Mike Blumenkrantz [Tue, 12 Sep 2023 12:53:41 +0000 (08:53 -0400)]
zink: ci updates
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25180>
Mike Blumenkrantz [Tue, 12 Sep 2023 12:49:52 +0000 (08:49 -0400)]
aux/tc: fix address calc for segmented texture subdata
this fixes all dimension/array uses for the rp tracking path
Fixes:
51ad269198e ("aux/tc: handle stride mismatch during rp-optimized subdata")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25180>
Mike Blumenkrantz [Tue, 12 Sep 2023 12:48:48 +0000 (08:48 -0400)]
aux/tc: fix staging buffer sizing for texture_subdata
this is the size of the src data, not the dst data
Fixes:
51ad269198e ("aux/tc: handle stride mismatch during rp-optimized subdata")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25180>
Iago Toral Quiroga [Tue, 12 Sep 2023 08:09:12 +0000 (10:09 +0200)]
v3dv: don't assume that bound descriptors have been written
The pipeline layout lifetime tests in CTS allocate some descriptors
and bind them to the command buffer without actually ever writing
valid resources to them since they never actually execute the command
buffers, so we want to be careful at bind time and not assume the
resources exist.
Fixes crashes in dEQP-VK.api.pipeline.pipeline_layout.lifetime.*
Fixes:
95f881adbd ('v3dv: add support for sampling simple 2D linear textures')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25172>
Martin Roukala (né Peres) [Fri, 8 Sep 2023 05:30:15 +0000 (08:30 +0300)]
zink/ci: document more flakes seen on vangogh
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25107>
Martin Roukala (né Peres) [Fri, 8 Sep 2023 04:44:45 +0000 (07:44 +0300)]
zink/ci: automatically reboot when hitting a kernel BUG on vangogh
By rebooting immediately after hitting "BUG", we'll re-try immediately
running the job without first needing to hit the 30 minutes timeout.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25107>
Karol Herbst [Tue, 12 Sep 2023 08:22:51 +0000 (10:22 +0200)]
docs/features: cl_khr_3d_image_writes needs driver support
And asahi doesn't support it.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25174>
Samuel Pitoiset [Tue, 12 Sep 2023 07:05:48 +0000 (09:05 +0200)]
radv: fix capturing RGP on RDNA3 with more than one Shader Engine
PKT3_RESET_FILTER_CAM_S seems required on GFX11. Otherwise, capturing
with more than on SE can hang.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25156>
Samuel Pitoiset [Mon, 11 Sep 2023 18:09:45 +0000 (20:09 +0200)]
radv: fix emitting SQTT userdata when CAM is needed
The third parameter of PKT3 is the predicate bit and this was wrong.
PAL sets the RESET_FILTER_CAM bit when emitting SQTT userdata.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25158>
Iván Briano [Tue, 5 Sep 2023 03:35:17 +0000 (20:35 -0700)]
anv: enable VK_EXT_mesh_shader where supported
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Iván Briano [Tue, 5 Sep 2023 05:31:17 +0000 (22:31 -0700)]
intel/fs: handle URB setup for fast linked mesh pipelines
Up until now, the mesh pipeline assumed it would be always linked to the
fragment shader, and so the calculated MUE map would always be
available.
That is not the case for fast linked pipeline libraries, so the URB
setup needs to account for this. We do this by replicating what's done
for non-mesh pipelines, defining the URB based on the FS inputs, and
always assuming they will be laid out in order of varying number, except
that we also account for per-primitive attributes.
Fixes all GPL using tests under dEQP-VK.mesh_shader.ext.smoke.*
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Iván Briano [Tue, 5 Sep 2023 05:30:04 +0000 (22:30 -0700)]
intel/fs: read viewport and layer from the FS payload
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Iván Briano [Tue, 5 Sep 2023 04:40:46 +0000 (21:40 -0700)]
anv: track what kind of pipeline a fragment shader may be used with
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Iván Briano [Wed, 23 Aug 2023 18:09:01 +0000 (11:09 -0700)]
anv: use a simpler MUE layout for fast linked libraries
The compaction introduced in
a2521233631 ("intel/compiler/mesh: compactify MUE layout")
is not suitable for the case where graphics pipeline libraries are fast
linked, as the fragment shader won't receive the mue_map to know where
to locate its inputs.
