Tom Stellard [Wed, 25 Jul 2012 12:33:34 +0000 (08:33 -0400)]
radeon/llvm: Fix CCReg definitions on SI
Tom Stellard [Wed, 25 Jul 2012 12:22:30 +0000 (08:22 -0400)]
radeonsi: Enable PIPE_SHADER_CAP_INTEGERS
Tom Stellard [Wed, 25 Jul 2012 12:23:52 +0000 (08:23 -0400)]
radeonsi: Add support for loading integers from constant memory
Tom Stellard [Thu, 19 Jul 2012 17:29:15 +0000 (13:29 -0400)]
radeon/llvm: Add bitconvert patterns for SI
Tom Stellard [Thu, 19 Jul 2012 17:28:25 +0000 (13:28 -0400)]
radeon/llvm: Add custom lowering for SELECT_CC nodes on SI
Tom Stellard [Thu, 19 Jul 2012 17:26:41 +0000 (13:26 -0400)]
radeon/llvm: Move conditional pattern leafs to common tablegen file
Tom Stellard [Wed, 25 Jul 2012 12:41:29 +0000 (08:41 -0400)]
radeon/llvm: Implement getSetCCResultType for SI
Tom Stellard [Wed, 18 Jul 2012 17:39:00 +0000 (13:39 -0400)]
radeon/llvm: Custom lower BR_CC for SI
Tom Stellard [Wed, 18 Jul 2012 16:47:11 +0000 (12:47 -0400)]
radeon/llvm: Move lowering of BR_CC node to R600ISelLowering
SI will handle BR_CC different from R600, so we need to move it
out of the shared instruction selector.
Tom Stellard [Wed, 18 Jul 2012 16:26:45 +0000 (12:26 -0400)]
radeon/llvm: Move lowering of SETCC node to R600ISelLowering
SI will handle SETCC different from R600, so we need to move it
out of the shared instruction selector.
Tom Stellard [Wed, 18 Jul 2012 16:22:33 +0000 (12:22 -0400)]
radeon/llvm: Use correct node type when lowering SETCC
Tom Stellard [Wed, 18 Jul 2012 15:59:14 +0000 (11:59 -0400)]
radeon/llvm: Move LowerSELECT_CC into R600ISelLowering
SI will handle SELECT_CC different from R600, so we need to move it out
of the shared instruction selector.
Eric Anholt [Thu, 26 Jul 2012 16:35:36 +0000 (09:35 -0700)]
automake: Remove OPT_FLAGS.
If you want to change your compiler arguments, just set CFLAGS/CXXFLAGS.
Having Mesa have this separate variable is a great way to have your arguments
not thoroughly propagated to all compiler invocations.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 26 Jul 2012 16:32:56 +0000 (09:32 -0700)]
automake: Remove ARCH_FLAGS.
In all current uses, it was appended to CFLAGS, which already had -m32. If
you want to do some other flag supplied to compiler invocations, there's
CFLAGS/CXXFLAGS.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Tue, 24 Jul 2012 21:48:51 +0000 (14:48 -0700)]
i965/msaa: use ROUND_DOWN_TO macro.
No functional change. This patch modifies brw_blorp_blit.cpp to use
the ROUND_DOWN_TO macro instead of open-coded bit manipulations, for
clarity.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Brian Paul [Thu, 26 Jul 2012 21:55:26 +0000 (15:55 -0600)]
svga: initialize svga_compile_key to zeros to be safe
Brian Paul [Thu, 26 Jul 2012 19:26:17 +0000 (13:26 -0600)]
svga: fix invalid memory reference in needs_to_create_zero()
The emit->key.fkey info is only valid if we're generating a fragment shader.
We should not look at it if we're generating a vertex shader.
When generating a vertex shader, the value of emit->key.fkey.num_textures was
garbage and the loop over num_textures would read invalid data. At best
this would cause us to emit an unused constant. At worse, we could segfault.
