José Fonseca [Fri, 17 Feb 2012 16:10:22 +0000 (16:10 +0000)]
llvmpipe: Specify lp_test_arit's target precision per function.
José Fonseca [Fri, 17 Feb 2012 15:57:54 +0000 (15:57 +0000)]
llvmpipe: Add a negation test to lp_test_arit.
Ian Romanick [Fri, 17 Feb 2012 07:31:28 +0000 (23:31 -0800)]
docs: News and release notes link for 8.0.1
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Fri, 17 Feb 2012 07:25:14 +0000 (23:25 -0800)]
docs: Add 8.0.1 release md5sums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
d38a2952895d6e859e04bc5dc6d7cfa9f8c36f17)
Ian Romanick [Fri, 17 Feb 2012 02:55:18 +0000 (18:55 -0800)]
docs: Add 8.0.1 release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
fe77fd3983ba3da16ec53c58a790c381b07387ce)
Marek Olšák [Fri, 17 Feb 2012 00:39:48 +0000 (01:39 +0100)]
r300g: don't use pipe_screen::winsys
Marek Olšák [Fri, 17 Feb 2012 00:26:21 +0000 (01:26 +0100)]
r300g: don't use pipe_context::winsys
Ian Romanick [Thu, 16 Feb 2012 23:28:29 +0000 (15:28 -0800)]
mesa: Update the version string to 8.1-devel
The numeric version was updated in 46883e0.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Thu, 16 Feb 2012 20:35:02 +0000 (13:35 -0700)]
docs: replace gitweb link with cgit link
Brian Paul [Wed, 15 Feb 2012 22:29:29 +0000 (15:29 -0700)]
mesa: add missing texture integer test in glTexSubImage()
If the texture format is integer, the incoming user data must also be
integer (and similarly for non-integer textures).
NOTE: This is a candidate for the stable branches.
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Thu, 16 Feb 2012 13:45:35 +0000 (14:45 +0100)]
r600g: remove the workaround for quads and provoking vertex
Marek Olšák [Thu, 2 Feb 2012 14:04:13 +0000 (15:04 +0100)]
r600g: remove redundant r600_context::vs_so_stride_in_dw
Kenneth Graunke [Thu, 19 Jan 2012 17:55:34 +0000 (09:55 -0800)]
i965: Emit Ivybridge VS workaround flushes.
I recently discovered this text in the BSpec. It seems wise to comply,
though I haven't observed it to fix anything yet.
Fixes a regression in glean/fbo since
28cfa1fa213fe.
NOTE: This is a candidate for stable release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45221
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Mon, 13 Feb 2012 21:36:06 +0000 (13:36 -0800)]
mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.
Fixes (with the previous commit) piglit GL_ARB_multisample/pushpop.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 13 Feb 2012 21:24:39 +0000 (13:24 -0800)]
mesa: Fix push/pop of multisample coverage invert.
In the table of of push/pop attributes, this one doesn't fall under
the enable group.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Sat, 11 Feb 2012 00:00:27 +0000 (16:00 -0800)]
swrast: Only avoid empty _TexEnvPrograms
If the generated shader for _TexEnvProgram is empty, force the use of
the fixed-function code. Otherwise, go ahead and use the shader.
This works around a mysterious issue on i915 where fixed-function
software fallbacks are not working correctly.
This isn't really the fix we want, but it works around the issue.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45872
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45876
Ian Romanick [Wed, 8 Feb 2012 21:04:38 +0000 (13:04 -0800)]
glapi: Include GLES2 headers for ES2 extension functions
This fixes build errors like
In file included from glapi_dispatch.c:91:
../../../src/mapi/glapi/glapitemp.h:4641: error: no previous prototype for
'glDrawBuffersNV'
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Lucas Stach <dev@lynxeye.de>
Brian Paul [Mon, 13 Feb 2012 23:14:44 +0000 (16:14 -0700)]
st/mesa: fix typo: s/patent/parent/
Brian Paul [Tue, 14 Feb 2012 15:47:28 +0000 (08:47 -0700)]
st/mesa: remove unused st_equal_formats() function
It was incomplete and didn't take byte swapping into account either.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 14 Feb 2012 15:46:03 +0000 (08:46 -0700)]
st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()
st_equal_formats() is no longer used now.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 22:41:57 +0000 (15:41 -0700)]
st/mesa: remove INLINE qualifiers
from st_get/create_texture_sampler_view_from stobj() functions.
