Adeel Kazmi [Fri, 14 Feb 2025 12:34:24 +0000 (12:34 +0000)]
DALi Version 2.4.6
Change-Id: Ia65db1891969483cea4bff1fad163521e7c06c5a
Bowon Ryu [Thu, 13 Feb 2025 01:06:15 +0000 (01:06 +0000)]
Merge "Fix ascii digits sequence issue" into devel/master
Bowon Ryu [Thu, 13 Feb 2025 00:54:30 +0000 (00:54 +0000)]
Merge "Fix bidirectional line info index issue" into devel/master
Bowon Ryu [Wed, 12 Feb 2025 10:06:44 +0000 (19:06 +0900)]
Fix ascii digits sequence issue
If it is not a variation sequence, digits do not create a new sequence.
TODO:
Conditional statements for supporting various emojis are
becoming increasingly complex and difficult to maintain.
We need to refactor and implement the emoji standard table.
Change-Id: I17edef73bbc6e47a60cc4ba4e4e9f6a2c2932d94
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
David Steele [Wed, 12 Feb 2025 10:06:27 +0000 (10:06 +0000)]
Merge "(Chipmunk2D) Remove build warnings" into devel/master
Bowon Ryu [Wed, 12 Feb 2025 05:33:16 +0000 (14:33 +0900)]
Fix bidirectional line info index issue
In the RTL case, when text is inserted or removed in the middle of a bidi paragraph,
the character index of line info is not updated,
so there is a problem that the line info is damaged in reorders.
This patch updates the index of line info based on the bidi paragraph info updated in SetBidirectionalInfo.
Change-Id: Ifc1ddfa5f15ce89be967ce57241a093030be323d
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Wed, 12 Feb 2025 04:15:12 +0000 (13:15 +0900)]
(TextAtlas) Let Text relative geometry use uint32_t indices
Due to the data format is uint16_t type, we cannot render well
if the length of text is bigger than 16384.
If we add underline or strokethrough, the number of text limitation
also be reduced.
To fix this issue, let we make indices what TextAtlas geometry use
uint32_t type, instead uint16_t type.
Since we support uint32_t* indices now a day, it will be okay.
Change-Id: I887d78bb5f7123580fc7d6d5b68e35a7d2fdd954
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 11 Feb 2025 11:02:54 +0000 (20:02 +0900)]
(TextEditor) Fix partial update issue for HighlightView
Change-Id: I57015dc86e80dd215acb6f215894ddea3e362691
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 11 Feb 2025 15:21:20 +0000 (00:21 +0900)]
(Chipmunk2D) Remove build warnings
Change-Id: I348d48c5c95f684bb1c187b6ff252611e8a79716
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 11 Feb 2025 10:46:41 +0000 (10:46 +0000)]
Merge "(Scene3D) Add ControlFlags::DISABLE_VISUALS + Scene3D controls use this flag" into devel/master
Eunki, Hong [Tue, 11 Feb 2025 05:13:55 +0000 (14:13 +0900)]
Remove unused task id container at AsyncImageLoader
Change-Id: I5dbfc1ada410b5812a407d08be9363b430a727ad
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 10 Feb 2025 09:12:50 +0000 (18:12 +0900)]
(Scene3D) Add ControlFlags::DISABLE_VISUALS + Scene3D controls use this flag
Scince Visual shaders are not consider in 3D world's behavior, we'd better
remove those features in Scene3D case which application might mis-using
TODO : Model use BackgroundColor when they check bounding box.
We'll make it to disbale visuals someday.
Change-Id: Id90ab967af461efb005a8be46ea250ba065fd015
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab yun [Mon, 10 Feb 2025 07:14:28 +0000 (07:14 +0000)]
Merge "When a window loses focus, the actor that was focused also loses focus. When the window gains focus again, the actor also gains focus again." into devel/master
joogab.yun [Thu, 6 Feb 2025 07:39:26 +0000 (16:39 +0900)]
When a window loses focus, the actor that was focused also loses focus. When the window gains focus again, the actor also gains focus again.
