Pavel Ondračka [Fri, 7 Oct 2022 20:02:40 +0000 (22:02 +0200)]
r300: simplify rc_find_free_temporary
Back when we had a stupid register allocator we did a lot of tricks to
optimize the register usage. The old version of rc_find_free_temporary
did a full program search each time it was called to find out what
registers and channels are actually used and than used that info to give
us the first free register to use.
Now that we have a proper register allocator both for vertex and
fragment shaders, this is no longer needed. Just scan the program when
called for the first time to find the first unused temporary index and
than increment by one everytime. Regalloc can sort it out later.
No change in shader-db confirms this assumption is sound.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19853>
Rob Clark [Tue, 15 Nov 2022 17:19:19 +0000 (09:19 -0800)]
freedreno/a6xx: Remove unneeded MSAA clear fallback
This was added in commit
911ce374caf ("freedreno/a6xx: Fix MSAA clear"),
but the only case that can't handle fast-clear is sysmem blitter clear
path.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19884>
Rob Clark [Sun, 20 Nov 2022 17:21:43 +0000 (09:21 -0800)]
freedreno/a6xx: Use fallback path for MSAA clear_texture()
The trick for emulating MSAA clear by adjusting blit coords tends to
fall over with tiled/ubwc, so just use the fallback path instead.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19884>
David Heidelberg [Mon, 21 Nov 2022 16:19:33 +0000 (17:19 +0100)]
.gitignore: add VSCode and VSCodium
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19902>
David Heidelberg [Sat, 19 Nov 2022 20:30:39 +0000 (21:30 +0100)]
ci: ci_run_n_monitor.py: fail when job is not found
Acked-by: Emma Anholt <emma@anholt.net>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19902>
Emma Anholt [Mon, 21 Nov 2022 18:52:13 +0000 (10:52 -0800)]
ci/freedreno: add some missing a630 flakes.
Two from the GL 4.5 update, one that's been around longer.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19905>
Emma Anholt [Mon, 21 Nov 2022 17:31:59 +0000 (09:31 -0800)]
ci/turnip+zink: Generalize the 16-bit copy_image fails.
We just had another fail of the non_compressed texture2d_array group, and
we've got enough of a pattern here.
I left in the specific cases that had some debug info, though.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19905>
Alyssa Rosenzweig [Sun, 13 Nov 2022 03:05:58 +0000 (22:05 -0500)]
asahi: Wire up all BCn formats
We have these native. Passes the relevant piglits. Large reduction in memory
usage on Xonotic on higher settings (8x less memory per texture), which allows
Xonotic to run at high settings without OOMing.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Tested-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19903>
Gert Wollny [Thu, 10 Nov 2022 17:48:29 +0000 (18:48 +0100)]
virgl: don't a use staging when a resources created with the shared flag
There seems to be a problem with running firefox by using Xwayland that
results in a shared resources being not always tagged as using staging.
As a result one process tries to map the resource that was allocated as
one that uses staging without actually using the staging resource, and
hence the mapped range only accounts for the small region that we have
to allocated because a zero-allocation doesn't work, but the application
mapping the resource assumes that a properly sized range is mapped, and
consequently this results in invalid memory access.
To work around this issue disable creating staging for resources that
are created by using shared binding. It is not clear to me whether this
is the best fix, but it seems to quell the issue.
Fixes:
c9d99b7eec7ec14d6d71d381a424b6280d75a882
virgl: Fix texture transfers by using a staging resource
Related: https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues/291
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19655>
Sajeesh Sidharthan [Sun, 20 Nov 2022 06:47:50 +0000 (22:47 -0800)]
gallium/drivers: copy only the actual number of slice parameters
currently max number of slice(tile) parameters are copied for av1.
