Bowon Ryu [Tue, 22 Mar 2022 05:52:32 +0000 (14:52 +0900)]
Merge branch 'devel/master' into tizen
Adam Bialogonski [Mon, 14 Mar 2022 16:46:44 +0000 (16:46 +0000)]
DirectRendering:
- Added RenderCallback for native rendering
- Added new Graphics API command - DrawNative()
- Added DrawableActor
Change-Id: If286d6eddf0836c63227c870eb13e8bab252fda7
Richard Huang [Fri, 18 Mar 2022 11:23:08 +0000 (11:23 +0000)]
DALi Version 2.1.14
Change-Id: Ifc21ce4863a0b29e278f50410facba6158caa4a4
SangHyeon Lee [Thu, 17 Mar 2022 10:46:02 +0000 (10:46 +0000)]
Merge "Add UserInteractionEnabled property on actor for controlling user interaction." into devel/master
dongsug.song [Tue, 15 Mar 2022 11:24:54 +0000 (20:24 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I99f7799ba6b938a1ffb294f8793e9048b2157a56
joogab.yun [Sat, 12 Feb 2022 06:25:35 +0000 (15:25 +0900)]
Add a Hit-Test result events.
In the case of TouchEvent or Gesture, there is no way to propagate the event to the view below that is not related.
So, before sending an touch event, send an hitTestResult event to the view in the hit-test process to ask whether it will be hit or not.
If it returns false, it means that it will not be hit, and the hit-test continues to the next view.
Change-Id: I5b8681f569f5c3b89acc3fb23c1eada3d49b1c7b
David Steele [Fri, 11 Mar 2022 15:21:46 +0000 (15:21 +0000)]
DALi Version 2.1.13
Change-Id: I69b796cffa8be10d5e5fa21226d19e1f7535f436
David Steele [Mon, 7 Mar 2022 11:32:39 +0000 (11:32 +0000)]
Removed old context test cases
Synced with toolkit tests
Change-Id: I67f21c445cb9b17972e8994bee558d0bd0836e58
dongsug.song [Fri, 11 Mar 2022 00:26:53 +0000 (09:26 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I8acdcd16aaf3caa04bd9aff85e883bd694620ccd
David Steele [Tue, 15 Feb 2022 10:01:35 +0000 (10:01 +0000)]
Added VisualRenderer (for visual default properties)
Rather than have registered properties for each visual,
embedded them in a specific type of VisualRenderer.
Added UniformMappings to ensure that they can be used as
uniforms. (Properties don't have to have the same name
as the uniform, but it's probably advisable. However, we
have some very specific hardcoded mapping for actor "size"
-> uniform "uSize" in render-renderer...), so it's less
confusing having property "transformSize"->uniform "size".
Changed types to ensure they match the actual uniform types
in the shaders.
Reduces creation time for each visual, as much more is done
at compilation time.
Change-Id: I386504fabf82f8e57f1138e3814897604b094061
Signed-off-by: David Steele <david.steele@samsung.com>
jykeon [Tue, 8 Mar 2022 05:59:09 +0000 (14:59 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Ib9190ec8d1aba1afd3db69201bff7bb0efedbac6
jykeon [Tue, 8 Mar 2022 05:58:43 +0000 (14:58 +0900)]
Revert "[Tizen] Make Dali::InstrusivePtr able to compare with nullptr"
This reverts commit
7f65f68f7fc73f55c6e88809a344a930e8574bcf.
EverLEEst(SangHyeon Lee) [Tue, 15 Feb 2022 11:33:43 +0000 (20:33 +0900)]
Add UserInteractionEnabled property on actor for controlling user interaction.
actor can be disabled touch event by setting SetSensitive(false),
and also can be disabled keyboard event by setting
SetKeyboardFocusable(false),
and touch focus on SetTouchFocusable(false).
but we do not provide universal user interaction controls to disable
actor events and behavior, so this property is neceesary.
regardless of value on Sensitive or Focusable,
UserInteractionEnable has high priority over the negative action.
Change-Id: Ia339cc4c94e2fa36f80cb8672aa16d7a664c858c
Eunki, Hong [Thu, 3 Mar 2022 05:39:28 +0000 (14:39 +0900)]
Make Dali::InstrusivePtr able to compare with nullptr
After explicit operation bool() patch, Dali::InstrusivePtr == nullptr make compile error.
