platform/upstream/VK-GL-CTS.git
2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Thu, 9 Jun 2022 17:14:49 +0000 (17:14 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: Iea933cfe50d4538966618000204b04bc2f60ba1e

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 9 Jun 2022 16:42:55 +0000 (16:42 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: I5a907b609b2763a74587533edac269be72027909

2 years agoFix signed integer overflow in random indirect draw tests
Ari Suonpaa [Wed, 25 May 2022 12:11:11 +0000 (15:11 +0300)]
Fix signed integer overflow in random indirect draw tests

VK-GL-CTS Issue: 3331

Affects:

dEQP-GLES31.functional.draw_indirect.random.*

Components: OpenGL ES
Change-Id: I75a57a0ee14f00d049e0c27628017c86b7078174

2 years agoFix signed integer overflow in random shader tests
Ari Suonpaa [Wed, 18 May 2022 11:33:13 +0000 (14:33 +0300)]
Fix signed integer overflow in random shader tests

VK-GL-CTS Issue: 3334

Affects:

dEQP-GLES3.functional.shaders.random.*

Components: OpenGL ES, Framework
Change-Id: I8a0ea222ba62c08180244d34adc0f4f0b5e4db9e

2 years agoAllow not supporting separate depth/stencil with combined formats
Thomas Spurden [Mon, 11 Apr 2022 13:00:17 +0000 (14:00 +0100)]
Allow not supporting separate depth/stencil with combined formats

Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*

Change-Id: I2eb2433921b3d8f7da30d5d546c07da46bebb343

2 years agoFix extension checks for EGL external image tests
Andy Candet [Sat, 16 Apr 2022 20:16:53 +0000 (21:16 +0100)]
Fix extension checks for EGL external image tests

Commit 2090c97 extended dEQP-EGL.functional.image.modify.* with new
actions to test sampling from an external image. The actions implement
getRequiredExtension, so they were likely intended to be skipped if
GL_OES_EGL_image_external is not available.

However, extension checks are only performed for actions invoked through
ImageFormatCase. These actions are invoked one level down the call
stack, through RenderTryAll.

The result is that 22 tests in dEQP-EGL.functional.image.modify.* fail
during shader compilation if the extension is not available.

This commit adds an extension check to RenderTryAll::invokeGLES. Actions
will be skipped if the check fails. This is probably what was intended
in the first place, since RenderTryAll ignores NotSupported results.

Affects: dEQP-EGL.functional.image.modify.*

Components: EGL

Change-Id: Id1106d69fbe71d39695fc32513d80d23f1e94b40

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Thu, 2 Jun 2022 20:51:45 +0000 (20:51 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: Ib621fd1a176f1921e3b12c8e9df7f51f552df695

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 2 Jun 2022 20:14:29 +0000 (20:14 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: I6edc6c1598e5a0e4d92c1e3d5aeb7baa1688c888

2 years agoFix sample mask calculation
Ari Suonpaa [Wed, 18 May 2022 10:14:47 +0000 (13:14 +0300)]
Fix sample mask calculation

Sample mask calculation path was executed even when sample
was -1, causing a large number to be used for a shift. Now
a sample mask of zero is chosen instead.

VK-GL-CTS Issue: 3329

Affects:

dEQP-GLES31.functional.texture.multisample.*.sample_mask_and_alpha_to_coverage

Components: OpenGL ES
Change-Id: Ie5600ead5a5b0228a3ed255d7e4cc49a314a7ba6

2 years agoFix division by zero
Ari Suonpaa [Mon, 16 May 2022 12:17:47 +0000 (15:17 +0300)]
Fix division by zero

Fixed format threshold calculation caused division by zero
whenever less than four channels were used by the format.
This change uses threshold zero for the empty channels.

VK-GL-CTS Issue: 3332

Affects:

dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.*

Components: OpenGL ES
Change-Id: Ib6c8ee6ee0fa82d1f0514b639938c61ed7762381

2 years agoallow non-preferred line interpolation for gles
Erik Faye-Lund [Thu, 24 Mar 2022 15:23:45 +0000 (16:23 +0100)]
allow non-preferred line interpolation for gles

The OpenGL ES 3.2 spec, section 13.6.2.1 ("Wide Lines") says the
following:

Change-Id: I1cff239a9cc712b9e8677966f7b3b1adfe72499a

---8<---
The preferred method of attribute interpolation for a wide line is to
generate the same attribute values for all fragments in the row or
column described above, as if the adjusted line were used for
interpolation and those values replicated to the other fragments,
except for gl_FragCoord which is interpolated as usual. An
implementation may instead interpolate each fragment according to the
formula in "Basic Line Segment Rasterization", using the original
line segment endpoints.
---8<---

However, the code that verified the interpolation only checked against
the preferred interpolation.

Luckily, we have code that does the right checking. By marking the ES2
and ES3 line-rasterization tests with a bit to allow this, we can hook
this up as appropriate.

Components: OpenGL ES, Framework

VK-GL-CTS public Issue: 273

Affected Tests:
dEQP-GLES2.functional.rasterization.interpolation.*_wide
dEQP-GLES3.functional.rasterization.interpolation.line_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide

Change-Id: Iacd493416dc945711410eb08f73f9e234b78ec61

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Mon, 28 Mar 2022 14:18:47 +0000 (14:18 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: Ie3bbc30b0ff206922ea5c2640467cf5b6dc219ba

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Mon, 28 Mar 2022 14:18:36 +0000 (14:18 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: I52ff340b949967f446fd61423f6294f09106e492

2 years agoFix Zlib depedency
Peter Kohaut [Mon, 28 Mar 2022 11:53:49 +0000 (13:53 +0200)]
Fix Zlib depedency

Use newer version of Zlib as older is no longer available to download from the zlib.net page

Components: Framework

Affects:

None

VK-GL-CTS Issue: 3587

Change-Id: Ie166dc897b0d1318c1ae73434bfa19687b579691
(cherry picked from commit ec1804831b654ac55bd2a7a5dd27a556afe05030)

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Mon, 14 Mar 2022 14:08:56 +0000 (14:08 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: I9dbfb6be27277508e01e4d79583afc5f970353e2

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 10 Mar 2022 21:58:48 +0000 (21:58 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: I216b8bf396d0ff5d4ceaa890d5b4dd9283c73040

2 years agoUpdate FBO tests to handle separate depth stencil in ES3
Thomas Spurden [Tue, 15 Feb 2022 11:12:00 +0000 (11:12 +0000)]
Update FBO tests to handle separate depth stencil in ES3

Extends FBO blit tests as they did not have cases for separate depth
stencil at all (as they are ES3 only).

Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*

Change-Id: Icc6dcd047db3b9c29baed0c5691766fb30242e31

2 years agoFix build issues with older NDKs
Ari Suonpaa [Mon, 17 Jan 2022 05:46:33 +0000 (07:46 +0200)]
Fix build issues with older NDKs

EGL AHB tests were relying on using NDK version higher than
what was required in readme. With this change the same tests
can be compiled with and older NDK.

Now AHardwareBuffer_isSupported function is only used if available,
removing a requirement for API version 29.

Runtime version checks were also restored to make sure the
device supports the AHB API version used during compile time.

VK-GL-CTS Issue: 3443

Affects:

dEQP-EGL.functional.image.*android_native*

Components: EGL, Framework
Change-Id: I0839070dfb0152c3d5d27921c806ee7c00b96e9a

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Fri, 14 Jan 2022 00:27:33 +0000 (00:27 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: I528b855678ff57681aae956eda0d05e267a1ebcf

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 13 Jan 2022 22:25:39 +0000 (22:25 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: Icdb26f1240a661c1021c0da146ca4c02d0ab086c

2 years agoAvoid division by zero in calculateThreshold
Jari Komppa [Tue, 4 Jan 2022 14:53:26 +0000 (16:53 +0200)]
Avoid division by zero in calculateThreshold

The es31fCopyImageTests.cpp calculateThreshold function was written in a
too clever way, leading to division by zero in cases where texture
format did not include all channels.

Affects:
dEQP-GLES31.functional.copy_image.*_renderbuffer

Components: OpenGL
VK-GL-CTS issue: 3328

Change-Id: Iaf6b0d80f7427fee3567365603ba8dbd375f206d

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Fri, 7 Jan 2022 05:29:58 +0000 (00:29 -0500)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: If3b065dc955b18faf0416d7aaf2535e833c88631

2 years agoFix MSVC C++17 build
Yuly Novikov [Tue, 30 Nov 2021 00:38:44 +0000 (19:38 -0500)]
Fix MSVC C++17 build

"std::unary_function" is deprecated in C++11 and removed in C++17

Components: OpenGL

Change-Id: I96df678a518ab439e6e6d09e57bde90a2a034552

2 years agoGCC 11 build fixes for opengl-es-cts-3.2.7 branch
Tapani Pälli [Fri, 26 Nov 2021 08:30:37 +0000 (10:30 +0200)]
GCC 11 build fixes for opengl-es-cts-3.2.7 branch

Add missing limits header to misc files to fix compilation.

Components: Vulkan
VK-GL-CTS issue: 3365

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I8d39b4fb61befba08445aa2085b1bbae674983f4

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 6 Jan 2022 22:46:42 +0000 (22:46 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: I0523a6848ab1ac052c1df7a64f52016f6f0df60d

2 years agoMake texel conversion ignore unused channels
Jari Komppa [Fri, 26 Nov 2021 11:25:55 +0000 (13:25 +0200)]
Make texel conversion ignore unused channels

The convertNormalizedUnsignedFixedPoint function applied conversion to
all channels, even those with 0 bit width, causing a bunch of division
by zeros. The change skips all non-used channels.

Affects:
KHR-GLES3.copy_tex_image_conversions.*

Components: OpenGL
VK-GL-CTS issue: 3354

Change-Id: I88bf9748bd7226c8c41ea44a1df9fabf0f648cfa

2 years agoFix negative shift in bitfieldExtract tests
Ari Suonpaa [Mon, 13 Dec 2021 12:10:09 +0000 (14:10 +0200)]
Fix negative shift in bitfieldExtract tests

Reference calculation was using a negative shift when the
number of bits for bitfieldExtract was zero. This is
undefined behavior so now the bits = 0 case is handled
separately.

VK-GL-CTS Issue: 3333

Affects:

dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.*

Components: OpenGL ES
Change-Id: I7691962d7ffd8ceed4dc1267d6730f1a6cb3e564

2 years agoFix signed integer overflow in shader operator tests
Ari Suonpaa [Mon, 13 Dec 2021 09:20:41 +0000 (11:20 +0200)]
Fix signed integer overflow in shader operator tests

32bit integer reference value calculation had possible
signed integer overflows which are undefined. Now the
references are calculated using 64bit integers.

VK-GL-CTS Issue: 3335

Affects:

dEQP-GLES3.functional.shaders.operator.binary_operator.*

Components: OpenGL ES
Change-Id: I18e5eec98a7b93375c075a833bdf68534353c634

2 years agoFix division by zero errors
Ari Suonpaa [Thu, 9 Dec 2021 08:24:18 +0000 (10:24 +0200)]
Fix division by zero errors

Projection calculation had zero divisor in some cases that
didn't use the results. This division is now bypassed for
these cases to avoid UBSAN errors.

VK-GL-CTS Issue: 3352

Affects:

dEQP-GLES*.functional.shaders.texture_functions.*

Components: OpenGL ES
Change-Id: I64e5c53c668646dbdc915c2b3619700d83793009

2 years agoFix signed integer overflow in shader precision tests
Ari Suonpaa [Thu, 9 Dec 2021 12:36:54 +0000 (14:36 +0200)]
Fix signed integer overflow in shader precision tests

32bit integer reference value calculation had possible
signed integer overflows which are undefined. Now the
references are calculated using 64bit integers.