For that case, keep doing what we did before and lay things down in the
order varyings are defined, which is also how it works for the non-mesh
case.
Fixes dEQP-VK.fragment_shading_rate.*fast_linked_library*.ms
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Iván Briano [Thu, 24 Aug 2023 17:20:31 +0000 (10:20 -0700)]
blorp: fix hangs with mesh enabled
Move mesh URB allocations together with the other stages.
This fixes a hang that started happening with mesh enabled after
419531c5d98 ("intel/blorp: add a new flag to communicate PSS sync need")
Bspec 45352 says:
L3 Space allocation can only be changed when the GPU pipeline is
completely flushed.
It's likely that the PIPE_CONTROL added in that commit was breaking that
assumption and the URB allocation happening afterwards at the end of the
pipeline emission would then hang. And before that, we were probably
just getting lucky.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25047>
Erico Nunes [Fri, 8 Sep 2023 08:27:23 +0000 (10:27 +0200)]
ci: disable lima LAVA lab for maintance
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25112>
Dave Airlie [Tue, 15 Aug 2023 05:56:24 +0000 (15:56 +1000)]
llvmpipe: enable driver functions.
This enables driver functions for the CL paths.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Tue, 15 Aug 2023 05:55:21 +0000 (15:55 +1000)]
llvmpipe/cs: add support for function calls.
This adds (disabled) support for function calls to the compute shader.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Tue, 15 Aug 2023 05:54:19 +0000 (15:54 +1000)]
gallivm: add support for function calling
This adds support for calling functions in compute shaders.
Functions are passed two implicit arguments
- the current exec mask
- a context containing all the info needed for intrinsics to work
when not in the toplevel.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Tue, 25 Oct 2022 02:57:29 +0000 (12:57 +1000)]
rusticl: use cleanup funcs
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 26 Oct 2020 21:28:04 +0000 (07:28 +1000)]
nir: add a function usage tracker
allows dropping old fns
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 26 Oct 2020 05:17:30 +0000 (15:17 +1000)]
nir: add driver_functions option to avoid inlining.
This adds a driver control to instruct NIR to not inline
all functions.
It adds a very simple inlining heuristic that works for
what I've played with, but will probably need to grow some
better ideas.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 26 Oct 2020 04:35:55 +0000 (14:35 +1000)]
spirv/nir: parse function control and store in nir.
This just lets the nir access the inline/dont inline attributes
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Tue, 27 Oct 2020 00:00:14 +0000 (10:00 +1000)]
gallivm: rework translator to allow per-impl work.
This allows a function implementation to be targetted, this will
only be used by the compute shader paths, so keep a compat path
for all the others.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Wed, 6 Sep 2023 06:33:45 +0000 (16:33 +1000)]
gallivm/nir: split prepasses out to make per-function work easier.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 4 Sep 2023 01:26:47 +0000 (11:26 +1000)]
nir: don't inline linked functions
Don't inline linked functions here, let nir_inline_functions do the job
when we get to it.
Instead just copy over the implementation and any other pieces need.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Tue, 15 Aug 2023 06:01:51 +0000 (16:01 +1000)]
nir: add nir function clone
this just refactors the existing functionality so we can use it elsewhere.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Wed, 6 Sep 2023 07:54:41 +0000 (17:54 +1000)]
nir/functions: move linker pass to new helper
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Wed, 6 Sep 2023 07:51:21 +0000 (17:51 +1000)]
nir/functions: put link state into a struct
this will make it easier to convert to new pass.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 4 Sep 2023 04:17:05 +0000 (14:17 +1000)]
nir/functions: use helper to get function for a name.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 4 Sep 2023 01:41:03 +0000 (11:41 +1000)]
nir: move the libclc lowering over to functions file.
This lowering is pretty generic, and I want to enhance it for
times when we don't want to inline.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Wed, 6 Sep 2023 03:39:51 +0000 (13:39 +1000)]
nir: use nir_function_instructions_pass in the inliner.