No real value in these cases.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 21:51:14 +0000 (14:51 -0700)]
st/mesa: simplify st_create_texture_sampler_view()
Implement in terms of st_create_texture_sampler_view_format().
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 21:49:08 +0000 (14:49 -0700)]
st/mesa: remove unused st_get_texture_sampler_view()
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 21:48:36 +0000 (14:48 -0700)]
st/mesa: use private pipe_sampler_view in decompress_with_blit()
Similar to the previous commit. Also fix incorrect setting of the
sampler view's state after it's created. We need to specify the
first/last_level fields in the template instead.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 21:46:11 +0000 (14:46 -0700)]
st/mesa: use private pipe_sampler_view in st_render_mipmap()
Rather than the one in st_texture_object. This sampler view really has
no connection to the one used for rendering.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 17:06:54 +0000 (10:06 -0700)]
mesa: use z32f_x24s8 struct in format pack/unpack code
And remove needless & 0xff in _mesa_pack_uint_24_8_depth_stencil_row().
As suggested by José.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Sun, 12 Feb 2012 23:48:14 +0000 (16:48 -0700)]
st/mesa: assorted clean-ups in st_cb_fbo.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sun, 12 Feb 2012 23:44:51 +0000 (16:44 -0700)]
st/mesa: remove st_framebuffer_renderbuffer()
Just use _mesa_framebuffer_renderbuffer().
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sun, 12 Feb 2012 23:30:28 +0000 (16:30 -0700)]
st/mesa: remove st_get_default_texture()
Just use _mesa_get_fallback_texture() instead.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 4 Jan 2012 21:55:32 +0000 (14:55 -0700)]
mesa: fix _mesa_get_fallback_texture() to handle all texture targets
Previously, this function only handled 2D textures.
The fallback texture is used when we try to sample from an incomplete
texture object. GLSL says sampling an incomplete texture should return
(0,0,0,1).
v2: use a 1-texel texture image, per José.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sun, 12 Feb 2012 23:17:53 +0000 (16:17 -0700)]
st/mesa: improve assertion/check for stencil format
Brian Paul [Sat, 11 Feb 2012 03:32:40 +0000 (20:32 -0700)]
gallium: fix some comments in p_state.h
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 13 Feb 2012 15:49:34 +0000 (08:49 -0700)]
mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack code
Added in _mesa_pack_uint_24_8_depth_stencil_row(). This could be hit
by something like glDrawPixels(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8)
into a MESA_FORMAT_Z32_FLOAT_X24S8 buffer.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sun, 12 Feb 2012 18:30:54 +0000 (11:30 -0700)]
st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sat, 11 Feb 2012 01:57:15 +0000 (18:57 -0700)]
st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffers
The st_renderbuffer_alloc_storage() function is used to allocate both
window-system buffers and user-created renderbuffers. The later kind
are never directly displayed so don't set PIPE_BIND_DISPLAY_TARGET for
those surfaces.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sat, 11 Feb 2012 01:46:07 +0000 (18:46 -0700)]
st/mesa: use u_surface_default_template() helper
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sat, 11 Feb 2012 01:43:17 +0000 (18:43 -0700)]
st/mesa: remove redundant memset(surface_template,0)
The subsequent u_surface_default_template() call does that for us.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sat, 11 Feb 2012 01:40:02 +0000 (18:40 -0700)]
st/mesa: remove st_renderbuffer::stride
It was only used for software buffers and easily computed.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Sat, 11 Feb 2012 01:34:25 +0000 (18:34 -0700)]
st/mesa: remove st_renderbuffer::format
We only used it in a few places that can implemented differently.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Fri, 10 Feb 2012 23:22:33 +0000 (16:22 -0700)]
mesa: fix comment typos in fbobject.c
Kenneth Graunke [Tue, 14 Feb 2012 20:43:22 +0000 (12:43 -0800)]
i965/fs: Take # of components into account in try_rewrite_rhs_to_dst.
