John Kessenich [Thu, 2 Feb 2017 01:09:17 +0000 (18:09 -0700)]
HLSL: Make the entry-point shadow function have non-IO params and return.
This also removes an no longer needed makeTemporary() and rationalizes
makeTypeNonIo()'s interface.
steve-lunarg [Wed, 25 Jan 2017 17:03:17 +0000 (10:03 -0700)]
HLSL: Type sanitization: create non-IO types for var decl and fn param/ret
This introduces parallel types for IO-type containing aggregates used as
non-entry point function parameters or return types, or declared as variables.
Further uses of the same original type will share the same sanitized deep
structure.
This is intended to be used with the wrap-entry-point branch.
John Kessenich [Wed, 1 Feb 2017 20:14:03 +0000 (13:14 -0700)]
AST: Have type deepCopy() preserve type graphs as graphs.
Previously, a type graph would turn into a type tree. That is,
a deep node that is shared would have multiple copies made.
This is important when creating IO and non-IO versions of deep types.
John Kessenich [Thu, 19 Jan 2017 22:41:47 +0000 (15:41 -0700)]
HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master.
This also leads to a variety of other simplifications.
- IO are global symbols, so only need one list of linkage nodes (deferred)
- no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized
- several parts of splitting/flattening are now localized
John Kessenich [Thu, 2 Feb 2017 22:16:20 +0000 (15:16 -0700)]
Resolve issue #700: allow initializers on struct members.
John Kessenich [Thu, 2 Feb 2017 21:55:02 +0000 (14:55 -0700)]
Memory/constructor/warning clean-up. Addresses issue #705.
John Kessenich [Thu, 2 Feb 2017 21:26:06 +0000 (14:26 -0700)]
Merge pull request #711 from eoma/fix-friendly-specialization-name
SPV: Emit names of specialization constants, fixes #710
Endre Oma [Tue, 31 Jan 2017 20:08:19 +0000 (21:08 +0100)]
SPV: Emit names of specialization constants
John Kessenich [Mon, 30 Jan 2017 03:44:31 +0000 (20:44 -0700)]
Merge pull request #706 from Ralith/install-headers
Install headers
Benjamin Saunders [Mon, 30 Jan 2017 01:45:12 +0000 (17:45 -0800)]
Install headers
This enables the vulkan loader to be built against an installed glslang.
John Kessenich [Fri, 27 Jan 2017 05:03:57 +0000 (22:03 -0700)]
Fix bug from PR #678: NV_EXTENSIONS deleted implicit array sizing.
John Kessenich [Thu, 26 Jan 2017 22:48:27 +0000 (15:48 -0700)]
Fix issue #693. Ternary operator on void type.
John Kessenich [Thu, 26 Jan 2017 22:13:27 +0000 (15:13 -0700)]
Merge pull request #690 from ligfx/proper_dependencies
CMake: add target_link_libraries internally
John Kessenich [Thu, 26 Jan 2017 19:12:36 +0000 (12:12 -0700)]
README: point to HLSL status issues
John Kessenich [Thu, 26 Jan 2017 18:51:31 +0000 (11:51 -0700)]
Merge pull request #702 from resetnow/master
SpvBuilder: add const specifier to vector reference arguments
Vlad Ivanov [Thu, 26 Jan 2017 17:46:02 +0000 (20:46 +0300)]
SpvBuilder: add const specifier to vector reference arguments
John Kessenich [Thu, 26 Jan 2017 17:39:54 +0000 (10:39 -0700)]
Merge pull request #694 from mtavenrath/fix_origin_link
Use correct OriginUpperLeft when linking more than one shader.
Markus Tavenrath [Tue, 24 Jan 2017 00:53:16 +0000 (16:53 -0800)]
Use correct OriginUpperLeft when linking more than one shader.
John Kessenich [Tue, 24 Jan 2017 17:58:21 +0000 (10:58 -0700)]
Merge pull request #696 from amdrexu/bugfix2
Semantics: Texture clamp functions are available for fragment shader only
John Kessenich [Tue, 24 Jan 2017 17:57:54 +0000 (10:57 -0700)]
Merge pull request #695 from amdrexu/bugfix
Fix a CMakeLists issue
Rex Xu [Tue, 24 Jan 2017 06:36:10 +0000 (14:36 +0800)]
Semantics: Texture clamp functions are available for fragment shader only.
