platform/upstream/mesa.git
10 years agoglsl: Drop constant 0.0 components from dot products.
Matt Turner [Sat, 18 Oct 2014 03:32:58 +0000 (20:32 -0700)]
glsl: Drop constant 0.0 components from dot products.

Helps a small number of vertex shaders in the games Dungeon Defenders
and Shank, as well as an internal benchmark.

instructions in affected programs:     2801 -> 2719 (-2.93%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglx/dri3: Implement LIBGL_SHOW_FPS=1 for DRI3/Present.
Kenneth Graunke [Sat, 15 Mar 2014 01:53:42 +0000 (18:53 -0700)]
glx/dri3: Implement LIBGL_SHOW_FPS=1 for DRI3/Present.

v2: Use the UST value provided in the PRESENT_COMPLETE_NOTIFY event
    rather than gettimeofday(), which gives us the presentation time
    instead of the time when SwapBuffers was called.  Suggested by
    Keith Packard.  This relies on the fact that the X DRI3/Present
    implementations use microseconds for UST.

v3: Properly ignore PresentCompleteKindMSCNotify; multiply in 64 bits
    (caught by Keith Packard).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Keith Packard <keithp@keithp.com> [v3]
Reviewed-by: Marek Olšák <marek.olsak@amd.com> [v1]
10 years agoi965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
Kenneth Graunke [Wed, 29 Oct 2014 00:27:39 +0000 (17:27 -0700)]
i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].

These source files support actual geometry shaders, so using "gs" for
the name makes a lot of sense.  We're going to be adding SIMD8 geometry
shader support as well, at which point "vec4_gs" will be a misnomer.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
10 years agoi965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch].
Kenneth Graunke [Wed, 29 Oct 2014 00:18:55 +0000 (17:18 -0700)]
i965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch].

The brw_gs.[ch] and brw_gs_emit.c source files contain code for
emulating fixed-function unit functionality (VF primitive decomposition
or SOL) using the GS unit.  They do not contain code to support proper
geometry shaders.

We've taken to calling that code "ff_gs" (see brw_ff_gs_prog_key,
brw_ff_gs_prog_data, brw_context::ff_gs, brw_ff_gs_compile,
brw_ff_gs_prog).  So it makes sense to make the filenames match.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
10 years agoi965: Rename intel_bufferobj_* functions to match GL and DD hooks.
Kenneth Graunke [Tue, 28 Oct 2014 08:05:12 +0000 (01:05 -0700)]
i965: Rename intel_bufferobj_* functions to match GL and DD hooks.

The GL functions and driver hooks use corresponding names---for example,
glMapBufferRange and Driver.MapBufferRange.  But our implementation was
called "intel_bufferobj_map_range," which has the words "map" and
"buffer" swapped, as well as randomly adding "obj."

FlushMappedBufferRange was even trickier: it ordered the words
3, "obj", 1, 2, 4: intel_bufferobj_flush_mapped_range.

Even though the old names were consistent, I always had trouble
rearranging the jumble of words when searching for a function,
and it took a few tries to eventually land there.

The new names match the word order of GL and the driver hooks;
FlushMappedBufferRange is simply brw_flush_mapped_buffer_range.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoconfigure: fix typos
Jan Vesely [Tue, 21 Oct 2014 16:19:13 +0000 (12:19 -0400)]
configure: fix typos

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
10 years agoconfigure: include llvm systemlibs when using static llvm
Jan Vesely [Thu, 23 Oct 2014 21:17:07 +0000 (17:17 -0400)]
configure: include llvm systemlibs when using static llvm

v2: drop -WL,--exclude-libs, it's not necessary
    fix tabs/spaces

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70410
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
10 years agoradeon/llvm: Dynamically allocate branch/loop stack arrays
Michel Dänzer [Tue, 28 Oct 2014 02:28:29 +0000 (11:28 +0900)]
radeon/llvm: Dynamically allocate branch/loop stack arrays

This prevents us from silently overflowing the stack arrays, and allows
arbitrary stack depths.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85454

Cc: mesa-stable@lists.freedesktop.org
Reported-and-Tested-by: Nick Sarnie <commendsarnex@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: Fix order of errors for glDrawTransformFeedbackStream
Chris Forbes [Sat, 18 Oct 2014 08:12:07 +0000 (21:12 +1300)]
mesa: Fix order of errors for glDrawTransformFeedbackStream

The OpenGL 4.0 core profile specification, section 2.17.3
Transform Feedback Draw Operations says:

   "The error INVALID_VALUE is generated if <stream> is greater
    than or equal to the value of MAX_VERTEX_STREAMS.
    ...
    The error INVALID_OPERATION
    is generated if EndTransformFeedback has never been called
    while the object named by id was bound."