Commit
dc7f449d1ac53a66e6efb56ccf2a5953418a26ca introduced a new method
for avoiding MOVs: try to rewrite the destination of the instruction
that produced the RHS so it writes into the LHS.
Unfortunately, this is not safe for swizzled texturing operations, as
they return a set of four contiguous registers. Consider the following:
(assign (x)
(var_ref vec_ctor_x)
(swiz x (tex vec4 (var_ref m_sampY) (var_ref m_cordY) 0 1 ())))
In this case, the source and destination registers are equal, since
reg_offset is 0 for both. Yet, this is only a partial move: the texture
operation generates four registers, and the LHS only covers one.
Fixes color distortion in XBMC when using GLSL shaders.
NOTE: This is a candidate for the 8.0 branch (with the previous commit).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44333
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 14 Feb 2012 20:43:21 +0000 (12:43 -0800)]
i965/fs: Add a new fs_inst::regs_written function.
Certain instructions write more than one register. Texturing, for
example, returns 4 registers. (We set rlen to 4 even for TXS and float
shadow sampling.) Some math functions return 2. Most return 1.
The next commit introduces a use of this function.
NOTE: This is a candidate for the 8.0 branch (dependency of a fix).
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Dave Airlie [Sat, 4 Feb 2012 17:55:56 +0000 (17:55 +0000)]
llvmpipe: fix fogcoord writing (v2)
this fixes the fogcoord related piglit tests, like I fixed them in softpipe.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Anuj Phogat [Mon, 13 Feb 2012 18:48:45 +0000 (10:48 -0800)]
meta: Avoid FBO resizing/reallocating in decompress_texture_image
Reallocate/resize decompress FBO only if texture image width/height is
greater than existing decompress FBO width/height.
This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Christian König [Mon, 13 Feb 2012 11:10:47 +0000 (12:10 +0100)]
st/vdpau: fix a small memory leak
The matrix filter wasn't freed on mixer destruction.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Mon, 13 Feb 2012 10:41:23 +0000 (11:41 +0100)]
vl: fix low strength denoise filter
A filter strength of zero or one doesn't make any
sense. Thanks to Andy Furniss for pointing this out.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Jerome Glisse [Tue, 14 Feb 2012 21:26:12 +0000 (16:26 -0500)]
r600g: fix tiling with cayman and virtual memory
The virtual address but follow the alignment requirement of the
tiled surface. The bo from handle case is not properly fix. Need
bigger change for a proper fix. Work around that by enforcing 1M
alignment for those bo.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Paul Berry [Sat, 11 Feb 2012 03:51:55 +0000 (19:51 -0800)]
i915: Fix type of "specoffset" variable.
Commit 2e5a1a2 (intel: Convert from GLboolean to 'bool' from
stdbool.h.) converted the "specoffset" local variable (in
intel_tris.c) from a GLboolean to a bool. However, GLboolean was the
wrong type for specoffset--it should have been a GLuint (to match the
declaration of specoffset in struct intel_context).
This patch changes specoffset to the proper type.
Fixes piglit test general/two-sided-lighting-separate-specular.
This is a candidate for stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45917
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 10 Feb 2012 00:35:49 +0000 (16:35 -0800)]
i965/fs: Enable register spilling on gen7 too.
It turns out the same messages work on gen7, we were just being paranoid.
Fixes the penumbra shadows mode of Lightsmark since the register
allocation fix.
NOTE: This is a candidate for release branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 9 Feb 2012 18:23:45 +0000 (10:23 -0800)]
i965: Report the failure message when failing to compile the fragment shader.
We just abort later, but at least this should result in more
informative bug reports.
NOTE: This is a candidate for release branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Simon Farnsworth [Tue, 14 Feb 2012 12:06:20 +0000 (12:06 +0000)]
r600g: Use a fake reloc to sleep for fences
r300g is able to sleep until a fence completes rather than busywait because
it creates a special buffer object and relocation that stays busy until the
CS containing the fence is finished.
