Adeel Kazmi [Fri, 10 Mar 2023 10:36:55 +0000 (10:36 +0000)]
Merge "DALi Version 2.2.17" into devel/master
Adeel Kazmi [Fri, 10 Mar 2023 10:29:49 +0000 (10:29 +0000)]
DALi Version 2.2.17
Change-Id: I7deb53256547432686a2d4d8eb4b29455a3b67b6
Bowon Ryu [Fri, 10 Mar 2023 03:43:35 +0000 (03:43 +0000)]
Merge "Fix text autoscroll issue" into devel/master
Bowon Ryu [Thu, 9 Mar 2023 09:19:42 +0000 (18:19 +0900)]
Fix text autoscroll issue
This patch fixes the side effect of the previous condition and
prevents useless meassge in multiline case.
Change-Id: I7314903b8f0395578954d49459aa134180580c3b
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Tue, 7 Mar 2023 23:32:57 +0000 (08:32 +0900)]
Determine priority type for each task
For example, remote image loading might be heavy process.
So let we give some hints for this tasks priority as LOW.
If we set priority as low, Remote image loading didn't use
whole AsyncTaskManager's threads.
Change-Id: Ife22517deff47b7f4da769bad2b97f472fa8efef
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Thu, 9 Mar 2023 06:15:50 +0000 (06:15 +0000)]
Merge "Remove useless uniform register" into devel/master
seungho baek [Wed, 8 Mar 2023 06:23:52 +0000 (15:23 +0900)]
Make safe conversion from uint32_t to streamsize
Change-Id: I575d11e330723fe53528a72b3abfaccef4c39523
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Tue, 7 Mar 2023 17:17:32 +0000 (02:17 +0900)]
Remove useless uniform register
Current image visual didn't use uPixelAlign. We can remove this property.
Change-Id: Ie61e299e77c8ff1ccce8edcea7575640dd863e91
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 7 Mar 2023 16:17:01 +0000 (01:17 +0900)]
Clean up Scene3D namespace and header definition
Change-Id: I28f91a4fb9af661ff61a12f00c1f6fd900cbdeec
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Tue, 7 Mar 2023 14:06:14 +0000 (14:06 +0000)]
Merge changes I048d8903,Ib84dd28c into devel/master
* changes:
Add glb-loader to load gltf2-binary
Add model-loader to abstract gltf2-loader and dli-loader
seungho baek [Fri, 24 Feb 2023 01:40:25 +0000 (10:40 +0900)]
Add glb-loader to load gltf2-binary
- extract gltf2-util to share it in gltf2-loader and glb-loader
Change-Id: I048d8903d27fea47a322dcf4d4cc56a16c10acec
seungho baek [Mon, 20 Feb 2023 08:19:39 +0000 (17:19 +0900)]
Add model-loader to abstract gltf2-loader and dli-loader
- Like glb, we need to add some new type of model.
- This abstraction can make easy to add new model file format.
Change-Id: Ib84dd28c082903295ff1295a5c2d4da9a74ef8ca
Eunki, Hong [Tue, 7 Mar 2023 04:35:49 +0000 (13:35 +0900)]
Get NaturalSize only if required
Since "GetClosestImageSize" spend a lot of time,
let we setup fitting mode only if we use it.
Change-Id: Id08c0d08c1784b60f4c3bccecf9affecdda8fc61
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 3 Mar 2023 11:20:00 +0000 (11:20 +0000)]
Merge "Enable automated tests that load the exercise DLI model" into devel/master
Adam Bialogonski [Fri, 3 Mar 2023 10:25:48 +0000 (10:25 +0000)]
DALi Version 2.2.16
Change-Id: I2e65a45440d0296de4748e3a10b1b1031557df7f
Richard [Thu, 2 Mar 2023 11:04:45 +0000 (11:04 +0000)]
Enable automated tests that load the exercise DLI model
Change-Id: Ife30d9c271d28589b52e3f0079638bd612cce3f6
Eunki Hong [Wed, 1 Mar 2023 10:22:55 +0000 (19:22 +0900)]
Make multiple roots model share the resources.
Previous code generate new refcounts per each scene roots.
If one model file has multiple roots, then each root didn't share there
resouces each other.
And also, due to the resource cache patch block multiple RawResouces loaded,
multiple roots scene was not works well.
This patch make we use only one refcounter per one model,
So we can assume that we only load just one times if
multi scene use same resources
Change-Id: I752f8a4ed352d4c328b1f48791bf0fee4fc8adcb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
huayong.xu [Wed, 1 Mar 2023 10:18:13 +0000 (18:18 +0800)]
Make sure that global variables are initialized lazily in scene3d.
Global variables are initialized when scene3d so is loaded firstly.
This would allocate more memory in some cases.
This patch is to make the variables be initialized lazily.