Fixes the piglit test:
   ARB_transform_feedback3/arb_transform_feedback3-draw_using_invalid_stream_index
   (with the test itself fixed to eliminate an unrelated failure)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agovc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.
Eric Anholt [Thu, 2 Oct 2014 01:27:24 +0000 (18:27 -0700)]
vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.

Fixes 14 ARB_vp tests (which had no lowering done), and should improve
performance of indirect uniform array access in GLSL.

10 years agovc4: Fix mixup of return type in reloc_tex().
Eric Anholt [Tue, 28 Oct 2014 23:24:28 +0000 (16:24 -0700)]
vc4: Fix mixup of return type in reloc_tex().

10 years agovc4: Drop redundant check for is_tmu_write().
Eric Anholt [Sat, 25 Oct 2014 11:12:16 +0000 (12:12 +0100)]
vc4: Drop redundant check for is_tmu_write().

This function is only called when it would return true.

10 years agovc4: Don't forget to validate code that's got PROG_END on it.
Eric Anholt [Fri, 24 Oct 2014 19:50:20 +0000 (20:50 +0100)]
vc4: Don't forget to validate code that's got PROG_END on it.

This signal doesn't terminate the program now, it terminates the program
soon.  So you have to actually validate the code in the instruction.

10 years agovc4: Add .dir-locals.el for kernel style in the kernel code.
Eric Anholt [Fri, 24 Oct 2014 19:49:27 +0000 (20:49 +0100)]
vc4: Add .dir-locals.el for kernel style in the kernel code.

10 years agovc4: Fix a couple missing '\n's in error output.
Eric Anholt [Fri, 24 Oct 2014 19:42:51 +0000 (20:42 +0100)]
vc4: Fix a couple missing '\n's in error output.

10 years agost/mesa: use PIPE_BIND_DISPLAY_TARGET when checking for sRGB capability
Brian Paul [Mon, 27 Oct 2014 21:03:05 +0000 (15:03 -0600)]
st/mesa: use PIPE_BIND_DISPLAY_TARGET when checking for sRGB capability

When we're checking if the framebuffer is sRGB capable, call
is_format_supported() with the PIPE_BIND_DISPLAY_TARGET flag.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
10 years agoRevert "st/mesa: set MaxUnrollIterations = 255"
Marek Olšák [Tue, 28 Oct 2014 18:49:44 +0000 (19:49 +0100)]
Revert "st/mesa: set MaxUnrollIterations = 255"

This reverts commit 20836c81851e0df29a8ee9c86e5e5388738c840b.

255 is a huge number. If you have a loop with 255 iterations, unrolling it
will exceed the SM3 instruction limit. Let's use the default again.

The comment about a SM3 limit doesn't make sense. For SM3, we generally
want 32 (default) or a lower number due to the SM3 instruction limit, which
is 512 instructions. For SM4, we can try higher numbers if needed, but
some shaders can end up being pretty huge and shader compilation can take
more time.

This fixes a shader compile failure on R500/SM3. Reported on IRC.

Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor300g/vdpau: enable again
David Heidelberger [Wed, 15 Oct 2014 21:47:22 +0000 (23:47 +0200)]
r300g/vdpau: enable again

Signed-off-by: David Heidelberger <david.heidelberger@ixit.cz>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agor300g: only set clip_halfz for chips with HW TCL
Marek Olšák [Tue, 28 Oct 2014 10:12:27 +0000 (11:12 +0100)]
r300g: only set clip_halfz for chips with HW TCL

I forgot that we cannot emit vertex shader state on a chip without VS.
In such a case, clip_halfz is handled by the Draw module.

10 years agoradeonsi: fix incorrect index buffer max size for lowered 8-bit indices
Marek Olšák [Wed, 22 Oct 2014 21:22:16 +0000 (23:22 +0200)]
radeonsi: fix incorrect index buffer max size for lowered 8-bit indices

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: fix polygon mode for points and lines and point/line fill modes
Marek Olšák [Thu, 23 Oct 2014 11:44:14 +0000 (13:44 +0200)]
radeonsi: fix polygon mode for points and lines and point/line fill modes

Fixes piglit/polygon-mode-offset.

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: fix polygon mode for points and lines and point/line fill modes
Marek Olšák [Thu, 23 Oct 2014 11:44:14 +0000 (13:44 +0200)]
r600g: fix polygon mode for points and lines and point/line fill modes

Fixes piglit/polygon-mode-offset.