Copy the idea into r600g, and use it to sleep if the user asked for an
infinite wait, falling back to busywaiting if the user provided a timeout.
Note: this is a candidate for the stable branches.
Signed-off-by: Simon Farnsworth <simon.farnsworth@onelan.co.uk>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Tue, 14 Feb 2012 14:24:25 +0000 (15:24 +0100)]
r600g: consolidate set_blend_color code
Marek Olšák [Tue, 14 Feb 2012 14:19:27 +0000 (15:19 +0100)]
r600g: consolidate more translate functions
Marek Olšák [Tue, 14 Feb 2012 14:14:58 +0000 (15:14 +0100)]
r600g: inline r600_translate_ds_func
Marek Olšák [Tue, 14 Feb 2012 14:13:16 +0000 (15:13 +0100)]
r600g: remove unused variable
Marek Olšák [Tue, 14 Feb 2012 14:12:49 +0000 (15:12 +0100)]
r600g: consolidate some translate functions
Marek Olšák [Tue, 14 Feb 2012 14:48:37 +0000 (15:48 +0100)]
Revert "r600g: don't advertise integer textures without GLSL 1.3"
This reverts commit
2c06bcb90982280e82a044b8be83be8fdf5a9590.
It breaks u_blitter trying to blit compressed textures as uint.
Marek Olšák [Tue, 14 Feb 2012 14:04:51 +0000 (15:04 +0100)]
r600g: don't advertise integer textures without GLSL 1.3
Anuj Phogat [Sat, 11 Feb 2012 00:27:19 +0000 (16:27 -0800)]
meta: Add pixel store/pack operations in decompress_texture_image
This patch adds the pixel store operations in decompress_texture_image().
decompress_texture_image() is used in glGetTexImage() for compressed
textures with unsigned, normalized values.
It also fixes the failures in intel oglconform pxstore-gettex due to
following sub test cases:
- Test all mipmaps with byte swapping enabled
- Test all small mipmaps with all allowable alignment values
- Test subimage packing for all mipmap levels
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40864
Note: This is a candidate for stable branches
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Mon, 13 Feb 2012 14:20:27 +0000 (07:20 -0700)]
mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case
in _mesa_error_check_format_and_type().
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=45967
Stéphane Marchesin [Fri, 10 Feb 2012 03:50:59 +0000 (19:50 -0800)]
gallivm: Replace architecture test with PIPE_ARCH_*
X86Target is a variable, and therefore isn't defined at compile time. So
LLVM_NATIVE_ARCH == X86Target
is translated into
0 == 0
and since X86 is first, we always pick it.
Therefore we replace the logic with PIPE_ARCH_*.
https://bugs.freedesktop.org/show_bug.cgi?id=45420
Stéphane Marchesin [Fri, 10 Feb 2012 04:39:00 +0000 (20:39 -0800)]
i915g: Remove useless draw calls.
Stéphane Marchesin [Thu, 9 Feb 2012 06:43:14 +0000 (22:43 -0800)]
i915g: Add a way to profile the contents of command buffers.
Stéphane Marchesin [Tue, 7 Feb 2012 23:09:26 +0000 (15:09 -0800)]
i915g: Fix comments.
Stéphane Marchesin [Tue, 7 Feb 2012 22:33:31 +0000 (14:33 -0800)]
i915g: Don't emit state when it's already bound.
Stéphane Marchesin [Tue, 7 Feb 2012 22:33:12 +0000 (14:33 -0800)]
i915g: Remove unused poly stipple state.
Stéphane Marchesin [Tue, 7 Feb 2012 22:42:30 +0000 (14:42 -0800)]
i915g: Implement stipple with draw.
Stéphane Marchesin [Mon, 23 Jan 2012 07:44:31 +0000 (23:44 -0800)]
i915g: Fix comment.
Stéphane Marchesin [Tue, 7 Feb 2012 03:57:04 +0000 (04:57 +0100)]
i915g: Move ureg defines to the header so we can share them.
Stéphane Marchesin [Sun, 22 Jan 2012 10:22:20 +0000 (02:22 -0800)]
i915g: Separate declarations and program in the fragment program struct.
