Heinrich [Tue, 30 Apr 2019 12:21:04 +0000 (14:21 +0200)]
gbm: Improve documentation of BO import
- Add GBM_BO_IMPORT_FD_MODIFIER to documentation of supported foreign
object types
- Add newline before documentation block
- Improve language
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Samuel Pitoiset [Thu, 2 May 2019 15:44:39 +0000 (17:44 +0200)]
radv: only need to force emit the TCS regs on Vega10 and Raven1
Other GFX9 chips aren't affected.
Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Wed, 24 Apr 2019 17:16:07 +0000 (13:16 -0400)]
glsl: fix and clean up NV_compute_shader_derivatives support
- make sure compute shader derivatives are exposed for all extensions
- unify duplicated code
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Marek Olšák [Mon, 22 Apr 2019 21:11:00 +0000 (17:11 -0400)]
st/dri: decrease input lag by syncing sooner in SwapBuffers
It's done by:
- decrease the number of frames in flight by 1
- flush before throttling in SwapBuffers
(instead of wait-then-flush, do flush-then-wait)
The improvement is apparent with Unigine Heaven.
Previously:
draw frame 2
wait frame 0
flush frame 2
present frame 2
The input lag is 2 frames.
Now:
draw frame 2
flush frame 2
wait frame 1
present frame 2
The input lag is 1 frame. Flushing is done before waiting, because
otherwise the device would be idle after waiting.
Nine is affected because it also uses the pipe cap.
Erik Faye-Lund [Fri, 12 Apr 2019 15:51:30 +0000 (17:51 +0200)]
meson: add build-summary
This roughly mirrors what we get from autotools. There's a few
differences, though:
1. The "exec_prefix" output has been dropped. Meson doesn't support
this, so it makes no sense here.
2. The "llvm-config" output has been dropped. Meson abstracts dependency
discovery a bit more than our autotools build-system does, so it's
not easy to get this information as-is.
3. HUD extra stats, SWR archs, Shared/Static libs and CFLAGS / CXXFLAGS /
LDFLAGS has been dropped. These can be inspected by "meson configure".
4. How we set defines works quite differently in our Meson build-system,
and the result isn't quite the same. In particular, the DEFINES output
has been dropped, to avoid having to refactor the code too much.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109326
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Erik Faye-Lund [Fri, 12 Apr 2019 15:51:08 +0000 (17:51 +0200)]
meson: give dri- and gallium-drivers separate vars
Variables are cheap, and there's little reason for the dri and gallium
drivers to work on the same variable for the driver list. So let's split
these in two separate lists instead.
This makes it easier to inspect these after-the fact, for instance
for generating a summary of build-settings.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Erik Faye-Lund [Mon, 15 Apr 2019 08:11:43 +0000 (10:11 +0200)]
meson: lift driver-collection out into parent build-file
This way we can mark the dri_drivers and dri_link arrays as temporary,
as all knowledge about them are contained in a single build-file with
clearly visible limited life-span.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Rob Clark [Thu, 2 May 2019 17:04:17 +0000 (10:04 -0700)]
docs: mark KHR_blend_equation_advanced done on a6xx
Signed-off-by: Rob Clark <robdclark@chromium.org>
Rob Clark [Mon, 29 Apr 2019 17:11:44 +0000 (10:11 -0700)]
freedreno/a6xx: smaller hammer for fb barrier
We just need to do a sequence of commands to flush the cache.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Tue, 30 Apr 2019 17:07:02 +0000 (10:07 -0700)]
freedreno/a6xx: KHR_blend_equation_advanced support
Wire up support to sample from the fb (and force GMEM rendering when we
have fb reads). The existing GLSL IR lowering for blend_equation_advanced
does the rest.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Tue, 30 Apr 2019 17:05:30 +0000 (10:05 -0700)]
freedreno/ir3: fb read support
Lower load_output to txf_ms_fb and add support for the new texture fetch
instruction.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Tue, 30 Apr 2019 17:03:54 +0000 (10:03 -0700)]
freedreno/drm: expose GMEM_BASE address
Needed for sampling from tile buffer (GMEM).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Fri, 26 Apr 2019 17:05:08 +0000 (10:05 -0700)]
nir: add pass to lower fb reads
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Fri, 26 Apr 2019 18:39:42 +0000 (11:39 -0700)]
nir: fix lower_wpos_ytransform in load_frag_coord case
Apparently we never hit this path. Or at least haven't for a rather
long time. But in either case (load_deref or load_frag_coord), we can
just directly use the intrinsic's ssa dest. So stop passing the
nir_variable (which would be NULL in the load_frag_coord case) around
and instead just use &intr->dest.ssa.
