platform/upstream/VK-GL-CTS.git
4 years agoMerge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Alexander Galazin [Sat, 19 Dec 2020 09:30:15 +0000 (10:30 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master

Change-Id: Iad7afe96f143985ee22ed08108ea3d3565a5915f

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Alexander Galazin [Fri, 18 Dec 2020 16:43:18 +0000 (17:43 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5

Change-Id: Icb5e7e25ae6236ae1fd13216514d4a414dfaed44

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Alexander Galazin [Fri, 18 Dec 2020 09:48:33 +0000 (10:48 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: Ie4a7bdf8b1e7b9579112a21a4dbefec8dd20687a

4 years agoRaise min CMake version to 3.10.2
Alexander Galazin [Fri, 1 Nov 2019 11:05:43 +0000 (12:05 +0100)]
Raise min CMake version to 3.10.2

Components: AOSP, Vulkan, OpenGL

Change-Id: I970fc57d8069d87269660b2ccef9df035e524693

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Alexander Galazin [Fri, 18 Dec 2020 08:49:46 +0000 (09:49 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3

Change-Id: Ib199c6c60ed14c4549a90ad19dcb20a7a5ad1a27

4 years agoFix Renderpass storeOp synchronization hazards
Jeremy Gebben [Thu, 10 Dec 2020 20:20:09 +0000 (13:20 -0700)]
Fix Renderpass storeOp synchronization hazards

Several multisample test groups create Renderpasses where the
first subpass writes to a color attachment, followed by N
subpasses that use the same attachment as an input attachment.

The spec says: "The store operation for each sample in an attachment
happens-after any recorded command which accesses the sample in
the last subpass where the attachment is used."

To avoid SYNC-HAZARD-WRITE-RACING-WRITE or SYNC-HAZARD-WRITE-RACING-READ
errors, the Nth subpass must depend on all prior subpasses.

VK-GL-CTS Issue: 2700

Affects Tests:
dEQP-VK.pipeline.multisample.min_sample_shading.*
dEQP-VK.pipeline.multisample_shader_builtin.*
dEQP-VK.renderpass.suballocation.multisample.*
dEQP-VK.renderpass2.suballocation.multisample.*

Components: Vulkan

Change-Id: I48c1ad2c1f05010ac31e45c513e1d4920216fe52

4 years agoFix back-to-back transfer command synchronization hazards
Jeremy Gebben [Wed, 9 Dec 2020 15:12:25 +0000 (08:12 -0700)]
Fix back-to-back transfer command synchronization hazards

If 2 transfer commands use the same memory, they need a pipeline barrier
between them.

VK-GL-CTS Issue: 2693

Affects Tests:
dEQP-VK.api.image_clearing.core.clear_depth_stencil_image.remaining_array_layers_twostep.*
dEQP-VK.pipeline.timestamp.transfer_tests.*
dEQP-VK.ycbcr.copy_dimensions.*

Components: Vulkan

Change-Id: I91bf74c63275f6e3dd6c383f59d1f4e9c1aa0982

4 years agoSimplify code for subgroup builtin mask tests
Graeme Leese [Thu, 10 Dec 2020 11:49:36 +0000 (11:49 +0000)]
Simplify code for subgroup builtin mask tests

A lot of code was being duplicated, which is now shared. The shaders
were calculating bitCount by looping over the bits, which is less
efficient than using the intrinsic.

The new code is shorter and should be easier to understand and faster to
execute, but there is no functional change.

Components: Vulkan
Affects: dEQP-VK.subgroups.builtin_mask_var.*

Change-Id: I6ef0d607423aa5cccce17aefeaac8cc1055ec488

4 years agoFix end of Renderpass synchronization hazards
Jeremy Gebben [Wed, 9 Dec 2020 20:38:13 +0000 (13:38 -0700)]
Fix end of Renderpass synchronization hazards

The implicit subpass dependency at the end of a renderpass has
dstStageMask set to VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, which
prevents forming a dependency chain with specific pipeline stages.

To synchronize commands with vkCmdEndRenderPass, use either an
explict external subpass dependency or a pipeline barrier with
srcStageMask set to VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT.

VK-GL-CTS Issue: 2695

Affected tests:

dEQP-VK.pipeline.multisample.sample_locations_ext.*
dEQP-VK.renderpass.suballocation.attachment_sparse_filling.*
dEQP-VK.renderpass.suballocation.subpass_dependencies.*
dEQP-VK.renderpass2.suballocation.attachment_sparse_filling.*
dEQP-VK.renderpass2.suballocation.subpass_dependencies.*

Components: Vulkan

Change-Id: I1b33c128dfdc54705f953f044db9acf1ff6e63e9

4 years agoFix additional RenderPass loadOp/stencilLoadOp sync hazards.
Jeremy Gebben [Mon, 7 Dec 2020 21:06:48 +0000 (14:06 -0700)]
Fix additional RenderPass loadOp/stencilLoadOp sync hazards.

Make sure test cases that use VK_LOAD_OP_LOAD have a barrier
with VK_ACCESS_INPUT_ATTACHMENT_READ_BIT or
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT in the dstAccessMask
before the RenderPass.

VK-GL-CTS Issue: 2690

Affected tests:
dEQP-VK.conditional_rendering.draw_clear.*
dEQP-VK.dynamic_state.ds_state.*
dEQP-VK.pipeline.framebuffer_attachment.*
dEQP-VK.descriptor_indexing.*

Components: Vulkan

Change-Id: I8e6df6f6aa3f63c5ad6b7396d5d395d12ad52201

4 years agoFix RenderPass stencilLoadOp synchronization hazards.
Jeremy Gebben [Thu, 5 Nov 2020 00:12:27 +0000 (17:12 -0700)]
Fix RenderPass stencilLoadOp synchronization hazards.

Fix synchronization validation errors similar to:

"vkCmdBeginRenderPass: Hazard READ_AFTER_WRITE in subpass 0 for
attachment 1 aspect depth during load with loadOp VK_ATTACHMENT_LOAD_OP_LOAD.

Access info (usage: SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ,
prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: ...)"

Load operations for attachments with a depth/stencil format execute in
the VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT pipeline stage.

LOAD_OP_LOAD requires VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT.

VK-GL-CTS Issue: 2690

Affected tests:
dEQP-VK.dynamic_state.rs_state.*
dEQP-VK.geometry.layered.*
dEQP-VK.multiview.renderpass2.depth.*

Components: Vulkan

Change-Id: I9400a50b4ed4c34cc879d1d062ac72d7ae770662

4 years agoFix RenderPass loadOp synchronization hazards.
Jeremy Gebben [Tue, 3 Nov 2020 16:18:14 +0000 (09:18 -0700)]
Fix RenderPass loadOp synchronization hazards.

Fix synchronization validation errors similar to:

"vkCmdBeginRenderPass: Hazard READ_AFTER_WRITE in subpass 0 for
attachment 0 aspect color during load with loadOp
VK_ATTACHMENT_LOAD_OP_LOAD.

Access info (usage: SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ,
prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: ....)"

VK_ATTACHMENT_LOAD_OP_LOAD requires VK_ACCESS_COLOR_ATTACHMENT_READ_BIT.

VK_ATTACHMENT_LOAD_OP_DONT_CARE and VK_ATTACHMENT_LOAD_OP_CLEAR require
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.

