Chris Forbes [Mon, 4 Apr 2016 07:19:47 +0000 (19:19 +1200)]
tests: Add test case for patch decoration mismatch
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 03:57:02 +0000 (16:57 +1300)]
layers: Flag difference in patch decoration correctly
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 03:41:07 +0000 (16:41 +1300)]
layers: Strip array level from both sides of TCS->TES interface
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 03:38:44 +0000 (16:38 +1300)]
layers: Rework array-of-verts stripping a bit to support patch
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 03:14:02 +0000 (16:14 +1300)]
layers: Collect whether an interface_var has patch decoration
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Eric Engestrom [Sat, 2 Apr 2016 21:09:09 +0000 (22:09 +0100)]
docs: fix spelling mistakes
Eric Engestrom [Sat, 2 Apr 2016 21:06:24 +0000 (22:06 +0100)]
loader: fix spelling mistakes
Eric Engestrom [Sat, 2 Apr 2016 21:06:13 +0000 (22:06 +0100)]
layers: fix spelling mistakes
Mark Lobodzinski [Fri, 1 Apr 2016 21:58:32 +0000 (15:58 -0600)]
layers: Enable safety check for invalid QueryObject
Typo allowed object access for invalid QueryToStateMap objects
Change-Id: I50845ca09564ea8b77173d2165a5318160dd8d7e
Dustin Graves [Fri, 1 Apr 2016 00:01:37 +0000 (18:01 -0600)]
layers: LX414: Fix device_limits alignment check
Fix buffer/descriptor offset alignment checks in device_limits:
- vkUpdateDescriptorSets offset check was not performed with
the correct physical device alignments.
- vkBindBufferMemory offset check was always performed with the
UBO alignment. This check has been moved to core_validation,
where the offset is checked against the alignment associated
with its usage type and the alignment retrieved from
vkGetBufferMemoryRequirements.
Change-Id: I4f64e06c44972a224d1930cb0798a9f472b768f2
Dustin Graves [Thu, 31 Mar 2016 15:50:42 +0000 (09:50 -0600)]
layers: Fix param checker struct array handling
Fix parameter validation issue with arrays of structs, where only
the first item in the array was processed. Validation messages
for arrays of structs will currently print the array variable name
with the letter 'i' as the array index instead of the actual index
number, producing a value like 'pCreateInfos[i]'. This will be
fixed by a future update.
Change-Id: I2cb773c23c6515a20ac8cb066e7cc61028e569f8
Dustin Graves [Fri, 25 Mar 2016 21:13:28 +0000 (15:13 -0600)]
layers: Update param_checker VkResult validation
VkResult validation now prints a description of the error
code being returned.
Change-Id: Ia6dc4e71ef6d1b27365e3c0499b24a3fc1d332ac
Dustin Graves [Thu, 24 Mar 2016 01:44:00 +0000 (19:44 -0600)]
layers: Codegen VkBool32/enum parameter validation
Now generating the VkBool32 and enum checks:
- Warns if a VkBool32 parameter is neither VK_TRUE nor VK_FALSE
- Warns if an enum token value falls outside of the enum's
begin/end range and the token was not added by an extension.
Only checkes enum's that have a begin/end range. Detection
of tokens added by extensions is based on the base_value defined
in appendic C.10 of the Vulkan specification.
Change-Id: Id49ace52fea8a35972f96d54247b98aba182c09e
Dustin Graves [Mon, 28 Mar 2016 22:17:38 +0000 (16:17 -0600)]
layers: 1.0.7 update for XML Registry files
Update local copies of generator.py, genvk.py, and vk.xml with the
latest versions from Vulkan-Docs.
Change-Id: Id2a3da34374fb1c39532cd3c124461eb953f6b89
Dustin Graves [Fri, 1 Apr 2016 21:00:09 +0000 (15:00 -0600)]
layers: Fix VS2013 build
Add macro to enable/disable noexcept based on compiler support.