(This ofc means we need to setup the cursor to insert *after* the
instruction, which seems to be another bug of the original
implementation.)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Sun, 28 Apr 2019 15:06:12 +0000 (08:06 -0700)]
nir: rework tex instruction printing
The extra comma at the end was annoying me.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Thu, 2 May 2019 16:37:21 +0000 (09:37 -0700)]
freedreno/ir3: add some ubo range related asserts
And a comment.. since we are mixing units of bytes/dwords/vec4,
hopefully this will avoid some unit confusion.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Rob Clark [Thu, 2 May 2019 16:33:40 +0000 (09:33 -0700)]
freedreno/ir3: add IR3_SHADER_DEBUG flag to disable ubo lowering
It isn't quite as simple as not running the pass, since with packed
varyings we get load_ubo for block==0 (ie. the "real" uniforms). So
instead run the pass normally but decline to lower anything in
block > 0
Signed-off-by: Rob Clark <robdclark@chromium.org>
Rob Clark [Thu, 2 May 2019 16:25:36 +0000 (09:25 -0700)]
freedreno/ir3: fix lowered ubo region alignment
Since we emit UBO regions INDIRECTly (ie. not copied into cmdstream but
emit by EXT_SRC_ADDR) we need to keep them 4*vec4 aligned. Which the
code already mostly did, except for aligning the first UBO region itself
(ie. the one after block==0 which is the "real" uniforms).
Fixes:
893425a607a freedreno/ir3: Push UBOs to constant file
Fixes:
3c8779af325 freedreno/ir3: Enable PIPE_CAP_PACKED_UNIFORMS
Signed-off-by: Rob Clark <robdclark@chromium.org>
Rob Clark [Wed, 1 May 2019 17:41:51 +0000 (10:41 -0700)]
freedreno/ir3: fix shader variants vs UBO analysis
Otherwise we zero out the state again, but all the UBO loads that we
could lower are already lowered. End result is that we didn't emit the
uniforms for lowered UBO access in any case where multiple shader
variants are used.
Fixes:
893425a607a freedreno/ir3: Push UBOs to constant file
Fixes:
3c8779af325 freedreno/ir3: Enable PIPE_CAP_PACKED_UNIFORMS
Signed-off-by: Rob Clark <robdclark@chromium.org>
Lionel Landwerlin [Thu, 28 Feb 2019 13:02:49 +0000 (13:02 +0000)]
vulkan/overlay: add TODO list
Keen on having other people contribute.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Lionel Landwerlin [Sun, 3 Mar 2019 01:51:43 +0000 (01:51 +0000)]
vulkan/overlay: make overriden functions static
And fix the unused CmdDrawIndirect.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Sun, 3 Mar 2019 00:09:04 +0000 (00:09 +0000)]
vulkan/overlay: make overlay size configurable
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Sun, 3 Mar 2019 18:08:36 +0000 (18:08 +0000)]
vulkan/overlay: add a frame counter option
This is useful to normalize the numbers written into the output file
as those number are accumulated over a period of time and number of
frames.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Sat, 2 Mar 2019 17:49:21 +0000 (17:49 +0000)]
vulkan/overlay: record all select metrics into output file
The output looks something like this (csv style) :
fps, frame, frame_timing(us), submit, draw_indexed, pipeline_graphics, acquire_timing(us), vert_invocations, frag_invocations, gpu_timing(ns)
480.55, 242, 501512, 247, 1444, 1204, 714, 5827272,
113043296,
121424174
467.80, 234, 500214, 234, 1412, 1176, 648, 5635680,
109436188,
117743760
424.37, 213, 501923, 213, 2130, 1704, 623, 5132448,
99657292,
105474683
472.15, 237, 501962, 237, 2370, 1896, 667, 5710752,
110924644,
122226004
411.32, 206, 500826, 206, 2060, 1648, 709, 4963776,
96491764,
95333273
458.87, 230, 501228, 230, 2300, 1840, 634, 5542080,
107758204,
123112090
475.01, 238, 501044, 238, 2380, 1904, 631, 5734848,
111477480,
122087426
471.08, 236, 500972, 236, 2360, 1888, 655, 5686656,
110498496,
114816162
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Sat, 2 Mar 2019 17:29:12 +0000 (17:29 +0000)]
vulkan/overlay: add a margin to the size of the window
Looks a bit better.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Sat, 2 Mar 2019 17:25:22 +0000 (17:25 +0000)]
vulkan/overlay: add no display option