VK-GL-CTS Issue: 2690

Affected Tests:
dEQP-VK.binding_model.descriptorset_random.*
dEQP-VK.binding_model.descriptor_update.samplerless.*
dEQP-VK.renderpass.suballocation.subpass_dependencies.*
dEQP-VK.renderpass2.suballocation.subpass_dependencies.*

Components: Vulkan

Change-Id: Ieff35623329e4993f3745dbb65e6996edd422c31

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Alexander Galazin [Fri, 18 Dec 2020 08:06:05 +0000 (09:06 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2

Change-Id: I2321a93eaa56abbe87c87680aedd8ceb76b645e1

4 years agoTests for GLES3 number parsing
Mikko Tiusanen [Wed, 4 Nov 2020 08:24:34 +0000 (10:24 +0200)]
Tests for GLES3 number parsing

Added tests for number parsing in GLES3.
Includes new tests for unsigned int literals and float parsing tests
imported from Khronos WebGL Conformance Tests.

New tests:

KHR-GLES3.number_parsing.*

Components: OpenGL

VK-GL-CTS issue: 2176

Change-Id: I96c0d14431b5dd5867808319f08c5a614f40d2e0

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Alexander Galazin [Thu, 17 Dec 2020 15:03:09 +0000 (16:03 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1

Change-Id: If26f7fae4e13aff58e233680c755db99879644b3

4 years agoMerge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Alexander Galazin [Thu, 17 Dec 2020 14:10:25 +0000 (15:10 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1

Change-Id: I3ed8d5f4de16750c664e4c8908b8b971f48f7593

4 years agoTests for multiple clears within render pass
Mikko Tiusanen [Mon, 12 Oct 2020 14:11:45 +0000 (17:11 +0300)]
Tests for multiple clears within render pass

Adds tests that perform multiple color/depth buffer clears within one
render pass.

New tests:

dEQP-VK.draw.multiple_clears_within_render_pass.*

Component: Vulkan

VK-GL-CTS issue: 2595

Change-Id: Ica79be44cfd540e83dc5c900a8cfd4e0327405a4

4 years agoMerge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.1.6
Alexander Galazin [Thu, 17 Dec 2020 13:21:47 +0000 (14:21 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.1.6

Change-Id: I004160d9169fcb42a928c10d76b5355dd671e5a8

4 years agoMerge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.2.0
Alexander Galazin [Thu, 17 Dec 2020 13:20:59 +0000 (14:20 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.2.0

Change-Id: Ie1ff8e21a9cffae5e0616204ff3416e490ca0637

4 years agoEnable nullDescriptor for AS ray query tests
Ricardo Garcia [Fri, 30 Oct 2020 15:41:04 +0000 (16:41 +0100)]
Enable nullDescriptor for AS ray query tests

Ray query null acceleration structure tests depend on the nullDescriptor
feature, which is not enabled in the default device. The tests need
custom devices, which implies minor design changes all over the ray
query builtin and advanced tests, due to these tests passing the global
context around and obtaining the test device from it in several
different places.

Affected tests:
dEQP-VK.ray_query.builtin.*
dEQP-VK.ray_query.advanced.*

Components: Vulkan
VK-GL-CTS issue: 2635

Change-Id: Ia5215c625b06c590d9b293e5c4d55b53c98a3e7d

4 years agoAvoid advertising disabled robustness2 features
Ricardo Garcia [Fri, 6 Nov 2020 12:14:27 +0000 (13:14 +0100)]
Avoid advertising disabled robustness2 features

Make sure getRobustness2FeaturesEXT does not advertise a feature as
enabled when, in fact, the feature has been disabled when creating the
default test device in the context. This is consistent with the behavior
that was in place for robustBufferAccess.

In addition, disable image robustness in the default device, to be
consistent with the existing behavior for robustness2 features and
robustBufferAccess.

This means robustness2 and image robustness tests needed to be modified
to stop relying on feature checks from the context, like using
getRobustness2FeaturesEXT, because those will now be reported as not
enabled. In other words, feature getters from the context report
features that are *enabled* on the default device, and not features that
are merely available.

In addition, make robustness2 and image robustness tests use separate
devices when enabling image robustness or robustness2 features, so as to
run image robustness tests without any robustness2 feature.

In addition, require and enable the scalar block layout feature, which
is used to compile every shader in this test group.

Affected tests:
dEQP-VK.robustness.robustness2.*
dEQP-VK.robustness.image_robustness.*

Components: Vulkan
VK-GL-CTS issue: 2634
VK-GL-CTS issue: 2643

Change-Id: I641c0f6f659a89bd12a36da175358d3edc2dfeae
(cherry picked from commit cea5003e0f519dff9d9ce6805a4994ebfde5e4f2)

4 years agoTest dynamic indexing of AS
Piotr Byszewski [Wed, 30 Sep 2020 11:05:34 +0000 (13:05 +0200)]
Test dynamic indexing of AS

Components: Vulkan

VK-GL-CTS issue: 2577

New tests:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.dynamic_indexing.dynamic_indexing
dEQP-VK.ray_query.acceleration_structures.dynamic_indexing.dynamic_indexing

Affects:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.*
dEQP-VK.ray_query.acceleration_structures.*

Change-Id: Icdb3e7fe1aef34199fa3fecb34f0615531df72c0

4 years agoTest dynamic indexing of ray queries
Ricardo Garcia [Tue, 10 Nov 2020 11:06:15 +0000 (12:06 +0100)]
Test dynamic indexing of ray queries

Create a new test that indexes ray queries in an array using an index
that is dynamic, changing for each invocation with different values
obtained from an SSBO.

New tests:
dEQP-VK.ray_query.misc.dynamic_indexing

Components: Vulkan
VK-GL-CTS issue: 2587

Change-Id: I2e53061ab606a86eb9985ce89b2fd44807aa3b45

4 years agoTest procedural geometry with complex BB sets
Piotr Byszewski [Thu, 5 Nov 2020 08:06:17 +0000 (09:06 +0100)]
Test procedural geometry with complex BB sets

Components: Vulkan

VK-GL-CTS issue: 2594

New tests:
dEQP-VK.ray_*.procedural_geometry.*

Change-Id: Ib720452819c1139aca2bcf653333e6d423e1c139

4 years agoBasic tests for VK_EXT_conservative_rasterization
Boris Zanin [Fri, 26 Jul 2019 10:52:46 +0000 (12:52 +0200)]
Basic tests for VK_EXT_conservative_rasterization

Implementation of basic tests for conservative rasterization.

Add tests:
 * dEQP-VK.rasterization.conservative.*

Affects tests:
 * dEQP-VK.rasterization.*

Components: vulkan

VK-GL-CTS issue: 1676

Change-Id: I5088f0f0eb7e3f44e36b88ba0c9ff74552b93015
(cherry picked from commit 004fb6b7d0803c58f6883c2e7771597b3e200b48)

4 years agoAdd test for image copy special case
Ari Suonpaa [Wed, 2 Dec 2020 10:40:40 +0000 (12:40 +0200)]
Add test for image copy special case

Added a specific image copy test to match a reported issue.

VK-GL-CTS Issue: 2678

New tests:

dEQP-VK.api.copy_and_blit.*.image_to_image.simple_tests.partial_image_npot_diff_format_clear

Components: Vulkan
Change-Id: If6b35a2b62b6ecb44827999d6b4116d57e7a584a

4 years agoFix build for Unices without CLOCK_MONOTONIC_RAW
Liam Middlebrook [Wed, 9 Dec 2020 23:17:26 +0000 (15:17 -0800)]
Fix build for Unices without CLOCK_MONOTONIC_RAW

CLOCK_MONOTONIC_RAW was introduced in Linux 2.6.28 and glibc 2.12. In
order to build the CTS on non-Linux Unices or older Linux distros we
should only compile-in usage of CLOCK_MONOTONIC_RAW when it is available
at build-time.