copy only actual number of slice parameters
Signed-off-by: Sajeesh Sidharthan <sajeesh.sidharthan@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19878>
Rhys Perry [Tue, 15 Nov 2022 12:10:40 +0000 (12:10 +0000)]
nir/algebraic: shrink 64-bit bitwise operations with 0/-1 constant half
fossil-db (navi21):
Totals from 457 (0.34% of 135636) affected shaders:
Instrs: 259349 -> 250383 (-3.46%)
CodeSize: 1411976 -> 1369136 (-3.03%)
Latency: 2175961 -> 2148158 (-1.28%)
InvThroughput: 502206 -> 490244 (-2.38%)
Copies: 15238 -> 15232 (-0.04%); split: -0.07%, +0.03%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19748>
Konstantin Seurer [Sun, 20 Nov 2022 15:05:21 +0000 (16:05 +0100)]
radv/rt: Return the correct result for requested deferral
We do not implement deferred host operations so we will return
VK_OPERATION_NOT_DEFERRED_KHR for now.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19882>
Sajeesh Sidharthan [Sun, 20 Nov 2022 06:34:37 +0000 (22:34 -0800)]
frontends/va: remove unused slice_param_idx variable
slice_param_idx was added to handle multiple slice params.
it's not used anymore.
Signed-off-by: Sajeesh Sidharthan <sajeesh.sidharthan@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19877>
Rhys Perry [Wed, 16 Nov 2022 15:08:34 +0000 (15:08 +0000)]
aco: ensure MRT0 is written with dual source blending
Fixes crucible test func.shader.dualsrc_mrt0_undef on polaris10.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: 22.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19806>
Rhys Perry [Wed, 16 Nov 2022 15:08:34 +0000 (15:08 +0000)]
radv: disable MRT compaction with dual-source blending
Fixes crucible tests func.shader.dualsrc_mrt0_undef on navi21 and
func.shader.dualsrc_mrt1_undef on polaris10.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: 22.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19806>
José Roberto de Souza [Thu, 17 Nov 2022 20:15:11 +0000 (12:15 -0800)]
iris: Fix iris_bo_alloc() flags call argument
binder_realloc() -> iris_bo_alloc() is setting 4096 as flags parameter.
Up to now this is harmeless as there is no BO_ALLOC flag that uses
bit 12 but is better to avoid any future issues.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19898>
Danylo Piliaiev [Fri, 11 Nov 2022 15:40:53 +0000 (16:40 +0100)]
tu: Implement VK_EXT_post_depth_coverage
Passes:
dEQP-VK.pipeline.monolithic.multisample.sample_mask_with_depth_test.*
KHR-GL45.post_depth_coverage_tests.*
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19682>
Pavel Ondračka [Tue, 15 Nov 2022 12:33:19 +0000 (13:33 +0100)]
r300: more informative too many ALU instructions error
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19766>
Pavel Ondračka [Tue, 15 Nov 2022 11:48:00 +0000 (12:48 +0100)]
r300: delete backend branch emulation
We now depend on NIR doing the right thing. It was not able to
handle the few cases where NIR failed anyway (and even if it did,
such complex cases would hit the instruction limit later).
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19766>
Pavel Ondračka [Tue, 15 Nov 2022 11:46:50 +0000 (12:46 +0100)]
r300: abort shader compilation early on loops and branches
R300/R400 GPUs can't do it in hardware and all the lowering should have
happened in NIR already, there is no point in wasting CPU time, just to
abort later when emitting.
Reduces CPU time for dEQP run by ~25% for RV370. The wallclock time is
now just slighly above 1 minute at 10 threads, mostly determined by the
long-running dEQP-GLES2.functional.flush_finish.* tests.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19766>
Bas Nieuwenhuizen [Sat, 19 Nov 2022 02:28:56 +0000 (03:28 +0100)]
radv: Fix custom build id with C90 compilation.
Seems some build configurations have problems with VLAs still.
Fixes:
97641e5c942 ("radv: Add ability to override the build id for the cache.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19869>
Maíra Canal [Fri, 4 Nov 2022 21:04:49 +0000 (18:04 -0300)]
v3dv: fix multiple typos
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19538>
Gert Wollny [Mon, 21 Nov 2022 08:39:35 +0000 (09:39 +0100)]
r600: Fix lower-to-scalar on TTN path
We must limit what alu ops are scalazized, and since we now
run finalize_nir we also have to make sure not to try to
scalarize backend specific instructions that are introduced
there.
While we touch the code, also remove the vectorization, it is
no longer helping.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7747
Fixes:
a81c50a2 (r600/sfn: implement finalize_nir)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19892>
Gert Wollny [Sun, 20 Nov 2022 16:32:21 +0000 (17:32 +0100)]
r600: reference glsl type system during translation
VL doesn't initialize the type systen, but creates shaders in TGSI.