Change-Id: Ie2a61e3db65e421313e40e841a791edef5e95827
David Steele [Fri, 7 Feb 2025 10:43:38 +0000 (10:43 +0000)]
Merge "DALi Version 2.4.5" into devel/master
Richard Huang [Fri, 7 Feb 2025 10:39:37 +0000 (10:39 +0000)]
DALi Version 2.4.5
Change-Id: If077c7dcc50c4aea7751e70c109a03d60020fafc
Eunki Hong [Wed, 5 Feb 2025 13:12:08 +0000 (22:12 +0900)]
Fix AnimatedImageVisual not rendering well if ReleasePolicy is not DETACHED
Their are some logical issue if we use ReleasePolicy as DESTROYED or NEVER
and SceneOff+SceneOn again cases.
Current ImageCache system not consider non-empty queue case when we call
FirstFrame();
Rather to fix the logic, let we simply clear the cache before re-call
FirstFrame();
Since we remove texture cache at processor time, Clear cache immediately
will not make any side effects.
Change-Id: Idbc1a2cc62724ff67b84554cc94dc7168fa7f942
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 5 Feb 2025 11:20:15 +0000 (20:20 +0900)]
Prevent atlas block corruption issue when renderer is reset
If UpdateTextType is NONE_UPDATED when Renderer is reset, RenderText does not perform rendering.
This causes several problems with atlas operation.
When the renderer is reset, all caches used by the text field are removed from AtlasManager.
At this time, if a cache of an ID that was previously used (now removed) by another editable text is created and used,
the atlas block of the existing text field will be damaged.
At least until the cache structure is improved, render must be performed when the renderer is reset.
Change-Id: Ic5f939e81920ab59e676ee50f450c6ffbb1259e3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 5 Feb 2025 06:30:15 +0000 (06:30 +0000)]
Merge "Fix some decorative line style issues in text" into devel/master
Bowon Ryu [Tue, 4 Feb 2025 01:16:12 +0000 (10:16 +0900)]
Fix some decorative line style issues in text
- fixed strikethrough rendering issue for editable text
- fixed an issue where the decorative line style of editable text was not rendered again when updated.
- clean up the decorative line related code of the atlas renderer
- fixed double underline issue in text label
Change-Id: I667155525c526dc36297b316b356028d61d24e76
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Tue, 4 Feb 2025 01:46:55 +0000 (10:46 +0900)]
Change VectorAnimationThread's thread name as VectorManagerThread
Since kernel log only print prefix of thread name only 15 characters,
We cannot check whether the problem comes from "VectorAnimationTask" or "VectorAnimationThread".
(The 15 prefix characters are both "VectorAnimation")
To avoid this case, let we change the name of VectorAnimationThread's thread name as
VectorManagerThread.
Change-Id: Ia09e1c974ad2645f7f7f16b3f62d0bcac7bcde35
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 31 Jan 2025 12:31:41 +0000 (12:31 +0000)]
DALi Version 2.4.4
Change-Id: I07dd23b3a40d8cde68a084f33a9c0b65adf389f1
Adeel Kazmi [Sat, 25 Jan 2025 00:45:43 +0000 (00:45 +0000)]
Changes required for dynamic graphics backend
Change-Id: I86b6bc05b0103485cc576f543169edc9da3db370
David Steele [Fri, 24 Jan 2025 14:21:26 +0000 (14:21 +0000)]
Merge "Test harness sync" into devel/master
David Steele [Fri, 24 Jan 2025 10:51:27 +0000 (10:51 +0000)]
Merge "DALi Version 2.4.3" into devel/master
Richard Huang [Fri, 24 Jan 2025 10:47:36 +0000 (10:47 +0000)]
DALi Version 2.4.3
Change-Id: I87298d81d17f54faf2788a8ff70b7ec53a77bd0a
Eunki Hong [Thu, 23 Jan 2025 05:03:36 +0000 (14:03 +0900)]
Fix compile error for some shader driver
(float)x looks not be works for some driver. Let we don't use it.
