a reasonable value as
compute code may change it.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=39119
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Tue, 12 Jul 2011 15:47:48 +0000 (09:47 -0600)]
u_upload_mgr: add missing offset to src map in u_upload_buffer()
Fixes regression from
dda8d7ac3f0e5148d9738a57f7bc03216f6514d1
Emil Velikov [Mon, 11 Jul 2011 14:42:15 +0000 (15:42 +0100)]
st/mesa: check if _mesa_create_context() returns NULL
In some cases _mesa_create_context() can return NULL an in the mesa
state tracker, we do not concider the case, which may cause issues
within st_create_context_priv()
This patch adds a simple check (similar to the one in the dri drivers)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Christian König [Tue, 12 Jul 2011 09:08:12 +0000 (11:08 +0200)]
vaapi: cleanup the source and let the st at least compile again
Emil Velikov [Mon, 11 Jul 2011 14:58:29 +0000 (15:58 +0100)]
autoconf: Do not select Xlib when building DRI
As Chia-I Wu said 'There are two libGL providers, Xlib and DRI based
they cannot coexist'
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Marek Olšák [Mon, 11 Jul 2011 21:38:49 +0000 (23:38 +0200)]
st/mesa: choose a matching depth internal format for DrawPixels
This makes it easier to hit the fast path and get a float format
when we ask for it.
Reviewed-by: Brian Paul <brianp@vmware.com>
Christian König [Mon, 11 Jul 2011 22:12:12 +0000 (00:12 +0200)]
[g3dvl] add some more PIPE_VIDEO_CAPs
Ian Romanick [Wed, 22 Jun 2011 18:35:27 +0000 (11:35 -0700)]
configure.ac: Make --{without,with}-gallium-drivers work as expected
This version is mostly Dan's post to the mesa-dev mailing list on
6/22/2011.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
Marek Olšák [Mon, 11 Jul 2011 16:32:48 +0000 (18:32 +0200)]
st/mesa: get rid of unnecessary 'goto' in DrawPixels
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Mon, 11 Jul 2011 17:54:27 +0000 (19:54 +0200)]
st/mesa: derive a stencil sampler format from the actual texture format
Reviewed-by: Brian Paul <brianp@vmware.com>
Vinson Lee [Mon, 11 Jul 2011 21:08:24 +0000 (14:08 -0700)]
gallivm: Re-enable LLVMUnionTypeKind case for llvm-2.7 only.
LLVMUnionTypeKind is not in llvm-2.6, llvm-2.8, llvm-2.9, or llvm-3.0svn.
Andrew Randrianasulu [Mon, 11 Jul 2011 20:05:13 +0000 (22:05 +0200)]
dri/nouveau: nv10: fix vertex format for GL_UNSIGNED_BYTE
Broken accidentally in
f4efc256fd90beaff86321e4c6ce00f9be55092d,
the switch to rnn headers.
NV10TCL_VTXFMT_TYPE_BYTE_RGBA became U8_UNORM but B8G8R8A8_UNORM
was used instead.
David Heidelberger [Mon, 11 Jul 2011 19:50:24 +0000 (21:50 +0200)]
nvfx: handle PIPE_CAP_SM3
Signed-off-by: David Heidelberger <d.okias@gmail.com>
Vinson Lee [Mon, 11 Jul 2011 19:48:06 +0000 (12:48 -0700)]
gallivm: Remove LLVMOpaqueKindType case with llvm-3.0.
llvm-3.0svn r134829 removed LLVMOpaqueKindType from enum LLVMTypeKind in
include/llvm-c/Core.h.
Kenneth Graunke [Sat, 9 Jul 2011 07:20:34 +0000 (00:20 -0700)]
glsl: Reject ambiguous function calls (multiple inexact matches).
According to the GLSL 1.20 specification, "it is a semantic error if
there are multiple ways to apply [implicit] conversions [...] such that
the call can be made to match multiple signatures."
Fixes a regression caused by
60eb63a855cb89962f2d5bb91e238ff2d1ab8702,
which implemented the wrong policy of finding a "closest" match.
However, this is not a revert, since the original code failed to
continue looking for an exact match once it found two inexact matches.