Rex Xu [Tue, 24 Jan 2017 06:24:21 +0000 (14:24 +0800)]
Fix a CMakeLists issue
John Kessenich [Mon, 23 Jan 2017 19:34:15 +0000 (12:34 -0700)]
Merge pull request #692 from hrydgard/no-nvextensions-build-fix
Fix build if NV_EXTENSIONS is not set
Henrik Rydgard [Mon, 23 Jan 2017 15:25:50 +0000 (16:25 +0100)]
Fix build if NV_EXTENSIONS is not set
John Kessenich [Sat, 21 Jan 2017 19:05:47 +0000 (12:05 -0700)]
Merge pull request #678 from chaoc/stereo_view_rendering
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
Michael Maltese [Sat, 21 Jan 2017 18:59:15 +0000 (10:59 -0800)]
CMake: add target_link_libraries internally
Makes it easier to include glslang in a larger CMake project---instead
of having to call `target_link_libraries(glslang OSDependent OGLCompiler
HLSL)`, for example, you only need to call
`target_link_libraries(glslang)` and it will pull in the helpers it
needs.
This is also better in terms of cleaning up the "public interface",
of sorts, for building glslang: end-users probably shouldn't need to
know or be explicitly dependent on internal targets.
chaoc [Fri, 13 Jan 2017 09:10:53 +0000 (01:10 -0800)]
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
John Kessenich [Sat, 21 Jan 2017 00:10:29 +0000 (17:10 -0700)]
Merge pull request #689 from mikew-lunarg/master
Fix for not-handled-in-switch warnings
Mike Weiblen [Fri, 20 Jan 2017 20:34:10 +0000 (13:34 -0700)]
Fix for not-handled-in-switch warnings
Added default to the switch() for AMD_EXTENSIONS to avoid a spew
of warning messages.
John Kessenich [Fri, 20 Jan 2017 20:21:43 +0000 (13:21 -0700)]
Merge pull request #683 from rdb/master
Fix compilation with MSVC 2010
rdb [Fri, 20 Jan 2017 13:46:39 +0000 (14:46 +0100)]
Fix compilation with MSVC 2010
John Kessenich [Thu, 19 Jan 2017 23:56:06 +0000 (16:56 -0700)]
Merge pull request #682 from steve-lunarg/split-copy-fix
HLSL: fix dereferencing when copying split structures with arrays
John Kessenich [Thu, 19 Jan 2017 23:16:49 +0000 (16:16 -0700)]
Merge pull request #679 from ashwinkolhe/akolhe_spv_khr_subgroup_vote
Implement SPV_KHR_subgroup_vote
John Kessenich [Thu, 19 Jan 2017 23:14:28 +0000 (16:14 -0700)]
SPV: Merge pull request #675 from amdrexu/feature
SPV: Implement new revision of extension GL_AMD_shader_ballot
John Kessenich [Thu, 19 Jan 2017 22:29:25 +0000 (15:29 -0700)]
Infrastructure: remove potential memory leaks.
steve-lunarg [Thu, 19 Jan 2017 22:18:00 +0000 (15:18 -0700)]
HLSL: fix dereferencing when copying split structures with arrays
When copying split types with mixtures of user variables and buitins,
where the builtins are extracted, there is a parallel structures traversal.
The traversal was not obtaining the derefenced types in the array case.
Rex Xu [Fri, 14 Oct 2016 09:22:23 +0000 (17:22 +0800)]
Implement new revision of extension GL_AMD_shader_ballot
- Add support for invocation functions with "InclusiveScan" and
"ExclusiveScan" modes.
- Add support for invocation functions taking int64/uint64/doube/float16
as inout data types.
John Kessenich [Wed, 18 Jan 2017 23:45:02 +0000 (16:45 -0700)]
Non-functional: Factor out entry-point logic from handleFunctionDefinition().
Ashwin Kolhe [Wed, 18 Jan 2017 22:16:49 +0000 (14:16 -0800)]
Implement SPV_KHR_subgroup_vote
doc.cpp: Add capabilities, scope to the opcodes. Add opcode and
capability strings.
GLSL.ext.KHR.h: Add extension
string.
