Matthew Netsch [Thu, 16 Jun 2022 19:54:06 +0000 (19:54 +0000)]
Merge vk-gl-cts/vulkan-cts-1.3.3 into vk-gl-cts/main
Change-Id: I867ce0fbe8b02eca111330e6d7d9625aee25e41c
Piers Daniell [Mon, 13 Jun 2022 17:53:30 +0000 (11:53 -0600)]
Set pipeline layout for fragment_shading_rate tests
The Vulkan spec requires there be a valid pipeline layout, even
when pipeline libraries are being used.
Components: Vulkan
Affects:
dEQP-VK.fragment_shading_rate.*.pipeline_library.*
VK-GL-CTS issue: 3764
Change-Id: I83486240c2e5e15f13a5d9610ee66d2e37ef06b9
Matthew Netsch [Thu, 16 Jun 2022 18:39:31 +0000 (18:39 +0000)]
Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/vulkan-cts-1.3.3
Change-Id: I8bda2888165efe5813666980c95ab76b2481d7f1
Matthew Netsch [Thu, 16 Jun 2022 18:07:42 +0000 (18:07 +0000)]
Merge vk-gl-cts/vulkan-cts-1.3.1 into vk-gl-cts/vulkan-cts-1.3.2
Change-Id: Ie9da086ce3cfaa7b9aa768fdf700905f0512f446
Ricardo Garcia [Thu, 9 Jun 2022 08:55:46 +0000 (10:55 +0200)]
Synchronize clears and reads in transient attachment tests
These tests use a render pass with no draw operations to clear a color
or depth/stencil attachment and use it as an input attachment in a
second render pass, but they were missing a barrier to synchronize both
operations.
Affected tests:
dEQP-VK.fragment_operations.transient_attachment_bit*
Components: Vulkan
VK-GL-CTS issue: 3717
Change-Id: Ifcd1817fa631973e4f74866546dfad4e021a16bc
Matthew Netsch [Thu, 16 Jun 2022 17:43:14 +0000 (17:43 +0000)]
Merge vk-gl-cts/vulkan-cts-1.3.0 into vk-gl-cts/vulkan-cts-1.3.1
Change-Id: I5830bb9dc3d462de2df81a0af118a40953315102
Mike Blumenkrantz [Tue, 26 Apr 2022 18:30:12 +0000 (14:30 -0400)]
fix dEQP-VK.subgroups.size_control.compute.required_subgroup_size_*_require_full_subgroups_spirv16
the spirv16 cases weren't fixed in an earlier change which addressed the same problem
Affects:
dEQP-VK.subgroups.size_control.compute.required_subgroup_size_max_require_full_subgroups_spirv16
dEQP-VK.subgroups.size_control.compute.required_subgroup_size_min_require_full_subgroups_spirv16
Change-Id: Ic70024e080cff8c824ffa126774f27f2d378c52d
Matthew Netsch [Thu, 16 Jun 2022 17:15:31 +0000 (17:15 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/vulkan-cts-1.3.0
Change-Id: I4ce72e2de0508fd24ef31b5cf2ae190ad73ad2bc
Matthew Netsch [Thu, 16 Jun 2022 16:48:03 +0000 (16:48 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ieac8dac110e196cd1d83bff11be45fdec6a72f2b
Thomas Aven [Mon, 30 May 2022 09:38:02 +0000 (11:38 +0200)]
Add missing barrier in ray tracing tests
When running the CPU build acceleration structure tests, no acceleration
structure commands are recorded, resulting in a missing execution
barrier. Add the missing barrier between vkCmdClearColorImage and
vkCmdTraceRaysKHR. This barrier is the same barrier used in the
equivalent ray query tests.
Affects:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.*
Components: Vulkan
VK-GL-CTS issue: 3750
Change-Id: Ib9fc047e6e3a45165e5028846f8f10e96aca53c1
Matthew Netsch [Thu, 16 Jun 2022 16:20:42 +0000 (16:20 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: If7368ce72c121d0642e902c08c0f79d6c99ad73c
Matthew Netsch [Thu, 16 Jun 2022 15:55:55 +0000 (15:55 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I238c6805dbba58a1dddb7639663cd9c9b83b7f64
Matthew Netsch [Fri, 10 Jun 2022 14:51:04 +0000 (14:51 +0000)]
Merge "Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/vulkan-cts-1.3.3" into vulkan-cts-1.3.3
Peter Kohaut [Thu, 9 Jun 2022 09:03:07 +0000 (11:03 +0200)]
Fix Android build
Fixes copy & paste error.
Disables Sys V shared memory for Android as it is unsupported.
Components: Vulkan
Affects:
*
VK-GL-CTS issue: 3756
Change-Id: I45a24916e57a8c77a1fb0e88e89927ca34069b52
(cherry picked from commit
c51f848880bf03bd8c303a34aee7d92185185a61)
Matthew Netsch [Thu, 9 Jun 2022 19:30:09 +0000 (12:30 -0700)]
Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/main
Change-Id: Ib8d390597800227dfd8133588700a1a58d3d8c37
Matthew Netsch [Thu, 9 Jun 2022 19:25:38 +0000 (12:25 -0700)]
Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/vulkan-cts-1.3.3
Change-Id: Icf1eec1fba1f1272f424878113e510fa6fb8a92a
Ricardo Garcia [Wed, 1 Jun 2022 15:31:23 +0000 (17:31 +0200)]
Forbid implicit cast from Move<T> to bool
Take the following code:
Move<VkPipelineLayout> smartLayout = ...;
VkPipelineLayout rawLayout = smartLayout;
That builds and applies the following implicit conversions:
Move<T> -> bool -> VkPipelineLayout
Which doesn't make any sense (the raw handle ends up having value "1")
and it's arguably an easy typo to make, when the second line should
actually have been one of:
VkPipelineLayout rawLayout = *smartLayout;
VkPipelineLayout rawLayout = smartLayout.get();
This commit disallows the implicit conversions from Move<T> to bool and
makes the typo fail compilatoin on purpose.
