platform/core/uifw/dali-adaptor.git
4 weeks agoFix Svace issue about font variations. 37/321537/2
ANZ1217 [Tue, 25 Mar 2025 02:10:13 +0000 (11:10 +0900)]
Fix Svace issue about font variations.

Change-Id: Ib022243ffd5d8d56e062ab0e1e58e65580f25f5d

5 weeks agoAdd Font variations to font client 52/315452/20
ANZ1217 [Tue, 26 Nov 2024 09:37:31 +0000 (18:37 +0900)]
Add Font variations to font client

Change-Id: Ia48dc13f08135650f29fcb811b77e52ffddbd6c7

5 weeks agoMerge "Make move operation as noexcept" into devel/master
Eunki Hong [Thu, 20 Mar 2025 21:21:38 +0000 (21:21 +0000)]
Merge "Make move operation as noexcept" into devel/master

5 weeks agoMerge "Fix ISOLATE DirectRenderingGlView didn't show texture" into devel/master
Eunki Hong [Thu, 20 Mar 2025 21:18:58 +0000 (21:18 +0000)]
Merge "Fix ISOLATE DirectRenderingGlView didn't show texture" into devel/master

5 weeks agoRevert "Add appname and path to Dumptree" 11/321411/1
Eunki, Hong [Thu, 20 Mar 2025 11:18:57 +0000 (20:18 +0900)]
Revert "Add appname and path to Dumptree"

This reverts commit 928399d10fbc0f1bc32248a6ab907f7b8a8ff9f8.

Change-Id: I3f395482ef9bdd09dfa45ad18473c31322c82713

5 weeks agoFix ISOLATE DirectRenderingGlView didn't show texture 01/321401/1
Eunki, Hong [Thu, 20 Mar 2025 08:35:32 +0000 (17:35 +0900)]
Fix ISOLATE DirectRenderingGlView didn't show texture

We didn't use native renderer's context even we use ISOLATE mode.

It just breakdown normal dali pipeline codes and textures

Change-Id: I8d3c2f7e9f88a186a8f24c6beaccc4d1a42a21ed
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoMerge "Add appname and path to Dumptree" into devel/master
kim hosang [Thu, 20 Mar 2025 05:57:08 +0000 (05:57 +0000)]
Merge "Add appname and path to Dumptree" into devel/master

5 weeks agoMake move operation as noexcept 97/321197/3
Eunki, Hong [Mon, 17 Mar 2025 07:24:50 +0000 (16:24 +0900)]
Make move operation as noexcept

It will sightly improve the performance when we use std::vector<>

Change-Id: I2b2e3f34165ff37e52afd7b58aeb299c75c0116d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks ago(Automated Tests) Remove build error for gcc-14 : std::find_if return value nodiscard 28/320328/2
Eunki Hong [Wed, 26 Feb 2025 15:32:06 +0000 (00:32 +0900)]
(Automated Tests) Remove build error for gcc-14 : std::find_if return value nodiscard

Since std::find_if return value has no discard option for latest compiler,
automated-tests compile failed due to [-Werror=unused-result]

Change-Id: I35c0b59d0ebf2a53b6f816f0cac9d622fe1a70ae
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks agoDALi Version 2.4.10 48/321148/1 dali_2.4.10
David Steele [Fri, 14 Mar 2025 11:48:13 +0000 (11:48 +0000)]
DALi Version 2.4.10

Change-Id: If697ba8485e66d389a95f7c07074104f065a2caf

6 weeks agoError check when jpeg loader return negative size 52/320952/1
Eunki, Hong [Wed, 12 Mar 2025 02:05:03 +0000 (11:05 +0900)]
Error check when jpeg loader return negative size

it is possible that tjPlaneWidth return -1 if it might invalid.

Let we check for tjPlaneSizeYUV, tjPlaneWidth and tjPlaneHeight return
negative value case, so we can avoid unsigned integer overflow error.

Change-Id: I11f2d0b7eec3797a923c18db4d952578ad7767aa
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Let we make multiple native render surface has seperated display" into devel...
Eunki Hong [Tue, 11 Mar 2025 07:55:24 +0000 (07:55 +0000)]
Merge "Let we make multiple native render surface has seperated display" into devel/master

6 weeks agoLet we make multiple native render surface has seperated display 68/320768/3
Eunki, Hong [Fri, 7 Mar 2025 06:49:38 +0000 (15:49 +0900)]
Let we make multiple native render surface has seperated display

Until now, we make native render surface use single unique dummy buffer.
But if we try to use multiple displays at the same time,
it might use same EGLDisplay, so might have invalid dummy display.

To guard this case, let we keep dummy display staci for it.

Change-Id: If3fdcc9fb4d64a7bb8067452b61fbc18138e3205
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks ago(Vulkan) Block mAllocator tag setter 10/320910/1
Eunki, Hong [Tue, 11 Mar 2025 03:25:26 +0000 (12:25 +0900)]
(Vulkan) Block mAllocator tag setter

Change-Id: I5ac8073a38fb38657709929a054b528bb04f6085
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoAdd appname and path to Dumptree 90/320890/1
Hosang Kim [Mon, 10 Mar 2025 10:34:45 +0000 (19:34 +0900)]
Add appname and path to Dumptree

Add appname and path keys for making a11y objects.