In case you're just interested in data being record to the output
file.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Mon, 25 Feb 2019 16:59:11 +0000 (16:59 +0000)]
vulkan/overlay: add pipeline statistic & timestamps support
v2: switch to VkBase{In,Out}Structure
v3: Add timestamps at begin/end of primary command buffers to estimate
gpu time spent per submission (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
Lionel Landwerlin [Sat, 2 Mar 2019 17:15:41 +0000 (17:15 +0000)]
vulkan/overlay: record stats in command buffers and accumulate on exec/submit
This significantly reworks how numbers displayed are computed. We
accumulate operations written into command buffers and add those to
the device when submitted to a queue. These collected values are then
used to compute per frame overlay data.
We also accumulate the data over the sampling fps period to produce
numbers for that period of time.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Thu, 28 Feb 2019 16:47:56 +0000 (16:47 +0000)]
vulkan/overlay: update help printout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Lionel Landwerlin [Mon, 25 Feb 2019 16:43:15 +0000 (16:43 +0000)]
vulkan/util: generate a helper function to return pNext struct sizes
This will be used to copy chains of structures so that we can alterate
some of them.
v2: Drop vk_util.h include (Eric)
Use VkBaseInStructure directly (Eric)
v3: Drop --platforms= param to generator script, instead produce a
file with #ifdef based what platforms are compiled.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Tomeu Vizoso [Mon, 22 Apr 2019 15:06:24 +0000 (17:06 +0200)]
panfrost/midgard: Skip liveness analysis for instructions without dest
[Alyssa: Add comment explanation]
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Tomeu Vizoso [Mon, 22 Apr 2019 15:03:26 +0000 (17:03 +0200)]
panfrost/midgard: Skip register allocation if there's no work to do
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Eric Engestrom [Fri, 8 Mar 2019 12:47:23 +0000 (12:47 +0000)]
gitlab-ci: add scons windows build using mingw
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Eric Engestrom [Fri, 12 Apr 2019 16:47:59 +0000 (17:47 +0100)]
egl: hard-code destroy function instead of passing it around as a pointer
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Connor Abbott [Mon, 18 Feb 2019 16:28:32 +0000 (17:28 +0100)]
nir/search: Add debugging code to dump the pattern matched
This was useful while debugging the previous commit.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Connor Abbott [Mon, 18 Feb 2019 13:20:34 +0000 (14:20 +0100)]
nir/search: Add automaton-based pre-searching
nir_opt_algebraic is currently one of the most expensive NIR passes,
because of the many different patterns we've added over the years. Even
though patterns are already sorted by opcode, there are still way too
many patterns for common opcodes like bcsel and fadd, which means that
many patterns are tried but only a few actually match. One way to fix
this is to add a pre-pass over the code that scans it using an automaton
constructed beforehand, similar to the automatons produced by lex and
yacc for parsing source code. This automaton has to walk the SSA graph
and recognize possible pattern matches.
It turns out that the theory to do this is quite mature already, having
been developed for instruction selection as well as other non-compiler
things. I followed the presentation in the dissertation cited in the
code, "Tree algorithms: Two Taxonomies and a Toolkit," trying to keep
the naming similar. To create the automaton, we have to perform
something like the classical NFA to DFA subset construction used by lex,
but it turns out that actually computing the transition table for all
possible states would be way too expensive, with the dissertation
reporting times of almost half an hour for an example of size similar to
nir_opt_algebraic. Instead, we adopt one of the "filter" approaches
explained in the dissertation, which trade much faster table generation
and table size for a few more table lookups per instruction at runtime.
