Matthew Netsch [Thu, 2 Dec 2021 22:41:14 +0000 (22:41 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I43ff786b98dd9bc2d5edcab4f04b3d9de4432520
Matthew Netsch [Thu, 2 Dec 2021 21:03:40 +0000 (21:03 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ie280369845ce69510359b85012a6b29de83c34cc
Ari Suonpaa [Wed, 24 Nov 2021 13:52:28 +0000 (15:52 +0200)]
Avoid shifting by more than bit width
Half float mantissa calculation was sometimes using
shift larger than a bit width. This change sets the
mantissa to zero in those cases.
VK-GL-CTS Issue: 3346
VK-GL-CTS Issue: 3349
Affects:
KHR-GLES*.core.internalformat.texture2d.*half_float*
KHR-GLES3.packed_pixels.*16f
Components: OpenGL ES
Change-Id: Ib91082fab530f6ff9e7cd5b6346ad7d433543a47
Mika Väinölä [Fri, 12 Nov 2021 11:41:54 +0000 (13:41 +0200)]
Pad out glClearBufferuiv value
The test calls glClearBufferuiv with GL_COLOR and a pointer to a
single GLuint when four components are expected.
Affects: KHR-GLES31.core.framebuffer_no_attachments.render
Components: OpenGL
VK-GL-CTS issue: 3295
Change-Id: I0ce2512cc619410c91104b083ab7bb7b9d667c4c
Jari Komppa [Thu, 4 Nov 2021 11:40:07 +0000 (13:40 +0200)]
Add missing extension requirement
This change adds the missing #extension line in the shader for the
fragdata.draw_buffers test if extension is supported.
Affects:
dEQP-GLES3.functional.shaders.fragdata.draw_buffers
Components: OpenGL
VK-GL-CTS issue: 3259
Change-Id: Id644e83b938fd3f2e22769faf727043bee88f62d
Ari Suonpaa [Wed, 1 Dec 2021 07:27:16 +0000 (09:27 +0200)]
Fix signed integer overflow in vertex array tests
Random quad calculation in some of the vertex array tests were
calculating ranges for allowed quad sizes using signed integers,
and there was a chance for an overflow, which is undefined behavior.
Now the quad calculation randomizes only coordinates instead of
coordinates and the quad size. This lets us avoid the calculation
of the range.
Some bug fixes to the quad randomization code were also added.
VK-GL-CTS Issue: 3357
Affects:
dEQP-GLES3.functional.vertex_arrays.*
Components: OpenGL ES
Change-Id: I651ac6cef94e15d3fc0bc322ea8d65cbd96a4c2d
Ari Suonpaa [Wed, 24 Nov 2021 15:03:44 +0000 (17:03 +0200)]
Fix signed integer overflow
VK-GL-CTS Issue: 3347
Affects:
KHR-GLES31.core.shader_bitfield_operation.bitfieldExtract.*
Components: OpenGL ES
Change-Id: Ifa35375cc20b54b9e2ff4950d519d0b0dad68812
Matthew Netsch [Sat, 20 Nov 2021 03:26:14 +0000 (03:26 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Change-Id: I5d20f6d4bce3d0ea56a5135193470ab13c6efcdb
Piotr Byszewski [Fri, 12 Nov 2021 18:40:12 +0000 (19:40 +0100)]
Portability: fix border_swizzle tests
When the test itself has nothing to do with triangle fans,
(just uses them to perform rendering) then use triangle strips
instead so that tests also work for portability.
Components: Vulkan
VK-GL-CTS issue: 3266
Affects:
dEQP-VK.pipeline.sampler.border_swizzle.*
Change-Id: I217af02ccb7ad2fc06c686714e65ee28a3ac0284
Ricardo Garcia [Fri, 12 Nov 2021 16:19:38 +0000 (17:19 +0100)]
Fix post-clear barrier in depth/stencil descriptor tests
After clearing the color and depth/stencil image, the tests were using a
barrier to VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT with an access mask of 0.
This commit fixes that barrier to use VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
and an access mask covering all uses of these descriptors in the render
pass.
Affected tests:
dEQP-VK.image.depth_stencil_descriptor.*
Components: Vulkan
VK-GL-CTS issue: 3305
Change-Id: I7d8c41b3dbbe69f3a613ba1bd09a0482f77133f2
Matthew Netsch [Sat, 20 Nov 2021 01:41:45 +0000 (01:41 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I5a712babbcd6a60c58a58845624b7b2b60896b99
Mika Väinölä [Tue, 16 Nov 2021 12:11:34 +0000 (14:11 +0200)]
Zero initialize XFB counter buffer
Implementations that don't zero initialize buffers on allocation will
fail these tests when reading uninitialized counter buffers with
vkCmdBeginTransformFeedbackEXT.
Affects: dEQP-VK.rasterization.provoking_vertex.transform_feedback.*
Components: Vulkan
VK-GL-CTS issue: 3311
Change-Id: I3cd9a82aed94e55b5e37cbd287e159c2e5fc69d2
Matthew Netsch [Fri, 19 Nov 2021 20:11:48 +0000 (20:11 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I800d219e0b2d87e0a690bd535b00e377d7c13b5c
Tomasz Owczarek [Tue, 9 Nov 2021 16:53:02 +0000 (16:53 +0000)]
Disable depth clamp for graphics pipeline creation tests.
Not all GPUs does support depth clamp feature.
