profile/ivi/clutter.git
16 years ago2007-12-17 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Mon, 17 Dec 2007 17:16:49 +0000 (17:16 +0000)]
2007-12-17 Tomas Frydrych <tf@openedhand.com>

* clutter/clutter-behaviour-ellipse.c:
* clutter/clutter-behaviour-rotate.c:
Clamping of start and end angles to <0, 360).

16 years ago2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 17 Dec 2007 15:56:35 +0000 (15:56 +0000)]
2007-12-17  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-behaviour-path.c: Clarify the equivalence
between the upper and lower bounds of the ClutterAlpha and
the position in the path. (#634)

16 years ago2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 17 Dec 2007 15:51:30 +0000 (15:51 +0000)]
2007-12-17  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
will scale its contents to fit inside the requested bounding
box. (#661)

16 years ago2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 17 Dec 2007 15:47:19 +0000 (15:47 +0000)]
2007-12-17  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c: Fix documentation for
the ::captured-event signal. (#673)

16 years ago2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 17 Dec 2007 15:08:43 +0000 (15:08 +0000)]
2007-12-17  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c: Clarify the set_clip() method
documentation, pointing out that the clip area origin is
always the top-left corner of an actor.

16 years ago2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sat, 15 Dec 2007 14:36:27 +0000 (14:36 +0000)]
2007-12-15  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c:
* clutter/clutter-alpha.h:
* clutter/clutter-event.h:
* clutter/clutter-fixed.[ch]:
* clutter/clutter-model.h:
* clutter/clutter-shader.[ch]:
* clutter/clutter-stage.c: Documentation fixes.

16 years ago2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sat, 15 Dec 2007 13:02:06 +0000 (13:02 +0000)]
2007-12-15  Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-model-default.c:
(clutter_model_default_iter_next),
(clutter_model_default_iter_prev): Do not instantiate a new
iterator, and update the passed one instead, as we say we do
in the documentation. This avoid leaking tons of iterators.

* clutter/clutter-model.[ch]: Update the documentation.

* tests/test-model.c: Prettify some output.

16 years ago2007-12-14 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 14 Dec 2007 17:25:55 +0000 (17:25 +0000)]
2007-12-14  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-behaviour.c:
(clutter_knot_get_type): Use the I_() macro.

* clutter/clutter-model.[ch]: Make ClutterModel and ClutterModelIter
abstract classes; also, provide more virtual functions inside the
ClutterModel vtable, to allow subclasses and language bindings to
override the entire ClutterModel using other/native data types
to store the rows.

* clutter/clutter-model-default.[ch]: ClutterModelDefault is a
default implementation of ClutterModel and ClutterModelIter using
GSequence.

* clutter/Makefile.am:
* clutter/clutter.h: Build glue for ClutterModelDefault.

* tests/test-model.c: Update for constructor changes.

* tests/test-shader.c: Fix a typo.

16 years ago2007-12-14 Matthew Allum <mallum@openedhand.com>
Matthew Allum [Fri, 14 Dec 2007 12:36:45 +0000 (12:36 +0000)]
2007-12-14  Matthew Allum  <mallum@openedhand.com>

        * clutter/cogl/gl/cogl-defines.h.in:
        * clutter/cogl/gles/cogl-defines.h:
        Add CLUTTER_COGL_HAS_GL/GLES defines

16 years agoRefined the ClutterShader API based on a patch from Emmanuele Bassi.
Øyvind Kolås [Tue, 11 Dec 2007 14:49:41 +0000 (14:49 +0000)]
Refined the ClutterShader API based on a patch from Emmanuele Bassi.
* clutter/clutter-actor.c: (clutter_actor_paint),
(clutter_actor_apply_shader): queue a redraw of actor when shader is
set.
* clutter/clutter-actor.h: indentation.
* clutter/clutter-shader.[ch]: made the fragment and vertex shader
sources properties. Report error through GError when binding shaders.
* tests/test-shader.c: modified to use newer API.

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 16:42:21 +0000 (16:42 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.c:
(clutter_model_get_sorting_column): Fix wrong type check.

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 16:22:05 +0000 (16:22 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.[ch]: Allow unsorting the model (passing
-1 as the sorting column)

(clutter_model_iter_get_valist): Do not initialise twice che
return value.

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 16:02:46 +0000 (16:02 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.c (clutter_model_iter_get_value): Initialise
the passed GValue like the other getters do.

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 15:08:53 +0000 (15:08 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.h:
* clutter/clutter-model.c:
(clutter_model_append_value),
(clutter_model_prepend_value),
(clutter_model_insert_value): Add a _value() variant for the
insertion methods, for use of the language bindings.

(clutter_model_append),
(clutter_model_prepend),
(clutter_model_insert): Do not return a boolean: insertion should
never fail unless for a programming error, in which case we have
plenty of warnings.