Change-Id: I51fd77edfe06740f5c4759500d5ba0e6cceacafa

6 weeks agoFix rotation calculation logic for multi window 41/320841/1
Taehyub Kim [Mon, 10 Mar 2025 06:02:30 +0000 (15:02 +0900)]
Fix rotation calculation logic for multi window

Change-Id: I7608c89416033968053b51324e2b0bfef20513bd

7 weeks agoMerge "Fix issue of the converted geometry for DnD." into devel/master
Wonsik Jung [Fri, 7 Mar 2025 11:08:35 +0000 (11:08 +0000)]
Merge "Fix issue of the converted geometry for DnD." into devel/master

7 weeks agoMerge "DALi Version 2.4.9" into devel/master
Adeel Kazmi [Fri, 7 Mar 2025 10:35:18 +0000 (10:35 +0000)]
Merge "DALi Version 2.4.9" into devel/master

7 weeks agoDALi Version 2.4.9 07/320807/1 dali_2.4.9
Adeel Kazmi [Fri, 7 Mar 2025 10:29:32 +0000 (10:29 +0000)]
DALi Version 2.4.9

Change-Id: I8fd70e99c820a104b9ab74c1ef28df1b8be9b882

7 weeks agoFix issue of the converted geometry for DnD. 63/320763/1
Wonsik Jung [Fri, 7 Mar 2025 06:43:09 +0000 (15:43 +0900)]
Fix issue of the converted geometry for DnD.

Fix issue of the converted geometry for DnD when screen rotation works.

Change-Id: I408c977413db6768f364f4cc4f05b46a854cfaee

7 weeks agoFix mis-implements after change inputStride to inputStrideByte 32/320732/2
Eunki Hong [Thu, 6 Mar 2025 14:42:41 +0000 (23:42 +0900)]
Fix mis-implements after change inputStride to inputStrideByte

Some API who call image-operator directly, didn't change the
stride value's as byte scale instead pixel scale.

Let we find all mis-implements points, and change the values name as
strideBytes, instead of width simply

Change-Id: Ib6cccef79bf6f1d3366ee91ef3c812bc0f272880
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
7 weeks agoAdd ICU class to text abstaction 11/317511/7
Bowon Ryu [Fri, 3 Jan 2025 02:25:12 +0000 (11:25 +0900)]
Add ICU class to text abstaction

Dali ICU class dynamically loads icu.so via ICUPLugin of dali-extension.
* ICUPlugin is an abstract interface, used by dali-adaptor to access icu plugin.

Change-Id: I1f2b9c702ee000a13e733cc5c232b7c66d256149
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
7 weeks agoMerge "Set correct VMA allocation flag based on the memory usage of the image" into...
David Steele [Wed, 5 Mar 2025 10:46:02 +0000 (10:46 +0000)]
Merge "Set correct VMA allocation flag based on the memory usage of the image" into devel/master

7 weeks agoFix coverity issue : Vulkan::SurfaceImpl leak 01/320501/2
Eunki, Hong [Tue, 4 Mar 2025 08:36:13 +0000 (17:36 +0900)]
Fix coverity issue : Vulkan::SurfaceImpl leak

Change-Id: I18a4ffb39da57715eee4dd6d5ef238a79a8b2801
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoSet correct VMA allocation flag based on the memory usage of the image 14/320514/1
Richard Huang [Tue, 4 Mar 2025 11:17:04 +0000 (11:17 +0000)]
Set correct VMA allocation flag based on the memory usage of the image

Change-Id: I1fa3ce0dce4f300167a945ed68422b17e6fdbeca

7 weeks ago(GLES::Buffer) Skip recycled buffer initialize multiple times 13/320513/2
Eunki, Hong [Tue, 4 Mar 2025 11:04:43 +0000 (20:04 +0900)]
(GLES::Buffer) Skip recycled buffer initialize multiple times

It is possible that single buffer be recycled used multiple times.
If then, AddBuffer() called multiple time.

Until now, buffer only use single flags, so if buffer recycled 2 times, logic
will be broken.

To avoid this case, let we use recycled counter, and allow to recycle multiple times in a loop

Change-Id: Iac11b2fd2eaf658dabf3ee6f72dcf8ac2759842d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoCatch std::length_error exception at oss.str() 99/320499/1
Eunki, Hong [Tue, 4 Mar 2025 08:23:40 +0000 (17:23 +0900)]
Catch std::length_error exception at oss.str()

Since we could call PrintSystemError API at destructor,
we should not throw exception whenever we could.

It might be false-positive usually.
But also, we need to ignore the future of false-positive coverity alarm.