Solution from:
http://stackoverflow.com/questions/
18387640/how-to-deal-with-noexcept-in-visual-studio
Change-Id: Ic2d22c9247b902d6e13120b17fc0b8647f079f7f
Mark Lobodzinski [Fri, 1 Apr 2016 19:34:08 +0000 (13:34 -0600)]
layers: LX459,GH#99,#100, Fix semaphore reference count
QueueSubmit waitSemaphore refcounts were getting incremented instead of
decremented, resulting in invalid 'semaphore still in use' errors.
Change-Id: I8ac224115b8ee43637b8de4b377750b277cfd22b
Jeremy Hayes [Fri, 1 Apr 2016 17:40:26 +0000 (11:40 -0600)]
loader: report implicit instance extensions
GL74: vkEnumerateInstanceExtensionProperties should report implicit
instance extensions when pLayerName is NULL or an implicit layer name.
Change-Id: Iba7664a168e146c4b862468b6255cdc752cc8c77
Mark Young [Wed, 30 Mar 2016 08:23:18 +0000 (02:23 -0600)]
layers: LX250 Verify color and depth/stencil are different.
Validate that the color and depth/stencil attachments in a
subpass are different.
Change-Id: I0010270e50334cd1dc5b275c29c76265f570b186
Dominik Witczak [Fri, 1 Apr 2016 11:19:49 +0000 (13:19 +0200)]
#238: Fixes the "num samples mismatch" error being shown incorrectly for subpasses with 0 attachments
Chris Forbes [Thu, 31 Mar 2016 05:11:28 +0000 (18:11 +1300)]
layers: Replace GLOBAL_CB_NODE::pMemObjList with unordered_set
One more std::list gone.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 05:03:56 +0000 (18:03 +1300)]
layers: Get rid of a bunch of linked list copying when retiring CBs
There was no reason to copy this.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 05:02:29 +0000 (18:02 +1300)]
layers: trivial: remove stray () from end of error message
This wasn't describing a function; the () on the end is just nonsense.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 04:58:13 +0000 (17:58 +1300)]
layers: Replace DEVICE_MEM_INFO::pCommandBufferBindings with
unordered_set
More linked-list removal.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 04:37:36 +0000 (17:37 +1300)]
layers: Replace DEVICE_MEM_INFO::pObjBindings with unordered_set
- Add operator== && std::hash specialization required for use in
unordered_set.
- Replace list by unordered_set
- Delete piles of stuff
V2: Fix accidentally inverted error condition
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 04:06:52 +0000 (17:06 +1300)]
layers: Get rid of DEVICE_MEM_INFO::refCount
This is always the sum of the two container sizes, which are guaranteed
accessible in constant time in C++11.
We can only screw it up by independently tracking it.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
GregF [Fri, 1 Apr 2016 20:20:14 +0000 (14:20 -0600)]
SPIRV: Adjust to spirv-tools library move
Michael Mc Donnell [Fri, 18 Mar 2016 04:18:32 +0000 (21:18 -0700)]
layers: Fix signed/unsigned comparison warnings in thread_check.h
Change-Id: I3a5e8e64deed53b3817be1fe8e1e2b32c08691a7
Ian Elliott [Thu, 31 Mar 2016 16:48:19 +0000 (10:48 -0600)]
loader: vk{Create|Destroy}Instance can have multiple tmp callbacks
During code review of the Android version of the temporary debug_report
callbacks code, it was decided to allow an array of
VkDebugReportCallbackCreateInfoEXT structs to be passed to vkCreateInstance().
This code implements that, using some new utility functions in order to help
keep the code clean.
Karl Schultz [Fri, 1 Apr 2016 18:07:03 +0000 (12:07 -0600)]
demos: Try for std val layer and fallback the same way tri does.
Change-Id: I0835830fe887febec72da8af54a608b72cd63ecc
Jon Ashburn [Fri, 1 Apr 2016 17:49:39 +0000 (11:49 -0600)]
loader: Fix createDev treminator to init the logicalDevs ICD dev
Last commit on physDev detanglement was incompatible with the fix
to simplify the chaining loader_device_info.