Just by dumb luck, fkey.num_textures was usually a smallish integer.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 26 Jul 2012 21:57:18 +0000 (15:57 -0600)]
radeon: fix Base/base typo
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=52563
Daniel Charles [Thu, 26 Jul 2012 21:18:15 +0000 (14:18 -0700)]
android-build: fix dricore build for autogenerated files (v3)
Recently more files were removed from control to be auto-generated
in the dricore library. Android build was not able to locate the
new files if they were not created beforehand.
LOCAL_SRC_FILES includes some of those files and Android.gen.mk
re-defines this variable by filtering out the auto-generated files.
Unfortunately for this variable it is not the same to have the SRCDIR
variable defined as the current directory.
By re-defining SRCDIR for the autotools build the Android build system
is happy again and the new files were actually removed from the sources
to use the auto generated versions.
Also patch
d5c1801a018efda8ac2b was partially reverted as the files
can not be compiled to the LOCAL_PATH, instead they should live on the
intermediates folder so that a clean can wipe them out.
v3: [chad] Fix the definition of SRCDIR in libdricore/Makefile.am.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Signed-off-by: Daniel Charles <daniel.charles@intel.com>
Brian Paul [Thu, 26 Jul 2012 19:56:39 +0000 (13:56 -0600)]
radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffers
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=47375
NOTE: This is a candidate for the 8.0 branch.
Tested-by: Barto <mister.freeman@laposte.net>
Brian Paul [Wed, 25 Jul 2012 22:23:42 +0000 (16:23 -0600)]
xlib: add X error handler around XGetImage() call
XGetImage() will generate a BadMatch error if the source window isn't
visible. When that happens, create a new XImage. Fixes piglit 'select'
test failures with swrast/xlib driver.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Wed, 25 Jul 2012 13:33:19 +0000 (07:33 -0600)]
mesa: remove obsolete matrix comment
Brian Paul [Wed, 25 Jul 2012 13:33:19 +0000 (07:33 -0600)]
mesa: fix comment typo: s/pointer/point/
Brian Paul [Wed, 25 Jul 2012 13:33:19 +0000 (07:33 -0600)]
mesa: remove _math_matrix_alloc_inv()
Always allocate space for the inverse matrix in _math_matrix_ctr()
since we were always calling _math_matrix_alloc_inv() anyway.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Brian Paul [Tue, 24 Jul 2012 17:11:45 +0000 (11:11 -0600)]
mesa: loosen small matrix determinant check
When computing a matrix inverse, if the determinant is too small we could hit
a divide by zero. There's a check to prevent this (we basically give up on
computing the inverse and return the identity matrix.) This patch loosens
this test to fix a lighting bug reported by Lars Henning Wendt.
v2: use abs(det) to handle negative values
NOTE: This is a candidate for the 8.0 branch.
Tested-by: Lars Henning Wendt <lars.henning.wendt@gris.tu-darmstadt.de>
Paul Berry [Thu, 19 Jul 2012 14:58:30 +0000 (07:58 -0700)]
i965: Use sendc for all render target writes on Gen6+.
The sendc instruction causes the fragment shader thread to wait for
any dependent threads (i.e. threads rendering to overlapping pixels)
to complete before sending the message. We need to use sendc on the
first render target write in order to guarantee that fragment shader
outputs are written to the render target in the correct order.
Previously, we only used the "sendc" instruction when writing to
binding table index 0. This did the right thing for fragment shaders,
because our fragment shader back-ends always issue their first render
target write to binding table index 0. However, it did the wrong
thing for blorp, which performs its render target writes to binding
table index 1.
A more robust solution is to use sendc for all render target writes.
This should not produce any performance penalty, since after the first
sendc, all of the dependent threads will have completed.