This moves the current inliner to use the pass.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Mon, 4 Sep 2023 01:32:55 +0000 (11:32 +1000)]
nir: rename nir_inline_functions.c to nir_functions.c
I'm going to add code for non-inline purposes but related to
functions.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Alyssa Rosenzweig [Sat, 15 Jul 2023 21:42:32 +0000 (17:42 -0400)]
nir: Add nir_function_instructions_pass helper
Extract the logic. Convenience for working with real functions.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Dave Airlie [Wed, 6 Sep 2023 06:23:36 +0000 (16:23 +1000)]
nir: use a _clone so users calling their variable clone don't get a warning
I've got code using clone name and it gets confused.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
Emma Anholt [Thu, 7 Sep 2023 22:38:18 +0000 (15:38 -0700)]
ci/freedreno: Add another excessive-constlen UBO skip.
Causes flakes in other tests.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24624>
Collabora's Gfx CI Team [Sun, 10 Sep 2023 00:07:29 +0000 (00:07 +0000)]
Uprev Piglit to
f7db20b03de6896d013826c0a731bc4417c1a5a0
https://gitlab.freedesktop.org/mesa/piglit/-/compare/
ed58dfbd12be34fa3dab97a7a2987b890e0637f1...
f7db20b03de6896d013826c0a731bc4417c1a5a0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24624>
Caio Oliveira [Tue, 5 Sep 2023 05:16:00 +0000 (22:16 -0700)]
util: Add convenience macros for linear allocator
Similar to the ones for ralloc.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25161>
Konstantin Seurer [Tue, 5 Sep 2023 13:28:29 +0000 (15:28 +0200)]
vulkan/properties: Handle unsized arrays properly
Sadly we cannot autogenerate handling for them, so fall back to hand
written handling instead.
Fixes: eaee792 ("vulkan: Add a generated vk_properties struct")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25055>
Rob Clark [Fri, 8 Sep 2023 21:24:48 +0000 (14:24 -0700)]
tu: Fix heap size
It make no sense to advertise a bigger heap than what we can fit into
the GPU virtual address space.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25130>
Rob Clark [Fri, 1 Sep 2023 20:58:02 +0000 (13:58 -0700)]
freedreno/a6xx: ARB_shader_viewport_layer_array
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Fri, 1 Sep 2023 20:39:44 +0000 (13:39 -0700)]
freedreno/a6xx: Handle PIPE_BIND_BLENDABLE
We weren't advertising EXT_float_blend due to missing handling for the
BLENDABLE usage bit.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Fri, 1 Sep 2023 18:42:30 +0000 (11:42 -0700)]
freedreno/a6xx: Use pipe_blit_info::sample0_only
Instead of trying to pass this back-door, and failing in a few cases we
go thru generic paths.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 02:51:33 +0000 (19:51 -0700)]
freedreno/a6xx: EXT_depth_bounds_test
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 02:38:26 +0000 (19:38 -0700)]
freedreno/a6xx: EXT_shader_image_load_formatted
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 02:36:08 +0000 (19:36 -0700)]
freedreno/a6xx: EXT_demote_to_helper_invocation
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 02:19:48 +0000 (19:19 -0700)]
freedreno/a6xx: ARB_texture_filter_minmax
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 01:22:31 +0000 (18:22 -0700)]
freedreno/a6xx: ARB_sample_locations
Note, gl_SamplePosition (rgetpos), and therefore interpolateAtSample(),
doesn't work with sample location_enable=true. For vulkan, "If the
current pipeline uses custom sample locations the value of any variable
decorated with the SamplePosition built-in decoration is undefined."
But ARB_sample_positions doesn't mention this. Possibly the vk text
should be backported to the gl extension. (If the app is specifying the
sample locations, it shouldn't need gl_SamplePosition.)
The upshot of this is 2 out of 3 tests that piglit arb_sample_locations
test tests fail, even though sample locations itself is working.
