platform/core/uifw/dali-toolkit.git
2 months agoCreate geometry forcibly even if adaptor invalid 23/319023/1
Eunki, Hong [Fri, 11 Oct 2024 02:13:41 +0000 (11:13 +0900)]
Create geometry forcibly even if adaptor invalid

A lots of visuals create new geometry even if adaptor invalid.
But only for ImageVisual could return empty geometry handle.

It might make some problem at app terminate case.

Change-Id: I05f0b1a8e406bcffd675257724cb8cea7a7371be
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDALi Version 2.3.45 69/318969/1 dali_2.3.45
Richard Huang [Fri, 11 Oct 2024 09:43:21 +0000 (10:43 +0100)]
DALi Version 2.3.45

Change-Id: I19c77c5fe97ceb4214f26ff5d64400e85616562e

2 months ago(Automated Tests) Render Surface Sync 38/318838/2
Adeel Kazmi [Wed, 9 Oct 2024 21:51:26 +0000 (22:51 +0100)]
(Automated Tests) Render Surface Sync

Change-Id: Ie118036509e7765c651fe21d3c0901a4f7fa20f0

2 months agoMerge "(Scene3D) Support SceneView CornerRadius and Borderline" into devel/master
Eunki Hong [Thu, 10 Oct 2024 07:12:39 +0000 (07:12 +0000)]
Merge "(Scene3D) Support SceneView CornerRadius and Borderline" into devel/master

2 months agoMerge "Ask StyleManager::Configuration only we need at TextController" into devel...
Eunki Hong [Thu, 10 Oct 2024 06:26:18 +0000 (06:26 +0000)]
Merge "Ask StyleManager::Configuration only we need at TextController" into devel/master

2 months agoMerge "Do not assert when default json parse failed" into devel/master
Eunki Hong [Thu, 10 Oct 2024 06:24:00 +0000 (06:24 +0000)]
Merge "Do not assert when default json parse failed" into devel/master

2 months agoMerge "Use ConditionalWait::WaitUntil instead sleep_until" into devel/master
Eunki Hong [Thu, 10 Oct 2024 05:58:32 +0000 (05:58 +0000)]
Merge "Use ConditionalWait::WaitUntil instead sleep_until" into devel/master

2 months agoApply CornerRadius for webview 56/318856/1
sunghyun kim [Tue, 23 Jan 2024 09:45:18 +0000 (18:45 +0900)]
Apply CornerRadius for webview

CornerRadius apply logic not matched with tizen_7.0, the cherry-pick
not works well.

To fix this issue, let we it works well.

Change-Id: Iedc4f12c633db78266054c520172a2e671d2061a

2 months ago(Scene3D) Support SceneView CornerRadius and Borderline 77/318377/6
Eunki, Hong [Fri, 27 Sep 2024 08:17:25 +0000 (17:17 +0900)]
(Scene3D) Support SceneView CornerRadius and Borderline

Let we allow to apply corner radius and borderline if we use framebuffer.

Change-Id: I8dd9924f0dc9ef933e8383fd126a45b68bd54e72
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoUse ConditionalWait::WaitUntil instead sleep_until 17/318017/9
Eunki Hong [Mon, 23 Sep 2024 15:29:19 +0000 (00:29 +0900)]
Use ConditionalWait::WaitUntil instead sleep_until

Since we cannot cancel SleepThread's sleeping
when std::this_thread::sleep_until,

Let we use std::conditional_wait's wait_until feature.

Since we already use ConditionalWait's wait + lock pair
to wait and release the SleepThread (at SleepUntil and Finalize)
we don't need to make additional mutex and conditional wait for it.

Change-Id: I7ee8a09bc4b9aa222efdf35f70da842917795365
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoAsk StyleManager::Configuration only we need at TextController 77/318577/2
Eunki, Hong [Wed, 2 Oct 2024 09:32:50 +0000 (18:32 +0900)]
Ask StyleManager::Configuration only we need at TextController

We don't need to know the mShouldClearFocusOnEscape value for TextLabel.
And also, if input key is never be Escape, we also don't need it.