I chose the filter which resulted the fastest table generation time,
with medium table size. Right now, the table generation takes around .5
seconds, despite being implemented in pure Python, which I think is good
enough. Based on the numbers in the dissertation, the other choice might
make table compilation time 25x slower to get 4x smaller table size, but
I don't think that's worth it. As of now, we get the following binary
size before and after this patch:
text data bss dec hex filename
11979455 464720 730864
13175039 c908ff before i965_dri.so
text data bss dec hex filename
12037835 616244 791792
13445871 cd2aef after i965_dri.so
There are a number of places where I've simplified the automaton by
getting rid of details in the LHS patterns rather than complicate things
to deal with them. For example, right now the automaton doesn't
distinguish between constants with different values. This means that it
isn't as precise as it could be, but the decrease in compile time is
still worth it -- these are the compilation time numbers for a shader-db
run with my (admittedly old) database on Intel skylake:
Difference at 95.0% confidence
-42.3485 +/- 1.375
-7.20383% +/- 0.229926%
(Student's t, pooled s = 1.69843)
We can always experiment with making it more precise later.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Samuel Pitoiset [Thu, 2 May 2019 12:56:46 +0000 (14:56 +0200)]
radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer
According to RadeonSI, this seems to be required by the hardware
to avoid GPU hangs. I think I just forgot to set that bit when I
implemented VK_EXT_transform_feedback.
This fixes a GPU hang with Space Engineers and DXVK.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110291
Fixes:
b4eb029062a ("radv: implement VK_EXT_transform_feedback")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Brian Paul [Thu, 2 May 2019 12:32:56 +0000 (06:32 -0600)]
glsl: fix typo in #warning message
Trivial. Spotted by Eric Engestrom.
Brian Paul [Wed, 1 May 2019 21:49:44 +0000 (15:49 -0600)]
svga: add SVGA_NO_LOGGING env var (v2)
valgrind crashes when we try to initialize host logging. This
env var can be used to disable logging.
v2: rebase onto "svga: move host logging to winsys".
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Charmaine Lee [Wed, 1 May 2019 21:35:54 +0000 (15:35 -0600)]
svga: move host logging to winsys
This patch adds a host_log interface to svga_winsys and
moves the host logging code to the winsys layer.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Eric Engestrom [Fri, 5 Apr 2019 15:18:18 +0000 (16:18 +0100)]
wsi/wayland: document lack of vkAcquireNextImageKHR timeout support
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Daniel Stone [Tue, 30 Oct 2018 12:56:53 +0000 (12:56 +0000)]
vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
If the client has requested that AcquireNextImage not block at all, with
a timeout of 0, then don't make any non-blocking calls.
This will still potentially block infinitely given a non-infinte
timeout, but the fix for that is much more involved.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
Cc: Chad Versace <chadversary@chromium.org>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108540
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:52:15 +0000 (13:52 +0200)]
docs: reorder heading and notice
All other pages has the heading as ghe first thing in the article. Let's
clean this up for consistency.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:45:53 +0000 (13:45 +0200)]
docs: drop centered heading for faq
The FAQ is the only article we have that uses a centered heading, which
makes it look odd compared to the other articles. Let's drop the
centering for consistency.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:44:10 +0000 (13:44 +0200)]
docs: turn faq-index into an ordered list
HTML already have a way of doing automatically ordered lists, so let's
use that instead of open-coding one.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:41:08 +0000 (16:41 +0200)]
docs: replace empty list with a none-paragraph
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:39:25 +0000 (16:39 +0200)]
docs: fix closing of list-items
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:36:52 +0000 (16:36 +0200)]
docs: fixup list-item tags
The list items needs to contain everything part of the item, not just
the first paragraph.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:32:07 +0000 (16:32 +0200)]
docs: fix closing of paragraphs