and use float(x) instead
Change-Id: I3f74c6c91cbe142aadf6cb4039e2fe257dbc3d48
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Wed, 22 Jan 2025 06:55:47 +0000 (06:55 +0000)]
Merge "Fix bidirectionalinfo infinitely cached." into devel/master
Seoyeon Kim [Wed, 22 Jan 2025 05:35:45 +0000 (05:35 +0000)]
Merge "[AT-SPI] Set keyboard focus to webview when a11y is enabled" into devel/master
Seoyeon Kim [Wed, 22 Jan 2025 05:35:37 +0000 (05:35 +0000)]
Merge "Update the size of accessibility highlight on Relayout" into devel/master
David Steele [Tue, 21 Jan 2025 14:52:04 +0000 (14:52 +0000)]
Test harness sync
Change-Id: I0490f5a98815ce64cad293941c9df4376bcace40
Eunki Hong [Tue, 21 Jan 2025 11:30:51 +0000 (11:30 +0000)]
Merge "AddOn functor loaded check" into devel/master
ANZ1217 [Fri, 17 Jan 2025 10:22:57 +0000 (19:22 +0900)]
Fix bidirectionalinfo infinitely cached.
Change-Id: If6c0c448b1a8c821a0126d61ffdc0a60090ca17c
Eunki, Hong [Tue, 21 Jan 2025 06:07:57 +0000 (15:07 +0900)]
Fix cutout outside don't add inner-margin
Change-Id: I0665971a7748253735ff9c00ae3204b00629fde1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 21 Jan 2025 04:32:49 +0000 (13:32 +0900)]
AddOn functor loaded check
Even if we success to load AddOn, it might be failed to load function.
Let we check also that API exist and assert if bind failed.
Change-Id: I78b18b2f8c4a28f61295976743332ed13e087dbf
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 21 Jan 2025 03:38:03 +0000 (03:38 +0000)]
Merge "Support CutoutPolicy::CUTOUT_OUTSIDE" into devel/master
Eunki, Hong [Tue, 21 Jan 2025 02:09:59 +0000 (11:09 +0900)]
Fix mis-implementation - hash collision case for TextureManager
Change-Id: Ie14c0740e1e4c0bca83fb62f28a39970fb5f39ec
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
jmm [Mon, 20 Jan 2025 13:09:21 +0000 (22:09 +0900)]
Fix background blur double downscaling
Change-Id: Ib58d31033282b2d062be3a017040d81ce7b0a224
Eunki, Hong [Mon, 13 Jan 2025 08:51:09 +0000 (17:51 +0900)]
Support CutoutPolicy::CUTOUT_OUTSIDE
Let we support cutout policy to ignore outside of view, for color visual.
It will be useful if user want to impelemnt InnerShadow effect as visual level
Change-Id: I57b83e3acfd9318a6a2b46fbff4434f6196a8156
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seoyeon Kim [Thu, 16 Jan 2025 09:42:16 +0000 (18:42 +0900)]
[AT-SPI] Set keyboard focus to webview when a11y is enabled
- This commit is cherry-picked from tizen_7.0 branch
5fc015cc177a0a877d8ea5ba614bb8ca4b25ef2a
- Review was got from archive tizen page :
https://archive.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/319915/
Change-Id: Ic5acbe64fa7b44553b285ab4b1850f8e3c3cfc60
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Adeel Kazmi [Fri, 17 Jan 2025 10:45:31 +0000 (10:45 +0000)]
Merge "DALi Version 2.4.2" into devel/master
Adeel Kazmi [Fri, 17 Jan 2025 06:42:38 +0000 (06:42 +0000)]
DALi Version 2.4.2
Change-Id: I57407bd4cc257bdb6e29ec1b277acc9836cf3a80
Eunki, Hong [Mon, 13 Jan 2025 03:04:17 +0000 (12:04 +0900)]
Support borderline blur edge for color visual
Let we allow to blur radius applied to borderline cases.