16 years agoFix ChangeLog attribution
Emmanuele Bassi [Mon, 10 Dec 2007 12:00:41 +0000 (12:00 +0000)]
Fix ChangeLog attribution

16 years ago2007-12-10 Emmanuele Bassi,,, <ebassi@sprite>
Emmanuele Bassi [Mon, 10 Dec 2007 12:00:08 +0000 (12:00 +0000)]
2007-12-10  Emmanuele Bassi,,,  <ebassi@sprite>

* clutter/clutter-behaviour-ellipse.c:
(clutter_behaviour_ellipse_get_angle_tilt),
(clutter_behaviour_ellipse_get_angle_tiltx),
(clutter_behaviour_ellipse_set_tilt): Fix a double conversion
that was messing up the returned results. (#665)

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 11:03:24 +0000 (11:03 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter-docs.sgml: Add ClutterShader...

* clutter.types: ... and its type function.

16 years ago2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 10 Dec 2007 11:01:10 +0000 (11:01 +0000)]
2007-12-10  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c:
(clutter_actor_set_property),
(clutter_actor_get_property),
(clutter_actor_class_init): Add the rotation-* properties,
controlling the rotation angle and center on each axis. (#614)

(parse_rotation_array), (parse_rotation),
(clutter_actor_parse_custom_node),
(clutter_actor_set_custom_property),
(clutter_scriptable_iface_init): Add a new "rotation" custom
property for expressing the rotation along each axis in a
compact way:

  "rotation" : [
    { "x-axis" : [ <angle>, [ <y>, <z> ] ] },
    { "y-axis" : [ <angle>, [ <x>, <z> ] ] },
    { "z-axis" : [ <angle>, [ <x>, <y> ] ] }
  ]

(clutter_geometry_get_type),(clutter_vertex_get_type),
(clutter_actor_box_get_type): Use the I_() macro instead of
directly calling g_intern_static_string().

* clutter/clutter-entry.c (clutter_entry_request_coords):
* clutter/clutter-label.c (clutter_label_ensure_layout),
(clutter_label_request_coords): Use CLUTTER_UNITS_FROM_DEVICE()
instead of CLUTTER_UNITS_FROM_INT(), as "device" means "pixels".

* clutter/clutter-private.h: Add the I_() macro for intern
static strings.

* tests/test-script.json: Test the newly added "rotation"
custom property.

16 years ago2007-12-10 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Mon, 10 Dec 2007 10:16:55 +0000 (10:16 +0000)]
2007-12-10  Tomas Frydrych  <tf@openedhand.com>

* tests/Makefile.am:
Fixed a typo.

16 years ago2007-12-10 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Mon, 10 Dec 2007 10:13:31 +0000 (10:13 +0000)]
2007-12-10  Tomas Frydrych  <tf@openedhand.com>

* tests/test-viewport.c:
* tests/Makefile.am:
Added a simple viewport test.

16 years ago2007-12-07 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Mon, 10 Dec 2007 08:15:10 +0000 (08:15 +0000)]
2007-12-07 Tomas Frydrych <tf@openedhand.com>

* clutter/clutter-actor.c:
(_clutter_actor_apply_modelview_transform):
Moved offset translation after rotation so that rotation coords
are also relative to the offset point.

16 years ago2007-12-09 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sun, 9 Dec 2007 08:53:06 +0000 (08:53 +0000)]
2007-12-09  Emmanuele Bassi  <ebassi@openedhand.com>

* tests/test-events.c (input_cb):
* tests/test-text.c (main): Fix compiler errors. (#592,
Gwenole Beauchesne)

16 years ago2007-12-09 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sun, 9 Dec 2007 08:47:11 +0000 (08:47 +0000)]
2007-12-09  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c: Document the values for full
transparency and full opacity in the set_opacity()
method. (#662)

* clutter/clutter-behaviour-ellipse.c: Improve consistency
in the apidoc.

16 years ago2007-12-08 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sat, 8 Dec 2007 14:59:58 +0000 (14:59 +0000)]
2007-12-08  Emmanuele Bassi  <ebassi@openedhand.com>

* configure.ac: Make libtool respect the -s switch of make
and be quiet.

16 years ago2007-12-07 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 7 Dec 2007 15:49:54 +0000 (15:49 +0000)]
2007-12-07  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.h:
* clutter/clutter-actor.c:
(clutter_actor_get_sizeu),
(clutter_actor_get_positionu): Add unit-based accessors to
the size and position.

16 years ago2007-12-07 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Fri, 7 Dec 2007 11:00:01 +0000 (11:00 +0000)]
2007-12-07  Tomas Frydrych  <tf@openedhand.com>

* clutter/clutter-behaviour-ellipse.c:
(clutter_behaviour_ellipse_set_angle_start):
(clutter_behaviour_ellipse_set_angle_end):
(clutter_behaviour_ellipse_set_angle_tilt):
(clutter_behaviour_ellipse_set_tilt):
Removed strayed degree -> ClutterAngle conversions left over from
API changes.

(clutter_behaviour_ellipse_set_angle_tiltx):
Removed stray printf.

16 years ago2007-12-07 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Fri, 7 Dec 2007 07:48:57 +0000 (07:48 +0000)]
2007-12-07  Tomas Frydrych  <tf@openedhand.com>

* clutter/clutter-behaviour-ellipse.c:
Fixed tilt setters and getters.