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: Implement sm5 UBO/sampler indexing
Glenn Kennard [Wed, 15 Oct 2014 15:12:16 +0000 (17:12 +0200)]
r600g: Implement sm5 UBO/sampler indexing

Caveat: Shaders using UBO/sampler indexing will
not be optimized by SB, due to SB not currently
supporting the necessary CF_INDEX_[01] index
registers.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
10 years agor600g: Implement sm5 interpolation functions
Glenn Kennard [Wed, 15 Oct 2014 15:12:15 +0000 (17:12 +0200)]
r600g: Implement sm5 interpolation functions

Requires evergreen/cayman

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
10 years agodocs: Update GL3.txt and relnotes for GL_KHR_context_flush_control
Neil Roberts [Tue, 28 Oct 2014 16:51:12 +0000 (16:51 +0000)]
docs: Update GL3.txt and relnotes for GL_KHR_context_flush_control

10 years agomesa: Add support for the GL_KHR_context_flush_control extension
Neil Roberts [Tue, 23 Sep 2014 18:01:04 +0000 (19:01 +0100)]
mesa: Add support for the GL_KHR_context_flush_control extension

The GL side of this extension just provides an accessor via glGetIntegerv for
the value of GL_CONTEXT_RELEASE_BEHAVIOR so it is trivial to implement. There
is a constant on the context for the value of the enum which is initialised to
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH. The extension is always enabled because it
doesn't need any driver interaction to retrieve the value.

If the value of the enum is anything but FLUSH then _mesa_make_current will
now refrain from calling _mesa_flush. This should only affect drivers that
explicitly change the enum to a non-default value.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agogles2: Update gl2ext.h to revision 28335
Neil Roberts [Wed, 1 Oct 2014 16:24:10 +0000 (17:24 +0100)]
gles2: Update gl2ext.h to revision 28335

The main incentive to do this is to get the defines for the
GL_KHR_context_flush_control extension.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/fs: Don't set dependency hints on instructions with spilled destinations
Jason Ekstrand [Mon, 27 Oct 2014 23:50:12 +0000 (16:50 -0700)]
i965/fs: Don't set dependency hints on instructions with spilled destinations

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/fs: Make scratch write instructions use the correct execution size
Jason Ekstrand [Fri, 24 Oct 2014 18:42:02 +0000 (11:42 -0700)]
i965/fs: Make scratch write instructions use the correct execution size

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Use correct spill offsets
Jason Ekstrand [Fri, 24 Oct 2014 18:41:25 +0000 (11:41 -0700)]
i965/fs: Use correct spill offsets

Different platforms require the offset to be in different units.  However,
the generator fixes all of this up for us and only requires an offset in
bytes.  Previously, we were getting this wrong all over the place.  Some
computed/used it correctly as bytes while others treated the offset as
whole registers or computed it as bytes or bytes*2 in SIMD16 mode.  This
commit cleans all this up and makes us properly treat it as bytes
everywhere.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965: Use the spill destination for the message header on GEN >= 7
Jason Ekstrand [Fri, 24 Oct 2014 19:22:04 +0000 (12:22 -0700)]
i965: Use the spill destination for the message header on GEN >= 7

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Don't [un]spill multiple registers at a time in SIMD8 mode
Jason Ekstrand [Fri, 24 Oct 2014 18:37:55 +0000 (11:37 -0700)]
i965/fs: Don't [un]spill multiple registers at a time in SIMD8 mode

I thought this would be a clever way to make spilling less expensive.
However, it appears that the oword read/write messages we are using for
spilling ignore the execution size and assume SIMD16 whenever working with
more than one register.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Use instruction execution sizes when generating scratch reads/writes
Jason Ekstrand [Fri, 24 Oct 2014 18:35:51 +0000 (11:35 -0700)]
i965/fs: Use instruction execution sizes when generating scratch reads/writes

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoegl/drm: do not crash when swapping buffers without any rendering
Lionel Landwerlin [Tue, 14 Oct 2014 09:39:47 +0000 (10:39 +0100)]
egl/drm: do not crash when swapping buffers without any rendering

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agonv50: handle inverted render conditions
Tobias Klausmann [Mon, 22 Sep 2014 02:40:58 +0000 (04:40 +0200)]
nv50: handle inverted render conditions

This enables ARB_conditional_render_inverted.

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agofreedreno/ir3: consider instruction neighbors in cp
Rob Clark [Fri, 24 Oct 2014 13:27:37 +0000 (09:27 -0400)]
freedreno/ir3: consider instruction neighbors in cp

Fanin (merge) nodes require it's srcs to be "adjacent" in consecutive
scalar registers.  Keep track of instruction neighbors in copy-
propagation step and avoid eliminating mov's which would cause an
instruction to need multiple distinct left and/or right neighbors.