Possibly the test should be updated. Or we could use driconf to hide
ARB_gpu_shader5 and ARB_sample_shading from this test.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Thu, 31 Aug 2023 00:57:11 +0000 (17:57 -0700)]
freedreno/a6xx: ARB_post_depth_coverage
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Wed, 30 Aug 2023 01:47:30 +0000 (18:47 -0700)]
freedreno: Implement ATI_meminfo
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Sun, 3 Sep 2023 16:18:42 +0000 (09:18 -0700)]
freedreno/a6xx: Re-write the function-of-doom
Re-write the program state building to align more closely with turnip,
for easier comparision.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Sat, 2 Sep 2023 16:14:33 +0000 (09:14 -0700)]
freedreno/a6xx: Re-work fd6_emit_shader
Shuffle around a bit of the state emit, so that it more closely matches
tu_emit_xs().
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Sat, 2 Sep 2023 15:04:10 +0000 (08:04 -0700)]
freedreno/a6xx: Drop unused screen args
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Rob Clark [Sat, 2 Sep 2023 14:47:36 +0000 (07:47 -0700)]
ir3+tu: Simplify ir3_find_sysval_regid callers
The test for NULL shader stage is pretty common so just move it into
ir3_find_sysval_regid().
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
Pavel Ondračka [Sun, 22 Jan 2023 15:45:00 +0000 (16:45 +0100)]
r300: reduce number of iterations for vertex shader loops
Using the default value leads to occasional hangs on RV516 for unknown
reasons. Set it to 128 insted of 255.
dEQP and piglit are still happy and I don't expect any real app to hit
this, but lets see. As a side effect this boosts fps in the apps that
have non-unrollable vertex shaders (as the shaders now effectivelly run
almost two times faster) and ~5% dEQP runtime decrease.
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7934
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20873>
Chia-I Wu [Thu, 7 Sep 2023 17:28:31 +0000 (10:28 -0700)]
winsys/radeon: fix a race between bo import and destroy
This is similar to commit
85e74944c69 ("winsys/amdgpu: fix a race
between import and destroy") but for winsys/radeon. In short, we need
to check the reference count again after bo_handles_mutex is held.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25133>
Konstantin Seurer [Sun, 10 Sep 2023 13:06:38 +0000 (15:06 +0200)]
radv/ci: Document new flake
Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25140>
Paulo Zanoni [Fri, 20 Jan 2023 19:42:45 +0000 (11:42 -0800)]
anv: remove misleading comment about batch_len
We don't fill batch_len later when chaining batches. But that doesn't
seem to be a problem, I checked i915.ko and nothing Gen8+ seems to use
batch_len. The new xe.ko exec ioctl doesn't even ask for batch_len.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24681>
Paulo Zanoni [Wed, 9 Aug 2023 00:14:49 +0000 (17:14 -0700)]
anv/xe: return failure in case waiting for the vm_bind syncobj fails
Don't hide failures, we have xe.ko bugs related to that, such as:
https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/496
The bind ioctl may fail if the application does something wrong, but
the wait really should never fail.
v2: Don't print an error message (Lionel).
Reviewed-by: José Roberto de Souza <jose.souza@intel.com> (v1)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24681>
Paulo Zanoni [Sat, 5 Aug 2023 00:00:04 +0000 (17:00 -0700)]
anv/xe: make vm_binds async
Our sparse implementation will require us to issue partial unbinds,
but partial unbinds are not supported in synchronous vm_bind ioctls,
requiring us to to have our VM be marked with the ASYNC flag. This is
not properly documented and is subject to change in the next
iterations of the API.
Error handling with async binds is also not documented anywhere and is
being actively discussed in the mailing lists, so whatever we decide
to implement here is likely to end up changing in a few weeks. Also, I
haven't seen these errors happening in the real world, so for now
they're a very corner case. So for now just foward errors to
user-space and hope things work.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24681>
Paulo Zanoni [Fri, 4 Aug 2023 22:48:45 +0000 (15:48 -0700)]
anv: add a new vm_bind vfunc
For Sparse Resources we need to be able to specify the address, size
and offsets and we also want to be able to issue multiple binds at the
same time. Extend xe_vm_bind_op() to handle those cases and add
the new vfunc.
v2:
- use STACK_ARRAY() (Lionel)
- no more need to work around xe.ko bug that was fixed (José)
Reviewed-by: José Roberto de Souza <jose.souza@intel.com> (v1)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24681>
Paulo Zanoni [Fri, 4 Aug 2023 23:35:11 +0000 (16:35 -0700)]
anv: rename the vm_bind vfuncs
The only driver that has a vm_bind ioctl is xe.ko, and its vm_bind
ioctl is not called GEM vm_bind, it's just DRM_IOCTL_XE_VM_BIND
(without GEM anywhere). Back when i915.ko was going to have a vm_bind
ioctl it had GEM on its name, so I guess that's how "gem" appeared in
the naming here, but now nothing does, so let's get rid of it.