For more information about sendc, see the Ivy Bridge PRM, Vol4 Part3
p218 (sendc - Conditional Send Message), and p54 (TDR Registers).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Paul Berry [Wed, 18 Jul 2012 16:54:04 +0000 (09:54 -0700)]
i965/msaa: Remove TODO comments that are no longer relevant.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 19:54:48 +0000 (12:54 -0700)]
intel: Make more consistent use of _mesa_is_{user,winsys}_fbo()
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in the i915 and 965 drivers over to use _mesa_is_user_fbo()
and _mesa_is_winsys_fbo().
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 19:54:48 +0000 (12:54 -0700)]
mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in core mesa, the state tracker, and src/mesa/program over
to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo().
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Oliver McFadden [Thu, 5 Jul 2012 08:22:06 +0000 (11:22 +0300)]
glsl: warning: pragma `invariant(all)' not supported in GLSL ES 1.00
The OpenGL(R) ES Shading Language
Version 1.00 Revision 17 (12 May, 2009)
> 4.6.1 The Invariant Qualifier
> ... To force all output variables to be invariant, use the pragma
> #pragma STDGL invariant(all)
Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Mon, 23 Jul 2012 22:22:06 +0000 (15:22 -0700)]
shared-glapi: Install libglapi.so.0.0.0 and .0 links in lib/.
We already provided these files on 'make install', but only created a
'libglapi.so' in the top-level lib/ convenience folder. We used to
create all three, but at some point in the build system churn, it broke.
Various applications (like the ES2 conformance suite) seem to link
against libglapi.so.0, so without these links, setting LD_LIBRARY_PATH
and LIBGL_DRIVERS_PATH can lead to using /usr/lib/libglapi.so.0 with
/home/whatever/libGL.so, which leads to API calls getting routed
incorrectly (i.e. glCompileShader -> _mesa_LinkProgramARB), which leads
to rage problems.
Preserve developer sanity...install links.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Vinson Lee [Wed, 25 Jul 2012 06:02:18 +0000 (23:02 -0700)]
scons: Fix build with clang.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Sat, 21 Jul 2012 00:03:57 +0000 (17:03 -0700)]
i965: Remove unused param conversion code.
Ever since ctx->NativeIntegers was set, the conversion flag has been
PARAM_NO_CONVERT.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Olivier Galibert [Wed, 25 Jul 2012 13:45:42 +0000 (07:45 -0600)]
softpipe: fix copy/paste error in tex sample code
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=52369
Reviewed-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Tue, 10 Jul 2012 15:33:40 +0000 (16:33 +0100)]
Remove redundant osmesa shared library install from Makefile.old
Since osmesa now has been converted to Makefile.am, an appropriate install: rule
is generated to install the shared libary, so we no longer need to do that in
src/mesa/Makefile.old
This leaves nothing in src/mesa/Makefile.old but the tags: rule, so move that to
Makefile.am and remove Makefile.old
Also, nothing now uses OSMESA_LIB_GLOB anymore, so remove it
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Jon TURNEY [Thu, 12 Jul 2012 21:41:06 +0000 (22:41 +0100)]
Update mesa/drivers/x11/Makefile.am for xm_image.h removal
Commit
6c6803f28de0d4cb6937fcd95a47aa81da31fd78 removed xm_image.[ch], and removed
xm_image.c, but not xm_image.h from the Makefile, this was subsequently carried over
into Makefile.am
Remove xm_image.h from Makfile.am. This allows 'make dist' to succeed, even if it
doesn't do anything useful
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Jon TURNEY [Sat, 7 Jul 2012 21:02:44 +0000 (22:02 +0100)]
drivers/osmesa: Link OSMesa using -no-undefined libtool flag
"Use -no-undefined to assure libtool that the library has no
unresolved symbols at link time, so that libtool will build a shared
library on platforms require that all symbols are resolved when the
library is linked."
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Jon TURNEY [Sat, 7 Jul 2012 17:01:50 +0000 (18:01 +0100)]
drivers/X11: Link X11 libGL with -no-undefined libtool flag
"Use -no-undefined to assure libtool that the library has no
unresolved symbols at link time, so that libtool will build a shared
library on platforms require that all symbols are resolved when the
library is linked."