We need this later to fixup fragment programs properly.
Dave Airlie [Wed, 30 Nov 2011 20:10:19 +0000 (20:10 +0000)]
st/mesa: only resolve if number of samples is > 1
Marek: this fixes a firefox crash and maybe even:
https://bugs.freedesktop.org/show_bug.cgi?id=45943
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Brian Paul [Fri, 3 Feb 2012 15:17:24 +0000 (08:17 -0700)]
swrast: fix span color type selection
Fixes a regression from commit
660ed923ded3552e023ef8c3dd9f92e6792f1bd2.
The basic idea is to look at the format of the dest renderbuffer and
choose either GLubyte or GLfloat for colors. The previous code used
_mesa_format_to_type_and_comps() which could return a bunch types other
than ubyte/float.
Determine the datatype at renderbuffer mapping time to avoid frequent
calls to the format query functions.
NOTE: This is a candidate for the 8.0 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45578
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45577
Dave Airlie [Sun, 12 Feb 2012 16:07:19 +0000 (16:07 +0000)]
extensions: remove unused code.
Comparing an unsigned to < 0 is pointless.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 12 Feb 2012 16:05:08 +0000 (16:05 +0000)]
mesa/texparam: drop double semicolons
no idea where these came from, drop them.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Sun, 12 Feb 2012 12:06:15 +0000 (13:06 +0100)]
r300g: always fail to create a multisample resource
Just to be safe.
Marek Olšák [Sun, 12 Feb 2012 11:29:12 +0000 (12:29 +0100)]
r300g: assert-fail when calling resource_resolve
And reset the dest pointer to NULL after it.
Alex Deucher [Fri, 10 Feb 2012 23:21:23 +0000 (18:21 -0500)]
gallium/xvmc: r300 and r600 now depend on libdrm_radeon
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=45907
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vinson Lee [Thu, 9 Feb 2012 05:45:27 +0000 (21:45 -0800)]
gallivm: Change getExtent and readByte to non-const with llvm-3.1.
Fix build with llvm-3.1svn.
llvm-3.1svn r149918 changed BufferMemoryObject::getExtent and
BufferMemoryObject::readByte from const member functions to non-const
member functions in include/llvm/Support/MemoryObject.h.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Kenneth Graunke [Thu, 9 Feb 2012 01:14:15 +0000 (17:14 -0800)]
i965: Fix border color on Ironlake.
Ironlake appears to check our pointer against the General State Base
Address upper bound, rather than ignoring the zero bound as it ought.
Unfortunately, since we leave GSBA set to zero, there is no logical
upper bound. Set it to the maximum possible value, which should work
since our virtual addresses only go up to 2GB.
+94 piglits.
NOTE: This is a candidate for stable release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28924
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Mon, 6 Feb 2012 23:59:11 +0000 (00:59 +0100)]
i965/fs: Add support for generating MADs.
Improves nexuiz performance 0.65% +/- .10% (n=5) on my gen6, and .39%
+/- .11% (n=10) on gen7. No statistically significant performance
difference on warsow (n=5, but only one shader has MADs).
v2: Add support for MADs in 16-wide by using compression control.
v3: Don't generate MADs when it will force an immediate to be moved to a temp.
(it's not clear whether this is a win or not, but it should result in less
questionable change to codegen compared to v2).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v2)
Eric Anholt [Tue, 7 Feb 2012 00:09:59 +0000 (01:09 +0100)]
i965/fs: Add missing register allocation for 3rd sources.
Our only instruction with a 3rd source so far was linterp, and that
value was never register-allocated.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 22 Mar 2010 17:05:42 +0000 (10:05 -0700)]
i965: Add support for the MAD opcode on gen6+.
v2: Fix MRF handling on gen7.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
Ian Romanick [Fri, 10 Feb 2012 23:34:08 +0000 (15:34 -0800)]
Bump version to 8.1 (devel)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Alex Deucher [Fri, 10 Feb 2012 16:30:02 +0000 (11:30 -0500)]
radeon: build fix after
9d9111108eadd65708899284b1cfa9ca425f3ac8
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Alex Deucher [Fri, 10 Feb 2012 16:02:03 +0000 (11:02 -0500)]
r600g: 128 bit formats require tile_type = 1 on cayman
Noticed by taiu on IRC.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Note: this is a candidate for the stable branches.