16 years ago2007-12-06 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Thu, 6 Dec 2007 16:21:48 +0000 (16:21 +0000)]
2007-12-06 Tomas Frydrych <tf@openedhand.com>

* clutter/clutter-fixed.c:
* clutter/clutter-fixed.h:
(clutter_sqrti):
Added extra iteration to the Newton-Rapson algorithm for argumens
lesser than 342 to improve precission.

16 years ago2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 6 Dec 2007 12:38:04 +0000 (12:38 +0000)]
2007-12-06  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-main.c:
(clutter_set_motion_events_frequency): Never allow the motion
events devlivery frequency to exceed the default frame rate.

16 years ago2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 6 Dec 2007 11:25:16 +0000 (11:25 +0000)]
2007-12-06  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/json/json-parser.[ch]: Use gssize, size we allow -1
as a length (meaning "use the whole string").

(json_parser_load_from_data): Use the passed length instead of
using strlen() all the time.

* clutter/clutter-script.[ch]: Ditto as above.

16 years agoRever accidental commit
Emmanuele Bassi [Thu, 6 Dec 2007 10:58:42 +0000 (10:58 +0000)]
Rever accidental commit

16 years agoUpdate the svn:ignore property
Emmanuele Bassi [Thu, 6 Dec 2007 10:57:29 +0000 (10:57 +0000)]
Update the svn:ignore property

16 years ago2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 6 Dec 2007 10:55:41 +0000 (10:55 +0000)]
2007-12-06  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/pango/pangoclutter-render.c: Hush a compiler warning
by removing a unused variable.

16 years ago2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 6 Dec 2007 10:49:46 +0000 (10:49 +0000)]
2007-12-06  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-label.c (clutter_label_ensure_layout): If the
label has a requested size, force it when ensuring the layout.

16 years agoDo not forget to commit the ChangeLog next time
Emmanuele Bassi [Thu, 6 Dec 2007 10:39:07 +0000 (10:39 +0000)]
Do not forget to commit the ChangeLog next time

16 years ago2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 6 Dec 2007 09:07:12 +0000 (09:07 +0000)]
2007-12-06  Emmanuele Bassi  <ebassi@openedhand.com>

* tests/test-unproject.c: Fix type comparison.

* tests/test-score.c: Save the returned ids.

16 years ago2007-12-05 Matthew Allum <mallum@openedhand.com>
Matthew Allum [Wed, 5 Dec 2007 21:41:43 +0000 (21:41 +0000)]
2007-12-05  Matthew Allum  <mallum@openedhand.com>

        * clutter/pango/pangoclutter-render.c:
        Prefer rendering with npots textures over pots textures if
        available (essentially makes applying shaders easier)
        Also convert some float to fixed.

16 years ago2007-12-05 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 5 Dec 2007 21:15:19 +0000 (21:15 +0000)]
2007-12-05  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-score.h: Rearrange declarations.

* clutter/clutter-score.c: More documentation in the long
description of the ClutterScore section.

* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag,
for debugging the shader calls.

* clutter/clutter-feature.h: Fix the documentation of the
feature flags.

* clutter/Makefile.am: Remove trailing whitespace.

16 years ago2007-12-05 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Wed, 5 Dec 2007 14:54:15 +0000 (14:54 +0000)]
2007-12-05  Tomas Frydrych  <tf@openedhand.com>

* clutter/clutter-actor.c:
* clutter/clutter-actor.h:
* tests/Makefile.am:
* tests/test-unproject:
(clutter_actor_transform_stage_point):
Added new function for translating stage coordinates into local
actor coordinates.

16 years ago2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 4 Dec 2007 16:56:53 +0000 (16:56 +0000)]
2007-12-04  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-score.c: Better document ClutterScore
and its API.

16 years ago2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 4 Dec 2007 16:26:19 +0000 (16:26 +0000)]
2007-12-04  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-score.[ch]: Reimplement ClutterScore using
a N-ary tree to store the timelines. Remove clutter_score_add():
the same functionality can be achieved by passing a NULL
parent to clutter_score_append().

* tests/test-score.c: Update ClutterScore test unit, and add
debug printouts.

16 years ago* clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of
Øyvind Kolås [Tue, 4 Dec 2007 09:13:06 +0000 (09:13 +0000)]
* clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of
GLcharARB.

16 years ago* clutter/clutter-shader.[ch]: do not include GL.h.
Øyvind Kolås [Mon, 3 Dec 2007 17:14:49 +0000 (17:14 +0000)]
* clutter/clutter-shader.[ch]: do not include GL.h.