It also fixes one instance of such typo in the affected test, which was
causing issues when implementing graphics pipeline libraries in RADV.
Note the test also touches vktRenderPassTests.cpp, but the change should
not affect any test result there.
Affected tests:
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.timing.compare_link_times
VK-GL-CTS issue: 3735
Components: Vulkan
Change-Id: Id968a1e74f6246e592257f7b3675c80e3363feaf
Ricardo Garcia [Wed, 25 May 2022 10:36:00 +0000 (12:36 +0200)]
Fix extension checks in DRM format modifier tests
Some of the checks for supported extensions made the tests error out
instead of marking them as not supported.
Affected tests:
dEQP-VK.drm_format_modifiers.*
Components: Vulkan
VK-GL-CTS issue: 3720
Change-Id: I47c1f051128e425d5faae3bed5c2830218df4881
Ricardo Garcia [Wed, 1 Jun 2022 14:19:25 +0000 (16:19 +0200)]
Fix device and memory allocation mix-up
compute_transfer dynamic state tests were allocating memory on one
device and binding it to a buffer created on a separate device. This
commit fixes the issue and make sure the right devices and allocators
are always used.
Affected tests:
dEQP-VK.dynamic_state.monolithic.compute_transfer.*
VK-GL-CTS issue: 3727
Components: Vulkan
Change-Id: I8f8aeffd0d4946465af1a600d5f7331e4040638a
Peter Kohaut [Thu, 9 Jun 2022 09:03:07 +0000 (11:03 +0200)]
Fix Android build
Fixes copy & paste error.
Disables Sys V shared memory for Android as it is unsupported.
Components: Vulkan
Affects:
*
VK-GL-CTS issue: 3756
Change-Id: I45a24916e57a8c77a1fb0e88e89927ca34069b52
Graeme Leese [Fri, 20 May 2022 14:34:28 +0000 (15:34 +0100)]
Shrink the framebuffer in more graphicsfuzz tests
These are all resolution independent but use large framebuffers and are
executing slowly on some of our low-end platforms.
Components: Vulkan
Affects: dEQP-VK.graphicsfuzz.arr-value-set-to-arr-value-squared
dEQP-VK.graphicsfuzz.cov-array-copies-loops-with-limiters
dEQP-VK.graphicsfuzz.cov-blockfrequency-several-for-loops
dEQP-VK.graphicsfuzz.cov-do-while-negative-iterator-nested-loops-increment-array-element
dEQP-VK.graphicsfuzz.cov-dummy-function-loop-array-element-increment-never-read
dEQP-VK.graphicsfuzz.cov-for-array-initializing-modulo
dEQP-VK.graphicsfuzz.cov-function-loop-condition-variable-less-than-min-itself
dEQP-VK.graphicsfuzz.cov-function-loop-copy-array-elements-based-on-arguments
dEQP-VK.graphicsfuzz.cov-function-two-loops-limit-using-arguments-array-element-copies
dEQP-VK.graphicsfuzz.cov-increment-int-loop-counter-mod-array
dEQP-VK.graphicsfuzz.cov-initialize-integer-array-variable-divided-by-itself
dEQP-VK.graphicsfuzz.cov-instruction-simplify-inst-combine-calls-for-compare-function-call-result
dEQP-VK.graphicsfuzz.cov-integer-minus-one-increased-before-indexing-array
dEQP-VK.graphicsfuzz.cov-loop-clamp-to-one-empty-condition
dEQP-VK.graphicsfuzz.cov-loop-condition-bitfield-extract-set-array-elements
dEQP-VK.graphicsfuzz.cov-loop-condition-divide-by-uniform-always-false
dEQP-VK.graphicsfuzz.cov-loop-struct-array-field-set-value-self-dependency
dEQP-VK.graphicsfuzz.cov-nested-functions-struct-arrays-vector-lengths
dEQP-VK.graphicsfuzz.cov-nested-loop-not-greater-than-increment-array-element
dEQP-VK.graphicsfuzz.cov-nested-loop-undefined-smoothstep-never-executed
dEQP-VK.graphicsfuzz.cov-nested-loops-float-bits-to-int-increment-array
dEQP-VK.graphicsfuzz.cov-nested-loops-global-loop-counter-do-while-accumulate-float
dEQP-VK.graphicsfuzz.cov-nir-array-access
dEQP-VK.graphicsfuzz.cov-optimize-phis-for-for-do-while-if-if
dEQP-VK.graphicsfuzz.cov-optimize-phis-for
dEQP-VK.graphicsfuzz.cov-register-coalescer-live-intervals-target-instr-info-for-discard-for-discard
dEQP-VK.graphicsfuzz.cov-scaled-number-nested-loops
dEQP-VK.graphicsfuzz.cov-set-output-color-function-call-nested-loop
dEQP-VK.graphicsfuzz.cov-two-loops-global-loop-counter-shift-right-zero-increment-array-element
dEQP-VK.graphicsfuzz.cov-unused-matrix-copy-inside-loop
dEQP-VK.graphicsfuzz.cov-value-tracking-selection-dag-negation-clamp-loop
dEQP-VK.graphicsfuzz.flag-always-false-if
dEQP-VK.graphicsfuzz.nested-for-break-mat-color
Change-Id: I108ea54ee35f07911f062d89840d2577f2385528
Graeme Leese [Fri, 20 May 2022 14:38:35 +0000 (15:38 +0100)]
Remove superfluous 'resolution' from graphicsfuzz test
This wasn't referenced and doesn't seem related to the point of the
test, so remove it.
Components: Vulkan
Affects: dEQP-VK.graphicsfuzz.arr-value-set-to-arr-value-squared
Change-Id: I0057ccca5adb841d0c31d9ba06fe38ba70e78ed5
Younggwan Kim [Thu, 24 Feb 2022 13:47:25 +0000 (13:47 +0000)]
Add KHR-GLESEXT.fragment_shading_rate tests
add basic test and complex test for verify GL_EXT_fragment_shading_rate
extension.