Also, these vfuncs we have are specifically made to bind and unbind
whole BOs, so rename them to vm_bind_bo() and vm_unbind_bo() in order
to try to clarify what they mean. The goal is to add a more generic
vm_bind() later that can do anything.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24681>
Xaver Hugl [Mon, 17 Oct 2022 16:40:13 +0000 (18:40 +0200)]
vulkan wsi: add support for PresentOptionAsyncMayTear
This commit adds tearing support for Xwayland
Signed-off-by: Xaver Hugl <xaver.hugl@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19125>
Mike Blumenkrantz [Mon, 4 Sep 2023 15:47:00 +0000 (11:47 -0400)]
zink: set optimal_keys for turnip jobs
nobody cares about stipple on turnip for real world scenarios, so
testing it instead of the thing that people will actually want is pointless
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25037>
Mike Blumenkrantz [Wed, 6 Sep 2023 12:00:32 +0000 (08:00 -0400)]
zink: imply ZINK_DEBUG=quiet if ZINK_DEBUG=optimal_keys is set on turnip
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25037>
Mike Blumenkrantz [Wed, 6 Sep 2023 11:45:43 +0000 (07:45 -0400)]
zink: add ZINK_DEBUG=quiet
mainly for use with ZINK_DEBUG=optimal_keys on turnip since spamming
a warning like that constantly is pointless
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25037>
Daniel Stone [Mon, 11 Sep 2023 11:12:43 +0000 (12:12 +0100)]
ci/zink: Add new zink-lvp flakes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25149>
Daniel Stone [Mon, 11 Sep 2023 11:12:31 +0000 (12:12 +0100)]
ci/intel: Add new skqp flake
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25149>
Daniel Stone [Mon, 11 Sep 2023 11:12:21 +0000 (12:12 +0100)]
ci/d3d12: Add new flake
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25149>
Daniel Stone [Mon, 11 Sep 2023 11:12:06 +0000 (12:12 +0100)]
ci/radeonsi: Add new flake
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25149>
Daniel Stone [Fri, 8 Sep 2023 11:17:37 +0000 (12:17 +0100)]
ci: Declare stages before jobs
It looks like GitLab 16.x requires us to declare the stages before we
declare any jobs, else it falls down resolving 'needs' with 'job is not
in any earlier stage'.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25149>
Alba Mendez [Sun, 27 Aug 2023 14:35:17 +0000 (16:35 +0200)]
meson: support installation tags
the only thing missing is to tag custom install targets, namely:
- ICDs (vulkan, glvnd, OpenCL, VA-API, VDPAU)
- Vulkan layers
- custom install script for megadrivers
- drirc file
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24911>
Iago Toral Quiroga [Thu, 7 Sep 2023 09:12:13 +0000 (11:12 +0200)]
v3dv: expand sampling from linear image hack to support multi-planar images
Tested-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25048>
Iago Toral Quiroga [Thu, 31 Aug 2023 11:14:19 +0000 (13:14 +0200)]
v3dv: add support for sampling simple 2D linear textures
V3D can't sample linear images (other than 1D), however, some applications
will require this to work. Particularly, our swapchain images may need to be
linear (for display), so sampling from them won't work.
This change detects the case where we are binding a descriptor which attempts
to sample from a simple 2D linear texture, transparently creates a tiled
copy of the image and rewrites the descriptor to refer to the tiled image
instead. This will be slow but will allow some applications that require this
to work (i.e. some aspects of Android's user interface).