This lets us not fall on our face when we encounter things like:

  1: MOV TEMP[2], IN[0].xyzw
  2: TEX OUT[0].xy, TEMP[2], SAMP[0], SHADOW2D
  3: MOV TEMP[2].xy, IN[0].yxzz
  4: TEX OUT[0].zw, TEMP[2], SAMP[0], SHADOW2D
  5: END

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/ir3: always mov tex coords
Rob Clark [Fri, 24 Oct 2014 13:38:33 +0000 (09:38 -0400)]
freedreno/ir3: always mov tex coords

Always insert extra mov's for the tex coord into the fanin.  This
simplifies things a bit, and avoids a scenario where multiple sam
instructions can have mutually exclusive input's to it's fanin, for
example:

  1: TEX OUT[0].xy, IN[0].xyxx, SAMP[0], 2D
  2: TEX OUT[0].zw, IN[0].yxxx, SAMP[0], 2D

The CP pass can always remove the mov's that are not actually needed,
so better to start out with too many mov's in the front end, than not
enough.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno: rename a couple debug flags
Rob Clark [Wed, 22 Oct 2014 17:27:35 +0000 (13:27 -0400)]
freedreno: rename a couple debug flags

dscis -> noscis
dbypass -> nobypass

a bit more consistant w/ nobin, etc.  And IMO a bit more sensible names.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/ir3: skip virtual outputs in standalone compiler
Rob Clark [Sat, 25 Oct 2014 14:23:47 +0000 (10:23 -0400)]
freedreno/ir3: skip virtual outputs in standalone compiler

Kills get added to the outputs list, to ensure they get scheduled.  But
they aren't *really* outputs so skip them in the header comment block.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoglx: Fix make check.
Mathias Fröhlich [Sat, 25 Oct 2014 12:42:14 +0000 (14:42 +0200)]
glx: Fix make check.

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=85429.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agomesa: Add ARB_clip_control.xml to automake.
Mathias Fröhlich [Sat, 25 Oct 2014 06:57:00 +0000 (08:57 +0200)]
mesa: Add ARB_clip_control.xml to automake.

Adding this makes 'make check' catch failures introduced from
within ARB_clip_control.xml earlier.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agofreedreno/ir3: standalone compiler updates for ir3test
Rob Clark [Fri, 24 Oct 2014 21:05:49 +0000 (17:05 -0400)]
freedreno/ir3: standalone compiler updates for ir3test

In order to test compiler changes more easily, spit out the assembled
shader with some header information so that we can know about
inputs/outputs more easily.

See: git://people.freedesktop.org/~robclark/ir3test

In ir3test we have a big collection of tgsi shaders and reference
ir3_compiler outputs.  When making compiler changes, regenerate the
compiler outputs and feed to ir3test to compare the new vs reference
shader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoilo: improve blob decoding
Chia-I Wu [Sat, 25 Oct 2014 05:27:09 +0000 (13:27 +0800)]
ilo: improve blob decoding

The last few dwords were skipped if the total number of dwords was not a
multiple of 4.  Change the formatting for better readability.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
10 years agoi965: Skip recalculating URB allocations if the entry size didn't change.
Eric Anholt [Tue, 6 May 2014 23:37:05 +0000 (16:37 -0700)]
i965: Skip recalculating URB allocations if the entry size didn't change.

We only get here if the VS/GS compiled programs change, but we can even
skip it if the VS/GS size didn't change.

Affects cairo runtime on glamor by -1.26471% +/- 0.674335% (n=234)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglsl: Standardize names and fix typos
Andres Gomez [Fri, 24 Oct 2014 13:51:09 +0000 (16:51 +0300)]
glsl: Standardize names and fix typos

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Silence unused parameter warning in brw_dump_ir
Ian Romanick [Mon, 20 Oct 2014 22:50:36 +0000 (15:50 -0700)]
i965: Silence unused parameter warning in brw_dump_ir

Just remove the parameter.  Silences:

brw_program.c: In function 'brw_dump_ir':
brw_program.c:566:33: warning: unused parameter 'brw' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Remove brwIsProgramNative
Ian Romanick [Mon, 20 Oct 2014 22:40:44 +0000 (15:40 -0700)]
i965: Remove brwIsProgramNative

Originally I just fixed some unused parameter warnings in this
function.  However, Ken pointed out:

    "You could instead remove this driver hook.  If the dd pointer is
    NULL, arbprogram.c will return true.  I think I'd prefer that."

Way, way back in time, I think _mesa_GetProgramivARB had the opposite
behavior.  Given that it works the way it now works, I also prefer
removing the driver hook.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Silence unused parameter warning in _mesa_init_shader_program
Ian Romanick [Mon, 20 Oct 2014 21:54:44 +0000 (14:54 -0700)]
mesa: Silence unused parameter warning in _mesa_init_shader_program

Just remove the parameter.  Silences:

../../src/mesa/main/uniform_query.cpp:1062:1: warning: unused parameter 'ctx' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Remove context parameter from dd_function_table::NewShaderProgram
Ian Romanick [Mon, 20 Oct 2014 22:24:05 +0000 (15:24 -0700)]
mesa: Remove context parameter from dd_function_table::NewShaderProgram