But that value required to ask singletone class, StyleManager,
and StyleManager might try to parse json file synchronously.

And also, for every TextVisual, we try to get Configure and find some value
by string, what we don't need to know.

It might make overhead for TextLabel creation.

To reduce the overhead, let we get the value only if we need.

Change-Id: I744cff4b05f8ed83d7924c4cbff3ed8f209a5571
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDo not assert when default json parse failed 50/318550/3
Eunki, Hong [Wed, 2 Oct 2024 06:23:50 +0000 (15:23 +0900)]
Do not assert when default json parse failed

Sometimes we got assert at app creation time by below assertion.

DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Cannot parse JSON");

We should need to find detail reason first. But also, due to the
very-fast-assertion, error logs are not ready to print.

To make more clean debug, let we allow to json parsing failed
and keep going.

Change-Id: Ibac5ff84745b60a9d88c68bf2412d2ac6123f5f7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDALi Version 2.3.44 41/318641/1 dali_2.3.44
David Steele [Fri, 4 Oct 2024 08:53:21 +0000 (09:53 +0100)]
DALi Version 2.3.44

Change-Id: Ib1a3458cc97c3af8bc39420988c867e04606612a

2 months agoMerge "Fix SVACE error in USD loader" into devel/master
Adeel Kazmi [Wed, 2 Oct 2024 14:48:25 +0000 (14:48 +0000)]
Merge "Fix SVACE error in USD loader" into devel/master

2 months agoMerge "Fix the crash in usd-loader automated test" into devel/master
Adeel Kazmi [Wed, 2 Oct 2024 13:12:34 +0000 (13:12 +0000)]
Merge "Fix the crash in usd-loader automated test" into devel/master

2 months agoFix the crash in usd-loader automated test 83/318583/1
Richard Huang [Wed, 2 Oct 2024 11:46:18 +0000 (12:46 +0100)]
Fix the crash in usd-loader automated test

Change-Id: Iedaccf0416035553caeff9282de8db37cb692997

2 months agoMerge "Add WebAuthDisplayQR, Response and MediaPermission" into devel/master
dongsug song [Wed, 2 Oct 2024 11:31:22 +0000 (11:31 +0000)]
Merge "Add WebAuthDisplayQR, Response and MediaPermission" into devel/master

2 months agoFix SVACE error in USD loader 97/318397/11
Richard Huang [Fri, 27 Sep 2024 09:36:48 +0000 (10:36 +0100)]
Fix SVACE error in USD loader

Change-Id: Ie67d09a62106fe952aedd646979308300423d46e

2 months agoAdd WebAuthDisplayQR, Response and MediaPermission 92/318392/4
dongsug.song [Thu, 5 Sep 2024 12:34:42 +0000 (21:34 +0900)]
Add WebAuthDisplayQR, Response and MediaPermission

Change-Id: Iaf8239be32e894bf34f4a987fa99cf5b4a06b41f

2 months agoMove shader list instead of copy + Use RawShaderData full string 35/318235/6
Eunki, Hong [Thu, 26 Sep 2024 01:41:26 +0000 (10:41 +0900)]
Move shader list instead of copy + Use RawShaderData full string

Let we allow to move operation for save precompiled shader list

Change-Id: I5d3d3356af907fa9b32f746900ec554cabe364ae
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Add UTCs for GetMatches*" into devel/master
Youngsun Suh [Mon, 30 Sep 2024 02:23:27 +0000 (02:23 +0000)]
Merge "Add UTCs for GetMatches*" into devel/master

2 months agoMerge "Added an option to select the web engine type in the WebView constructor"...
dongsug song [Fri, 27 Sep 2024 09:11:07 +0000 (09:11 +0000)]
Merge "Added an option to select the web engine type in the WebView constructor" into devel/master

2 months agoAdd UTCs for GetMatches* 80/318380/2
Youngsun Suh [Fri, 27 Sep 2024 08:21:11 +0000 (17:21 +0900)]
Add UTCs for GetMatches*

Change-Id: Ib0eb330a970e94b54a1addec2a444a4c761c76a0

2 months agoAdded an option to select the web engine type in the WebView constructor 40/318340/2
dongsug.song [Thu, 19 Sep 2024 07:11:07 +0000 (16:11 +0900)]
Added an option to select the web engine type in the WebView constructor

- Previously, the web engine was fixed and selected for all DALi/NUI APPs in dali.sh, but now it can be chosen in the constructor.