Change-Id: I317c04b7d04c74d84a44be8c603ddcdaacdabf83
Richard [Thu, 2 Feb 2023 15:07:37 +0000 (15:07 +0000)]
Cache manager for 3D models
Change-Id: I6cd522b2ee5c2dc33fa7740d2421d9220ee058de
David Steele [Mon, 27 Feb 2023 11:09:45 +0000 (11:09 +0000)]
Merge "Allow to load uint32_t as indices" into devel/master
David Steele [Fri, 24 Feb 2023 12:31:07 +0000 (12:31 +0000)]
Merge "DALi Version 2.2.15" into devel/master
Richard Huang [Fri, 24 Feb 2023 12:24:26 +0000 (12:24 +0000)]
DALi Version 2.2.15
Change-Id: I0155a4d6a971a46f3930dc3a6c6f6fd0782c9d60
Eunki Hong [Fri, 24 Feb 2023 06:30:30 +0000 (06:30 +0000)]
Merge "Generate Camera from loaded model" into devel/master
Eunki Hong [Sat, 18 Feb 2023 10:22:52 +0000 (19:22 +0900)]
Allow to load uint32_t as indices
Dali's default indices use uint16_t. But if heavy 3D model who need more than
65536 indexes loaded, It will break index.
This patch make Scene3D can allow to use uint32_t type indeces load
and generete Geometry by it.
Change-Id: I6b8096df3fcf855443e6b407342121b9374d9ff8
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Fri, 17 Feb 2023 14:15:35 +0000 (23:15 +0900)]
Generate Camera from loaded model
Add API to generete (or apply) the camera what 3D model has.
Note that model cannot have ownership of camera
since we have to add camera into SceneView or whatever we want.
So GenerateCamera create new CameraActor everytime.
Or ApplyCamera into already created CameraActor.
TODO : Should we change all Scene3D::Loader used demo who use camera parameter?
Change-Id: Ief1571d1e8b522c1785b8721c279713b20760a99
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Fri, 24 Feb 2023 04:48:47 +0000 (04:48 +0000)]
Merge "Fix space font validation condition" into devel/master
joogab.yun [Thu, 23 Feb 2023 09:38:06 +0000 (18:38 +0900)]
Fix space font validation condition
when character is 0x20, there are various cases of font validation.
but if it is a default font or cached font, or
if a glyph exists in the current font when it is contiguous with the prev char,
it is natural to load current font.
this is same behaviour as before.. and the process of finding fonts can slightly reduced.
Change-Id: I017db2ec38e86642a83a44739a0d2c7af072e14a
Seungho BAEK [Wed, 22 Feb 2023 03:12:08 +0000 (03:12 +0000)]
Merge "Refactoring model-impl.cpp" into devel/master
joogab yun [Tue, 21 Feb 2023 06:12:09 +0000 (06:12 +0000)]
Merge "When setting a focus actor, we log the current focused actor and the new focused actor." into devel/master
joogab.yun [Tue, 21 Feb 2023 03:27:17 +0000 (12:27 +0900)]
When setting a focus actor, we log the current focused actor and the new focused actor.
Change-Id: Idbdce0ae55d18dbee314b3db0994413d0acf8a30
Eunki Hong [Wed, 15 Feb 2023 17:35:27 +0000 (02:35 +0900)]
Remove useless warning message for initialized window
OnWindowFocusChanged can be called when the window is created.
In that case, GetFocusActorFromCurrentWindow() will return empty Actor handle.
SetCurrentFocusActor() doesn't consider empty-handle input case. So we should skip
if GetFocusActorFromCurrentWindow() returns empty handle.
Change-Id: I440e60f7c46e234876a4d5af50445477b88e35f7
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Mon, 20 Feb 2023 15:12:13 +0000 (15:12 +0000)]
Merge "Replace std::string global variables with C-style string." into devel/master
David Steele [Mon, 20 Feb 2023 15:11:51 +0000 (15:11 +0000)]
Merge "Make sure that global variables are initialized lazily." into devel/master
seungho baek [Mon, 20 Feb 2023 06:57:09 +0000 (15:57 +0900)]
Refactoring model-impl.cpp
- Extract some method to reduce duplicated code.
- Reduce braces depth
- Use return early for easy understanding
- Separate too long method
Change-Id: I54e09138ae968a15be274fe415cfd3fd245047f8
Bowon Ryu [Mon, 20 Feb 2023 06:38:25 +0000 (15:38 +0900)]
Fix multiline text size issue in label
When font validation in the relayout process, if text update info is initialized,
font data should be cleared before UpdateModel() to ensure the number of characters removed and added.
Without this condition, incorrect text updates will occur due to incorrect number of characters.
Change-Id: Ic0a56dc355b746b2e718aa87ae61c507ade427b5
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
huayong.xu [Wed, 15 Feb 2023 05:37:56 +0000 (13:37 +0800)]
Make sure that global variables are initialized lazily.
Global variables are initialized before main function or
when dali so is loaded firstly.
This patch is to reduce loading time of dali in theory.