- GLESEXT.fragment_shading_rate.api.basic
- GLESEXT.fragment_shading_rate.api.errors
- GLESEXT.fragment_shading_rate.complex.*
- GLESEXT.fragment_shading_rate.render_target.*
Change-Id: I6673c0643c038bf4b1e4b717b2916daf4b79a84c
Piotr Byszewski [Fri, 11 Mar 2022 09:29:00 +0000 (10:29 +0100)]
Run DR draw tests with secondary command buffers
Dynamic rendering tests in draw group were replaced with three
sub groups: primary_cmd_buff, partial_secondary_cmd_buff and
complete_secondary_cmd_buff.
* primary_cmd_buff subgroup contains previously existing dynamic
rendering tests where drawing is done in primary command buffer.
* partial_secondary_cmd_buff contains tests where drawing commands
are recorded in secondary command buffer but begin/endRendering
are recorded to primary command buffer.
* complete_secondary_cmd_buff executes tests with secondaries that
completely contain the dynamic render pass.
This change also removes 4 tests that were added 2 years ago:
* static_scissor_framebuffer_border_out
* dynamic_scissor_framebuffer_border_out
* static_scissor_oversized
* dynamic_scissor_oversized
Above tests render outside of the renderArea and are invalid.
Components: Vulkan
VK-GL-CTS issue: 3516
Affects:
dEQP-VK.draw.*
New tests:
dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.*
dEQP-VK.draw.dynamic_rendering.complete_secondary_cmd_buff.*
Change-Id: If6a0d82b98948f155e9350f841931c329e474b07
Jari Komppa [Mon, 30 May 2022 09:28:04 +0000 (12:28 +0300)]
Add recipe for amber-verify run mode
Changes build check scripts to include a recipe for checking that amber
device requirements match with what CTS asks for.
Changes amber-verify code to also print out the errors in stderr to make
finding the errors easier by looking at the console log.
Affects: none
Components: Framework
VK-GL-CTS issue: 3368
Change-Id: Id064420425563111ac3e2038dd27d7becdccdcb6
Ari Suonpaa [Thu, 2 Jun 2022 05:10:45 +0000 (08:10 +0300)]
Add new test cases for VK_EXT_load_store_op_none
These new cases make sure one of the aspects in depth stencil
buffer stays unmodified when load and store ops are none and
only the other aspect is written.
VK-GL-CTS Issue: 3722
New tests:
dEQP-VK.*.load_store_op_none.depthstencil*
Components: Vulkan
Change-Id: I04611087bc39290e2cb5b461326c11b5eb8d2622
Peter Kohaut [Thu, 9 Jun 2022 11:15:25 +0000 (13:15 +0200)]
Update Vulkan headers
Components: Vulkan
Change-Id: I96104b2ed4bf5c9fadf2119c7ef70f9492f78eba
Matthew Netsch [Thu, 9 Jun 2022 18:25:33 +0000 (18:25 +0000)]
Merge vk-gl-cts/opengl-cts-4.6.2 into vk-gl-cts/main
Change-Id: Ia8e90590750d6428ab9f55ec9447f184be48d439
Mike Blumenkrantz [Wed, 11 May 2022 21:39:32 +0000 (17:39 -0400)]
further improve sparse texture shader typing
this handles the multisample-array mismatch
Affects:
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess
Change-Id: I45a8fd3ab576fb833100d2fbea36936e279a1bb5
Mike Blumenkrantz [Wed, 11 May 2022 12:49:21 +0000 (08:49 -0400)]
fix GL sparse texture gather offset constness
the offsets array must be a constant value, which, as defined by the spec,
must be constant before optimizations, so declaring them in this way
was illegal
Affects:
KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup
Change-Id: I8d03931e59ac15674ae55902f693338b2ce99cb2
Matthew Netsch [Thu, 9 Jun 2022 17:42:02 +0000 (17:42 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.8 into vk-gl-cts/main
Change-Id: I643f0e3cbc9aa9d9012a6eba830d779b45cd643d
Matthew Netsch [Thu, 9 Jun 2022 17:14:49 +0000 (17:14 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Change-Id: Iea933cfe50d4538966618000204b04bc2f60ba1e
Matthew Netsch [Thu, 9 Jun 2022 16:42:55 +0000 (16:42 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: I5a907b609b2763a74587533edac269be72027909
Ari Suonpaa [Wed, 25 May 2022 12:11:11 +0000 (15:11 +0300)]
Fix signed integer overflow in random indirect draw tests
VK-GL-CTS Issue: 3331
Affects:
dEQP-GLES31.functional.draw_indirect.random.*
Components: OpenGL ES
Change-Id: I75a57a0ee14f00d049e0c27628017c86b7078174
Ari Suonpaa [Wed, 18 May 2022 11:33:13 +0000 (14:33 +0300)]
Fix signed integer overflow in random shader tests
VK-GL-CTS Issue: 3334
Affects:
dEQP-GLES3.functional.shaders.random.*
Components: OpenGL ES, Framework
Change-Id: I8a0ea222ba62c08180244d34adc0f4f0b5e4db9e
Thomas Spurden [Mon, 11 Apr 2022 13:00:17 +0000 (14:00 +0100)]
Allow not supporting separate depth/stencil with combined formats
Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*
Change-Id: I2eb2433921b3d8f7da30d5d546c07da46bebb343
Matthew Netsch [Thu, 9 Jun 2022 03:55:12 +0000 (20:55 -0700)]
Update known conformance version for 1.3.3.0
Components: Vulkan, Framework
Affects:
dEQP-VK.api.driver_properties.conformance_version
Change-Id: Id2a541585bb9bff2c6b929d7b045c2c08fc58db6
Piotr Byszewski [Wed, 11 May 2022 14:44:02 +0000 (16:44 +0200)]
Split pipeline.txt mustpass into multiple files
Scripts that generate mustpass files were changed to allow
specification of test groups that should be spitted to separate
.txt files. With this change python dictionaries are heavily
used (not just lists) and because of that order of groups in
all .txt files has changed. (Dictionaries are sorted)
This change uses new functionality for pipeline group that now
will be splited to 3 files (each representing subgroup).