Change-Id: I442edc86cbc93bc5a71c467b2aea8a46475607db

2 months agoDALi Version 2.3.43 44/318344/1 dali_2.3.43
Adeel Kazmi [Fri, 27 Sep 2024 05:52:52 +0000 (06:52 +0100)]
DALi Version 2.3.43

Change-Id: Ie3efb13733cad67cdce8bb68be36f52562dd8525

2 months agoMerge "USD model support in Scene3D" into devel/master
Adeel Kazmi [Thu, 26 Sep 2024 13:41:09 +0000 (13:41 +0000)]
Merge "USD model support in Scene3D" into devel/master

2 months agoMerge "Test harness sync" into devel/master
David Steele [Thu, 26 Sep 2024 10:26:36 +0000 (10:26 +0000)]
Merge "Test harness sync" into devel/master

2 months agoUSD model support in Scene3D 71/317371/26
Richard Huang [Mon, 9 Sep 2024 12:33:26 +0000 (13:33 +0100)]
USD model support in Scene3D

Change-Id: I3df770423fdc2d16d480341eb30f327ecfd47c70

2 months agoMerge "Fix ignoring highlightable prop set for v2 role" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 07:35:53 +0000 (07:35 +0000)]
Merge "Fix ignoring highlightable prop set for v2 role" into devel/master

2 months agoFix ignoring highlightable prop set for v2 role 55/318255/1
Youngsun Suh [Thu, 26 Sep 2024 05:19:16 +0000 (14:19 +0900)]
Fix ignoring highlightable prop set for v2 role

Change-Id: Ia582be7941f7a9024911007b6403ce082280f620

2 months agoConsider gles 2.0 cases for YUV and Scene3D 56/318256/1
Eunki, Hong [Thu, 26 Sep 2024 04:56:09 +0000 (13:56 +0900)]
Consider gles 2.0 cases for YUV and Scene3D

- UNIFIED_YUV_AND_RGB required some trick by textureSize method. But it didn't support for low spec driver.
- 0.0f didn't allow for low spec driver.

Change-Id: Idc7bb11dd2b928459b624b0bbfd945d4addeffbb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Update default and text-related role to use V2 roles" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 03:48:53 +0000 (03:48 +0000)]
Merge "Update default and text-related role to use V2 roles" into devel/master

2 months agoUpdate default and text-related role to use V2 roles 38/318238/1
Youngsun Suh [Thu, 26 Sep 2024 01:55:18 +0000 (10:55 +0900)]
Update default and text-related role to use V2 roles

Change-Id: I7729c2cb15ef6aab717e4f78b696ba18c605f91f

2 months agoFix svace issue - Check nullptr after dynamic cast 32/318232/1
Eunki, Hong [Thu, 26 Sep 2024 01:11:01 +0000 (10:11 +0900)]
Fix svace issue - Check nullptr after dynamic cast

TODO : Should it be DALI_ASSERT_ALWAYS?

Change-Id: Id3e7c067d266d0809d3698f6e26a158c24df46a2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoTest harness sync 18/318018/2
David Steele [Mon, 23 Sep 2024 16:06:32 +0000 (17:06 +0100)]
Test harness sync

Change-Id: Ia8e811da5b52e34ffe4c9ac1d9a0ba35d6c892f6

2 months agoMerge "Automatic RenderTask Ordering" into devel/master
Seungho BAEK [Wed, 25 Sep 2024 11:09:34 +0000 (11:09 +0000)]
Merge "Automatic RenderTask Ordering" into devel/master

2 months agoAutomatic RenderTask Ordering 30/314630/18
Seungho Baek [Tue, 16 Jul 2024 10:01:42 +0000 (19:01 +0900)]
Automatic RenderTask Ordering