Disable depth clamp in pipeline creation tests as it's not used
by tests itself and isn't required to test pipeline creation.
Affects:
dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*
Components: Vulkan
VK-GL-CTS issue: 3297
Change-Id: I59ed04bfcd1e5fc4b79dae31e254ff48c3410a5b
Matthew Netsch [Fri, 19 Nov 2021 17:27:35 +0000 (17:27 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I2cbe3e52c8373027ab109a6dbaefa6a34f25dd05
Sławomir Cygan [Wed, 14 Apr 2021 16:12:12 +0000 (18:12 +0200)]
Fix 'implicit-fallthrough' build error on GCC 9.3.0
It seems the existing comment was not hitting the regular
expression used by the GCC compiler when reading user comments
before case switch fallthrough.
The warning is triggered by -Wextra, which on GCC enables
'-Wimplicit-fallthrough=3'.
Another way to avoid the warning would be to use
[[fallthrough]] statement, but it's from C++17, which does not seem
to be enabled.
Components: Vulkan
Change-Id: Ica52e88f94f4f1c303511d8462938856cb676146
(cherry picked from commit
3cbdbc5564b6684d4737c61d4bcfccd516e14ce7)
Ari Suonpaa [Wed, 10 Nov 2021 06:06:13 +0000 (08:06 +0200)]
Add tests for buffer size requirements
This change extends the existing buffer requirements tests
to verify the buffer memory size requirement is less than
or equal to the aligned size of the buffer.
Also fixed a typo in an existing test group name.
VK-GL-CTS Issue: 3287
New tests:
dEQP-VK.api.buffer_memory_requirements.*size_req*
Components: Vulkan
Change-Id: Id02d31d17a22bfd5e37b63f921d0d6fa12c0f022
Jari Komppa [Fri, 12 Nov 2021 08:43:38 +0000 (10:43 +0200)]
Extend interpolateAt* tests
These tests decorate input and then re-interpolate the values with their
corresponding functions, checking if the result is the same.
New tests:
dEQP-VK.pipeline.multisample_interpolation.reinterpolation_consistency.interpolate_at_centroid
dEQP-VK.pipeline.multisample_interpolation.reinterpolation_consistency.interpolate_at_sample
Components: Vulkan
VK-GL-CTS issue: 3271
Change-Id: I51cce91b076393c526df2a5d123c072e45354c6a
Jari Komppa [Fri, 12 Nov 2021 11:12:15 +0000 (13:12 +0200)]
Add power of two checks for physical device limits
This change adds power of two checks for the physical device limits
minTexelBufferOffsetAlignment, minUniformBufferOffsetAlignment,
minStorageBufferOffsetAlignment, nonCoherentAtomSize,
optimalBufferCopyOffsetAlignment and optimalBuffercopyRowPitchAlignment.
Affects:
dEQP-VK.info.device_properties
Components: Vulkan
VK-GL-CTS issue: 3291
Change-Id: I09fbf054262a351eca489f1bf66bf26f6aa177a6
Jari Komppa [Sat, 13 Nov 2021 18:45:18 +0000 (20:45 +0200)]
Modify dual source blend tests to use discard
This change adds discard to the shaders when testing dual source blend
shading. The reference renderer does not support discard, so the
reference image is updated after rendering to cover for this.
Affects:
dEQP-VK.pipeline.blend.dual_source.*
Components: Vulkan
VK-GL-CTS issue: 3230
Change-Id: I06b9b7fb904bc2efbd5d8758a1c5ed5b5f76b4e5
Juha Heiskanen [Tue, 2 Nov 2021 11:46:23 +0000 (13:46 +0200)]
Add fragment operations occlusion query tests
New occlusion query tests are covering scissored draws, depth and
stencil.
Components: Vulkan
VK-GL-CTS Issue: 3082
New tests: dEQP-VK.fragment_operations.occlusion_query.*
Change-Id: I64aa6788d163f88654977138c48209e8b1d82e59
Mohd Faisal [Thu, 11 Nov 2021 11:34:09 +0000 (11:34 +0000)]
Fix wrong conversion from shared pointer to int.
Dereference the correct pointer to object and converting to int (flag)
via implicit converter.
Affects:
dEQP-VK.api.buffer_memory_requirements.*
Components: Vulkan
VK-GL-CTS issue: 3300
Change-Id: Id38991211b0dd65166dec3e75cf5f5f96309e1ff
Arkadiusz Sarwa [Mon, 15 Nov 2021 13:34:48 +0000 (14:34 +0100)]
Enable anisotropic tests for mipmap images
Affects:
dEQP-VK.texture.filtering_anisotropy.mipmap.*
Components: Vulkan
VK-GL-CTS issue: 3309
Change-Id: Ie6ac2604f757598d25c972f569c942850849ab58
Jason Ekstrand [Fri, 12 Nov 2021 18:23:17 +0000 (12:23 -0600)]
Remove invalid semaphore import/export tests
VUID-VkSemaphoreGetFdInfoKHR-handleType-03253:
If handleType refers to a handle type with copy payload transference
semantics, semaphore must have been created with a VkSemaphoreType
of VK_SEMAPHORE_TYPE_BINARY
These tests are explicitly testing semaphore FD export with
VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD which has copy payload
transference semantics. We need to throw out the timeline semaphore
version.
