Kenneth Graunke [Thu, 8 Nov 2012 12:13:26 +0000 (04:13 -0800)]
i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.
We were accidentally setting bit 14 in DWord 2 (which is Reserved/MBZ)
rather than bit 14 in DWord 3 (which is AA Line Distance Mode).
There's also no reason to ever set it to legacy mode; the bit is only
used when drawing antialiased lines anyway. Set it unconditionally.
NOTE: This is a candidate for stable branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
e639385064663ba401544de5dbd463fa7f6cce2d)
Matt Turner [Tue, 6 Nov 2012 18:59:30 +0000 (10:59 -0800)]
glcpp: Reject garbage after #else and #endif tokens
Previously we were accepting garbage after #else and #endif tokens when
the previous preprocessor conditional evaluated to false (eg, #if 0).
When the preprocessor hits a false conditional, it switches the lexer
into the SKIP state, in which it ignores non-control tokens. The parser
pops the SKIP state off the stack when it reaches the associated #elif,
#else, or #endif. Unfortunately, that meant that it only left the SKIP
state after the lexing the entire line containing the #token and thus
would accept garbage after the #token.
To fix this we use a mid-rule, which is executed immediately after the
#token is parsed.
NOTE: This is a candidate for the stable branch
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56442
Fixes: preprocess17_frag.test from oglconform
Reviewed-by: Carl Worth <cworth@cworth.org> (glcpp-parse.y)
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit
060e69679925f171cfcc2a5f84fab1d833a7e804)
Mario Kleiner [Sun, 7 Oct 2012 01:44:14 +0000 (03:44 +0200)]
mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0
The GL_POINT_BIT state attribute GL_POINT_SPRITE_COORD_ORIGIN
is only supported on OpenGL-2.0 or later. Prevent glPopAttrib()
from trying to restore it on OpenGL-1.4 implementations which
support GL_ARB_POINT_SPRITE, as otherwise the sequence...
glPushAttrib(GL_POINT_BIT);
glPopAttrib();
throws an GL_INVALID_ENUM error in glPopAttrib().
See also commit
f778174ea1e431a7113f12c12beb4aba9e825a9f
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
eabbe5c45f5d05822c5f841628afa4008398d553)
Kenneth Graunke [Thu, 8 Nov 2012 04:29:40 +0000 (20:29 -0800)]
mesa: Fix glGetVertexAttribI[u]iv now that we have real integer attribs.
Since
cf438f5375e242, we store actual integers for the attribute data.
We just need to reinterpret the GLfloat array as a GLint/GLuint array
so we can read the proper data.
Fixes oglconform's glsl-vertex-attrib/basic.VertexAttribI[1234][u]i
subtests (after fixing an unrelated bug in those test cases).
v2: Use the COPY_4V macro to be concise.
NOTE: This is a candidate for the stable branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com> [v1]
(cherry picked from commit
c299f44782d7d7d6719fce622a121aad58856139)
Dave Airlie [Sat, 1 Sep 2012 03:55:38 +0000 (13:55 +1000)]
glsl_to_tgsi: fix dst register for texturing fetches.
I've no idea why there isn't a piglit that triggers this behaviour,
but while enabling TBOs for softpipe and r600g, I noticed all the
integer tests failed. I tracked it back to the TXF returning a float
when it should be returning an int. This fixed it and I haven't
seen any regressions in a full piglit run on softpipe.
http://bugs.freedesktop.org/55010
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
9785ae0973cc206afc36dbc7d5b9553f92d06b47)
Anuj Phogat [Fri, 2 Nov 2012 18:18:16 +0000 (11:18 -0700)]
meta: Remove redundant code in _mesa_meta_GenerateMipmap
Integer textures generate invalid operation in glGenerateMipmap.
So, the code related to integer textures is now redundant.
Note: This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
a196f43596f6cb85a8f3e446596a2fb8e0ee7872)
Anuj Phogat [Fri, 2 Nov 2012 17:47:33 +0000 (10:47 -0700)]
mesa: Generate invalid operation in glGenerateMipMap for integer textures
Khronos has reached a conclusion and disallowed following texture formats in
glGenerateMipMap():
(a) ASTC textures
(b) integer internal formats (e.g., RGBA8UI, RG16I)
(c) textures with stencil formats (e.g., STENCIL_INDEX8)
(d) textures with packed depth/stencil formats (e.g, DEPTH24_STENCIL8)
https://cvs.khronos.org/bugzilla/show_bug.cgi?id=9471
Note: This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
c0a78d7d7b51e125d143e693fdfc78b90f2d68cf)
Eric Anholt [Wed, 31 Oct 2012 22:36:27 +0000 (15:36 -0700)]
mesa: Fix core GL genned-name handling for glBeginQuery().
Fixes piglit gl-3.1/genned-names.
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
4fce0230fc3528be32562410bcddfc887c4d25a0)
Eric Anholt [Wed, 31 Oct 2012 22:33:41 +0000 (15:33 -0700)]
mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().
This is part of fixing gl-3.1/genned-names.
v2: Fix a missing return value.
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
947d8ff4a7c4b7ffb4013056b48dbabe6b3931b0)
José Fonseca [Tue, 30 Oct 2012 19:45:25 +0000 (19:45 +0000)]
llvmpipe: Obey back writemask.