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Vinson Lee [Wed, 25 Jul 2012 05:46:47 +0000 (22:46 -0700)]
Revert "scons: Add instrumentation component libraries to linking on llvm-3.2."
This reverts commit
e2e7b467d8a6567437823767af74004a396f1c82.
No longer needed after llvm-3.2svn r160611.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/msaa: Switch on 8x MSAA for Gen7.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/msaa: Adjust MCS buffer allocation for 8x MSAA.
MCS buffers use 32 bits per pixel in 8x MSAA, and 8 bits per pixel in
4x MSAA. This patch adjusts the format we use to allocate the buffer
so that enough memory is set aside for 8x MSAA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/msaa: Remove assertion in 3DSTATE_SAMPLE_MASK to allow 8x MSAA.
The code to emit 3DSTATE_SAMPLE_MASK was already correct for 8x
MSAA--this patch just removes an assertion that would have prevented
it from being used for 8x MSAA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/msaa: Adjust 3DSTATE_MULTISAMPLE packet for 8x MSAA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/blorp: Encode and decode IMS format for 8x MSAA correctly.
This patch updates the blorp functions encode_msaa() and decode_msaa()
to properly handle the encoding of IMS MSAA buffers when
num_samples=8.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/blorp: Compute sample number correctly for 8x MSAA.
When operating in persample dispatch mode, the blorp engine would
previously assume that subspan N always represented sample N (this is
correct assuming 4x MSAA and a 16-wide dispatch). In order to support
8x MSAA, we must compute which sample is associated with each subspan,
using the "Starting Sample Pair Index" field in the thread payload.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/blorp: Properly adjust primitive size for 8x MSAA.
When rendering to an IMS MSAA surface on Gen7, blorp sets up the
rendering pipeline as though it were rendering to a single-sampled
surface; accordingly it must adjust the size of the primitive it sends
down the pipeline to account for the interleaving of samples in an IMS
surface.
This patch modifies the size adjustment code to properly handle 8x
MSAA, which makes room for the extra samples by using an interleaving
pattern that is twice as wide as 4x MSAA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Wed, 18 Jul 2012 04:06:01 +0000 (21:06 -0700)]
i965/blorp: Parameterize manual_blend() by num_samples.
This patch adds a num_samples argument to the blorp function
manual_blend(), allowing it to be told how many samples need to be
blended together. Previously it assumed 4x MSAA, since that was all
we supported.
We also bump up LOG2_MAX_BLEND_SAMPLES from 2 to 3, so that
manual_blend() will be able to handle 8x MSAA.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Mon, 9 Jul 2012 23:23:26 +0000 (16:23 -0700)]
i965/msaa: Remove comment about falsely claiming to support MSAA.
Gen6+ hardware now supports MSAA properly.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Fri, 13 Jul 2012 21:59:13 +0000 (14:59 -0700)]
i965/blorp: Handle DrawBuffers properly.
When the client program uses glDrawBuffer() or glDrawBuffers() to
select more than one color buffer for drawing into, and then performs
a blit, we need to blit into every single enabled draw buffer.
+2 oglconforms.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50407
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Fri, 13 Jul 2012 21:21:27 +0000 (14:21 -0700)]
i965/blorp: Rearrange order of blit validation and preparation steps.
This patch rearranges the order of steps performed by a blorp blit
from this:
- Sync up state of window system buffers.
- Find buffers.
- Find miptrees.
- Make sure buffer formats match.
- Handle mirroring.
- Make sure width and height match.
- Handle clipping/scissoring.
- Account for window system origin conventions.
- Do depth resolves, if applicable.
- Do the blit.
- Record the need for a future HiZ resolve, if applicable.
To this:
- Sync up state of window system buffers.
- Handle mirroring.
- Make sure width and height match.
- Handle clipping/scissoring.
- Account for window system origin conventions.
- Find buffers.
- Make sure buffer formats match.
- Find miptrees.
- Do depth resolves, if applicable.