Change-Id: I508caebefe9de0098dd5f0eda76a6f7d6abf0053
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
2 months agoMake UtcDaliTextLabelLocaleChange02 more lightweight 42/318142/2
Eunki, Hong [Wed, 25 Sep 2024 04:36:09 +0000 (13:36 +0900)]
Make UtcDaliTextLabelLocaleChange02 more lightweight

Change-Id: I556568c15dab97cdc852c61e921d02b45d3e315f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Reduce code duplication for precompile shader option" into devel/master
sunghyun kim [Wed, 25 Sep 2024 09:12:22 +0000 (09:12 +0000)]
Merge "Reduce code duplication for precompile shader option" into devel/master

2 months agoReduce code duplication for precompile shader option 64/318064/2
sunghyun kim [Tue, 24 Sep 2024 06:49:31 +0000 (15:49 +0900)]
Reduce code duplication for precompile shader option

reduce SAM CC value for precompile shader option

Change-Id: Ia0b467893f95af564c52738157345bcc3560bbb2

2 months agoMerge "Support SamplingMode type for high quality sampling + Remove FittingMode input...
Eunki Hong [Wed, 25 Sep 2024 04:17:41 +0000 (04:17 +0000)]
Merge "Support SamplingMode type for high quality sampling + Remove FittingMode input for model texture" into devel/master

2 months agoMerge "Remove EmitVisible on visible property set" into devel/master
Youngsun Suh [Wed, 25 Sep 2024 01:53:06 +0000 (01:53 +0000)]
Merge "Remove EmitVisible on visible property set" into devel/master

2 months agoSupport SamplingMode type for high quality sampling + Remove FittingMode input for... 92/317992/5
Eunki, Hong [Mon, 23 Sep 2024 07:49:51 +0000 (16:49 +0900)]
Support SamplingMode type for high quality sampling + Remove FittingMode input for model texture

Let we make new enum for lanczos resize method, named SINC.

Also, remove some unused codes at material definition load images.
Since we use only desired size and sampling mode at metadata,
we don't need to give input for fitting mode and orientation corrections.

Change-Id: I4df1412540f4c75a869ffa47ff4b09425f622fe1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Prevent keypad enter key inserting when textfield is in password mode" into...
Chihun Jeong [Tue, 24 Sep 2024 10:13:15 +0000 (10:13 +0000)]
Merge "Prevent keypad enter key inserting when textfield is in password mode" into devel/master

2 months agoPrevent keypad enter key inserting when textfield is in password mode 49/318049/3
ANZ1217 [Tue, 24 Sep 2024 04:27:20 +0000 (13:27 +0900)]
Prevent keypad enter key inserting when textfield is in password mode

Change-Id: I8498e9c382deb73537dda9e1dd4d29a11d02accd

2 months agoFix issue that FrameDrop didn't be zero even we don't need 53/318053/1
Eunki, Hong [Tue, 24 Sep 2024 05:24:25 +0000 (14:24 +0900)]
Fix issue that FrameDrop didn't be zero even we don't need

Change-Id: Ic84bc687f75d482ab0a1fe3cd776346949f1bd89
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Seperate TypeSetter::CreateImageBuffer functionally" into devel/master
Eunki Hong [Mon, 23 Sep 2024 10:05:21 +0000 (10:05 +0000)]
Merge "Seperate TypeSetter::CreateImageBuffer functionally" into devel/master

2 months agoPrint rasterized pixel data size if input size is not matched 50/317850/2
Eunki Hong [Thu, 19 Sep 2024 09:53:46 +0000 (18:53 +0900)]
Print rasterized pixel data size if input size is not matched

If input width/height is zero, the final rasterize result
will use default size of image. Let we print that info.

Change-Id: I176870a7406a4984e01d298b3e9152e905586897
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoSeperate TypeSetter::CreateImageBuffer functionally 13/317013/9
Eunki, Hong [Mon, 2 Sep 2024 10:54:38 +0000 (19:54 +0900)]
Seperate TypeSetter::CreateImageBuffer functionally

Let we seperate the logic CreateImageBuffer for each LineRun, and for each GlyphInfo.