When these are translated to NIR and then compiled in the driver
we need to have a reference to the glsl type system.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7453
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19883>
Daniil Tatianin [Sun, 20 Nov 2022 11:26:36 +0000 (14:26 +0300)]
intel_batch_decoder: disasm shaders when decoding states besides VS
Previously only 'decode_vs_state' would dump the referenced shader,
which meant we completely ignored every other shader when decoding
the '3DSTATE_PIPELINED_POINTERS' command.
Move the program disassembly logic from 'decode_vs_state' into a
common 'disasm_program_from_group' helper and call it from every
other decode_*_state function, too.
Signed-off-by: Daniil Tatianin <99danilt@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19880>
Jose Maria Casanova Crespo [Wed, 9 Nov 2022 11:37:18 +0000 (12:37 +0100)]
v3d: Minor fixes on sand8 blit based on sand30 modifications
* load_uniform for sand8_stride is uint32 instead of int32 and its range
is 4 instead of 1 as it is counted in bytes.
* Now we save and restore constant buffer 1 properly for the ubo used
in the blit. We need to take into account that in V3D the first UBO
with index 0 is stored on constant buffer 1, because gallium uses
internally contant buffer 0 (See for reference commit
c8212731e7d67a7)
* Removed not needed return.
* Added shader information about uniforms, ubos, inputs and outputs.
* Fixed typos in the comments.
Fixes:
95c4f0f91098 "v3d: Enables DRM_FORMAT_MOD_BROADCOM_SAND128 support"
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19639>
Jose Maria Casanova Crespo [Wed, 9 Nov 2022 12:10:12 +0000 (13:10 +0100)]
v3d: Also expose DRM_FORMAT_MOD_BROADCOM_SAND128 with PIPE_FORMAT_P030
Now we can display h265-10bit decoded frames formats on Raspberry Pi 4
devices on GL/ES applications.
v2: Don't expose LINEAR or UIF formats for P030 format.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19639>
Jose Maria Casanova Crespo [Wed, 9 Nov 2022 11:39:01 +0000 (12:39 +0100)]
v3d: Blit for P030 format with BROADCOM_SAND128 modifier to P010 UIF
Implements the support to blit SAND modifier with columns 128-bytes-wide
support for P030 format to P010 with UIF layout. This allows sampling
from H265 10-bit frames exported by the video decoder on the Raspberry
Pi 4 devices.
When a DRM_FORMAT_MOD_BROADCOM_SAND128 is enabled with an imported P030
texture. The sand30 blit converts the Luma and Chroma planes to
a tiled P010 format that can be sampled using gallium YUV lowerings
without the interleaved 128-bytes-wide-columns.
This patch follows a similar approach to SAND8 blit but extracting luma
and chroma components from the DRM_FORMAT_P030 format. P030 is a two
plane YCbCr420 format where 3 10 bit components with 2 padding bits are
packed in 4 bytes.
index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0
[2:10:10:10:2:10:10:10] little endian
After the sand30_blit is done, the shadow texture is an UIF tiled texture
with an R16_UNORM format for luma and R16G16_UNORM for chroma.
To reduce the number of texture-fetch operations during the blit, we
read pairs of 32-bit dwords. They include 6 10-bit unorm components.
And then we write 4 UNORM16 components from an uvec4 because our render
targets do not support writing to UNORM16 formats.
As sampling will be done using 16bpp (luma) and 32bpp (chroma), the
sand30_blit writes consider the different microtile layouts of UIF
format between 64, 32 and 16 bpp.
v2: Fixes save and recovery of constant buffers (Iago)
Typo corrections. (Iago)
Removed not needed return. (Iago)
Added shader information about uniforms, ubos, inputs and outputs.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19639>
Jose Maria Casanova Crespo [Wed, 9 Nov 2022 12:07:26 +0000 (13:07 +0100)]
gallium/dri: Add P030 format
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19639>
Samuel Pitoiset [Fri, 18 Nov 2022 08:36:46 +0000 (09:36 +0100)]
zink: require extendedDynamicState3ColorBlendEquation for full ds3
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19851>
Tatsuyuki Ishi [Fri, 18 Nov 2022 06:59:50 +0000 (15:59 +0900)]
radv: Support accelerationStructureCaptureReplay.
The address itself was already stable assuming that the memory itself was
allocated with capture/replay. Enable the feature flag and add an equality
check to return VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR on mismatch.