This fixes some unused parameter warnings introduced by the previous
commit.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Make _mesa_init_shader_program static
Ian Romanick [Mon, 20 Oct 2014 23:11:38 +0000 (16:11 -0700)]
mesa: Make _mesa_init_shader_program static

Since a couple commits ago, there is only one caller, and that caller is
in the same file.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Remove context parameter from _mesa_init_shader_program
Ian Romanick [Mon, 20 Oct 2014 22:03:06 +0000 (15:03 -0700)]
mesa: Remove context parameter from _mesa_init_shader_program

Silences:

../../src/mesa/main/shaderobj.c: In function '_mesa_init_shader_program':
../../src/mesa/main/shaderobj.c:239:46: warning: unused parameter 'ctx' [-Wunused-parameter]

For now, this adds a couple other unused parameter warnings, but future
patches will clean those up.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglsl_to_tgsi: Remove st_new_shader
Ian Romanick [Mon, 20 Oct 2014 22:35:46 +0000 (15:35 -0700)]
glsl_to_tgsi: Remove st_new_shader

It was identical to the default implementation in _mesa_new_shader.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
10 years agoglsl_to_tgsi: Remove st_new_shader_program
Ian Romanick [Mon, 20 Oct 2014 22:30:30 +0000 (15:30 -0700)]
glsl_to_tgsi: Remove st_new_shader_program

It was identical to the default implementation in
_mesa_new_shader_program.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
10 years agoi965: Remove brw_new_shader_program
Ian Romanick [Mon, 20 Oct 2014 22:26:42 +0000 (15:26 -0700)]
i965: Remove brw_new_shader_program

It was identical to the default implementation in
_mesa_new_shader_program.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Silence unused parameter warning in _mesa_clear_shader_program_data
Ian Romanick [Mon, 20 Oct 2014 21:50:55 +0000 (14:50 -0700)]
mesa: Silence unused parameter warning in _mesa_clear_shader_program_data

Just remove the parameter.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agolinker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick [Mon, 20 Oct 2014 21:40:34 +0000 (14:40 -0700)]
linker: Rely on _mesa_clear_shader_program_data to clear link information

_mesa_link_shader_program already calls _mesa_clear_shader_program_data
before calling link_shaders, so this is already done.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agomesa: Add some missing clean-up to _mesa_clear_shader_program_data
Ian Romanick [Mon, 20 Oct 2014 21:35:01 +0000 (14:35 -0700)]
mesa: Add some missing clean-up to _mesa_clear_shader_program_data

All of this is already done in link_shaders.  More clean-ups coming.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Remove prototypes for nonexistent functions
Ian Romanick [Tue, 21 Oct 2014 00:43:08 +0000 (17:43 -0700)]
mesa: Remove prototypes for nonexistent functions

_mesa_UseShaderProgramEXT, _mesa_ActiveProgramEXT, and
_mesa_CreateShaderProgramEXT were all removed when support for
GL_EXT_separate_shader_objects was removed.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoff_fragment_shader: Silence unused parameter warning in smear
Ian Romanick [Thu, 23 Oct 2014 16:20:26 +0000 (09:20 -0700)]
ff_fragment_shader: Silence unused parameter warning in smear

Just remove the parameter.  Silences:

../../src/mesa/main/ff_fragment_shader.cpp:668:1: warning: unused parameter 'p' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agometa: Only use _mesa_ClipControl if the extension is supported
Ian Romanick [Sat, 25 Oct 2014 00:59:05 +0000 (17:59 -0700)]
meta: Only use _mesa_ClipControl if the extension is supported

Fixes many piglit failures on IVB since 85edaa8.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85425
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: Mathias Fröhlich <Mathias.Froehlich@gmx.net>
10 years agodocs: add news item and link release notes
Emil Velikov [Sat, 25 Oct 2014 01:13:11 +0000 (01:13 +0000)]
docs: add news item and link release notes

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agodocs: Add sha256 sums for the 10.3.2 release
Emil Velikov [Sat, 25 Oct 2014 00:43:12 +0000 (00:43 +0000)]
docs: Add sha256 sums for the 10.3.2 release

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 95994706429e08665d1d33d248c8bcd67d40251e)

10 years agoAdd release notes for the 10.3.2 release
Emil Velikov [Sat, 25 Oct 2014 00:33:38 +0000 (00:33 +0000)]
Add release notes for the 10.3.2 release

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 3b6a4758fa8958db4b76e6d7efccc93b12b1da06)

10 years agoi965/fs: Compute q-values for register allocation manually
Jason Ekstrand [Sat, 4 Oct 2014 01:13:05 +0000 (18:13 -0700)]
i965/fs: Compute q-values for register allocation manually

Previously, we were allowing the register allocation code to do the
computation for us in ra_set_finalize.  However, the runtime for this
computation is O(c^4 * g) where c is the number of classes and g is the
number of GRF registers.  However, these q-values are directly computable
based on the way we lay out our register classes so there is no need for
the aweful runtime algorithm.