Change-Id: I9e316d26e713cf65774d10d99e70de6f0bc7de09
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoFix null termination issue for VMA 57/320457/1
Richard Huang [Mon, 3 Mar 2025 13:01:06 +0000 (13:01 +0000)]
Fix null termination issue for VMA

Change-Id: Ib31c79fc068168b8a48e2cd6ec1b21f508eb80a3

8 weeks agoMerge "Fix SVACE errors in VMA" into devel/master
Adeel Kazmi [Fri, 28 Feb 2025 14:48:09 +0000 (14:48 +0000)]
Merge "Fix SVACE errors in VMA" into devel/master

8 weeks agoFix SVACE errors in VMA 35/320435/1
Richard Huang [Fri, 28 Feb 2025 12:44:40 +0000 (12:44 +0000)]
Fix SVACE errors in VMA

Change-Id: Ie6498d1c5278ac2aa055c7cd9aeafd77b13e8464

8 weeks agoDALi Version 2.4.8 31/320431/1 dali_2.4.8
Richard Huang [Fri, 28 Feb 2025 12:44:28 +0000 (12:44 +0000)]
DALi Version 2.4.8

Change-Id: Id6919fddfba7f7c8fe30a9b9bd0ad6a25f728ffd

8 weeks agoVulkan Memory Allocator integration 39/319039/23
Richard Huang [Mon, 3 Feb 2025 16:20:59 +0000 (16:20 +0000)]
Vulkan Memory Allocator integration

Change-Id: I93d318adf3c67dc32c808d553a322122fa549063

8 weeks agoMerge "Make PixelBuffer Stride return byte size, instead of pixel" into devel/master
Eunki Hong [Wed, 26 Feb 2025 22:59:01 +0000 (22:59 +0000)]
Merge "Make PixelBuffer Stride return byte size, instead of pixel" into devel/master

8 weeks agoRe-factoring vk discard queues. 57/320157/3
David Steele [Fri, 21 Feb 2025 19:33:51 +0000 (19:33 +0000)]
Re-factoring vk discard queues.

Changed Resource, so now we have ResourceWithDeleter
and ResourceWithoutDeleter, but ResourceBase can be used
as common type with calls to GetAllocationCallbacks and
InvokeDeleter.

(Note, only Program/Pipeline objects currently inherit
from ResourceWithoutDeleter, as these are proxy objects
into a cache)

Means that the DiscardQueue is simplified so it only
deals with ResourceBase objects. (Don't have to do
specialization magic depending on resource type).

Change-Id: If8538fa9bbdae9fb6f5b3aeb183c25b9523c673b

8 weeks agoMerge "Fix rarely crash if NativeImage discarded after draw occured" into devel/master
Eunki Hong [Wed, 26 Feb 2025 10:33:58 +0000 (10:33 +0000)]
Merge "Fix rarely crash if NativeImage discarded after draw occured" into devel/master

8 weeks agoFix rarely crash if NativeImage discarded after draw occured 94/320294/2
Eunki, Hong [Wed, 26 Feb 2025 07:36:50 +0000 (16:36 +0900)]
Fix rarely crash if NativeImage discarded after draw occured

It is possible s.t. DiscardNativeImage called before EndRenderPass called.

Until now, we remove the container directly. If this case,
the count of native texture dependency might be zero, so EndRenderPass logic
might be skipped!

To avoid this case, let we don't touch the contianer itself, and just mark
it as synced.

Change-Id: I3171493c0d72ccd58b7bdcacac47876ea32ed1d9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 weeks agoReset vertex buffer cache at the end of flush 51/320151/2
Eunki, Hong [Mon, 24 Feb 2025 13:55:45 +0000 (22:55 +0900)]
Reset vertex buffer cache at the end of flush

We only check the internal value of VertexBufferBindingDescriptor.

But if the size of mImpl->mCurrentVertexBufferBindings changed, or cleared,
the vertex buffer's pointer might be same as previos old items.
In this case, we might miss vertex attribute, or VAO relative actions.

To avoid this case, let we clear current binded vertex
whenever if the size of mImpl->mCurrentVertexBufferBindings changed.

Change-Id: I8a4081d9ead39ea9927572876e1a6fe50bef376e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDo not call glInvalidateFramebuffer only TV profile 24/320124/2
Eunki, Hong [Mon, 24 Feb 2025 08:38:47 +0000 (17:38 +0900)]
Do not call glInvalidateFramebuffer only TV profile

Since TV graphic driver might have some issue, it print
some useless gles_error logs when we call glInvalidateFramebuffer.

This log show only for TV case. So let we just ignore them, so reduce GPU
overhead.

Change-Id: If3f10acdc345dfc5c20b7a156dc92d4a2d341e2a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge changes I724e5d3a,Ie01f9465 into devel/master
David Steele [Mon, 24 Feb 2025 10:59:05 +0000 (10:59 +0000)]
Merge changes I724e5d3a,Ie01f9465 into devel/master

* changes:
  N buffering vulkan resource discard queues
  Ensured that swapchain Present is only called when needed

2 months agoMake PixelBuffer Stride return byte size, instead of pixel 29/318829/8
Eunki Hong [Fri, 24 Jan 2025 10:20:22 +0000 (19:20 +0900)]
Make PixelBuffer Stride return byte size, instead of pixel

Some cases doesn't have stride byte as multiply of BytesPerPixel().
But until now, PixelBuffer and PixelData only support Stride as pixels count
(It looks since GL_UNPACK_ROW_LENGTH is pixel scale, not a bytes.)