VK-GL-CTS Issue: 3336

Affects:

dEQP-GLES3.functional.shaders.precision.*

Components: OpenGL ES
Change-Id: I682a8d790f1ceaaf5c2caf67a87655835a0aaef8

2 years agoframework: unify TestPackage behaviour between ES 3.1 and 3.2
Tapani Pälli [Wed, 17 Nov 2021 13:16:38 +0000 (15:16 +0200)]
framework: unify TestPackage behaviour between ES 3.1 and 3.2

Main issue seen here was that ES 3.2 did not reset context state when
initializing TestCaseWrapper, this was causing different behaviour in
following tests:

  KHR-GLES31.core.draw_buffers_indexed.blending
  KHR-GLES32.core.draw_buffers_indexed.blending

Patch also fixes few other differences spotted.

Components: Framework, OpenGL

VK-GL-CTS issue: 3318

Affects:
   glcts
   cts-runner

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: Ie5848e41eba64c3b76b526738e8612c8bebdfbfc

2 years agoImprove and fix quad randomization in vertex array test
Ari Suonpaa [Fri, 3 Dec 2021 09:21:46 +0000 (11:21 +0200)]
Improve and fix quad randomization in vertex array test

Minimum quad size for fixed point format was larger
than the maximum value range, causing only extremely
large quads to be used. Also the quad randomization
relied on a loop with fixed number of attempts to
produce proper quads. Now the randomization ranges
are selected so that the quads can be accepted without
multiple attempts.

VK-GL-CTS Issue: 3376

Affects:

dEQP-GLES3.functional.vertex_arrays.*

Components: OpenGL ES
Change-Id: I648f2218aa9b661969c7b78c2f81b5e120ae9275

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Matthew Netsch [Thu, 9 Dec 2021 23:16:34 +0000 (23:16 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8

Change-Id: Id1b139246ddad0322fbf5819ddbe397c1e721cd7

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 9 Dec 2021 21:48:40 +0000 (21:48 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: Ieb1fae87f77e29275d42ffaa193d0732b57c56ff

2 years agoAvoid division by zero in cube map coordinates
Jari Komppa [Wed, 24 Nov 2021 17:34:46 +0000 (19:34 +0200)]
Avoid division by zero in cube map coordinates

Cube map coordinates are calculated from 3-dimensional uv coordinates by
scaling two of the coordinates by the third. In case of using 0,0,0 as
the coordinates, a division by zero occurs. The result is undefined
behavior.

This change detects the division by zero event and returns uv
coordinates as 0,0. Since the behavior is undefined, it doesn't matter
what we return, but after this change the result should at least be
consistent.

Affects:
dEQP-GL*cube*

Components: Framework
VK-GL-CTS issue: 3351

Change-Id: I094a98f790a28bdf7b26ccb170888f2ea9c1e64c

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Matthew Netsch [Mon, 6 Dec 2021 23:09:47 +0000 (18:09 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master

Change-Id: Ife6b1f3d1cf99c215645df4a590bfa1e4ed808f4

2 years agoAllow rounding error when reading back Z buffer
Iago Toral Quiroga [Mon, 22 Nov 2021 07:29:50 +0000 (08:29 +0100)]
Allow rounding error when reading back Z buffer

The early fragment test produces Z values <= 0.5 and uses a shader
to write 0.75 that it expects to be ignored due to early fragment
tests, which it verifies by reading back the Z buffer and testing
that all values are <= 0.5.

On our platform, we observe that on storing 0.5 we retrieve
0.500008, which makes us fail the test incorrectly. Fix this
by adding a small room for rounding error, like we do for
other verification paths in these tests.

While we are doing this, lower the tolerance admited for
the late fragment test case as well.

Components: Vulkan
VK-GL-CTS Issue: 3340
Affects:
dEQP-VK.fragment_operations.early_fragment.discard_early_fragment_tests_depth
dEQP-VK.fragment_operations.early_fragment.discard_no_early_fragment_tests_depth

Change-Id: I8e1782b81d0e74a4a5af3e3cac40c9679f543ac6

2 years agoFix amber vs cts device feature requirements
Jari Komppa [Mon, 15 Nov 2021 08:25:36 +0000 (10:25 +0200)]
Fix amber vs cts device feature requirements

This change unifies the device requirements between cts and amber for
the affected tests.

Affects:
dEQP-VK.glsl.builtin.precision_fp16_storage16b.*

Components: Vulkan
VK-GL-CTS issue: 3304

Change-Id: I93f840751b40d145f89f847612e36733a18ac971

2 years agoFix extended_dynamic_state tests
Piotr Byszewski [Mon, 22 Nov 2021 14:38:35 +0000 (15:38 +0100)]
Fix extended_dynamic_state tests

On vulkan-cts-1.2.8 branch extended_dynamic_state tests were
extended compared to the same group but in vulkan-cts-1.2.6 branch
(new tests were added). After updates to vulkan-cts-1.2.6 were
merged back to vulkan-cts-1.2.8 some of those new tests started
to fail as they did not have required changes.
This change makes sure that triangle strips are used in
the new tests to.

Components: Vulkan

VK-GL-CTS issue: 3327

Affects:
dEQP-VK.pipeline.extended_dynamic_state.*

Change-Id: I4fc19e40f6938d39be4428e8d9d98db4a74c0a5d

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Matthew Netsch [Fri, 3 Dec 2021 22:20:44 +0000 (17:20 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8

Change-Id: I32494f04eda888304de0c56aec916eaa9f9ad011

2 years agoSuppress GCC 11 conversion warning
Mika Väinölä [Tue, 30 Nov 2021 11:13:52 +0000 (13:13 +0200)]
Suppress GCC 11 conversion warning

On GCC 11 with UBSan enabled deHalfIsIEEENaN produces warnings due to
right shift promoting the result of an expression to an int, which is
then assigned to a deUint16.