We were doing ok until commit 7210583eb where we bumped the number of
register classes from 11 to 16.  While startup times don't normally matter,
this caused piglit to take 4 times as long to run on Bay Trail.  This patch
should make generating the ra_set much faster and melt the piglit run
times.

v2: Fixed a couple of bugs.  I have now verified that the same q-values are
generated both ways.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/fs: Don't interfere with too many base registers
Jason Ekstrand [Tue, 7 Oct 2014 04:27:06 +0000 (21:27 -0700)]
i965/fs: Don't interfere with too many base registers

On older GENs in SIMD16 mode, we were accidentally building too much
interference into our register classes.  Since everything is divided by 2,
the reigster allocator thinks we have 64 base registers instead of 128.
The actual GRF mapping still needs to be doubled, but as far as the ra_set
is concerned, we only have 64.  We were accidentally adding way too much
interference.

Signed-off-by: Jason Ekstrand <jason.ekstrand@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/fs: Properly precolor payload registers on GEN5 in SIMD16
Jason Ekstrand [Tue, 14 Oct 2014 02:41:17 +0000 (19:41 -0700)]
i965/fs: Properly precolor payload registers on GEN5 in SIMD16

For GEN6 SIMD16 mode, we have to 2-align all the registers, so we only have
the even-numbered ones.  This means that we have to divide the register
number by 2 when we precolor.  This wasn't a problem before because we were
setting up the interference between ra_node registers wrong.  This will be
fixed in the next commit.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/fs: Add another use of MAX_VGRF_SIZE
Jason Ekstrand [Sat, 4 Oct 2014 01:09:52 +0000 (18:09 -0700)]
i965/fs: Add another use of MAX_VGRF_SIZE

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoutil: Use reg_belongs_to_class instead of BITSET_TEST
Jason Ekstrand [Sat, 4 Oct 2014 01:08:12 +0000 (18:08 -0700)]
util: Use reg_belongs_to_class instead of BITSET_TEST

This shouldn't be a functional change since reg_belongs_to_class is just a
wrapper around BITSET_TEST.  It just makes the code a little easier to
read.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agollvmpipe: Ensure the packed input of the lp_test_format is aligned.
José Fonseca [Fri, 24 Oct 2014 19:27:31 +0000 (20:27 +0100)]
llvmpipe: Ensure the packed input of the lp_test_format is aligned.

Fixes:
- https://bugs.freedesktop.org/show_bug.cgi?id=85377
- http://llvm.org/bugs/show_bug.cgi?id=21365

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agollvmpipe: Flush stdout on lp_test_* unit tests.
José Fonseca [Fri, 24 Oct 2014 18:54:28 +0000 (19:54 +0100)]
llvmpipe: Flush stdout on lp_test_* unit tests.

So that the order of test messages and gallivm/llvmpipe debug output is
preserved.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: Enable ARB_clip_control for gallium drivers.
Mathias Fröhlich [Sun, 21 Sep 2014 16:09:22 +0000 (18:09 +0200)]
gallium: Enable ARB_clip_control for gallium drivers.

Gallium should be prepared fine for ARB_clip_control.
So enable this and mention it in the release notes.

v2:
Only enable for drivers announcing the freshly introduced
PIPE_CAP_CLIP_HALFZ capability.

v3:
Use extension enable infrastructure to connect PIPE_CAP_CLIP_HALFZ
with ARB_clip_control.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agogallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich [Sun, 14 Sep 2014 13:17:07 +0000 (15:17 +0200)]
gallium: introduce PIPE_CAP_CLIP_HALFZ.

In preparation of ARB_clip_control. Let the driver decide if
it supports pipe_rasterizer_state::clip_halfz being set to true.

v3:
Initially enable on ilo.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de
10 years agomesa: Handle clip control in meta operations.
Mathias Fröhlich [Thu, 25 Sep 2014 17:39:31 +0000 (19:39 +0200)]
mesa: Handle clip control in meta operations.

Restore clip control to the default state if MESA_META_VIEWPORT
or MESA_META_DEPTH_TEST is requested.

v3:
Handle clip control state with MESA_META_TRANSFORM.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agomesa: Implement ARB_clip_control.
Mathias Fröhlich [Sun, 21 Sep 2014 16:09:22 +0000 (18:09 +0200)]
mesa: Implement ARB_clip_control.

Implement the mesa parts of ARB_clip_control.
So far no driver enables this.

v3:
Restrict getting clip control state to the availability
of ARB_clip_control.
Move to transformation state.
Handle clip control state with the GL_TRANSFORM_BIT.
Move _FrontBit update into state.c.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agomesa: Refactor viewport transform computation.
Mathias Fröhlich [Sun, 21 Sep 2014 16:09:21 +0000 (18:09 +0200)]
mesa: Refactor viewport transform computation.