Tested with a modified glean tstencil2 test.
NOTE: This is a candidate for stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
f69fc3612768d9cfed974b9d6ecf6a70fa0db99c)
Bryan Cain [Tue, 23 Oct 2012 16:58:40 +0000 (11:58 -0500)]
glsl_to_tgsi: set correct register type for array and structure elements
This fixes an issue where glsl_to_tgsi_visior::get_opcode() would emit the
wrong opcode because the register type was GLSL_TYPE_ARRAY/STRUCT instead of
GLSL_TYPE_FLOAT/INT/UINT/BOOL, so the function would use the float opcodes for
operations on integer or boolean values dereferenced from an array or
structure. Assertions have been added to get_opcode() to prevent this bug
from reappearing in the future.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit
170f0459a2367406d4ec838b2eebdc6ff2f84f2c)
Christoph Bumiller [Thu, 25 Oct 2012 12:32:29 +0000 (14:32 +0200)]
nv50/ir: restore use of long immediate encodings
NOTE: This is a candidate for the 9.0 branch.
(cherry picked from commit
9ae7d8bb799a8c5008c7c4824d414ca856e13ba5)
Kenneth Graunke [Thu, 25 Oct 2012 09:29:15 +0000 (02:29 -0700)]
i965/vs: Preserve the type when copy propagating into an instruction.
Consider the following code, which reinterprets a register as a
different type:
mov(8) g6<1>F g1.4<0,4,1>.xF
and(8) g5<1>.xUD g6<4,4,1>.xUD 0x7fffffffUD
Copy propagation would notice that we can replace the use of g6 with
g1.4 and eliminate the MOV. Unfortunately, it failed to preserve the UD
type, incorrectly generating:
and(8) g5<1>.xUD g6<4,4,1>.xF 0x7fffffffUD
Found while debugging Ian's uncommitted ARB_vertex_program LOG opcode
test with my new Mesa IR -> Vec4 IR translator.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
03ea156f1b3e57ef223c0340afb49e513fa0b407)
Kenneth Graunke [Thu, 25 Oct 2012 04:16:46 +0000 (21:16 -0700)]
i965/vs: Don't lose the MRF writemask when doing compute-to-MRF.
Consider the following code sequence:
mul(8) g4<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF
mov.sat(8) m1<1>.xyF g4<4,4,1>F
mul(8) g4<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF
mov.sat(8) m1<1>.zwF g4<4,4,1>F
The compute-to-MRF pass will discover the first mov.sat and attempt to
replace it by rewriting earlier instructions. Everything works out,
so it replaces scan_inst's destination file, reg, and reg_offset,
resulting in:
mul(8) m1<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF
mul(8) g4<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF
mov.sat(8) m1<1>.zwF g4<4,4,1>F
Unfortunately, it loses the .xy writemask on the mov.sat's MRF
destination. While this doesn't pose an immediate problem, it then
proceeds to transform the second mov.sat, resulting in:
mul(8) m1<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF
mul(8) m1<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF
Instead of writing both halves of the vector (like the original code),
it overwrites the full vector both times, clobbering the desired .xy
values.
When encountering a MOV, the compute-to-MRF code scans for instructions
which generate channels of the MOV source. It ensures that all
necessary channels are available (possibly written by several
instructions). In this case, *more* channels are available than
necessary, so we want to take the subset that's actually used.
Taking the bitwise and of both writemasks should accomplish that.
This was discovered by analyzing an ARB_vertex_program test
(glean/vertProg1/MUL test (with swizzle and masking)) with my new
Mesa IR -> Vec4 IR translator code. However, it should be possible
with GLSL programs as well.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
10ff6772c8054aea12ac0f08e2e3898fd4a7f76b)
Kenneth Graunke [Mon, 22 Oct 2012 17:56:46 +0000 (10:56 -0700)]
glcpp: Don't use infinite lookhead for #define differentiation.
Previously, we used lookahead patterns to differentiate:
#define FOO(x) function macro
#define FOO (x) object macro
Unfortunately, our rule for function macros:
{HASH}define{HSPACE}+/{IDENTIFIER}"("
relies on infinite lookahead, and apparently triggers a Flex bug where
the generated code overflows a state buffer (see YY_STATE_BUF_SIZE).
There's no need to use infinite lookahead. We can simply change state,
match the identifier, and use a single character lookahead for the '('.
This apparently makes Flex not generate the giant state array, which
avoids the buffer overflow, and should be more efficient anyway.
Fixes piglit test 17000-consecutive-chars-identifier.frag.
NOTE: This is a candidate for every release branch ever.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>
(cherry picked from commit
9142ade15416415f2d5eb20b093b898c649cd2bb)
Brian Paul [Fri, 19 Oct 2012 21:34:55 +0000 (15:34 -0600)]
st/mesa: free TGSI tokens with ureg_free_tokens()
since they're allocated by ureg_get_tokens().
NOTE: This is a candidate for the 8.0 and 9.0 branches.
(cherry picked from commit
11070105f0b5ad20f12bb40a8dd0b357924bcfdd)
Brian Paul [Fri, 19 Oct 2012 20:51:20 +0000 (14:51 -0600)]
st/mesa: replace REALLOC() with realloc()
We should use the later since we're freeing the memory with free(),
not the gallium FREE() macro.
This fixes a mismatch when using the gallium debug memory functions.