For example, If we have 2 width image with RGB888 format, stride byte
should be 8 byte, which is not a multiply of 3 byte.

To support those cases, let we set stride value as bytes scale.

TODO : For now, we convert from RGB to RGBA at graphics-texture side.
Couldn't we support RGB format at GL standard?

Change-Id: Ide30895239b64a9e1fdfae6c607dec512994c8b3
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Add early return condition when there is no fontconfig handle" into devel...
Bowon Ryu [Mon, 24 Feb 2025 04:18:34 +0000 (04:18 +0000)]
Merge "Add early return condition when there is no fontconfig handle" into devel/master

2 months agoMerge "Changed command buffer static default initializer" into devel/master
David Steele [Fri, 21 Feb 2025 15:21:19 +0000 (15:21 +0000)]
Merge "Changed command buffer static default initializer" into devel/master

2 months agoDALi Version 2.4.7 67/320067/1 dali_2.4.7
David Steele [Fri, 21 Feb 2025 11:25:00 +0000 (11:25 +0000)]
DALi Version 2.4.7

Change-Id: Iac39adf3e326a38aefdf0ba522cb3f7b721e6cfd

2 months agoN buffering vulkan resource discard queues 05/320005/1
David Steele [Thu, 20 Feb 2025 18:34:38 +0000 (18:34 +0000)]
N buffering vulkan resource discard queues

As we now have multiple command buffers per frame, it is important
to only discard resources for old frames; we run the GC every time
Submit is called.

So, we need a discard q per buffer index; which may be 0,1 or 0,1,2
depending on platform.

Added a vector of queues that gets automatically allocated as needed.

Change-Id: I724e5d3ae3c5b15f99ab2821ef1c75944b9e24cb
Signed-off-by: David Steele <david.steele@samsung.com>
2 months agoEnsured that swapchain Present is only called when needed 14/319614/3
David Steele [Thu, 13 Feb 2025 12:19:17 +0000 (12:19 +0000)]
Ensured that swapchain Present is only called when needed

Changed assert's to DALI_ASSERT_ALWAYS;
Added extra logging.

Change-Id: Ie01f9465c7ee9b1898d2e1a8d7741472f4d192ef
Signed-off-by: David Steele <david.steele@samsung.com>
2 months agoMerge "Ensured swapchain/surface cleanup on device destruction" into devel/master
David Steele [Thu, 20 Feb 2025 16:57:55 +0000 (16:57 +0000)]
Merge "Ensured swapchain/surface cleanup on device destruction" into devel/master

2 months agoMerge "(NativeImageSource) Return nullptr if NativeImageSource::New() failed" into...
David Steele [Thu, 20 Feb 2025 11:34:36 +0000 (11:34 +0000)]
Merge "(NativeImageSource) Return nullptr if NativeImageSource::New() failed" into devel/master

2 months agoMerge "Load the shader using glProgramBinary" into devel/master
sunghyun kim [Thu, 20 Feb 2025 08:09:59 +0000 (08:09 +0000)]
Merge "Load the shader using glProgramBinary" into devel/master

2 months agoMerge "Fix fontclient coverity issue" into devel/master
Bowon Ryu [Thu, 20 Feb 2025 06:14:24 +0000 (06:14 +0000)]
Merge "Fix fontclient coverity issue" into devel/master

2 months agoAdd early return condition when there is no fontconfig handle 46/319946/1
Bowon Ryu [Thu, 20 Feb 2025 06:13:13 +0000 (15:13 +0900)]
Add early return condition when there is no fontconfig handle

Change-Id: I4270e9d08185dc5e4c0016bb6b9d5d46f43cbcb5
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 months agoMerge "Separate FontConfig handle" into devel/master
Bowon Ryu [Thu, 20 Feb 2025 05:35:31 +0000 (05:35 +0000)]
Merge "Separate FontConfig handle" into devel/master

2 months agoFix fontclient coverity issue 41/319941/1
Bowon Ryu [Thu, 20 Feb 2025 03:19:31 +0000 (12:19 +0900)]
Fix fontclient coverity issue

Change-Id: Ib2c0bfb1f863c49f978a0836e305e9cedddc3824
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 months ago(NativeImageSource) Return nullptr if NativeImageSource::New() failed 43/319743/2
Eunki, Hong [Mon, 17 Feb 2025 07:06:27 +0000 (16:06 +0900)]
(NativeImageSource) Return nullptr if NativeImageSource::New() failed

For vulkan backend case, NativeImageSource's mImpl return nullptr.

But NativeImageSource object itself is not empty, we can call
NativeImageSource API freely, and got crash.