Components: Framework
VK-GL-CTS issue: 3641
Affects:
*
Change-Id: I8e339fa71cb2348a5074f53697f9d283c9ba9c35
Trevor David Black [Mon, 16 May 2022 03:43:09 +0000 (03:43 +0000)]
Add R8_UNORM to the external AHB memory tests
New Tests:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.r8_unorm
Components: Vulkan
Change-Id: I40a76b4b6112ae6d0b053cf3427e313a6894a873
michal_jakubek [Wed, 20 Apr 2022 08:42:30 +0000 (10:42 +0200)]
More EXT_color_write_enable tests.
New tests:
dEQP-VK.pipeline.*.color_write_enable_maxa.*
Components: Vulkan
VK-GL-CTS issue: 3569
Change-Id: I9db26fe0cbee3134b174efcebf8a795b7b676a28
Matthew Netsch [Thu, 2 Jun 2022 14:08:13 +0000 (07:08 -0700)]
Merge vk-gl-cts/dev/VK_EXT_image_compression_control into vk-gl-cts/main
Change-Id: I893a082eb8816ed9ef7f20f0246781e19d999029
Matthew Netsch [Tue, 31 May 2022 21:21:26 +0000 (14:21 -0700)]
Merge vk-gl-cts/main into vk-gl-cts/dev/VK_EXT_image_compression_control
Change-Id: I67f8b39b34d0de496292c3f0db2d182d63a31140
Matthew Netsch [Thu, 2 Jun 2022 14:13:18 +0000 (07:13 -0700)]
Merge vk-gl-cts/dev/VK_KHR_fragment_shader_barycentric into vk-gl-cts/main
Change-Id: Iee05a3a148b62122de199cad70cda8f9f3f2170c
Matthew Netsch [Wed, 1 Jun 2022 19:55:08 +0000 (12:55 -0700)]
Merge vk-gl-cts/main into vk-gl-cts/dev/VK_KHR_fragment_shader_barycentric
Change-Id: Ib4407c269be86851031a8a6ce1abc93d4e553996
Matthew Netsch [Thu, 2 Jun 2022 14:07:03 +0000 (07:07 -0700)]
Merge vk-gl-cts/dev/VK_KHR_ray_tracing_maintenance1 into vk-gl-cts/main
Change-Id: I1b78dec2819e963937d831f1b8c3e11e2428184a
Matthew Netsch [Wed, 1 Jun 2022 17:59:31 +0000 (10:59 -0700)]
Merge vk-gl-cts/main into vk-gl-cts/VK_KHR_ray_tracing_maintenance1
Change-Id: I2502165363120c2aa71e0356f607fe895bdc8eb2
Matthew Netsch [Mon, 6 Jun 2022 19:58:19 +0000 (12:58 -0700)]
Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/main
Change-Id: I0038924e2f520376d3dbe078d5ad0a2e60585f2b
Matthew Netsch [Mon, 6 Jun 2022 15:54:27 +0000 (08:54 -0700)]
Fix modifier tests - Add Invalidate memory before host read.
Test cases for extension VK_EXT_image_drm_format_modifier were failing randomly due to image mismatch.
This was due to after performing copyImagetoBuffer buffers are not invalidated before reading from host.
Added the invalidate operation for buffer before reading.
Components: Vulkan
VK-GL-CTS Issue: 3744
Affects:
dEQP-VK.drm_format_modifiers.*
Change-Id: I57b27bf9c0beea0ed822b36ea379b024f9d1690a
Jesse Archer [Fri, 20 May 2022 21:15:10 +0000 (14:15 -0700)]
Declare atomic_payload array coherent
Data in the release_acquire_atomic_payload uses atomic functions
on an array, so this array needs to be declared coherent.
Affected tests:
dEQP-VK.memory_model.message_passing.permuted_index.release_acquire_atomic_payload
Components: Vulkan
VK-GL-CTS issue: 3706
Change-Id: I6f285e3000368d083369bda5b3782a3b44c9b64d
Tomasz Owczarek [Tue, 10 May 2022 14:46:28 +0000 (15:46 +0100)]
Fix spec info in pipeline max varyings tests
Add missing VkSpecializationInfo to fragment shader stage.
Components: Vulkan
VK-GL-CTS issue: 3677
Affects:
dEQP-VK.pipeline.*.max_varyings*
Change-Id: Icf702ca953ad996e9081aa9197fbdcedd21dd191
Ricardo Garcia [Mon, 23 May 2022 14:43:16 +0000 (16:43 +0200)]
Add threshold to rasterization order depth checks
These tests compared floating point depth values expecting exact
matches, which was causing trouble for some implementations. This commit
adds an error threshold to the check.
Affected tests:
dEQP-VK.rasterization.rasterization_order_attachment_access.depth.*
Components: Vulkan
VK-GL-CTS issue: 3711
Change-Id: If6798dfd473f57341775e83d68188e39bdf27caa
Piotr Byszewski [Sat, 21 May 2022 21:49:08 +0000 (23:49 +0200)]
Fix test using LAYOUT_CREATE_INDEPENDENT_SETS_BIT
Original test plan for testing VK_EXT_graphics_pipeline_library had
one test that actually doesn't require pipeline library extension.
This test wrongfully created pipeline layout using
VK_PIPELINE_LAYOUT_CREATE_INDEPENDENT_SETS_BIT_EXT flag
violating VUID-VkPipelineLayoutCreateInfo-flags-parameter.
Components: Vulkan
VK-GL-CTS issue: 3704
Affects:
dEQP-VK.pipeline.pipeline_library.graphics_library.*
Change-Id: I6842fcfd7dd686af32f989cd1b0fcd2730305d9e
Matthew Netsch [Fri, 3 Jun 2022 21:43:02 +0000 (14:43 -0700)]
Merge vk-gl-cts/vulkan-cts-1.3.1 into vk-gl-cts/vulkan-cts-1.3.2
Change-Id: I4ff955997673df5a3ad35e6de3f5be8f0679dd2f
Piers Daniell [Fri, 3 Jun 2022 18:21:00 +0000 (12:21 -0600)]
Fix regression from CL-9387 to handle empty cache properly
The new program cache code from CL-9387 didn't handle the case where
cacheSearch() is called with an empty cache. It would look at the
first node key regardless, which is uninitialized data, and
attempt to follow the left/right node pointers, which were
also uninitialized. This could result in crash or worse.
