Rob Bradford [Fri, 14 Sep 2012 22:25:41 +0000 (23:25 +0100)]
compositor-drm: Check that that we have a valid bo for scanout
If gbm_bo_import does not return a valid buffer for usage of
GBM_BO_USE_SCANOUT don't try and scan out the surface directly.
We've caught the SHM case explicitly earlier - this is to prevent other cases
where the bo cannot be scanned out.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Pekka Vuorela [Mon, 17 Sep 2012 19:15:57 +0000 (22:15 +0300)]
Protect window callbacks from deleted windows
Calling window_destroy() was able to cause segfault for
callbacks triggering afterwards.
Kristian Høgsberg [Tue, 25 Sep 2012 18:48:04 +0000 (14:48 -0400)]
compositor: Make weston_surface_assign_output() static
This is now done as part of weston_surface_update_transform().
U. Artie Eoff [Tue, 4 Sep 2012 21:37:45 +0000 (14:37 -0700)]
test-client: initialize input instance.
In seat_handle_capabilities, if input->pointer is not properly
initialized, then it will contain an arbitrary value and results
in the wl_pointer listener not getting registered if that value
is not 0/null. Thus, use calloc to initialize the "input" instance.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=49937
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Jan Arne Petersen [Mon, 24 Sep 2012 12:51:14 +0000 (14:51 +0200)]
text: Rename de/activate to enter/leave
Also add a surface argument to the enter event.
Pekka Vuorela [Mon, 17 Sep 2012 19:15:56 +0000 (22:15 +0300)]
PDF viewer to run until and only when it has existing windows
I.e. not to close whole application when one of the windows
is closed.
Pekka Vuorela [Mon, 17 Sep 2012 19:15:55 +0000 (22:15 +0300)]
Fix memory leak in PDF viewer
Pekka Vuorela [Mon, 17 Sep 2012 19:15:54 +0000 (22:15 +0300)]
Fix PDF viewer not to produce garbage windows for nonexistent files
Was calling window_flush() on redraw handler which already happens on
window redrawing.
Jan Arne Petersen [Mon, 17 Sep 2012 13:28:10 +0000 (15:28 +0200)]
editor: Fix selection anchor on text deletion
When text is deleted adjust selection anchor.
Jan Arne Petersen [Mon, 17 Sep 2012 13:28:09 +0000 (15:28 +0200)]
editor: Delete selected text before adding new
When inserting new text, delete selected text first.
Jan Arne Petersen [Mon, 17 Sep 2012 13:28:08 +0000 (15:28 +0200)]
keyboard: Allow backspace for pre-edit text
When there is a pre-edit text delete the last character of the pre-edit
text with the backspace key.
Jan Arne Petersen [Mon, 17 Sep 2012 13:28:07 +0000 (15:28 +0200)]
editor, keyboard: Add support for arrow keys
Add support for arrow keys on the virtual keyboard and make it possible
to move around the cursor in the editor example.
Ander Conselvan de Oliveira [Mon, 10 Sep 2012 12:55:53 +0000 (15:55 +0300)]
simple-egl: Set the opaque region if windowed and -o is passed
Since commit
6a615d262141de7cf094788203d9c044dfb9f08d [1], the opaque
region would be set only when running fullscreen. Having it set
properly for the windowed case is helpful to test the overlay path in
compositor-drm.
What this patch does is:
- reverts the above commit;
- remove the "if fullscreen make the window opaque" conditional, that
should have been removed when -o was introduced and was actually the
cause for the bug solved in [1];
- sets the opaque region when running fullscreen, regardless of the -o
switch.
[1] commit
6a615d262141de7cf094788203d9c044dfb9f08d
Author: Scott Moreau <oreaus@gmail.com>
Date: Thu Aug 30 14:44:16 2012 -0600
simple-egl: Only set alpha_size=0 when -o is passed.
v2: - Clarify in the commit message that this does not regress the bug
solved in [1].
- Use the correct sha1 for the reverted commit.