Components: Vulkan

VK-GL-CTS issue: 2696

Affects:
dEQP-VK.pipeline.timestamp.calibrated.host_domain_test

Change-Id: I937d4ea6350fe0b70c0028d9ae48b9234e425fdf

4 years agovktRayTracingMiscTests.cpp: abs -> fabsf
Robert Morell [Thu, 10 Dec 2020 01:23:48 +0000 (17:23 -0800)]
vktRayTracingMiscTests.cpp: abs -> fabsf

Fixes these errors building for FreeBSD 10.4 with llvm60:
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingMiscTests.cpp:2248:11: error: call to 'abs' is ambiguous
                                                if (abs(currentItem.dataChunk.at(nItem) - static_cast<float>(nRay + nItem)) > 1e-3f)
                                                    ^~~
/usr/include/stdlib.h:83:6: note: candidate function
int      abs(int) __pure2;
         ^
/usr/include/c++/v1/cstdlib:159:44: note: candidate function
inline _LIBCPP_INLINE_VISIBILITY long      abs(     long __x) _NOEXCEPT {return  labs(__x);}
                                           ^
/usr/include/c++/v1/cstdlib:161:44: note: candidate function
inline _LIBCPP_INLINE_VISIBILITY long long abs(long long __x) _NOEXCEPT {return llabs(__x);}
                                           ^

VK-GL-CTS issue: 2696

Components: Vulkan

Affects:
dEQP-VK.ray_tracing_pipeline.misc.callableshaderstress*

Change-Id: I0be12116f368d02251a7b1d6a560d1ff898f78dd

4 years agoAdd tests for GLES3 vector construction from other types
Mikko Tiusanen [Fri, 13 Nov 2020 14:13:30 +0000 (16:13 +0200)]
Add tests for GLES3 vector construction from other types

Added tests for GLES3 vector construction from compatible data types with
more than one component.

Components: OpenGL

New tests: KHR-GLES3.shaders.glsl_constructors.*

VK-GL-CTS issue: 2178

Change-Id: If7fab5d0e950cc6c9d1dc39c32413e176df06e2f

4 years agooglcts-runner: Include cstdlib in glcTestRunnerMain
Robert Morell [Thu, 10 Dec 2020 02:08:40 +0000 (18:08 -0800)]
oglcts-runner: Include cstdlib in glcTestRunnerMain

To pick up the definitions of EXIT_SUCCESS/EXIT_FAILURE.

Fixes these errors building on FreeBSD 10.4 with llvm60:
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:115:19: error: use of undeclared identifier 'EXIT_SUCCESS'
        int exitStatus = EXIT_SUCCESS;
                         ^
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:136:19: error: use of undeclared identifier 'EXIT_FAILURE'
                                        exitStatus = EXIT_FAILURE;
                                                     ^

Components: OpenGL

VK-GL-CTS issue: 2696

Change-Id: I918f3de12dde8871df8905f5870c3d6c73ae8048
(cherry picked from commit a3087b1818e7310757304574da1e021e9578438b)

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Alexander Galazin [Thu, 10 Dec 2020 14:07:11 +0000 (15:07 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5

Change-Id: I90d7ded1d0fb76225a2f07354b76f1111bca7e2b

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Alexander Galazin [Thu, 10 Dec 2020 13:30:11 +0000 (14:30 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: Ifc19d39f8f561171fabb3598587dec9822e37dc2

4 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master
Alexander Galazin [Thu, 10 Dec 2020 11:25:34 +0000 (12:25 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master

Change-Id: I26d8e8bb5762056542f865c62fb4e09fe2d9df8b

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Alexander Galazin [Thu, 10 Dec 2020 11:04:34 +0000 (12:04 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3

Change-Id: I71fc9c2f2a1132010379b79b0ca2445f57c5055c

4 years agoRemove cov-fold-div-uniform-by-zero
Alexander Galazin [Thu, 10 Dec 2020 10:19:36 +0000 (11:19 +0100)]
Remove cov-fold-div-uniform-by-zero

The test relies on undefined behavior

Components: Vulkan

VK-GL-CTS issue: 2691

Affects: dEQP-VK.graphicsfuzz.cov-fold-div-uniform-by-zero

Change-Id: Id5703afdf8aeb544b601184b91463a5cf0a7c532

4 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Thu, 10 Dec 2020 09:30:44 +0000 (10:30 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ib50bbe4e7c82ff147376432d2bf474348e38d952

4 years agooglcts-runner: Include cstdlib in glcTestRunnerMain
Robert Morell [Thu, 10 Dec 2020 02:08:40 +0000 (18:08 -0800)]
oglcts-runner: Include cstdlib in glcTestRunnerMain

To pick up the definitions of EXIT_SUCCESS/EXIT_FAILURE.

Fixes these errors building on FreeBSD 10.4 with llvm60:
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:115:19: error: use of undeclared identifier 'EXIT_SUCCESS'
        int exitStatus = EXIT_SUCCESS;
                         ^
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:136:19: error: use of undeclared identifier 'EXIT_FAILURE'
                                        exitStatus = EXIT_FAILURE;
                                                     ^

Components: OpenGL

VK-GL-CTS issue: 2696

Change-Id: I918f3de12dde8871df8905f5870c3d6c73ae8048

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Alexander Galazin [Wed, 9 Dec 2020 17:12:11 +0000 (18:12 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master

Change-Id: Ic90f2a909e9eda6abcd8bdd5f714ae385e6027d7

4 years agoFix instance creation
Joerg Wagner [Sat, 5 Dec 2020 12:12:10 +0000 (13:12 +0100)]
Fix instance creation

Pass parameters in the right order when
creating a temporary instance to allow
tests to be skipped when features are not
supported.

Affects: dEQP-VK.api.external.semaphore.sync_fd.import_signaled_temporary
Affects: dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.*

Components: Vulkan
VK-GL-CTS issue: 2689

Change-Id: Iba9490debc4870f158b30295930783e2291c4f77

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Alexander Galazin [Wed, 9 Dec 2020 12:37:57 +0000 (13:37 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5

Change-Id: Id23124bcd500db5ddbc6da9beb2f94239d52cd55

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Alexander Galazin [Wed, 9 Dec 2020 09:57:03 +0000 (10:57 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: Icdf3698545ae26c2b9c2bcbd1d7adcfc2a14fc28

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Alexander Galazin [Wed, 9 Dec 2020 08:54:46 +0000 (09:54 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3

Change-Id: Id9f7774598b101e0f88ce933f347aadffcd7c73d

4 years agoRemove travis.yml
Alexander Galazin [Wed, 9 Dec 2020 08:52:05 +0000 (09:52 +0100)]
Remove travis.yml

Components: Framework

Change-Id: I14bcef09f4c198dc14c56c304cbc1199b4110ce2

4 years agoAdd drawing tests for Android hardware buffer based color buffer
Ari Suonpaa [Wed, 18 Nov 2020 12:28:18 +0000 (14:28 +0200)]
Add drawing tests for Android hardware buffer based color buffer

These new tests cover drawing to a color buffer imported from
an Android hardware buffer. Both single layer and multi layer
variants have been added.

VK-GL-CTS Issue: 2623

New tests:

dEQP-VK.draw.ahb.triangle_list*

Components: Vulkan
Change-Id: Ia859803a11aeb934dfa41f45b2b912051c8925e2

4 years agoTest data spilling and unspilling around RT shader calls
Ricardo Garcia [Wed, 18 Nov 2020 09:58:43 +0000 (10:58 +0100)]
Test data spilling and unspilling around RT shader calls

The new test group contains tests that check different types of data can be
accessed before and after a shader call instruction. This includes:

* Integers and floats in different sizes and formats, and pointers to them.
* Structures and pointers to them.
* Images, samplers, sampled images and pointers to them.
* OpImageTexelPointers.
* Values containing OpNullConstant and OpUndef.
* Shader interfaces (ray payloads, callable data and hit attributes).
* Shader Record Buffer objects.