Tested with:
- dEQP-VK.ray_tracing_pipeline.capture_replay.*
- q2rtx gfxrecon replays correctly without major errors.
* There are debug logs about VkBuffers missing opaque address
for unknown reason, however the AS part is confirmed to be correctly
captured.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19841>
Samuel Pitoiset [Fri, 18 Nov 2022 13:13:54 +0000 (14:13 +0100)]
radv/ci: add one more pipeline barrier test as flake
With the new memory type, this test timeout most of the time but it
always pass.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Tue, 20 Sep 2022 12:05:39 +0000 (14:05 +0200)]
radv: advertise VK_EXT_descriptor_buffer
Pass dEQP-VK.*descriptor_buffer*.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Thu, 29 Sep 2022 12:12:08 +0000 (14:12 +0200)]
radv: implement VK_EXT_descriptor_buffer
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Wed, 21 Sep 2022 13:20:09 +0000 (15:20 +0200)]
radv: always restore NULL descriptor sets for meta operations
A valid but NULL descriptor set indicates a descriptor buffer.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Thu, 29 Sep 2022 12:11:18 +0000 (14:11 +0200)]
radv: rework writing image/buffer/accel_struct descriptors slightly
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Thu, 29 Sep 2022 11:55:46 +0000 (13:55 +0200)]
radv: avoid RMW operations in radv_make_texel_buffer_descriptor()
This would hurt performance depending on the memory type.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Wed, 21 Sep 2022 15:51:57 +0000 (17:51 +0200)]
radv: force 32-bit address-space for descriptor buffers usage
Descriptor pointers are passed through shaders with 32-bit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Samuel Pitoiset [Thu, 29 Sep 2022 12:17:03 +0000 (14:17 +0200)]
radv: add 32-bit memory types for visible VRAM and cached GTT
These would be only exposed for descriptor buffers which need to be
CPU accessible and because descriptor pointers are 32-bit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19808>
Vinson Lee [Sun, 20 Nov 2022 22:08:50 +0000 (14:08 -0800)]
asahi: Fix memory leak on error path.
Fix defect reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable nresource going out of scope leaks the storage it points to.
Fixes:
7522f4f7147 ("asahi: Make resource creation code modifier-aware")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19889>
Qiang Yu [Fri, 18 Nov 2022 08:37:19 +0000 (16:37 +0800)]
ac/llvm: fix 16bit varying llvm compile error
Found when 16bit vec3 varying with llvm14 (not found
when llvm15), one 32bit vec4 slot is filled like this:
vec3[0] | undef
vec3[1] | undef
vec3[2] | undef
undef | undef
LLVM error is for the elements with undef:
%287 = insertelement float %280, half %279, i64 0
After this change, we get:
%287 = insertelement <2 x half> %280, half %279, i64 0
Fixes:
279eea5bda2 ("amd/llvm: Transition to LLVM "opaque pointers"")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19848>
Vinson Lee [Sun, 20 Nov 2022 21:41:55 +0000 (13:41 -0800)]
asahi: Fix memory leak on error path.
Fix defect reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable rsc going out of scope leaks the storage it points to.
Fixes:
01964625eb2 ("asahi: Implement agx_resource_from_handle")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19887>
Yusuf Khan [Sun, 20 Nov 2022 02:33:31 +0000 (20:33 -0600)]
mapi: update gles 1.1 extention packet link
Signed-off-by: Yusuf Khan <yusisamerican@gmail.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19874>
Daniel Schürmann [Fri, 18 Nov 2022 12:58:26 +0000 (13:58 +0100)]
radv/rt: use explicitly named sbt entries in radv_pipeline_group_handle
This improves readability, makes it less error-prone and
allows for easier changes in future.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19850>
Eric Engestrom [Thu, 10 Nov 2022 12:14:12 +0000 (12:14 +0000)]
v3d(v): account for debug flags when using the cache
Signed-off-by: Eric Engestrom <eric@igalia.com>
Cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19796>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:28:05 +0000 (22:28 -0500)]
asahi: Advertise all supported renderable formats
Now that we have the new tilebuffer infrastructure in place, all renderable
formats should be working.
