Ilia Mirkin [Sat, 1 Mar 2014 21:46:53 +0000 (16:46 -0500)]
mesa/main: add ARB_clear_texture entrypoints
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Michel Dänzer [Thu, 19 Jun 2014 01:40:38 +0000 (10:40 +0900)]
r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Michel Dänzer [Fri, 13 Jun 2014 08:48:57 +0000 (17:48 +0900)]
winsys/radeon: Use separate caching buffer managers for VRAM and GTT
Should reduce overhead because the caching buffer manager doesn't need to
consider buffers of the wrong type.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Dave Airlie [Wed, 23 Jul 2014 01:06:15 +0000 (11:06 +1000)]
docs/GL3.txt: update status for ARB_compute_shader
since some bits are done in tree, but nobody is working on it anymore.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Anuj Phogat [Mon, 21 Jul 2014 23:58:42 +0000 (16:58 -0700)]
mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
because float depth texture data needs clamping to [0.0, 1.0]. Let the
_mesa_texstore() fallback to slower path.
Fixes Khronos GLES3 CTS tests:
shadow_execution_vert
shadow_execution_frag
V2: Move the check to _mesa_texstore_can_use_memcpy() function.
Add check for floating point data types.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Kenneth Graunke [Fri, 18 Jul 2014 20:19:46 +0000 (13:19 -0700)]
i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
We actually want to use mov(16), not mov(8).
Fixes 7 Piglit tests: ARB_sample_shading/builtin-gl-sample-mask [2468]
and ARB_sample_shading/builtin-gl-sample-mask-simple [468].
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80991
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Kenneth Graunke [Fri, 18 Jul 2014 20:19:45 +0000 (13:19 -0700)]
i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
We might be able to do this without an extra program key field, but this
is non-invasive and fixes the bug, for now.
This fixes the following Piglit tests on Broadwell:
- ARB_sample_shading/builtin-gl-sample-id 2
- ARB_sample_shading/builtin-gl-sample-position 2
- EXT_framebuffer_multisample/multisample-blit 2 color
- EXT_framebuffer_multisample/multisample-blit 2 color linear
- EXT_framebuffer_multisample/multisample-blit 2 depth
- EXT_framebuffer_multisample/no-color 2 depth combined
- EXT_framebuffer_multisample/no-color 2 depth separate
- EXT_framebuffer_multisample/no-color 2 depth single
- EXT_framebuffer_multisample/no-color 2 depth-computed combined
- EXT_framebuffer_multisample/no-color 2 depth-computed separate
- EXT_framebuffer_multisample/no-color 2 depth-computed single
- EXT_framebuffer_multisample/unaligned-blit 2 color msaa
- EXT_framebuffer_multisample/unaligned-blit 2 depth msaa
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80991
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Kenneth Graunke [Thu, 17 Jul 2014 18:18:35 +0000 (11:18 -0700)]
i965: Add missing persample_shading field to brw_wm_debug_recompile.
Otherwise, the performance warning for shader recompiles will just say
"something else".
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Thu, 17 Jul 2014 22:55:05 +0000 (15:55 -0700)]
i965/disasm: Don't disassemble the URB complete field on Broadwell.
It doesn't exist, so attempting to read it will trigger generation
assertions in the brw_inst API.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Thu, 17 Jul 2014 23:29:41 +0000 (16:29 -0700)]
i965: Disable hex offset printing in disassembly.
Printing the hex offsets makes it basically impossible to diff assembly:
if you add even a single instruction, the entire shader shows up as a
difference. So, every time I want to compare assembly, I have to strip
this out.
The hex offsets might be useful when debugging compaction, or when
inspecting the program cache buffer. Since it's occasionally useful,
but uncommon, this patch disables it by default, but makes it easy to
re-enable it temporarily when the need arises.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Matt Turner [Sat, 12 Jul 2014 18:21:21 +0000 (11:21 -0700)]
i965/vec4: Use foreach_inst_in_block a couple more places.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Matt Turner [Sat, 12 Jul 2014 04:24:02 +0000 (21:24 -0700)]
i965: Replace cfg instances with calls to calculate_cfg().
Avoids regenerating it unnecessarily.