This CL simply checks if the cache is empty, and if so doesn't
attempt to read the invalid first node.
Affects:
* (all tests with shaders)
VK-GL-CTS issue: 3565
Components: Vulkan, Framework
Change-Id: Ia813d8caf3170b0c1995bdc43a5f345b578ab615
Piers Daniell [Fri, 3 Jun 2022 20:38:57 +0000 (14:38 -0600)]
Fix deqp-vksc build break from CL-9046
This module was being compiled for deqp-vksc but referenced
tokens not in the Vulkan SC API.
This fix just ifdefs those references out for VULKANSC.
Components: Vulkan
VK-GL-CTS Issue: 3552
Affects:
dEQP-VK.ycbcr.subresource_offset.*
dEQP-VK.image.subresource_layout.*_offset
Change-Id: Ia8d4f16f134bc7d3357bb59f336e12dd92ab73e0
John Anthony [Thu, 12 May 2022 14:39:22 +0000 (16:39 +0200)]
Fix aliasing issue for globalPriorityQuery feature
Affects:
dEQP-VK.info.device_mandatory_features
Components: Vulkan
VK-GL-CTS issue: 3675
Change-Id: Id7e18078bcd9650667834915ed4bbe3453ede91c
Jari Komppa [Fri, 8 Apr 2022 11:51:17 +0000 (14:51 +0300)]
Separate create with unsupported feature tests
This change separates the create device with unsupported features tests
into separate tests so they can be ignored on case by case basis.
The change also changes the hierarchy of device_init.*, moving the
existing tests to new .basic leaves.
Affects:
dEQP-VK.api.device_init.*
New tests:
dEQP-VK.api.device_init.create_device_unsupported_features.*
Subsystem: Vulkan
VK-GL-CTS issue: 3585
Change-Id: I05b79cbc7b74eeaeeea256c7bf5fa0bd53e3d43d
Matthew Netsch [Fri, 3 Jun 2022 20:23:08 +0000 (13:23 -0700)]
Merge vk-gl-cts/vulkan-cts-1.3.0 into vk-gl-cts/vulkan-cts-1.3.1
Change-Id: If2b3f337e48dea10ccfb3fd457f17badde5c4f43
Matthew Netsch [Fri, 3 Jun 2022 19:47:51 +0000 (19:47 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/vulkan-cts-1.3.0
Change-Id: I2b98a1c69c321ed574eae1878442a1b1cb5012d3
Connor Abbott [Thu, 24 Mar 2022 18:40:19 +0000 (19:40 +0100)]
Fix redundant writes to compressed texture
We already dispatch one workgroup per block, so there's no need to then
loop over all the blocks in the compute shader. Just write one block per
invocation.
Components: Vulkan
Affects:
dEQP-VK.image.sample_texture.128_bit_compressed_format*
dEQP-VK.image.sample_texture.64_bit_compressed_format*
VK-GL-CTS Issue: 3582
Change-Id: If1cf7d4a79e00dcfe735aa9c4d97220242283a12
Matthew Netsch [Fri, 3 Jun 2022 15:45:00 +0000 (08:45 -0700)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Id52b20aa498ddcc1b9dc05b7415b8d67259e2043
Matthew Netsch [Fri, 3 Jun 2022 14:49:27 +0000 (14:49 +0000)]
Merge "Merge vk-gl-cts/vulkansc-cts-1.0.0 into vk-gl-cts/main" into main
Marcin Zając [Tue, 17 May 2022 16:46:08 +0000 (18:46 +0200)]
Thread safe releaseQueue
Failure discovered on ARM platform coused by commandBuffer
deleter being called after queues.releaseQueue()
is now protected by mutex lock
Components: Vulkan
Affects:
dEQP-VK.synchronization.internally_synchronized_objects.*
VK-GL-CTS issue: 3688
Change-Id: Ib743dd52a3ed5cc066268aa0618c2b770e2524dc
Toni Merilehti [Tue, 17 May 2022 13:00:15 +0000 (16:00 +0300)]
Fix extension check in transform feedback tests
Check support for VK_EXT_transform_feedback extension before checking
if transformFeedback feature is supported.
Affects:
dEQP-VK.transform_feedback.simple.*
Components: Vulkan
VK-GL-CTS issue: 3697
Change-Id: I478669a0c4f4e0a88ab2161f926d39186f719585
Juha Heiskanen [Wed, 25 May 2022 05:45:31 +0000 (08:45 +0300)]
Fix amber-verify mismatch in builtin precision tests
VK_KHR_16bit_storage and VK_KHR_storage_buffer_storage_class
requirements have been now removed from highp and fp64 matrix precision
tests.
Components: Vulkan
VK-GL-CTS Issue: 3719
Affects:
dEQP-VK.glsl.builtin.precision*.determinant.*mat3
dEQP-VK.glsl.builtin.precision*.determinant.*mat4
dEQP-VK.glsl.builtin.precision*.inverse.*mat3
dEQP-VK.glsl.builtin.precision*.inverse.*mat4
Change-Id: I204bac46129ec9843e5077032e329caed3758446
Graeme Leese [Thu, 26 May 2022 16:42:51 +0000 (17:42 +0100)]
Shrink the framebuffer in 2 graphicsfuzz tests
This is the same change that was previously applied to a different
maze-O test.
Components: Vulkan
Affects: dEQP-VK.graphicsfuzz.spv-stable-maze-O-dead-code
dEQP-VK.graphicsfuzz.spv-stable-maze-O-memory-accesses
Change-Id: I669a659d16019760e35c1c23c0974a72e7fc851c
Antto Mäkinen [Thu, 24 Mar 2022 15:35:25 +0000 (17:35 +0200)]
Test VkSubresourceLayout::offset is relative to the start of an image
This commit adds new tests that verify VkSubresourceLayout includes
the right value for an offset if an image is bound with the offset.