Ander Conselvan de Oliveira [Fri, 14 Sep 2012 13:12:04 +0000 (16:12 +0300)]
compositor: Always assign an output when updating a surface transform
Also make all the callers of weston_surface_assign_output() update the
transform instead. This makes sure that when the surface is assigned an
output its bouding box is valid.
This fixes a bug where a newly created surface would have a NULL output
assigned. This would cause weston_surface_schedule_repaint() to not
schedule a repaint, preventing the surface to be shown until something
else caused a repaint.
Ander Conselvan de Oliveira [Fri, 14 Sep 2012 13:12:03 +0000 (16:12 +0300)]
compositor: Generalize output previous damage into per buffer damage
This is a more generic fix for the issue solved in
4f521731 where
damage obscured by overlays could be lost in one of the output buffers
due to rapid move of a surface in an overlay plane.
This changes the renderer so it keeps track of the damage in each
buffer. Every time a new frame is drawn, the damage of the frame is
added to all the buffers and the rendered regions are cleared from
the current buffer's damage.
Jan Arne Petersen [Wed, 12 Sep 2012 22:55:14 +0000 (00:55 +0200)]
text: Improve text protocol documentation
Add some missing descriptions to the text protocol file.
Pekka Paalanen [Thu, 13 Sep 2012 10:46:27 +0000 (13:46 +0300)]
man: weston --xserver has been replaced
The generic module loading must be used now to load xserver.so.
Option --xserver was removed by
a6813d28876423b388cce3ff6d7edab7b9de0f20.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Abhijit Potnis [Thu, 13 Sep 2012 15:22:55 +0000 (11:22 -0400)]
compositor-android: Add output before gles2_renderer_init()
Calling android_compositor_add_output() before gles2_renderer_init(),
or else in gles-renderer_init will have an invalid EGLSurface.
Signed-off-by: Abhijit Potnis <abhijitpotnis@gmail.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:46 +0000 (23:08 +0200)]
text: Add reset requets to protocol
Add a reset request to the text_model interface and a reset event to the
input_method_context interface. Use it to reset the pre-edit buffers in
the example keyboard when the cursor is moved in the example editor
client.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:45 +0000 (23:08 +0200)]
text: Add support for control keys to the protocol
Add key event to the text_model interface and a key request to the
input_method_context interface. Implement it in the example editor
client and the example keyboard.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:44 +0000 (23:08 +0200)]
text: Add delete_surrounding_text to protocol
Add delete_surrounding_text event in the text_model interface and the
request in the input_method_context interface. Implement it in the
example editor client and in the example keyboard so that the backspace
key works with it.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:43 +0000 (23:08 +0200)]
text: Add support for pre-edit string
Add support of preedit-string to the example editor client. Also add a
preedit_string request to the input_method_context interface and use
that in the example weston keyboard to first create a pre-edit string
when entering keys and commit it on space.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:42 +0000 (23:08 +0200)]
keyboard: Use a qwerty virtual keyboard layout
Add support for a proper qwerty virtual keyboard layout with lowercase
and uppercase state, space and enter button.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:41 +0000 (23:08 +0200)]
text: Split text and input-method protocols
It makes sense to split the interfaces in a text and a input-method
protocol for now (only the text protocol needs to be used in toolkits).
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:40 +0000 (23:08 +0200)]
text: Fix set_surrounding_text request
Add cursor and anchor positions as arguments to the set_surrounding_text
request. The cursor and anchor positions are relative to the surrounded
text, so it does not make sense to have that separate. Remove the
separate set_cursor_index and set_selected_text requests. Also update
the corresponding event in input-method-context and add support for it
in the weston example keyboard.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:39 +0000 (23:08 +0200)]
editor: Add support for setting a preedit
Add support for setting a preedit text to the editor example.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:38 +0000 (23:08 +0200)]
editor: Add support for selection
Make it possible to select text and render the selection to the editor
example.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:37 +0000 (23:08 +0200)]
editor: Insert commit-string at cursor
Instead of appending at the end, insert the commit-string at the cursor
position.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:36 +0000 (23:08 +0200)]
editor: Add support for cursor
Add support for setting, moving and rendering a cursor.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:35 +0000 (23:08 +0200)]
editor: Extract text handling into text_layout
Create a text_layout struct and functions for handling simple text
layouts.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:34 +0000 (23:08 +0200)]
editor: Make text_entry a widget
Simplify the example client by making text_entry a widget.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:33 +0000 (23:08 +0200)]
text: Add some documentation to the text protocol
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:32 +0000 (23:08 +0200)]
text: Introduce input_method_context interface
Add an input_method_context interface which is the representation of a
text_model on input_method side.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Philipp Brüschweiler [Sun, 9 Sep 2012 21:08:31 +0000 (23:08 +0200)]
text: Have only one text_model_factory
Have only one text_model_factory instead of one per seat.