Components: Framework

VK-GL-CTS issue: 3371

Change-Id: I48526b61ead69ee14b3253fa29737499253e62bc

2 years agoFix allocation of system memory.
Arkadiusz Sarwa [Wed, 17 Nov 2021 15:43:24 +0000 (16:43 +0100)]
Fix allocation of system memory.

Allocation of system memory which have been used as reference data can fail.

VK-GL-CTS issue: 3319
Components: Vulkan

Affects:
dEQP-VK.reconvergence.*

Change-Id: Icf9e6a2ad15912109aee2b6ea693a17650579087

2 years agoGenerate inl files at build time
Piotr Byszewski [Wed, 13 Oct 2021 12:17:14 +0000 (14:17 +0200)]
Generate inl files at build time

Inl files are no longer checked into the repo instead they are
generation at build time.

VK-GL-CTS issue: 3197

Components: Framework, Vulkan

Affects:
dEQP-VK.*

Change-Id: I526ed3d8dc8cc54860e44937a5048e499248a3c6

2 years agoAdd Vulkan-Docs to fetch sources
Piotr Byszewski [Tue, 19 Oct 2021 09:19:58 +0000 (11:19 +0200)]
Add Vulkan-Docs to fetch sources

Header files that are used to generate inl files are no longer
checked into the repo. Headers are now generated in Vulkan-Docs
which are now fetched from the gitlab. Generation is done
by gen_framework.py.

VK-GL-CTS issue: 3197

Components: Framework, Vulkan

Affects:
dEQP-VK.*

Change-Id: I4291848910b03180d4dc5514f8d8e5943c36e9b2

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Matthew Netsch [Fri, 3 Dec 2021 19:36:13 +0000 (19:36 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7

Change-Id: I595a859be296c7f35cca35d7aa70278434ff8715

2 years agoRemove few EGL robustness tests
Brandon Schade [Tue, 28 Sep 2021 19:28:20 +0000 (12:28 -0700)]
Remove few EGL robustness tests

Components: EGL

Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.*

VK-GL-CTS issue: 257

Change-Id: I9edb2e577fb14b98d83bb16dc31188d3a901606d
(cherry picked from commit 39c99a7ece4b6618cde30c6c621bd3036801bd4b)

2 years agoFix use a device with protected memory enabled
Mohd Faisal [Mon, 22 Nov 2021 14:58:37 +0000 (14:58 +0000)]
Fix use a device with protected memory enabled

Test is trying to allocate memory from protected memory heap using
default device which doesn't have protected memory enabled. Change
checks if the protected memory supported, if it is create a custom
device with protected memory enabled.

Affects:

dEQP-VK.memory.mapping.*.full.variable.implicit_unmap

Components: Vulkan

VK-GL-CTS issue: 3292

Change-Id: I74897e3dd7f1cada0044036ba27ad8764754ed23

2 years agoThrottling CTS producing frame speed
YiHsing Shen [Tue, 9 Nov 2021 02:03:40 +0000 (02:03 +0000)]
Throttling CTS producing frame speed

CTS checks the present time of the frame 6 frames ago. However, if
the default buffer count of BufferQueue is more than 7, CTS could
produce frames continuously in a short time. In this case, the frame
6 frames ago might be not presented yet then CTS fails. To prevent
this situation, CTS produces frames at the speed according to
compositeInterval.

Component: EGL

Affected tests:
dEQP-EGL.functional.get_frame_timestamps.*

Change-Id: I1ac15974a6c4147ee2546ad21dea1fb3e6bf38f9

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Matthew Netsch [Fri, 3 Dec 2021 16:56:42 +0000 (16:56 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6

Change-Id: Id6db90adac07dce6a8806cf1175547fbee2cd482

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Matthew Netsch [Fri, 3 Dec 2021 16:54:49 +0000 (11:54 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5

Change-Id: Idca0d19e2d98e5b2045c43588c24220a87eb1fa8

2 years agoGCC 11 build fixes
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes

Some files used std::numeric_limits without including <limits> and
failed to compile.

VK-GL-CTS issue: 2842

Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92
(cherry picked from commit c686fd7ddf13d9ec51c84aea044d36ef3dd69c68)

2 years agoMerge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Matthew Netsch [Fri, 3 Dec 2021 16:51:10 +0000 (11:51 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4

Change-Id: I0adccdf3f29176238bd4ca92fe8c9aa380986f43

2 years agoRelax protected heap allocation tests - continuation
Tomasz Gregorek [Fri, 29 Oct 2021 08:01:54 +0000 (03:01 -0500)]
Relax protected heap allocation tests - continuation

Some implementations have limitations on protected heap
allocations, and these limitations cannot be queried
using the Vulkan API. This change allows an out-of-memory
to happen after a certain number of allocations to
compensate that.

Fix protected memory allocation to be done on small
allocation chunks and ignore allocation failures
if there is at least 80 of concurrent allocations
at a time.

VK-GL-CTS issue: 3257

Affects:
dEQP-VK.memory.allocation.random.*

Components: Vulkan
Change-Id: I32ed020195ff468de468bbd8527dec1d7f0db183

2 years agoGCC 11 build fixes
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes

Some files used std::numeric_limits without including <limits> and
failed to compile.

VK-GL-CTS issue: 2842

Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92

2 years agoAdd missing feature check to MS copy tests
Ilkka Saarelainen [Thu, 18 Nov 2021 06:31:30 +0000 (08:31 +0200)]
Add missing feature check to MS copy tests

Some of the multisample copy and resolve tests require fragmentStoresAndAtomics
feature, but the feature is not checked in "checkSupport" function.

This CL adds the feature check for those tests.