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:31:26 +0000 (16:31 +0200)]
docs: add missing lists
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:27:26 +0000 (16:27 +0200)]
docs: fixup bad paragraphing
This markup seems to assume paragraphs survive across block-elements,
which isn't the case. Let's rectify that.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:27:10 +0000 (16:27 +0200)]
docs: remove stray list-start
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:25:39 +0000 (16:25 +0200)]
docs: don't pointlessly close and re-start definition lists
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:16:06 +0000 (16:16 +0200)]
docs: fix incorrectly closed paragraph
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:14:40 +0000 (16:14 +0200)]
docs: drop paragraph around preformatted text
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:13:44 +0000 (16:13 +0200)]
docs: start paragraph before closing it
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:12:08 +0000 (16:12 +0200)]
docs: close paragraphs before preformatted text
It's illegal to nest block-level elements such as <pre> inside <p> in
HTML. This means that when the paragraphs gets closed after a <pre>-tag,
we end up closing a non-existent tag, so the browser inserts a dummy
<p>-tag. This is entirely pointless, so let's just close these tags
before the <pre>-tag instead.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 14:05:54 +0000 (16:05 +0200)]
docs: remove stray paragraph-close
This isn't matching any paragraph-open tags, so let's get rid of it.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:39:35 +0000 (15:39 +0200)]
docs: close lists
These lists never got closed. Let's fix that to avoid issues with bad
parsers.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:38:01 +0000 (15:38 +0200)]
docs: close paragraphs before lists
paragraphs can't contain lists, and attempting to close them after
the list just cause an extra, empty paragraph to be created. We don't
want that, so let's close the paragraphs before the list intead.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:23:07 +0000 (15:23 +0200)]
docs: open list-item before closing it
A list-item must be openened before it can be closed. So let's replace
this closing tag with an opening tag.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:13:36 +0000 (15:13 +0200)]
docs: use dl/dd instead of blockquote for freedesktop link
The blockquote happens to match the indentation of the other lists for
most browsers, but this isn't a guarantee. Let's instead use a
definition-list, which is more strongly connected to a list, so it's
more likely to have the same indention.
This also makes sure that we don't have similar padding on the
right-hand side, in case we change the text-size.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:11:43 +0000 (15:11 +0200)]
docs: use h2 instead of b-tag for headings
<b>-tags aren't allowed in the root of <body>, so let's replace these
with <h2>-tags with some CSS to make them appear as bold.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 12:06:50 +0000 (14:06 +0200)]
docs: remove stray paragraph-close
This tag tries to close a non-existent paragraph. Let's get rid of it!
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 13:42:14 +0000 (15:42 +0200)]
docs: properly escape ampersand
Even in preformatted blocks, ampersands should be escaped. Let's correct
this, in case of strict parsers.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:57:03 +0000 (13:57 +0200)]
docs: properly escape '>'
The '>'-symbol should usually be escaped to avoid confusing strict
parsers. While it's very unlikely to cause issues as-is, let's quite it
for good measure.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Rhys Perry [Fri, 26 Apr 2019 14:39:51 +0000 (15:39 +0100)]
radv: fix set_output_usage_mask() with composite and 64-bit types
It previously used var->type instead of deref_instr->type and didn't
handle 64-bit outputs.
This fixes lots of transform feedback CTS tests involving transform
feedback and geometry shaders (mostly
dEQP-VK.transform_feedback.fuzz.random_geometry.*)
v2: fix writemask widening when comp != 0
v3: fix 64-bit variables when comp != 0, again
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: 19.0 19.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Erik Faye-Lund [Wed, 17 Apr 2019 12:52:41 +0000 (14:52 +0200)]
docs: do not hard-code header-height
It's generally nicer to do this in terms of em units, as that scales
better with text-sizes, if we ever decide to change them.