For now, let we implement it as simple smoothstep.
But final version should resolve "Optical Illusion Effect"
Change-Id: I97c105c7c12ff89830842ba9bc51e71e8e2d7fbd
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab yun [Wed, 15 Jan 2025 00:34:10 +0000 (00:34 +0000)]
Merge "Add AutoRotation, LetterBox" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:38 +0000 (07:38 +0000)]
Merge "Fix coverity: Division by zero" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:13 +0000 (07:38 +0000)]
Merge "Do not use bitfield for thread sensitive values" into devel/master
Eunki Hong [Tue, 14 Jan 2025 07:38:07 +0000 (07:38 +0000)]
Merge "(Scene3D) Fix coverity : Do not call std::move for l-value" into devel/master
jmm [Tue, 14 Jan 2025 04:47:16 +0000 (13:47 +0900)]
Fix coverity: Division by zero
Change-Id: Ib4f3b8a1b783ef354aed1fd7d9ff25572309180d
Eunki, Hong [Tue, 14 Jan 2025 04:44:51 +0000 (13:44 +0900)]
(Scene3D) Fix coverity : Do not call std::move for l-value
Change-Id: I935b6fc13556567d02aa5e9d4d626b8604f8a6c4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 10 Jan 2025 04:20:37 +0000 (13:20 +0900)]
Do not use bitfield for thread sensitive values
Their was some mysterious bugs occured on real world application.
if(needRasterize)
{
mNeedToSleep = false;
}
DALI_TRACE_END_WITH_MESSAGE_GENERATOR(gTraceFilter, "VECTOR_ANIMATION_THREAD_COMPLETED_TASK", [&](std::ostringstream& oss) {
oss << "[w:" << mWorkingTasks.size() << ",c:" << mCompletedTasks.size() << ",r?" << needRasterize << ",s?" << mNeedToSleep << "]";
});
For like this code, we got r?1,s?1 logs.
mean, mNeedToSleep become true even if needRasterize is true.
mForceRenderOnce = true;
DALI_LOG_DEBUG_INFO("VectorAnimationThread::mEventTrigger Triggered!\n");
The mForceRenderOnce value didn't depend on mConditionalWait, the race condition
might occured.
To avoid this kind of issue, let we seperate memory area for each values
if they are thread sensitive.
Change-Id: Ie45d0c273ad318c46baf72a1c8462792a35460ad
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 Jan 2025 03:17:20 +0000 (12:17 +0900)]
Fix coverity : Do not call move to const & type
Change-Id: I1dd3aa7fa372ac474503c3c09e21b77645d500b2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Tue, 14 Jan 2025 02:56:40 +0000 (02:56 +0000)]
Merge "Generalize RenderEffectImpl to OffScreenRendering" into devel/master
joogab.yun [Thu, 9 Jan 2025 07:42:43 +0000 (16:42 +0900)]
Add AutoRotation, LetterBox
Change-Id: I6972611ce1b22e2544c56813a3ab8857ba0eeafd
Seoyeon Kim [Wed, 21 Feb 2024 10:57:47 +0000 (19:57 +0900)]
Update the size of accessibility highlight on Relayout
- Accessibility highlight frame should be updated together
when the componet size changes.
- Currently, if the component size changes while the component is still
highlighted, then the frame will remain in its original size.
Change-Id: I995e0ec5907dd23282010e0186a7881335dc48ea
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Fri, 10 Jan 2025 15:19:53 +0000 (15:19 +0000)]
Merge "DALi Version 2.4.1" into devel/master
David Steele [Fri, 10 Jan 2025 15:09:04 +0000 (15:09 +0000)]
DALi Version 2.4.1
Change-Id: I9df0194d907021bf77273d512a237154bb9461b9
ANZ1217 [Thu, 9 Jan 2025 08:22:34 +0000 (17:22 +0900)]
Fix potential out-of-bounds access during glyph-character calculations.