To avoid these kind of issue, let we return nullptr if NativeImageSource
creation failed. (Similar with NativeImageSourceQueue)

Change-Id: I5113a01bf8183a35a3bcfebcca5b4673db753e49
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoSeparate FontConfig handle 12/319912/3
Bowon Ryu [Wed, 19 Feb 2025 11:06:54 +0000 (20:06 +0900)]
Separate FontConfig handle

This patch changes FontClient to create and use a handle to FontConfig.
Previously we always used FontConfig globally.
There was no problem because DALi had already recognized and developed this internally.

However, since FontConfig is a library open to the system,
FontConfig may be used by other libs that dali does not know about in the same process,
which may cause Thread safe problems.

Change-Id: Ie603016f08376f9c5ca389069b6c8da7a345d7a2
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 months agoMerge "(Vulkan::Reflection) Append uniform blocks only 1 times per each programs...
Eunki Hong [Thu, 20 Feb 2025 00:40:46 +0000 (00:40 +0000)]
Merge "(Vulkan::Reflection) Append uniform blocks only 1 times per each programs + Clean up some logic" into devel/master

2 months agoMerge "(Vulkan) Fix minor coverity issues" into devel/master
Eunki Hong [Thu, 20 Feb 2025 00:40:34 +0000 (00:40 +0000)]
Merge "(Vulkan) Fix minor coverity issues" into devel/master

2 months agoEnsured swapchain/surface cleanup on device destruction 19/319919/1
David Steele [Wed, 19 Feb 2025 14:38:57 +0000 (14:38 +0000)]
Ensured swapchain/surface cleanup on device destruction

VulkanDevice should take ownership of vulkan surface / swapchain pair.
For the moment; have ensured that these are properly disposed of
in the VulkanDevice destructor.

[Could change SurfaceSwapchainPair to use UniquePtr instead of raw ptr,
using Destroy() as deallocator fn, then less work!]

Change-Id: Ibd996cd46d8b06bda201fe87f932153f4096e203
Signed-off-by: David Steele <david.steele@samsung.com>
2 months agoMerge "Fixing swapchain for use with triple buffering" into devel/master
David Steele [Wed, 19 Feb 2025 12:36:38 +0000 (12:36 +0000)]
Merge "Fixing swapchain for use with triple buffering" into devel/master

2 months agoMerge "Add locale api to text abstraction" into devel/master
Bowon Ryu [Wed, 19 Feb 2025 07:10:55 +0000 (07:10 +0000)]
Merge "Add locale api to text abstraction" into devel/master

2 months ago(Vulkan) Fix minor coverity issues 78/319878/1
Eunki, Hong [Wed, 19 Feb 2025 05:37:37 +0000 (14:37 +0900)]
(Vulkan) Fix minor coverity issues

1. Non-initalized structs (spriv.h, command-buffer.h)
2. Make mMemory nullptr if allocation failed. (image-impl, buffer-impl)
3. Avoid nullptr copy, or negative length string for some case (texture, shader-impl)

Change-Id: Ib2b99af36d430e4159ef7eb7619b040a08f3c688
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months ago(Vulkan::Reflection) Append uniform blocks only 1 times per each programs + Clean... 19/319819/5
Eunki, Hong [Tue, 18 Feb 2025 07:49:19 +0000 (16:49 +0900)]
(Vulkan::Reflection) Append uniform blocks only 1 times per each programs + Clean up some logic

Since we create relfections per each shader at vulkan side,
there was some problem if we try to use same uniform block at both
vertex and fragment shader.

Since current spriv don't know the uniform block's name,
let we just seperate it by binding of layout.

+

Their might be issue if VertexShader code have sampler2D (e.g. Scene3D blendshape)
It is code side bug, and we don't need to append sampler informations
whenever we call BuildReflection().

To make ensure code clean, let we clear mUniformBlocks and mUniformOpaques
at the begin of BuildReflection(), and sort + unique each of them.

TODO : Shouldn't we need to consider multi-set case?

Change-Id: Icece552a1dff9f144be580e93e7f3d65d401cf6a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoAdd locale api to text abstraction 56/319856/2
Bowon Ryu [Wed, 19 Feb 2025 02:28:46 +0000 (11:28 +0900)]
Add locale api to text abstraction

Prevents the setlocale system call from being called repeatedly.

Change-Id: Ibd00d7e0f8145a4a6aa305a3ba4997c351acbd18
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 months agoLoad the shader using glProgramBinary 02/316602/24
sunghyun kim [Fri, 18 Oct 2024 07:39:33 +0000 (16:39 +0900)]
Load the shader using glProgramBinary

If there is a saved shader, load the shader using glProbramBinary

Change-Id: I5db0118d5bcc2f45537172d8b5039afe1c5fc309

2 months agoFixing swapchain for use with triple buffering 76/319776/2
David Steele [Mon, 17 Feb 2025 16:12:00 +0000 (16:12 +0000)]
Fixing swapchain for use with triple buffering

Some platforms are using triple buffering, but the
SwapchainBuffers only allocate 2. Changed to ensure that
the buffer count matches at least the minimum number of
images returned on swapchain creation.