GlslangToSpv.cpp: Fix handling of opcodes to generate
appropriate SPIR-V.
spirv.hpp: Add capability and opcode
enums.
spv.shaderGroupVote.comp.out: Update SPIR-V output for test
shader.
John Kessenich [Sat, 14 Jan 2017 03:22:00 +0000 (20:22 -0700)]
Fix build break for non-VS.
John Kessenich [Sat, 14 Jan 2017 03:08:54 +0000 (20:08 -0700)]
Non-functional: Fix round of compiler warnings.
John Kessenich [Sat, 14 Jan 2017 02:34:22 +0000 (19:34 -0700)]
Front-ends: Non-functional: Rationalize vector and matrix swizzles.
This reduces code duplication in a few ways, and better encapsulates
vector swizzle representation.
John Kessenich [Fri, 13 Jan 2017 22:10:20 +0000 (15:10 -0700)]
Merge pull request #656 from TiemoJung/overload_fix
HLSL: Improved overload handling
John Kessenich [Fri, 13 Jan 2017 19:27:52 +0000 (12:27 -0700)]
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
Since EOpMatrixSwizzle is a new op, existing back-ends only work when the
front end first decomposes it to other operations. So far, this is only
being done for simple assignment into matrix swizzles.
John Kessenich [Thu, 12 Jan 2017 23:51:18 +0000 (16:51 -0700)]
HLSL: matrix swizzle (_12, _m23) syntax, partial semantics.
This partially addressess issue #670, for when the matrix swizzle
degenerates to a component or column: m[c], m[c][r] (where HLSL
swaps rows and columns for user's view).
An error message is given for the arbitrary cases not covered.
These cases will work for arbitrary use of l-values.
Future work will handle more arbitrary swizzles, which might
not work as arbitrary l-values.
John Kessenich [Thu, 12 Jan 2017 19:00:59 +0000 (12:00 -0700)]
PP: Clean up and rationalize floating-point-number scanner.
This encapsulates where the string could overflow, removing 40 lines
of fragile code. It also improves handling of numbers that are too long.
There are a couple of open issues that could related to this function
being more rational (locale dependence, 1.#INF).
John Kessenich [Thu, 12 Jan 2017 17:18:23 +0000 (10:18 -0700)]
Merge pull request #664 from steve-lunarg/stage-io-fix
add other builtins to interstage IO
John Kessenich [Wed, 11 Jan 2017 21:50:16 +0000 (14:50 -0700)]
Infrastructure: Support standard build with ENABLE_HLSL set to off.
John Kessenich [Wed, 11 Jan 2017 21:24:56 +0000 (14:24 -0700)]
Infrastructure: Protect against missing built-in symbol table generators.
John Kessenich [Wed, 11 Jan 2017 01:49:07 +0000 (18:49 -0700)]
Merge pull request #663 from KhronosGroup/full-include-semantics
Includer interface change to support full include semantics (requires downstream changes)
John Kessenich [Tue, 10 Jan 2017 01:52:55 +0000 (18:52 -0700)]
Merge pull request #668 from slime73/DisableHLSL
Add a CMake option to disable compilation of HLSL input support.
Alex Szpakowski [Mon, 9 Jan 2017 22:10:14 +0000 (18:10 -0400)]
Change disabled-by-default DISABLE_HLSL option to enabled-by-default ENABLE_HLSL.
Matches existing options.
steve-lunarg [Sat, 7 Jan 2017 16:07:14 +0000 (09:07 -0700)]
WIP: add other builtins to interstage IO
(Still adding tests: do not commit)
This fixes PR #632 so that:
(a) The 4 PerVertex builtins are added to an interface block for all stages except fragment.
(b) Other builtin qualified variables are added as "loose" linkage members.
(c) Arrayness from the PerVertex builtins is moved to the PerVertex block.
(d) Sometimes, two PerVertex blocks are created, one for in, one for out (e.g, for some GS that
both reads and writes a Position)
Alex Szpakowski [Mon, 9 Jan 2017 01:20:25 +0000 (21:20 -0400)]
Add a CMake option to disable compilation of HLSL input support.
John Kessenich [Sun, 8 Jan 2017 23:11:24 +0000 (16:11 -0700)]
Merge pull request #667 from slime73/Compiler-Warnings
Address several compiler warnings
Alex Szpakowski [Sun, 8 Jan 2017 22:21:17 +0000 (18:21 -0400)]
Reorder initializer fields to match variable declaration order (or vice versa) for several class constructors.