Change-Id: Ic3b859a491056188693ef64edab8a74d094b720d
Bowon Ryu [Fri, 10 Jan 2025 03:23:46 +0000 (12:23 +0900)]
Add fallback font find condition.
Add condition for variation cases that do not follow some fallback priorities.
TODO:
We need to import full emoji table to dali for full emoji support.
Change-Id: I9d0da6c079b7df9bdd177a980be610f9e911bd83
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Thu, 9 Jan 2025 06:52:43 +0000 (15:52 +0900)]
Added new variation sequence generation rule
Splits the sequence of variation emojis more clearly.
Change-Id: I18f84ce365294158a16d9e37ed3df17a9c1e73d7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 8 Jan 2025 08:10:09 +0000 (17:10 +0900)]
Fix variation selector 15 issue
The behavior of variation selector 15 is not guaranteed
because the current script run is forced to change in IsScriptChangedToFollowSequence.
TODO:
There is an issue with ignoring font fallback priorities
because most emoji cases follow a sequence.
Change-Id: I24308f530c70923b8aef48dbad701e05a042ebd7
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
jmm [Mon, 6 Jan 2025 06:50:43 +0000 (15:50 +0900)]
Generalize RenderEffectImpl to OffScreenRendering
Change-Id: I3e4213b825edd9382d91e45293974f8def980385
Signed-off-by: jmm <j0064423.lee@samsung.com>
Eunki, Hong [Tue, 7 Jan 2025 01:19:32 +0000 (10:19 +0900)]
Fix coverity issue : Dali::Vector<>.Size could be zero
Let's avoid size_t type overflow issue during binary search.
It could be broken if mMarks.Size() was 0u.
Also, if marks property value was not a float, also could be break (unlimited loop)
To avoid these kind of issue, let we change the logic of binary search
that is safe enough for overflow case.
Change-Id: I5b27daf0915c64e9192d4821b7d11e7e5a45f356
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Tue, 7 Jan 2025 01:47:06 +0000 (01:47 +0000)]
Merge "Fix Text::GetCursorPosition crash issue" into devel/master
Bowon Ryu [Mon, 6 Jan 2025 10:03:59 +0000 (19:03 +0900)]
Fix Text::GetCursorPosition crash issue
When calling OnSelectAllEvent, OnSelectRangeEvent when placeholder is activated,
the right position of selection refers to the length of the placeholder text.
This causes an incorrect cursor position to be set and causes a crash.
Change-Id: I98efb9b2834c6ea5034398dc1790be6d6d6c26e4
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Mon, 6 Jan 2025 06:32:25 +0000 (06:32 +0000)]
Merge "Remove build warning : bitfield with negative value" into devel/master
Eunki, Hong [Fri, 3 Jan 2025 08:37:28 +0000 (17:37 +0900)]
(TextAtlas) Bilt 2 pixels to avoid texture coordinate issue
We use 0.5 scaled texel coordinate for atlas texture.
For some cases, we might re-use texture coordinate what previous glyph written.
In this case, for some graphic driver try to use some color
over the bilt area.
To avoid this cases, let we fill bilt area width as 2 pixels, instead 1 pixel.