This commit also introduces destruction of an input method when the
corresponding seat is removed.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Sun, 9 Sep 2012 21:08:30 +0000 (23:08 +0200)]
text: Remove surface arg in create_text_model
Remove the wl_surface argument from create_text_model request. The
wl_surface is specified as an argument in the activate request instead.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Ander Conselvan de Oliveira [Wed, 12 Sep 2012 14:16:31 +0000 (17:16 +0300)]
compositor: Accumulate obscured damage into the primary plane damage
When accumulating damage in the surfaces into the primary plane damage,
regions obscured by the opaque region would be excluded. This causes a
bug when a redraw of a surface is obscured by an opaque surface on
another plane. The drawing to the former surface is clipped but
its damage is never added to the primary plane and is just lost. Moving
the opaque window later reveals the not-up-to-date content below it.
Pekka Paalanen [Tue, 11 Sep 2012 14:02:05 +0000 (17:02 +0300)]
compositor: new intersection algorithm
The existing algorithm had some corner cases (pun!), where it failed to
produce correct vertices in the right order. This appeared only when the
surface was transformed (rotated). It also produced degenerate polygons
(3 or more vertices with zero polygon area) for non-transformed cases
where the clipping and surface rectangles were adjacent but not
overlapping.
Introduce a new algorithm for finding the boundary vertices of the
intersection of a coordinate axis aligned rectangle and an arbitrary
polygon (here a quadrilateral). The code is based on the
Sutherland-Hodgman algorithm, where a polygon is clipped by infinite
lines one at a time.
This new algorithm should always produce the correct vertices in the
clockwise winding order, and discard duplicate vertices and degenerate
polygons. It retains the fast paths of the existing algorithm for the
no-hit and non-transformed cases.
Benchmarking with earlier versions showed that the new algorithm is
a little slower (56 vs. 68 us/call) than the existing algorithm, for
the transformed case. The 'cliptest f' command before and after this
commit can be used to compare the speed of the transformed case only.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Acked-by: Rob Clark <rob.clark@linaro.org>
Pekka Paalanen [Tue, 11 Sep 2012 14:02:04 +0000 (17:02 +0300)]
clients: add cliptest program
Cliptest is for controlled testing of the calculate_edges() function in
compositor.c. The function is copied verbatim into cliptest.c.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Tue, 11 Sep 2012 14:02:03 +0000 (17:02 +0300)]
update .gitignores
Add workspaces-protocol.c, workspaces-server-protocol.h,
workspaces-client-protocol.h.
Remove wscreensaver.
Alphabetaize clients/.gitignore.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Kristian Høgsberg [Wed, 12 Sep 2012 16:21:01 +0000 (12:21 -0400)]
compositor: Generalize module loading
We can now load any number of general modules, and the shell and xwayland
are just two of them. We continue to use the mechanism for testing but
custom input drivers or logging mechanisms, for example are other use cases.
Kristian Høgsberg [Tue, 11 Sep 2012 18:29:47 +0000 (14:29 -0400)]
compositor: Always set WAYLAND_DISPLAY
We used to only set it if we were given an argument on the command line.
It's useful to always set it so nested weston works out of the box.