As of this patch, this only supports sampling linear images with a single
miplevel and layer from single-plane images in non-arrayed descriptors. We
could handle other cases too with a bit more work though.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9712
Tested-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25048>
Sergi Blanch Torne [Mon, 11 Sep 2023 07:51:36 +0000 (09:51 +0200)]
Revert "ci: disable Collabora's LAVA lab for maintance"
This reverts commit https://gitlab.freedesktop.org/mesa/mesa/-/commit/
c558c4955053eeb9476acefa148d414ff71cb47d
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25143>
Roman Stratiienko [Sun, 10 Sep 2023 10:19:54 +0000 (13:19 +0300)]
v3dv: Rely on the internal tiled flag instead of the common vk structure
Common vk.tiling can have 3 states:
VK_IMAGE_TILING_OPTIMAL = 0,
VK_IMAGE_TILING_LINEAR = 1,
VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT =
1000158000,
The latter is checked by [1]
In this case, actual tiling can be either linear or tiled;
therefore, logic in v3dv_meta_copy will not work correctly.
[1]: https://gitlab.freedesktop.org/mesa/mesa/-/blob/
39fca243bb914cea853e9d3502f1f38e6bf96ad4/src/vulkan/runtime/vk_image.c#L158
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25139>
Connor Abbott [Wed, 17 May 2023 14:07:45 +0000 (16:07 +0200)]
tu: Split program draw state into per-shader states
This completely rewrites how uploading variants and emitting the program
state works, which will make fast linking significantly faster and lays
some of the groundwork for EXT_shader_objects. Variants are now
compiled and uploaded as part of creating a tu_shader, and a
a per-stage draw state is also created that contains all registers that
are only set based on one stage. The program state is split into
per-stage states, which come from the shaders, and VPC state which is
emitted at linking time. Pipelines now contain shaders, and importing
shaders from libraries when fast-linking just involves taking a
reference on the shader. While the command buffer code still uses the
old pipeline structures, the plan is to switch more and more things to
directly use the shaders or derived state from the shaders that gets set
by the pipeline, so that we can eliminate pipeline usage from
tu_cmd_buffer.cc to enable ESO.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Wed, 17 May 2023 13:02:09 +0000 (15:02 +0200)]
ir3: Add helper to determine when variant exceeds safe constlen
This will help us not compile extra variants as often in the unlinked
case, which will become the only case on turnip.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Wed, 17 May 2023 13:00:46 +0000 (15:00 +0200)]
freedreno, ir3, tu: Constify various uses of ir3_shader_variant
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Thu, 11 May 2023 11:33:16 +0000 (13:33 +0200)]
tu: Split up tu6_emit_vpc()
This started out as a place to set linkage-related registers, but it
gradually became a grab-bag of different things. In the future each
stage will have its own draw state, so we split out the parts that only
depend on a single stage into separate functions. Each piece of state we
can split out is another piece of state that won't have to be emitted
while fast-linking.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Thu, 11 May 2023 11:28:55 +0000 (13:28 +0200)]
ir3: Add ir3_find_input_loc() helper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 18:22:55 +0000 (20:22 +0200)]
tu: Pull entangled shader state into program config
There are a few cross-stage states that we absolutely have to wait to
emit until we know more than one stage. Pull these into the program
config draw state, so that we can split up the program draw state into a
per-stage draw state. For VK_EXT_shader_object, these will have to
emitted at draw time.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 17:59:54 +0000 (19:59 +0200)]
tu, freedreno/a6xx: Don't use VS for PrimID passthru state
Emit the registers solely based on whether FS reads PrimID, and assume
the HW will do the right thing and disable PrimID passthru when GS is
enabled. This untangles these registers so we can set them from the FS
draw state in the future.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 17:37:21 +0000 (19:37 +0200)]
tu: Rename PrimID-related registers
It turns out that the hardware automatically selects whether PrimID
passthrough needs to happen based on whether GS is enabled, which means
that it's safe to always set these registers based whether PrimID is
read by the FS and the hardware will ignore them when GS is enabled. Use
the real names for these registers to make it less confusing when we
start to do that.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 15:29:57 +0000 (17:29 +0200)]
tu: Merge depth/stencil draw states