This patch fix that situation, so keep codes legacy
Change-Id: I6fbdee55203a1a0e9b5d3a90125497957dddeced
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 4 Mar 2022 10:00:36 +0000 (10:00 +0000)]
DALi Version 2.1.12
Change-Id: I37214142c68799c7c0f2ecea4a7ef26694c6273a
Eunki, Hong [Thu, 3 Mar 2022 05:39:28 +0000 (14:39 +0900)]
[Tizen] Make Dali::InstrusivePtr able to compare with nullptr
After explicit operation bool() patch, Dali::InstrusivePtr == nullptr make compile error.
This patch fix that situation, so keep codes legacy
Change-Id: I6fbdee55203a1a0e9b5d3a90125497957dddeced
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Hosang Kim [Thu, 3 Mar 2022 05:37:49 +0000 (14:37 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
3c690e990412acf2174e85467bf8f60b89ed649a.
Hosang Kim [Thu, 3 Mar 2022 05:37:37 +0000 (14:37 +0900)]
Merge branch 'devel/master' into tizen
Hosang Kim [Thu, 3 Mar 2022 05:37:33 +0000 (14:37 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
a2e9ce7ec4971860c6e41853873eae7455bd999a.
Adam Bialogonski [Fri, 25 Feb 2022 11:46:54 +0000 (11:46 +0000)]
DALi Version 2.1.11
Change-Id: I949fdf526b1c5bd2c16d18751e2014389ca664a1
David Steele [Wed, 23 Feb 2022 17:13:12 +0000 (17:13 +0000)]
Merge "Implement some more speed-up : Reserve TextureBindings + don't copy geometry" into devel/master
David Steele [Wed, 23 Feb 2022 17:00:35 +0000 (17:00 +0000)]
Merge "Dali::CalculateHash support to hashing raw-buffer" into devel/master
Eunki, Hong [Thu, 3 Feb 2022 07:20:06 +0000 (16:20 +0900)]
Add Internal::IndexedMap
Make IndexedMap that key can be std::uint32_t and Internal::ConstString
IndexedMap can only do Register + Get.
We can check unique registration by this API.
IndexedMap use iterator as std::vector<std::pair<KeyType, ElementType>>::iterator.
Get API return iterator that key contained.
If found failed, return End() iterator.
Internally, we make it sorted key-index-element container.
It can search key by binary search. and less element copy action.
(ConstString can be convert const char* == size_t which can comparable)
Time complexity is O(|Element count|) for Register and
O(log|Element count|) for Get
Change some std::vector container as IndexedConstStringMap and IndexedIntegerMap
at type-info and type-register.
type-info is very important area of DALi engine.
So I append some define blocks when we meet some strange problems in future.
It will be remove when this patch is safe enough.
Change-Id: I7ad2e1a4776a4acedb4632053419b4fdcfa043bb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 18 Feb 2022 05:57:35 +0000 (14:57 +0900)]
Dali::CalculateHash support to hashing raw-buffer
Current Dali::CalculateHash input std::string, but internally
convert as const char * string.
In this case, hashing calculation didn'w works well
when std::string contain \0 character middle of string.
This patch make one more API s.t. allow std::vector<std::uint8_t>
as input so we can specific the length of data what we want to hash.
It will be used in dali-toolkit texture-cache-manager in soon.
Change-Id: I5ceaeb0cbf1140729d1f0f68930c8cbcd8a18594
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 22 Feb 2022 12:39:36 +0000 (21:39 +0900)]
Implement some more speed-up : Reserve TextureBindings + don't copy geometry
Make some GraphicsCommand API's input as const vector<>&
These will not copy the internal values. and also we can assume that
inputed data didn't change in that API
+
We reserve textureBinding's capacity as the Count of textures.
Most of texture have graphics object, and it will fitin that
reserved memory area.
This patch reduce unuseful re-allocation internal std::vector.
Change-Id: Ic9eee1ae2fe171431cf20a58c47af344edc977ef
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 22 Feb 2022 08:19:22 +0000 (17:19 +0900)]
Ignore insert/erase function during PreRender's itemsDirtyRects
Previous code just insert and erase when the renderer hold dirtyRect
more than 3.
Each insert & erase operation in std::vector cost O(N). and it is expensive.
This patch reduce the insert & erase operation when renderer hold dirtyRect
more than 3. We can do tge same job by just moving data linearly.
(This patch is follow up 250728)
Change-Id: I230f32f07c72c3a4f15c6bb7f6a42bd61ce87d1d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 22 Feb 2022 07:56:56 +0000 (16:56 +0900)]
Avoid temporary vector creation during Relayout
We use temp std::vector stack during NegotiateDimensions.