16 years agoSupport for shaders in clutter. At the moment limited to drivers
Øyvind Kolås [Mon, 3 Dec 2007 16:29:18 +0000 (16:29 +0000)]
Support for shaders in clutter. At the moment limited to drivers
providing GLSL support.
* clutter/cogl/cogl.h: added rather direct binding of needed for glsl
shaders.
* clutter/cogl/gl/cogl-defines.h.in:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/cogl-defines.h: added stubs.
* clutter/cogl/gles/cogl.c: added stubs.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): unrelated memory management sanity fix.
(clutter_stage_glx_unrealize): unbind all shaders on stage unrealize.
* clutter/Makefile.am: added clutter-shader.[ch]
* clutter/clutter-actor.[ch]: adding shader capability to
actors.
* clutter/clutter-feature.h: added CLUTTER_FEATURE_SHADERS_GLSL
* clutter/clutter-private.h: added stack of shaders to context.
* clutter/clutter-shader.[ch]: new.
* tests/Makefile.am: added shader test.
* tests/test-shader.c: (frame_cb), (main): simple shader test,
cycle through the inline shader with right/left mouse buttons.

16 years ago* clutter/glx/clutter-stage-glx.c: for extra sanity, set
Øyvind Kolås [Mon, 3 Dec 2007 16:16:41 +0000 (16:16 +0000)]
* clutter/glx/clutter-stage-glx.c: for extra sanity, set
stage_x11->xvisinfo = NULL after XFree. Makes using the root window
as foreign window possible.

16 years ago* clutter/clutter-timeline.c: (clutter_timeline_get_delta): return the
Øyvind Kolås [Fri, 30 Nov 2007 17:07:08 +0000 (17:07 +0000)]
* clutter/clutter-timeline.c: (clutter_timeline_get_delta): return the
number of milliseconds passed between new-frame events instead of
since new-frame events, thus making sure that the sum of _get_delta's
returned for all new-frame events is equal to total time elapsed.

16 years ago2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 30 Nov 2007 14:36:07 +0000 (14:36 +0000)]
2007-11-30  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c (parse_units),
(clutter_actor_parse_custom_node): Do not allow using percentages
of the stage on the stage itself, as it makes little to no
sense.

* clutter/clutter-script.c:
(clutter_script_construct_object): Rearrange code.

* tests/test-script.json: Do not set the size of the stage, to
test for the stage size percentage.

16 years ago2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 30 Nov 2007 13:22:03 +0000 (13:22 +0000)]
2007-11-30  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.h: Complete the documentation of
the ClutterModelClass structure members.

16 years agoUpdate exported symbols
Emmanuele Bassi [Fri, 30 Nov 2007 13:21:15 +0000 (13:21 +0000)]
Update exported symbols

16 years ago2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 30 Nov 2007 13:20:15 +0000 (13:20 +0000)]
2007-11-30  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-timeline.h:
* clutter/clutter-timeline.c
(timeline_timeout_func),
(clutter_timeline_get_delta): Add a function for retrieving
the number of frames and the time (in milliseconds) elapsed
since the last timeline ::new-frame signal. This can be useful
for implementing a physics engine or just for knowing how if
and how many frames have been skipped.

16 years ago2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 30 Nov 2007 09:27:10 +0000 (09:27 +0000)]
2007-11-30  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c (parse_units),
(clutter_actor_parse_custom_node),
(clutter_scriptable_iface_init): Override the parsing code
for the x, y, width and height properties of ClutterActor,
to allow strings with modifiers when defining the position
and/or the dimensions of an actor. Bare integers are assumed
as pixels; floating point values in the [0, 1] interval are
assumed as percentages; strings can have these modifiers:

  - px - pixels
  - mm - millimeters
  - pt - points (at the current resolution)
  - %  - percentage of the stage

* clutter/clutter-units.h: Fix the conversion macros

* tests/test-script.json: Test the new values.

16 years ago2007-11-29 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 29 Nov 2007 15:01:21 +0000 (15:01 +0000)]
2007-11-29  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.[ch]: Slight API change in the constructor
functions for ClutterModel: clutter_model_new() now takes a list
of GType/string pairs for both the column type and the column name.

(clutter_model_set_n_columns),
(clutter_model_set_names),
(clutter_model_set_types): Subclasses of ClutterModel will be able
to call clutter_model_set_types() and clutter_model_set_names() in
any order, provided that they don't call each function more than
once.

* tests/test-model.c: Update the test case.

16 years ago2007-11-29 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Thu, 29 Nov 2007 13:47:37 +0000 (13:47 +0000)]
2007-11-29 Tomas Frydrych <tf@openedhand.com>

        * clutter/clutter-actor.h:
        * clutter/clutter-actor.c:
Converted depth and rotation offsets to ClutterUnit.

(clutter_actor_set_depthu):
(clutter_actor_get_depthu):
Additional ClutterUnit API.

(_clutter_actor_apply_modelview_transform):
Use cogl_translatex() in place of cogl_translate().

16 years agoFix keywords on README
Emmanuele Bassi [Thu, 29 Nov 2007 11:00:28 +0000 (11:00 +0000)]
Fix keywords on README

16 years agoFix keywords on README
Emmanuele Bassi [Thu, 29 Nov 2007 10:59:53 +0000 (10:59 +0000)]
Fix keywords on README

16 years agoAdd keywords to README
Emmanuele Bassi [Thu, 29 Nov 2007 10:58:19 +0000 (10:58 +0000)]
Add keywords to README

16 years ago2007-11-29 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 29 Nov 2007 10:54:13 +0000 (10:54 +0000)]
2007-11-29  Emmanuele Bassi  <ebassi@openedhand.com>

* *: Add svn:ignore property to every directory, so that
svn status starts being useful.

