profile/ivi/mesa.git
19 years agoremove a bunch of temporary #defines, now that glext.h was updated
Brian Paul [Wed, 26 Jan 2005 14:45:38 +0000 (14:45 +0000)]
remove a bunch of temporary #defines, now that glext.h was updated

19 years agoreplace magic number with macro constant RADEON_ZBLOCK16
Roland Scheidegger [Wed, 26 Jan 2005 14:20:14 +0000 (14:20 +0000)]
replace magic number with macro constant RADEON_ZBLOCK16

19 years agojust comments/clean-up
Brian Paul [Wed, 26 Jan 2005 14:02:50 +0000 (14:02 +0000)]
just comments/clean-up

19 years agoadded mutex to-do comment
Brian Paul [Wed, 26 Jan 2005 14:01:53 +0000 (14:01 +0000)]
added mutex to-do comment

19 years agojust fix a comment and update date
Brian Paul [Wed, 26 Jan 2005 14:01:28 +0000 (14:01 +0000)]
just fix a comment and update date

19 years agoRGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instea...
Daniel Borca [Wed, 26 Jan 2005 09:47:32 +0000 (09:47 +0000)]
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instead of 1.0F

19 years agoAdd a glFunctionIterator class to iterate over the functions stored in a
Ian Romanick [Tue, 25 Jan 2005 23:53:13 +0000 (23:53 +0000)]
Add a glFunctionIterator class to iterate over the functions stored in a
higher-level API object.  Use this type of object to implement the
printFunctions method.  Modify other functions that iterate over the list of
functions to use this type of object.

19 years agoFixes for clamp modes.
Aapo Tahkola [Tue, 25 Jan 2005 19:09:23 +0000 (19:09 +0000)]
Fixes for clamp modes.

19 years agoUse the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul [Tue, 25 Jan 2005 15:16:02 +0000 (15:16 +0000)]
Use the _mesa_HashNextEntry() function to walk over all textures in the
hash table.
Moving toward removing the gl_texture_object's Next pointer (only used by
glide and tdfx drivers).

19 years agoStupid text editor...convert wayward tabs to spaces.
Ian Romanick [Tue, 25 Jan 2005 01:36:32 +0000 (01:36 +0000)]
Stupid text editor...convert wayward tabs to spaces.

19 years agoAdd a "count" attribute to "enums" elements to set the default count
Ian Romanick [Tue, 25 Jan 2005 01:20:11 +0000 (01:20 +0000)]
Add a "count" attribute to "enums" elements to set the default count
used for "size" sub-elements.  In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.

Support was added for a (currently unused) "mode" attribute for "size"
elements.  Basically, functions are marked as either "get" or "set".  This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return).  It could also be
used to help generate code for src/mesa/main/get.c.

19 years agoCorrectly set the name of the generating script.
Ian Romanick [Mon, 24 Jan 2005 22:07:00 +0000 (22:07 +0000)]
Correctly set the name of the generating script.

19 years agoMove all the code for generating "size" related functions to its own
Ian Romanick [Mon, 24 Jan 2005 21:56:05 +0000 (21:56 +0000)]
Move all the code for generating "size" related functions to its own
source file.

19 years agoCorrect some of the dependencies and clean things up a bit.
Ian Romanick [Mon, 24 Jan 2005 21:43:29 +0000 (21:43 +0000)]
Correct some of the dependencies and clean things up a bit.

19 years agoRemove glEnum::startElement, but refactor out some of the common code from
Ian Romanick [Mon, 24 Jan 2005 21:29:13 +0000 (21:29 +0000)]
Remove glEnum::startElement, but refactor out some of the common code from
there and glXEnum::startElement to glEnum::process_attributes.

19 years agoSince only one of the places that used glXFunction::command_payload_length
Ian Romanick [Mon, 24 Jan 2005 20:59:32 +0000 (20:59 +0000)]
Since only one of the places that used glXFunction::command_payload_length
actually used both values, it was refactored into command_fixed_length and
command_variable_length.  glXFunction::offset_of_first_parameter was also
added.