Every program in shader-db improved, none by an amount less than a 1/3
reduction. One Dota2 shader decreased from 62 -> 24.
cfg calculations: 429492 -> 193197 (-55.02%)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Matt Turner [Sat, 12 Jul 2014 04:17:01 +0000 (21:17 -0700)]
i965/cfg: Add a foreach_block_and_inst macro.
Will let us abstract how the instructions are stored.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Matt Turner [Sat, 12 Jul 2014 03:54:52 +0000 (20:54 -0700)]
i965: Add cfg to backend_visitor.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Tom Stellard [Fri, 18 Jul 2014 18:45:18 +0000 (14:45 -0400)]
radeonsi/compute: Add support scratch buffer support v2
The scratch buffer will be used for private memory and also register
spilling.
v2:
- Code cleanups
Tom Stellard [Fri, 18 Jul 2014 18:40:50 +0000 (14:40 -0400)]
radeonsi/compute: Bump number of user sgprs for LLVM 3.5
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Fri, 18 Jul 2014 17:19:43 +0000 (13:19 -0400)]
winsys/radeon: Query the kernel for the number of SEs and SHs per SE
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Fri, 18 Jul 2014 16:25:29 +0000 (12:25 -0400)]
radeonsi/compute: Share COMPUTE_DBG macro with r600g
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Mon, 14 Jul 2014 20:49:08 +0000 (16:49 -0400)]
radeonsi: Read rodata from ELF and append it to the end of shaders
The is used for programs that have arrays of constants that
are accessed using dynamic indices. The shader will compute
the base address of the constants and then access them using
SMRD instructions.
Ian Romanick [Thu, 26 Jun 2014 00:24:13 +0000 (17:24 -0700)]
glsl: Fix bad indentation
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Wed, 2 Jul 2014 18:05:05 +0000 (11:05 -0700)]
i965: Silence unused parameter warning
brw_fs_visitor.cpp:2400:1: warning: unused parameter 'ir' [-Wunused-parameter]
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Wed, 2 Jul 2014 17:47:54 +0000 (10:47 -0700)]
i965: Silence 'comparison is always true' warning
The parameter is an int16_t, and we're check that it's value will fit in
16-bits. Yes, the value that is stored in 16-bits will surely fit in
16-bits.
brw_inst.h: In function 'brw_inst_set_gen6_jump_count':
brw_inst.h:321:66: warning: comparison is always true due to limited range of data type [-Wtype-limits]
brw_inst.h:321:66: warning: comparison is always true due to limited range of data type [-Wtype-limits]
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Wed, 2 Jul 2014 17:30:19 +0000 (10:30 -0700)]
i965: Silence many unused parameter warnings
brw_inst.h: In function 'brw_inst_set_src1_vstride':
brw_inst.h:118:76: warning: unused parameter 'brw' [-Wunused-parameter]
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Vinson Lee [Fri, 18 Jul 2014 19:12:37 +0000 (12:12 -0700)]
configure.ac: Add LLVM patch version to error message.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jason Ekstrand [Thu, 17 Jul 2014 05:19:49 +0000 (22:19 -0700)]
main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
Before it was only storing one of the color components due to truncation.
With this patch it now properly stores all of them.
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Carl Worth [Fri, 18 Jul 2014 23:50:05 +0000 (16:50 -0700)]
docs: Import 10.2.4 release notes
And add a news item.
Jason Ekstrand [Thu, 17 Jul 2014 21:40:23 +0000 (14:40 -0700)]
Add support for RGBA8 and RGBX8 textures in intel_texsubimage_tiled_memcpy
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Jason Ekstrand [Thu, 17 Jul 2014 21:38:57 +0000 (14:38 -0700)]
i965: Improve debug output in intelTexImage and intelTexSubimage
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Marek Olšák [Fri, 11 Jul 2014 21:17:07 +0000 (23:17 +0200)]
radeonsi: only update vertex buffers when they need updating
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 9 Jul 2014 12:57:18 +0000 (14:57 +0200)]
radeonsi: remove nr_vertex_buffers
Unused.
Also inline util_set_vertex_buffers_count and simplify it.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 9 Jul 2014 02:00:53 +0000 (04:00 +0200)]
radeonsi: move vertex buffer descriptors from IB to memory
This removes the intermediate storage (pm4 state) and generates descriptors
directly in a staging buffer.