Component: Vulkan
Removes:
- dEQP-VK.synchronization.cross_instance.*timeline_semaphore_fence_fd
- dEQP-VK.synchronization2.cross_instance.*timeline_semaphore_fence_fd
Change-Id: I5dc5643c34cf9f06adf29545bcefcb5c577aaaef
Matthew Netsch [Thu, 18 Nov 2021 23:23:49 +0000 (23:23 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I70424be31ee8dc38327b852c6d8dec9137f4294d
Matthew Netsch [Thu, 18 Nov 2021 21:53:34 +0000 (21:53 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ib23ae3a63fd65ec4aae8385d92ffd09a114c32da
Antto Mäkinen [Fri, 12 Nov 2021 11:45:46 +0000 (13:45 +0200)]
Fix glcPackedPixelsTests to properly account for skip images
RectangleTest::makeGradient in glcPackedPixelsTests does not
properly account for skip images. This commit prevents it
writing over the end of an array.
Affects:
KHR-GL33.packed_pixels.*
Components: OpenGL ES
VK-GL-CTS Issue: 3275
Change-Id: I9d8a47b59c000512926c3bfc85b6c6dc66eee213
Ari Suonpaa [Fri, 12 Nov 2021 05:08:39 +0000 (07:08 +0200)]
Fix out-of-bounds stack read
glBufferData was given a pointer to a C struct, but
a wrong struct type was used for sizeof.
VK-GL-CTS Issue: 3294
Affects:
KHR-GLES31.core.draw_indirect.negative-noV*arrays
Components: OpenGL
Change-Id: If02916683e0fee46b05dd4774b56f7fe335cc80f
Matthew Netsch [Thu, 18 Nov 2021 21:52:19 +0000 (16:52 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I888aaa5fc93ef69f75c6f3a31ab2a02202028cbd
Matthew Netsch [Thu, 18 Nov 2021 19:56:13 +0000 (19:56 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I627fd4331d6dcf4f56a90b8a348dd1294e911e64
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes
Some files used std::numeric_limits without including <limits> and
failed to compile.
Some dynamic casts and calls to AndroidHardwareBufferExternalApi::
getInstance() produced nonnull warnings. Suppress these by
wrapping them in if statements.
This commit also removes implicit-fallthrough from the list of ignored
GCC warnings in check_build_sanity.py. All such warnings in the CTS
should be fixed by now and recent versions of Clang also support
this warning.
VK-GL-CTS issue: 2842
Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92
Matthew Netsch [Mon, 15 Nov 2021 05:35:37 +0000 (05:35 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Change-Id: I78d174cdb4ea046992e89937063efd024e3acf77
Matthew Netsch [Sat, 13 Nov 2021 16:04:04 +0000 (11:04 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I617b1cfb37d3287225a9813b09f15ef4668d613d
Matthew Netsch [Sat, 13 Nov 2021 16:12:01 +0000 (16:12 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I86001493b5dcb4887476aa02b689d65e66e933fe
Matthew Netsch [Sat, 13 Nov 2021 16:11:54 +0000 (16:11 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: If02f4572aca30dfa8de4f63dbe22873efb3c7e6b
michal_jakubek [Tue, 1 Jun 2021 11:17:21 +0000 (13:17 +0200)]
Various methods passing of PhysicalStorageBuffer tests
New tests:
dEQP-VK.spirv_assembly.instruction.compute.physical_storage_buffer.*
Components: Vulkan
VK-GL-CTS issue: 2759
Change-Id: I35ec137b31472a9798ade8653e75d83ab99d4413
Vihanakangas [Wed, 10 Nov 2021 07:38:12 +0000 (09:38 +0200)]
Improve coverage of MSAA copies
This commit adds tests for copying without the
use of USAGE_COLOR_ATTACHMENT_BIT.
New tests:
dEQP-VK.api.copy_and_blit.*.resolve_image.whole_copy_before_resolving_no_cab.*
Affects:
dEQP-VK.api.copy_and_blit.*.resolve_image.*
Components: Vulkan
VK-GL-CTS issue: 3071
Change-Id: Ie6e41f812264ea70e9e86020d8d7be491ff4aea3
michal_jakubek [Sun, 7 Nov 2021 10:03:47 +0000 (11:03 +0100)]
Fix Buffer Memory Requirements tests compilation errors
Some older C ++ compilers incorrectly prioritize
initializer-list class constructors, especially
when these are nested in other initialization lists.
This fix solves the issue by explicitly forcing
the use of appropriate constructors.
Affects: dEQP-VK.api.buffer_memory_requirements.*
Components: Vulkan
VK-GL-CTS issue: 3284
Change-Id: I8e5c112fd04392284d76f301ebdbc93a7f358d9f
Ralph Potter [Tue, 9 Nov 2021 12:45:38 +0000 (12:45 +0000)]
Mirror existing ANGLE waiver for Samsung devices
Some Samsung devices utilize an extended ANGLE implementation, with
a Samsung vendor string.
Components: OpenGL ES
VK-GL-CTS issue: 3255
Change-Id: I6e49ae571ee38ea8dace36103f9d62055151b520
liruoyu [Fri, 25 Jun 2021 05:54:00 +0000 (13:54 +0800)]
Support FP16 CPU Rendering
1. Support float16 reference sample result.
2. Support rounding to zero when convert float.
3. Use zero rounding mode when interpolation in fp16 mode.
Affects:
dEQP-GLES3.functional.texture.wrap.astc/eac/etc1/etc2*
Components: OpenGL
VK-GL-CTS issue: 2977
Change-Id: I68b023d42b3f633331c2bb565097e829168215d8
Mika Väinölä [Thu, 4 Nov 2021 13:52:05 +0000 (15:52 +0200)]
Avoid OOB params access in call log wrapper
Some negative coverage tests call glTexParameter*v and
glGetSamplerParameter*v with GL_TEXTURE_BORDER_COLOR and a pointer to
a single GLint, GLuint or GLfloat. The call log wrapper functions
attempt to log all four parameters expected for the pname and we get
OOB access for params. Avoid this by using arrays of four instead of
single values for params.
Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.texture.texparameter*
dEQP-GLES31.functional.debug.negative_coverage.*.shader.get_sampler_parameter*
dEQP-GLES31.functional.debug.error_filters.case_11
dEQP-GLES31.functional.debug.error_filters.case_18
dEQP-GLES31.functional.debug.error_filters.case_22
dEQP-GLES31.functional.debug.error_groups.case_11
Components: OpenGL
VK-GL-CTS issue: 3273
Change-Id: If244a008c9cfcc6cc443e8d5475f6ce4add1c838
Jari Komppa [Thu, 4 Nov 2021 11:25:30 +0000 (13:25 +0200)]
Fix array iteration range
The function getCompressedTexSubImage2DFormat was using function
parameter to loop through an array defined inside the function, while
these two were unrelated. The result may either not loop through the
whole array or go past the end of the array.
Affects:
dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_*
Components: OpenGL
VK-GL-CTS issue: 3272
Change-Id: Ie88d9330e03f56b7afe858bf51e9bf0fa41e4822
Mika Väinölä [Fri, 5 Nov 2021 11:28:04 +0000 (13:28 +0200)]
Fix source data size in SSBO array length tests
The tests were calling glBufferData with a pointer to a single
deUint32 and a size of 2 * sizeof(deUint32). Change invalidData to
an array of two deUint32s.
Affects: dEQP-GLES31.functional.ssbo.array_length.*
Components: OpenGL
VK-GL-CTS issue: 3274
Change-Id: Id318c6541bbd8b61eec6d2ca460a3404c5c887e8
Brandon Schade [Tue, 28 Sep 2021 19:28:20 +0000 (12:28 -0700)]
Remove few EGL robustness tests
Components: EGL
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.*
VK-GL-CTS issue: 257
Change-Id: I9edb2e577fb14b98d83bb16dc31188d3a901606d
Matthew Netsch [Fri, 12 Nov 2021 21:40:26 +0000 (21:40 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I933b783b229d5d0545f1fc58ac01f5302625f81d
Piotr Byszewski [Wed, 3 Nov 2021 15:30:14 +0000 (16:30 +0100)]
Portability: avoid triangle fans
When the test itself has nothing to do with triangle fans,
just uses them to perform rendering then use triangle strips
instead so that tests also work for portability.
Components: Vulkan
VK-GL-CTS issue: 3266
Affects:
dEQP-VK.pipeline.push_constant.graphics_pipeline.overwrite
dEQP-VK.pipeline.extended_dynamic_state.*
dEQP-VK.pipeline.bind_point.graphics_compute.write_write.*
Change-Id: Iefa4f70d626584e71fc4fd341cccc15023a40d2d
Alex Lan [Fri, 20 Aug 2021 10:47:25 +0000 (18:47 +0800)]
Add yuv420 format to EGL AHB tests
Create an external texture with Y8Cb8Cr8_420 buffer format,
Initialize it with glClear, and sample it.
The test's behavior is like this:
1,initialize the external yuv texture with glClear
2,using glReadPixels to store the initial value in reference
3,sample this yuv texture
4,compare the rendering result with reference
New test:
dEQP-EGL.functional.image.create.gles3_android_native_yuv420_yuv_texture
Components: EGL, Framework
Change-Id: Ie4535505ea0d8d384794df77afa6583fe99fb1e2
Piers Daniell [Thu, 28 Oct 2021 16:46:40 +0000 (10:46 -0600)]
Skip negative vkCreateBuffer(size_max_uint64) test for maint4
With VK_KHR_maintenance4 it become invalid usage to call vkCreateBuffer
with a size larger than VkPhysicalDeviceMaintenance4Properties.maxBufferSize.
The dEQP-VK.api.buffer.basic.size_max_uint64 did just this even on maint4
implementation, which is invalid usage.
This CL marks this test as unsupported for implementations that support
VK_KHR_maintenance4.
Affects:
dEQP-VK.api.buffer.basic.*
Components: Vulkan
VK-GL-CTS issue: 3238
Change-Id: I4754c3af4ef253e50226a31a466bfe5772e65652
(cherry picked from commit
f92d3e5a35afcf9c2f9226b81d5be54d10944819)
Tapani Pälli [Fri, 8 Oct 2021 12:18:03 +0000 (15:18 +0300)]
Fix fma precision tests for Open GL 4.5
Affects:
dEQP-GL45.functional.shaders.builtin_functions.precision.fma.*
Components: AOSP
VK-GL-CTS issue: 3194
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: Iac2ca4e0687742b8d24ce35bee393a952567b735
Tapani Pälli [Mon, 11 Oct 2021 06:08:02 +0000 (09:08 +0300)]
Fix sRGB cases in framebuffer_fetch tests for OpenGL 4.5
Affects:
dEQP-GL45.functional.shaders.framebuffer_fetch.framebuffer_format.srgb8_alpha8
Components: OpenGL
VK-GL-CTS issue: 3202
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: Ibe7aecb30c71733041273f537e903dbbefa10107
Tapani Pälli [Mon, 11 Oct 2021 09:36:19 +0000 (12:36 +0300)]
Fix tessellation cases using precise qualifier for OpenGL 4.5
Affects:
dEQP-GL45.functional.tessellation.common_edge.*precise
Components: OpenGL
VK-GL-CTS issue: 3203
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I5dbe030adc16bc7acbe47e54afb68cfdf9c7deea
Laurie Hedge [Thu, 21 Oct 2021 15:59:58 +0000 (16:59 +0100)]
Fix error logs in ssbo/image load store tests
SSBO tests that failed were logging first colour instead of the colour
that mismatched.