VK-GL-CTS Issue: 3552
New tests:
dEQP-VK.ycbcr.subresource_offset.*
dEQP-VK.image.subresource_layout.*_offset
Components: Vulkan
Change-Id: Iefaa1a6e0266f8dd599abace0b5f6bb6617fe4af
Jari Komppa [Mon, 16 May 2022 09:28:54 +0000 (12:28 +0300)]
Add inter-process communcation to shader cache
This change allows running several instances of CTS which share a single
shader cache.
std::map which was used to hold the cache index was replaced by a simple
binary search tree implementation in order to play nice in a
pre-allocated buffer. Benchmarking gives approximately same performance
or better in random cases. Worst case behavior is terrible, but did not
occur while testing after integrating with CTS.
By default the size of the index is 1M entries, taking 16M of memory.
This memory pool is not resized dynamically, and will assert if over 1M
unique shaders are inserted to the cache.
Additional small improvement to the shader cache behavior avoids
re-hashing the cache key at cache miss.
For platforms that do not support IPC, the IPC code can be compiled out
using a predefined macro DISABLE_SHADERCACHE_IPC.
The IPC behavior is disabled by default, leading to old behavior, except
for the std::map to bst change and no re-hashing.
Affects:
*
VK-GL-CTS issue: 3565
Change-Id: I4f2433256968b76de26c9bd50981454bb4accae0
Jeff Bolz [Fri, 20 May 2022 03:33:03 +0000 (22:33 -0500)]
Add command line parameter to override Vulkan library path
Components: Vulkan, VulkanSC
Change-Id: I368d4673dac8ba235e3cc30e827dccf1f37c5153
Juha Heiskanen [Tue, 10 May 2022 13:45:57 +0000 (16:45 +0300)]
Dynamic rendering with NULL shading rate image
VK_KHR_dynamic_rendering attachments tests are now including cases,
where VK_NULL_HANDLE is passed to
VkRenderingFragmentShadingRateAttachmentInfoKHR.imageView.
Components: Vulkan
VK-GL-CTS Issue: 3577
New tests:
dEQP-VK.fragment_shading_rate.dynamic_rendering.primary_cmd_buff.monolithic.attachment_rate.*null_shading
Change-Id: I98f4b798e8e691ff64e9a2b2248732089016373f
Ricardo Garcia [Tue, 17 May 2022 13:30:21 +0000 (15:30 +0200)]
Test imageSize() on 2D image views from 3D images
This needs VK_EXT_image_2d_view_of_3d.
New tests:
dEQP-VK.image.image_size.*2d_view_*
Affected tests:
dEQP-VK.image.image_size.*
Components: Vulkan
VK-GL-CTS issue: 3651
Change-Id: I369805ed26094cbc8812826eb9c79f352fca2e61
Juha Heiskanen [Fri, 27 May 2022 08:24:56 +0000 (11:24 +0300)]
Bug fix for current variableSampleLocations tests + new tests
Support check for variableSampleLocations has been added to previously
created sample_locations_ext.verify_location tests. This CL adds also
new tests, which are now using pPostSubpassSampleLocations
correctly if variableSampleLocations == FALSE.
Components: Vulkan
VK-GL-CTS Issue: 3623
Affects:
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples_2
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples_4
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples_8
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples_16
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples*dynamic
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples*packed
New tests:
dEQP-VK.pipeline.*.sample_locations_ext.verify_location.samples*_invariable
Change-Id: I0e87c290c370ce3c534243280c40eda7b4fc6021
Toni Merilehti [Fri, 6 May 2022 06:23:56 +0000 (09:23 +0300)]
Test single-path switch statements
This CL tests switch statements that only have a default case and also
an empty case that falls through into a default case.
New tests:
dEQP-GLES3.functional.shaders.switch.default_only*
dEQP-GLES3.functional.shaders.switch.empty_case_default*
VK-GL-CTS Issue: 3659
Components: OpenGL
Change-Id: I9a59582ec2829d73f590f1fe62d841b36e02e915
Jamie Madill [Thu, 19 May 2022 20:10:45 +0000 (16:10 -0400)]
Remove usages of std::iterator
std::iterator is deprecated in C++17.
VK-GL-CTS issue: 3703
Change-Id: Ic914f1443457bbdfb62d47e5e6245c1ee4fad31d
Pierre-Eric Pelloux-Prayer [Thu, 5 May 2022 15:36:35 +0000 (17:36 +0200)]
Fix ShaderBallotFunctionRead test
The current version of the test draws at 2x2 quad, expecting the value of the
4 pixels to be the same because readFirstInvocationARB is used.
The problem is that depending on the resolution used: if the 4 fragments are
processed in more than one sub-group, then the test will fail.
For instance, on AMD hw the test would pass using the default resolution, but
fail for 256x256.
Fix this by drawing in the top-left corner instead of the middle of the screen.
VK-GL-CTS public issue: 251
Components: OpenGL
Affects:
KHR-GL*shader_ballot_tests.ShaderBallotFunctionRead
Change-Id: Ib182976aeeaab1380d3a5e1cad97fe898cbcdb8e
Younggwan Kim [Thu, 21 Apr 2022 14:42:58 +0000 (15:42 +0100)]
Add autogenerate with GL_EXT_fragment_shading_rate
Change-Id: I6595c65e411b0f6c192e35dc63407e319bc9d676
Alan Zhao [Thu, 19 May 2022 18:54:48 +0000 (14:54 -0400)]
Remove usages of std::iterator
std::iterator is deprecated in C++17, and its presence is blocking
Chromium from updating libc++ (https://crbug.com/1273285).