This removes more draw states that are commonly set together. We still
have a separate draw state for RB_DEPTH_CNTL, because it depends on
other things like the attachment state and depth clamp and it would be
more difficult for layers like zink to use a combined depth/stencil
state.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 14:04:08 +0000 (16:04 +0200)]
tu: Stop reusing base Vulkan dynamic state enums
We're about to remove the 1:1 correspondance between base Vulkan 1.0
dynamic states and draw states.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 13:49:34 +0000 (15:49 +0200)]
tu: Merge PC_RASTER_CNTL into RAST draw state
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 13:31:35 +0000 (15:31 +0200)]
tu: Merge SAMPLE_LOCATIONS and SAMPLE_LOCATIONS_ENABLE draw states
There's no need to separate them except that it was easier before, no
one will enable the second without also enabling the first. Now that
mesa will merge the states for us we can go ahead and merge them.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Connor Abbott [Tue, 9 May 2023 13:16:17 +0000 (15:16 +0200)]
tu: Remove MSAA draw state
We only need to emit MSAA state once per subpass at most, unless the
pipeline switches primitive types or for framebuffer-less subpasses
(which always use sysmem anyway). Therefore it seems like draw state
skipping isn't going to bring much benefit here, and having it as a draw
state in the first place is a remnant of how this used to be part of the
pipeline state.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
Iván Briano [Sat, 9 Sep 2023 01:46:29 +0000 (18:46 -0700)]
anv: tell blorp to do mesh stuff only if it's enabled
Otherwise blorp operations will set dirty bits for mesh that we don't
expect at pipeline state emission time.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Iván Briano [Sat, 9 Sep 2023 00:04:29 +0000 (17:04 -0700)]
anv: ensure pipelines have all state
While we don't need to emit all of the unused mesh/task states when mesh
is disabled, if we don't have them we fail some assertions in the
difference checks due to the corresponding state being empty.
This may happen when going from a mesh pipeline to a non-mesh one, or
one that uses task shaders to one that doesn't.
It may be possible to avoid having to do this, but I'd rather start from
a working state and optimize it later.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Iván Briano [Sat, 9 Sep 2023 00:11:29 +0000 (17:11 -0700)]
anv: fix missing 3DSTATE_SBE_CLIP emission
Fixes:
50f6903bd9 ("anv: add new low level emission & dirty state tracking")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Lionel Landwerlin [Fri, 8 Sep 2023 06:46:29 +0000 (09:46 +0300)]
anv: fix missing 3DSTATE_SBE_MESH emission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes:
50f6903bd9 ("anv: add new low level emission & dirty state tracking")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Lionel Landwerlin [Fri, 8 Sep 2023 06:38:32 +0000 (09:38 +0300)]
anv: ensure partially packed instructions are emitted in the pipeline
Any partially packed instructions should always be pre-packed by
genX_pipeline.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Lionel Landwerlin [Fri, 8 Sep 2023 06:37:12 +0000 (09:37 +0300)]
anv: ensure mesh pipeline have all pre-rasterization stages disabled
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes:
44656f98d5 ("anv: split pipeline programming into instructions")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Lionel Landwerlin [Fri, 8 Sep 2023 06:09:50 +0000 (09:09 +0300)]
anv: emit 3DSTATE_URB_ALLOC_(MESH|TASK) only when mesh shaders are enabled
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Lionel Landwerlin [Fri, 8 Sep 2023 06:08:21 +0000 (09:08 +0300)]
anv: fix 3DSTATE_VFG emission
3DSTATE_VFG was moved into a section that only gets emitted for legacy
pipelines, not mesh pipelines.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes:
0ce772bd19 ("anv: split 3DSTATE_VFG emission")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25109>
Ganesh Belgur Ramachandra [Wed, 16 Aug 2023 12:03:38 +0000 (07:03 -0500)]
radeonsi: sets OPTIMAL_BIN_SELECTION to 0 if using bottom_edge_rule
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24725>
Ganesh Belgur Ramachandra [Wed, 16 Aug 2023 12:01:12 +0000 (07:01 -0500)]
radeonsi: stores bottom_edge_rule option in the rasterizer state
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24725>
Corentin Noël [Mon, 11 Sep 2023 07:15:45 +0000 (09:15 +0200)]
ci: disable Collabora's LAVA lab for maintenance
This is to inform you of some planned downtime in the LAVA lab as follows:
* Start: 2023-09-11 08:00 BST (UTC+1)
* End: 2023-09-11 12:00 BST (UTC+1)
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25141>