Affects:
dEQP-VK.api.copy_and_blit.*.resolve_image.*

Components: Vulkan

VK-GL-CTS issue: 3317

Change-Id: I7dba8b9f1e8090416a00ade6cd4e0acaf9e43e68

2 years agoUpdate Android API and permissions for OpenGL
Jesse Archer [Tue, 30 Nov 2021 18:11:29 +0000 (10:11 -0800)]
Update Android API and permissions for OpenGL

Remove the popups asking for write permissions and to check
for updates due to using an older Android API version when
running OpenGL and OpenGL ES CTS on Android.

Update the GL&ES Android manifest to include recent changes made
to the Vulkan Android manifest:

Remove <uses-sdk ...> from AndroidManifest.xml. It is already added in
build_apk.py. Update the instructions in external/openglcts/README.md
to add "-g" to the ADB install command.

Adds foreground permissions to be consistent with Vulkan.

Changes are from these commits modifying package/AndroidManifest.xml:
6a23a69a78d940661f29de84b68a17f800014cea
358348221857f3d518bbb56f40fd8c9f7dd37bf0

Components: Android, Framework

Change-Id: I014456120422ee419c4bd7af5b0b6db5ab54315d

2 years agoTest no-op image layout transitions in VK_KHR_synchronization2
Antto Mäkinen [Thu, 25 Nov 2021 14:00:00 +0000 (16:00 +0200)]
Test no-op image layout transitions in VK_KHR_synchronization2

VK_KHR_synchronization2 allows applications to specify
oldLayout==newLayout in image barriers to skip the layout transition.
It's also allowed when oldLayout and newLayout are both UNDEFINED even
though the normal behaviour for UNDEFINED -> ANYTHING is to perform
a discard.

This commit adds a test which ensures that image contents are preserved
when doing a transition like this.

VK-GL-CTS issue: 3045

New Tests:
dEQP-VK.synchronization2.layout_transition.no_op

Components: Vulkan
Change-Id: I022ca662ad50e910d7813713e591f2f6f9600d1f

2 years agoEnsure that compute shaders have a subgroup size that is uniform in command scope
Antto Mäkinen [Wed, 27 Oct 2021 08:33:35 +0000 (11:33 +0300)]
Ensure that compute shaders have a subgroup size that is uniform in command scope

If the pipeline was created with the VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT
flag the SubgroupSize may vary in the shader stage but it must be uniform with command scope.

VK-GL-CTS issue: 3036

New Tests:
dEQP-VK.subgroups.multiple_dispatches.uniform_subgroup_size

Components: Vulkan

Change-Id: I55a082af6e1b325be7b29c50d49bcb822d81c33e

2 years agoMerge "Merge vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access into vk-gl...
Matthew Netsch [Fri, 3 Dec 2021 05:02:41 +0000 (05:02 +0000)]
Merge "Merge vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access into vk-gl-cts/master"

2 years agoMissing coverage for vkCmdCopyQueryPoolResults
Juha Heiskanen [Fri, 12 Nov 2021 13:09:02 +0000 (15:09 +0200)]
Missing coverage for vkCmdCopyQueryPoolResults

Cover stride 0 and query count 1 for vkCmdCopyQueryPoolResult.

Components: Vulkan

VK-GL-CTS Issue: 3286

New tests: dEQP-VK.query_pool.occlusion_query.*stride_0_*

Change-Id: I033acd4927f3de45ce7584c610c73e33ac9c7a16

2 years agoAdd suite of div by zero tests
Jari Komppa [Tue, 16 Nov 2021 13:17:58 +0000 (15:17 +0200)]
Add suite of div by zero tests

This change adds a amber tests that execute various explicit and
implicit division by zero operations, which should not crash or fail the
rendering operation.

New test:
dEQP-VK.glsl.crash_test.divbyzero_frag
dEQP-VK.glsl.crash_test.divbyzero_comp

Components: Vulkan
VK-GL-CTS issue: 869

Change-Id: I7b180805d85461a536252d71a80151d9a626f665

2 years agoEnable packed formats for border swizzle tests
Ari Suonpaa [Fri, 19 Nov 2021 11:47:20 +0000 (13:47 +0200)]
Enable packed formats for border swizzle tests

Packed formats were previously commented out in
border swizzle tests. A small modification to the
random clear color code allowed to enable these
formats.

VK-GL-CTS Issue: 3253

New tests:

dEQP-VK.pipeline.sampler.border_swizzle.*pack*

Components: Vulkan
Change-Id: I7c1fa3fd08b6193309e5b723726464362316540b

2 years agoAdd portability_subset to extensions_data.txt
Piotr Byszewski [Thu, 18 Nov 2021 09:42:23 +0000 (10:42 +0100)]
Add portability_subset to extensions_data.txt

With this change VK_KHR_portability_subset extension
is being recognized as permitted Vulkan extension.

Components: Vulkan

VK-GL-CTS issue: 3268, 2879

Affects:
dEQP-VK.info.device_extensions

Change-Id: Iec9a9bbae684cd83eb13cb8cadb9eac8a853df4f

2 years agoVerify that timeline semaphores cannot import/export SYNC_FD
Lionel Landwerlin [Tue, 16 Nov 2021 10:17:19 +0000 (12:17 +0200)]
Verify that timeline semaphores cannot import/export SYNC_FD

Component: Vulkan

Affects: dEQP-VK.api.external.semaphore.*.info*

Change-Id: I17dd8e0fd172cffc785642b8d7b3f93cdd966e1b

2 years agoExecute FDM tests with dynamic rendering
Piotr Byszewski [Wed, 24 Nov 2021 09:52:48 +0000 (10:52 +0100)]
Execute FDM tests with dynamic rendering

VK_EXT_fragment_density_map tests are also executed
using dynamic rendering.