Change-Id: I0468178bcffb114a9bf3038c773cf1912ad5ac72
Piers Daniell [Tue, 29 Mar 2016 17:51:11 +0000 (11:51 -0600)]
loader: Remove trampoline/terminator dependency in vkEnumeratePhysicalDevices
There was a dependency between the trampoline vkEnumeratePhysicalDevices
and the terminator vkEnumeratePhysicalDevices via the
loader_instance.phys_devs_term array which may break layers that
manipulate the enumerated VkPhysicalDevice list. This dependency assumed
the devices in loader_instance.phys_devs_term and
loader_instance.phys_devs were in the same order and that it could
assume the index of one corresponding to the same VkPhysicalDevice of
the other.
Breaking this dependency allows layers to modify or reorder the
VkPhysicalDevice list by intercepting the vkEnumeratePhysicalDevices
function without causing the loader to crash. In general, there should
never be a dependency between the trampoline code and the terminator
code because it has the potential to break unknown layers between them.
Conflicts:
loader/loader.c
loader/trampoline.c
Change-Id: Iafefd6e8b7dd58d398a76533f957123242c01b56
Piers Daniell [Thu, 31 Mar 2016 21:00:59 +0000 (15:00 -0600)]
loader: Trampoline vkEnumeratePhysDev should use layer-returned physDev count
Modify the trampoline vkEnumeratePhysicalDevices() implementation to
enumerate the number of physical devices based on what the top-most
layer reports and not what the terminator_EnumeratePhysicalDevices
counted. This allows intermediate layers to modify the physical device
count.
Change-Id: Ifd5c3c8c4db53cf97b976feefe18de7cfef47e35
Piers Daniell [Thu, 31 Mar 2016 20:47:57 +0000 (14:47 -0600)]
loader: Fix loader_unwrap_physical_device() to cast to correct type
The trampoline loader_unwrap_physical_device() utility function was
casting the VkPhysicalDevice parameter to (loader_physical_device*)
instead of (loader_physical_device_tramp*). It worked previously because
it just so happened that the phys_dev member was in the same location in
both structs.
Change-Id: I3bee175df8b64b44ef2e440f7e43603ca0617da2
Jon Ashburn [Thu, 31 Mar 2016 16:52:22 +0000 (10:52 -0600)]
loader: Add device callback to set dispatchable object
Change-Id: I5ca8f532e777e2cb0facf8fe5bab4c82409f8d37
Jon Ashburn [Tue, 29 Mar 2016 18:52:13 +0000 (12:52 -0600)]
loader: Remove the device_info in the layer chain structure
Simplifies code, the loader device structure is passed down from
trampoline code to terminator code via the pDevice parameter. It doesn't
need to be added to this pCreatInfo pNext list structure.
Layers which modifiy pDevice whould do it on the way up the chain not going
down the chain.
Change-Id: Ibf7e4ffdc1a36f52b1a99389dcab25d572655aec
Jon Ashburn [Tue, 29 Mar 2016 17:16:01 +0000 (11:16 -0600)]
loader: Add instance callback to set dispatchable objects
Change-Id: I73b8b6edfee491c53216b730c99a7ea34ade3b4e
Jon Ashburn [Mon, 28 Mar 2016 19:58:16 +0000 (13:58 -0600)]
loader: Remove the instance_info in the layer chain structure
Simplifies code, the loader instance structure is already passed down
from trampoline code to terminator code via the pInstance parameter. It doesn't
need to be added to this pCreatInfo pNext list structure.
Layers which modifiy pInstance whould do it on the way up the chain not going
down the chain.
Change-Id: I59581b94871c094995787808cf5ae2955ad0191a
Tobin Ehlis [Wed, 30 Mar 2016 18:20:53 +0000 (12:20 -0600)]
layers: GH218 Reset availableSets count in vkResetDescriptorPool
Mark Lobodzinski [Thu, 31 Mar 2016 16:44:49 +0000 (10:44 -0600)]
layers: Update layer validation doc for CopyImage validation additions
Change-Id: I045076fc7990e72389a45b432ae099010f4f5d48
Mark Lobodzinski [Tue, 29 Mar 2016 23:10:14 +0000 (17:10 -0600)]
layers: LX458, Extend image extent validation for CmdCopyImage
Also added many of the CmdCopyImage valid usage checks.