19 years agoMake sure that functions added to gl_API.xml that do not have any GLX
Ian Romanick [Mon, 24 Jan 2005 20:08:28 +0000 (20:08 +0000)]
Make sure that functions added to gl_API.xml that do not have any GLX
section are marked as ignored.  Also ignore any functions that don't have
assigned dispatch offsets.

Fold Adam Jackson's changes to indirect_size.c into the generator scripts so
that they don't get lost.  "DO NOT EDIT" really means "DO NOT EDIT". ;)

19 years agoborder_color causes lockups with vertex buffers. Disabling for now.
Aapo Tahkola [Mon, 24 Jan 2005 19:26:20 +0000 (19:26 +0000)]
border_color causes lockups with vertex buffers. Disabling for now.

19 years agoRemove lots of old code that dealed with "magic" texture formats.
Vladimir Dergachev [Mon, 24 Jan 2005 17:09:17 +0000 (17:09 +0000)]
Remove lots of old code that dealed with "magic" texture formats.

19 years agoreenable some assertions
Brian Paul [Mon, 24 Jan 2005 15:41:08 +0000 (15:41 +0000)]
reenable some assertions

19 years agoConverted the Savage texture management to use Ian's common texmem code.
Felix Kuehling [Mon, 24 Jan 2005 01:15:12 +0000 (01:15 +0000)]
Converted the Savage texture management to use Ian's common texmem code.

19 years agoAdded _mesa_HashNextEntry() function to allow walking over all entries
Brian Paul [Mon, 24 Jan 2005 00:20:23 +0000 (00:20 +0000)]
Added _mesa_HashNextEntry() function to allow walking over all entries
in a hash table.
Added _mesa_test_hash_functions() for unit testing.
Updated comments, etc.

19 years agoreapply Keiths workaround for zbs emit that got dropped during
Dave Airlie [Sun, 23 Jan 2005 22:09:30 +0000 (22:09 +0000)]
reapply Keiths workaround for zbs emit that got dropped during
state change patches....

19 years agoRemove unused variables from r300_context
Nicolai Haehnle [Sun, 23 Jan 2005 17:35:05 +0000 (17:35 +0000)]
Remove unused variables from r300_context

19 years agoFix more warnings and compilation issues.
Nicolai Haehnle [Sun, 23 Jan 2005 17:28:04 +0000 (17:28 +0000)]
Fix more warnings and compilation issues.

19 years agoSynchronize r300_reg.h.
Nicolai Haehnle [Sun, 23 Jan 2005 17:05:32 +0000 (17:05 +0000)]
Synchronize r300_reg.h.
Fix unportable whitespace before preprocessor commands.

19 years agoadd sync debugging to the radeon driver
Dave Airlie [Sun, 23 Jan 2005 06:27:08 +0000 (06:27 +0000)]
add sync debugging to the radeon driver

19 years agoHAVE_ALIAS was never defined anywhere, add some logic to turn it on
Adam Jackson [Sun, 23 Jan 2005 03:54:38 +0000 (03:54 +0000)]
HAVE_ALIAS was never defined anywhere, add some logic to turn it on
automagically.

19 years agosilence makedepend warnings about non-portable whitespace
Adam Jackson [Sun, 23 Jan 2005 02:12:23 +0000 (02:12 +0000)]
silence makedepend warnings about non-portable whitespace

19 years agoFixed initialization of draw destination to front buffer on single
Felix Kuehling [Sun, 23 Jan 2005 01:46:14 +0000 (01:46 +0000)]
Fixed initialization of draw destination to front buffer on single
buffered visuals. Also don't change span draw/read buffers in
savageDDDrawBuffer. Now glean's polygon offset test works (and PASSes
with fixed point depth buffer) with single buffered visuals without
winding up in an infinite loop.