It also reduces the number of flushes, because the descriptors no longer
take CS space.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 18 Jun 2014 01:23:46 +0000 (03:23 +0200)]
radeonsi: add support for fine-grained sampler view updates
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 18 Jun 2014 01:08:01 +0000 (03:08 +0200)]
radeonsi: move si_set_sampler_views to si_descriptors.c
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 18 Jun 2014 00:46:49 +0000 (02:46 +0200)]
radeonsi: move sampler descriptors from IB to memory
Sampler descriptors are now represented by si_descriptors.
This also adds support for fine-grained sampler state updates and
the border color update is now isolated in a separate function.
Border colors have been broken if texturing from multiple shader stages is
used. This patch doesn't change that.
BTW, blitting already makes use of fine-grained state updates.
u_blitter uses 2 textures at most, so we only have to save 2.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 24 Apr 2014 01:03:43 +0000 (03:03 +0200)]
radeonsi: implement ARB_draw_indirect
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 24 Apr 2014 14:13:54 +0000 (16:13 +0200)]
radeonsi: don't add info->start to the index buffer offset
info->start will be invalid once info->indirect isn't NULL, so it shouldn't
be added to ib.offset.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 23 Apr 2014 14:15:36 +0000 (16:15 +0200)]
radeonsi: use an SGPR instead of VGT_INDX_OFFSET
The draw indirect packets cannot set VGT_INDX_OFFSET, they can only set user
data SGPRs. This is the only way to support start/index_bias with indirect
drawing.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Tue, 8 Jul 2014 00:50:57 +0000 (02:50 +0200)]
radeonsi: assume LLVM 3.4.2 is always present
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Tue, 8 Jul 2014 00:41:13 +0000 (02:41 +0200)]
configure.ac: require LLVM 3.4.2 for radeon
Needed by ARB_draw_indirect.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Tue, 8 Jul 2014 18:24:55 +0000 (20:24 +0200)]
st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0
Most (all?) Unigine shaders fail to compile without this if sample shading
is advertised. This is, of course, Unigine developers' fault.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 8 Jul 2014 18:20:22 +0000 (20:20 +0200)]
glsl: add a mechanism to allow #extension directives in the middle of shaders
This is needed to make Unigine Heaven 4.0 and Unigine Valley 1.0 work
with sample shading.
Also, if this is disabled, the error message at least makes sense now.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Glenn Kennard [Wed, 16 Jul 2014 14:31:26 +0000 (16:31 +0200)]
r600g: Implement GL_ARB_texture_gather
Only supported on evergreen and later. Currently limited
to single component textures as the hardware GATHER4
instruction ignores texture swizzles.
Piglit quick run passes on radeon 6670 with all
applicable textureGather tests, no regressions.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Anuj Phogat [Mon, 14 Jul 2014 23:16:47 +0000 (16:16 -0700)]
i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
The bug is triggered by using glTexSubImage2d() with GL_DEPTH_STENCIL
as base internal format and non-zero x, y offsets. Currently x, y
offsets are ignored while updating the texture image.
Fixes Khronos GLES3 CTS tests:
npot_tex_sub_image_2d
npot_tex_sub_image_3d
npot_pbo_tex_sub_image_2d
npot_pbo_tex_sub_image_2d
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Anuj Phogat [Tue, 15 Jul 2014 19:56:37 +0000 (12:56 -0700)]
Revert "i965: Extend compute-to-mrf pass to understand blocks of MOVs"
This reverts commit
bbefb15e01e1c16af69646898918982ae00f8c92.
Fixes the 11 regressions caused in framebuffer_blit tests in
Khronos GLES3 CTS tests:
Original patch reduced the instruction count but had no performance
benefits. So, it's safe to revert it without causing any performance
regressions.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Adel Gadllah [Thu, 3 Jul 2014 20:13:53 +0000 (22:13 +0200)]
i915: Fix up intelInitScreen2 for DRI3
Commit
442442026eb updated both i915 and i965 for DRI3 support,
but one check in intelInitScreen2 was missed for i915 causing crashes
when trying to use i915 with DRI3.
So fix that up.
Reported-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
References: https://bugzilla.redhat.com/show_bug.cgi?id=1115323
References: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=754297
Tested-by: František Zatloukal <Zatloukal.Frantisek@gmail.com>
Tested-by: Dirk Griesbach <spamthis@freenet.de>
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Pavel Popov [Mon, 30 Jun 2014 15:21:56 +0000 (22:21 +0700)]
mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
This commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE" replaced *_TO_BYTE to *_TO_BYTE_TEX because *_TO_FLOAT_TEX are used to unpack the texels to floats.