Kristian Høgsberg [Tue, 11 Sep 2012 18:08:26 +0000 (14:08 -0400)]
compositor: Don't return the dlsym handle in load_module()
We don't use it.
Kristian Høgsberg [Tue, 11 Sep 2012 18:07:19 +0000 (14:07 -0400)]
compositor: Drop unused wl_shm field
Kristian Høgsberg [Tue, 11 Sep 2012 18:06:27 +0000 (14:06 -0400)]
compositor: Make all non-backend modules use module_init() as entry point
Kristian Høgsberg [Fri, 7 Sep 2012 02:25:25 +0000 (22:25 -0400)]
compositor: Remove unused 'fbo' field from weston_compositor
Kristian Høgsberg [Fri, 7 Sep 2012 01:59:29 +0000 (21:59 -0400)]
compositor: Destroy gles2 resource for weston_surface in gles2-renderer.c
This moves the last gles2 call out of compositor.c.
Kristian Høgsberg [Fri, 7 Sep 2012 01:44:24 +0000 (21:44 -0400)]
compositor: Move unbind_display call into gles2-renderer.c
Kristian Høgsberg [Fri, 7 Sep 2012 01:07:40 +0000 (21:07 -0400)]
compositor: Move EGL context creation to gles2-renderer.c
Kristian Høgsberg [Fri, 7 Sep 2012 00:51:00 +0000 (20:51 -0400)]
compositor: Create outputs before initializing GLES2 state
This way we can just use the first weston_output EGLSurface to make a
context current.
Kristian Høgsberg [Thu, 6 Sep 2012 02:49:55 +0000 (22:49 -0400)]
compositor: Introduce a weston_renderer object
Move the gles2 render functions to vfuncs on the renderer object.
Kristian Høgsberg [Thu, 6 Sep 2012 02:38:18 +0000 (22:38 -0400)]
compositor: Move EGL/GLES2 parts of weston_surface_attach to gles2-renderer.c
Kristian Høgsberg [Thu, 6 Sep 2012 02:13:58 +0000 (22:13 -0400)]
compositor: Move update_shm_texture() to gles2-renderer.c
We rename it flush_damage() as it's the point where we update our rendering
API source (eg, the gles2 texture) according to the accumulated damage,
if necessary.
Kristian Høgsberg [Thu, 6 Sep 2012 02:06:26 +0000 (22:06 -0400)]
compositor: Move gles2 initialization to gles2-renderer.h
Kristian Høgsberg [Thu, 6 Sep 2012 02:02:22 +0000 (22:02 -0400)]
compositor: Move non-GL initialization out of weston_compositor_init_gl()
Kristian Høgsberg [Thu, 6 Sep 2012 01:59:35 +0000 (21:59 -0400)]
compositor: Move surface repaint code to gles2-renderer.c
Kristian Høgsberg [Thu, 6 Sep 2012 01:54:15 +0000 (21:54 -0400)]
compositor: Consolidate output repaint logic
We move the EGL and GLES2 output repaint code into a new gles2-render.c
file. The eglMakeCurrent, glViewPort, surface loop etc was duplicated
across all backends, but this patch moves it to a new file.
Philipp Brüschweiler [Thu, 6 Sep 2012 13:23:28 +0000 (15:23 +0200)]
screensaver: fix decoding of transparency in xpm files
Use 0 as transparent pixel. This is needed when using premultiplied
alpha.
U. Artie Eoff [Tue, 4 Sep 2012 17:53:07 +0000 (10:53 -0700)]
test-text-client: fix compile error
Pass surface to text_model_factory_create_text_model.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=54502
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Pekka Paalanen [Tue, 4 Sep 2012 10:55:44 +0000 (13:55 +0300)]
compositor: do not round a zero area to non-zero
surface_accumulate_damage() will call surface_compute_bbox() with the
extents of the surface damage region, for transformed surfaces only. If
there is no damage, surface_compute_bbox() will round up the empty
rectangle to a 1x1 rectangle. Triangles are produced for this 1x1
rectangle intersected with the surface.
The problem showed up with the triangle fan debug, where some seemingly
garbage pixels showed up relative to rotated surfaces.