This reverts commit
32ab63b4fcaaaf832d549ddcf7b3a225c5f73df4.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 18:48:14 +0000 (13:48 -0500)]
asahi,agx: Use new tilebuffer infrastructure
Flag day change to replace the previous hardcoded background/end-of-tile shaders
and the API-style load/store_output in fragment shaders with the generated
shaders and lowered *_agx intrinsics. This gets us working non-UNORM8 render
targets and working MRT. It's also a step in the direction of working MSAA but
that needs a lot more work, since the multisampling programming model on AGX is
quite different from any of the APIs (including Metal).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 18:12:02 +0000 (13:12 -0500)]
asahi: Add new clear/reload/store infrastructure
With multiple render targets, it's not practical to generate all
variants of the background and end-of-tile programs at start up. Rather
than trying, add a hash table of meta program keys to background
programs, and compile variants as they're needed.
With the new infrastructure, it's sensible to handle clears with the
same code path as reloads. In addition to getting us closer to multiple
render target support, this gets us support for non-RGBA8 render
targets, as the u8norm tilebuffer format was baked into the hardcoded
clear shader and store shaders used before.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 04:18:14 +0000 (23:18 -0500)]
asahi: Use correct tib settings for USC
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 04:08:29 +0000 (23:08 -0500)]
asahi: Extend texture descriptor packing for MSAA
Multisampling uses different values of the dimension enum in tandem with a new
samples field. Handle this in agx_pack_texture (split off here) so we can use
the new functionality for texture descriptors in reloads too.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 04:07:24 +0000 (23:07 -0500)]
asahi: Remove some bogus asserts
Hitting in dEQP-GLES31
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 04:00:48 +0000 (23:00 -0500)]
asahi: Implement texture_barrier trivially
For the advanced blending tests.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:59:42 +0000 (22:59 -0500)]
asahi: Calculate tilebuffer layout per batch
It won't be fixed soon.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:50:03 +0000 (22:50 -0500)]
asahi: Add agx_usc_shared_none helper
Convenience for vertex USC programs.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:49:45 +0000 (22:49 -0500)]
asahi: Add R16 SNORM formats
For completeness, since we do have hardware for this.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:48:20 +0000 (22:48 -0500)]
asahi: Add more XML via PowerVR
These bits are the same as RGX.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:47:52 +0000 (22:47 -0500)]
asahi: Add note to XML about 16-bit varyings
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:47:28 +0000 (22:47 -0500)]
asahi: Identify more depth-related fields in XML
Needed for gl_FragDepth writes.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:46:55 +0000 (22:46 -0500)]
asahi: Add XML for layered rendering
We don't need to support this for a while but it's good to know the mechanism.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:35:05 +0000 (22:35 -0500)]
asahi: Add NIR pass to lower tilebuffer access
The compiler can't handle load/store_output directly for nontrivial tilebuffer
layouts. Add a NIR pass to lower these intrinsics, applying a given layout.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:31:58 +0000 (22:31 -0500)]
asahi: Add tilebuffer layout helpers
Laying out the tilebuffer is nontrivial and a task shared between GL and VK, so
add unit-tested helpers.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sun, 23 Oct 2022 21:44:11 +0000 (17:44 -0400)]
asahi: Add some notes about unknowns to the XML
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Tue, 8 Nov 2022 01:01:40 +0000 (20:01 -0500)]
asahi: Identify multisampling fields of shared layout
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sun, 23 Oct 2022 00:48:29 +0000 (20:48 -0400)]
asahi: Add _with_bo pool uploads
Will be useful for managing our meta shaders.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:52:20 +0000 (22:52 -0500)]
agx: Add block_image_store instruction
This hw instruction writes out an entire block from the tilebuffer to an
attached render target (PBE descriptor). It is used (only?) in end-of-tile
shaders to implement write out. We need to handle it in the compiler as a
prerequisite to compiling end-of-tile shaders ourselves, instead of hardcoding.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 16:22:43 +0000 (11:22 -0500)]
agx: Add helper to map pipe formats to agx_formats
Or a restricted subset thereof anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:40:39 +0000 (22:40 -0500)]
agx: Implement nir_texop_txf_ms
Mutlisampled texture fetch (txf_ms) is encoded like regular txf. However, we now
need to pack the multisample index in the right place, which we do by extending
our existing NIR texture source lowering pass. 2D MS arrays use a new value of
dim which requires tweaking the encoding slightly. Otherwise, everything is
bog standard.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 03:38:27 +0000 (22:38 -0500)]
ail: Handle multisampling
It appears that multisampled textures on AGX have all samples of the same pixel
contiguous in memory, effectively using the layout of a single-sampled texture
with a larger block size. Handle in ail.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 20:17:17 +0000 (15:17 -0500)]
asahi: Make libasahi_lib depend on libasahi_decode
The track_alloc and track_free symbols are used, we need to link them in.