It will reduce CyclomaticComplexity score

Change-Id: I36fa65255b64dd48f6ef8917bccbc3f1d9d9b775
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Skip blur when sample count is smaller than 2" into devel/master
Jeongmin Lee [Mon, 23 Sep 2024 04:40:33 +0000 (04:40 +0000)]
Merge "Skip blur when sample count is smaller than 2" into devel/master

2 months agoMerge "Request relayout when svg load completed if fittingmode is not default" into...
Eunki Hong [Mon, 23 Sep 2024 01:36:30 +0000 (01:36 +0000)]
Merge "Request relayout when svg load completed if fittingmode is not default" into devel/master

3 months agoDALi Version 2.3.42 02/317902/1 dali_2.3.42
Richard Huang [Fri, 20 Sep 2024 09:47:31 +0000 (10:47 +0100)]
DALi Version 2.3.42

Change-Id: I7dd2bdab86d03c9e93a81ebcd5034c581789693d

3 months agoRequest relayout when svg load completed if fittingmode is not default 67/317867/2
Eunki Hong [Thu, 19 Sep 2024 12:22:49 +0000 (21:22 +0900)]
Request relayout when svg load completed if fittingmode is not default

Since some fitting mode need to calculate size,
we'd better need to relayout after natural size determined.

Change-Id: Id3c18517a1d37a9f7202ac4e1dc47e119a801a74
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 months agoMerge "Fix Svace/Coverity issue after merge precompile shader refactorize" into devel...
Eunki Hong [Fri, 13 Sep 2024 11:18:15 +0000 (11:18 +0000)]
Merge "Fix Svace/Coverity issue after merge precompile shader refactorize" into devel/master

3 months agoMerge "DALi Version 2.3.41" into devel/master
David Steele [Fri, 13 Sep 2024 11:02:10 +0000 (11:02 +0000)]
Merge "DALi Version 2.3.41" into devel/master

3 months agoMerge "Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA" into...
Eunki Hong [Fri, 13 Sep 2024 10:13:01 +0000 (10:13 +0000)]
Merge "Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA" into devel/master

3 months agoFix Svace/Coverity issue after merge precompile shader refactorize 41/317741/1
Eunki, Hong [Fri, 13 Sep 2024 09:58:28 +0000 (18:58 +0900)]
Fix Svace/Coverity issue after merge precompile shader refactorize

Change-Id: Ic137fae18ab49da19473e870145c0f9387e17300
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoSkip blur when sample count is smaller than 2 35/317735/3
jmm [Fri, 13 Sep 2024 08:23:22 +0000 (17:23 +0900)]
Skip blur when sample count is smaller than 2

Change-Id: I0e5ed4855484f355f8ecb7a46341fdd14bfc9d9b

3 months agoRemove EmitVisible on visible property set 29/317729/1
Youngsun Suh [Fri, 13 Sep 2024 07:06:40 +0000 (16:06 +0900)]
Remove EmitVisible on visible property set

Change-Id: I0d4c6c247a83a128f493b657a6cf279c57a81754

3 months agoMerge "Add UTC for a11y EmitStateChanged" into devel/master
Youngsun Suh [Fri, 13 Sep 2024 06:48:23 +0000 (06:48 +0000)]
Merge "Add UTC for a11y EmitStateChanged" into devel/master

3 months agoDALi Version 2.3.41 11/317711/1 dali_2.3.41
Adam Bialogonski [Fri, 13 Sep 2024 06:42:53 +0000 (07:42 +0100)]
DALi Version 2.3.41

Change-Id: Id9047a8e26d564b2f658072a85a95c950d267ad5

3 months agoDeprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA 49/317449/10
Eunki, Hong [Tue, 10 Sep 2024 10:21:38 +0000 (19:21 +0900)]
Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA

Let we remove Visual's PreMultpliyAlpha property, what most application didn't set.