This is for preparation of ARB_clip_control.

v3:
Add comments.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
10 years agovc4: Reuse uniform_data/contents indices when making uniforms.
Eric Anholt [Fri, 24 Oct 2014 16:16:59 +0000 (17:16 +0100)]
vc4: Reuse uniform_data/contents indices when making uniforms.

This allows vc4_opt_cse.c to CSE-away operations involving the same
uniform values.

total instructions in shared programs: 37341 -> 36906 (-1.16%)
instructions in affected programs:     10233 -> 9798 (-4.25%)
total uniforms in shared programs: 10523 -> 10320 (-1.93%)
uniforms in affected programs:     2467 -> 2264 (-8.23%)

10 years agovc4: When asked to discard-map a whole resource, discard it.
Eric Anholt [Fri, 24 Oct 2014 15:50:37 +0000 (16:50 +0100)]
vc4: When asked to discard-map a whole resource, discard it.

This saves a bunch of extra flushes when texsubimaging a whole texture
that's been used for rendering, or subdataing a whole BO.  In particular,
this massively reduces the runtime of piglit texture-packed-formats (when
the probes have been moved out of the inner loop).

10 years agovc4: Refactor flushing before mapping a BO.
Eric Anholt [Fri, 24 Oct 2014 15:45:04 +0000 (16:45 +0100)]
vc4: Refactor flushing before mapping a BO.

I'm going to want to make some other decisions here before flushing.

10 years agovc4: Allow dead code elimination of unused varyings.
Eric Anholt [Fri, 24 Oct 2014 14:03:04 +0000 (15:03 +0100)]
vc4: Allow dead code elimination of unused varyings.

total instructions in shared programs: 39022 -> 37341 (-4.31%)
instructions in affected programs:     26979 -> 25298 (-6.23%)
total uniforms in shared programs: 11242 -> 10523 (-6.40%)
uniforms in affected programs:     5836 -> 5117 (-12.32%)

10 years agovc4: Add debug output to match shaderdb info to program dumps.
Eric Anholt [Wed, 22 Oct 2014 17:02:18 +0000 (18:02 +0100)]
vc4: Add debug output to match shaderdb info to program dumps.

I'm going to be using VC4_DEBUG=shaderdb,norast to do shaderdb stats, but
when debugging regressions, I want to match shaderdb output to shader
disassembly.

10 years agoradeon: enable Hyper-Z on r600g and radeonsi by default
Andreas Boll [Thu, 23 Oct 2014 12:52:55 +0000 (14:52 +0200)]
radeon: enable Hyper-Z on r600g and radeonsi by default

This reverts commit 01e637114914453451becc0dc8afe60faff48d84.
Since then many Hyper-Z issues have been fixed or worked around.

Enable Hyper-Z by default so that we get enough feedback for the upcoming
mesa 10.4 release.

If you have issues with Hyper-Z try to disable Hyper-Z using the enviroment
variable R600_DEBUG=nohyperz and please report the issue on the bugtracker.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75011
See also: https://bugs.freedesktop.org/show_bug.cgi?id=75112

Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agoi965: Silence unused variable warning.
Matt Turner [Thu, 23 Oct 2014 22:45:35 +0000 (15:45 -0700)]
i965: Silence unused variable warning.

10 years agoi965/fs: Silence uninitialized variable warning.
Matt Turner [Thu, 23 Oct 2014 22:45:15 +0000 (15:45 -0700)]
i965/fs: Silence uninitialized variable warning.

The compiler isn't privy to the knowledge that we're doing at least one
framebuffer write.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
10 years agoutil: Add assume() macro.
Matt Turner [Tue, 30 Sep 2014 23:24:39 +0000 (16:24 -0700)]
util: Add assume() macro.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglapi: Fix compiler warning and script name
Jan Vesely [Wed, 13 Aug 2014 20:47:28 +0000 (16:47 -0400)]
glapi: Fix compiler warning and script name

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoRevert "freedreno/a3xx: only emit dirty consts"
Rob Clark [Thu, 23 Oct 2014 12:50:50 +0000 (08:50 -0400)]
Revert "freedreno/a3xx: only emit dirty consts"

This reverts commit 94bb33617d1e8978dc52b8aaa4eb41bfb6703f79.

Which somehow broke gnome-shell.. and needs more investigation.  For
now, revert..

10 years agofreedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Rob Clark [Wed, 22 Oct 2014 20:36:24 +0000 (16:36 -0400)]
freedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE

fd_bo_cpu_prep() doesn't realize the bo is already referenced in
unflushed cmdstream.  It could be made to do so (but would have to be
implemented twice, ie. both for msm and kgsl).  But we still can't do
the expected thing if the caller isn't using _NOSYNC.  Because of the
way the tiling works, we need to build quite a bit of cmdstream at flush
time, which is not possible to do at the libdrm level.