Fixed coverity error in CreateSwapchainForSurface /
ReplaceSwapchainForSurface.

Change-Id: I6292daec0bf6e568f6818751ef1994c5ce87b24b
Signed-off-by: David Steele <david.steele@samsung.com>
2 months agoMerge "(Webp) Do not load file again if we know size and frame count" into devel...
Eunki Hong [Tue, 18 Feb 2025 02:05:23 +0000 (02:05 +0000)]
Merge "(Webp) Do not load file again if we know size and frame count" into devel/master

2 months agoMerge "Collect strerror_r relative error log printing logs" into devel/master
Eunki Hong [Mon, 17 Feb 2025 04:41:36 +0000 (04:41 +0000)]
Merge "Collect strerror_r relative error log printing logs" into devel/master

2 months agoMerge "DALi Version 2.4.6" into devel/master
Adeel Kazmi [Fri, 14 Feb 2025 12:43:32 +0000 (12:43 +0000)]
Merge "DALi Version 2.4.6" into devel/master

2 months agoDALi Version 2.4.6 72/319672/1 dali_2.4.6
Adeel Kazmi [Fri, 14 Feb 2025 12:34:18 +0000 (12:34 +0000)]
DALi Version 2.4.6

Change-Id: Idafa6b6b3ec9f545e8351df04313664f2c3a8bd5

2 months agoCollect strerror_r relative error log printing logs 18/319018/7
Eunki Hong [Mon, 3 Feb 2025 07:14:00 +0000 (16:14 +0900)]
Collect strerror_r relative error log printing logs

Let we collect all cases to file description error cases.

Until now, we use strerror_r return type value to print error logs.
But it will not works at XSI base kernel.
And also, strerror_r need a lots of parameters so the line of codes increased
wherever we want to print errno value.

So we can control both GNU and XSI case,
and easly check the error occured point.

Change-Id: Ice950acacf7cefc1e3dc3c1427342b91cfa66b5b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months ago(Webp) Do not load file again if we know size and frame count 55/319655/1
Eunki, Hong [Fri, 14 Feb 2025 07:19:53 +0000 (16:19 +0900)]
(Webp) Do not load file again if we know size and frame count

For single webp case, we release the buffer data after load finished.
But user can request the GetImageSize() and GetImageCount().
In this case, we re-load the webp buffer again, and
fail to release the buffers until loader desturcted.

Change-Id: I04817b9e8c589937b36f821e7653b0257c54e067
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Fontconfig: Replace FcInitReinitialize with FcInitLoadConfigAndFonts" into...
Chihun Jeong [Fri, 14 Feb 2025 06:51:58 +0000 (06:51 +0000)]
Merge "Fontconfig: Replace FcInitReinitialize with FcInitLoadConfigAndFonts" into devel/master

2 months agoFix build error when we use tizen_9.0 repo 97/319597/1
Eunki, Hong [Thu, 13 Feb 2025 08:02:28 +0000 (17:02 +0900)]
Fix build error when we use tizen_9.0 repo

Let we add new macro OVER_TIZEN_VERSION_10, and use it for latest APIs

Change-Id: I9d4cbaa523ca5b50eba99441fa45f57580a0dab8
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoFontconfig: Replace FcInitReinitialize with FcInitLoadConfigAndFonts 10/319510/4
ANZ1217 [Wed, 12 Feb 2025 05:33:17 +0000 (14:33 +0900)]
Fontconfig: Replace FcInitReinitialize with FcInitLoadConfigAndFonts

FcInitReinitialize() causes global font cache and config reload.
which may lead to race conditions and crashes.
Replaced it with FcInitLoadConfigAndFonts() to safely reload config within the current process without affecting others.

Change-Id: Ic5c911f399de141310e99711ae72db64c9dad3cd

2 months agoChanged command buffer static default initializer 44/319544/2
David Steele [Wed, 12 Feb 2025 14:12:33 +0000 (14:12 +0000)]
Changed command buffer static default initializer

Change-Id: I21e31265e1f6d9604762057c0f7385cd02f0fa60

2 months agoMerge "Changing swapchain acquisition at frame start" into devel/master
David Steele [Wed, 12 Feb 2025 16:53:36 +0000 (16:53 +0000)]
Merge "Changing swapchain acquisition at frame start" into devel/master

2 months agoMerge "Fixing coverity errors" into devel/master
David Steele [Wed, 12 Feb 2025 16:53:23 +0000 (16:53 +0000)]
Merge "Fixing coverity errors" into devel/master

2 months agoMerge "[Vulkan] Reduced queue submissions" into devel/master
David Steele [Wed, 12 Feb 2025 16:53:08 +0000 (16:53 +0000)]
Merge "[Vulkan] Reduced queue submissions" into devel/master

2 months agoMerge "Removing DeviceWaitIdle from Vk::SwapBuffers" into devel/master
David Steele [Wed, 12 Feb 2025 16:52:51 +0000 (16:52 +0000)]
Merge "Removing DeviceWaitIdle from Vk::SwapBuffers" into devel/master

2 months agoChanging swapchain acquisition at frame start 67/319267/5
David Steele [Thu, 6 Feb 2025 18:11:37 +0000 (18:11 +0000)]
Changing swapchain acquisition at frame start

Need to ensure that we don't create end of frame fence if we're not
going to render anything.