Fix this by explicitly checking, that the area, for which a bounding box
is being computed for, is not zero.
Note, that the bbox will also be empty if only one of width and height
is zero. We do not paint things with zero thickness.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Cc: Rob Clark <rob.clark@linaro.org>
Pekka Paalanen [Tue, 4 Sep 2012 10:55:43 +0000 (13:55 +0300)]
compositor: do not duplicate ARRAY_SIZE
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Tue, 4 Sep 2012 10:55:42 +0000 (13:55 +0300)]
compositor: reduce the number of triangles
The intersection of two rectangles is guaranteed to be convex. Therefore
we do not need a center vertex for the triangle fan, we can simply use
the whatever first vertex the intersection polygon has. This reduces the
number of triangles, while still painting the exact same area.
While at it, emit_vertex() nested function is factored into the
for-loop, since that is the only calling site left.
Comments are updated to reflect the changes, and some unrelated comment
fixes are in repaint_region().
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Cc: Rob Clark <rob.clark@linaro.org>
Pekka Paalanen [Mon, 3 Sep 2012 13:48:43 +0000 (16:48 +0300)]
compositor: fix fan_debug mode
- make it respect output transforms by making sure the uniforms are
up-to-date
- properly restore the current shader program, in case it was
overridden
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 3 Sep 2012 13:48:42 +0000 (16:48 +0300)]
compositor: paint opaque regions with RGBX shader
weston_surface_draw() is restructured so that it will always use the
RGBX shader for opaque regions, if the surface is assigned the RGBA
shader.
Previously for opaque regions, we simply assumed, that the texture alpha
would be 1.0. If it was not (which really is an application bug), the
region would be misrendered. The RGBX shader forces the texture alpha to
1.0.
Xwayland surfaces may have bad alpha data in the opaque client area. If
blending was enabled, the bad alpha would be used with the RGBA shader.
This patch fixes rendering opaque xwayland windows with full-surface
alpha applied.
Test case: xterm, with full-surface alpha one step below 1.0. Before,
black text was fully transparent, now it is correctly only slightly
transparent.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 3 Sep 2012 13:48:41 +0000 (16:48 +0300)]
xwayland: replace opaque_rect, fix an alpha problem
Remove weston_surface::opaque_rect completely.
Instead, set the opaque region in xwayland.
Before this patch, black text in xterm was transparent. Now it is not.
However, this patch fixes only a part of the alpha problem. If you apply
full-surface alpha with super+alt+wheel, the problem reappears. This
problem is still due to bad alpha channel contents on xwayland windows.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Philipp Brüschweiler [Sat, 1 Sep 2012 14:21:40 +0000 (16:21 +0200)]
toytoolkit: supply correct widget in motion_handler callback
Philipp Brüschweiler [Sat, 1 Sep 2012 14:03:05 +0000 (16:03 +0200)]
workspaces: don't segfault on invalid move_surface_to_workspace request
Also fixes the off-by-one in toytoolkit that exposed the issue.
Jonas Ådahl [Wed, 29 Aug 2012 20:13:03 +0000 (22:13 +0200)]
shell: Improve focus handling when moving surfaces between workspaces
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Wed, 29 Aug 2012 20:13:02 +0000 (22:13 +0200)]
toytoolkit: Implement support for the workspace manager interface
Two buttons are added to the right-click menu of the window frame for
moving a surface either up or down.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Wed, 29 Aug 2012 20:13:01 +0000 (22:13 +0200)]
shell: Introduce workspace manager interface
The workspace manager interface purpose is to provide clients with
control and knowledge about the current workspace state. Initially only
one function and one event exists; moving a surface and state updated
event. A workspace is represented as an index in a 1 dimensional array.
A client keeps track of the state by being broadcasted events when the
state changes, currently limited to current workspace or number of
workspaces available.