16 years ago2007-11-29 Matthew Allum <mallum@openedhand.com>
Matthew Allum [Wed, 28 Nov 2007 23:57:26 +0000 (23:57 +0000)]
2007-11-29  Matthew Allum  <mallum@openedhand.com>

        * clutter/clutter-main.c: (generate_enter_leave_events):
        Minor formatting tweak.
        * configure.ac:
        Typo fix from Damien Lespiau (via mailing list)

16 years ago2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 28 Nov 2007 18:04:24 +0000 (18:04 +0000)]
2007-11-28  Emmanuele Bassi  <ebassi@openedhand.com>

Add more introspection capabilities to the base model class

* clutter/clutter-model.h:
* clutter/clutter-model.c:
(clutter_model_finalize): Do no leak the column types array.

(clutter_model_get_n_columns): Function for getting the number
of columns inside a model.

(clutter_model_set_names): Add API for setting the names of the
columns.

(clutter_model_get_column_name),
(_model_get_column_type): Add API for getting each column's name
and the default implementation for ClutterModel.

(clutter_model_get_column_type),
(_model_get_iter_at_row): Add API for getting each column's type
and the default implementation for ClutterModel.

* clutter.symbols: Add ClutterModel and ClutterModelIter symbols,
and keep the symbols file sorted.

16 years ago2007-11-28 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Wed, 28 Nov 2007 15:31:41 +0000 (15:31 +0000)]
2007-11-28 Tomas Frydrych <tf@openedhand.com>

        * clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
(clutter_actor_set_positionu):
(clutter_actor_set_sizeu):
(clutter_actor_get_widthu):
(clutter_actor_get_heightu):
(clutter_actor_set_widthu):
(clutter_actor_set_heightu):
(clutter_actor_get_xu):
(clutter_actor_get_yu):
(clutter_actor_set_xu):
(clutter_actor_set_yu):
Expanded ClutterActor API with new ClutterUnit-base functions.

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
(clutter_stage_get_resolution):
(clutter_stage_get_resolutionx):
New function to query stage resolution (floating and fixed point
versions).

        * clutter/clutter-units.h:
(CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE):
(CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE):
(CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE):
(CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE):
(CLUTTER_UNITS_FROM_MM):
(CLUTTER_UNITS_FROM_MMX):
(CLUTTER_UNITS_FROM_POINTS):
(CLUTTER_UNITS_FROM_POINTSX):
New macros for conversions to ClutterUnits.

* clutter.symbols:
Added:
        ClutterActor anchor_point functions,
                clutter_stage_get_resolution functions.

Removed:
                clutter_actor_scale_with_gravity functions.

16 years agoUpdate release notes
Emmanuele Bassi [Wed, 28 Nov 2007 14:38:54 +0000 (14:38 +0000)]
Update release notes

16 years ago2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 28 Nov 2007 14:16:37 +0000 (14:16 +0000)]
2007-11-28  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.[ch]: Documentation fixes.

16 years ago2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 28 Nov 2007 13:50:24 +0000 (13:50 +0000)]
2007-11-28  Emmanuele Bassi  <ebassi@openedhand.com>

Remove the layout containers: they will be moved to a
high-level library.

* clutter/clutter.h:
* clutter/Makefile.am: Remove layout and boxes from the
build.

* clutter/clutter-layout.[ch]: Remove the ClutterLayout
interface.

* clutter/clutter-box.[ch]:
* clutter/clutter-hbox.[ch]:
* clutter/clutter-vbox.[ch]: Remove ClutterBox and its
subclasses.

* clutter/clutter-label.c: Remove ClutterLayout implementation

* clutter/clutter-script-private.h:
* clutter/clutter-script-parser.c:
* clutter/clutter-script.c:
(clutter_script_parse_node): Remove special parsing for
ClutterMargin and ClutterPadding.

* clutter/clutter-types.h: Remove ClutterPadding and ClutterMargin.

* tests/Makefile.am:
* tests/test-boxes.c: Remove the boxes test case.

16 years ago2007-11-28 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Wed, 28 Nov 2007 12:23:31 +0000 (12:23 +0000)]
2007-11-28 Tomas Frydrych <tf@openedhand.com>

        * clutter/NEWS:
Started 0.6.0 section with comment on actor anchor point.

        * clutter/clutter/clutter-actor.c:
        * clutter/clutter/clutter-actor.h:
        * clutter/clutter/clutter-behaviour-scale.c:
        * clutter/clutter/clutter-deprecated.h:
(clutter_actor_set_anchor_point):
(clutter_actor_set_anchor_pointu):
(clutter_actor_get_anchor_point):
(clutter_actor_get_anchor_pointu):
(clutter_actor_set_anchor_point_from_gravity):
New anchor point API deprecating old gravity scaling, added
comments on modelview matrix construction to ClutterActor
documentation.