Change-Id: I398adf18b48eccacbd8e44ce53e50f3bf43f58ad
Tony Barbour [Thu, 31 Mar 2016 22:54:49 +0000 (16:54 -0600)]
layers: Accept a wider range of utf8 characters as valid
And keep from flagging the CTS tests as invalid
Change-Id: I46a3b1741ec2549b29fe72c1b0098593b2484490
Cody Northrop [Thu, 31 Mar 2016 22:33:00 +0000 (16:33 -0600)]
toolchain: Fix android build
Let's start tracking these revisions independent of desktop
Mark Young [Thu, 31 Mar 2016 22:03:20 +0000 (16:03 -0600)]
layers: Fix layer_validation_tests errors and update new message
Update the error message returned for the new color/blend
attachment compare, and fix tests Tobin discovered were
triggering early on the new error check.
Change-Id: I43c99a7db651632efde46a1ae17b5bfb4f424a78
Mark Young [Wed, 30 Mar 2016 07:17:08 +0000 (01:17 -0600)]
layers: LX265 Error if color blend attch count != subpass attch.
Spec states that the VkPilelineColorBlendAttachmentState
attachmentCount must be equal to the subpass'
colorAttachmentCount.
Change-Id: I2b281cda2c12f2003d8ee68b326d78a9aaadf573
Michael Lentine [Thu, 31 Mar 2016 19:45:20 +0000 (14:45 -0500)]
layers: Adding attachment checks to make sure they aren't out of range.
Michael Lentine [Thu, 31 Mar 2016 18:46:44 +0000 (13:46 -0500)]
Don't validate memory if used for both input and output.
Tony Barbour [Thu, 31 Mar 2016 19:21:02 +0000 (13:21 -0600)]
Turn off XLIB define
Defining XLIB causes generated layers to silently fail to load
Change-Id: Id630465507383bd61e4e80c184e991ca8e9a1ac8
Chris Forbes [Thu, 31 Mar 2016 03:13:36 +0000 (16:13 +1300)]
layers: Fix remaining leak in vkDestroyFramebuffers
Also simplify & fix the thread safety of this function.
DestroyFramebuffers should not be in anybody's hot path -- and we
absolutely /must/ hold the mutex to touch these maps, so throw away all
the weird unlocking & relocking; just do it the simple way.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Thu, 31 Mar 2016 03:05:02 +0000 (16:05 +1300)]
layers: Don't leak a VkFramebufferCreateInfo from vkCreateFramebuffer
This allocated and then immediately leaked localFBCI.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Wed, 30 Mar 2016 22:47:29 +0000 (11:47 +1300)]
layers: Fix the other half of #212 (bad error)
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Wed, 30 Mar 2016 22:22:37 +0000 (11:22 +1300)]
layers: Don't stash pointer to caller memory in bound function
We were already accumulating all the events the CB touches -- so just
pass an index into that.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
GregF [Thu, 31 Mar 2016 18:11:06 +0000 (12:11 -0600)]
SPIR-V: Update glslang and spriv-tools to latest
David Pinedo [Wed, 30 Mar 2016 16:13:05 +0000 (10:13 -0600)]
winrtinstaller: fix typos in windowsRuntimeInstaller/README.txt
Dominik Witczak [Wed, 30 Mar 2016 13:11:53 +0000 (15:11 +0200)]
layers: GH215 Removes an invalid check in vkCmdBindDescriptorSets()
Cody Northrop [Tue, 29 Mar 2016 16:31:40 +0000 (10:31 -0600)]
docs: Add OSX and Android build steps
Cody Northrop [Tue, 29 Mar 2016 16:06:49 +0000 (10:06 -0600)]
toolchain: Add Android specific update scripts
Pulls in shaderc dependency automatically.