Depending on build flags / environment / etc, fixes the potential build error
hit by a CI job:
mold: error: undefined symbol: agxdecode_track_alloc
>>> referenced by agx_device.c
>>> src/asahi/lib/libasahi_lib.a(src/asahi/lib/libasahi_lib.a.p/agx_device.c.o):(agx_shmem_alloc)>>> referenced by agx_device.c
>>> src/asahi/lib/libasahi_lib.a(src/asahi/lib/libasahi_lib.a.p/agx_device.c.o):(agx_bo_create)
mold: error: undefined symbol: agxdecode_track_free
>>> referenced by agx_device.c
>>> src/asahi/lib/libasahi_lib.a(src/asahi/lib/libasahi_lib.a.p/agx_device.c.o):(agx_bo_unreference)
...when trying to link with libasahi_lib without libasahi_decode for unit tests.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Sat, 19 Nov 2022 15:58:08 +0000 (10:58 -0500)]
asahi: Use PIPE_FORMATs for driver-compiler ABI
This avoids exposing the ISA-internal agx_format to the driver, instead hiding
it behind a real PIPE_FORMAT. This lets us use real pipe formats in formatted
intrinsics in NIR, which is convenient; it will allow us to simplify the
compiler/driver ABI; and it lets us use common format helpers (e.g.
util_format_get_blocksize) for the internal formats in driver lowering.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Alyssa Rosenzweig [Tue, 8 Nov 2022 01:30:45 +0000 (20:30 -0500)]
nir: Define AGX intrinsics for local pixel access
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
Emma Anholt [Wed, 12 Oct 2022 16:15:23 +0000 (09:15 -0700)]
turnip: Apply the RB_DBG_ECO_CNTL_blit workaround.
On blob v512.490 on a615, using WRAP_GPU_ID to fake GPU versions, I see
0x41 used everywhere, except for BLIT_OP_SCALE on a630.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19794>
Emma Anholt [Thu, 17 Nov 2022 00:07:03 +0000 (16:07 -0800)]
freedreno: Don't WFI and set RB_DBG_ECO_CNTL if it's not changing.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19794>
Emma Anholt [Thu, 17 Nov 2022 00:02:36 +0000 (16:02 -0800)]
freedreno: Update RB_DBG_ECO_CNTL/RB_DBG_ECO_CNTL_blit.
On blob v512.490, using WRAP_GPU_ID to fake GPU versions, I see 0x41 used
everywhere, except for BLIT_OP_SCALE on a630. Define the magic number in
dev info so it can be reused in the two places that set the
non-BLIT_OP_SCALE value.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19794>
Gert Wollny [Fri, 18 Nov 2022 15:53:34 +0000 (16:53 +0100)]
r600/sfn: sort FS color outputs before all other outputs
The color outputs must be checked against the number of available
color buffers, therefore it is best to sort the color outputs to be
on the driver locations before the other FS outputs.