The result is slightly larger than before, but only by a couple of
pixels.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Wed, 17 Apr 2019 12:46:00 +0000 (14:46 +0200)]
docs: simplify css-centering
With "display: flex;" we can make this a bit more automatic, not
requiring a bunch of values to be of specific values to get the right
centering.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Wed, 17 Apr 2019 12:20:13 +0000 (14:20 +0200)]
docs: use multiple background-images for header
This is a bit tidier than to set a background on the h1-text, requiring
it to be full height and all.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:08:24 +0000 (13:08 +0200)]
docs: remove spurious newline
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:01:15 +0000 (13:01 +0200)]
docs: avoid repeating the color
The color attribute is inherited in CSS, so there's no point in repeating
this.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 10:55:07 +0000 (12:55 +0200)]
docs: avoid repeating the font
The font attribute is inherited in CSS, so there's no point in repeating
this.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 11:09:25 +0000 (13:09 +0200)]
docs: add missing semicolon
While it's legal to omit the last semicolon in a CSS block, it's
generally not considered good style, as it makes it harder to add new
lines.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 08:12:42 +0000 (10:12 +0200)]
docs: remove long commented out css
These attributes has been commented out since 2005; I don't think
there's a big chance of them making a return as-is.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 08:10:36 +0000 (10:10 +0200)]
docs: remove non-existent css attribute
There's no CSS-attribute named "link", so let's remove it.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Erik Faye-Lund [Thu, 18 Apr 2019 08:18:36 +0000 (10:18 +0200)]
docs: normaize css-indent style
Tabs has been around as the indention style of this file since it was
created. Some newer CSS has added double-spaces, but let's keep it
consistent.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Thomas Hellstrom [Thu, 4 Apr 2019 10:20:54 +0000 (12:20 +0200)]
winsys/svga: Don't abort on EBUSY errors from execbuffer
This error code typically indicated that a buffer object that was referenced
by the command stream was being used for CPU access by another client.
The correct action here is to retry after a while. Use usleep() until we
have proper kernel support for this wait.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Thomas Hellstrom [Fri, 29 Mar 2019 07:12:12 +0000 (08:12 +0100)]
winsys/svga: Update the drm interface file
The file vmwgfx_drm.h was a bit outdated. Update to a recent version,
including defines supporting coherent memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Thomas Hellstrom [Tue, 2 Apr 2019 10:36:34 +0000 (12:36 +0200)]
svga: Avoid bouncing buffer data in malloced buffers
Some constant- and texture upload buffer data may bounce in malloced
buffers before being transferred to hardware buffers. In the case of
texture upload buffers this seems to be an oversight. In the case of
constant buffers, code comments indicate that we want to avoid mapping
hardware buffers for reading when copying out of buffers that need
modification before being passed to hardware. In this case we avoid
data bouncing for upload manager buffers but make sure buffers that
we read out from stay in malloced memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Thomas Hellstrom [Tue, 2 Apr 2019 10:44:11 +0000 (12:44 +0200)]
winsys/svga: Enable the transfer_from_buffer GPU command for vgpu10
We didn't have the path using this command enabled as
typically we take an alternate path using DMA uploads.
Emable it so that we can exercise that code-path by turning off
the DMA path.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Thomas Hellstrom [Tue, 26 Mar 2019 20:36:04 +0000 (21:36 +0100)]
winsys/svga: Add an environment variable to force host-backed operation
The vmwgfx kernel module has a compatibility mode for user-space that is
not guest-backed resource aware. Add an environment variable to facilitate
testing of this mode on guest-backed aware kernels: if the environment
variable SVGA_FORCE_HOST_BACKED is defined, the driver will use host-backed
operation.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Samuel Pitoiset [Fri, 26 Apr 2019 10:49:15 +0000 (12:49 +0200)]
ac: tidy up ac_build_llvm8_tbuffer_{load,store}
For consistency with ac_build_llvm8_buffer_{load,store}_common
helpers and that will help a bit for removing the vec3 restriction.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 30 Apr 2019 15:08:19 +0000 (17:08 +0200)]
radv: implement a workaround for VK_EXT_conditional_rendering
Per the Vulkan spec 1.1.107, the predicate is a 32-bit value. Though
the AMD hardware treats it as a 64-bit value which means it might
fail to discard.
I don't know why this extension has been drafted like that but this
definitely not fit with AMD. The hardware doesn't seem to support
a 32-bit value for the predicate, so we need to implement a workaround.
This fixes an issue when DXVK enables conditional rendering with RADV,
this also fixes the Sasha conditionalrender demo.
Fixes:
e45ba51ea45 ("radv: add support for VK_EXT_conditional_rendering")
Reported-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 5 Mar 2019 17:17:13 +0000 (18:17 +0100)]
radv: fix color conversions for normalized uint/sint formats
The hardware actually rounds before conversion. This now matches
what values are used when performing fast clears vs slow clears.