19 years agoMy last attempt to fix polygon offsets with the reversed viewport depth
Felix Kuehling [Sun, 23 Jan 2005 01:42:01 +0000 (01:42 +0000)]
My last attempt to fix polygon offsets with the reversed viewport depth
range used by the savage driver by negating ctx->MRD broke polygon
offsets with software fallbacks. This one adds a REVERSE_DEPTH parameter
to t_dd_tritmp.h (defaults to 0) that allows reversing polygon offsets
for hardware rendering but not for software fallbacks. For software
fallbacks depth values are reversed after polygon offsets have been
applied by the depth span functions.

19 years agoDetermine ahead of time whether a display list will include vertices
Keith Whitwell [Sat, 22 Jan 2005 14:38:00 +0000 (14:38 +0000)]
Determine ahead of time whether a display list will include vertices
which have to be processed in the 'loopback' path.  If so, send
all vertices that way as the transition from playback->loopback has
several problems.

19 years agoProperly configure routing - based on advice by Keith Whitwell.
Vladimir Dergachev [Sat, 22 Jan 2005 03:33:10 +0000 (03:33 +0000)]
Properly configure routing - based on advice by Keith Whitwell.

19 years agoFixed polygon offset with reversed viewport depth range.
Felix Kuehling [Sat, 22 Jan 2005 00:52:31 +0000 (00:52 +0000)]
Fixed polygon offset with reversed viewport depth range.

19 years agoProperly input stencil info contributed by Wladimir.
Vladimir Dergachev [Fri, 21 Jan 2005 21:30:55 +0000 (21:30 +0000)]
Properly input stencil info contributed by Wladimir.

19 years agofix glGetString funniness
Brian Paul [Fri, 21 Jan 2005 16:35:56 +0000 (16:35 +0000)]
fix glGetString funniness

19 years agoadd getstring.c; remove arb*.h nv*.h stuff
Michal Krol [Fri, 21 Jan 2005 15:55:13 +0000 (15:55 +0000)]
add getstring.c; remove arb*.h nv*.h stuff

19 years agoadd slang/traverse_wrap.h
Michal Krol [Fri, 21 Jan 2005 15:52:17 +0000 (15:52 +0000)]
add slang/traverse_wrap.h

19 years agoHandy TIntermTraverser class wrapper
Michal Krol [Fri, 21 Jan 2005 15:51:28 +0000 (15:51 +0000)]
Handy TIntermTraverser class wrapper

19 years agosilence the 'using AGP/PCI' string unless VIA_DEBUG is used.
Alan Hourihane [Fri, 21 Jan 2005 09:50:48 +0000 (09:50 +0000)]
silence the 'using AGP/PCI' string unless VIA_DEBUG is used.

19 years agoSmall cleanup:
Felix Kuehling [Fri, 21 Jan 2005 01:39:09 +0000 (01:39 +0000)]
Small cleanup:
* Remove some unused (mostly empty) functions
* Added context parameter to WAIT_IDLE_EMPTY[_LOCKED] for consistency
* Added debug messages to WAIT_IDLE_EMPTY[_LOCKED]
* Don't flush empty command buffers

19 years ago* Added options for disabling the fast path (render stage) and vertex DMA
Felix Kuehling [Thu, 20 Jan 2005 15:18:10 +0000 (15:18 +0000)]
* Added options for disabling the fast path (render stage) and vertex DMA
* Fixed disabling of the render stage
* Added debug output for per-primitive fallbacks
* Bumped driver date

19 years agoglext.h version 26
Brian Paul [Thu, 20 Jan 2005 15:07:42 +0000 (15:07 +0000)]
glext.h version 26

19 years agoAdded support for ELTS to the _savage_render_stage. Requires at least
Felix Kuehling [Thu, 20 Jan 2005 13:59:49 +0000 (13:59 +0000)]
Added support for ELTS to the _savage_render_stage. Requires at least
Savage DRM version 2.2.0. Otherwise the render stage is disabled.

19 years agoEnclose passed macro values in brackets to ensure correct read/write span
Alan Hourihane [Thu, 20 Jan 2005 13:24:08 +0000 (13:24 +0000)]
Enclose passed macro values in brackets to ensure correct read/write span
values.