Image load/store tests that failed were missing a closing parenthesis.
Affects:
KHR-GLES31.core.shader_image_load_store.*
KHR-GLES31.core.shader_storage_buffer_object.*
Components: OpenGL
VK-GL-CTS issue: 3241
Change-Id: I0231dd9eb78c9bba60a89e93a91303374ec1ac83
Antto Mäkinen [Mon, 16 Aug 2021 06:51:31 +0000 (09:51 +0300)]
Add coverage for sampling compressed cubemaps that has been written
to by a compute shader
This commit adds new test cases to the compressed texture sampling test
to ensure that sampling compressed cubemaps works properly.
VK-GL-CTS issue: 3088
New Tests:
dEQP-VK.image.sample_texture.128_bit_compressed_format_cubemap
dEQP-VK.image.sample_texture.64_bit_compressed_format_cubemap
dEQP-VK.image.sample_texture.64_bit_compressed_format_two_samplers_cubemap
dEQP-VK.image.sample_texture.128_bit_compressed_format_two_samplers_cubemap
Components: Vulkan
Change-Id: I26724a21b03755693e45b99c8a794a9551a66e60
Vihanakangas [Wed, 13 Oct 2021 12:10:41 +0000 (15:10 +0300)]
Improve coverage of MSAA copies
This commit adds tests for copying with separate layers
along with tests for copying multiple regions.
New tests:
dEQP-VK.api.copy_and_blit.*.resolve_image.copy_with_regions_before_resolving.*
dEQP-VK.api.copy_and_blit.*.resolve_image.layer_copy_before_resolving.*
Affects:
dEQP-VK.api.copy_and_blit.*.resolve_image.*
Components: Vulkan
VK-GL-CTS issue: 3071
Change-Id: I4889383314125516a951c6034b95425d806e25fc
michal_jakubek [Fri, 22 Oct 2021 07:59:25 +0000 (09:59 +0200)]
Extract findLSB() and findMSB() to a separate helper file.
Components: Framework
VK-GL-CTS issue: 2769
Change-Id: I00845d2df592e715648e32404c0963b3a2cddaeb
Matthew Netsch [Sat, 6 Nov 2021 15:37:34 +0000 (11:37 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Change-Id: Ieb6a351e3c18ae8908db0735783c0540748ef235
Matthew Netsch [Fri, 5 Nov 2021 23:47:42 +0000 (19:47 -0400)]
Remove unused tests from mustpass
Tests were renamed and are included
in other mustpass files, this cleans up
the old references
Components: Vulkan
Affects:
dEQP-VK.*-with-dynamic-rendering.*
Change-Id: I2b3775aba51478eafd93cfe93db53b9dd47307d5
Matthew Netsch [Fri, 5 Nov 2021 23:05:51 +0000 (19:05 -0400)]
Merge vk-gl-cts/dev/VK_KHR_dynamic_rendering into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I2b3463e1006c13221698a6fbdc8a26839ed3cb9e
Matthew Netsch [Fri, 5 Nov 2021 23:03:54 +0000 (19:03 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/dev/VK_KHR_dynamic_rendering
Change-Id: Ica7c90f88986488142bc7c2b3e9b892b8104b7a1
Piotr Byszewski [Wed, 27 Oct 2021 13:06:38 +0000 (15:06 +0200)]
Rename dynamic_rendering tests
Three top level groups containing *_with_dynamic_rendering,
were moved one level down. Additionaly tests from
vktDynamicRenderingTests.hpp were moved to renderpass module.
Components: Vulkan
VK-GL-CTS Issue: 3248
Affects:
dEQP-VK.draw.*
dEQP-VK.dynamic_rendering.*
dEQP-VK.fragment_shading_rate.*
Change-Id: Iba32b7c011ce33c4c8cb52f2ed7e659096db32f8
Ricardo Garcia [Thu, 28 Oct 2021 13:36:36 +0000 (15:36 +0200)]
Add tests for VK_NV_mesh_shader
Tests that verify multiple aspects of mesh shader pipelines work as
expected. This includes:
* Some basic smoke tests.
* API tests to check the new draw calls and different rules about them.
* Synchronization tests.
* Test a wide range of affected built-in variables.
* Miscellaneous tests:
* Producing small and large amounts of different types of primitives.
* Barriers.
* Push constants.
* Custom per-primitive attributes.
* Complex structures in the task->mesh interface.
New tests:
dEQP-VK.mesh_shader.nv.*
Components: Vulkan, Framework
VK-GL-CTS issue: 2991
Change-Id: I510296e4da326a2f0a3891d55a1116848d874c3f
James Fitzpatrick [Wed, 3 Nov 2021 14:31:50 +0000 (14:31 +0000)]
Fix invocation count verification
The shaders in these tests track the number of invocations executed and
verify that against the expected number of invocations for the test.