This patch make we use always same global static value as stack.
So we can avoid create / destroy it every frame.
(This patch is follow up 248736)
Change-Id: I1fa059693d0559b00afbad32dd646e103aba53f7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab.yun [Tue, 22 Feb 2022 05:17:41 +0000 (14:17 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
8e457cd26e7fdd41c8a6a9483226755c3e49b503.
Change-Id: Ib0c764153076ea3918db6ff60f2c41dcc60b376e
joogab.yun [Tue, 22 Feb 2022 05:17:31 +0000 (14:17 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Icbe53d117677a4c2d4e47939bb3fb9362b2e589e
joogab.yun [Tue, 22 Feb 2022 05:17:17 +0000 (14:17 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
8a70172996a59e3d50af5bcc62d818b98598e300.
Adeel Kazmi [Fri, 18 Feb 2022 11:13:24 +0000 (11:13 +0000)]
Merge "DALi Version 2.1.10" into devel/master
Richard Huang [Fri, 18 Feb 2022 11:01:05 +0000 (11:01 +0000)]
DALi Version 2.1.10
Change-Id: I255826e810ab53dc5f41a77c1e2416bfbaf4a517
Heeyong Song [Fri, 18 Feb 2022 01:56:11 +0000 (01:56 +0000)]
Merge "(Partial Update) Set the updated flag when the Renderer is added/removed" into devel/master
joogab.yun [Thu, 27 Jan 2022 01:11:37 +0000 (10:11 +0900)]
Add EmitWheelEventGeneratedSignal for custom wheel event
For custom wheel events,
we first send the event to the focus manager by WheelEventGeneratedSignal.
Previously, RotaryEvents(CustomWheel type) could always be received only by window.
Now, User can receive Rotary Events in focused View as well.
It is also possible to propagate events to the parent view.
If there is no focused View, the window will receive the event.
This only applies to Rotary Event(CustomWheel type).
Change-Id: I13e2c9b725ee5a65c7408df2f4293c7b61c56035
Heeyong Song [Tue, 15 Feb 2022 10:23:23 +0000 (19:23 +0900)]
(Partial Update) Set the updated flag when the Renderer is added/removed
Change-Id: I586777f0bda8dde74ee04d461b54e7165e74b35c
Woochanlee [Wed, 16 Feb 2022 06:22:13 +0000 (15:22 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
63a02032b00033cacc6834507c594f43322e8c7b.
Woochanlee [Wed, 16 Feb 2022 06:21:40 +0000 (15:21 +0900)]
Merge branch 'devel/master' into tizen
Woochanlee [Wed, 16 Feb 2022 06:21:26 +0000 (15:21 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
187dc40447c6095e257f76730c78c7f62fb7d1ca.
Heeyong Song [Wed, 16 Feb 2022 05:26:45 +0000 (05:26 +0000)]
Merge "Add stride to PixelData" into devel/master
David Steele [Mon, 14 Feb 2022 16:29:32 +0000 (16:29 +0000)]
Added prefix matching to test case execution
Change-Id: I5a836aca4c788a347b383a0b3d23771e22ff8f2b
joogab yun [Sat, 12 Feb 2022 00:22:42 +0000 (00:22 +0000)]
Merge "If MaximumTapsRequired is 1, it is not waiting for a multi-tap, so a Tap gesture send a single tap." into devel/master
David Steele [Fri, 11 Feb 2022 12:01:40 +0000 (12:01 +0000)]
DALi Version 2.1.9
Change-Id: I7e8ba8a3683ccd489e8c6afcdcb0072fe8db2b29
Heeyong Song [Thu, 3 Feb 2022 05:18:10 +0000 (14:18 +0900)]
Add stride to PixelData
Change-Id: Ida564386962e1afed91d3f6805b5a14f446a6937
joogab.yun [Thu, 10 Feb 2022 05:00:00 +0000 (14:00 +0900)]
If MaximumTapsRequired is 1, it is not waiting for a multi-tap, so a Tap gesture send a single tap.
Even if set to tapGestureDetector.SetMaximumTapsRequired(1);
When user tap multiple times quickly, the tap gesture event now fires only once every maximum Allowed Time (500ms).
If MaximumTapsRequired is 1, user want to receive tap gesture events immediately because we are not waiting for a multi-tap.