But, we do want to have same pipelines for fbos and scene; so we need
to sync swapchain _before_ drawing to fbos.

Ensured that Swapchain owns it's external images.

Change-Id: I4cc64607ad964362cb793f435324110027b45740

2 months agoFix compile error after add -Werror flag added 81/319481/2
Eunki Hong [Tue, 11 Feb 2025 14:39:31 +0000 (23:39 +0900)]
Fix compile error after add -Werror flag added

ADD_COMPILE_OPTIONS(-Werror) option added after dynamic graphics backend applied.

Since we never make compile error for build warnings until now, it breakdown
compile error when we build Release mode.

To fix this issue, let we just keep -Wall option, and just fix
build warnings, for more stable codes.

And, for ~SwapchainBuffer(), let we don't throw exception
at destructor. Instead, just print log and skip assert.

Change-Id: I47cfd17d09ec26d346898421262e81f4baf03775
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Add FullScreenMode to InputMethodContext" into devel/master
Bowon Ryu [Tue, 11 Feb 2025 01:05:06 +0000 (01:05 +0000)]
Merge "Add FullScreenMode to InputMethodContext" into devel/master

2 months agoMerge "Add Combining Diacritical Marks to text script" into devel/master
Bowon Ryu [Mon, 10 Feb 2025 08:05:56 +0000 (08:05 +0000)]
Merge "Add Combining Diacritical Marks to text script" into devel/master

2 months agoAdd Combining Diacritical Marks to text script 86/319286/3
Bowon Ryu [Fri, 7 Feb 2025 06:24:59 +0000 (15:24 +0900)]
Add Combining Diacritical Marks to text script

Combining Diacritical Marks is an inherited script.
This is not used alone; it basically follows the previous script.
On the dali side, this is handled as a COMMON script.

Change-Id: Ib373ada7e46caccf025660e9bbc3aa2acc4e12f5
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 months agoFixing coverity errors 66/319266/2
David Steele [Thu, 6 Feb 2025 16:10:51 +0000 (16:10 +0000)]
Fixing coverity errors

Change-Id: I84d9de999dc95efc0e2e740ba406aa4507ac0bbf

2 months ago[Vulkan] Reduced queue submissions 95/318895/5
David Steele [Thu, 30 Jan 2025 18:40:32 +0000 (18:40 +0000)]
[Vulkan] Reduced queue submissions

Rather than individually queueing each command buffer, instead
rolled up all cmd buffers (for framebuffers) into a single submission.

(Still require separate queue submission for scene, as swapchain
cmd buffer is the final submission, and generates end of frame
fence)

(Also fixed EGL debug build for target)

Change-Id: Iac4fc1333437bfe3933ae4bbe3e7ae33364a0192
Signed-off-by: David Steele <david.steele@samsung.com>
2 months agoRemoving DeviceWaitIdle from Vk::SwapBuffers 68/318868/5
David Steele [Fri, 24 Jan 2025 11:49:08 +0000 (11:49 +0000)]
Removing DeviceWaitIdle from Vk::SwapBuffers

Rather than a hard wait each frame, should instead
leverage the exising end of frame fence that's owned
by the swapchain buffer.

Moved the AcquireNextImage functions out of BeginRenderPass, and
into the VulkanGraphicsController::FrameStart method; this will
now wait on the current buffer's end of frame fence before trying
to get the next image (for this buffer index).

SwapBuffers() now just increases the buffer index modulo the buffer
count (aka the number of swapchain images that are available for this
device).

Changed CommandBuffer to contain up to BufferCount() Impls; the relevant
impl is selected for each command by getting the current buffer index
from the device.

Changed DescriptorPool implementation to use the current buffer index
rather than trying to manage it's own pool index. This was quite broken!
It now grows the poolList to match the buffer index, which will never
go past the BufferCount. (usually 2 or 3).

Change-Id: I994046805bfb38285063e87f8409e856f14b3459

2 months agoDALi Version 2.4.5 16/319316/1 dali_2.4.5
Richard Huang [Fri, 7 Feb 2025 10:39:31 +0000 (10:39 +0000)]
DALi Version 2.4.5

Change-Id: I0f41c1bd2f75c12674dae76624018e0256fd5cc4

2 months agoFix coverity issue : Convert uint32_t to float first, then minus operate 35/319235/1
Eunki, Hong [Thu, 6 Feb 2025 05:59:42 +0000 (14:59 +0900)]
Fix coverity issue : Convert uint32_t to float first, then minus operate

Since it is possible that widthIn is zero, we should consider
the code with negavie cases.