Affects:
dEQP-VK.dynamic_rendering.fragment_density_map.*
dEQP-VK.renderpass*.fragment_density_map.*

Components: Vulkan

VK-GL-CTS issue: 3246

Change-Id: I0603b40876ffdfa19ccdd0a4f10d23ffa079fe71

2 years agoExecute FDM tests with legacy renderpass
Piotr Byszewski [Fri, 19 Nov 2021 08:56:55 +0000 (09:56 +0100)]
Execute FDM tests with legacy renderpass

VK_EXT_fragment_density_map tests used only renderpass2,
this change executes them also with legacy renderpass.

Additionally this change removes duplication of
depth_stencil_resolve and multiple_subpasses_multiple_command_buffers
groups that were added to both renderpass and renderpass2 groups
despite supporting only one renderpass type.

Affects:
dEQP-VK.renderpass*.fragment_density_map.*
dEQP-VK.renderpass*

Components: Vulkan

VK-GL-CTS issue: 3247

Change-Id: Ic7e73689a6a5dd28fd23038546acace412614d22

2 years agoFix shader operator tests' precision expectation
Shahbaz Youssefi [Mon, 22 Nov 2021 20:30:26 +0000 (15:30 -0500)]
Fix shader operator tests' precision expectation

es3fShaderOperatorTests.cpp takes the reported precision for lowp and
mediump (through glGetShaderPrecisionFormat) and tests that that many
bits are actually supported by the type.

glGetShaderPrecisionFormat is a legacy function that's not very
meaningful on modern hardware (see Vulkan issue #2931), and there is no
equivalent for its functionality in Vulkan.

This relevant tests are changed such that the test now verifies that _at
least_ that many bits are used in lowp and mediump operations, rather
than _exactly_.  This aligns with the semantics of RelaxedPrecision in
SPIR-V.

Affected tests:
dEQP-GLES3.functional.shaders.operator.*

Components: OpenGL ES
VK-GL-CTS issue: 3344

Change-Id: I88a38d6ee067de8313f25327578c6666c257dc8b

2 years agoMerge vk-gl-cts/opengl-cts-4.6.1 into vk-gl-cts/master
Matthew Netsch [Fri, 3 Dec 2021 00:23:26 +0000 (00:23 +0000)]
Merge vk-gl-cts/opengl-cts-4.6.1 into vk-gl-cts/master

Change-Id: I428d33d66bfad3ea511cab97a717315cf297feed

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Matthew Netsch [Thu, 2 Dec 2021 22:41:14 +0000 (22:41 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master

Change-Id: I43ff786b98dd9bc2d5edcab4f04b3d9de4432520

2 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 2 Dec 2021 21:03:40 +0000 (21:03 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: Ie280369845ce69510359b85012a6b29de83c34cc

2 years agoAvoid shifting by more than bit width
Ari Suonpaa [Wed, 24 Nov 2021 13:52:28 +0000 (15:52 +0200)]
Avoid shifting by more than bit width

Half float mantissa calculation was sometimes using
shift larger than a bit width. This change sets the
mantissa to zero in those cases.

VK-GL-CTS Issue: 3346
VK-GL-CTS Issue: 3349

Affects:

KHR-GLES*.core.internalformat.texture2d.*half_float*
KHR-GLES3.packed_pixels.*16f

Components: OpenGL ES
Change-Id: Ib91082fab530f6ff9e7cd5b6346ad7d433543a47

2 years agoPad out glClearBufferuiv value
Mika Väinölä [Fri, 12 Nov 2021 11:41:54 +0000 (13:41 +0200)]
Pad out glClearBufferuiv value

The test calls glClearBufferuiv with GL_COLOR and a pointer to a
single GLuint when four components are expected.

Affects: KHR-GLES31.core.framebuffer_no_attachments.render

Components: OpenGL

VK-GL-CTS issue: 3295

Change-Id: I0ce2512cc619410c91104b083ab7bb7b9d667c4c

2 years agoAdd missing extension requirement
Jari Komppa [Thu, 4 Nov 2021 11:40:07 +0000 (13:40 +0200)]
Add missing extension requirement

This change adds the missing #extension line in the shader for the
fragdata.draw_buffers test if extension is supported.

Affects:
dEQP-GLES3.functional.shaders.fragdata.draw_buffers

Components: OpenGL
VK-GL-CTS issue: 3259

Change-Id: Id644e83b938fd3f2e22769faf727043bee88f62d

2 years agoFix signed integer overflow in vertex array tests
Ari Suonpaa [Wed, 1 Dec 2021 07:27:16 +0000 (09:27 +0200)]
Fix signed integer overflow in vertex array tests

Random quad calculation in some of the vertex array tests were
calculating ranges for allowed quad sizes using signed integers,
and there was a chance for an overflow, which is undefined behavior.

Now the quad calculation randomizes only coordinates instead of
coordinates and the quad size. This lets us avoid the calculation
of the range.

Some bug fixes to the quad randomization code were also added.

VK-GL-CTS Issue: 3357

Affects:

dEQP-GLES3.functional.vertex_arrays.*

Components: OpenGL ES
Change-Id: I651ac6cef94e15d3fc0bc322ea8d65cbd96a4c2d

2 years agoMirror existing ANGLE waiver for Samsung devices
Ralph Potter [Tue, 9 Nov 2021 12:45:38 +0000 (12:45 +0000)]
Mirror existing ANGLE waiver for Samsung devices

Some Samsung devices utilize an extended ANGLE implementation, with
a Samsung vendor string.

Components: OpenGL ES
VK-GL-CTS issue: 3255

Change-Id: I6e49ae571ee38ea8dace36103f9d62055151b520
(cherry picked from commit 34d6d68ab3bd13117d936869fae70d16cc7c1297)

2 years agoRelax protected heap allocation tests - continuation
Tomasz Gregorek [Fri, 29 Oct 2021 08:01:54 +0000 (03:01 -0500)]
Relax protected heap allocation tests - continuation

Some implementations have limitations on protected heap
allocations, and these limitations cannot be queried
using the Vulkan API. This change allows an out-of-memory
to happen after a certain number of allocations to
compensate that.