A client can send an asynchronous request to the manager asking to move
a surface to workspace identified by an index. It is up to the shell to
actually move it.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Wed, 29 Aug 2012 20:13:00 +0000 (22:13 +0200)]
shell: Add possibility to move surfaces to other workspaces
By default, Control + Shift + Up/Down will move the currently active
surface, if any, while changing to another workspace.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Wed, 29 Aug 2012 20:12:59 +0000 (22:12 +0200)]
shell: Always set focus when restoring focus state
To avoid having a surface on a hidden workspace in focus always set the
focus (even to NULL) when restoring.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Wed, 29 Aug 2012 20:12:58 +0000 (22:12 +0200)]
Add sample configuration for workspaces to weston.ini
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Scott Moreau [Fri, 31 Aug 2012 09:18:15 +0000 (03:18 -0600)]
simple-egl: Avoid race condition.
After explaining the problem on irc, Pekka dictated this solution which works.
The problem is that simple-egl can hang when toggling fullscreen because of a
race where (quoting Pekka) "if it dispatches the frame callback simple-egl
itself requested before the Mesa's own frame callback came, simple-egl will go
to its redraw routing and call eglSwapBuffers so you end up effectively calling
eglSwapBuffers from within eglSwapBuffers, and deadlock". This patch avoids
redrawing (which calls eglSwapBuffers) when there is a pending frame callback.
Scott Moreau [Thu, 30 Aug 2012 20:44:16 +0000 (14:44 -0600)]
simple-egl: Only set alpha_size=0 when -o is passed.
When starting simple-egl with -f for fullscreen and toggling to 'windowed' mode with F11,
the surface is opaque instead of semi-trnasparent as it is when starting without -f. We
only want to create the surface with alpha_size=0 when the user explicitly passes -o
because otherwise it will never have the ability to use alpha.
Scott Moreau [Thu, 30 Aug 2012 20:44:15 +0000 (14:44 -0600)]
simple-egl: Remove unused variable.
Pekka Paalanen [Thu, 30 Aug 2012 21:47:21 +0000 (16:47 -0500)]
compositor: triangle fan debug
Draw the borders of all the triangles.
v1: original
v2: add keybinding to enable/disable fan debug (super-alt-space),
cycle colors to make it easier to see individual draws, and
redraw undamaged region to clean up previous frames debug
lines
Signed-off-by: Rob Clark <rob@ti.com>
Pekka Paalanen [Thu, 30 Aug 2012 21:47:20 +0000 (16:47 -0500)]
compositor: fix blending for full-surface alpha
We can use and render the opaque region only, if we are not applying a
full-surface alpha.
Test case: weston-terminal; use super+alt+mousewheel to adjust the
window transparency. Before it went black, now it blends correctly.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Thu, 30 Aug 2012 21:47:19 +0000 (16:47 -0500)]
compositor: specialised fragment shader for RGBX
Remove the weston_surface::blend attribute, which really meant that the
texture produced valid alpha values. This was used to override the opaque
region for RGBX surfaces, which produce undefined values for alpha.
Instead, compile a new shader especially for RGBX surfaces, that
hardcodes the sampled alpha as 1.0.
Before "compositor: optimize/simplify shaders" there was a 'vec4 opaque'
in the shaders, that would cause part of the texture to be forced to
alpha=1.0. Now that is gone, and we need this replacement.
To test: launch simple-shm, and use the super+alt+mousewheel combination
to make it transparent. It should not show a light cross over the window.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Rob Clark [Thu, 30 Aug 2012 21:47:18 +0000 (16:47 -0500)]
compositor: simplify shaders
Re-work how the shaders and emitted vertices work. Rather than always
rendering clip-rect sized quads and doing transformation in tex coords
(and requiring the corresponding clipping in frag shader), instead
emit transformed vertices, clipped wrt. dirty region, and use simpler
frag shaders. Also, split the rendering, so blended surfaces with an
opaque region have the opaque region drawn with blend disabled. The
result is considerably fewer pixels drawn with blend enabled, and much
fewer cycles in the frag shader.
This requires having some more complex logic to figure out the vertices
of the shape which forms the intersection of the clip rect and the
transformed surface. Which has perhaps got a few bugs or missing cases,
still (visual glitches in some cases) but at this point more or less is
starting to work. I think it is at least far enough along to get some
initial review.