In this case *_TO_FLOATZ in function extract_float_rgba also should be replaced to *_TO_FLOAT_TEX. Underline that these macros automatically preserve zero when converting.
The regression was observed on 3 oglconform tests:
snorm-textures basic.getTexImage
snorm-textures advanced.mipmap.manual.getTex
snorm-textures advanced.mipmap.upload.getTex
Signed-off-by: Pavel Popov <pavel.e.popov@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Thorsten Glaser [Wed, 30 Oct 2013 17:04:07 +0000 (18:04 +0100)]
nv50: fix build failure on m68k due to invalid struct alignment assumptions
Make alignment assumptions explicit by inserting correct padding with
unknown struct members.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
Tom Stellard [Wed, 16 Jul 2014 20:14:07 +0000 (16:14 -0400)]
clover: Call end_query before getting timestamp result v2
v2:
- Move the end_query() call into the timestamp constructor.
- Still pass false as the wait parameter to get_query_result().
Reviewed-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
CC: "10.2" <mesa-stable@lists.freedesktop.org>
Tapani Pälli [Mon, 14 Jul 2014 06:45:46 +0000 (09:45 +0300)]
glsl: handle a switch where default is in the middle of cases
This fixes following tests in es3conform:
shaders.switch.default_not_last_dynamic_vertex
shaders.switch.default_not_last_dynamic_fragment
and makes following tests in Piglit pass:
glsl-1.30/execution/switch/fs-default-notlast-fallthrough
glsl-1.30/execution/switch/fs-default_notlast
No Piglit regressions.
v2: take away unnecessary ir_if, just use conditional assignment
v3: use foreach_in_list instead of foreach_list
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v2)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v3)
Kenneth Graunke [Tue, 15 Jul 2014 23:36:32 +0000 (16:36 -0700)]
glsl: Make the tree rebalancer use vector_elements, not components().
components() includes matrix columns, so if this code encountered a
matrix, it would ask for something like a vec9 or vec16. This is
clearly not what you want.
Earlier code now prevents this from seeing matrices, but we should still
use vector_elements, for clarity.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 15 Jul 2014 23:35:55 +0000 (16:35 -0700)]
glsl: Guard against error_type in the tree rebalancer.
This helped me track down the bug fixed in the previous commit.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 15 Jul 2014 23:34:56 +0000 (16:34 -0700)]
glsl: Make the tree rebalancer bail on matrix operands.
It doesn't handle things like (vector * matrix) correctly, and
apparently Matt's intention was to bail.
Fixes shader compilation in Natural Selection 2.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Wed, 16 Jul 2014 18:35:59 +0000 (11:35 -0700)]
Revert "i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams."
This reverts commit
3178d2474ae5bdd1102fb3d76a60d1d63c961ff5.
This caused GPU hangs on Ivybridge for some users and huge (80%)
performance regressions across the board on multiple platforms.
We need to find a better solution. I've made several attempts, but none
of them have worked yet. In the meantime, we should revert this.
Reverting it breaks GL_PRIMITIVES_GENERATED for non-zero streams, but
that's okay, since we don't expose GL_ARB_gpu_shader5 yet.
Fixes Piglit's EXT_transform_feedback/generatemipmap prims_generated
test case on Haswell.
Chia-I Wu [Wed, 16 Jul 2014 05:51:49 +0000 (13:51 +0800)]
ilo: add some missing formats
Map more pipe formats to hardware formats. Enable more VB formats on Haswell.
Chia-I Wu [Wed, 16 Jul 2014 03:58:10 +0000 (11:58 +0800)]
ilo: update and tailor the surface format table
Recreate the table from scratch with the help of a pdf-table-to-csv converter.
Switch to a form that is more suitable for ilo.
Kenneth Graunke [Wed, 16 Jul 2014 04:27:08 +0000 (21:27 -0700)]
i965: Don't copy propagate abs into Broadwell logic instructions.
It's not clear what abs on logical instructions means on Broadwell, and
it doesn't appear to do anything sensible.
Fixes 270 Piglit tests (the bitand/bitor/bitxor tests with abs).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81157
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Kenneth Graunke [Wed, 16 Jul 2014 03:40:55 +0000 (20:40 -0700)]
i965/fs: Use WE_all for gl_SampleID header register munging.