It's OK to have multiple inexact matches if there's also an exact match.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38971
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Wed, 29 Jun 2011 22:18:55 +0000 (15:18 -0700)]
i965/gen7: Add support for gl_PointCoord.
This is exactly analogous to Eric's Gen6 change in commit
6861a701772eac3a6a7d3136d03efa7ac7e5c026. His explanation:
"This is just like PointSprite overrides, but it's always on for that
attribute."
Fixes glsl-fs-pointcoord and gtf/point_sprites.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for the 7.11 branch.
Kenneth Graunke [Wed, 29 Jun 2011 22:11:22 +0000 (15:11 -0700)]
i965/gen7: Fix point sprite texture coordinate overrides.
This is exactly analogous to Eric's Gen6 change in commit
f304bb8a5d040d99db47a65813d216d11c66fb47. His explanation:
"We were assuming that the input attribute n to the FS was
FRAG_ATTRIB_TEXn, which happened to be true often enough for our
testcases."
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for the 7.11 branch.
Kenneth Graunke [Wed, 29 Jun 2011 22:05:52 +0000 (15:05 -0700)]
i965/gen7: Refactor SF setup a bit to handle overrides in one place.
This is exactly analogous to Eric's Gen6 change in commit
e7280b16d634e1f434bebbce83996b3d30d0419c.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for the 7.11 branch.
Eric Anholt [Fri, 8 Jul 2011 21:15:57 +0000 (14:15 -0700)]
i965/gen4: Add a stub dumper for CC unit state, which is different from gen6.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 8 Jul 2011 21:09:47 +0000 (14:09 -0700)]
i965/gen4: Add state dumping for unit state using state_batch_list[].
This is just barely more pretty-printing than we previously had, but
at least it doesn't leave out unit states in the log.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 8 Jul 2011 20:35:42 +0000 (13:35 -0700)]
i965/gen6: Add state dumping for the VS constants.
This is quite a bit of spam, but I think it's useful to have in a full
INTEL_DEBUG=batch dump. And a lot of this spam on glxgears is just
because we're awful at handling our constants :/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 8 Jul 2011 20:02:28 +0000 (13:02 -0700)]
i965/gen6: Add state dumping for the scissor packet.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 23 Jun 2011 00:11:00 +0000 (17:11 -0700)]
i965: When dumping programs, dump the whole cache. But don't by default.
The previous brw_state_dump output was rather useless -- last used
program per batch, and just the hex. Now we dump all programs (since
we don't know which were used), and disassemble them. But that's a
ton of spam, and usually when looking into program contents we use
INTEL_DEBUG={vs,wm,misc,other} and when looking into state updates we
use INTEL_DEBUG=batch, so this dump usually just massively clutters up
the output.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 23 Jun 2011 00:01:03 +0000 (17:01 -0700)]
i965: Dump the binding table using state_batch_list[].
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 23:53:06 +0000 (16:53 -0700)]
i965: Dump the surface, sampler, and sdc state using state_batch_list[].
Now, for example, INTEL_DEBUG=batch tex-border-1 shows all the
texturing state involved.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 23:10:56 +0000 (16:10 -0700)]
i965: Dump brw_state_batch data in an easier format for cross-referencing.
Now that we're using state base addresses for most things, we're less
interested in the absolute address of the state, and more in its
offset from the state base address (start of batchbuffer). Also,
reorder the printout so it looks more like the batchbuffer dump.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 23:12:29 +0000 (16:12 -0700)]
i965: Map the batch once for dumping all our state batch structs.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 23:03:05 +0000 (16:03 -0700)]
i965: Move the new gen6 state structs to using state_batch_list[].
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 22:58:50 +0000 (15:58 -0700)]
i965: Move the SF VP state dump to using the state_batch_list[]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 22:56:07 +0000 (15:56 -0700)]
i965: Move CLIP VP state dump to using the state_batch_list[].
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 22:48:09 +0000 (15:48 -0700)]
i965: Track the brw_state_batch() data while under INTEL_DEBUG=batch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 22 Jun 2011 22:14:20 +0000 (15:14 -0700)]
i965: Add a type argument to brw_state_batch().
I want to make brw_state_dump.c handle more than just the last
statechange, so I want to keep track of what's in the batch state. By
using AUB file numbering for most of these packets, this may be
reusable for aub dumping.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 6 May 2011 02:01:25 +0000 (19:01 -0700)]
intel: Make our context structure be a ralloc context.