(clutter_actor_set_scale_with_gravity):
(clutter_actor_set_scale_with_gravityx):
Deprecated; use clutter_actor_set_anchor_point_from_gravity() instead.

16 years ago2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 28 Nov 2007 10:27:33 +0000 (10:27 +0000)]
2007-11-28  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-effect.[ch]: Add clutter_effect_template_construct()
function, for language bindings that need to set the alpha function
but cannot call the clutter_effect_template_new() ctor themselves.

16 years ago2007-11-27 Tomas Frydrych <tf@openedhand.com>
Tomas Frydrych [Tue, 27 Nov 2007 12:34:28 +0000 (12:34 +0000)]
2007-11-27 Tomas Frydrych <tf@openedhand.com>

        * clutter/clutter-behaviour-ellipse.c:
        * clutter/clutter-behaviour-ellipse.h:
(clutter_behaviour_ellipse_get_angle_startx):
(clutter_behaviour_ellipse_set_angle_startx):
(clutter_behaviour_ellipse_get_angle_endx):
(clutter_behaviour_ellipse_set_angle_endx):
(clutter_behaviour_ellipse_get_angle_tiltx):
(clutter_behaviour_ellipse_set_angle_tiltx):
Changed to take and return angles in degrees represented as
ClutterFixed.

16 years ago2007-11-27 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 27 Nov 2007 11:05:26 +0000 (11:05 +0000)]
2007-11-27  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c (clutter_actor_destroy): Remove the
reference we hold on the actor, as it was preventing the finalization
of every child on the stage.

16 years ago2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 26 Nov 2007 12:10:20 +0000 (12:10 +0000)]
2007-11-26  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/x11/clutter-stage-x11.c:
(clutter_stage_x11_set_cursor_visible): Restore the XFixes usage,
as it now seems to be have been fixed.

16 years ago2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 26 Nov 2007 12:07:25 +0000 (12:07 +0000)]
2007-11-26  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c:
(clutter_actor_real_show),
(clutter_actor_real_hide): Do not set the MAPPED flag on the actor
if it is a top-level one (like ClutterStage); the backends are
responsible for setting that flag, as it might be the result of an
asynchronous operation (e.g. on X11).

* clutter/eglnative/clutter-stage-egl.c:
(clutter_stage_egl_show),
(clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag
on show and hide respectively.

* clutter/osx/clutter-stage-osx.c:
(clutter_stage_osx_show),
(clutter_stage_osx_hide): Ditto as above.

* clutter/sdl/clutter-stage-sdl.c:
(clutter_stage_sdl_show),
(clutter_stage_sdl_hide): Ditto as above, plus chain up to the
parent class show/hide virtual functions.

* clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify
and UnmapNotify events to call the X11 stage map/unmap functions.

* clutter/x11/clutter-stage-x11.[ch]:
(clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag
with the fullscreen value.

(clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED
flag on the stage actor and redraw; also, if the fullscreen_on_map
flag was set, call clutter_stage_fullscreen() as well. (#648)

* tests/Makefile.am:
* tests/test-fullscreen.c: Add a fullscreen test case for checking
whether fullscreen works on every backend/platform.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 17:25:50 +0000 (17:25 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter-docs.sgml: Shuffle around non-actor classes.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 17:12:27 +0000 (17:12 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c:
(clutter_actor_real_request_coords),
(clutter_actor_request_coords),
(clutter_actor_class_init): Provide a default ::request_coords()
implementation in ClutterActor and use it to store the bounding
box passed to clutter_actor_request_coords(). This makes the code
more reliable and clean, and avoids a call to the subclass
request_coords() method if the bounding box did not change. Now,
every class overriding ClutterActor::request_coords() *must* chain
up to the parent class method or the bounding box will not be
saved inside the ClutterActor structure.

* clutter/clutter-entry.c:
* clutter/clutter-group.c:
* clutter/clutter-hbox.c:
* clutter/clutter-label.c:
* clutter/clutter-texture.c:
* clutter/clutter-vbox.c: Chain up to the parent class
request_coords() method.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 17:07:46 +0000 (17:07 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-event.h: Add more documentation.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 13:12:37 +0000 (13:12 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* tests/test-event.c: Back out an accidental commit.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 13:11:10 +0000 (13:11 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c:
* clutter/clutter-alpha.c:
* clutter/clutter-effect.c:
* clutter/clutter-event.c:
* clutter/clutter-event.h:
* clutter/clutter-group.h:
* clutter/clutter-model.c:,
* clutter/clutter-script.c:
* clutter/clutter-scriptable.h:
* clutter/clutter-stage.c: Documentation fixes.

* clutter/clutter-score.c: Fix implementation.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 13:07:04 +0000 (13:07 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/x11/clutter-stage-x11.c: Chain up the hide and show
to the parent's implementation.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 11:23:19 +0000 (11:23 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-effect.[ch]: Update the effects API to remove
the start value for most of them.

(clutter_effect_move): Make it a simple "move from current
position to new coordinates" effect.