Change-Id: I0c71d6336b2b415bc2af731ff738e79ac5fef9db
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Fix memory leak for depth and stencil buffer in Vulkan backend" into devel...
Adeel Kazmi [Tue, 4 Feb 2025 15:40:02 +0000 (15:40 +0000)]
Merge "Fix memory leak for depth and stencil buffer in Vulkan backend" into devel/master

2 months agoThe range of touch coordinates is [0:width - 1] and [0:height - 1] 14/319014/6
joogab.yun [Mon, 3 Feb 2025 06:46:48 +0000 (15:46 +0900)]
The range of touch coordinates is [0:width - 1] and [0:height - 1]

So, modify coordinate calculation when rotating.

Change-Id: I1ce7788a098104e1a729e2c78a7cf3fb49b7e31a

2 months agoMerge "Do not copy same UBODescriptor and TextureBinding at GLES::Context + Remove...
Eunki Hong [Mon, 3 Feb 2025 04:55:57 +0000 (04:55 +0000)]
Merge "Do not copy same UBODescriptor and TextureBinding at GLES::Context + Remove unused function : BindSamplers" into devel/master

2 months agoMerge "Fixed coverage build" into devel/master
David Steele [Fri, 31 Jan 2025 13:36:32 +0000 (13:36 +0000)]
Merge "Fixed coverage build" into devel/master

2 months agoDALi Version 2.4.4 20/318920/1 dali_2.4.4
David Steele [Fri, 31 Jan 2025 12:31:36 +0000 (12:31 +0000)]
DALi Version 2.4.4

Change-Id: I734fddaea896fa0f5cbf1c8d7723ed6a230ed748

2 months agoFixed coverage build 18/318918/1
David Steele [Fri, 31 Jan 2025 11:57:23 +0000 (11:57 +0000)]
Fixed coverage build

Change-Id: Ib458a5d1f748e4787ef616ed41ef963ca7fa35ff

2 months agoFix memory leak for depth and stencil buffer in Vulkan backend 17/318917/1
Richard Huang [Fri, 31 Jan 2025 11:36:08 +0000 (11:36 +0000)]
Fix memory leak for depth and stencil buffer in Vulkan backend

Change-Id: Iba74096c4ff2e1213a293a5fffcd8ee9b96ab7dd

2 months agoDynamic Graphics Backend 15/317915/16
Adeel Kazmi [Thu, 9 Jan 2025 18:35:30 +0000 (18:35 +0000)]
Dynamic Graphics Backend

Change-Id: I013ff62b54f2e8badee2c10e91b40d178b6f213c

2 months agoDo not copy same UBODescriptor and TextureBinding at GLES::Context + Remove unused... 56/318556/8
Eunki, Hong [Mon, 20 Jan 2025 10:25:13 +0000 (19:25 +0900)]
Do not copy same UBODescriptor and TextureBinding at GLES::Context + Remove unused function : BindSamplers

Some struct call std::fill_n internally when we call resize - for example : UniformBufferBindingDescriptor
But, we really don't need to use initialized value.

Let we make the container as Dali::Vector, so can skip useless initialize value.

Moreover, let we remove unused function, BindSamplers.

Change-Id: I66f2fa7e83fea89dfac1c5d20e003745991d4edc
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 months agoMerge changes I05449137,Ie4334fb8,I12dad280,Iaf63b42f into devel/master
David Steele [Fri, 24 Jan 2025 14:19:14 +0000 (14:19 +0000)]
Merge changes I05449137,Ie4334fb8,I12dad280,Iaf63b42f into devel/master

* changes:
  Change render target semaphore handling
  Inverting framebuffer viewport for Vulkan
  Implementing framebuffer in vulkan backend
  Allowing arbitrary dumping of multi-frame command buffers

3 months agoDALi Version 2.4.3 14/318814/1 dali_2.4.3
Richard Huang [Fri, 24 Jan 2025 10:47:31 +0000 (10:47 +0000)]
DALi Version 2.4.3

Change-Id: Ic2044196624e2cdba2ee02949d4fda02c93db600

3 months agoChange render target semaphore handling 72/317772/11
David Steele [Fri, 20 Dec 2024 17:40:17 +0000 (17:40 +0000)]
Change render target semaphore handling

Fixed bug with dependency graph adding same dependency more than once to render target

Changed queue submission to handle vector of wait stage masks
(as a render task may depend on more than one offscreen to finish rendering)

Changed render task dependence so that only the "earliest" dependent needs to
wait for offscreen - (2nd dependant Submit can't wait on already signalled sema, apparently!)
Fixes a lot of lockups in demos.

Changed swapchain Submit() to pass in any offscreen dependencies.
  Swapchain submit adds own dependence on acquireNextImageSemaphore.

Test harness:
  Some tests skip initial "SendNotification" call. This means that scene-setup done by the test harness is ignored until the next frame.
  Changed the TestApplication InitilizeCore method to ensure that the messages are processed after setup.
  (So it doesn't matter if the test doesn't first call app.SendNotification()).

Change-Id: I05449137fa14ce1b00d3ecd152f4d0cf2409228d