Change-Id: I9651facb9650982e2e0dc414974677c531481bf8
Wonsik Jung [Mon, 7 Feb 2022 05:31:46 +0000 (14:31 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
e56c5650f0f350a721c60bed4701e6b20b1e1236.
Wonsik Jung [Mon, 7 Feb 2022 05:31:23 +0000 (14:31 +0900)]
Merge branch 'devel/master' into tizen
Wonsik Jung [Mon, 7 Feb 2022 05:22:39 +0000 (14:22 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
433b4a4e79ff9171e54b92c3cd8036bed8adde34.
Adeel Kazmi [Fri, 4 Feb 2022 13:14:39 +0000 (13:14 +0000)]
DALi Version 2.1.8
Change-Id: If05e41c6141e9e20dd655418b04843b9e7b72225
Adeel Kazmi [Fri, 28 Jan 2022 17:06:43 +0000 (17:06 +0000)]
Merge "Adding Handle::ReserveCustomProperties method" into devel/master
Adam Bialogonski [Fri, 28 Jan 2022 12:10:16 +0000 (12:10 +0000)]
DALi Version 2.1.7
Change-Id: Iccbe522c45fd61d039458b809fa4f86f2423eb78
Eunki, Hong [Wed, 26 Jan 2022 04:05:02 +0000 (13:05 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
158d381240f8ed85ae9eb30feda650e883a3409b.
Eunki, Hong [Wed, 26 Jan 2022 04:04:31 +0000 (13:04 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I31e4cd9f6dc8ea2e3f40345573c0793ff23322f0
Eunki, Hong [Wed, 26 Jan 2022 04:04:03 +0000 (13:04 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
e836be5c957a0a7285bfe26b466e69aa840ac9b8.
David Steele [Tue, 25 Jan 2022 11:00:59 +0000 (11:00 +0000)]
Adding Handle::ReserveCustomProperties method
Change-Id: I2baa3a77e2db557a6a755e66105530cbe72ac442
Heeyong Song [Mon, 24 Jan 2022 07:56:47 +0000 (16:56 +0900)]
(Partial Update) Use world color to check if the item is updated
Change-Id: I2d1ca5df07cd1c0456f77c178d60e2bf463448ed
Heeyong Song [Tue, 25 Jan 2022 04:54:45 +0000 (04:54 +0000)]
Merge "(Partial update) Change resetting the updated flag" into devel/master
Heeyong Song [Fri, 26 Nov 2021 08:23:41 +0000 (17:23 +0900)]
(Partial update) Change resetting the updated flag
Reset the updated flag after calculating all damaged area of the scene
Change-Id: I6abf26012f3053689abb461d42c2960b09886895
David Steele [Mon, 24 Jan 2022 12:05:04 +0000 (12:05 +0000)]
Initialized SG::Scene::mGraphicsController in constructor
Change-Id: I813f9643c1e4e92a6e2f01a342a2c6981b479f7a
Adeel Kazmi [Fri, 21 Jan 2022 16:14:58 +0000 (16:14 +0000)]
Merge "Changed SceneHolder's RenderTarget initialization" into devel/master
David Steele [Fri, 17 Dec 2021 17:24:15 +0000 (17:24 +0000)]
Changed SceneHolder's RenderTarget initialization
SceneHolder currently generates Graphics::RenderTarget in the wrong
thread (Event thread) which can cause crashes in EglController if
there is a heavy load, as Surface/Context pair vector can be modified
in one thread whilst being read in another.
Instead, set up the RenderTarget create info struct, and pass that
through the existing messages instead of RenderTarget. When the
SceneGraph::Scene gets it's second stage Initialize() method
called (by RenderManager), then use that CreateInfo struct to create
the RenderTarget. All modifications to the queues/vectors are now done
in the same thread, and should prevent crashes.
Change-Id: I6d33590ed85085f26c84c5d798abca48dd8affba
Signed-off-by: David Steele <david.steele@samsung.com>
Richard Huang [Fri, 21 Jan 2022 11:44:20 +0000 (11:44 +0000)]
DALi Version 2.1.6
Change-Id: I666c7a31240d367c229ad8516407091e1131c802
David Steele [Thu, 20 Jan 2022 15:59:29 +0000 (15:59 +0000)]
Merge "Decrease property registration time" into devel/master
David Steele [Wed, 19 Jan 2022 10:17:37 +0000 (10:17 +0000)]
Decrease property registration time
For animated custom properties attached to objects, such as uniforms
attached to visual renderers, the registration time is too long.