The result, on small SoC GPU (omap4/pandaboard) on 1920x1080 display,
for simple stuff like moving windows around, I get 60fps (before 30fps
or less), and pushing YUV buffers for hw decoded 1080p video goes from
~6fps to 30fps, with no drop in framerate for transformed/rotated video
surface.
v1: original
v2: check that perpendicular intersect vertex falls within bounds of
transformed surface
v3: update w/ comments and fixes from Pekka Paalanen
v4: fix for full surface alpha from Pekka Paalanen, fix compositor-
wayland build
Signed-off-by: Rob Clark <rob@ti.com>
Rob Clark [Fri, 31 Aug 2012 21:42:18 +0000 (16:42 -0500)]
compositor: add support for OES_EGL_image_external
In cases where the GPU can natively handle certain YUV formats,
eglQueryWaylandBufferWL() can return the value EGL_TEXTURE_EXTERNAL_WL
and the compositor will treat the buffer as a single egl-image-external.
See:
http://www.khronos.org/registry/gles/extensions/OES/OES_EGL_image_external.txt
v1: original
v2: rename EGL_TEXTURE_EXTERNAL_OES -> EGL_TEXTURE_EXTERNAL_WL and query
for the extension
v3: fix build without updated mesa headers, if EGL_TEXTURE_EXTERNAL_WL
#define is missing from older mesa headers.
v4: resend without missing parts
Signed-off-by: Rob Clark <rob@ti.com>
Pekka Paalanen [Wed, 29 Aug 2012 12:49:48 +0000 (15:49 +0300)]
man: add man page for weston
It is not complete, but has lots of stuff already.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Philipp Brüschweiler [Wed, 29 Aug 2012 08:53:36 +0000 (10:53 +0200)]
desktop-shell: don't segfault on invalid icon path
Instead draw a fallback icon and proceed as normal.
https://bugs.freedesktop.org/show_bug.cgi?id=53860
v2: coding style fixes
v3: memory leak, draw icon instead of relying on external files
Philipp Brüschweiler [Fri, 24 Aug 2012 13:43:55 +0000 (15:43 +0200)]
desktop-shell: respect CURSOR_NONE as grab cursor
Philipp Brüschweiler [Tue, 21 Aug 2012 18:36:16 +0000 (20:36 +0200)]
toytoolkit: try multiple names when loading cursors
The correspondence between cursor functions and names of cursors has
never been standardized. As a consequence, each cursor function can be
represented as a cursor with one of several names. Be more robust when
loading cursor by trying all known names that correspond to a cursor.
This should fix https://bugs.freedesktop.org/show_bug.cgi?id=50487
and https://bugs.freedesktop.org/show_bug.cgi?id=52609 a bit more
thoroughly.
Jan Arne Petersen [Tue, 21 Aug 2012 16:28:49 +0000 (18:28 +0200)]
tests: Add unit test for text model
Add tests for activate/deactivate and unfocusing of the assigned
surface.
Jan Arne Petersen [Tue, 21 Aug 2012 16:28:48 +0000 (18:28 +0200)]
tests: Explicitly define the test client to launch
Allow different test clients to launch. The test client is defined by
an argument in the test_client_launch() function.
Scott Moreau [Sun, 19 Aug 2012 01:52:42 +0000 (19:52 -0600)]
screenshot: Use correct buffer size for transformed outputs.
This is a workaround for screenshots with transformed outputs. It reorders
the output positions so the correct buffer size is determined for the final
image. This assumes the outputs are in succession on the x axis. The outputs
are rendered in their transformed state.
Philipp Brüschweiler [Sat, 18 Aug 2012 11:38:38 +0000 (13:38 +0200)]
terminal: support entering non-ascii characters
Unless the alt modifier is active and the MODE_ALT_SENDS_ESC mode is not
set, any value over 127 is converted to a UTF8 sequence.