Fix protected memory allocation to be done on small
allocation chunks and ignore allocation failures
if there is at least 80 of concurrent allocations
at a time.

VK-GL-CTS issue: 3257

Affects:
dEQP-VK.memory.allocation.random.*

Components: Vulkan
Change-Id: I32ed020195ff468de468bbd8527dec1d7f0db183

2 years agoFix signed integer overflow
Ari Suonpaa [Wed, 24 Nov 2021 15:03:44 +0000 (17:03 +0200)]
Fix signed integer overflow

VK-GL-CTS Issue: 3347

Affects:

KHR-GLES31.core.shader_bitfield_operation.bitfieldExtract.*

Components: OpenGL ES
Change-Id: Ifa35375cc20b54b9e2ff4950d519d0b0dad68812

2 years agoMerge vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access into vk-gl-cts/master
Matthew Netsch [Tue, 23 Nov 2021 16:38:20 +0000 (11:38 -0500)]
Merge vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access into vk-gl-cts/master

Change-Id: Id470d3d2f789914446f0e70c0a251ea70fea509a

2 years agoMerge vk-gl-cts/master into vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access
Matthew Netsch [Tue, 23 Nov 2021 16:36:10 +0000 (11:36 -0500)]
Merge vk-gl-cts/master into vk-gl-cts/dev/VK_ARM_rasterization_order_attachment_access

Change-Id: I59256586a0a8a75f224a9b0c458293634d905f98

3 years agoMerge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master
Matthew Netsch [Sat, 20 Nov 2021 03:26:14 +0000 (03:26 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/master

Change-Id: I5d20f6d4bce3d0ea56a5135193470ab13c6efcdb

3 years agoPortability: fix border_swizzle tests
Piotr Byszewski [Fri, 12 Nov 2021 18:40:12 +0000 (19:40 +0100)]
Portability: fix border_swizzle tests

When the test itself has nothing to do with triangle fans,
(just uses them to perform rendering) then use triangle strips
instead so that tests also work for portability.

Components: Vulkan

VK-GL-CTS issue: 3266

Affects:
dEQP-VK.pipeline.sampler.border_swizzle.*

Change-Id: I217af02ccb7ad2fc06c686714e65ee28a3ac0284

3 years agoFix post-clear barrier in depth/stencil descriptor tests
Ricardo Garcia [Fri, 12 Nov 2021 16:19:38 +0000 (17:19 +0100)]
Fix post-clear barrier in depth/stencil descriptor tests

After clearing the color and depth/stencil image, the tests were using a
barrier to VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT with an access mask of 0.
This commit fixes that barrier to use VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
and an access mask covering all uses of these descriptors in the render
pass.

Affected tests:
dEQP-VK.image.depth_stencil_descriptor.*

Components: Vulkan
VK-GL-CTS issue: 3305

Change-Id: I7d8c41b3dbbe69f3a613ba1bd09a0482f77133f2

3 years agoMerge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Matthew Netsch [Sat, 20 Nov 2021 01:41:45 +0000 (01:41 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8

Change-Id: I5a712babbcd6a60c58a58845624b7b2b60896b99

3 years agoZero initialize XFB counter buffer
Mika Väinölä [Tue, 16 Nov 2021 12:11:34 +0000 (14:11 +0200)]
Zero initialize XFB counter buffer

Implementations that don't zero initialize buffers on allocation will
fail these tests when reading uninitialized counter buffers with
vkCmdBeginTransformFeedbackEXT.

Affects: dEQP-VK.rasterization.provoking_vertex.transform_feedback.*

Components: Vulkan

VK-GL-CTS issue: 3311

Change-Id: I3cd9a82aed94e55b5e37cbd287e159c2e5fc69d2

3 years agoMerge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Matthew Netsch [Fri, 19 Nov 2021 20:11:48 +0000 (20:11 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7

Change-Id: I800d219e0b2d87e0a690bd535b00e377d7c13b5c

3 years agoDisable depth clamp for graphics pipeline creation tests.
Tomasz Owczarek [Tue, 9 Nov 2021 16:53:02 +0000 (16:53 +0000)]
Disable depth clamp for graphics pipeline creation tests.

Not all GPUs does support depth clamp feature.
Disable depth clamp in pipeline creation tests as it's not used
by tests itself and isn't required to test pipeline creation.

Affects:
dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*

Components: Vulkan

VK-GL-CTS issue: 3297

Change-Id: I59ed04bfcd1e5fc4b79dae31e254ff48c3410a5b

3 years agoMerge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Matthew Netsch [Fri, 19 Nov 2021 17:27:35 +0000 (17:27 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6

Change-Id: I2cbe3e52c8373027ab109a6dbaefa6a34f25dd05

3 years agoFix 'implicit-fallthrough' build error on GCC 9.3.0
Sławomir Cygan [Wed, 14 Apr 2021 16:12:12 +0000 (18:12 +0200)]
Fix 'implicit-fallthrough' build error on GCC 9.3.0

It seems the existing comment was not hitting the regular
expression used by the GCC compiler when reading user comments
before case switch fallthrough.

The warning is triggered by -Wextra, which on GCC enables
'-Wimplicit-fallthrough=3'.

Another way to avoid the warning would be to use
[[fallthrough]] statement, but it's from C++17, which does not seem
to be enabled.

Components: Vulkan

Change-Id: Ica52e88f94f4f1c303511d8462938856cb676146
(cherry picked from commit 3cbdbc5564b6684d4737c61d4bcfccd516e14ce7)

3 years agoAdd tests for buffer size requirements
Ari Suonpaa [Wed, 10 Nov 2021 06:06:13 +0000 (08:06 +0200)]
Add tests for buffer size requirements

This change extends the existing buffer requirements tests
to verify the buffer memory size requirement is less than
or equal to the aligned size of the buffer.

Also fixed a typo in an existing test group name.