Alex Szpakowski [Sun, 8 Jan 2017 21:57:21 +0000 (17:57 -0400)]
Add a virtual destructor to a class which has virtual methods.
Alex Szpakowski [Sun, 8 Jan 2017 21:54:48 +0000 (17:54 -0400)]
Mark an overriden method in a subclass with ‘override’.
John Kessenich [Fri, 6 Jan 2017 23:48:18 +0000 (16:48 -0700)]
PP #include: address PR feedback.
John Kessenich [Fri, 6 Jan 2017 22:01:48 +0000 (15:01 -0700)]
External interface change: PP: Full <> and "" semantics for the Includer.
Any previous use would only be for "", which would probably mean changing
include(...) -> includeLocal(...)
See comments about includeLocal() being an additional search over
includeSystem(), not a superset search.
This also removed ForbidIncluder, as
- the message in ForbidIncluder was redundant: error results were
already returned to the caller, which then gives the error it
wants to
- there is a trivial default implementation that a subclass can
override any subset of (I still like abstract base classes though)
- trying to get less implementation out of the interface file anyway
John Kessenich [Fri, 6 Jan 2017 21:54:18 +0000 (14:54 -0700)]
PP #include non-functional: consistent notation for "header" and "header name".
This is versus a variety of file-related language, designated, requested, etc.
Will simplify diffs for next commit.
John Kessenich [Fri, 6 Jan 2017 19:34:14 +0000 (12:34 -0700)]
Non-functional: White space after "//", mostly for copyrights.
John Kessenich [Fri, 6 Jan 2017 07:34:48 +0000 (00:34 -0700)]
Non-Functional: Whitespace, comments, replace accidentally deleted comment.
- fixed ParseHelper.cpp newlines (crlf -> lf)
- removed trailing white space in most source files
- fix some spelling issues
- extra blank lines
- tabs to spaces
- replace #include comment about no location
John Kessenich [Fri, 6 Jan 2017 07:32:39 +0000 (00:32 -0700)]
Merge pull request #661 from KhronosGroup/fix-include-error-paths
PP: #include: simplify the different paths out of #include.
John Kessenich [Thu, 5 Jan 2017 20:32:52 +0000 (13:32 -0700)]
PP: #include: simplify the different paths out of #include.
- some paths didn't release 'res'
- token is always '\n' after proper acceptance of the directive itself,
so no need to test it, change it to '\n', etc.
- assuming setCurrentColumn(0) is not needed unless there are header tokens,
but not clear why it is ever needed
Note: much of the simplified code read as if the included header tokens had
actually been processed, versus queued up for processing; maybe that explains
some things.
John Kessenich [Thu, 5 Jan 2017 19:18:34 +0000 (12:18 -0700)]
PP: #include: add names to error messages, so that lexical analysis can be tested.
John Kessenich [Thu, 5 Jan 2017 17:45:32 +0000 (10:45 -0700)]
Non-functional: Very minor clean up.
John Kessenich [Thu, 5 Jan 2017 17:40:14 +0000 (10:40 -0700)]
Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix
HLSL: allow destination swizzles when writing RWTexture/RWBuffer
John Kessenich [Thu, 5 Jan 2017 17:28:26 +0000 (10:28 -0700)]
HLSL: Fix issue #658: Don't adopt initializer constness from declaration.
This also makes it match how GLSL handles the same thing.
John Kessenich [Wed, 4 Jan 2017 21:07:34 +0000 (14:07 -0700)]
Merge pull request #648 from steve-lunarg/type-identifiers
HLSL: allow type keywords as identifiers, and add half type
John Kessenich [Wed, 4 Jan 2017 18:41:36 +0000 (11:41 -0700)]
Merge pull request #632 from steve-lunarg/structure-splitting
HLSL: inter-stage structure splitting.