Components: Framework
VK-GL-CTS Issue: 3703
Change-Id: I4f8a50a3d0fc09b20c7f94807902770beb09d295
Younggwan Kim [Mon, 11 Apr 2022 09:07:40 +0000 (10:07 +0100)]
Update gl.xml and fix script to build properly
gles spec sha:
b0643365776c260efc6317d2ff67dd8bf5078be9
fix scripts/opengl/gen_call_log_wrapper.py script file to build
Components: Framerwork, OpenGL
Change-Id: I9dbeec42a1127469f0e98cdd68a2f88d12007642
Matthew Netsch [Thu, 2 Jun 2022 22:03:39 +0000 (22:03 +0000)]
Merge vk-gl-cts/opengl-cts-4.6.2 into vk-gl-cts/main
Change-Id: I87fcdfdea92e5a3ba36454128ee4e2092c33c4f9
Mike Blumenkrantz [Fri, 22 Apr 2022 13:12:26 +0000 (09:12 -0400)]
Rework sparse texture shader typing
This previously would try to jam 2D textures into 2DArray-using
shaders and vice versa, so instead just use layered image
binding when appropriate and pass both texture targets to ensure
that everything always matches up nicely.
Affects:
KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment
KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency
KHR-GL46.sparse_texture_tests.SparseTextureAllocation
KHR-GL46.sparse_texture_tests.SparseTextureCommitment
Components: OpenGL
VK-GL-CTS issue: 3653
Change-Id: Iea7d1027784aaad4969b01372895939ac96968bc
Matthew Netsch [Thu, 2 Jun 2022 21:22:12 +0000 (21:22 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.8 into vk-gl-cts/main
Change-Id: I011f48b25cfd0f2b951425ea770220a6dcaa3e1a
Andy Candet [Sat, 16 Apr 2022 20:16:53 +0000 (21:16 +0100)]
Fix extension checks for EGL external image tests
Commit 2090c97 extended dEQP-EGL.functional.image.modify.* with new
actions to test sampling from an external image. The actions implement
getRequiredExtension, so they were likely intended to be skipped if
GL_OES_EGL_image_external is not available.
However, extension checks are only performed for actions invoked through
ImageFormatCase. These actions are invoked one level down the call
stack, through RenderTryAll.
The result is that 22 tests in dEQP-EGL.functional.image.modify.* fail
during shader compilation if the extension is not available.
This commit adds an extension check to RenderTryAll::invokeGLES. Actions
will be skipped if the check fails. This is probably what was intended
in the first place, since RenderTryAll ignores NotSupported results.
Affects: dEQP-EGL.functional.image.modify.*
Components: EGL
Change-Id: Id1106d69fbe71d39695fc32513d80d23f1e94b40
Matthew Netsch [Thu, 2 Jun 2022 20:51:45 +0000 (20:51 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/opengl-es-cts-3.2.8
Change-Id: Ib621fd1a176f1921e3b12c8e9df7f51f552df695
Matthew Netsch [Thu, 2 Jun 2022 20:14:29 +0000 (20:14 +0000)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: I6edc6c1598e5a0e4d92c1e3d5aeb7baa1688c888
Ari Suonpaa [Wed, 18 May 2022 10:14:47 +0000 (13:14 +0300)]
Fix sample mask calculation
Sample mask calculation path was executed even when sample
was -1, causing a large number to be used for a shift. Now
a sample mask of zero is chosen instead.
VK-GL-CTS Issue: 3329
Affects:
dEQP-GLES31.functional.texture.multisample.*.sample_mask_and_alpha_to_coverage
Components: OpenGL ES
Change-Id: Ie5600ead5a5b0228a3ed255d7e4cc49a314a7ba6
Matthew Netsch [Thu, 2 Jun 2022 20:13:01 +0000 (13:13 -0700)]
Merge vk-gl-cts/vulkansc-cts-1.0.0 into vk-gl-cts/main
Change-Id: I25fc44097a2c5271bdc9fa082fab612558e35b2b
Matthew Netsch [Thu, 2 Jun 2022 19:51:27 +0000 (12:51 -0700)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I8931b5406a04f317c172c1357c1ab3b2c7b12be3
Tapani Pälli [Fri, 10 Sep 2021 12:06:10 +0000 (15:06 +0300)]
Fix for the bounding box tests with GL 4.5
Affects:
dEQP-GL*functional.primitive_bounding_box.*
Components: AOSP
VK-GL-CTS issue: 3104
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I38db9fc893a685893dbd6c2de8ab15ab3e0db11e
(cherry picked from commit
9e6d211ebf47f228f6648c7a30be8eb98cec41a9)
Mohd Faisal [Wed, 13 Oct 2021 14:09:01 +0000 (15:09 +0100)]
Fix missing self-subpass dependency
Self-subpass dependency required for read-after-write operation, in test
cases where the attachment is written using load-op-load at the start
of subpass and then the values are read inside the fragment shader.
Affects:
dEQP-
VK.renderpass.suballocation.subpass_dependencies.separate_channels.*
dEQP-
VK.renderpass2.suballocation.subpass_dependencies.separate_channels.*
Components: Vulkan
VK-GL-CTS issue: 3216
Change-Id: I6c72b81dccfb7526ec4607b255ff4872b13c4d22
(cherry picked from commit
305ee4bd7e5b372b2c910b615a146f2aa4416527)
Matthew Netsch [Thu, 2 Jun 2022 19:06:02 +0000 (19:06 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: Ic4e0dff0f0b61669584c3eff4602af9971552ab4
Andreas Flöjt [Thu, 5 May 2022 12:18:06 +0000 (14:18 +0200)]
Fix int64 robustness bugs
First bug: VkImage and VkImageView that use different formats without
specifying the VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT flag on the image.
Second bug: Using a shader with a multisampled storage image without
checking the shaderStorageImageMultisample feature.
Affects:
dEQP-VK.robustness.image_robustness.*.r64i.*
Components: Vulkan
VK-GL-CTS issue: 3680
Change-Id: I7b984c3c7b6b2ee551618b7a32d4a841e942cd95
Ilan Aelion [Mon, 4 Apr 2022 18:51:22 +0000 (11:51 -0700)]
skip non-compresed 3D views of compressed images
dEQP-VK.image.texel_view_compatible.graphic.*.3d_image.texture_read
tests violate VUID-VkImageViewCreateInfo-image-04739 - "If image was
created with the VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT flag
and format is a non-compressed format, viewType must not be
VK_IMAGE_VIEW_TYPE_3D"
Components: Vulkan
Affected Tests:
dEQP-VKSC.image.texel_view_compatible.graphic.*.3d_image.texture_read.*
Change-Id: I48512da1cdedbaecc73ac1ae1289cbbb4bc2f70c
Juan A. Suarez Romero [Fri, 13 May 2022 09:50:30 +0000 (11:50 +0200)]
Fix leak on SimpleAllocator
SimpleAllocator object is leaked in some tests.