NOTE: This is a candidate for the 9.0 branch.
(cherry picked from commit
bb93439873e0f270383d8a802eec79807d32c10a)
Kenneth Graunke [Thu, 20 Sep 2012 21:27:29 +0000 (14:27 -0700)]
mesa: Don't flatten IF statements by default.
MaxIfDepth of 0 means "flatten all the time", not "never flatten".
This is only desirable on hardware that can't support control flow;
software rasterization and most hardware drivers want this.
This alters behavior for swrast as well as i915. Tested on i915.
NOTE: This is a candidate for stable release branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit
56705cd36bf48d5050ac9ec10d91fd097a577f42)
Alex Deucher [Tue, 16 Oct 2012 17:11:38 +0000 (13:11 -0400)]
radeonsi: add some new SI pci ids
Note: this is a candidate for the stable branch.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit
ed8d87c6a641efe8667c0ba580260ffaff5ffc7e)
Abdiel Janulgue [Fri, 12 Oct 2012 08:51:03 +0000 (11:51 +0300)]
mesa: Fix a crash in update_texture_state() for external texture type
NOTE: This is a candidate for the stable branch.
Signed-off-by: Abdiel <abdiel.janulgue@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
bcb10ca17221833b2502970fb94ff52cf328ee30)
Chris Fester [Thu, 11 Oct 2012 22:01:23 +0000 (16:01 -0600)]
util: null-out the node's prev/next pointers in list_del()
Note: This is a candidate for the 9.0 branch.
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
3fffe8f7b77938fcbf449a7f9a2ae9614c8e2bd4)
Tapani Pälli [Tue, 2 Oct 2012 11:50:31 +0000 (14:50 +0300)]
android: generate matching remap_helper to dispatch table
commit
a010215463c63680c69e90202fe3fcd2e5b25fa6 removed ES2 specific dispatch
table and remap_helper, since now we are using dispatch.h which is generated
from gl_and_es_API.xml we need to generate a matching remap_helper using the
same xml.
Note: This is a candidate for the 9.0 branch.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit
60565b564bc969ce47fb8417c79050c261e5aec9)
Brian Paul [Thu, 11 Oct 2012 00:31:52 +0000 (18:31 -0600)]
svga: don't use uninitialized framebuffer state
Only the first 'nr_cbufs' color buffers in the pipe_framebuffer_state are
valid. The rest of the color buffer pointers might be unitialized.
Fixes a regression in the piglit fbo-srgb-blit test since changes in the
gallium blitter code.
NOTE: This is a candidate for the 9.0 branch (just to be safe).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit
60a9390978db0a3c9b0170c726ebe684baf75734)
Kenneth Graunke [Mon, 1 Oct 2012 22:28:56 +0000 (15:28 -0700)]
i965/vs: Implement register spilling.
To validate this code, I ran piglit -t vs quick.tests with the "go spill
everything" debugging code enabled. There was only one regression:
glsl-vs-unroll-explosion simply ran out of registers. This should be
fine in the real world, since no one actually spills every single
register.
NOTE: This is a candidate for the 9.0 branch. Even if it proves to have
bugs, it's likely better than simply failing to compile.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
9237f0ea8d176fb5dcd41868dcc723fe34f6b1f3)
Kenneth Graunke [Mon, 1 Oct 2012 22:28:55 +0000 (15:28 -0700)]
i965/vs: Fix unit mismatch in scratch base_offset parameter.
move_grf_array_access_to_scratch() calculates scratch buffer offsets in
bytes. However, emit_scratch_read/write() expects the base_offset
parameter to be measured in OWords.
As a result, a shader using a scratch read/write offset greater than
zero (in practice, a shader containing more than one variable in
scratch) would use too large an offset, frequently exceeding the
available scratch space.
This patch corrects the mismatch by removing spurious conversion from
OWords to bytes in move_grf_array_access_to_scratch().
This is based on a patch by Paul Berry.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
46e529672bb124b78eb454cbf55c72074ef6d35c)
Christoph Bumiller [Sat, 19 Jan 2013 19:53:22 +0000 (20:53 +0100)]
nouveau: fix undefined behaviour when testing sample_count
NOTE: This is a candidate for the 9.0 branch.
Christoph Bumiller [Mon, 7 Jan 2013 14:50:19 +0000 (15:50 +0100)]
nv50/ir: wrap assertion using typeid in #ifndef NDEBUG
Note: this is a candidate for the 9.0 stable branch.
Christoph Bumiller [Mon, 7 Jan 2013 19:18:06 +0000 (20:18 +0100)]
nvc0: add missing call to map edge flag in push_vbo
Note: this is a candidate for the 9.0 stable branch.
Jonas Ådahl [Tue, 25 Dec 2012 12:01:08 +0000 (13:01 +0100)]
wayland: Don't cancel a roundtrip when any event is received
Since wl_display_dispatch_queue() returns the number of processed events
or -1 on error, only cancel the roundtrip if an -1 is returned.
This also fixes a potential memory corruption bug happening when the
roundtrip does an early return and the callback later writes to the then
out of scope stack allocated `done' parameter.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Ander Conselvan de Oliveira [Thu, 22 Nov 2012 13:34:49 +0000 (15:34 +0200)]
egl/wayland: Dispatch the event queue before get_buffers
When a client frame callback is executed and the client starts rendering
again, the egl event queue might not have been dispatched so that the
buffer release event for the previous frame hasn't been processed. In
that case a third buffer is allocated, even though it would be possible
to reuse the buffer that was just released.