Tobin Ehlis [Fri, 25 Mar 2016 17:49:51 +0000 (11:49 -0600)]
layers: Update descriptor tracking in core_validation
Old mem_tracker code to record updated storage image/buffers was naive in
that is gathered any image/buffer updates to descriptor sets and marked as
updated every such image/buffer that was referenced by currently bound sets.
In reality sets may be bound but not used. This is captured in the
"active_slots" construct of the pipeline.
The code here updates tracking for the updated buffers by waiting until
a draw cmd for gfx pipe or dispatch cmd for compute pipe, and then gathering
the updated images/buffers based on which slots are active.
I've multi-purposed validate_draw_state() to now be
validate_and_update_draw_state() as it includes recording of the images/buffers
from the active_slots, which is then used to mark those as read.
Also, that same function is now being called for compute dispatch cmds so
"draw" state is not ideal.
There is still some rework that needs to be done to improve this situation.
Dominik Witczak [Wed, 30 Mar 2016 11:59:48 +0000 (13:59 +0200)]
#37: vkAcquireNextImageKHR() will no longer treat VK_NULL_HANDLE arg as a valid semaphore handle
Chris Forbes [Wed, 30 Mar 2016 01:04:36 +0000 (14:04 +1300)]
layers: Build up next layer for compute shader validation
Only remaining piece now is to actually call this from
vkCreateComputePipelines!
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Wed, 30 Mar 2016 00:21:20 +0000 (13:21 +1300)]
layers: More slight tidying of SC pass
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Wed, 30 Mar 2016 00:14:22 +0000 (13:14 +1300)]
layers: Make some SC error reporting slightly less misleading
We were reporting that device 0 was interesting. This is nonsense.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 23:12:01 +0000 (12:12 +1300)]
layers: Separate out validation of a single pipeline stage
This is setting the scene for being able to validate compute shaders
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 22:35:21 +0000 (11:35 +1300)]
layers: Add device handle in CV layer data
Avoids having to pass this around quite so much.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 22:14:13 +0000 (11:14 +1300)]
layers: Remove dead render_pass forward declaration
This went away at the same time as the SC/DS merge.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 21:20:37 +0000 (10:20 +1300)]
layers: Reduce noise in string conversion of objects
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Chris Forbes [Tue, 29 Mar 2016 21:18:33 +0000 (10:18 +1300)]
layers: remove unused getTIDIndex function and associated data
This produces warning noise and nobody uses it.
Signed-off-by: Chris Forbes <chrisforbes@google.com>
Mark Lobodzinski [Tue, 29 Mar 2016 15:49:15 +0000 (09:49 -0600)]
layers: LX446, Allow GetDeviceQueue to be called multiple times
Calling this API more than once on the same queue hoses the fence
validation. Also switched queues container from vector to unordered set.
Change-Id: I524347fd11d3b30a66004cf62937d0446e70df22
Chris Forbes [Thu, 24 Mar 2016 01:14:45 +0000 (14:14 +1300)]
layers: Relax descriptor type match for texel buffers slightly
The descriptor doesn't really provide a sampler, but the consuming code
doesn't really look at one either.
Allow VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER to match against
OpTypeSampledImage with an image type having Dim=Buffer and Sampled=1.
Tobin Ehlis [Mon, 28 Mar 2016 17:18:19 +0000 (11:18 -0600)]
layers: GH195 Fix core_validation dynamic state checks
Overhauled validation of dynamic state based on latest details in the
VkPipelineDynamicStateCreateInfo section of the spec.
Because some of the state checks need to be predicated on different pipeline
state, removed the previous flag-based system for check predication and
made it more clear and explicit exactly which pipeline states were gating
each dynamic state check with "if" clauses in validate_draw_state_flags().
The biggest change here is for blend constants, which was the focus of the
referenced GH195. For this case, added blendConstantsEnabled bool to
PIPELINE_NODE and enable it by loop through all attachments to identify if
any have blendEnable set and use the blend constant in any of their
blendFactors.