Change-Id: I8c3aa72f2c2ec43cb7a79d018b0972deab51935a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 3 Jan 2025 00:24:27 +0000 (09:24 +0900)]
Remove build warning : bitfield with negative value
Change-Id: Iada857e54a07920811277f94ac03af36c86c5ab9
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Fri, 3 Jan 2025 05:54:06 +0000 (05:54 +0000)]
Merge "Refactor RenderEffect" into devel/master
jmm [Mon, 30 Dec 2024 05:40:12 +0000 (14:40 +0900)]
Refactor RenderEffect
Change-Id: I96c8cfe681aba1c4f76310202d1023e554a8216f
Signed-off-by: jmm <j0064423.lee@samsung.com>
Eunki, Hong [Mon, 30 Dec 2024 13:03:59 +0000 (22:03 +0900)]
Remove build warning : default case for switch
Change-Id: I24b3f5fe2b55649736c3787d8c30aa60d39592c1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 30 Dec 2024 05:58:06 +0000 (14:58 +0900)]
Add doxygen tag SINCE_2_4
Change-Id: Ifc7b120143ae23eefe540387aece31c0608a6d4b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Youngsun Suh [Mon, 23 Dec 2024 00:23:37 +0000 (00:23 +0000)]
Merge "Add DumpTree UTC" into devel/master
Eunki Hong [Sun, 22 Dec 2024 12:18:44 +0000 (12:18 +0000)]
Merge "Implement some cases for ExternalTexture usage" into devel/master
Adeel Kazmi [Fri, 20 Dec 2024 11:36:54 +0000 (11:36 +0000)]
DALi Version 2.4.0
Change-Id: I3f0c6ba754b39e97e5598d2a3934f5e60e5fca97
Eunki, Hong [Thu, 19 Dec 2024 02:43:13 +0000 (11:43 +0900)]
(WebView) Change also TransformSize if web view changed
Until now, we only change PixelArea value to control
web contents size if webView size changed and source not applied.
For scale-down case, it works well. But for scale-up case,
it will not works well.
To avoid this issue, let we allow to change transfrom size
will not over the original content size.
Also, we need to support to change transform data without create new visual.
Change-Id: I4fe1066fd744600ab56968e4efc8fe643a8af7e6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 11 Dec 2023 11:54:50 +0000 (20:54 +0900)]
Implement some cases for ExternalTexture usage
- Support external texture as input of masking
- Make already cached masking input for external texture works well
- Make fail to load masking input for external texture works well
- Ignore RELOAD action for external texture
- Allow to support AnimatedImageVisual with ExternalTexture and Buffer
- Load with external texture create another texture id
- (Extra) Cache masking image and for AnimatedImageVisual case
- (Extra) Move external resource reference control codes to VisualUrl
Furthermore, let we make good utility to convert from location to
TextureId at VisualUrl.
TODO : Some UTC crashed after cache sync loaded AnimatedImageVisual result.
We should fix it soon.
Change-Id: I7f45255a33af280b2e57e589fda7b294eb660465
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 12 Dec 2024 08:40:10 +0000 (17:40 +0900)]
(Vector) Make we always trigger EventThreadCallback always
Since their was some issue looks like eventfd didn't send callback
even if we trigger callback before.
Until we found good solution to resolve this issue, let we make trigger
the event callback always.
Change-Id: I8f9218a0492fe67aeb9efd9f2ddfc75bddb2c529
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 16 Dec 2024 01:20:15 +0000 (01:20 +0000)]
Merge "Fix colon case" into devel/master
Youngsun Suh [Fri, 13 Dec 2024 02:39:31 +0000 (11:39 +0900)]
Add DumpTree UTC
Change-Id: Iaab17b965b4032c4085f0ec9d5d6edcc8adc834b
Adam Bialogonski [Fri, 13 Dec 2024 08:09:18 +0000 (08:09 +0000)]
DALi Version 2.3.54
Change-Id: I7e4c25585c1055d89187a19a277016ab0c632265
Eunki Hong [Wed, 11 Dec 2024 14:11:36 +0000 (23:11 +0900)]
(Scene3D) Fix shader compile error at vulkan backend
There was missing uniforms what was not in uniform block.
Let we make them under the uniform blocks well.