The wl_display_dispatch_queue_pending() entry point is available from
wayland-client 1.0.2, so require that in configure.ac. Also, just
let the pkg-config macro throw its own error, which will show what version
we were looking for and failed to find.
Note: This is a candidate for stable branches.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Kristian Høgsberg [Fri, 30 Nov 2012 18:29:17 +0000 (13:29 -0500)]
egl/wayland: Add invalidate back in eglSwapBuffers()
Commit
ca3ed3e024864e91ca3cccc59fb96950e1d079b5 fixed the problem where
eglMakeCurrent would trigger a getbuffer callback that then breaks the
following wl_egl_window_resize() call. However, we still need to
invalidate buffers in eglSwapBuffers, since in wayland we always swap
buffers, so the dri driver needs to come out and ask us for the next buffer
after each swapbuffer.
Note: this is a candidate for stable branches.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Ander Conselvan de Oliveira [Fri, 30 Nov 2012 15:41:02 +0000 (17:41 +0200)]
egl/wayland: Don't invalidate drawable on swap buffers
We used to invalidate the drawable after a call to eglSwapBuffers(),
so that a wl_egl_window_resize() would take effect for the next frame.
However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
is called with the current context and surface, and a later call to
wl_egl_window_resize() would not take effect until the next buffer
swap.
Instead, add a callback from wl_egl_window_resize() back to the wayland
egl platform, and invalidate the drawable only when it is resized.
This solves a bug on wayland clients when going back to windowed mode
from fullscreen when clicking a pop up menu, where the window size
after this would be the fullscreen size.
Note: this is a candidate for stable branches.
CC: wayland-devel@lists.freedesktop.org
Marek Olšák [Fri, 21 Dec 2012 19:34:52 +0000 (20:34 +0100)]
r600g: always use a tiled resource as the destination of MSAA resolve
i.e. we have to allocate a temporary tiled resource if dst isn't tiled.
This fixes hardlocks on r6xx-r7xx, though using a linear resource is forbidden
on later asics as well.
NOTE: This is a candidate for the stable branches.
(cherry picked from commit
9c6410e5c3ffc74564fae5afcc1b6982759cdd01)
Conflicts:
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_texture.c
Marek Olšák [Wed, 19 Dec 2012 15:59:45 +0000 (16:59 +0100)]
r600g: try to fix streamout for the cases where BURST_COUNT > 0
The burst was incorrectly used, because ELEM_SIZE was always 0.
I don't know if the burst works, because I don't know of any test
which uses it.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
6a2ec765bd22ae5d94e5fdac8507c659175efa4e)
Conflicts:
src/gallium/drivers/r600/r600_shader.c
Stefan Dösinger [Fri, 7 Dec 2012 16:38:35 +0000 (17:38 +0100)]
r300: Don't disable destination read if the src blend factor needs it
The read can remain disabled if the src alpha factor needs it because
the result would still be zero.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57984
NOTE: This is a candidate for stable release branches.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
(cherry picked from commit
ff5a9868c8d5041a3d944ce300c857934f4e8251)
Marek Olšák [Fri, 23 Nov 2012 02:02:44 +0000 (03:02 +0100)]
mesa: fix BlitFramebuffer between linear and sRGB formats
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
91ca053714957aca5205122e8478002c62cc4344)
Dave Airlie [Tue, 6 Nov 2012 21:51:56 +0000 (07:51 +1000)]
r600g: fix lod bias/explicit lod with cube maps.
While developing cube map array support I found that we didn't
support this properly, also piglit didn't test for it at all.
I've submitted a test to piglit to check for this, and this
fixes explicit lod and lod bias with cube maps.
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
037b4f80384c72c12e31192d1a30411d4660972d)
Marek Olšák [Thu, 22 Nov 2012 23:38:44 +0000 (00:38 +0100)]
r600g: fix broken streamout if streamout_begin caused a context flush
This fixes graphics corruption in the case where the DISCARD_RANGE flag
is used to map a buffer.
NOTE: This is a candidate for the stable branches.
(cherry picked from commit
cff4c948ed2708a6eb4b090ae87443a707cbd67f)
Marek Olšák [Fri, 26 Oct 2012 16:41:49 +0000 (18:41 +0200)]
r600g: advertise 32 streamout vec4 outputs
to match the varying limit.
(cherry picked from commit
b78b62497f1e5cc64eb924c64e4685fe5d814fd7)
Marek Olšák [Mon, 24 Sep 2012 23:43:49 +0000 (01:43 +0200)]
r600g: fix streamout on RS780 and RS880
The latest kernel from git is required. Transform feedback (along with GL3.0)
is turned off on older kernels.