Also updated all the tests that were affected by this change.
Change-Id: Iaba5d28986c83547575be1ff70b9ae7602435417
David Pinedo [Tue, 29 Mar 2016 22:29:00 +0000 (16:29 -0600)]
winrtinstaller: removed vulkaninfo from RT Start Menu
David Pinedo [Tue, 29 Mar 2016 22:26:50 +0000 (16:26 -0600)]
winrtinstaller: convert RT installer log file to ascii
Mark Lobodzinski [Fri, 25 Mar 2016 21:22:33 +0000 (15:22 -0600)]
layers: Improve core_validation image layout error message
Change-Id: I1e22ef9be4b1d8b22765e1150f828904334380eb
Mark Lobodzinski [Mon, 28 Mar 2016 20:34:40 +0000 (14:34 -0600)]
layers: Michael's fix for uninit'd data in FindLayout
Change-Id: Ia34d036e15a08c135cf3fb0ea4a80c12f2201ec7
Tony Barbour [Tue, 29 Mar 2016 21:14:59 +0000 (15:14 -0600)]
Remove device from layer_data_map at destroy in parameter_validation
Change-Id: I964302597c0cbcbb7bb8c73d55fd6b00ebe0e765
David Pinedo [Tue, 29 Mar 2016 19:46:12 +0000 (13:46 -0600)]
winrtinstaller: Add logging support to Windows Runtime Installer
Chris Forbes [Wed, 23 Mar 2016 23:06:35 +0000 (12:06 +1300)]
layers: Get rid of 1K limit on debug message length
Change-Id: I00246f3edd26078d634a8bd1f65755cafcc6467b
Jon Ashburn [Mon, 28 Mar 2016 20:43:53 +0000 (14:43 -0600)]
loader: Fix MSVC post-build event so copy with non-existent dir works
Change-Id: I4629b36c1fbde76ba025fa38937dfcd22bbd9157
Michael Lentine [Fri, 25 Mar 2016 22:53:53 +0000 (17:53 -0500)]
layers: Clarify message when query has not been performed.
Michael Lentine [Fri, 25 Mar 2016 22:06:04 +0000 (17:06 -0500)]
Revert "layers: Make layout checks warnings for pass begin."
This reverts commit
851d28e4759f45bebd151fe163a50741a9947ff0.
Jon Ashburn [Mon, 28 Mar 2016 17:29:14 +0000 (11:29 -0600)]
layers: update json to 1.0.7
Change-Id: I19e6d2a0518f99161bfea0de94b267c5c56fd1ae
Jon Ashburn [Mon, 28 Mar 2016 15:59:08 +0000 (09:59 -0600)]
header: update to version 1.0.7
Change-Id: I11fcbd2746b2d54f2256539a99eac6fe97070118
Jesse Hall [Mon, 28 Mar 2016 15:35:28 +0000 (08:35 -0700)]
Merge pull request #201 from critsec/vkjson-build-fixes
vkjson: Fix include paths and clang errors
Jon Ashburn [Mon, 28 Mar 2016 14:44:46 +0000 (08:44 -0600)]
demos: Change MSVC proj files to remove PATH and add VK_LAYER_PATH
The PATH is lower in search order so ICD that install loader in System32
which is now happening no longer find the local built vulkan-1.dll via the
PATH setting. Add the VK_LAYER_PATH so the local built layers get found.
Change-Id: I56097199a108e30fdf4787e09e62c8ca1544de91
Jon Ashburn [Fri, 25 Mar 2016 21:57:50 +0000 (15:57 -0600)]
cmake: Add post build event for MSVC for vulkan dll copy
This allows the demos and tests directories to find the locally
built vulkan-1.dll instead of that installed in the system32 directory.
Change-Id: I3177f4ba00d81addbd4df12e1d4f943d95824ff4
Karl Schultz [Fri, 25 Mar 2016 21:35:18 +0000 (15:35 -0600)]
demos: Fix 32-bit Windows compilation problem.