This code should execute without regard to the currently executing
channels. Asking for gl_SampleID inside control flow might break in
strange ways. It appears to break even at the top of the program in
SIMD16 mode occasionally as well.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Fri, 11 Jul 2014 00:48:39 +0000 (17:48 -0700)]
i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
gen8_fs_generator uses these to decide whether to set the execution size
to 8 or 16, so we incorrectly made both of these MOVs the full width in
SIMD16 shaders. (It happened to work out on Gen4-7.)
Setting them should also help inform optimization passes what's really
going on, which could help avoid bugs.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Fri, 11 Jul 2014 00:49:36 +0000 (17:49 -0700)]
i965: Set execution size to 8 for instructions with force_sechalf set.
Both inst->force_uncompressed and inst->force_sechalf mean that the
generated instruction should be uncompressed and have an execution size
of 8. We don't require the visitor to set both flags - setting
inst->force_sechalf by itself is supposed to be enough.
On Gen4-7, guess_execution_size() demoted instructions to 8-wide based
on the default compression state. On Gen8+, we instead set a default
execution size, which worked great...except that we forgot to check
inst->force_sechalf when deciding whether to use 8 or 16.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Christoph Bumiller [Thu, 4 Apr 2013 13:30:48 +0000 (15:30 +0200)]
nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Christoph Bumiller [Thu, 4 Apr 2013 13:28:13 +0000 (15:28 +0200)]
nvc0: add support for indirect drawing
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Thu, 10 Jul 2014 03:20:43 +0000 (23:20 -0400)]
nouveau: check if a fence has already been signalled
nouveau_fence_update does real work unconditionally. Avoid doing that if
the fence we're checking on has already been signalled.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Matt Turner [Tue, 15 Jul 2014 19:13:22 +0000 (12:13 -0700)]
glsl: Don't declare variables in for-loop declaration.
Reported-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Connor Abbott [Tue, 8 Jul 2014 19:21:00 +0000 (12:21 -0700)]
exec_list: Make various places use the new length() method.
Instead of hand-rolling it.
v2 [mattst88]: Rename get_size to length. Expand comment in ir_reader.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Connor Abbott [Tue, 8 Jul 2014 19:20:59 +0000 (12:20 -0700)]
exec_list: Add a function to give the length of a list.
v2 [mattst88]: Remove trailing whitespace. Rename get_size to length.
Mark as const.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Connor Abbott [Tue, 8 Jul 2014 19:20:58 +0000 (12:20 -0700)]
exec_list: Add a prepend function.
This complements the existing append function. It's implemented in a
rather simple way right now; it could be changed if performance is a
concern.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Ian Romanick [Tue, 17 Jun 2014 00:57:30 +0000 (17:57 -0700)]
mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile
There are no queries for GL_TEXTURE_LUMINANCE_SIZE,
GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_LUMINANCE_TYPE, or
GL_TEXTURE_INTENSITY_TYPE in any version of OpenGL ES or desktop OpenGL
core profile.
NOTE: Without changes to piglit, this regresses
required-sized-texture-formats.
v2: Rebase on different initial change.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
Ian Romanick [Tue, 17 Jun 2014 00:17:43 +0000 (17:17 -0700)]
mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
There are no texture borders in any version of OpenGL ES or desktop
OpenGL core profile.
Fixes piglit's gl-3.2-texture-border-deprecated.
v2: Rebase on different initial change.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
Ian Romanick [Tue, 17 Jun 2014 21:58:14 +0000 (14:58 -0700)]
mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image
Instead of catching the special case early, handle it by constructing a
fake gl_texture_image that will cause the values required by the OpenGL
4.0 spec to be returned.
Previously, calling
glGenTextures(1, &t);
glBindTexture(GL_TEXTURE_2D, t);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, 0xDEADBEEF, &value);
would not generate an error.
Anuj: Can you verify this does not regress proxy_textures_invalid_size?
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Suggested-by: Brian Paul <brianp@vmware.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Matt Turner [Tue, 8 Jul 2014 19:13:27 +0000 (12:13 -0700)]
i965/fs: Relax interference check in register coalescing.