This will let me hang cached compiler structs off of the context
without having to worry about cleaning them up at destroy time.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Brian Paul [Mon, 11 Jul 2011 16:07:32 +0000 (10:07 -0600)]
configs: do not let llvm-config define NDEBUG in debug builds
Following the examples of Marek and Jose for autoconf and scons.
Eric Anholt [Mon, 2 May 2011 17:45:02 +0000 (10:45 -0700)]
ir_to_mesa: typo fix in a comment.
Eric Anholt [Fri, 8 Jul 2011 00:08:04 +0000 (17:08 -0700)]
i965: Fix fp-dst-aliasing-[12].vpfp.
There's no pretty way to avoid the overwriting of the src operands, so
just use a temporary destination and rely on the MOV optimization.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Thu, 7 Jul 2011 23:41:20 +0000 (16:41 -0700)]
i965: Fix fp-lit-src-equals-dst.
We were stomping over the source for the body of the LIT instruction
when doing the MOV of 1.0 to the uninteresting channels.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Marek Olšák [Mon, 11 Jul 2011 12:33:21 +0000 (14:33 +0200)]
configure.ac: do not let llvm-config define NDEBUG in debug builds
Re-enables assertions in src/mesa.
José Fonseca [Mon, 11 Jul 2011 14:36:40 +0000 (15:36 +0100)]
scons: Filter-out NDEBUG define from llvm-config.
Based on a similar autoconf change from Marek.
Christian König [Mon, 11 Jul 2011 14:29:02 +0000 (16:29 +0200)]
[g3dvl] fix a whole bunch of memory leaks
Brian Paul [Mon, 11 Jul 2011 14:00:59 +0000 (08:00 -0600)]
glx: add a few missing glXChooseFBConfig() attributes
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38842
NOTE: This is a candidate for the 7.11 branch.
Brian Paul [Fri, 8 Jul 2011 18:59:20 +0000 (12:59 -0600)]
glext.h: update to version 71
Marek Olšák [Mon, 11 Jul 2011 13:26:51 +0000 (15:26 +0200)]
mesa: fix assertion failure in delete_wrapper
Marek Olšák [Mon, 11 Jul 2011 13:18:14 +0000 (15:18 +0200)]
mesa: add a comment in _mesa_test_formats
Christian König [Mon, 11 Jul 2011 12:36:03 +0000 (14:36 +0200)]
[g3dvl] revert some unintended white space changes
Marek Olšák [Mon, 11 Jul 2011 11:53:42 +0000 (13:53 +0200)]
mesa: fix assertion failure in _mesa_test_formats
Z32_FLOAT_X24S8 has DataType of GL_NONE.
Christian König [Mon, 11 Jul 2011 11:55:56 +0000 (13:55 +0200)]
[g3dvl] sync SConscript with Makefile
Christian König [Mon, 11 Jul 2011 10:31:54 +0000 (12:31 +0200)]
[g3dvl] softpipe is no longer needed for dri-nouveau
Christian König [Mon, 11 Jul 2011 09:39:11 +0000 (11:39 +0200)]
r600g: revert "support textures with scaled number formats"
We should add those probably when merged to master.
Christian König [Mon, 11 Jul 2011 09:28:23 +0000 (11:28 +0200)]
pipe-video: merge fixes
Christian König [Mon, 11 Jul 2011 09:08:45 +0000 (11:08 +0200)]
[g3dvl] remove some stale nv40 files
Christian König [Mon, 11 Jul 2011 09:06:05 +0000 (11:06 +0200)]
[g3dvl] remove pipe_video_context from nouveau
Christian König [Mon, 11 Jul 2011 08:48:59 +0000 (10:48 +0200)]
Merge remote-tracking branch 'origin/master' into pipe-video
Conflicts:
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/r600/r600_state_inlines.h
Marek Olšák [Mon, 11 Jul 2011 02:17:37 +0000 (04:17 +0200)]
Revert "WIP r600g: depth_buffer_float renderbuffer support on evergreen"
This reverts commit
91a52dae97379d118965567b5c11e393996baeb9.
Pushed accidentally.