John Kessenich [Tue, 3 Jan 2017 22:34:33 +0000 (15:34 -0700)]
Merge pull request #659 from steve-lunarg/d3dcolortoubyte4
Add D3DCOLORtoUBYTE4 decomposition
John Kessenich [Tue, 3 Jan 2017 22:30:05 +0000 (15:30 -0700)]
Merge pull request #647 from steve-lunarg/default-fn-params
HLSL: default function parameters
steve-lunarg [Tue, 3 Jan 2017 21:42:18 +0000 (14:42 -0700)]
Add EOpD3DCOLORtoUBYTE4 decomposition
John Kessenich [Tue, 3 Jan 2017 03:12:08 +0000 (20:12 -0700)]
PP: Recognize <> style #include header names. I.e., #include <header-name>.
Also correctly test and handle missing newline.
steve-lunarg [Wed, 28 Dec 2016 17:03:58 +0000 (10:03 -0700)]
HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
Reads and write syntax to UAV objects is turned into EOpImageLoad/Store
operations. This translation did not support destination swizzles,
for example, "mybuffer[tc].zyx = 3;", so such statements would fail to
compile. Now they work.
Parial updates are explicitly prohibited.
New test: hlsl.rw.swizzle.frag
John Kessenich [Tue, 3 Jan 2017 00:56:08 +0000 (17:56 -0700)]
PP: Fix issue #426, recover from bad-source macro expansion.
John Kessenich [Tue, 3 Jan 2017 00:01:21 +0000 (17:01 -0700)]
SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V.
John Kessenich [Mon, 2 Jan 2017 21:59:19 +0000 (14:59 -0700)]
HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID.
t.jung [Mon, 2 Jan 2017 16:10:27 +0000 (17:10 +0100)]
updates overload handling to be more careful when allowing overloads over texture types
Change-Id: I60cf0b0e03da89b0e415125f1a9ffb1de7db71d4
John Kessenich [Fri, 30 Dec 2016 23:42:57 +0000 (16:42 -0700)]
HLSL: Handle const with no initializer. Fixes issue #651.
John Kessenich [Fri, 30 Dec 2016 22:59:28 +0000 (15:59 -0700)]
HLSL: Support empty {} initializers for arrays and scalars.
steve-lunarg [Sat, 24 Dec 2016 01:56:57 +0000 (18:56 -0700)]
HLSL default function parameters
This PR adds support for default function parameters in the following cases:
1. Simple constants, such as void fn(int x, float myparam = 3)
2. Expressions that can be const folded, such a ... myparam = sin(some_const)
3. Initializer lists that can be const folded, such as ... float2 myparam = {1,2}
New tests are added: hlsl.params.default.frag and hlsl.params.default.err.frag
(for testing error situations, such as ambiguity or non-const-foldable).
In order to avoid sampler method ambiguity, the hlsl better() lambda now
considers sampler matches. Previously, all sampler types looked identical
since only the basic type of EbtSampler was considered.
steve-lunarg [Tue, 27 Dec 2016 01:45:52 +0000 (18:45 -0700)]
HLSL: allow scalar type keywords as identifiers, and add half type support.
HLSL allows type keywords to also be identifiers, so a sequence such as "float half = 3" is
valid, or more bizzarely, something like "float.float = int.uint + bool;"
There are places this is not supported. E.g, it's permitted for struct members, but not struct
names or functions. Also, vector or matrix types such as "float3" are not permitted as
identifiers.
This PR adds that support, as well as support for the "half" type. In production shaders,
this was seen with variables named "half". The PR attempts to support this without breaking
useful grammar errors such as "; expected" at the end of unterminated statements, so it errs
on that side at the possible expense of failing to accept valid constructs containing a type
keyword identifier. If others are discovered, they can be added.
Also, half is now accepted as a valid type, alongside the min*float types.
steve-lunarg [Mon, 19 Dec 2016 22:48:01 +0000 (15:48 -0700)]
HLSL: struct splitting: assignments of hierarchical split types
This commit adds support for copying nested hierarchical types of split
types. E.g, a struct of a struct containing both user and builtin interstage
IO variables.
When copying split types, if any subtree does NOT contain builtin interstage
IO, we can copy the whole subtree with one assignment, which saves a bunch
of AST verbosity for memberwise copies of that subtree.
steve-lunarg [Wed, 14 Dec 2016 22:22:25 +0000 (15:22 -0700)]
HLSL: inter-stage structure splitting.
This adds structure splitting, which among other things will enable GS support where input structs
are passed, and thus become input arrays of structs in the GS inputs. That is a common GS case.