A similar attempt was made in commit
5ff1e446 and was reverted in commit
a39428cf after causing a regression in an ES 3 conformance test. The
test still passes after this commit.
total instructions in shared programs: 1994827 -> 1992858 (-0.10%)
instructions in affected programs: 128247 -> 126278 (-1.54%)
GAINED: 0
LOST: 1
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 10 Jul 2014 18:47:44 +0000 (11:47 -0700)]
i965/fs: Perform CSE on sends-from-GRF rather than textures.
Should potentially allow a few more cases, while avoiding doing CSE on
texture operations on Gen <= 6 with the MRF.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80211
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: lu hua <huax.lu@intel.com>
Matt Turner [Thu, 10 Jul 2014 18:00:25 +0000 (11:00 -0700)]
glsl: Update expression types after rebalancing the tree.
If we saw a tree that looked like
vec3
/ \
vec3 float
/ \
vec3 float
/ \
vec3 float
We would see that all of the expression types were vec3, and then
rebalance to
vec3
/ \
vec3 vec3 <-- should be float
/ \ / \
vec3 float float float
This patch adds code to visit the rebalanced tree and update the
expression types from the bottom up.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80880
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 10 Jul 2014 17:39:19 +0000 (10:39 -0700)]
glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner [Tue, 8 Jul 2014 23:50:28 +0000 (16:50 -0700)]
i965: Initialize new chunks of realloc'd memory.
Otherwise we'd compare uninitialized pointers with NULL and dereference,
leading to crashes.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tom Stellard [Thu, 10 Jul 2014 17:06:52 +0000 (13:06 -0400)]
radeon/llvm: Fix LLVM diagnostic error reporting
We were trying to print the error message after disposing the
message object.
Tested-by and Reviewed-by: Aaron Watry <awatry@gmail.com>
José Fonseca [Tue, 15 Jul 2014 13:47:20 +0000 (14:47 +0100)]
util/tgsi: Fix ureg_EMIT/ENDPRIM prototype.
0cbefc1bea703378381afff946e30c27a21f191d added a source argument to
EMIT/ENDPRIM, but it did not update tgsi_ureg accordingly, causing all
users of ureg_EMIT/ENDPRIM to fail at runtime with an assertion failure.
Trivial.
Vinson Lee [Tue, 10 Jun 2014 01:07:07 +0000 (18:07 -0700)]
glapi: Use GetProcAddress instead of dlsym on Windows.
This patch fixes this MinGW build error.
glapi_gentable.c: In function '_glapi_create_table_from_handle':
glapi_gentable.c:123:9: error: implicit declaration of function 'dlsym' [-Werror=implicit-function-declaration]
*procp = dlsym(handle, symboln);
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Brian Paul <brianp@vmware.com>
Chia-I Wu [Tue, 15 Jul 2014 01:54:08 +0000 (09:54 +0800)]
ilo: raise texture size limits
Report the hardware limits now that max-texture-size piglit test has been
fixed.
Chia-I Wu [Mon, 14 Jul 2014 02:10:35 +0000 (10:10 +0800)]
ilo: move away from drm_intel_bo_alloc_tiled
We want to know the exact sizes of the BOs, and the driver has the knowledge
to do so. Refactoring of the resource allocation code is needed though.
Marek Olšák [Mon, 14 Jul 2014 17:40:14 +0000 (19:40 +0200)]
radeonsi: partially revert "switch descriptors to i32 vectors"
It indeed breaks LLVM 3.4.2.
Matt Turner [Sat, 12 Jul 2014 03:38:09 +0000 (20:38 -0700)]
i965/vec4: Invalidate live intervals in opt_cse, not _local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:36:39 +0000 (20:36 -0700)]
i965/vec4: Move aeb list into opt_cse_local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:37:04 +0000 (20:37 -0700)]
i965/fs: Invalidate live intervals in opt_cse, not _local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:35:31 +0000 (20:35 -0700)]
i965/fs: Move aeb list into opt_cse_local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cody Northrop [Thu, 10 Jul 2014 15:55:31 +0000 (09:55 -0600)]
glsl: Fix aggregates with dynamic initializers.
Vectors are falling in to the ir_dereference_array() path.
Without this change, the following glsl aborts the debug driver,
or gets the wrong answer in release:
mat2x2 a = mat2( vec2( 1.0, vertex.x ), vec2( 0.0, 1.0 ) );
Also submitting piglit tests, will reference in bug.
v2: Rebase on Mesa master.
v3: Remove unneeded check for arrays, which are covered by
process_array_constructor(), recommended by Timothy Arceri.