Karl Schultz [Fri, 25 Mar 2016 20:31:16 +0000 (14:31 -0600)]
demos: add missing signal.h to tri.
Change-Id: If1e509850506495126e827b8605e00fc3ef8c7f9
Karl Schultz [Fri, 25 Mar 2016 20:25:16 +0000 (14:25 -0600)]
demos: Implement --break for cube and tri.
This argument makes the program stop in the debugger on a
validation error. Only makes sense to use it with --validate.
Tony Barbour [Fri, 25 Mar 2016 19:04:20 +0000 (13:04 -0600)]
layers: DL - Get inheritedQueries support from physical device features
Change-Id: I6f9c045d6154d2c08aa2516caf8e250dcef22e84
Jon Ashburn [Fri, 25 Mar 2016 18:49:35 +0000 (12:49 -0600)]
loader: ghlvl#79, Fix to not report unsupported WSI surface extensions on Linux
Also fix issue where loader would advertise support for these extensions even if
the ICD or layers doesn't support it. Now ICD must report surface extensions
for the loader to report them. And on Linux if loader support for a given
surface extension (eg Mir) is compiled out then loader doesn't report it.
Change-Id: I51e302a32f5431f4893a3795ff31be60e9263f43
Jon Ashburn [Fri, 25 Mar 2016 18:47:06 +0000 (12:47 -0600)]
demos: Simplify vulkaninfo to not enable any extensions.
For the Linux WSI surface extensions where BOTH ICD and loader support is
needed for an extension to be supported there was an issue. If ICD supported
extensions was not equal to loader supported extensions vulkaninfo would error
exit.
Change-Id: Ib6e07d92491b04b1fb90cbf1c6793ae766944d50
Karl Schultz [Fri, 25 Mar 2016 19:21:25 +0000 (13:21 -0600)]
layers: Use vector::resize instead of reserve to avoid portability issue.
Fixes layer crash on Windows with cube --validate. On Windows,
std::vector won't bump up the size of a vector (up to the reserved
amount) on an out_of_range access, while linux will.
Mark Young [Thu, 24 Mar 2016 16:14:35 +0000 (10:14 -0600)]
layers: Fix issue when sub-passes have diff attachment count.
In core_validation, if the attachment count between a primary
and secondary sub-pass was different, then it should treat
the shorter one as UNUSED. So, if the longer one has the
attachment flags set to UNUSED, it shouldn't be an error.
Change-Id: I3647403551962ef522e7e2ba7ab10a5cb7466c52
Ian Elliott [Fri, 25 Mar 2016 15:54:04 +0000 (09:54 -0600)]
loader: Fix bugs found in code review.
Ian Elliott [Fri, 25 Mar 2016 15:07:19 +0000 (09:07 -0600)]
cube: Call vkCreateInstance so that it sets up a temporary callback.
Ian Elliott [Fri, 25 Mar 2016 14:43:01 +0000 (08:43 -0600)]
loader: Setup temporary callback for vkDestroyInstance
Tobin Ehlis [Thu, 24 Mar 2016 16:16:09 +0000 (10:16 -0600)]
layers: Replace ptr-to-ptr descriptor data struct with vector
We were using GENERIC_HEADER** ppDescriptors to track updates to slots.
This was pretty messy so make it a bit cleaner with a vector instead.
Michael Lentine [Fri, 25 Mar 2016 01:48:59 +0000 (20:48 -0500)]
layers: Add check for renderArea being within framebuffer bounds.
Karl Schultz [Fri, 25 Mar 2016 15:10:34 +0000 (09:10 -0600)]
layers: LX453 fix typo in output message.
Change-Id: I7ec8ba429a886bee14dd5a209fa6718941ec19d5
Michael Lentine [Fri, 25 Mar 2016 02:16:00 +0000 (21:16 -0500)]
layers: Make layout checks warnings for pass begin.
Michael Lentine [Fri, 25 Mar 2016 02:36:53 +0000 (21:36 -0500)]
layers: Update layout mismatch message to provide more detail.