Affected tests:
dEQP-VK.compute.basic.concurrent_compute
dEQP-VK.draw.concurrent.compute_and_triangle_list
Components: Vulkan
VK-GL-CTS issue: 3634
Change-Id: Ief51211f94f2754b9133285ff7374971b7ea20e3
Ricardo Garcia [Thu, 12 May 2022 14:26:44 +0000 (16:26 +0200)]
Fix entry points check for VK_KHR_draw_indirect_count
VK_KHR_draw_indirect_count was promoted to core in Vulkan 1.2, but its
non-KHR entry points (vkCmdDrawIndirectCount and
vkCmdDrawIndexedIndirectCount) are not mandatory unless the device
supports the extension. In that case, the drawIndirectCount feature bit
will also be true. Any of the two checks is valid.
Affected tests:
dEQP-VK.api.version_check.entry_points
VK-GL-CTS issue: 3679
Components: Vulkan
Change-Id: I95666c1a22bed7da33f58a50307294c4048cd8ff
Ricardo Garcia [Fri, 20 May 2022 10:02:06 +0000 (12:02 +0200)]
Include the proper formats in pViewFormats list
Imageless framebuffer variants in fragment shading rate basic tests were
not including the render pass image view formats in the list of view
formats when creating the framebuffer, resulting in validation errors
with code VUID-VkFramebufferCreateInfo-flags-03205.
Affected tests:
dEQP-VK.fragment_shading_rate.basic.*
Components: Vulkan
VK-GL-CTS issue: 3705
Change-Id: I7389b8a0a2f24b3085f3963064508c8c388e43bc
Ricardo Garcia [Mon, 23 May 2022 08:40:23 +0000 (10:40 +0200)]
Fix state binding in multiview tests
According to the spec, when multiview is enabled all non-render pass
state is undefined at the beginning of each subpass, but multiview tests
were binding vertex buffers, index buffers and descriptor sets before
beginning the render pass. This commit moves the binding commands to the
same point the pipeline is bound for each subpass.
In addition, it fixes some validation errors related to the following
VUIDs:
- VUID-VkSubpassDependency-srcSubpass-02243
- VUID-VkSubpassDependency2-srcSubpass-02245
Due to some subpass dependencies missing the VK_DEPENDENCY_BY_REGION_BIT
bit in their flags despite being mandated by the spec.
Affected tests:
dEQP-VK.multiview.*
Components: Vulkan
VK-GL-CTS issue: 3701
Change-Id: I4f91f3dad0305e93dce68bb43497215c628df543
Chia-I Wu [Sat, 28 May 2022 00:47:42 +0000 (17:47 -0700)]
Improve comparison of VkPhysicalDeviceMemoryProperties
VkMemoryType should be fine, but VkMemoryHeap normally has a 4-byte
padding which can be garbage. Compare individual members rather than
doing deMemCmp.
VK-GL-CTS Issue: 3590
Affects: dEQP-VK.api.info.get_physical_device_properties2.memory_properties
Components: Vulkan
Change-Id: I49e276ee15d10ca40f11c7a5fd3fb50b84ff1de3
Shahbaz Youssefi [Mon, 22 Nov 2021 20:30:26 +0000 (15:30 -0500)]
Fix shader operator tests' precision expectation
es3fShaderOperatorTests.cpp takes the reported precision for lowp and
mediump (through glGetShaderPrecisionFormat) and tests that that many
bits are actually supported by the type.
glGetShaderPrecisionFormat is a legacy function that's not very
meaningful on modern hardware (see Vulkan issue #2931), and there is no
equivalent for its functionality in Vulkan.
This relevant tests are changed such that the test now verifies that _at
least_ that many bits are used in lowp and mediump operations, rather
than _exactly_. This aligns with the semantics of RelaxedPrecision in
SPIR-V.
Affected tests:
dEQP-GLES3.functional.shaders.operator.*
Components: OpenGL ES
VK-GL-CTS issue: 3344
Change-Id: I88a38d6ee067de8313f25327578c6666c257dc8b
(cherry picked from commit
23d62b971cec55ae49cddc9a9e37614bc9f80668)
Shahbaz Youssefi [Fri, 27 Aug 2021 03:11:56 +0000 (23:11 -0400)]
Fix GL_MAX_FRAGMENT_INTERPOLATION_OFFSET limit check
The spec is fixed to align with Vulkan, requiring the minimum value for
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET to be 0.5-ULP, where
ULP = 1/pow(2,GL_FRAGMENT_INTERPOLATION_OFFSET_BITS)
Affects:
dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float
dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float
KHR-GL44.shader_multisample_interpolation.api.api
KHR-GL45.shader_multisample_interpolation.api.api
KHR-GL46.shader_multisample_interpolation.api.api
KHR-GLES31.core.shader_multisample_interpolation.api.api
KHR-GL45.limits.max_fragment_interpolation_offset
KHR-GL46.limits.max_fragment_interpolation_offset
Components: OpenGL
Khronos OpenGL issue: #149
Change-Id: I153a05ef6db8f50a6aa337188e5aeb8d504fbbdd
(cherry picked from commit
5d72b170aad664e4fcf770863d37bd041d45ff9b)
Marcin Zając [Tue, 17 May 2022 15:40:26 +0000 (17:40 +0200)]
writeSupportedExtensions for VKSC
Remove depreciated extensions_data.txt file in gen_framework.py
for vkSupportedExtensions.inl file generation
Components: Vulkan
VK-GL-CTS issue: 3690
Change-Id: Id216ea169c4245fc81177ca02677bbbf7320b803