The spec only guarentees that each fragment is executed at least once.
So an implementation is free to execute each fragment multiple times
if required (for example, an implementation might required a shader to
be run at sample rate).
Change this verification to only check against the minmum number of
invocations.
Affects: dEQP-VK.fragment_operations.early_fragment.samplemask_*
Components: Vulkan
VK-GL-CTS issue: 3278
Change-Id: I93f1aa42dd6a13486bed044e361671e5a2f2cb07
(cherry picked from commit
72cf9dc888972c4dc8ed95358f0f56c6a40e072e)
Matthew Netsch [Fri, 5 Nov 2021 14:25:23 +0000 (10:25 -0400)]
Allow Vulkan CTS 1.2.8.0
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: Ie10d15a1a049584f0aac2362aeac6a64fe47b2fa
Matthew Netsch [Fri, 5 Nov 2021 14:57:55 +0000 (10:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ieb86d43e6e02616c6ed2153b40dcb1256be30dd6
Charles Johnston [Tue, 26 Oct 2021 14:51:09 +0000 (10:51 -0400)]
Fix image transition in dynamic rendering tests
The images need to be translated out of undefined layout,
before using them for dynamic rendering.
VK-GL-CTS issue: 3260
Components: Vulkan
Affects:
dEQP-VK.draw_with_dynamic_rendering.multiple_interpolation.*
Change-Id: I5cd1162683f77923a273bf774456cfb22b67b7c9
Matthew Netsch [Fri, 5 Nov 2021 15:33:20 +0000 (11:33 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I53b0729610bd0ea14cdfc58779aa3b834df8d6f8
Lionel Landwerlin [Wed, 6 Oct 2021 14:45:53 +0000 (17:45 +0300)]
Prevent RT tests from going over VkPhysicalDeviceVulkan11Properties::maxMemoryAllocationSize
VK-GL-CTS issue: 3064
Component: Vulkan
Affects:
dEQP-VK.ray_tracing_pipeline.misc.max*
Change-Id: Ia42f5530206eeeb94fa634ad84a213c2db558946
Mika Väinölä [Thu, 21 Oct 2021 07:46:33 +0000 (10:46 +0300)]
Pause XFB during pipeline switch
The per pipeline provoking vertex tests call vkCmdBindPipeline while
transform feedback is active which is not allowed.
Affects:
dEQP-VK.rasterization.provoking_vertex.*
Components: Vulkan
VK-GL-CTS issue: 3207
Change-Id: I30edf010179ff9629fc90053f14d228d828551a2
Piotr Byszewski [Thu, 28 Oct 2021 12:15:35 +0000 (14:15 +0200)]
Make dynamic rendering tests match non-dynamic
Cases for attachment tests are randomly generated. When
those tests were ported to dynamic rendering they were
using a slightly different generation algorithm and this
resulted in dynamic rendering not matching renderpass
tests that had the same name.
With this change tests for dynamic rendering use
same configuration but some of those configurations
that won't add coverage are skipped.
Components: Vulkan
VK-GL-CTS issue: 3179
Affects:
dEQP-VK.renderpass.*.attachment.*
dEQP-VK.renderpass_with_dynamic_rendering.*.attachment.*
Change-Id: Id386f7dd56682ff4a54e0f9816c1752ac2fc12cd
Piers Daniell [Thu, 28 Oct 2021 21:14:21 +0000 (15:14 -0600)]
Remove dynamic rendering multiview tests
These WIP tests don't work right now and need to be disabled,
which mirrors what was done in the vulkan-cts-1.3.0 branch.
A follow on CL will reenable them and fix them.
Affects:
dEQP-VK.draw_with_dynamic_rendering.multi_draw.*
Components: Vulkan
VK-GL-CTS Issue: 3251
Change-Id: Ib99c09d326706fadeeec962e241152bf20bf977c
Matthew Netsch [Fri, 5 Nov 2021 14:04:48 +0000 (10:04 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ifa75c860ad2c39661494aeb086255a97672e72b0
Tapani Pälli [Tue, 26 Oct 2021 11:12:16 +0000 (14:12 +0300)]
GCC 11 build fixes for opengl-es-cts
Add missing limits header to misc files to fix compilation.
+ changes to fix following compilation warnings:
"warning: expression does not compute the number of elements in this array;
element type is ‘std::string’ {aka ‘std::__cxx11::basic_string<char>’},
not ‘std::string [15]’ {aka ‘std::__cxx11::basic_string<char> [15]’}
[-Wsizeof-array-div]"
"warning: loop variable ‘ext’ creates a copy from type
‘const std::__cxx11::basic_string<char>’ [-Wrange-loop-construct]"
"warning: comparison of unsigned expression in ‘>= 0’ is always true
[-Wtype-limits]"
Components: OpenGL ES
VK-GL-CTS issue: 3245
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: If62a44d47afccf1118a6fb0986d0c6e715f78c48
Matthew Netsch [Fri, 5 Nov 2021 13:59:25 +0000 (09:59 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I81ba38a964a81a6266d2a6286cf60a42ed027885
Piotr Byszewski [Tue, 2 Nov 2021 11:13:32 +0000 (12:13 +0100)]
Portability: handle robustBufferAccess
When the VK_KHR_portability_subset extension is advertised,
robustBufferAccess is no longer a required feature.