The salient points of this PR are:
* Structure splitting has been changed from "always between stages" to "only into the VS and out of
the PS". It had previously happened between stages because it's not legal to pass a struct
containing a builtin IO variable.
* Structs passed between stages are now split into a struct containing ONLY user types, and a
collection of loose builtin IO variables, if any. The user-part is passed as a normal struct
between stages, which is valid SPIR-V now that the builtin IO is removed.
* Internal to the shader, a sanitized struct (with IO qualifiers removed) is used, so that e.g,
functions can work unmodified.
* If a builtin IO such as Position occurs in an arrayed struct, for example as an input to a GS,
the array reference is moved to the split-off loose variable, which is given the array dimension
itself.
When passing things around inside the shader, such as over a function call, the the original type
is used in a sanitized form that removes the builtIn qualifications and makes them temporaries.
This means internal function calls do not have to change. However, the type when returned from
the shader will be member-wise copied from the internal sanitized one to the external type.
The sanitized type is used in variable declarations.
When copying split types and unsplit, if a sub-struct contains only user variables, it is copied
as a single entity to avoid more AST verbosity.
Above strategy arrived at with talks with @johnkslang.
This is a big complex change. I'm inclined to leave it as a WIP until it can get some exposure to
real world cases.
John Kessenich [Thu, 22 Dec 2016 00:40:29 +0000 (17:40 -0700)]
Merge pull request #640 from chaoc/modify-shader-ballot
Modify shader ballot extension by adding OpSubgroupReadInvocationKHR
John Kessenich [Wed, 21 Dec 2016 20:49:16 +0000 (13:49 -0700)]
PP: Non-functional: Make a proper class out of the atom <-> string mapping.
chaoc [Tue, 20 Dec 2016 20:44:35 +0000 (12:44 -0800)]
Modify shader ballot extension by adding OpSubgroupReadInvocationKHR
John Kessenich [Wed, 21 Dec 2016 19:32:56 +0000 (12:32 -0700)]
PP: Support operator creation with token pasting.
John Kessenich [Wed, 21 Dec 2016 18:55:53 +0000 (11:55 -0700)]
PP: Rationalize names of tokens.
John Kessenich [Wed, 21 Dec 2016 17:59:07 +0000 (10:59 -0700)]
Merge pull request #641 from chaoc/passthrough
Add support for SPV_NV_geometry_shader_passthrough
John Kessenich [Wed, 21 Dec 2016 17:50:33 +0000 (10:50 -0700)]
Merge pull request #644 from hrydgard/override-warning-fixes
Fix a large number of Clang warnings about inconsistent usage of 'override'
Henrik Rydgård [Wed, 21 Dec 2016 11:48:08 +0000 (12:48 +0100)]
Fix a large number of warnings about inconsistent usage of 'override' produced by clang
John Kessenich [Wed, 21 Dec 2016 04:47:30 +0000 (21:47 -0700)]
PP: Non-functional: Only use string <-> atom mapping when needed.
Also, eliminate the 'atom' field of TPpToken.
Parsing a real 300 line shader, through to making the AST, is about 10% faster.
Memory is slightly reduced (< 1%).
The whole google-test suite, inclusive of all testing overhead, SPIR-V generation,
etc., runs 3% faster.
Since this is a code *simplification* that leads to perf. improvement, I'm not
going to invest too much more in measuring the perf. than this. The PP code is
simply now in a better state to see how to further rationalize/improve it.
John Kessenich [Wed, 21 Dec 2016 02:42:53 +0000 (19:42 -0700)]
PP: Non-functional: rationalize TPpToken.
Always keep 'token' outside.
Always return the string to upper levels inside.
John Kessenich [Tue, 20 Dec 2016 18:10:09 +0000 (11:10 -0700)]
PP: Non-functional: clean up, simplify, completely identical operation.
chaoc [Tue, 20 Dec 2016 21:28:52 +0000 (13:28 -0800)]
Add support for SPV_NV_geometry_shader_passthrough
John Kessenich [Tue, 20 Dec 2016 18:02:11 +0000 (11:02 -0700)]
Merge pull request #639 from hrydgard/master
CMake: Add option to make it possible to not build the executables
John Kessenich [Tue, 20 Dec 2016 18:01:21 +0000 (11:01 -0700)]
Merge pull request #638 from chaoc/master
Add support for SPV_NV_sample_mask_override_coverage