Part of https://bugs.freedesktop.org/show_bug.cgi?id=53648 should be
fixed with this.
Part of https://bugs.freedesktop.org/show_bug.cgi?id=52419 is fixed, but
interestingly it depends on the activated keymap (i.e. it works with
dvorak, but not with ch).
Scott Moreau [Sat, 18 Aug 2012 07:04:05 +0000 (01:04 -0600)]
Implement output transformations.
This patch allows rotation and mirroring outputs for x11 and drm backends.
A new 'transform' key can be set in the [output] section. From the protocol:
"The flipped values correspond to an initial flip around a vertical axis
followed by rotation."
The transform key can be one of the following 8 strings:
normal
90
180
270
flipped
flipped-90
flipped-180
flipped-270
Philipp Brüschweiler [Thu, 16 Aug 2012 08:50:07 +0000 (10:50 +0200)]
toytoolkit: don't ignore resizes with negative width or height
E.g. this can happen when you grab the lower right corner of a window
and move over the top of the window when resizing. In this case, the
changed width is still important and should be acted upon.
https://bugs.freedesktop.org/show_bug.cgi?id=53560
Ander Conselvan de Oliveira [Wed, 15 Aug 2012 18:02:05 +0000 (14:02 -0400)]
compositor: Clear only the the damage that was actually repainted
Instead of clearing the whole output region after a repaint, clear
only the regions that were actually painted. This way, the damage
added when a surface moves from the primary plane to another one is
kept while this region is obscured by the opaque region. This allows
the contents below an overlaid surface to be culled, but to make this
work properly, it is also necessary to change the way previous damage
is drawn.
Consider the following scenario: a surface is moved to an overlay plane
leaving some damage in the primary plane. On the following frame, the
surface on the overlay moves, revealing part of the damaged region on
the primary plane. On the frame after that, the overlaid surface moves
back to its previous position obscuring the region of the primary plane
repainted before. At this point, the repainted region was added to the
output's previous damage so that it is draw to both buffers. But since
this region is now obscured, the redrawing is skipped. If the overlaid
surface moves again revealing this region, one of the buffers actually
contains the wrong content.
To fix this problem, this patch ensures that any previous damage that
would be lost is actually preserved by folding it back into the
primary plane damage just before repainting.
Scott Moreau [Thu, 16 Aug 2012 06:18:41 +0000 (00:18 -0600)]
Remove unused enum.
Scott Moreau [Thu, 16 Aug 2012 06:04:25 +0000 (00:04 -0600)]
Correct mistake in config file.
Philipp Brüschweiler [Wed, 15 Aug 2012 19:57:24 +0000 (21:57 +0200)]
weston-info: an output can have multiple modes
Philipp Brüschweiler [Wed, 15 Aug 2012 19:57:23 +0000 (21:57 +0200)]
weston-info: remove timerfd termination hack
Use wl_display_roundtrip to listen exactly as long as necessary.
Kristian Høgsberg [Wed, 15 Aug 2012 16:12:33 +0000 (12:12 -0400)]
clients: Move weston-info to bin_PROGRAMS
It's properly prefixed and pretty useful; let's install it.
Philipp Brüschweiler [Wed, 15 Aug 2012 15:12:00 +0000 (17:12 +0200)]
weston-info: client that print out information about the running compositor
This includes seat capabilities, shm formats and output information.
Rob Clark [Mon, 13 Aug 2012 22:39:17 +0000 (17:39 -0500)]
compositor: a couple debug logs
Well, they were useful to me in debugging, so probably sooner or later
useful to someone else.
Signed-off-by: Rob Clark <rob@ti.com>
Philipp Brüschweiler [Tue, 14 Aug 2012 09:02:41 +0000 (11:02 +0200)]
toytoolkit: add axis handler
Philipp Brüschweiler [Tue, 14 Aug 2012 12:46:38 +0000 (14:46 +0200)]
event-test: fix compilation
Also fixes a compiler warning in test-client. The test is still failing,
but that's for another patch.
https://bugs.freedesktop.org/show_bug.cgi?id=53462