New tests:
dEQP-VK.ray_tracing_pipeline.data_spill.*

Components: Framework, Vulkan
VK-GL-CTS issue: 2388

Change-Id: Idfe48314154585a7ac1d3bb4a29c10075a826f5d

4 years agoAdd new tests that verify IgnoreIntersection/TerminateRay corner cases.
Dominik Witczak [Mon, 12 Oct 2020 11:49:43 +0000 (13:49 +0200)]
Add new tests that verify IgnoreIntersection/TerminateRay corner cases.

New tests:
dEQP-VK.ray_tracing_pipeline.misc.Op*

Components: Vulkan
VK-GL-CTS issue: 2607

Change-Id: Iee671f0e3f9036d477e2f30d96a1ccfcf55fe831

4 years agoTest maxPipelineRayRecursionDepth can be zero
Ricardo Garcia [Tue, 17 Nov 2020 09:16:50 +0000 (10:16 +0100)]
Test maxPipelineRayRecursionDepth can be zero

Make sure implementations support passing zero as the
maxPipelineRayRecursionDepth parameter when creating a ray tracing
pipeline.

New tests:
dEQP-VK.ray_tracing_pipeline.misc.recursiveTraces_*_0

Affected tests:
dEQP-VK.ray_tracing_pipeline.misc.recursiveTraces_*

Components: Vulkan
VK-GL-CTS issue: 2426

Change-Id: I8c72c9cd5ce427e490e8826bc6b3da47de8e0413

4 years agoEnable YCbCr filtering tests for non-separable chroma
Graeme Leese [Wed, 25 Nov 2020 11:46:13 +0000 (11:46 +0000)]
Enable YCbCr filtering tests for non-separable chroma

These tests were added in order to test implementations which did not
support separate chroma filters, but they were not run on those
implementations.

Components: Vulkan
VK-GL-CTS issue: 2239
Affects: dEQP-VK.ycbcr.filtering.*

Change-Id: Id6be0148517f2384179f3544a32d478c165b802b

4 years agoRemove cov-fold-div-variable-by-zero
Alexander Galazin [Tue, 8 Dec 2020 09:10:35 +0000 (10:10 +0100)]
Remove cov-fold-div-variable-by-zero

The test relies on undefined behavior

Components: Vulkan

VK-GL-CTS issue: 2691

Affects: dEQP-VK.graphicsfuzz.cov-fold-div-variable-by-zero

Change-Id: I56f7e34bb237184b53c60b8074d19e16c400fff7

4 years agoFix clang 10.0 build of ray tracing control flow tests
Slawomir Cygan [Mon, 7 Dec 2020 17:19:25 +0000 (18:19 +0100)]
Fix clang 10.0 build of ray tracing control flow tests

The build fails due to -Werror,-Wunused-const-variable warning.
the PUSH_CONSTANTS_COUNT constant is used only in debug builds.

Components: Vulkan

Change-Id: I6ee3920619109024cb9ba29c0d22722d0069d91d
(cherry picked from commit d64576958e0195bb9029ac7ffab9717afb9ddffa)

4 years agoFix clang 10.0 build of ray tracing control flow tests
Slawomir Cygan [Mon, 7 Dec 2020 17:19:25 +0000 (18:19 +0100)]
Fix clang 10.0 build of ray tracing control flow tests

The build fails due to -Werror,-Wunused-const-variable warning.
the PUSH_CONSTANTS_COUNT constant is used only in debug builds.

Components: Vulkan

Change-Id: I6ee3920619109024cb9ba29c0d22722d0069d91d

4 years agoRemove merge conflict markers from mandatory_features.txt
Slawomir Cygan [Mon, 7 Dec 2020 14:31:05 +0000 (15:31 +0100)]
Remove merge conflict markers from mandatory_features.txt

Also fixes same spacing.

Components: Vulkan, Framework
Change-Id: Ia1822f58ed05dc6348b72f2b0711fd60b62beedf

4 years agoVulkan Portability support
Jan Mroczkowski [Thu, 12 Mar 2020 12:33:50 +0000 (13:33 +0100)]
Vulkan Portability support

Components: Framework, Vulkan

Affects:
dEQP-VK.*

Change-Id: I90aac5ec24b4a47063d5d0faaa9f68edd65f1d58

4 years agoDisable conflicting fragment shading rate features
Piotr Byszewski [Mon, 23 Nov 2020 09:48:06 +0000 (10:48 +0100)]
Disable conflicting fragment shading rate features

Features of VK_EXT_fragment_density_map and VK_NV_shading_rate_image cannot
be enabled at the same time as features of VK_KHR_fragment_shading_rate.

Instead if the VK_KHR_fragment_shading_rate features are enabled then
disable the VK_EXT_fragment_density_map and VK_NV_shading_rate_image features
and use a temporary device with them enabled for testing.

Components: Vulkan, Framework

VK-GL-CTS Issue: 2665

Affects: *

Change-Id: I544c021ed963bd453635283282a6a272383e448e

4 years agoSelect SPIR-V for the robustness' compute shaders
Tony Zlatinski [Tue, 1 Dec 2020 23:54:21 +0000 (17:54 -0600)]
Select SPIR-V for the robustness' compute shaders

Use SPIR-V v1.3 instead of SPIR-V v1.4 ShaderBuildOptions
for the compute shaders of the robustness tests using 64-bit formats.
Apparently, SPIR-V v1.4 is not required for those shaders.
Otherwise, the SPIR-V validation fails on Vulkan v1.1 devices
such as Android.
For tests that do not require/test 64-bit formats,
fall back to using SPIR-V v1.0.

Components: Vulkan

VK-GL-CTS issue: 2679

Affects:
dEQP-VK.robustness.*.comp

Change-Id: I6054682e7dbc4460595a8264338a04ee36f9e3d1
(cherry picked from commit 9f0afc24c74fa608e1993f7ec342053949f152d8)

4 years agoFix buffer offsets in push descriptor tests
Ricardo Garcia [Thu, 26 Nov 2020 16:35:07 +0000 (17:35 +0100)]
Fix buffer offsets in push descriptor tests

This commit fixes push descriptor tests that were updating storage
buffer descriptors using offset values that may not have been multiples
of minStorageBufferOffsetAlignment.

In addition, it fixes image layout problems with some of these tests
that were causing validation errors.

Finally, it introduces the de::gcd and de::lcm functions to calculate
the greatest common divisor and least common multiple of two numbers.
These are useful when calculating alignments that need to meet several
base alignment requirements.

Affected tests:
dEQP-VK.pipeline.push_descriptor.*

Components: Framework, Vulkan
VK-GL-CTS issue: 2661

Change-Id: I36bcaf6114994ec5b42bcd5acc11340f079823dd
(cherry picked from commit 0f25191c03f324762437615d961bad978b9d5e15)

4 years agoUpdate Vulkan headers
Alexander Galazin [Mon, 7 Dec 2020 13:47:52 +0000 (14:47 +0100)]
Update Vulkan headers

Components: Vulkan

Change-Id: Ic1bb4c95c106a29b966997bfcd8b6d7054983ecf

4 years agoSelect SPIR-V for the robustness' compute shaders
Tony Zlatinski [Tue, 1 Dec 2020 23:54:21 +0000 (17:54 -0600)]
Select SPIR-V for the robustness' compute shaders

Use SPIR-V v1.3 instead of SPIR-V v1.4 ShaderBuildOptions
for the compute shaders of the robustness tests using 64-bit formats.
Apparently, SPIR-V v1.4 is not required for those shaders.
Otherwise, the SPIR-V validation fails on Vulkan v1.1 devices
such as Android.
For tests that do not require/test 64-bit formats,
fall back to using SPIR-V v1.0.