Also, let we use Renderer::Property::MIX_COLOR instead of VisualRenderer::Property::MIX_COLOR.

Change-Id: I29fc8c03416237466b88bc6533b58257f766371c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMerge "Fix blur to use pixel radius input properly" into devel/master
Jeongmin Lee [Fri, 13 Sep 2024 06:19:18 +0000 (06:19 +0000)]
Merge "Fix blur to use pixel radius input properly" into devel/master

3 months agoMerge "Add function for npatch in shader-precompile" into devel/master
sunghyun kim [Fri, 13 Sep 2024 06:15:31 +0000 (06:15 +0000)]
Merge "Add function for npatch in shader-precompile" into devel/master

3 months agoFix blur to use pixel radius input properly 38/317338/11
jmm [Mon, 9 Sep 2024 06:07:48 +0000 (15:07 +0900)]
Fix blur to use pixel radius input properly

Change-Id: I9959f9f0098fd195b508a852d3338c50a1629c6d

3 months agoMerge "Supports precompile function" into devel/master
sunghyun kim [Fri, 13 Sep 2024 04:58:30 +0000 (04:58 +0000)]
Merge "Supports precompile function" into devel/master

3 months agoAdd UTC for a11y EmitStateChanged 84/317684/1
Youngsun Suh [Fri, 13 Sep 2024 04:34:55 +0000 (13:34 +0900)]
Add UTC for a11y EmitStateChanged

Change-Id: I8bd709c352d08005b38e3b98190183c9248dcea7

3 months agoMerge "Fix background color does not change when background markup is changed" into...
Chihun Jeong [Fri, 13 Sep 2024 04:03:24 +0000 (04:03 +0000)]
Merge "Fix background color does not change when background markup is changed" into devel/master

3 months agoMerge "Skip calculate corner radius opacity if possible at shader" into devel/master
Eunki Hong [Fri, 13 Sep 2024 03:56:14 +0000 (03:56 +0000)]
Merge "Skip calculate corner radius opacity if possible at shader" into devel/master

3 months agoMerge "Refactoring visual-shader-factory" into devel/master
sunghyun kim [Fri, 13 Sep 2024 02:43:30 +0000 (02:43 +0000)]
Merge "Refactoring visual-shader-factory" into devel/master

3 months agoSkip calculate corner radius opacity if possible at shader 73/317373/4
Eunki Hong [Mon, 9 Sep 2024 14:08:01 +0000 (23:08 +0900)]
Skip calculate corner radius opacity if possible at shader

Let we seperate potential calculation more detail, and
let we use only cheap operation as much as we can.

This feature have effort only if we use corner radius.
If we use cutout / borderline / blur radius, no effects.

Change-Id: I9742c6feab1e1ac161a76d1658fb6b51f647669b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 months agoMerge "Print image relative trace logs use macro" into devel/master
Eunki Hong [Fri, 13 Sep 2024 02:11:17 +0000 (02:11 +0000)]
Merge "Print image relative trace logs use macro" into devel/master

3 months agoMerge "Sync Test harness for test-application" into devel/master
Eunki Hong [Fri, 13 Sep 2024 01:08:39 +0000 (01:08 +0000)]
Merge "Sync Test harness for test-application" into devel/master

3 months agoMerge "Minor optimize for render effect shader (2)" into devel/master
Eunki Hong [Fri, 13 Sep 2024 01:06:02 +0000 (01:06 +0000)]
Merge "Minor optimize for render effect shader (2)" into devel/master

3 months agoSync Test harness for test-application 37/317637/1
Eunki, Hong [Thu, 12 Sep 2024 12:07:10 +0000 (21:07 +0900)]
Sync Test harness for test-application

Change-Id: I869820f92d0cda03d20d2ed118058b0caa9e8236
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoFix background color does not change when background markup is changed 90/317590/2
ANZ1217 [Wed, 11 Sep 2024 09:59:25 +0000 (18:59 +0900)]
Fix background color does not change when background markup is changed

Change-Id: I25854a9a442abb6698b794984cad70728227a0fc

3 months agoPrint image relative trace logs use macro 16/317616/1
Eunki, Hong [Thu, 12 Sep 2024 08:27:07 +0000 (17:27 +0900)]
Print image relative trace logs use macro

Change-Id: If6f2f4891fd8502116f19720cc5c4229b1135b1d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMinor optimize for render effect shader (2) 53/317153/7
Eunki, Hong [Thu, 5 Sep 2024 01:15:23 +0000 (10:15 +0900)]
Minor optimize for render effect shader (2)

It might not increase performance. We need to test it.