(cherry picked from commit
d063c7b1421a6e8ad4e2efc1bf913920766cc5ee)
Marek Olšák [Sun, 11 Nov 2012 14:32:59 +0000 (15:32 +0100)]
st/mesa: fix computation of last_level in GenerateMipmap
Array textures were broken.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
e7dde5c8fb8ae6964bd5972d5962c2a26fc6ee0f)
Marek Olšák [Sun, 11 Nov 2012 15:29:00 +0000 (16:29 +0100)]
st/mesa: fix computation of last_level during texture creation
Array textures were broken.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
6dd839f23a8ee7b6853f7320a2715df44040b358)
Marek Olšák [Sun, 11 Nov 2012 15:08:56 +0000 (16:08 +0100)]
st/mesa: fix guessing the base level size
It was pretty broken with array textures, where the array size (height or
depth depending on the target) shouldn't be magnified.
The guessing also doesn't fail with 1D and cube textures.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
c06258dd0297e1fe7910f48a59aa0de79029ce39)
Conflicts:
src/mesa/state_tracker/st_cb_texture.c
Marek Olšák [Sun, 11 Nov 2012 14:25:55 +0000 (15:25 +0100)]
mesa: fix error checking of TexStorage(levels) for array and rect textures
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
985f2aec4a2ca74f6612f34ce0887eafcc163e08)
Conflicts:
src/mesa/main/texstorage.c
Marek Olšák [Sun, 11 Nov 2012 14:22:32 +0000 (15:22 +0100)]
mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures.
NOTE: This is a candidate for the stable branches.
v2: correct the comment at MaxNumlevels
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit
8111342e814304730bed34446ea816cbc17a5775)
Conflicts:
src/mesa/main/teximage.h
Marek Olšák [Tue, 30 Oct 2012 13:44:22 +0000 (14:44 +0100)]
vbo: fix glVertexAttribI* functions
The functions were broken, because they converted ints to floats.
Now we can finally advertise OpenGL 3.0. ;)
In this commit, the vbo module also tracks the type for each attrib
in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT.
The little ugliness is the vertex attribs are declared as floats even though
there may be integer values. The code just copies integer values into them
without any conversion.
This implementation passes the glVertexAttribI piglit test which I am going
to commit in piglit soon. The test covers vertex arrays, immediate mode and
display lists.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: cosmetic changes as suggested by Brian
(cherry picked from commit
acf438f5375e2426386694e541b843dc6f8fd11a)
Marek Olšák [Tue, 30 Oct 2012 00:07:17 +0000 (01:07 +0100)]
draw: fix assertion failure in draw_emit_vertex_attr
This is a regression since
b3921e1f53833420e0a0fd581f7417.
The array stores VS outputs, not FS inputs.
Now llvmpipe can do 32 varyings too.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit
183e122bdfe27f875c3c121964484dae9587c051)
Marek Olšák [Fri, 26 Oct 2012 15:37:07 +0000 (17:37 +0200)]
mesa: bump MAX_VARYING to 32
We're starting to get apps utilizing more than 16 varyings and
most current hardware supports 32 anyway.
Tested with r600g.
swrast, softpipe and llvmpipe still advertise 16 varyings.
This fixes a WebGL crash after launching this demo:
https://developer.mozilla.org/en-US/demos/detail/falling-cubes
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54402
NOTE: This is a candidate for the stable branches.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit
b3921e1f53833420e0a0fd581f741744e7957a05)
Conflicts:
src/mesa/main/context.c
Marek Olšák [Thu, 25 Oct 2012 23:03:53 +0000 (01:03 +0200)]
r300g: fix texture border color for sRGB formats
NOTE: This is a candidate for the stable branches.
(cherry picked from commit
8fb4b1dce156d02a0907925364d8945915c29bcf)
Marek Olšák [Mon, 15 Oct 2012 01:55:23 +0000 (03:55 +0200)]
st/mesa: fix integer texture border color for some formats (v2)
And the clear color too, though that may be an issue only with GL_RGB if it's
actually RGBA in the driver.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: The types of st_translate_color parameters were changed to gl_color_union
and pipe_color_union as per Brian's comment.
(cherry picked from commit
2bbd307fa638f6d256d020ddf1cff5fc7f735fd2)
Maarten Lankhorst [Fri, 16 Nov 2012 17:50:57 +0000 (18:50 +0100)]
[PATCH] makefiles: use configured name for -ldrm* where possible
For precise lts support I had to do some magic with the library names, which works fine
as long as the libraries from pkg-config are used.
The parts with src/gallium/targets/va-*/Makefile will not apply on the master branch,
but do apply to the 9.0 branch.