One of the culprits is the Object::RegisterProperty() method iterating
over all the preceding property names to ensure the uniqueness of the
property name.
In the visual case, we can remove this check, as we can ensure that
each call to RegisterProperty is only done once per uniform.
Added a method RegisterUniqueProperty (which should really be called
RegisterPropertyWithoutUniquenessCheck, but hey!) to perform the same
registration without the name lookup checks.
Change-Id: Id3b78e342415aef65f0ff121ae2c8ec4a9ec80a6
Signed-off-by: David Steele <david.steele@samsung.com>
Heeyong Song [Thu, 20 Jan 2022 04:59:42 +0000 (04:59 +0000)]
Merge "(Partial Update) Mark as not rendered if the node is transparent or culled" into devel/master
joogab yun [Wed, 19 Jan 2022 06:40:56 +0000 (06:40 +0000)]
Merge "Even if only InterceptTouchEvent is registered, it is hittable" into devel/master
tscholb [Wed, 19 Jan 2022 01:59:16 +0000 (10:59 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
e8ea79c5eaa2fa50dd661c0cea119d14e42e1bee.
tscholb [Wed, 19 Jan 2022 01:59:04 +0000 (10:59 +0900)]
Merge branch 'devel/master' into tizen
tscholb [Wed, 19 Jan 2022 01:58:49 +0000 (10:58 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
5247a924873aca7fc58798e409edd5614d5af775.
joogab.yun [Thu, 30 Dec 2021 08:21:49 +0000 (17:21 +0900)]
Even if only InterceptTouchEvent is registered, it is hittable
Change-Id: I724c3bae0741a3ca8537e48474254c3f460deab1
Heeyong Song [Tue, 30 Nov 2021 09:15:40 +0000 (18:15 +0900)]
(Partial Update) Mark as not rendered if the node is transparent or culled
Change-Id: I0a6aeaa90e9da1ddb6b61d8ff8397e84a43ac668
Artur Świgoń [Thu, 13 Jan 2022 14:23:16 +0000 (15:23 +0100)]
Replace obsolete safe bool idiom with explicit operator bool
C++11 introduces 'explicit operator bool' to prevent unintended implicit
conversions to 'bool', thus making the trick with converting to a
pointer-to-member (a.k.a. "safe bool idiom") obsolete.
The explicit operator is more restrictive than 'safe bool', and it
helped uncover a bug in the test suite where object handles were
implicitly converted to bool before being sent to an std::ostream.
Change-Id: I8c9d33812bc022570f5c286d925914dba508185c
David Steele [Fri, 14 Jan 2022 15:40:23 +0000 (15:40 +0000)]
DALi Version 2.1.5
Change-Id: I4174771a77f5df2693b60fc09e585ee4af03d812
Heeyong Song [Wed, 12 Jan 2022 04:47:04 +0000 (13:47 +0900)]
[Tizen] Not execute the remove callback
Heeyong Song [Wed, 12 Jan 2022 04:46:41 +0000 (13:46 +0900)]
Merge branch 'devel/master' into tizen
Heeyong Song [Wed, 12 Jan 2022 04:45:08 +0000 (13:45 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
b2824eb4b14d16c540502b2b976d327a83ba2911.
Heeyong Song [Wed, 12 Jan 2022 04:44:57 +0000 (13:44 +0900)]
Revert "[Tizen] Update RenderState in PreRender"
This reverts commit
c4471f68c5a18cab9dc3ca09a0cdd5f177d010d6.
Heeyong Song [Wed, 12 Jan 2022 04:44:39 +0000 (13:44 +0900)]
Revert "[Tizen] Prevent accessing invalid index"
This reverts commit
d805ad413cd1a3245287d82d961455999b09374d.
Adam Bialogonski [Fri, 7 Jan 2022 10:05:24 +0000 (10:05 +0000)]
DALi Version 2.1.4
Change-Id: Id10b0af4d5b296d014947b2386ece3488caf6e5d
Eunki, Hong [Tue, 21 Dec 2021 12:07:19 +0000 (21:07 +0900)]
Dali::Vector release memory later during Copy
Change-Id: I1df4a486426d00a2914d73b46cbb3905e1b2b7ef
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jaehyun Cho [Mon, 20 Dec 2021 09:36:36 +0000 (18:36 +0900)]
[Tizen] Prevent accessing invalid index
This reverts commit
9cfaf269db610b0e0a73d75c41281f83747e04fe.