19 years agodocument new glDeleteTextures/Buffers/Programs behaviour
Brian Paul [Thu, 20 Jan 2005 04:03:37 +0000 (04:03 +0000)]
document new glDeleteTextures/Buffers/Programs behaviour

19 years agoUpdate glDeletePrograms/Buffers() so that the ID is freed immediately, like
Brian Paul [Thu, 20 Jan 2005 04:02:02 +0000 (04:02 +0000)]
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
texture objects.

19 years agoUse a simple CSS style sheet.
Brian Paul [Thu, 20 Jan 2005 03:55:10 +0000 (03:55 +0000)]
Use a simple CSS style sheet.

19 years agoRemoved gl_texture_object's DeletePending. Changed a comment.
Brian Paul [Wed, 19 Jan 2005 21:41:24 +0000 (21:41 +0000)]
Removed gl_texture_object's DeletePending.  Changed a comment.

19 years agoadded texobjshare.c
Brian Paul [Wed, 19 Jan 2005 14:52:13 +0000 (14:52 +0000)]
added texobjshare.c

19 years agotest program for texture sharing, deleting, etc
Brian Paul [Wed, 19 Jan 2005 14:51:41 +0000 (14:51 +0000)]
test program for texture sharing, deleting, etc

19 years agoChange behaviour of glDeleteTextures as discussed on ARB list.
Brian Paul [Wed, 19 Jan 2005 14:50:52 +0000 (14:50 +0000)]
Change behaviour of glDeleteTextures as discussed on ARB list.
glDeleteTexture makes the texture ID immediately free for re-use
while the actual texture object lingers until its reference count goes
to zero (when no longer bound by any rendering context).

19 years agomake sure the new instruction Data pointer is set to NULL
Brian Paul [Wed, 19 Jan 2005 14:45:23 +0000 (14:45 +0000)]
make sure the new instruction Data pointer is set to NULL

19 years agofix a typo
Brian Paul [Wed, 19 Jan 2005 14:44:55 +0000 (14:44 +0000)]
fix a typo

19 years agominor formatting fix
Brian Paul [Wed, 19 Jan 2005 14:44:41 +0000 (14:44 +0000)]
minor formatting fix

19 years agoBring the texcombine fixes to the trunk.
Keith Whitwell [Wed, 19 Jan 2005 12:09:33 +0000 (12:09 +0000)]
Bring the texcombine fixes to the trunk.

19 years agoAlways use ARGB8888 hardware texture format when mesa specifies
Keith Whitwell [Wed, 19 Jan 2005 12:06:17 +0000 (12:06 +0000)]
Always use ARGB8888 hardware texture format when mesa specifies
MESA_FORMAT_ARGB8888.  Previously attempted to use ARGB0888 under some
circumstances, but glean failed and demos/texenv.c was also incorrect.

19 years agoRemove depend on make clean
Keith Whitwell [Wed, 19 Jan 2005 11:39:23 +0000 (11:39 +0000)]
Remove depend on make clean

19 years agoDepend tweaks
Keith Whitwell [Wed, 19 Jan 2005 11:10:27 +0000 (11:10 +0000)]
Depend tweaks

19 years agomake sure we avoid assertion failure wrt VB->ColorPtr[1]->stride
Daniel Borca [Wed, 19 Jan 2005 07:57:52 +0000 (07:57 +0000)]
make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride

19 years agoglVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must have...
Daniel Borca [Wed, 19 Jan 2005 07:52:49 +0000 (07:52 +0000)]
glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must have all other attributes already set).

i am committing this before i forget.  however, i'm still leaving my code disabled, because the old code seems legal.

19 years agoThere is no point trying to detect SSE at all, when MESA_NO_SSE is defined. I am...
Daniel Borca [Wed, 19 Jan 2005 07:43:13 +0000 (07:43 +0000)]
There is no point trying to detect SSE at all, when MESA_NO_SSE is defined.  I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003.