Signed-off-by: Cody Northrop <cody@lunarg.com>
Reviewed-by: Courtney Goeltzenleuchter <courtney@lunarg.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79373
Jon TURNEY [Sat, 5 Apr 2014 18:20:15 +0000 (19:20 +0100)]
Avoid mesa_dri_drivers import lib being installed
On Cygwin and MinGW, linking a shared library also generates an import library
Use a wildcard which also matches the name of the megadriver import lib,
mesa_dri_drivers.dll.a, so that is also removed after megadriver symlinks are
created
(This then matches src/gallium/targets/dri/Makefile.am, which already does
things this way)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Chris Forbes [Sat, 12 Jul 2014 23:13:18 +0000 (11:13 +1200)]
i965/vec4: Silence warnings about unhandled interpolation ops
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Chris Forbes [Sat, 12 Jul 2014 22:04:25 +0000 (10:04 +1200)]
docs: Mark off ARB_gpu_shader5 interpolation functions for i965
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Chris Forbes [Sun, 17 Nov 2013 07:00:00 +0000 (20:00 +1300)]
i965/fs: add support for ir_*_interpolate_at_* expressions
SIMD8-only for now.
V5: - Fix style complaints
- Move prototype to be with other oddball emit functions
- Use unreachable() instead of assert() where possible
V6: - Describe what is happening with the clamping
- Add reg_width to make some expressions clearer
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 17 Nov 2013 07:07:46 +0000 (20:07 +1300)]
i965/fs: Skip channel expressions splitting for interpolation
The backend will have to do a message send, so we want to keep these in
one piece, just like texture ops.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Mon, 18 Nov 2013 08:13:13 +0000 (21:13 +1300)]
i965/fs: add generator support for pixel interpolator query
V5: - Split into separate opcodes
- Pass message data in src1 immediate
- Put noperspective bit in fs_inst rather than adding any junk to
backend_instruction
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 17 Nov 2013 08:47:22 +0000 (21:47 +1300)]
i965: add low-level support for send to pixel interpolator
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Mon, 18 Nov 2013 08:24:24 +0000 (21:24 +1300)]
i965/disasm: add support for pixel interpolator messages
V3: Rework for brw_inst changes
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sat, 12 Jul 2014 01:21:01 +0000 (13:21 +1200)]
i965: Add message descriptor bit definitions for pixel interpolator
These got lost in the big brw_inst shakeup.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 6 Jul 2014 08:11:07 +0000 (20:11 +1200)]
i965/disasm: Disassemble indirect sends more properly
- Don't try to disassemble send's src1 as a descriptor if it's not an
immediate.
- In the same case, show src1 as an operand (makes it easier to see
bogus register regions, etc -- the hardware is very fussy)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 6 Jul 2014 08:11:06 +0000 (20:11 +1200)]
i965: Avoid crashing while dumping vec4 insn operands
We'd otherwise go looking into virtual_grf_sizes for things that aren't
in there at all.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 6 Jul 2014 08:11:05 +0000 (20:11 +1200)]
i965: Fix two broken asserts in brw_eu_emit
These were looking in the wrong field.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 10 Nov 2013 06:34:53 +0000 (19:34 +1300)]
glsl: add new interpolateAt* builtin functions
V2: - Don't assume everyone wants interpolateAtSample() lowered to
interpolateAtOffset. It turns out this isn't what we want most
of the time for i965. Lowering can be added later in an ir pass
which drivers opt into, rather than bolting it straight into the
builtin definition.
- Only expose the interpolateAt* builtins in the fragment language.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Chris Forbes [Sun, 10 Nov 2013 06:13:54 +0000 (19:13 +1300)]
glsl: add new expression types for interpolateAt*
Will be used to implement interpolateAt*() from ARB_gpu_shader5
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Chris Forbes [Sun, 10 Nov 2013 08:19:31 +0000 (21:19 +1300)]
allow builtin functions to require parameters to be shader inputs
The new interpolateAt* builtins have strange restrictions on the
<interpolant> parameter.
- It must be a shader input, or an element of a shader input array.
- It must not include a swizzle.
V2: Don't abuse ir_var_mode_shader_in for this; make a new flag.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>