Fixes:
79ca456b4837b3bc21cf9ef3c03c505c4b4909f6
r600/sfn: rewrite NIR backend
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7530
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19804>
Gert Wollny [Wed, 16 Nov 2022 17:17:13 +0000 (18:17 +0100)]
r600: Print RAT instruction names in disassembly
Also print the swizzle of the address to indicate what
values may be used.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19804>
Gert Wollny [Wed, 16 Nov 2022 16:38:41 +0000 (17:38 +0100)]
r600: Update scratch buffer late
For some reason the setup that comes after the scratch buffer
setup calls clobber the PS output configuration. Emitting the
scratch buffer setup as last action before the actual draw commands
seems to fix this.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19804>
Rob Clark [Thu, 17 Nov 2022 22:36:45 +0000 (14:36 -0800)]
freedreno/drm/virtio: Defer flush on BO free
Freeing BOs tends to be bursty (ie. when a submit is retired, or
expiring entries from BO cache). Sending lots of small SET_IOVA
messages to the host can quickly eat up the available virtqueue
slots, resulting in (eventually) starving the guest waiting for
free virtqueue space. By batching, we can avoid this and handle
things more efficiently on the host (ie. in a single wakeup rather
than many).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19832>
Rob Clark [Thu, 17 Nov 2022 22:34:52 +0000 (14:34 -0800)]
freedreno/drm: Support for batched frees
Batch up handles before closing them to give the drm backend a chance to
batch up any extra handling needed (ie. virtio batching up messages to
host to release IOVA).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19832>
Rob Clark [Thu, 17 Nov 2022 21:53:07 +0000 (13:53 -0800)]
freedreno/drm: Add optimized path for freeing many BOs
Submits tend to hold references to a lot of BOs, which get unref'd when
the submit is destroyed/retired. For now, all this does is reduce lock
aquire/release, but the next commit will build on it.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19832>
Alyssa Rosenzweig [Thu, 17 Nov 2022 23:10:11 +0000 (18:10 -0500)]
asahi: Add batch tracking logic
We already have the notion of an agx_batch, which encapsulates a render
pass. Extend the logic to allow multiple in-flight batches per context, avoiding
a flush in set_framebuffer_state and improving performance for certain
applications designed for IMRs that ping-pong unnecessarily between FBOs. I
don't have such an application immediately in mind, but I wanted to get this
flag-day out of the way while the driver is still small and flexible.
The driver was written from day 1 with batch tracking in mind, so this is a
relatively small change to actually wire it up, but there are lots of little
details to get right.
The code itself is mostly a copy/paste of panfrost, which in turn draws
inspiration from freedreno and v3d.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 23:31:41 +0000 (18:31 -0500)]
asahi: Use the batch for submission
So we can submit background batches.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 23:31:11 +0000 (18:31 -0500)]
asahi: Use batch_reads for sysvals
Required for proper resource tracking.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 23:23:23 +0000 (18:23 -0500)]
asahi: Use a pipe_framebuffer_state batch key
More convenient for batch tracking.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 23:17:50 +0000 (18:17 -0500)]
asahi: Use batch instead of ctx for pipelines
So we can support multiple batches later.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 22:22:45 +0000 (17:22 -0500)]
asahi: Hide ctx->batch
This will make it easier to support multiple batches.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Alyssa Rosenzweig [Thu, 17 Nov 2022 18:37:36 +0000 (13:37 -0500)]
asahi: Factor out prepare_for_map
This will be expanded, let's expand in the direction of less spaghetti.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
Lionel Landwerlin [Mon, 14 Nov 2022 13:54:01 +0000 (15:54 +0200)]
intel/fs: put scratch surface in the surface state heap
In
4ceaed7839af we made scratch surface state allocations part of the
internal heap (mapped to STATE_BASE_ADDRESS::SurfaceStateBaseAddress)
so that it doesn't uses slots in the application's expected 1M
descriptors (especially with vkd3d-proton).
But all our compiler code relies on BSS
(STATE_BASE_ADDRESS::BindlessSurfaceStateBaseAddress).
The additional issue is that there is only 26bits of surface offset
available in CS instruction (CFE_STATE, 3DSTATE_VS, etc...) for
scratch surfaces. So we need the drivers to put the scratch surfaces
in the first chunk of STATE_BASE_ADDRESS::SurfaceStateBaseAddress
(hence all the driver changes).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes:
4ceaed7839af ("anv: split internal surface states from descriptors")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7687
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19727>
Lionel Landwerlin [Tue, 15 Nov 2022 12:26:38 +0000 (14:26 +0200)]
iris: move bindless surface state heap inside the surface state heap
We're about to make scratch surface states part of the surface state
heap. Because those are required to be in the low 26bits parts surface
state heap (we're limited in bits handed in the CFE_STATE, 3DSTATE_VS,
etc... instructions), this change splits the 32bit surface state heap
as follow:
- 8Mb of surface states for scratch
- 1Gb - 8Mb of binding tables
- 3Gb of surface states
That way all of the surfaces are located within a 4Gb region visible
from STATE_BASE_ADDRESS::SurfaceStateBaseAddress
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19727>
Lionel Landwerlin [Thu, 17 Nov 2022 10:42:16 +0000 (12:42 +0200)]
iris: prevent crash in decoder
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19727>
Bas Nieuwenhuizen [Sun, 13 Nov 2022 02:13:55 +0000 (03:13 +0100)]
radv: Convert instance bvh address to node in bvh build.