- Do the blit.
- Record the need for a future HiZ resolve, if applicable.
The steps are the same, but they are now performed in an order that
will make it possible to implement correct DrawBuffers support. Note
that the last four steps are now in a separate function
(do_blorp_blit), since they will need to be executed repeatedly when
DrawBuffers support is added.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Fri, 13 Jul 2012 20:59:41 +0000 (13:59 -0700)]
i965/blorp: Don't fall back to swrast when miptrees absent.
Previously, the blorp engine would fall back to swrast if the source
or destination of a blit had no associated miptree. This was
unnecessary, since _mesa_BlitFramebufferEXT() already takes care of
making the blit silently succeed if there are no buffers bound, so the
fallback paths could never actually happen in practice.
Removing these fallback paths will simplify the implementation of
correct DrawBuffers support in blorp.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Sat, 14 Jul 2012 01:30:55 +0000 (18:30 -0700)]
i965/blorp: Fixup scissoring of blits to window system buffers.
This patch modifies the order of operations in the blorp engine so
that clipping and scissoring are performed before adjusting the
coordinates to account for the difference in origin convention between
window system buffers and framebuffer objects. Previously, we would
do clipping and scissoring after adjusting for origin conventions, so
we would get scissoring wrong in window system buffers.
Fixes Piglit test "fbo-scissor-blit window".
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Sat, 14 Jul 2012 01:30:55 +0000 (18:30 -0700)]
i965/blorp: Simplify check that src/dst width/height match.
When checking that the source and destination dimensions match, we
don't need to store the width and height in variables; doing so just
risks confusion since right after the check, we do clipping and
scissoring, which may alter the width and height.
No functional change.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Tue, 10 Jul 2012 18:23:25 +0000 (11:23 -0700)]
i965/msaa: Work around problems with null render targets on Gen6.
On Gen6, multisampled null render targets don't seem to work
properly--they cause the GPU to hang. So, as a workaround, we render
into a dummy color buffer.
Fortunately this situation (multisampled rendering without a color
buffer) is rare, and we don't have to waste too much memory, because
we can give the workaround buffer a very small pitch.
Fixes piglit test "EXT_framebuffer_multisample/no-color {2,4}
depth-computed *" on Gen6.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Fri, 13 Jul 2012 14:25:12 +0000 (07:25 -0700)]
i965: Set width, height, and tiling properly for null render targets.
The HW docs say that the width and height of null render targets need
to match the width and height of the corresponding depth and/or
stencil buffers, and that they need to be marked as Y-tiled. Although
leaving these values at 0 doesn't seem to cause any ill effects, it
seems wise to follow the documented requirements.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Tue, 10 Jul 2012 03:05:41 +0000 (20:05 -0700)]
i965/msaa: Control multisampling behaviour via the visual.
Previously, we used the number of samples in draw buffer 0 to
determine whether to set up the 3D pipeline for multisampling. Using
the visual is cleaner, and has the benefit of working properly when
there is no color buffer.
Fixes all piglit tests "EXT_framebuffer_multisample/no-color" on Gen7.
On Gen6, the "depth-computed" variants of these tests still fail; this
will be addresed in a later patch.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Paul Berry [Tue, 10 Jul 2012 03:06:19 +0000 (20:06 -0700)]
msaa: Compute visual samples/sampleBuffers from all buffers.
This patch ensures that Visual.samples and Visual.sampleBuffers are
set correctly even in the case where there is no color buffer.
Previously, these values would retain their default value of 0 in this
circumstance, even if the depth or stencil buffer was multisampled.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Anthony G. Basile [Tue, 24 Jul 2012 19:59:54 +0000 (12:59 -0700)]
Fix compile time errors when building against uclibc
Mesa misses a few checks when compiling on a uclibc system
which cause it to fall back on glibc-ism. This patch
addresses those issues.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Anthony G. Basile <blueness@gentoo.org>
Jerome Glisse [Tue, 24 Jul 2012 19:05:43 +0000 (15:05 -0400)]
r600g: enable streamout only on 2.14 or latter kernel
The kernel streamout support was supposed to get into 3.3 along
the tiling change and thus use the same kernel version bump of
2.13 to report userspace that streamout register were supported.