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Acked-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit
4f0537e645f9c34e305f2808c70eafbbc1c7689c)
Christoph Bumiller [Wed, 24 Oct 2012 18:33:02 +0000 (20:33 +0200)]
nv50/ir/tgsi: fix srcMask for TXP with SHADOW1D
(cherry picked from commit
d310e29302fb409c0c23442c2b1d1a6c044dd6f0)
Ben Skeggs [Mon, 8 Oct 2012 00:25:39 +0000 (10:25 +1000)]
nv50: point vertex runout at a valid address
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit
63c3a799aecff5348ecec3c4c13355996e4bf820)
Ben Skeggs [Mon, 8 Oct 2012 00:16:49 +0000 (10:16 +1000)]
nvc0: point vertex runout at a valid address
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit
c47a01c29cf14d11731c88bc8ed10a3f575c5a12)
Ben Skeggs [Sun, 7 Oct 2012 23:13:46 +0000 (09:13 +1000)]
nvc0: fix missing permanent bo reference on poly cache
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit
d53bbabe6119a697bcf1a2e393d1c2283560bc01)
Andreas Boll [Sat, 17 Nov 2012 07:50:00 +0000 (08:50 +0100)]
docs: add news item for 9.0.1 release
Andreas Boll [Sat, 17 Nov 2012 07:46:05 +0000 (08:46 +0100)]
docs: fix release date of 9.0.1
Ian Romanick [Fri, 16 Nov 2012 22:26:20 +0000 (14:26 -0800)]
docs: Add 9.0.1 release md5sums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Wed, 14 Nov 2012 18:46:47 +0000 (10:46 -0800)]
docs: Add 9.0.1 release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Andreas Boll [Wed, 14 Nov 2012 20:43:31 +0000 (21:43 +0100)]
build: add missing files to tarballs target
fixes errors ./configure and make was complaining about
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit
8a9f0fdeabdf51fbb7db91e419827fd47910a401)
Andreas Boll [Wed, 14 Nov 2012 20:39:15 +0000 (21:39 +0100)]
build: add missing Makefile.in files to tarballs target
fixes errors ./configure was complaining about
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit
bc08f26485c77b3ef3ee7b07d67fd43f2644f1ac)
Andreas Boll [Wed, 14 Nov 2012 20:34:44 +0000 (21:34 +0100)]
build: add config.sub and config.guess to tarballs target
fixes errors ./configure was complaining about
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit
a0a90ea92034dc24170364d6d52df01ce623e835)
Andreas Boll [Mon, 22 Oct 2012 19:18:17 +0000 (21:18 +0200)]
mesa: use .cherry-ignore in the get-pick-list.sh script
NOTE: This is a candidate for the stable branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
ca8988673baa65107a1b8f6f59b671725d9e4814)
Andreas Boll [Fri, 9 Nov 2012 10:07:15 +0000 (11:07 +0100)]
mesa: add initial .cherry-ignore file for the 9.0 branch
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jonas Ådahl [Sat, 27 Oct 2012 22:50:12 +0000 (00:50 +0200)]
wayland: Destroy frame callback when destroying surface
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.
This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().
Note: This is a candidate for stable branches.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
(cherry picked from commit
a3b6b2d3055070da9bf7054fecfd0b171c398eb7)
Fredrik Höglund [Tue, 6 Nov 2012 16:36:34 +0000 (17:36 +0100)]
egl_dri2/x11: Fix eglPostSubBufferNV()
This got broken in commit
0a523a8820e8a2549ac1c7887eb1892b228af44b.
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55856
(cherry picked from commit
f42518962a08ce927e4ddd233d19d2661e135834)
Ian Romanick [Thu, 8 Nov 2012 18:47:44 +0000 (10:47 -0800)]
mesa: Bump version to 9.0.1
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Thu, 8 Nov 2012 18:44:49 +0000 (10:44 -0800)]
docs: Add 9.0.1 release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Wed, 24 Oct 2012 20:17:24 +0000 (13:17 -0700)]
glsl: Allow ir_if in the linker's move_non_declarations function.
Global initializers using the ?: operator with at least one non-constant
operand generate ir_if statements. For example,
float foo = some_boolean ? 0.0 : 1.0;
becomes:
(declare (temporary) float conditional_tmp)
(if (var_ref some_boolean)
((assign (x) (var_ref conditional_tmp) (constant float (0.0))))
((assign (x) (var_ref conditional_tmp) (constant float (1.0)))))
This pattern is necessary because the second or third arguments could be
function calls, which create statements (not expressions).
The linker moves these global initializers into the main() function.
However, it incorrectly had an assertion that global initializer
statements were only assignments, calls, or temporary variable
declarations. As demonstrated above, they can be if statements too.
Other than the assertion, everything works fine. So remove it.
Fixes new Piglit test condition-08.vert, as well as an upcoming
game that will be released on Steam.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit
b45a68eebf3cf7227fc70082cb1e796041fc81ab)
Ian Romanick [Thu, 12 Jul 2012 20:56:32 +0000 (13:56 -0700)]
glx: Set sRGBCapable to a default value
Previously, if the server didn't send a GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
tag, it would still be set to GLX_DONT_CARE (which is -1). Set it to
GL_FALSE instead.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Maciej Wieczorek <maciej.t.wieczorek@intel.com>
(cherry picked from commit
7b0f912e70d79bcb863ea38f7d3910ab2be0860e)
Matt Turner [Tue, 23 Oct 2012 20:30:09 +0000 (13:30 -0700)]
ralloc: Annotate printf functions with PRINTFLIKE(...)
This is a squash of the following two commits:
ralloc: Annotate printf functions with PRINTFLIKE(...)
Catches problems such as (in the gles3 branch)
glcpp-parse.y: In function '_glcpp_parser_handle_version_declaration':
glcpp-parse.y:1990:39: warning: format '%lli' expects argument of type
'long long int', but argument 4 has type 'int' [-Wformat]
As a side-effect, remove ralloc.c's likely/unlikely macros and just use
the ones from main/compiler.h.
NOTE: This is a candidate for the release branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
41b14d125196e75cdd4599a4c1069b41e7000d48)
and
src/glsl/tests/Makefile.am: Specify -I... in AM_CPPFLAGS
When specifying per-target CFLAGS (e.g., ralloc_test_CFLAGS) AM_CFLAGS
are not used. AM_CPPFLAGS should be used for includes anyway.