VK-GL-CTS Issue: 3287

New tests:

dEQP-VK.api.buffer_memory_requirements.*size_req*

Components: Vulkan
Change-Id: Id02d31d17a22bfd5e37b63f921d0d6fa12c0f022

3 years agoExtend interpolateAt* tests
Jari Komppa [Fri, 12 Nov 2021 08:43:38 +0000 (10:43 +0200)]
Extend interpolateAt* tests

These tests decorate input and then re-interpolate the values with their
corresponding functions, checking if the result is the same.

New tests:
dEQP-VK.pipeline.multisample_interpolation.reinterpolation_consistency.interpolate_at_centroid
dEQP-VK.pipeline.multisample_interpolation.reinterpolation_consistency.interpolate_at_sample

Components: Vulkan
VK-GL-CTS issue: 3271

Change-Id: I51cce91b076393c526df2a5d123c072e45354c6a

3 years agoAdd power of two checks for physical device limits
Jari Komppa [Fri, 12 Nov 2021 11:12:15 +0000 (13:12 +0200)]
Add power of two checks for physical device limits

This change adds power of two checks for the physical device limits
minTexelBufferOffsetAlignment, minUniformBufferOffsetAlignment,
minStorageBufferOffsetAlignment, nonCoherentAtomSize,
optimalBufferCopyOffsetAlignment and optimalBuffercopyRowPitchAlignment.

Affects:
dEQP-VK.info.device_properties

Components: Vulkan
VK-GL-CTS issue: 3291

Change-Id: I09fbf054262a351eca489f1bf66bf26f6aa177a6

3 years agoModify dual source blend tests to use discard
Jari Komppa [Sat, 13 Nov 2021 18:45:18 +0000 (20:45 +0200)]
Modify dual source blend tests to use discard

This change adds discard to the shaders when testing dual source blend
shading. The reference renderer does not support discard, so the
reference image is updated after rendering to cover for this.

Affects:
dEQP-VK.pipeline.blend.dual_source.*

Components: Vulkan
VK-GL-CTS issue: 3230

Change-Id: I06b9b7fb904bc2efbd5d8758a1c5ed5b5f76b4e5

3 years agoAdd fragment operations occlusion query tests
Juha Heiskanen [Tue, 2 Nov 2021 11:46:23 +0000 (13:46 +0200)]
Add fragment operations occlusion query tests

New occlusion query tests are covering scissored draws, depth and
stencil.

Components: Vulkan

VK-GL-CTS Issue: 3082

New tests: dEQP-VK.fragment_operations.occlusion_query.*

Change-Id: I64aa6788d163f88654977138c48209e8b1d82e59

3 years agoFix wrong conversion from shared pointer to int.
Mohd Faisal [Thu, 11 Nov 2021 11:34:09 +0000 (11:34 +0000)]
Fix wrong conversion from shared pointer to int.

Dereference the correct pointer to object and converting to int (flag)
via implicit converter.

Affects:

dEQP-VK.api.buffer_memory_requirements.*

Components: Vulkan

VK-GL-CTS issue: 3300

Change-Id: Id38991211b0dd65166dec3e75cf5f5f96309e1ff

3 years agoEnable anisotropic tests for mipmap images
Arkadiusz Sarwa [Mon, 15 Nov 2021 13:34:48 +0000 (14:34 +0100)]
Enable anisotropic tests for mipmap images

Affects:
dEQP-VK.texture.filtering_anisotropy.mipmap.*

Components: Vulkan

VK-GL-CTS issue: 3309

Change-Id: Ie6ac2604f757598d25c972f569c942850849ab58

3 years agoRemove invalid semaphore import/export tests
Jason Ekstrand [Fri, 12 Nov 2021 18:23:17 +0000 (12:23 -0600)]
Remove invalid semaphore import/export tests

VUID-VkSemaphoreGetFdInfoKHR-handleType-03253:

    If handleType refers to a handle type with copy payload transference
    semantics, semaphore must have been created with a VkSemaphoreType
    of VK_SEMAPHORE_TYPE_BINARY

These tests are explicitly testing semaphore FD export with
VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD which has copy payload
transference semantics.  We need to throw out the timeline semaphore
version.

Component: Vulkan

Removes:
 - dEQP-VK.synchronization.cross_instance.*timeline_semaphore_fence_fd
 - dEQP-VK.synchronization2.cross_instance.*timeline_semaphore_fence_fd

Change-Id: I5dc5643c34cf9f06adf29545bcefcb5c577aaaef

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Matthew Netsch [Thu, 18 Nov 2021 23:23:49 +0000 (23:23 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master

Change-Id: I70424be31ee8dc38327b852c6d8dec9137f4294d

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Matthew Netsch [Thu, 18 Nov 2021 21:53:34 +0000 (21:53 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7

Change-Id: Ib23ae3a63fd65ec4aae8385d92ffd09a114c32da

3 years agoFix glcPackedPixelsTests to properly account for skip images
Antto Mäkinen [Fri, 12 Nov 2021 11:45:46 +0000 (13:45 +0200)]
Fix glcPackedPixelsTests to properly account for skip images

RectangleTest::makeGradient in glcPackedPixelsTests does not
properly account for skip images. This commit prevents it
writing over the end of an array.

Affects:

KHR-GL33.packed_pixels.*

Components: OpenGL ES

VK-GL-CTS Issue: 3275

Change-Id: I9d8a47b59c000512926c3bfc85b6c6dc66eee213

3 years agoFix out-of-bounds stack read
Ari Suonpaa [Fri, 12 Nov 2021 05:08:39 +0000 (07:08 +0200)]
Fix out-of-bounds stack read

glBufferData was given a pointer to a C struct, but
a wrong struct type was used for sizeof.

VK-GL-CTS Issue: 3294

Affects:

KHR-GLES31.core.draw_indirect.negative-noV*arrays

Components: OpenGL
Change-Id: If02916683e0fee46b05dd4774b56f7fe335cc80f