This is not what happen. So as streamout kernel support did not
bump the kernel driver version, rely on kernel 2.14 version bump
to know if streamout is enabled or not. Which means you need at
least 3.4 kernel.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jordan Justen [Tue, 17 Jul 2012 18:22:32 +0000 (11:22 -0700)]
intel: move error on create context to proper path
The error was being set on the non-error path, rather
than the error path.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jordan Justen [Mon, 16 Jul 2012 22:41:26 +0000 (15:41 -0700)]
mesa context: generate an error for uninstalled context functions
For 'non-legacy' contexts we will want to generate an error
if an uninstalled function is called.
The effect of this change will be that we can avoid installing
legacy functions, and they will then generate an error as
needed for deprecated functions in GL >= 3.1.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Tue, 24 Jul 2012 16:33:18 +0000 (10:33 -0600)]
nouveau: include glformats.h to get missing prototype
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=52449
Brian Paul [Tue, 24 Jul 2012 15:54:50 +0000 (09:54 -0600)]
mesa: improve comment in build_tnl_program()
Brian Paul [Mon, 23 Jul 2012 17:29:42 +0000 (11:29 -0600)]
docs: the legacy makefile system is removed in Mesa 8.1
Brian Paul [Sun, 22 Jul 2012 17:29:20 +0000 (11:29 -0600)]
mesa: move _mesa_error_check_format_and_type() to glformats.c
Now all the format/type-related helper functions are in glformats.c
and image.c is just image-related functions.
Brian Paul [Sun, 22 Jul 2012 17:20:00 +0000 (11:20 -0600)]
mesa: move more format helper functions to glformats.c
Brian Paul [Sun, 22 Jul 2012 17:03:13 +0000 (11:03 -0600)]
mesa: move some format helper functions to glformats.c
Christian König [Wed, 18 Jul 2012 10:10:24 +0000 (12:10 +0200)]
radeonsi: remove old state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Fri, 20 Jul 2012 09:46:01 +0000 (11:46 +0200)]
radeonsi: move everything else into the new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Fri, 20 Jul 2012 09:08:22 +0000 (11:08 +0200)]
radeonsi: move format handling into si_state.c
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 19 Jul 2012 13:53:01 +0000 (15:53 +0200)]
radeonsi: move remaining sampler state into si_state.c
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 19 Jul 2012 13:20:45 +0000 (15:20 +0200)]
radeonsi: move draw state into new handling
Split it out into si_state_draw.c
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 19 Jul 2012 12:45:00 +0000 (14:45 +0200)]
radeonsi: move constants to new state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 19 Jul 2012 08:31:44 +0000 (10:31 +0200)]
radeonsi: move sampler states into new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 15:39:15 +0000 (17:39 +0200)]
radeonsi: move shaders to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 12:36:10 +0000 (14:36 +0200)]
radeonsi: move spi into new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 11:11:03 +0000 (13:11 +0200)]
radeonsi: move init state to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 10:07:20 +0000 (12:07 +0200)]
radeonsi: move draw_info to new state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 09:36:28 +0000 (11:36 +0200)]
radeonsi: move CB_TARGET_MASK into fb/blend state
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 09:03:32 +0000 (11:03 +0200)]
radeonsi: move stencil_ref to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 08:46:36 +0000 (10:46 +0200)]
radeonsi: move dsa state to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 18 Jul 2012 08:03:34 +0000 (10:03 +0200)]
radeonsi: move infeered fb/rs state to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 21:43:00 +0000 (23:43 +0200)]
radeonsi: move rasterizer state into new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 19:28:10 +0000 (21:28 +0200)]
radeonsi: move framebuffer to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 13:46:24 +0000 (15:46 +0200)]
radeonsi: move viewport to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 13:05:14 +0000 (15:05 +0200)]
radeonsi: move scissor state to new state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 12:52:08 +0000 (14:52 +0200)]
radeonsi: move clip state to new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 12:31:57 +0000 (14:31 +0200)]
radeonsi: move blend color to new state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 12:12:46 +0000 (14:12 +0200)]
radeonsi: move blender to new state handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Tue, 17 Jul 2012 12:09:03 +0000 (14:09 +0200)]
radeonsi: rework state handling v2
Add a complete new state handling for SI.