Fixes a build problem since
41b14d125:
CC ralloc_test-ralloc.o
In file included from ../../../src/glsl/ralloc.c:42:0:
../../../src/glsl/ralloc.h:57:27: fatal error: main/compiler.h: No such file or directory
Acked-by: Paul Berry <stereotype441@gmail.com>
(cherry picked from commit
67f1e7bf5f5d1482cb8684dd5a405b7bab5b1f34)
Matt Turner [Tue, 23 Oct 2012 17:57:15 +0000 (10:57 -0700)]
build: Ship install-sh in the tarball
Fixes the problem where configure from the tarball would report missing
files:
$ ./configure
configure: error: cannot find install-sh, install.sh, or shtool in bin
NOTE: This is a candidate for the 9.0 branch.
(cherry picked from commit
ec57fbbc72b552a4f894f32798a2ace16749f520)
Matt Turner [Thu, 11 Oct 2012 17:57:26 +0000 (10:57 -0700)]
Re-add HAVE_PTHREADS preprocessor macro
Broken in commit
814345f54b.
NOTE: This is a candidate for the 9.0 branch.
(cherry picked from commit
9a51edfb5af72a7a480f408f02d8ecd98c576b7b)
Adam Jackson [Wed, 17 Oct 2012 18:34:53 +0000 (14:34 -0400)]
glx: Add GLXBadProfileARB to the error string list
Note: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit
a30d14635d5d55ce0e022b0b66770da32155a3d7)
Owen W. Taylor [Wed, 17 Oct 2012 04:50:28 +0000 (00:50 -0400)]
glx: Fix listing of INTEL_swap_event in glXQueryExtensionsString()
Due to a string mismatch, INTEL_swap_event wasn't listed among GLX
extensions for the connection, even when present on both client and
server. That is, glXQueryServerString and glXGetClientString reported the
extension, but glXQueryExtensionsString did not.
Note: This is a candidate for the stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56057
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit
1d0c6211212a2d486c8f7f64349fd9683061342e)
Matt Turner [Tue, 9 Oct 2012 00:01:34 +0000 (17:01 -0700)]
egl: Return EGL_BAD_MATCH for invalid profile attributes
Version 12 of the EGL_KHR_create_context spec changed this behavior.
NOTE: This is a candidate for the 9.0 branch
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit
587d5db11d8047663201c5fb06a6b2feb5d55891)
Kristian Høgsberg [Tue, 16 Oct 2012 18:30:53 +0000 (14:30 -0400)]
wayland: Drop support for ill-defined, unused wl_egl_pixmap
It doesn't provide the cross-process buffer sharing that a window system
pixmap could otherwise support and we don't have anything left that uses
this type of surface.
Kristian Høgsberg [Tue, 16 Oct 2012 18:04:02 +0000 (14:04 -0400)]
wayland: Remove 0.85 compatibility #ifdefs
Kristian Høgsberg [Thu, 11 Oct 2012 02:10:42 +0000 (22:10 -0400)]
egl/wayland: Update to Wayland 0.99 API
The 0.99.0 Wayland release changes the event API to provide a thread-safe
mechanism for receiving events specific to a subsystem (such as EGL) and
we need to use it in the EGL platform.
The Wayland protocol now also requires a commit request to make changes
take effect, issue that from eglSwapBuffers.
Kristian Høgsberg [Sun, 21 Oct 2012 17:00:28 +0000 (13:00 -0400)]
gbm: Use the kms dumb ioctls for cursor instead of libkms
We need to create bos suitable for cursor usage that we can map and
write data into. The kms dumb ioctls is all we need for this, so drop
the dependency on libkms.
Kristian Høgsberg [Mon, 1 Oct 2012 15:19:10 +0000 (11:19 -0400)]
gbm: Reject buffers that are not wl_drm buffers in gbm_bo_import()
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Ian Romanick [Fri, 19 Oct 2012 21:04:08 +0000 (14:04 -0700)]
i965: Fix regression in depth texture rendering on pre-SNB
This was introduced by commit 24db6d6 (cherry-picked from a683012). The
original patch fixed potential GPU hangs on SNB, and it caused some
rendering regressions there. The benefits outweigh the costs.
However, the work-around is not necessary for pre-SNB chipsets.
Applying the work-around there gives rendering regressions with no
benefit. This patch disables the work-around on pre-SNB chipsets.
Without the original patch, the piglit test
depthstencil-render-miplevels would reliably hang an SNB GPU. On ILK
this test would not hang, and it does not hang with this patch.
NOTE: This is a candidate for the 8.0 and 9.0 branches
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
Michel Dänzer [Mon, 22 Oct 2012 17:20:56 +0000 (19:20 +0200)]
st/mesa: Fix assertions for copying texture image to finalized miptree.
The layer dimension of array textures is not subject to mipmap minification.
OTOH we were missing an assertion for the depth dimension.
Fixes assertion failures with piglit {f,v}s-textureSize-sampler1DArrayShadow.
For some reason, they only resulted in piglit 'warn' results for me, not
failures.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56211
NOTE: This is a candidate for the stable branches.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit
eee1ff423c6a0c9c776b4e76b79bb5ed5480d83c)
Andreas Boll [Tue, 23 Oct 2012 17:32:33 +0000 (19:32 +0200)]
mesa: add get-pick-list.sh script into bin/
This is a squash of:
mesa: add get-pick-list.sh script into bin/
NOTE: This is a candidate for the stable branches.