Components: Vulkan

VK-GL-CTS issue: 2679

Affects:
dEQP-VK.robustness.*.comp

Change-Id: I6054682e7dbc4460595a8264338a04ee36f9e3d1

4 years agoFix buffer offsets in push descriptor tests
Ricardo Garcia [Thu, 26 Nov 2020 16:35:07 +0000 (17:35 +0100)]
Fix buffer offsets in push descriptor tests

This commit fixes push descriptor tests that were updating storage
buffer descriptors using offset values that may not have been multiples
of minStorageBufferOffsetAlignment.

In addition, it fixes image layout problems with some of these tests
that were causing validation errors.

Finally, it introduces the de::gcd and de::lcm functions to calculate
the greatest common divisor and least common multiple of two numbers.
These are useful when calculating alignments that need to meet several
base alignment requirements.

Affected tests:
dEQP-VK.pipeline.push_descriptor.*

Components: Framework, Vulkan
VK-GL-CTS issue: 2661

Change-Id: I36bcaf6114994ec5b42bcd5acc11340f079823dd

4 years agoDestroy deferred ops before destroying devices
Ricardo Garcia [Fri, 30 Oct 2020 14:04:56 +0000 (15:04 +0100)]
Destroy deferred ops before destroying devices

Many ray tracing tests were creating deferred operations with
vkCreateDeferredOperationKHR but not destroying them after being used. To fix
that, operations are created using the createDeferredOperationsKHR wrapper that
returns vk::Move objects.

Affected tests:
dEQP-VK.ray_tracing_pipeline.pipeline_library.*_dho*
dEQP-VK.ray_tracing_pipeline.build.cpuht_*
dEQP-VK.ray_tracing_pipeline.large_shader_set.cpu_ht.*
dEQP-VK.ray_query.acceleration_structures.*.cpu_built.*
dEQP-VK.ray_tracing_pipeline.*.cpu_built.*

Components: Vulkan
VK-GL-CTS issue: 2639

Change-Id: I0ce4e18548fdcf93e3363754c534b1dd6676aed9
(cherry picked from commit 75334af0029ec95fea2f7eaee2d79a07b5473a82)

4 years agoDestroy deferred ops before destroying devices
Ricardo Garcia [Fri, 30 Oct 2020 14:04:56 +0000 (15:04 +0100)]
Destroy deferred ops before destroying devices

Many ray tracing tests were creating deferred operations with
vkCreateDeferredOperationKHR but not destroying them after being used. To fix
that, operations are created using the createDeferredOperationsKHR wrapper that
returns vk::Move objects.

Affected tests:
dEQP-VK.ray_tracing_pipeline.pipeline_library.*_dho*
dEQP-VK.ray_tracing_pipeline.build.cpuht_*
dEQP-VK.ray_tracing_pipeline.large_shader_set.cpu_ht.*
dEQP-VK.ray_query.acceleration_structures.*.cpu_built.*
dEQP-VK.ray_tracing_pipeline.*.cpu_built.*

Components: Vulkan
VK-GL-CTS issue: 2639

Change-Id: I0ce4e18548fdcf93e3363754c534b1dd6676aed9

4 years agoFix slow run time of OpPhi wide test
Ilkka Saarelainen [Fri, 4 Dec 2020 12:39:38 +0000 (14:39 +0200)]
Fix slow run time of OpPhi wide test

dEQP-VK.spirv_assembly.instruction.compute.opphi.wide was using 1024
arguments for OpPhi SpirV instruction. This was causing very slow
run/compile time on some devices and therefore failing the test due to
timeout.

This CL halves the number of arguments given to the OpPhi instruction to
avoid timeouts.

Affects:

dEQP-VK.spirv_assembly.instruction.compute.opphi.wide

VK-GL-CTS Issue: 2681

Components: Vulkan
Change-Id: Ice41e983b8da866916e07c1b52d7ccfd65001077

4 years agoUse shader to calculate sample point
leiche02 [Wed, 11 Nov 2020 06:42:14 +0000 (14:42 +0800)]
Use shader to calculate sample point

The test's sampling point is taking from interpolated varying, the inaccuracy
of interpolation may cause wrong sampling, use gl_FragCoord in fragment
shader to calcuate sample point directly.

Component: OpenGL

Affected tests: KHR-GLES32.core.nearest_edge.offset_*

VK-GL-CTS issue: 2651

Change-Id: Ib91595ca07a2b146059c51f2d68ebf086c10553c
(cherry picked from commit 3d55f6adbf38215ce3c4e2986a2a2e8a91086f08)

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Alexander Galazin [Thu, 3 Dec 2020 19:54:00 +0000 (20:54 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master

Change-Id: Ibc55de32e46466b701b8999a0dad6da6588dc21d

4 years agoOnly use AABBs for the shader record tests
Eric Werness [Wed, 25 Nov 2020 22:46:16 +0000 (14:46 -0800)]
Only use AABBs for the shader record tests

AABBS_AND_TRIANGLES uses the instanceSBTOffset to pick between shader hit
groups, but the test only defines one shader hit group. Just using AABBs
still exercises all shaders but fits the shader groups defined by the test.

Affects: dEQP-VK.ray_tracing_pipeline.misc.shaderRecord*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: Ic718c22e9ef4176763179b084019a3a83ed7c584
(cherry picked from commit 11b863aca0d3eb09a1d9ebd8e91c3c310578220e)

4 years agoEnable VK_KHR_ray_tracing_pipeline only if needed
Ricardo Garcia [Fri, 30 Oct 2020 15:10:43 +0000 (16:10 +0100)]
Enable VK_KHR_ray_tracing_pipeline only if needed

This commit makes the default test device not enable the
VK_KHR_pipeline_library extension by default, which can potentially affect all
ray tracing and ray query tests.

Ray tracing pipeline tests are modified to use a custom device with the needed
features enabled, including the VK_KHR_pipeline_library extension. The tests
also check the extension is supported if VK_KHR_ray_tracing_pipeline is
supported, failing the test early if not.

Modified tests:
dEQP-VK.ray_tracing_pipeline.pipeline_library.*

Affected tests:
dEQP-VK.ray_tracing_pipeline.*
dEQP-VK.ray_query.*

Components: Vulkan
VK-GL-CTS issue: 2592

Change-Id: I1494ab3ce28fdce892f0444cba9ca538caec1208
(cherry picked from commit e5735c76c5eb51133a6c3b7763f8556cd868bfbb)

4 years agoSimplify geometry to reduce AABB precision issues
Eric Werness [Thu, 19 Nov 2020 01:16:23 +0000 (17:16 -0800)]
Simplify geometry to reduce AABB precision issues

AABBs are allowed to hit conservatively for precision reasons, which was
causing failures in some cases. Extremely simplify the geometry to make
it very unlikely that we'll get false hits.