19 years agominor reorg of shader files, disable building for now
Brian Paul [Tue, 18 Jan 2005 22:58:13 +0000 (22:58 +0000)]
minor reorg of shader files, disable building for now

19 years agoremove some debug
Alan Hourihane [Tue, 18 Jan 2005 21:57:48 +0000 (21:57 +0000)]
remove some debug

19 years agoFix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)
Alan Hourihane [Tue, 18 Jan 2005 15:06:01 +0000 (15:06 +0000)]
Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)

19 years agoremove #ifndef linux, it isnt defined on Linux, where should I define it?
Michal Krol [Tue, 18 Jan 2005 14:21:50 +0000 (14:21 +0000)]
remove #ifndef linux, it isnt defined on Linux, where should I define it?

19 years agocomment out _THROW calls, dont want to compile under Linux
Michal Krol [Tue, 18 Jan 2005 14:19:46 +0000 (14:19 +0000)]
comment out _THROW calls, dont want to compile under Linux

19 years agoadd shader/slang/slang_mesa.cpp
Michal Krol [Tue, 18 Jan 2005 14:17:37 +0000 (14:17 +0000)]
add shader/slang/slang_mesa.cpp

19 years agochange .cc suffix to .cpp
Michal Krol [Tue, 18 Jan 2005 14:16:51 +0000 (14:16 +0000)]
change .cc suffix to .cpp

19 years agoadd slang preprocessor C sources; add slang include directories
Michal Krol [Tue, 18 Jan 2005 14:02:52 +0000 (14:02 +0000)]
add slang preprocessor C sources; add slang include directories

19 years agofix // comments
Michal Krol [Tue, 18 Jan 2005 13:58:56 +0000 (13:58 +0000)]
fix // comments

19 years agofix MAX_VERTEX_ATTRIBS_ARB query
Michal Krol [Tue, 18 Jan 2005 12:04:53 +0000 (12:04 +0000)]
fix MAX_VERTEX_ATTRIBS_ARB query

19 years agoFix calculation of last_count in _tnl_wrap_buffers()
Keith Whitwell [Tue, 18 Jan 2005 08:41:55 +0000 (08:41 +0000)]
Fix calculation of last_count in _tnl_wrap_buffers()

19 years agoadded rule for compiling C++ sources
Brian Paul [Mon, 17 Jan 2005 22:33:50 +0000 (22:33 +0000)]
added rule for compiling C++ sources

19 years agoadd slang/ directory tree
Michal Krol [Mon, 17 Jan 2005 16:25:08 +0000 (16:25 +0000)]
add slang/ directory tree

19 years agouse FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)
Brian Paul [Mon, 17 Jan 2005 16:16:35 +0000 (16:16 +0000)]
use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)

19 years agofix some weirdness accidentally checked in in the past
Brian Paul [Mon, 17 Jan 2005 16:14:46 +0000 (16:14 +0000)]
fix some weirdness accidentally checked in in the past

19 years ago2005-oct-19 3dlabs slang compiler, tweaked a little bit
Michal Krol [Mon, 17 Jan 2005 16:01:49 +0000 (16:01 +0000)]
2005-oct-19 3dlabs slang compiler, tweaked a little bit

19 years agoslang to mesa compatibility, tested only under Windows
Michal Krol [Mon, 17 Jan 2005 15:52:20 +0000 (15:52 +0000)]
slang to mesa compatibility, tested only under Windows

19 years agoadd 3dlabs_shhandle interface
Michal Krol [Mon, 17 Jan 2005 15:47:57 +0000 (15:47 +0000)]
add 3dlabs_shhandle interface

19 years agoadd [.slang] to INCDIR, fix comma in OBJECTS
Michal Krol [Mon, 17 Jan 2005 15:35:46 +0000 (15:35 +0000)]
add [.slang] to INCDIR, fix comma in OBJECTS

19 years agoadd src/mesa/shader/slang to INCLUDE_DIRS
Michal Krol [Mon, 17 Jan 2005 15:32:25 +0000 (15:32 +0000)]
add src/mesa/shader/slang to INCLUDE_DIRS