Marek Olšák [Mon, 11 Jul 2011 02:13:35 +0000 (04:13 +0200)]
r600g: more valgrind fixes
Marek Olšák [Mon, 11 Jul 2011 02:01:06 +0000 (04:01 +0200)]
r600g: zero memory of ioctl parameters
Fixes valgrind warning.
Marek Olšák [Sun, 10 Jul 2011 23:39:53 +0000 (01:39 +0200)]
mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV combo
Tested with the new piglit fbo-depthstencil test.
Marek Olšák [Tue, 21 Jun 2011 21:22:37 +0000 (23:22 +0200)]
WIP r600g: depth_buffer_float renderbuffer support on evergreen
Marek Olšák [Sun, 10 Jul 2011 18:03:05 +0000 (20:03 +0200)]
swrast: fix depth/stencil blits when there's no colorbuffer
NOTE: This is a candidate for the 7.10 and 7.11 branches.
Marek Olšák [Sun, 10 Jul 2011 18:01:33 +0000 (20:01 +0200)]
mesa: return early if mask is cleared to zero in BlitFramebuffer
From ARB_framebuffer_object:
If a buffer is specified in <mask> and does not exist in both the
read and draw framebuffers, the corresponding bit is silently
ignored.
Marek Olšák [Wed, 29 Jun 2011 00:10:55 +0000 (02:10 +0200)]
docs: update GL3 status
Marek Olšák [Mon, 20 Jun 2011 17:40:41 +0000 (19:40 +0200)]
r600g: depth_buffer_float support on r600-r700
Marek Olšák [Tue, 21 Jun 2011 19:14:07 +0000 (21:14 +0200)]
gallium/util: handle Z32F_FLOAT_S8X24_USCALED in pipe_tile_raw_to_rgba
And make pipe_put_tile_rgba_format no-op like the other Z formats.
Marek Olšák [Fri, 24 Jun 2011 21:39:51 +0000 (23:39 +0200)]
gallium/util: implement software Z32F_S8X24 depth-stencil clear
Marek Olšák [Fri, 24 Jun 2011 21:38:36 +0000 (23:38 +0200)]
gallium/util: implement pack functions for Z32F and Z32F_S8X24
Marek Olšák [Mon, 27 Jun 2011 17:09:24 +0000 (19:09 +0200)]
st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24
Marek Olšák [Wed, 1 Jun 2011 13:49:33 +0000 (15:49 +0200)]
st/mesa: initial ARB_depth_buffer_float support
Marek Olšák [Fri, 1 Jul 2011 00:04:34 +0000 (02:04 +0200)]
mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 21 Jun 2011 12:18:25 +0000 (14:18 +0200)]
mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 21 Jun 2011 03:17:51 +0000 (05:17 +0200)]
mesa: implement texstore for DEPTH32F_STENCIL8
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 21 Jun 2011 11:36:27 +0000 (13:36 +0200)]
mesa: implement texstore for DEPTH_COMPONENT32F
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 21 Jun 2011 03:09:24 +0000 (05:09 +0200)]
mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 21 Jun 2011 03:06:36 +0000 (05:06 +0200)]
mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Mon, 20 Jun 2011 01:07:16 +0000 (03:07 +0200)]
mesa: implement texfetch functions for depth_buffer_float
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Wed, 1 Jun 2011 13:48:51 +0000 (15:48 +0200)]
mesa: initial ARB_depth_buffer_float support
Using GL_NONE as DataType of Z32_FLOAT_X24S8, not sure what I should put there.
The spec says the type is n/a.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Vadim Girlin [Sun, 10 Jul 2011 17:19:38 +0000 (13:19 -0400)]
r600g: LIT: clamp negative src.y to 0
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39083
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Marek Olšák [Sun, 10 Jul 2011 15:40:38 +0000 (17:40 +0200)]
st/dri: remove unused variables
Christian König [Sun, 10 Jul 2011 12:13:08 +0000 (14:13 +0200)]
vdpau: make capabilities query more sane
Christian König [Sun, 10 Jul 2011 11:40:04 +0000 (13:40 +0200)]
vdpau: implement VdpOutputSurfaceGetParameters
Chia-I Wu [Sat, 9 Jul 2011 17:27:20 +0000 (01:27 +0800)]
st/egl: fix linking errors
Add symbols referenced by src/glx/dri2.c.