Alex Deucher [Fri, 10 Feb 2012 15:49:13 +0000 (10:49 -0500)]
r600g: fix tex tile_type offset for cayman
Noticed by taiu on IRC.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Note: this is a candidate for the stable branches.
Brian Paul [Wed, 8 Feb 2012 17:06:21 +0000 (10:06 -0700)]
st/wgl: refactor stw_pixelformat_init()
Replace duplicated code with add_color_format_variants() helper.
José Fonseca [Wed, 8 Feb 2012 16:23:06 +0000 (16:23 +0000)]
st/wgl: Properly support non-displayble pixel formats, and implement float pixelformats as as one.
WGL_ARB_pixel_format establishes the existence of pixel formats which
are invisible to GDI.
However we still need to pass a valid pixelformat to GDI, so that
context creation/binding works.
The actual WGL_TYPE_RGBA_FLOAT_ARB implementation is from Brian Paul.
José Fonseca [Wed, 8 Feb 2012 16:01:22 +0000 (16:01 +0000)]
st/wgl: Invoke SetPixelFormat twice for pbuffers.
José Fonseca [Wed, 8 Feb 2012 15:58:37 +0000 (15:58 +0000)]
st/wgl: Just pass pPixelFormat to stw_pixelformat_get_info().
Avoids the likely error of forgetting to subtract one.
José Fonseca [Wed, 8 Feb 2012 15:46:28 +0000 (15:46 +0000)]
st/wgl: Fix argument of stw_pixelformat_get_info().
stw_pixelformat_get_info takes zero based index, not a 1 based pixel
format number.
Brian Paul [Fri, 10 Feb 2012 15:26:31 +0000 (08:26 -0700)]
mesa: remove unused gl_shared_state::DriverData field
Brian Paul [Fri, 10 Feb 2012 01:06:47 +0000 (18:06 -0700)]
docs: remove link to the GLSL compiler page
The page is terribly out of date.
(cherry picked from commit
65526d54aa2599b069bd443d3e6e9762e613042d)
Brian Paul [Fri, 10 Feb 2012 01:06:06 +0000 (18:06 -0700)]
docs: add VMware link
(cherry picked from commit
6aa9ce2687637ee678fa4258eb9efa695fca8690)
Brian Paul [Fri, 10 Feb 2012 01:05:52 +0000 (18:05 -0700)]
docs: update info about supported systems, GPUs, APIs
Add link to Intel's Linux graphics page, etc.
(cherry picked from commit
14cf3dd826938f0a8a6f32a81c634ecc835f7319)
Brian Paul [Thu, 9 Feb 2012 22:52:13 +0000 (15:52 -0700)]
docs: add news item for 8.0 release
(cherry picked from commit
7aef839760d5216ec2a413092cae35fd223678a4)
Ian Romanick [Thu, 9 Feb 2012 22:28:58 +0000 (14:28 -0800)]
docs: Add 8.0 MD5 checksums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit
fb56b0972dad8921bc43e1eeb4eebf5e3550e213)
Brian Paul [Thu, 9 Feb 2012 16:20:08 +0000 (09:20 -0700)]
mesa: fix proxy texture target initialization
The mapping from TEXTURE_x_INDEX to GL_TEXTURE_x was broken in
alloc_proxy_textures() because the elements in the targets[] array
were in the wrong order.
This didn't actually cause any failures since we never really use the
proxy texture's Target field. But let's get it right.
NOTE: This is a candidate for the 8.0 branch.
Brian Paul [Fri, 10 Feb 2012 05:15:45 +0000 (22:15 -0700)]
mesa: remove unused gl_pixelmap::Map8[] array
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Fri, 10 Feb 2012 05:15:45 +0000 (22:15 -0700)]
st/mesa: stop using Map8[] tables in load_color_map_texture()
Use the float tables instead. Pixel maps are seldom used so this
shouldn't be a big deal. Next, we can get rid of the gl_pixelmap::Map8
array.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>