Change-Id: I2c58d3593330774396bb800c686df13a35fceeb4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoAdd UTC for includeHidden flag 07/317507/1
Youngsun Suh [Wed, 11 Sep 2024 06:06:14 +0000 (15:06 +0900)]
Add UTC for includeHidden flag

Change-Id: Ic41211bb929f20ce983b1030669021c55af98608

3 months agoMerge "Revert "Revert "Update the bridge to own accessible objects""" into devel...
Youngsun Suh [Wed, 11 Sep 2024 02:12:03 +0000 (02:12 +0000)]
Merge "Revert "Revert "Update the bridge to own accessible objects""" into devel/master

3 months agoReduce label size of UtcDaliTextLabelLocaleChange02 41/317441/1
Eunki, Hong [Tue, 10 Sep 2024 08:44:00 +0000 (17:44 +0900)]
Reduce label size of UtcDaliTextLabelLocaleChange02

Since that UTC failed sometimes, let we reduce the size of label
so AsyncText process finished more early.

Change-Id: Ib8e8cb4dc4e96b8b16706fcf2488e7390809409b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoFix the problem that Autoscroll does not work properly 60/317360/2
ANZ1217 [Mon, 9 Sep 2024 10:44:12 +0000 (19:44 +0900)]
Fix the problem that Autoscroll does not work properly
when there are only RTL Marker and LTR Text in Text.

Change-Id: I2d25db75b29b51089f423655c00e11895719cd98

3 months agoRevert "Revert "Update the bridge to own accessible objects"" 33/317333/1
Youngsun Suh [Mon, 9 Sep 2024 02:24:25 +0000 (11:24 +0900)]
Revert "Revert "Update the bridge to own accessible objects""

This reverts commit d7334f5f25d69f3231b9ee64d39d02561452afb7.

Change-Id: Idb61242ede92cf6062ed86e37ab636e3e308987b

3 months agoMerge "Use flat keyword for some shader" into devel/master
Eunki Hong [Mon, 9 Sep 2024 04:27:01 +0000 (04:27 +0000)]
Merge "Use flat keyword for some shader" into devel/master

3 months agoUse flat keyword for some shader 27/317227/2
Eunki, Hong [Fri, 6 Sep 2024 04:23:57 +0000 (13:23 +0900)]
Use flat keyword for some shader

Since some varying value what we using now don't need to be interpolated.

So let we use some flat keyword if we can.

Change-Id: If29b39d82d0b413f27cd0d7c327a94f245d37b75
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMake gaussian blur view use latest logic 46/317246/7
Eunki, Hong [Fri, 6 Sep 2024 06:55:18 +0000 (15:55 +0900)]
Make gaussian blur view use latest logic

Make gaussian blur view use newly algorithm what blur effect using.
And also, Fix several size issue of Framebuffer what previous gaussian blur view used.

It will show more clean blurry result now.

Change-Id: I6ad6fc49c0c8eac60027d6f64d35ee6795936b9e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMerge "DALi Version 2.3.40" into devel/master
David Steele [Fri, 6 Sep 2024 10:59:11 +0000 (10:59 +0000)]
Merge "DALi Version 2.3.40" into devel/master

3 months agoDALi Version 2.3.40 65/317265/1 dali_2.3.40
David Steele [Fri, 6 Sep 2024 10:00:31 +0000 (11:00 +0100)]
DALi Version 2.3.40