Affects:

dEQP-VK.ray_tracing_pipeline.misc.recursiveTraces*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: Ie8a9ffde2761354a395c6367e6bca8145a22bbf3
(cherry picked from commit 756a198f6f3f5aa63a8b10c3c5fe4cf60fb3b2bb)

4 years agoShorten the ray so that it can't hit other cells
Eric Werness [Wed, 2 Dec 2020 02:11:40 +0000 (18:11 -0800)]
Shorten the ray so that it can't hit other cells

Affects: dEQP-VK.ray_tracing_pipeline.misc.cullmask*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: I50ecdaa97974074f8d17d7c37a6441feaf467730
(cherry picked from commit 1b87b2975e0e0a088e19b258e4ebc19b8505726e)

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gk-cts/vulkan-cts-1.2.5
Alexander Galazin [Thu, 3 Dec 2020 18:56:00 +0000 (19:56 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gk-cts/vulkan-cts-1.2.5

Change-Id: I9886526c34c8db829eb6029253319d70ecc9751a

4 years agoShorten the ray so that it can't hit other cells
Eric Werness [Wed, 2 Dec 2020 02:11:40 +0000 (18:11 -0800)]
Shorten the ray so that it can't hit other cells

Affects: dEQP-VK.ray_tracing_pipeline.misc.cullmask*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: I50ecdaa97974074f8d17d7c37a6441feaf467730

4 years agoOnly use AABBs for the shader record tests
Eric Werness [Wed, 25 Nov 2020 22:46:16 +0000 (14:46 -0800)]
Only use AABBs for the shader record tests

AABBS_AND_TRIANGLES uses the instanceSBTOffset to pick between shader hit
groups, but the test only defines one shader hit group. Just using AABBs
still exercises all shaders but fits the shader groups defined by the test.

Affects: dEQP-VK.ray_tracing_pipeline.misc.shaderRecord*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: Ic718c22e9ef4176763179b084019a3a83ed7c584

4 years agoEnable VK_KHR_ray_tracing_pipeline only if needed
Ricardo Garcia [Fri, 30 Oct 2020 15:10:43 +0000 (16:10 +0100)]
Enable VK_KHR_ray_tracing_pipeline only if needed

This commit makes the default test device not enable the
VK_KHR_pipeline_library extension by default, which can potentially affect all
ray tracing and ray query tests.

Ray tracing pipeline tests are modified to use a custom device with the needed
features enabled, including the VK_KHR_pipeline_library extension. The tests
also check the extension is supported if VK_KHR_ray_tracing_pipeline is
supported, failing the test early if not.

Modified tests:
dEQP-VK.ray_tracing_pipeline.pipeline_library.*

Affected tests:
dEQP-VK.ray_tracing_pipeline.*
dEQP-VK.ray_query.*

Components: Vulkan
VK-GL-CTS issue: 2592

Change-Id: I1494ab3ce28fdce892f0444cba9ca538caec1208

4 years agoSimplify geometry to reduce AABB precision issues
Eric Werness [Thu, 19 Nov 2020 01:16:23 +0000 (17:16 -0800)]
Simplify geometry to reduce AABB precision issues

AABBs are allowed to hit conservatively for precision reasons, which was
causing failures in some cases. Extremely simplify the geometry to make
it very unlikely that we'll get false hits.

Affects:

dEQP-VK.ray_tracing_pipeline.misc.recursiveTraces*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: Ie8a9ffde2761354a395c6367e6bca8145a22bbf3

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Alexander Galazin [Thu, 3 Dec 2020 18:19:54 +0000 (19:19 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: If5df84170f93fcf5c31f8bc44f559c5bc98b6e50

4 years agoFix test using protected features without creating a device with them enabled
Michal Opalka [Mon, 30 Nov 2020 07:48:36 +0000 (08:48 +0100)]
Fix test using protected features without creating a device with them enabled

The vulkan device was created without protected memory extension,
while later the tests queried physical device if the feature is supported
and based on that created protected image.

Components: Vulkan

Affects:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.*

VK-GL-CTS Issue: 2675

Change-Id: I6d606fb34c89474b529c0f9e0e7a93202e801521
(cherry picked from commit fc849a80c35d31f621c0dfee74395791ed5dec75)

4 years agoTest terminateInvocation with frag shader side effects
Ricardo Garcia [Tue, 10 Nov 2020 13:01:45 +0000 (14:01 +0100)]
Test terminateInvocation with frag shader side effects

Adds tests that check fragment shader side effects, in the form of SSBO
writes, are not removed by optimizations done when the fragment is
discarded with terminateInvocation.

New tests:
dEQP-VK.rasterization.frag_side_effects.*.terminate_invocation

Components: Framework, Vulkan
VK-GL-CTS issue: 2336

Change-Id: I34c3eac815c7176f9420c2a4ccfc50f5bbd3a8a7

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Alexander Galazin [Thu, 3 Dec 2020 17:26:51 +0000 (18:26 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3

Change-Id: Ie115d2e00cf468c6403fae07c9f77b466c3c4380

4 years agoFix test using protected features without creating a device with them enabled
Michal Opalka [Mon, 30 Nov 2020 07:48:36 +0000 (08:48 +0100)]
Fix test using protected features without creating a device with them enabled

The vulkan device was created without protected memory extension,
while later the tests queried physical device if the feature is supported
and based on that created protected image.

Components: Vulkan

Affects:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.*

VK-GL-CTS Issue: 2675

Change-Id: I6d606fb34c89474b529c0f9e0e7a93202e801521

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Alexander Galazin [Thu, 3 Dec 2020 16:40:41 +0000 (17:40 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2

Change-Id: I9855d3d8134ac73ea00b95adde9a66a37c0a03b3

4 years agoFix image cube array tests support checks
Graeme Leese [Tue, 27 Oct 2020 13:06:45 +0000 (13:06 +0000)]
Fix image cube array tests support checks

The tests were interpreting *any* failure to compile programs as being
because image variables were not supported. This meant legitimate
failures were missed and that extra time was spent compiling shaders
before deciding the test was unsupported.

Components: OpenGL
VK-GL-CTS issue: 2647
Affects: KHR-GLES31.core.texture_cube_map_array.image_op_*
         KHR-GLES32.core.texture_cube_map_array.image_op_*
         KHR-GLESEXT.texture_cube_map_array.image_op_*

Change-Id: I35a265e3b1ce991eb522a7db23f3825e5384faea

4 years agoUse shader to calculate sample point
leiche02 [Wed, 11 Nov 2020 06:42:14 +0000 (14:42 +0800)]
Use shader to calculate sample point

The test's sampling point is taking from interpolated varying, the inaccuracy
of interpolation may cause wrong sampling, use gl_FragCoord in fragment
shader to calcuate sample point directly.

Component: OpenGL

Affected tests: KHR-GLES32.core.nearest_edge.offset_*

VK-GL-CTS issue: 2651

Change-Id: Ib91595ca07a2b146059c51f2d68ebf086c10553c

4 years agoAdd tests for VK_EXT_4444_formats
Joshua Ashton [Wed, 15 Jul 2020 03:44:27 +0000 (04:44 +0100)]
Add tests for VK_EXT_4444_formats

Components: Vulkan

New tests:
dEQP-VK.*.a4b4g4r4*
dEQP-VK.*.a4r4g4b4*

Change-Id: I5d597a718246e4bc0af3c6acee1c0d3d0787997b

4 years agoEnable random writes for storage texel buffers
Ricardo Garcia [Fri, 27 Nov 2020 09:55:04 +0000 (10:55 +0100)]
Enable random writes for storage texel buffers

In the descriptor set random tests, enable random writes when the
descriptor type is a storage texel buffer.

In addition, this commit fixes a problem with storage image barriers.

Affected tests with random writes:
dEQP-VK.binding_model.descriptorset_random.*outimgtexlow*
dEQP-VK.binding_model.descriptorset_random.*lowimgsingletex*
dEQP-VK.binding_model.descriptorset_random.*storageimghigh*

Affected tests:
dEQP-VK.binding_model.descriptorset_random.*

VK-GL-CTS issue: 1973
Components: Vulkan

Change-Id: I5a407ebc239cca48cee56c5901f45bd4118b3c3b

4 years agoTest reading primitive id from frag shader after tessellation
Ricardo Garcia [Wed, 18 Nov 2020 15:12:52 +0000 (16:12 +0100)]
Test reading primitive id from frag shader after tessellation

Add a test that tries to read the primitive id from the fragment shader
in a pipeline that has tessellation shaders but no geometry shaders.