This fixes a rendering issue with Far Cry 3&4. This also fixes
a bunch of CTS tests that use a 8-bit UNORM format (only when
the 512*512 image size hint is manually disabled).
Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 1 May 2019 14:10:44 +0000 (16:10 +0200)]
radv: do not need to force emit the TCS regs on Vega20
This chip doesn't need the fixup. This fixes a bunch of
dEQP-VK.tessellation tests and avoid random GPU hangs.
Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Jason Ekstrand [Wed, 1 May 2019 10:31:11 +0000 (05:31 -0500)]
util/bitset: Return an actual bool from test macros
I want to be able to do BITSET_TEST() != BITSET_TEST() and this isn't
currently possible because BITSET_TEST() returns a random bit. Compare
to zero to get an actual Boolean.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Wed, 1 May 2019 20:22:57 +0000 (14:22 -0600)]
glsl: work around MinGW 7.x compiler bug
I'm not sure what triggered this, but building with
scons platform=windows toolchain=crossmingw machine=x86 build=profile
with MinGW g++ 7.3 or 7.4 causes an internal compiler error.
We can work around it by forcing -O1 optimization.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Wed, 1 May 2019 16:47:15 +0000 (10:47 -0600)]
llvmpipe: init some vars to NULL to silence MinGW compiler warnings
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Marek Olšák [Fri, 12 Apr 2019 20:03:02 +0000 (16:03 -0400)]
radeonsi: set sampler state and view functions for compute-only contexts
Marek Olšák [Fri, 26 Apr 2019 20:16:58 +0000 (16:16 -0400)]
radeonsi: use new atomic LLVM helpers
This depends on "ac,ac/nir: use a better sync scope for shared atomics"
Marek Olšák [Sat, 27 Apr 2019 02:51:33 +0000 (22:51 -0400)]
st/mesa: don't flush the front buffer if it's a pbuffer
This is the best guess I can make here.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Marek Olšák [Sat, 27 Apr 2019 00:53:52 +0000 (20:53 -0400)]
mesa: fix pbuffers because internally they are front buffers
This fixes the egl_ext_device_base piglit test, which uses EGL pbuffers.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Marek Olšák [Sat, 27 Apr 2019 02:06:20 +0000 (22:06 -0400)]
mesa: rework error handling in glDrawBuffers
It's needed by the next pbuffer fix, which changes the behavior of
draw_buffer_enum_to_bitmask, so it can't be used to help with error
checking.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Bas Nieuwenhuizen [Mon, 29 Apr 2019 20:35:34 +0000 (22:35 +0200)]
radv: Restrict YUVY formats to 1 layer.
Fixes:
8bb3cec7c9b "radv: Expose VK_EXT_ycbcr_image_arrays."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bas Nieuwenhuizen [Mon, 29 Apr 2019 20:26:36 +0000 (22:26 +0200)]
radv: Set is_array in lowered ycbcr tex instructions.
Fixes array tests.
Fixes:
91702374d5d "radv: Add ycbcr lowering pass."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bas Nieuwenhuizen [Mon, 29 Apr 2019 19:34:28 +0000 (21:34 +0200)]
radv: Fix hang width YCBCR array textures.
Forgot to apply the width/height divisor for CB writes resulting in
the CB using larger than expected slice sizes.
Fixes:
42d159f2766 "radv: Add multiple planes to images."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110530
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110526
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Erico Nunes [Mon, 29 Apr 2019 22:10:02 +0000 (00:10 +0200)]
lima/gpir: add limit of max 512 instructions
It has been noted that the lima GP has a limit of 512 instructions,
after which the shaders don't work and fail silently.
This commit adds a check to make the shader compilation abort when the
shader exceeds this limit, so that we get a clear reason for why the
program will not work.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Alyssa Rosenzweig [Wed, 1 May 2019 03:21:06 +0000 (03:21 +0000)]
panfrost: Fix blend shader upload
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Alyssa Rosenzweig [Tue, 30 Apr 2019 02:15:09 +0000 (02:15 +0000)]
panfrost/decode: Hit MRT blend shader enable bits
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>