(clutter_effect_path): Rename from clutter_effect_move().

(clutter_effect_rotate): Sync up with the new actor rotation API.

* tests/test-effects.c: Regression test for the effects.

* tests/Makefile.am: Build glue for test-effects

* tests/test-behave.c: Emulate a full ramp by using a looping
timeline changing its direction when reaching the last frame.

16 years ago2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Fri, 23 Nov 2007 11:20:14 +0000 (11:20 +0000)]
2007-11-23  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c (clutter_actor_destroy): Bail out
if clutter_actor_destroy() was called on the stage: the stage
is not for the user to destroy.

* clutter/x11/clutter-backend-x11.c:
* clutter/eglnative/clutter-backend-egl.c:
* clutter/sdl/clutter-backend-sdl.c:
* clutter/osx/clutter-backend-osx.c: Unset the top-level private
flag on the stage when disposing it, so the backends can safely
call clutter_actor_destroy().

* clutter/clutter-private.h: Tweak the private flags accessors,
to avoid the typecheck.

16 years ago2007-11-22 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Thu, 22 Nov 2007 13:41:00 +0000 (13:41 +0000)]
2007-11-22  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-label.c (clutter_label_new_full): Set the
terminating NULL which was removed when applying patch for
fixing #606. (#645, Gwenole Beauchesne)

16 years ago* clutter/clutter-actor.c: mended a couple of typos in documentation.
Øyvind Kolås [Wed, 21 Nov 2007 23:25:56 +0000 (23:25 +0000)]
* clutter/clutter-actor.c: mended a couple of typos in documentation.

16 years ago* clutter/clutter-actor.c: mended a couple of typos in documentation.
Øyvind Kolås [Wed, 21 Nov 2007 23:25:30 +0000 (23:25 +0000)]
* clutter/clutter-actor.c: mended a couple of typos in documentation.

16 years ago2007-11-21 Matthew Allum <mallum@openedhand.com>
Matthew Allum [Wed, 21 Nov 2007 12:30:50 +0000 (12:30 +0000)]
2007-11-21  Matthew Allum  <mallum@openedhand.com>

        * clutter/cogl/gles/cogl.c: (cogl_fog_set):
        Minor fixes for fog on GLES.

16 years ago2007-11-21 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Wed, 21 Nov 2007 11:55:26 +0000 (11:55 +0000)]
2007-11-21  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/cogl/cogl.h: Add cogl_fog_set() abstracting the
glFog() functions and enabling the GL_FOG flag.

* clutter/cogl/gl/cogl.c: Add GL implementation of cogl_fog_set().

* clutter/cogl/gles/cogl.c: Add GL/ES implementation of
cogl_fog_set().

* clutter.symbols: Add new symbols.

* clutter/clutter-stage.h: Add API to enable depth cueing on
the stage using a linear GL fog, and to set the parameters
for it (#637).

* clutter/clutter-stage.c (clutter_stage_paint): Enable the
GL fog if the ClutterStage:use-fog property is true.

* tests/test-depth.c: Test the new stage API.

16 years ago* clutter/clutter-main.c: (event_click_count_generate): generalized
Øyvind Kolås [Tue, 20 Nov 2007 17:14:05 +0000 (17:14 +0000)]
* clutter/clutter-main.c: (event_click_count_generate): generalized
click_count generation code.
* tests/test-events.c: (input_cb): extended test to report click_count
for release and scroll events as well as press events.

16 years agoreverted accidental commit
Øyvind Kolås [Tue, 20 Nov 2007 17:06:23 +0000 (17:06 +0000)]
reverted accidental commit

16 years agoreverted accidental commit
Øyvind Kolås [Tue, 20 Nov 2007 17:05:23 +0000 (17:05 +0000)]
reverted accidental commit

16 years ago* clutter/clutter-main.c: (clutter_do_event): avoid computing source
Øyvind Kolås [Tue, 20 Nov 2007 17:03:53 +0000 (17:03 +0000)]
* clutter/clutter-main.c: (clutter_do_event): avoid computing source
of events if it is already set (for synthetic events.)
* clutter/clutter-event.c: Add more information to the documentation
of clutter_event_put.

16 years ago2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 20 Nov 2007 16:19:52 +0000 (16:19 +0000)]
2007-11-20  Emmanuele Bassi  <ebassi@openedhand.com>

* README: Add diff example command lines for submitting patches.

16 years ago2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 20 Nov 2007 16:05:56 +0000 (16:05 +0000)]
2007-11-20  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-actor.c::
* clutter/clutter-behaviour-opacity.c:
* clutter/clutter-clone-texture.c:
* clutter/clutter-effect.c:
* clutter/clutter-label.c: Remove the usage of G_PARAM_CONSTRUCT
without an override for the ::construct virtual function; using
G_PARAM_CONSTRUCT to set the default value of a property is not
the recommended approach; default values are set inside the
instance init function.

16 years ago2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Tue, 20 Nov 2007 15:45:59 +0000 (15:45 +0000)]
2007-11-20  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-texture.c (clutter_texture_init): Set filter-quality
value to 1, to fix the regression caused when applying the patch for
buf #616.