So rather than trying to make fd_bo_cpu_prep() smarter than it can
possibly be, just *always* discard and reallocate if the
PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE flag is set.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoclover: Require libelf
Jan Vesely [Tue, 21 Oct 2014 15:59:34 +0000 (11:59 -0400)]
clover: Require libelf

v2: test for libelf once, check in both radeon and clover

CC: Tom Stellard <tom@stellard.net>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoclover: use correct typenames for compat::pair's first/second
Emil Velikov [Mon, 20 Oct 2014 08:53:39 +0000 (09:53 +0100)]
clover: use correct typenames for compat::pair's first/second

Seems to be a typo judging from the overall declaration of the
template.

Cc: EdB <edb+mesa@sigluy.net>
Cc: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoauxiliary/os: get the mmap/munmap wrappers working with android
Emil Velikov [Sun, 19 Oct 2014 15:16:51 +0000 (16:16 +0100)]
auxiliary/os: get the mmap/munmap wrappers working with android

 - Use macro for munmap under Android - the STATIC_ASSERT uses
a off_t which is not used under Android for mmap. As loff_t size
does not vary as does off_t just ignore the assert.

 - Wrap the long lines to improve readability.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agogallium/nouveau: fully build the driver under android
Mauro Rossi [Sun, 19 Oct 2014 15:16:49 +0000 (16:16 +0100)]
gallium/nouveau: fully build the driver under android

Fix the trivial typo in the variable name.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
10 years agomesa/shaderimage.c: fix inconsistent sign warning
Alon Levy [Tue, 22 Jul 2014 21:07:06 +0000 (00:07 +0300)]
mesa/shaderimage.c: fix inconsistent sign warning

Signed-off-by: Alon Levy <alevy@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agowgl: stw_pixelformat_get_info: correct type for index variable
Alon Levy [Tue, 22 Jul 2014 21:07:04 +0000 (00:07 +0300)]
wgl: stw_pixelformat_get_info: correct type for index variable

Signed-off-by: Alon Levy <alevy@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agou_math.h: fix 64 to 32 bit truncation warning
Alon Levy [Tue, 22 Jul 2014 21:07:03 +0000 (00:07 +0300)]
u_math.h: fix 64 to 32 bit truncation warning

Signed-off-by: Alon Levy <alevy@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallivm: Fix build with LLVM 3.3.
José Fonseca [Thu, 23 Oct 2014 09:42:12 +0000 (10:42 +0100)]
gallivm: Fix build with LLVM 3.3.

The setMCJITMemoryManager method doesn't exist in LLVM 3.3.

I thought I had tested the latest version of my earlier change with LLVM
3.3, but it looks I missed it.

Trivial.

10 years agogallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.
José Fonseca [Wed, 22 Oct 2014 19:08:57 +0000 (20:08 +0100)]
gallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.

JITMemoryManager was removed in LLVM 3.6, and replaced by its base class
RTDyldMemoryManager.

This change fixes our JIT memory managers specializations to derive from
RTDyldMemoryManager in LLVM 3.6 instead of JITMemoryManager.

This enables llvmpipe to run with LLVM 3.6.

However, lp_free_generated_code is basically a no-op because there are
not enough hook points in RTDyldMemoryManager to track and free the code
of a module.  In other words, with MCJIT, code once created, stays
forever allocated until process destruction.  This is not speicfic to
LLVM 3.6 -- it will happen whenever MCJIT is used regardless of version.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallivm: Fix white-space.
José Fonseca [Wed, 22 Oct 2014 14:40:53 +0000 (15:40 +0100)]
gallivm: Fix white-space.

Replace tabs with spaces.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallivm,llvmpipe,clover: Bump required LLVM version to 3.3.
José Fonseca [Wed, 22 Oct 2014 12:09:59 +0000 (13:09 +0100)]
gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.

We'll need to update gallivm for the interface changes in LLVM 3.6, and
the fewer the number of older LLVM versions we support the less hairy that
will be.

As consequence HAVE_AVX define can disappear.  (Note HAVE_AVX meant
whether LLVM version supports AVX or not.  Runtime support for AVX is
always checked and enforced independently.)

Verified llvmpipe builds and runs with with LLVM 3.3, 3.4, and 3.5.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agomesa: remove conditional render and rgtc from ES3 requirements
Ilia Mirkin [Wed, 22 Oct 2014 02:20:50 +0000 (22:20 -0400)]
mesa: remove conditional render and rgtc from ES3 requirements

The functionality exposed by those extensions does not appear in ES3

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agou_blitter: put a comment on util_blitter_cache_all_shaders()
Brian Paul [Tue, 21 Oct 2014 16:30:22 +0000 (10:30 -0600)]
u_blitter: put a comment on util_blitter_cache_all_shaders()

Trivial.