Jaehyun Cho [Mon, 20 Dec 2021 09:36:27 +0000 (18:36 +0900)]
[Tizen] Update RenderState in PreRender
This reverts commit
2bc15ea4f730faa946501a98cb6572b1f38fc7e7.
Jaehyun Cho [Mon, 20 Dec 2021 09:36:14 +0000 (18:36 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
0db9bb9e1353273f98444ccf30e2f8549256422b.
Jaehyun Cho [Mon, 20 Dec 2021 09:35:53 +0000 (18:35 +0900)]
Merge branch 'devel/master' into tizen
Jaehyun Cho [Mon, 20 Dec 2021 09:35:37 +0000 (18:35 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
39a2cc902ee9ba212d87c20a8ab3f0c18bea6ab8.
Jaehyun Cho [Mon, 20 Dec 2021 09:35:31 +0000 (18:35 +0900)]
Revert "[Tizen] Update RenderState in PreRender"
This reverts commit
ac0a697e61c9298b7141fc9a5ad78ea7ac48beee.
Jaehyun Cho [Mon, 20 Dec 2021 09:35:26 +0000 (18:35 +0900)]
Revert "[Tizen] Prevent accessing invalid index"
This reverts commit
be7619f2f1269ce30259f237014a1b0273711de5.
Heeyong Song [Fri, 17 Dec 2021 15:03:58 +0000 (15:03 +0000)]
Merge "Move mItemsDirtyRects from Scene to SceneGraph::Scene" into devel/master
Adeel Kazmi [Fri, 17 Dec 2021 06:58:25 +0000 (06:58 +0000)]
DALi Version 2.1.3
Change-Id: I9a39fc16eef86cd02dc9f65ccc6f912efd1993a5
Heeyong Song [Wed, 8 Dec 2021 05:49:56 +0000 (14:49 +0900)]
Move mItemsDirtyRects from Scene to SceneGraph::Scene
The list is used in the update thread. So move it to SceneGraph::Scene
Change-Id: Ic3b374d2e3840c05d72ed8b55697db4e5eef1f13
Bowon Ryu [Wed, 15 Dec 2021 09:04:40 +0000 (09:04 +0000)]
Merge "Fixed the crash appears after closing app when use ResizePolicy::USE_NATURAL_SIZE" into devel/master
Seoyeon Kim [Tue, 14 Dec 2021 05:28:07 +0000 (14:28 +0900)]
[Tizen] Prevent accessing invalid index
This reverts commit
61c65ff82e80b793effc25abf729a2d3e4480356.
Seoyeon Kim [Tue, 14 Dec 2021 05:27:56 +0000 (14:27 +0900)]
[Tizen] Update RenderState in PreRender
This reverts commit
ea5d55a02720dc0225d4aae6492267f60834fe81.
Seoyeon Kim [Tue, 14 Dec 2021 05:27:44 +0000 (14:27 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
ece8a3036f71f6aceee2293641973564f122e0aa.
Seoyeon Kim [Tue, 14 Dec 2021 05:27:19 +0000 (14:27 +0900)]
Merge branch 'devel/master' into tizen
Seoyeon Kim [Tue, 14 Dec 2021 05:26:59 +0000 (14:26 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
2056f31206c52657967b9b20e157cf6491e9af6b.
Seoyeon Kim [Tue, 14 Dec 2021 05:26:56 +0000 (14:26 +0900)]
Revert "[Tizen] Update RenderState in PreRender"
This reverts commit
3631dd7b2f385093bb9be9af30e9b9fb4e0966ae.
Seoyeon Kim [Tue, 14 Dec 2021 05:26:53 +0000 (14:26 +0900)]
Revert "[Tizen] Prevent accessing invalid index"
This reverts commit
fc942a3058a5059c0c37659efeaa9912b2700b66.
Adeel Kazmi [Fri, 10 Dec 2021 13:54:18 +0000 (13:54 +0000)]
Merge "Fix the local matrix dirty flag when size is changed" into devel/master
Richard Huang [Fri, 10 Dec 2021 11:58:21 +0000 (11:58 +0000)]
DALi Version 2.1.2
Change-Id: I3df4c85dd1dc5537ec39dd593a4d5cbff22a93ba
EverLEEst(SangHyeon Lee) [Wed, 8 Dec 2021 05:34:17 +0000 (14:34 +0900)]
[Tizen] Prevent accessing invalid index
This reverts commit
d3bc1595bb51ee5cee25299519a93b4e45b8e21d.