The new test has been grouped together with the existing Amber vertex
only test in a single group containing miscellaneous pipeline tests.

New test:
dEQP-VK.pipeline.misc.primitive_id_from_tess

Renamed test:
-dEQP-VK.pipeline.vertex_only.position_to_ssbo
+dEQP-VK.pipeline.misc.position_to_ssbo

Components: Vulkan
VK-GL-CTS issue: 2654

Change-Id: Ied0fef78916ee83960c689bfd2a7e48dc4b4cfd0

4 years agoAdd a batch of GraphicsFuzz tests
Paul Thomson [Fri, 27 Nov 2020 11:29:42 +0000 (11:29 +0000)]
Add a batch of GraphicsFuzz tests

Components: Vulkan

New Tests:

dEQP-VK.graphicsfuzz.spv-stable-bifurcation-Os-mutate-var-vector-shuffle
dEQP-VK.graphicsfuzz.spv-stable-collatz-O-mutate-composite-construct-extract
dEQP-VK.graphicsfuzz.spv-stable-colorgrid-modulo-O-move-block-down
dEQP-VK.graphicsfuzz.spv-stable-maze-flatten-copy-composite
dEQP-VK.graphicsfuzz.spv-stable-mergesort-O-prop-up-mutate-var
dEQP-VK.graphicsfuzz.spv-stable-mergesort-flatten-selection-dead-continues
dEQP-VK.graphicsfuzz.spv-stable-mergesort-func-inline-mutate-var
dEQP-VK.graphicsfuzz.spv-stable-orbit-O-mutate-variable
dEQP-VK.graphicsfuzz.spv-stable-orbit-Os-access-chain-mutate-pointer
dEQP-VK.graphicsfuzz.spv-stable-pillars-O-op-select-to-op-phi
dEQP-VK.graphicsfuzz.spv-stable-quicksort-mat-func-param
dEQP-VK.graphicsfuzz.spv-stable-rects-Os-mutate-var-push-through-var

Change-Id: I3399fd06647e764e1e1851db26d7c361e9bfa632

4 years agoAdd a batch of GraphicsFuzz coverage tests
Antto Mäkinen [Fri, 20 Nov 2020 15:48:57 +0000 (17:48 +0200)]
Add a batch of GraphicsFuzz coverage tests

This commit adds a batch of GraphicsFuzz coverage tests.

Components: Vulkan

New Tests:

dEQP-VK.graphicsfuzz.cov-access-array-dot
dEQP-VK.graphicsfuzz.cov-apfloat-negative-step-func
dEQP-VK.graphicsfuzz.cov-apfloat-undefined-matrix-mul
dEQP-VK.graphicsfuzz.cov-const-folding-bitfieldinsert-div-one
dEQP-VK.graphicsfuzz.cov-const-folding-mod-one-one-lte
dEQP-VK.graphicsfuzz.cov-constants-combine-add-sub
dEQP-VK.graphicsfuzz.cov-dag-combiner-glf_color
dEQP-VK.graphicsfuzz.cov-dag-combiner-loop-bitfieldreverse
dEQP-VK.graphicsfuzz.cov-inst-combine-add-sub-determinant
dEQP-VK.graphicsfuzz.cov-inst-combine-add-sub-increase-negative
dEQP-VK.graphicsfuzz.cov-inst-combine-add-sub-neg-func-arg
dEQP-VK.graphicsfuzz.cov-inst-combine-and-or-xor-pack-unpack
dEQP-VK.graphicsfuzz.cov-inst-combine-and-or-xor-switch
dEQP-VK.graphicsfuzz.cov-inst-combine-and-or-xor-xor-add
dEQP-VK.graphicsfuzz.cov-inst-combine-compares-combine-select-uaddcarry
dEQP-VK.graphicsfuzz.cov-inst-combine-compares-isnan
dEQP-VK.graphicsfuzz.cov-inst-combine-compares-ldexp
dEQP-VK.graphicsfuzz.cov-inst-combine-compares-ternary-vector-access
dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-mix-mix-clamp
dEQP-VK.graphicsfuzz.cov-instr-info-det-mat-min
dEQP-VK.graphicsfuzz.cov-instructions-for-if-less-than-equal
dEQP-VK.graphicsfuzz.cov-machine-scheduler-for-if-pow
dEQP-VK.graphicsfuzz.cov-register-coalescer-live-intervals-target-instr-info-for-discard-for-discard
dEQP-VK.graphicsfuzz.cov-scaled-number-nested-loops-array-access
dEQP-VK.graphicsfuzz.cov-simplify-for-bitwise-condition
dEQP-VK.graphicsfuzz.cov-simplify-right-shift-greater-than-zero
dEQP-VK.graphicsfuzz.cov-tail-duplicator-for-for-for
dEQP-VK.graphicsfuzz.cov-x86-isel-lowering-machine-value-type-uint-to-float
dEQP-VK.graphicsfuzz.cov-x86-isel-lowering-selection-dag-struct-array-clamp-index

Change-Id: Idde9e994c12f93e9ede51f23fe3a75592d81c528

4 years agoFixes descriptor indexing tests cache issue
Matthew Netsch [Wed, 2 Dec 2020 20:41:16 +0000 (15:41 -0500)]
Fixes descriptor indexing tests cache issue

Tests were not invalidating the results
buffer data before verifying.

Components: Vulkan
VK-GL-CTS Issue: 2682

Affects:
dEQP-VK.descriptor_indexing.*

Change-Id: Ia2afa6697d12fd3f4ebc8ef29ae01d166f290a7f

4 years agoAdd memory include in vktRayTracingMiscTests.cpp
Liam Middlebrook [Sun, 29 Nov 2020 22:24:05 +0000 (14:24 -0800)]
Add memory include in vktRayTracingMiscTests.cpp

std::unique_ptr is defined in the `memory` header, so that header must
be included in order to use it. This resolves build failures which I was
hitting with my local copy of GCC.

Affected tests:
dEQP-VK.ray_tracing_pipeline.misc.*

Components: Vulkan
VK-GL-CTS issue: 2674

Change-Id: Ibd2c143711e60c6c60477ab39595a5c4429277bb

4 years agoUpdate AccessInstance::verifyResult() to support 64-bit types
Piers Daniell [Wed, 25 Nov 2020 21:53:32 +0000 (14:53 -0700)]
Update AccessInstance::verifyResult() to support 64-bit types

When 64-bit support was added to the
dEQP-VK.robustness.buffer_access.through_pointers.* tests in
https://gerrit.khronos.org/#/c/5835/ the AccessInstance::verifyResult()
function was not updated to take the new 8 byte element sizes.
It assumed all accesses were in units of 4 bytes, which doesn't
work for 64-bit types which have accesses in units of 8 bytes.

Affects:

dEQP-VK.robustness.buffer_access.through_pointers.*

Components: Vulkan

VK-GL-CTS issue: 2670

Change-Id: I4656376f127bc4cf6eeaa80ed71aaa3f265e0aac
(cherry picked from commit 96ce07e58b7a6ec199c9e4b01de43f5b610a5461)

4 years agoUpdate AccessInstance::verifyResult() to support 64-bit types
Piers Daniell [Wed, 25 Nov 2020 21:53:32 +0000 (14:53 -0700)]
Update AccessInstance::verifyResult() to support 64-bit types

When 64-bit support was added to the
dEQP-VK.robustness.buffer_access.through_pointers.* tests in
https://gerrit.khronos.org/#/c/5835/ the AccessInstance::verifyResult()
function was not updated to take the new 8 byte element sizes.
It assumed all accesses were in units of 4 bytes, which doesn't
work for 64-bit types which have accesses in units of 8 bytes.