So we don't have to do it in the traversal loop. Should 2 and
instructions and a 64-bit shift, so 4/8 cycles per instance node
visit.
Totals from 7 (0.01% of 134913) affected shaders:
CodeSize: 208460 -> 208292 (-0.08%)
Instrs: 38276 -> 38248 (-0.07%)
Latency: 803181 -> 803142 (-0.00%)
InvThroughput: 165384 -> 165376 (-0.00%)
Copies: 4912 -> 4905 (-0.14%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19706>
Bas Nieuwenhuizen [Sat, 12 Nov 2022 01:52:25 +0000 (02:52 +0100)]
radv: Fiddle with opaque flag positions to reduce instructions.
Totals from 7 (0.01% of 134913) affected shaders:
CodeSize: 209076 -> 208460 (-0.29%)
Instrs: 38374 -> 38276 (-0.26%)
Latency: 803899 -> 803181 (-0.09%)
InvThroughput: 165530 -> 165384 (-0.09%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19706>
Bas Nieuwenhuizen [Sat, 12 Nov 2022 01:13:17 +0000 (02:13 +0100)]
radv: Skip and for node_to_addr with bvh_base.
Cause the bvh base is always 64 byte aligned.
Totals from 7 (0.01% of 134913) affected shaders:
CodeSize: 209216 -> 209076 (-0.07%)
Instrs: 38402 -> 38374 (-0.07%)
Latency: 804537 -> 803899 (-0.08%)
InvThroughput: 165663 -> 165530 (-0.08%)
Copies: 4919 -> 4912 (-0.14%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19706>
Bas Nieuwenhuizen [Fri, 11 Nov 2022 21:43:25 +0000 (22:43 +0100)]
radv: Move ray flag compares out of the loop.
To save on and+cmp combos with VALU instructions.
Totals from 7 (0.01% of 134913) affected shaders:
CodeSize: 208476 -> 209216 (+0.35%)
Instrs: 38384 -> 38402 (+0.05%)
Latency: 805725 -> 804537 (-0.15%)
InvThroughput: 165906 -> 165663 (-0.15%)
Copies: 4936 -> 4919 (-0.34%)
PreSGPRs: 393 -> 430 (+9.41%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19706>
Lionel Landwerlin [Wed, 16 Nov 2022 13:23:35 +0000 (15:23 +0200)]
Revert "nir/lower_shader_calls: put inserted instructions into a dummy block"
This reverts commit
35d82ecf1ee117bef575731100fa6ae532f225fc.
Cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19820>
Lionel Landwerlin [Wed, 16 Nov 2022 15:34:08 +0000 (17:34 +0200)]
nir/lower_shader_calls: wrap only jumps rather than entire code blocks
Moving entire chunks of code into a dummy if block is causing issues
in some situations. To work around the issue that we tried to fix in
35d82ecf1e ("nir/lower_shader_calls: put inserted instructions into a
dummy block") which is that we cannot cut and past a block of
instruction that ends with a jump if there are more instruction behind
where we're going to past. We can instead just wraps the jumps into
dummy if blocks.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19820>
Lionel Landwerlin [Wed, 16 Nov 2022 15:36:19 +0000 (17:36 +0200)]
nir/lower_shader_calls: update metadata before validation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19820>
Konstantin Seurer [Tue, 15 Nov 2022 17:36:09 +0000 (18:36 +0100)]
radv/bvh: Adjust sah cost based on depth
Adds a cost field to radv_ir_node and uses it to model the cost of tree
depth. This improves framerates by 2% if my benchmarking is correct.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19756>
Ian Romanick [Thu, 17 Nov 2022 20:47:59 +0000 (12:47 -0800)]
nir/range_analysis: Set higher default maximum for max_workgroup_count
Fixes:
c2a81ebe19f ("nir: Add default unsigned upper bound configuration.")
Closes: #7676
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19835>
Caio Oliveira [Fri, 18 Nov 2022 00:16:06 +0000 (16:16 -0800)]
iris: Pass devinfo directly in iris_setup_uniforms
Instead of reaching through brw_compiler. This will make easy
future changes on brw_compiler side.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19836>