Components: Vulkan
VK-GL-CTS issue: 3267
Affets:
dEQP-VK.robustness.*
Change-Id: I957da2a36c40662c99c0b01774a8bf03ef3f3890
Matthew Netsch [Thu, 4 Nov 2021 20:45:41 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I53d429b0dfc4a62a33949748ef4ce0a804f71814
Matthew Netsch [Thu, 4 Nov 2021 20:45:39 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I1c61bd275a7161d071ad79aa493c6634582391a2
Matthew Netsch [Thu, 4 Nov 2021 20:45:32 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Ice8e3ca5f949d6c134f91a7d5317ab5892d5147d
Matthew Netsch [Mon, 1 Nov 2021 14:56:44 +0000 (10:56 -0400)]
Allow Vulkan CTS 1.2.7.2
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: I6075a82eab8f347ef5b9523a10d6e6621163bfbc
Ricardo Garcia [Wed, 20 Oct 2021 07:55:51 +0000 (09:55 +0200)]
Add compute test with zero dispatch size
Add a few tests that check vkCmdDispatch works properly even if one of
the sizes is zero.
New tests:
dEQP-VK.compute.basic.empty_workgroup_*
Components: Vulkan
VK-GL-CTS issue: 3183
Change-Id: I689469e3d0bd87a3fd92616e5ef482009e3461dd
Ricardo Garcia [Tue, 26 Oct 2021 11:30:52 +0000 (13:30 +0200)]
Test contradictory parameters on swapchain creation
This commit adds new tests that check the implementation properly
ignores queueFamilyIndexCount and pQueueFamilyIndices on swapchain
creation when imageSharingMode is set to VK_SHARING_MODE_EXCLUSIVE, by
providing a null pointer in pQueueFamilyIndices and a nonzero
queueFamilyIndexCount.
In addition, swapchain creation tests using VK_SHARING_MODE_EXCLUSIVE
will no longer pass 1 in queueFamilyIndexCount and a list of
surface-compatible queues in pQueueFamilyIndices, setting
queueFamilyIndexCount to 0 and passing a null pointer instead.
Finally, the commit adds de::arrayLength as a more modern and constexpr
way of obtaining the size of statically-sized arrays, similar to
DE_LENGTH_OF_ARRAY, which can be used with static_assert.
New tests:
dEQP-VK.*exclusive_nonzero_queues
Affected tests:
dEQP-VK.*.swapchain.create.*
Components: Framework, Vulkan
VK-GL-CTS issue: 3244
Change-Id: I631aba22ac18d1fe6a2fcc8bf41890b2e8a2cc91
Paul Thomson [Tue, 28 Sep 2021 09:36:00 +0000 (10:36 +0100)]
Revert "Exclude cov-function-with-nested-loops-called-from-nested-loops"
This reverts commit
b0c3e7ba7d99a3e9e2052a498569cea0721dfb09.
Components: Vulkan
Affects:
dEQP-VK.graphicsfuzz.cov-function-with-nested-loops-called-from-nested-loops
VK-GL-CTS Issue: 3171
Change-Id: I590db29c6d57b68bd76478140fef798ea6127f91
Juha Heiskanen [Tue, 26 Oct 2021 05:09:27 +0000 (08:09 +0300)]
Add buffer feature check for depth/stencil formats
Tests that check the drivers are not exposing undesired format
features for depth/stencil formats.
Components: Vulkan
VK-GL-CTS Issue: 3155
New tests: dEQP-VK.api.buffer.invalid_buffer_features.*
Change-Id: I7cc72f19ff58899e087ee0365780a5a0f50b3a47
Matthew Netsch [Fri, 29 Oct 2021 17:57:43 +0000 (13:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Change-Id: I1fcf5038213aacef0a7fe7c1d3e4cc5e04e80e64
Piotr Byszewski [Fri, 22 Oct 2021 11:42:25 +0000 (13:42 +0200)]
Fix memory requirements tests for sparse images
When memory requirements tests are executed for sparse images
we need to check sparse image format properties first.
VK-GL-CTS issue: 3201
Components: Vulkan
Affects:
dEQP-VK.memory.requirements.*.image.sparse*
Change-Id: I058d6dd6c4eeabce89c3f6835fbc16e4386712d5
michal_jakubek [Mon, 25 Oct 2021 07:39:15 +0000 (09:39 +0200)]
Fix image requirements according to its usage
VK-GL-CTS issue: 3090
Components: Vulkan
Affects:
dEQP-VK.sparse_resources.shader_intrinsics.*
Change-Id: If6c8e55be75fd3a9a170c7d0d413dc658d40adfa
Graeme Leese [Fri, 22 Oct 2021 10:19:48 +0000 (11:19 +0100)]
Initialise new member of ImageTestParams struct
This doesn't appear to be used in the tests, but without this it
generates compiler warnings on some of our platforms.
Components: Vulkan
VK-GL-CTS issue: 3240
Affects: dEQP-VK.memory.requirements.*
Change-Id: I5c4dfd0443f0f318d45e89ae22d5103a1dae198e
Piers Daniell [Wed, 15 Sep 2021 13:41:49 +0000 (15:41 +0200)]
Ensure the vertex shader matches the vertex input definition
When doing the "reversed" variants of the extended dynamic
state tests, the vertex input attribute and binding information
was reversed, but the vertex shaders were not. The meant that
in some tests the vertex shader may try to fetch from unbound
or undefined vertex attributes or vertex attribute data.