v2: fix spelling error
Signed-off-by: Christian König <deathsimple@vodafone.de>
Brad King [Mon, 16 Jul 2012 13:10:02 +0000 (09:10 -0400)]
automake: Honor GL_LIB for mangled/custom lib names
Commit
2d4b77c7 (automake: Convert src/mesa/drivers/x11/Makefile to
automake, 2012-06-12) dropped the old Makefile, which used GL_LIB, and
replaced it with a Makefile.am hard-coding the name "GL". This broke
handling of --enable-mangling and --with-gl-lib-name options which
depend on GL_LIB to specify the GL library name.
Use "@GL_LIB@" in src/mesa/drivers/x11/Makefile.am to configure the
library name. Also use this approach to simplify src/glx/Makefile.am
and drop the HAVE_MANGLED_GL conditional. While at it, fix the
compatibility link we create in "lib" for the software-only driver to
use version GL_MAJOR instead of hard-coding "1".
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
Marek Olšák [Sun, 22 Jul 2012 23:27:51 +0000 (01:27 +0200)]
st/mesa: fix DDY opcode for FBOs
This fixes piglit/fbo-deriv.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sun, 22 Jul 2012 21:06:19 +0000 (23:06 +0200)]
st/mesa: set the centroid qualifier in fragment shader inputs
This fixes some centroid tests in the EXT_framebuffer_multisample piglit group.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sun, 22 Jul 2012 02:31:59 +0000 (04:31 +0200)]
st/mesa: flush the glBitmap cache before changing framebuffer state
This fixes the piglit EXT_framebuffer_multisample/bitmap tests.
Note that we must not rely on ctx->DrawBuffer when flushing the cache, because
that's already updated with a new framebuffer. We want to draw into the old
framebuffer where glBitmap was called.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sat, 21 Jul 2012 23:08:49 +0000 (01:08 +0200)]
st/mesa: set the correct window renderbuffer internal format
The multisample-resolve blit relies on this being correct.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sat, 21 Jul 2012 13:16:15 +0000 (15:16 +0200)]
mesa: fix format checking when doing a multisample resolve
v2: make it more bullet-proof
Reviewed-by: Brian Paul <brianp@vmware.com>
José Fonseca [Fri, 20 Jul 2012 17:17:14 +0000 (18:17 +0100)]
gallivm: Prefer the standard JIT engine whenever possible.
Testing shows that the standard JIT engine retrofited with AVX support is quite
stable and as capable to handle AVX instructions as MC-JIT is.
And the old JIT is much more memory efficient, as we don't need to
allocate one engine instance per shader, as we do for MC-JIT due to its
incompleteness.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Jerome Glisse [Mon, 23 Jul 2012 15:42:36 +0000 (11:42 -0400)]
r600g: don't emit forbidden reg with old kernel on evergreen
Fix https://bugs.freedesktop.org/show_bug.cgi?id=52313
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jerome Glisse [Mon, 23 Jul 2012 15:26:24 +0000 (11:26 -0400)]
r600g: don't emit forbidden register on old kernel
Fix https://bugs.freedesktop.org/show_bug.cgi?id=52313
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Vincent Lejeune [Sat, 14 Jul 2012 18:33:23 +0000 (20:33 +0200)]
radeon/llvm: Fix a bug with IF LOGICALNZ with int operand
Signed-off-by: Tom Stellard <thomas.stellard@amd.com>