Affects:

dEQP-VK.robustness.buffer_access.through_pointers.*

Components: Vulkan

VK-GL-CTS issue: 2670

Change-Id: I4656376f127bc4cf6eeaa80ed71aaa3f265e0aac

4 years agoAllow Vulkan CTS 1.2.5.0
Alexander Galazin [Thu, 26 Nov 2020 19:26:55 +0000 (20:26 +0100)]
Allow Vulkan CTS 1.2.5.0

Components: Vulkan

Affects: dEQP-VK.api.driver_properties.properties

Change-Id: Ifc3feae574078230200538b0f81b0a91b4614cad

4 years agoAdd dEQP-VK.pipeline.creation_cache_control.*
Greg Grebe [Tue, 10 Mar 2020 17:29:46 +0000 (13:29 -0400)]
Add dEQP-VK.pipeline.creation_cache_control.*

Add new test groups:

dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*
dEQP-VK.pipeline.creation_cache_control.compute_pipelines.*

Add new tests:

*.single_pipeline_no_compile
*.batch_pipelines_early_return
*.duplicate_single_recreate_explicit_caching
*.duplicate_single_recreate_no_caching
*.duplicate_single_recreate_derivative
*.duplicate_batch_pipelines_explicit_cache
*.duplicate_batch_pipelines_no_cache
*.duplicate_batch_pipelines_derivative_index

VK_EXT_pipeline_creation_cache_control adds the ability for
vkCreate*Pipeline calls to fail rather compile when requested by the
application. These tests use both single and batch pipeline creation
with the most common methods of caching: explicit caching, no cache/
implicit caching, and pipeline derivatives.

This ensures that drivers are responsive to the needs of an application
using this extension by not only checking the output but the time taken
to execute the vkCreate*Pipeline call.

The tests explicitly fail in the following cases:

    -   Any result other than SUCCESS or PIPELINE_COMPILE_REQUIRED.

    -   An invalid pipeline handle returned when created without
        FAIL_ON_PIPELINE_COMPILE_REQUIRED.

    -   A valid pipeline is returned sequentially following a failed
        pipeline with the flag EARLY_RETURN_ON_FAILURE set during batch
        pipeline creation.

Failures due to timing will only be QUALITY warnings.

The shaders used contain random constant values baked into the GLSL in
an attempt to force the need to compile pipelines through fuzzing. Any
unexpectedly successful pipeline creations (such as due to accidental
cache hits) will raise a COMPATIBILITY warning.

Affects no existing tests.

Components: Framework, Vulkan
Vulkan issue: 2013

Change-Id: I90dec48293a5c8ece66fc871a13c6d6f0e3002ff
(cherry picked from commit 26cb99a1eb50332a93bc329a4d34a5d9239a5667)

4 years agoAdd support for ABGR texture formats
Joshua Ashton [Wed, 15 Jul 2020 03:34:34 +0000 (04:34 +0100)]
Add support for ABGR texture formats

Needed for VK_EXT_4444_formats

Components: Vulkan Framework

Affects: *

Change-Id: I1f4a4e555d69da3d14df2ce34ad46526cb570911

4 years agoDisable VK_KHR_fragment_shading_rate
Alexander Galazin [Thu, 26 Nov 2020 17:52:12 +0000 (18:52 +0100)]
Disable VK_KHR_fragment_shading_rate

This is a temporarrry solution to the issue that
this extension brings in features that are disallowed
in combination with certain feeeatures exposed by
VK_NV_shading_rate_image and VK_EXT_fragment_density_map.

A complete fix will come in CL 6376.

Compoenents: Vulkan

VK-GL-CTS issue: 2665

Change-Id: I62d1ee0e9760ac6d7911d435b2811d16d1adf342

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/master
Alexander Galazin [Thu, 26 Nov 2020 19:06:47 +0000 (20:06 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/master

Change-Id: Ic297aa295cadb7a95eae99aede64da5788abcdcd

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Alexander Galazin [Thu, 26 Nov 2020 18:29:20 +0000 (19:29 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: Ia429349d7b0b35eb29243833dd471406bd7adc87

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Alexander Galazin [Thu, 26 Nov 2020 17:42:40 +0000 (18:42 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3

Change-Id: I66f05ed7be1361806de4ea2d8e17ea6472bb93cb

4 years agoForce thread count in deferred host operations
Ricardo Garcia [Thu, 22 Oct 2020 07:36:48 +0000 (09:36 +0200)]
Force thread count in deferred host operations

Several ray tracing tests use deferred host operations with a non-zero number
of threads to check the implementation works as expected. Thread counts are
usually 1, 2, 3, 4, 8 or "max". "max" thread counts are not unlimited. They use
the implementation-defined concurrency limit for a given operation, capped to
at most 256 threads.

In other cases, the implementation-defined concurrency limit for a given
operation was checked to be at least as big as the number of target threads for
the test. Otherwise, the test performed a late-exit with a "not supported"
result, which is unusual.

Tests with 1 thread were always supposed to run because the implementation can
only return zero when the operation has already completed.

Tests with the "max" limit would always run as described above.

This commit removes the concurrency limit check for intermediate values of
thread counts. The rationale is that, no matter if the implementation supports
that level of concurrency for a given operation or not, the spec allows us to
create any number of threads and make them join the deferred operation:

> Applications can join any number of threads to the deferred operation and
> expect it to eventually complete, though excessive joins may return
> VK_THREAD_DONE_KHR immediately, performing no useful work.

This change allows every test to always run, increases coverage and avoids the
late exit with "not supported" status.

Affected tests:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.host_threading.*
dEQP-VK.ray_query.acceleration_structures.host_threading.*
dEQP-VK.ray_tracing_pipeline.large_shader_set.cpu_ht*
dEQP-VK.ray_tracing_pipeline.build.*
dEQP-VK.ray_tracing_pipeline.pipeline_library.*

Components: Vulkan
VK-GL-CTS issue: 2585

Change-Id: I9b4fd8d06793b0916e61f9e3c2fd8f416d4735f1

4 years agoZero out the hit stride for miss SBT tests
Eric Werness [Tue, 24 Nov 2020 20:40:44 +0000 (12:40 -0800)]
Zero out the hit stride for miss SBT tests

The test was relying on a zero sbtRecordStride to not index the hit
groups, but that's only multiplied by the geometryIndex, not the
instanceShaderBindingTableRecordOffset, causing the hit group to
index out of bounds on the miss test

Affects:

dEQP-VK.ray_tracing_pipeline.shader_binding_table.*miss*

Components: Vulkan
VK-GL-CTS issue: 2444

Change-Id: I01868190a4901f87a5c536b70ae9ee0989280b47

4 years agoFix validation errors in terminate invocation tests
Ari Suonpaa [Tue, 24 Nov 2020 12:24:43 +0000 (14:24 +0200)]
Fix validation errors in terminate invocation tests

There were some validation errors in terminate invocation tests.
The problem was mainly about signedness mismatch between buffer
data format and what was used in SPIR-V shaders. Also some of
the tests needed fragmentStoresAndAtomics feature requirement.

VK-GL-CTS Issue: 2667

Affects:

dEQP-VK.spirv_assembly.instruction.terminate_invocation.*

Components: Vulkan
Change-Id: I3948d0b771336731e88d9583274812aa67fc0326