This commit fixes the issue by swapping vertex shaders for the
affected variants.
Affects:
dEQP-VK.pipeline.extended_dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 3111
Change-Id: I7d9abbe7dab0b44127f6b194ee5da79755f7658c
Co-authored-by: Ricardo Garcia <rgarcia@igalia.com>
(cherry picked from commit
aebbea7b29507dfb24fb204697671ad7b4ac4fc1)
Matthew Netsch [Fri, 29 Oct 2021 15:48:02 +0000 (11:48 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ib53ac9424d4263b3114e46c532f28b55f522cf2c
Paul Thomson [Mon, 25 Oct 2021 18:41:00 +0000 (19:41 +0100)]
Update SPIRV-Headers
The SPIRV-Headers version for vulkan-cts-1.2.6 was ahead of 1.2.7. This
change brings SPIRV-Headers in 1.2.7 up to the same version.
Components: Vulkan
Change-Id: Ifff93c5251183d3a6ee3ef3f508e88274332116f
Matthew Netsch [Fri, 29 Oct 2021 14:41:15 +0000 (10:41 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I7535fbad6813c7a6dfec1324a2656329de792ebe
Mohankumar Nekkarakalaya [Tue, 12 Oct 2021 18:58:22 +0000 (11:58 -0700)]
Remove 64-bit int usage in dynamic_indexing test shaders
- "OpCapability Int64" is not a mandatory extension
- Replace with v2i32
Components: Vulkan
VK-GL-CTS Issue: 3205
Affected tests:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.dynamic_indexing.dynamic_indexing
dEQP-VK.ray_query.acceleration_structures.dynamic_indexing.dynamic_indexing
Change-Id: I04b7cf6309b42ef4572e5c79c8e9233aee2edec7
Matthew Netsch [Fri, 29 Oct 2021 13:52:23 +0000 (09:52 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I8a9f12e6adc0daf962a4f6f05d28216db4880ee8
Ricardo Garcia [Thu, 14 Oct 2021 11:27:46 +0000 (13:27 +0200)]
Check shaderInt64 in workgroup memory explicit layout alias tests
A few workgroup memory explicit layout alias tests were not checking
shaderInt64 while using 64-bit integers in shaders.
Affected tests:
dEQP-VK.compute.workgroup_memory_explicit_layout.alias.*u64*array*
dEQP-VK.compute.workgroup_memory_explicit_layout.alias.*array*u64*
Components: Vulkan
VK-GL-CTS issue: 3131
Change-Id: I1911018c471e9548603d5de987625163bb356eb9
Mohankumar Nekkarakalaya [Thu, 21 Oct 2021 00:14:08 +0000 (17:14 -0700)]
Allow NaN result when result exceeds limit
Based on spec if the result is too large to be represented
in the floating point the result is undefined.
Issue was found with ldexp. Since fix is applicable in general
updated the isFinite() to take maxValue and checks the interval value
with the allowed max value in the context (and similarly for
negative numbers). If the result is beyond the 32-bit
floating-point representation expected result is unbounded
Components: Vulkan, OpenGL, Framework
VK-GL-CTS Issue: 3138
Affected tests:
dEQP-VK.glsl.builtin.function.*
dEQP-VK.glsl.builtin.precision.*
dEQP-GLES31.functional.shaders.builtin_functions.precision.*
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.*
Change-Id: Iba27d6b0d7d0bc433a1d0c055cef6f6a61b239ba
Graeme Leese [Fri, 27 Aug 2021 12:46:19 +0000 (13:46 +0100)]
Accept NaN as valid in atan2 precision tests
The Vulkan CTS has been updated
(https://gerrit.khronos.org/c/vk-gl-cts/+/7857) so that it is not
required to generate correct results for atan(inf, inf), and this makes
the corresponding change in GL. The GLSL spec is not as clear on what is
required here, but does say:
Built-in functions not listed above and not defined as equations of
the above have undefined precision. These include, for example, the
trigonometric functions
In general, I think that it is expected that the default state of Vulkan
is a match for GL.
Components: OpenGL
VK-GL-CTS issue: 3073
Affects: dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_*
Change-Id: Ifae97a2e86962f5aff68d5eed09ba38069445468
Matthew Netsch [Thu, 28 Oct 2021 21:58:12 +0000 (17:58 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I3e4f47adf9a8446556351175e63b2cf3f1e8a399
Matthew Netsch [Thu, 28 Oct 2021 21:57:59 +0000 (17:57 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ibee0d474561af951a4ef33db864aaa4993ca38d5
Matthew Netsch [Thu, 28 Oct 2021 21:57:06 +0000 (17:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I54315f34095f396294bab85b0da4a1e3cf38aac8
Matthew Netsch [Thu, 28 Oct 2021 21:57:00 +0000 (17:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I2f2be91bd696c7de227f804202f9a8eb222cab03
Ricardo Garcia [Fri, 8 Oct 2021 07:50:00 +0000 (09:50 +0200)]
Fix VK_KHR_shader_clock feature checks
The shader clock tests were not checking if the implementation supported
64-bit integers for tests that required the feature and they were
checking supported features at test instance creation time instead of
the specific checkSupport method for test cases.
Affected tests:
dEQP-VK.glsl.shader_clock.*
Components: Vulkan
VK-GL-CTS issue: 3187
Change-Id: I0dc86a4fae619c0d27628d97f0ac11c5def5ff4f