Change-Id: I7bf6ffc8107cce5ea4af40ea9d30f42f88878f2d

3 months agoEnable to use Premultiplied alpha for blur effect renderer 58/317158/3
Eunki, Hong [Thu, 5 Sep 2024 02:22:41 +0000 (11:22 +0900)]
Enable to use Premultiplied alpha for blur effect renderer

Change-Id: Iac2846697575fdfad2beb172f1478fe540be7b54
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMerge "Makes SceneView return DestinationCamera during Camera Transition" into devel...
Seungho BAEK [Wed, 4 Sep 2024 23:53:46 +0000 (23:53 +0000)]
Merge "Makes SceneView return DestinationCamera during Camera Transition" into devel/master

3 months agoMinor optimize render-effect shader 24/317124/6
Eunki, Hong [Wed, 4 Sep 2024 08:06:51 +0000 (17:06 +0900)]
Minor optimize render-effect shader

Change-Id: Idfa87f93bddf48bba3adac84b96f9a6be984e634
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMakes SceneView return DestinationCamera during Camera Transition 16/317116/4
Seungho Baek [Wed, 4 Sep 2024 06:24:55 +0000 (15:24 +0900)]
Makes SceneView return DestinationCamera during Camera Transition

Change-Id: I07d5e79a859f53700325a36b02bfdbe68e00e085
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
3 months agoAdd function for npatch in shader-precompile 98/316798/5
sunghyun kim [Wed, 28 Aug 2024 08:15:28 +0000 (17:15 +0900)]
Add function for npatch in shader-precompile

Change-Id: I09f010409fb36701cd59cd52ca6cfc96c75574f7

3 months agoMerge "Revert "Update the bridge to own accessible objects"" into devel/master
Youngsun Suh [Tue, 3 Sep 2024 08:33:55 +0000 (08:33 +0000)]
Merge "Revert "Update the bridge to own accessible objects"" into devel/master

3 months agoRevert "Update the bridge to own accessible objects" 28/317028/1
Youngsun Suh [Tue, 3 Sep 2024 05:08:46 +0000 (05:08 +0000)]
Revert "Update the bridge to own accessible objects"

This reverts commit f654d0b8ede636e38cb19a5e4db94a5ba8d7e9e6.

Reason for revert: <INSERT REASONING HERE>

Change-Id: Ie9c5228484299ea289ad888e5d3cd21bcb2081d7

3 months agoSupports precompile function 73/315273/13
sunghyun kim [Mon, 29 Jul 2024 08:54:27 +0000 (17:54 +0900)]
Supports precompile function

supports the precompile function that allows you to select a shader in the app

Change-Id: Ifda65fc292ac000d63164fac10f64bf11a953786

3 months agoRefactoring visual-shader-factory 96/315396/10
sunghyun kim [Wed, 31 Jul 2024 08:41:37 +0000 (17:41 +0900)]
Refactoring visual-shader-factory

Change-Id: I3b1d9c4ba1aa45cb9c11192121b2fb286b002b6c

3 months agoFix UTC crash for some system 47/316947/3
Eunki Hong [Fri, 30 Aug 2024 14:31:01 +0000 (23:31 +0900)]
Fix UTC crash for some system

- If http_proxy environment not defined, std::getenv return nullptr. We didn't consider this case
- If we use Dali::Accessibility::TestEnableSC() without DBusWrapper::Install(std::unique_ptr<DBusWrapper>(new TestDBusWrapper)), it will be crashed.

Change-Id: I51247ce8ac37d1080cc29980debef4024ba0b104
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 months agoMerge "Update the bridge to own accessible objects" into devel/master
Youngsun Suh [Sun, 1 Sep 2024 23:07:43 +0000 (23:07 +0000)]
Merge "Update the bridge to own accessible objects" into devel/master

3 months agoMerge changes Iaf97833c,Icc0fd614 into devel/master
Eunki Hong [Fri, 30 Aug 2024 11:21:42 +0000 (11:21 +0000)]
Merge changes Iaf97833c,Icc0fd614 into devel/master

* changes:
  (BlurEffect) Make BlurEffect logic more clean
  Make RenderEffect::OwnerControl as WeakHandle