Change-Id: I256b60ebb19d6bf4dec6937cce10698546a1d1d7
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Thu, 12 Dec 2024 10:23:55 +0000 (10:23 +0000)]
Merge "Test harness sync" into devel/master
ANZ1217 [Thu, 12 Dec 2024 07:48:26 +0000 (16:48 +0900)]
Fix mControlBackgroundEnabled changes when background visual does not exist
Change-Id: I511019b34d91e9c5565e12d23f85237e43743e87
jmm [Wed, 11 Dec 2024 07:32:27 +0000 (16:32 +0900)]
Fix typo in offscreen rendering property docs
Change-Id: Idf2a5f016cae43229532cab9d8ae2db1f9eef4c2
Eunki Hong [Wed, 11 Dec 2024 07:30:58 +0000 (07:30 +0000)]
Merge "Remove already applied dynamicProperties" into devel/master
jmm [Mon, 2 Dec 2024 05:58:58 +0000 (14:58 +0900)]
Add Offscreen rendering context
Change-Id: I817640fd91b798afb5dd680fe8f7e47bf862e85a
Signed-off-by: jmm <j0064423.lee@samsung.com>
David Steele [Tue, 10 Dec 2024 14:35:23 +0000 (14:35 +0000)]
Test harness sync
Change-Id: I38e4a0903bf251ab4af1e5b3ca3abae86a8b71f4
Eunki, Hong [Mon, 9 Dec 2024 08:01:29 +0000 (17:01 +0900)]
Remove already applied dynamicProperties
Let we remove the list of dynamic properties info what we already send to task
Change-Id: Ib3a8024288cbcfae52a47ec2fd22d456a9a5b155
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Fri, 6 Dec 2024 11:48:26 +0000 (11:48 +0000)]
DALi Version 2.3.53
Change-Id: Iee73fec02ae883eda5db922d5ee67de424600efe
Adeel Kazmi [Thu, 5 Dec 2024 11:14:56 +0000 (11:14 +0000)]
Merge "(USD Loader) Add pragmas to remove warnings in USD/TBB headers" into devel/master
Adeel Kazmi [Thu, 5 Dec 2024 09:30:23 +0000 (09:30 +0000)]
(USD Loader) Add pragmas to remove warnings in USD/TBB headers
Change-Id: I0344db75a965f936bec2ce1352006b458874df5d
Youngsun Suh [Wed, 4 Dec 2024 08:04:08 +0000 (17:04 +0900)]
Make sure Emit* is only enabled for ActorAccessible
Change-Id: Iaef1ef45f8cdc840cbc98c64d53084cf217e1d3e
Eunki Hong [Wed, 4 Dec 2024 06:42:37 +0000 (06:42 +0000)]
Merge "Ensure gSquareness value defined only if we need" into devel/master
Seungho BAEK [Wed, 4 Dec 2024 02:17:59 +0000 (02:17 +0000)]
Merge "Add ReadPixels in test code" into devel/master
Eunki, Hong [Tue, 3 Dec 2024 11:52:58 +0000 (20:52 +0900)]
Ensure gSquareness value defined only if we need
Change-Id: I65568520928c3ce81a2b286dfcfc9c52502db797
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 2 Dec 2024 08:21:30 +0000 (17:21 +0900)]
Fix colon case
If the current script run is ASCII_DIGITS, include the colon in the same script run.
Including both ASCII_DIGITS and ASCII_PS in the same script run can reduce unnecessary script run generation.
But I am still not sure about this.
Change-Id: Id74bf898d93df6481cf759a439b4a48c65b8198a
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho Baek [Tue, 19 Nov 2024 05:46:25 +0000 (14:46 +0900)]
Add ReadPixels in test code
- And removes unused include
Change-Id: I48fda71424dba4df0bbd8b12e8c6004e94d6f9a2
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
Adeel Kazmi [Thu, 10 Oct 2024 11:14:27 +0000 (12:14 +0100)]
Separate out GLES dependency & remove Vulkan build options
Change-Id: Ib820513ca13f32f4b194a26e82583f7b98fc6149
David Steele [Fri, 29 Nov 2024 14:14:25 +0000 (14:14 +0000)]
DALi Version 2.3.52
Change-Id: I68b4966214239056991949291f27254b0753027d
Richard Huang [Wed, 27 Nov 2024 16:32:10 +0000 (16:32 +0000)]
Doxygen update for Scene3D
Change-Id: Ia0b16c86cdf57d8d099192dc4f374d59ac652ab1