16 years ago2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 19 Nov 2007 21:14:16 +0000 (21:14 +0000)]
2007-11-19  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-label.[ch]: Fix ClutterLabel size allocation when
no bounding box has been provided, and store the box set by the
user so that it can be reused when recomputing the layout. (#600)

(clutter_label_class_init),
(clutter_label_init): Set the :wrap property default to FALSE.

* clutter/clutter-units.h: Add ClutterUnit-to-PangoUnit conversion
macro.

* tests/test-rotate.c: Fix string.

16 years ago2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 19 Nov 2007 16:35:46 +0000 (16:35 +0000)]
2007-11-19  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-behaviour-bspline.c:
* clutter/clutter-behaviour-depth.c:
* clutter/clutter-behaviour-ellipse.c:
* clutter/clutter-behaviour-opacity.c:
* clutter/clutter-behaviour-path.c:
* clutter/clutter-behaviour-rotate.c:
* clutter/clutter-behaviour-scale.c: Fix gtk-doc short description.

16 years agoDo not forget files when committing
Emmanuele Bassi [Mon, 19 Nov 2007 16:35:11 +0000 (16:35 +0000)]
Do not forget files when committing

16 years ago2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 19 Nov 2007 16:30:56 +0000 (16:30 +0000)]
2007-11-19  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter.symbols: Update

* clutter/clutter-actor.h: Rename the angle argument for
set_rotationx() to avoid gtk-doc complaining

* clutter/clutter-main.h:
* clutter/clutter-main.c:
(clutter_set_motion_events_enabled): Rename for consistency

(clutter_get_motion_events_frequency),
(clutter_set_motion_events_frequency): Add accessors for the default
motion events deliver frequency.

(clutter_do_event): Throttle down motion events delivery using the
motion events frequency setting, to avoid excessive redraws. (#608)

(clutter_context_get_default): Enable per-actor motion events, at
least for now.

* tests/test-events.c (red_button_cb):
* tests/test-grab.c (green_press_cb): Update.

16 years ago2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 19 Nov 2007 15:25:56 +0000 (15:25 +0000)]
2007-11-19  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-timeline.c (timeline_timeout_func): Do not emit the
::new-frame signal twice for the last frame. (#531)

16 years ago* clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx),
Øyvind Kolås [Mon, 19 Nov 2007 11:43:20 +0000 (11:43 +0000)]
* clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx),
(clutter_actor_set_rotation): swapped axis and angle around,
the new argument order is: (axis, angle, x, y, z). Also removed
deprecated rotation functions from header.
Updated use of clutter_actor_set_rotation? in the following files:
* clutter/clutter-behaviour-rotate.c:
* clutter/clutter-effect.c:
* tests/test-actors.c:
* tests/test-project.c:

16 years ago2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Mon, 19 Nov 2007 00:02:13 +0000 (00:02 +0000)]
2007-11-19  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-label.[ch]: Constify the color argument
for the ClutterLabel ctor. (#604)

16 years ago2007-11-18 Matthew Allum <mallum@openedhand.com>
Matthew Allum [Sun, 18 Nov 2007 23:24:55 +0000 (23:24 +0000)]
2007-11-18  Matthew Allum  <mallum@openedhand.com>

        * clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-group.c:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * tests/test-events.c:
        Parent Actors no longer need to be set reactive for reactive
        children to get events. Also makes groups now pickable.
        (#597, #423)

        * clutter/clutter-texture.c:
        Handle case when 1x1 tiled texture is created,
        falling 'back' to being non tiled. (#596)

        * clutter/eglx/clutter-backend-egl.c:
        Call EglTerminate on backend shutdown.

16 years ago2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sun, 18 Nov 2007 23:14:30 +0000 (23:14 +0000)]
2007-11-18  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter.pc.in: Bump up glib-2.0 dependency.

16 years ago2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sun, 18 Nov 2007 15:41:47 +0000 (15:41 +0000)]
2007-11-18  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter/clutter-model.c: Add gtk-doc section for
ClutterModelIter

* clutter/clutter-script.h: Fix argument name.

* clutter/x11/clutter-x11.h:
* clutter/x11/clutter-event-x11.c:
* clutter/x11/clutter-backend-x11.c: Document functions and
types.

16 years ago2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
Emmanuele Bassi [Sun, 18 Nov 2007 15:36:04 +0000 (15:36 +0000)]
2007-11-18  Emmanuele Bassi  <ebassi@openedhand.com>

* clutter.symbols: Update exported symbols.

* clutter/clutter-actor.[ch]: Remove clutter_actor_rotate_*
and clutter_actor_get_rx* and provide a simpler rotation API:
clutter_actor_set_rotation() and clutter_actor_get_rotation().

* clutter/clutter-deprecated.h: Deprecate the old rotation API.

* clutter/clutter-behaviour-bspline.c:
* clutter/clutter-behaviour-rotate.c:
* clutter/clutter-effect.c: Update internal usage of the
rotation API.

* tests/test-project.c: Ditto as above.