(cherry picked from commit
2d95db660e20787bcfe6af55569299515b434971)
This is the 2nd commit message:
mesa: simplify get-pick-list.sh script
and add a description for the script
NOTE: This is a candidate for the stable branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
fa27a0db43ba7ef8fdad41b5ad2bd6b45ba34b90)
This is the 3rd commit message:
mesa: optimize get-pick-list.sh script
cuts down the while loop iterations from 4600 to 380 commits at the
moment
NOTE: This is a candidate for the stable branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
b2991526ed6faa713e3cf640fcdbbad68d991f3e)
This is the 4th commit message:
mesa: grep for commits with cherry picked in commit message only once
and save them temporary in already_picked
NOTE: This is a candidate for the stable branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
135ec3a1db0de50e2bb3c57d4bf76f87ac80320f)
This is the 5th commit message:
mesa: fix indentation in get-pick-list.sh script
NOTE: This is a candidate for the stable branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
3e3ff4cd736ee881d37cfe4d40e540db503b41a5)
Marcin Slusarz [Mon, 1 Oct 2012 23:52:23 +0000 (01:52 +0200)]
nouveau: use pre-calculated stride for resource_get_handle
Fixes FDO#55294.
NOTE: This is a candidate for the 9.0 branch.
(cherry picked from commit
93eba269351c6e256db3a4cc7c7018f5a3fae5a1)
Michel Dänzer [Fri, 19 Oct 2012 09:59:35 +0000 (11:59 +0200)]
st/mesa: Fix source miptree level for copying data to finalized miptree.
Fixes WebGL texture mips conformance test, no piglit regressions.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44912
NOTE: This is a candidate for the stable branches.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit
c2e37b1d2e1b8014475c7d2698fba317c9082d70)
Quentin Glidic [Tue, 9 Oct 2012 13:15:47 +0000 (15:15 +0200)]
intel: Add missing #include <time.h>
Commit
006c1a3c652803e2ff8d5f7ea55c9cb5d8353279 introduced a call to
clock_gettime, but failed to include <time.h>, breaking the build in
some cases.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit
7cb8764ca39cb7f325d6da10a8b11bf24adf2ae0)
Imre Deak [Wed, 10 Oct 2012 09:48:19 +0000 (12:48 +0300)]
glget: fix make check for glGet GL_POLYGON_OFFSET_BIAS
This got broken by:
22b7ddc7f glapi: rename/move GL_POLYGON_OFFSET_BIAS to its extension
section
Fix it by appending the _EXT suffix to the enum in the test too.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 05:45:56 +0000 (08:45 +0300)]
mesa: glGet: fix parameter lookup for apps using multiple APIs
The glGet hash was initialized only once for a single GL API, even if
the application later created a context for a different API. This
resulted in glGet failing for otherwise valid parameters in a context
if that parameter was invalid in another context created earlier.
Fix this by using a separate hash table for each API.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 05:46:07 +0000 (08:46 +0300)]
glapi: rename/move GL_POLYGON_OFFSET_BIAS to its extension section
This should be named GL_POLYGON_OFFSET_BIAS_EXT and listed under the
EXT_polygon_offset section. (Solution by Ian Romanick)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Tomeu Vizoso [Tue, 11 Sep 2012 09:14:26 +0000 (11:14 +0200)]
mesa/es: Define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT enum for all GLs
instead of just for GL and ES1.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 06:41:40 +0000 (09:41 +0300)]
mesa: glGet: fix API check for EGL_image_external enums
These enums are valid only in ES1 and ES2. So far they were marked valid
incorrectly, depending on the previous API mask in the enum list.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 06:41:39 +0000 (09:41 +0300)]
mesa: glGet: fix indentation of print_table_stats
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 06:41:38 +0000 (09:41 +0300)]
mesa: glGet: fix indentation of find_value
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Imre Deak [Mon, 10 Sep 2012 06:41:37 +0000 (09:41 +0300)]
mesa: glGet: fix indentation of _mesa_init_get_hash
No functional change.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Andreas Boll [Tue, 9 Oct 2012 15:07:55 +0000 (17:07 +0200)]
docs: add news item for 9.0 release
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 5 Oct 2012 22:59:27 +0000 (16:59 -0600)]
mesa: fix error check for zero-sized compressed subtexture
For glCompressedTexSubImage, width or height = 0 is legal.
Fixes a failure in piglit's s3tc-errors test.
This is for the 9.0 and 8.0 branches. Already fixed on master.
Brian Paul [Fri, 5 Oct 2012 22:47:40 +0000 (16:47 -0600)]
mesa: don't call TexImage driver hooks for zero-sized images
This simply avoids some failed assertions but there's no reason to
call the driver hooks for storing a tex image if its size is zero.
Note: This is a candidate for the stable branches.
(cherry picked from commit
91d84096497ff538f55591f7e6bb0b563726db8d)
Ian Romanick [Mon, 8 Oct 2012 22:07:10 +0000 (15:07 -0700)]
docs: Add 9.0 release md5sums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Mon, 8 Oct 2012 21:56:11 +0000 (14:56 -0700)]
mesa: Bump version number to 9.0 (final)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>