19 years agocleaned up warnings
Daniel Borca [Mon, 17 Jan 2005 08:05:47 +0000 (08:05 +0000)]
cleaned up warnings

19 years agoallow more internalFormat/format combinations (i hope i got it right)
Daniel Borca [Mon, 17 Jan 2005 08:04:39 +0000 (08:04 +0000)]
allow more internalFormat/format combinations (i hope i got it right)

19 years agofix compilation error for fx/Mesa
Daniel Borca [Mon, 17 Jan 2005 08:02:42 +0000 (08:02 +0000)]
fix compilation error for fx/Mesa

19 years agosince we've already messed up this one, let we do it further and make it look like...
Daniel Borca [Mon, 17 Jan 2005 07:48:53 +0000 (07:48 +0000)]
since we've already messed up this one, let we do it further and make it look like a fire...

19 years agoremove trailing slash from TOP definition
Daniel Borca [Mon, 17 Jan 2005 07:47:41 +0000 (07:47 +0000)]
remove trailing slash from TOP definition

19 years agosilence warning
Brian Paul [Mon, 17 Jan 2005 01:21:03 +0000 (01:21 +0000)]
silence warning

19 years agoclean up gl2 structs
Brian Paul [Mon, 17 Jan 2005 01:07:00 +0000 (01:07 +0000)]
clean up gl2 structs

19 years agosilence a bunch of warnings
Brian Paul [Mon, 17 Jan 2005 01:02:40 +0000 (01:02 +0000)]
silence a bunch of warnings

19 years agofix a few warnings
Brian Paul [Mon, 17 Jan 2005 00:40:29 +0000 (00:40 +0000)]
fix a few warnings

19 years agoadded getstring.c
Brian Paul [Sun, 16 Jan 2005 19:42:46 +0000 (19:42 +0000)]
added getstring.c

19 years agoadded a few OpenGL 2.0 tokens (temporary)
Brian Paul [Sun, 16 Jan 2005 19:40:15 +0000 (19:40 +0000)]
added a few OpenGL 2.0 tokens (temporary)

19 years ago_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
Brian Paul [Sun, 16 Jan 2005 19:39:10 +0000 (19:39 +0000)]
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
get_gen.py Python script.
Moved GetString(), GetPointer(), GetError() into new getstring.c file.

19 years agomake tnl_clipspace_attr->insert field const, to silence warning
Brian Paul [Sun, 16 Jan 2005 17:59:50 +0000 (17:59 +0000)]
make tnl_clipspace_attr->insert field const, to silence warning

19 years agoThis fixes it but why mipmaps still work?
Aapo Tahkola [Sun, 16 Jan 2005 17:07:24 +0000 (17:07 +0000)]
This fixes it but why mipmaps still work?
It doesnt look like filter constants in r300_reg.h would define number of
levels.

19 years agoI was wrong...
Aapo Tahkola [Sun, 16 Jan 2005 16:12:05 +0000 (16:12 +0000)]
I was wrong...

19 years agoLooks like masking masking t->filter isnt needed anymore.
Aapo Tahkola [Sun, 16 Jan 2005 13:28:49 +0000 (13:28 +0000)]
Looks like masking masking t->filter isnt needed anymore.
texwrap still shows some problems with clamp mode with nearest filtering.

19 years agoAdded a fast path for emitting unclipped primitives directly to a
Felix Kuehling [Sun, 16 Jan 2005 01:28:26 +0000 (01:28 +0000)]
Added a fast path for emitting unclipped primitives directly to a
vertex buffer. ELTS are not supported yet (missing functionality in
the DRM). You need at least Savage DRM version 2.1.3, which fixes a
bug that screwed up triangle fans and strips.

Moved the texture normalization stage to savagerender.c.

19 years agoOn the way to getting stencil working.
Vladimir Dergachev [Sat, 15 Jan 2005 20:44:23 +0000 (20:44 +0000)]
On the way to getting stencil working.