Change-Id: Ica5e9c063e1be2dfe2aa5f7865705481422063d9
Eunki Hong [Mon, 20 Feb 2023 03:54:57 +0000 (03:54 +0000)]
Merge "Make SceneView's default camera is 3D camera" into devel/master
Eunki Hong [Mon, 20 Feb 2023 02:22:49 +0000 (02:22 +0000)]
Merge "Reduce decoding time of embedded gltf + Fix base64 encode bug" into devel/master
Eunki Hong [Mon, 20 Feb 2023 02:22:43 +0000 (02:22 +0000)]
Merge "Generate tangent as Vector4 for gltf" into devel/master
Eunki Hong [Mon, 20 Feb 2023 02:22:36 +0000 (02:22 +0000)]
Merge "Fix gltf animation's 0 frame behavior." into devel/master
Eunki Hong [Fri, 20 Jan 2023 16:28:32 +0000 (01:28 +0900)]
Generate tangent as Vector4 for gltf
Since gltf use aTangent as Vector4 type, we seperate
the tangent load logic and shaders.
But dali auto generated aTangent used only for Vector3.
It mean Vector4's w value was ignored.
This patch branch whether we use Vector3 tangent or not.
Change-Id: I95a8d33c01fa84f06a60f843ec0a84681ccbd003
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 17 Feb 2023 13:51:45 +0000 (13:51 +0000)]
DALi Version 2.2.14
Change-Id: I39d1c294a624c14438db97acf8db6eabe3641891
Eunki, Hong [Fri, 17 Feb 2023 06:36:35 +0000 (15:36 +0900)]
Make SceneView's default camera is 3D camera
Since SceneView used camera don't care about the Dali::Scene size,
Let we use 3D engine style camera. It will not change the property
automatically, and also will looks good to 3D object.
Change-Id: I31d9d0fc042cdbf8b33bc4d87a912ca149e248fe
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 1 Feb 2023 23:21:24 +0000 (08:21 +0900)]
Reduce decoding time of embedded gltf + Fix base64 encode bug
Let we don't copy the full string during decode base64.
+
Let we print '=' tags end of encoded base64 result, so
we can decode the encode result at common external library.
Change-Id: I2c671512ffcd986e30a4e773dacdd6e62dca2f31
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
huayong.xu [Wed, 15 Feb 2023 08:58:50 +0000 (16:58 +0800)]
Replace std::string global variables with C-style string.
A std::string global variable would allocate a memory in heap,
then copy the string from .text section to the heap.
This patch may reduce loading time & memory a little.
Change-Id: I2ce22c98695cee6edea088d98b9569e11fc6c837
Eunki, Hong [Thu, 16 Feb 2023 09:10:10 +0000 (18:10 +0900)]
Fix gltf animation's 0 frame behavior.
Current dali animation's KeyFrame didn't determine when the time is out of frame.
But gltf 2.0 spec say that we must clamp the time as input range.
To match the spec, make the 0 frame's animation keyframe value.
Change-Id: I2831d9f44c2e21ad12b40fa4b52c1d4e4b1d8e9a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 15 Feb 2023 12:32:03 +0000 (12:32 +0000)]
Merge "Fix the valid condition of text update" into devel/master
Bowon Ryu [Wed, 15 Feb 2023 08:21:19 +0000 (17:21 +0900)]
Fix the valid condition of text update
Even when numberOfCharacters is 0u,
mParagraphCharacterIndex and mRequestedNumberOfCharacters cannot be greater than numberOfCharacters.
But in this case(text is empty), normal operation can be guaranteed by clear of update info.
Change-Id: Iad714d19598943492bae5eb51f1904a22d57b66c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Adeel Kazmi [Wed, 15 Feb 2023 11:23:22 +0000 (11:23 +0000)]
Merge "Add PathFinder algorithm using SPFA" into devel/master
Adeel Kazmi [Fri, 10 Feb 2023 14:15:41 +0000 (14:15 +0000)]
DALi Version 2.2.13
Change-Id: I0bc43f89b418c198ed0776575ad4ce91390ee900
Eunki, Hong [Tue, 7 Feb 2023 02:04:06 +0000 (11:04 +0900)]
Fix svace issue (uint32_t to long or std::streamsize)
To convert unsigned value into signed value safely,
we should convert as unsigned type with same size as signed type,
and after done, convert into signed type.
Change-Id: If6e7b613cea0b824866761f19b693fe553190b5a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Sun, 29 Jan 2023 15:07:00 +0000 (00:07 +0900)]
Add PathFinder algorithm using SPFA
Add new default algorithm using SPFA.
And also, SPFA with doubleway to reduce memory usage per query.
Change-Id: Ia8f7bf98fbc6e94c2e0e47251814b61cf8f9b9d2
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Fri, 3 Feb 2023 12:41:29 +0000 (12:41 +0000)]
DALi Version 2.2.12
Change-Id: I7be1046b11780bb1816b310c7a33b76540e37a76
Adeel Kazmi [Wed, 1 Feb 2023 17:02:01 +0000 (17:02 +0000)]
Fixed SVACE issue in gltf2-loader
Change-Id: I6e12e6f9ce3c9286a24436195ae88a04ce32ea0b
Eunki, Hong [Fri, 27 Jan 2023 07:00:00 +0000 (16:00 +0900)]
Make API to set MultiSampling level for SceneView
Make new API to set FBO's multiSamplingLevel what this scene view will use.
Change-Id: I124cc9e7d6bcaffbfaf0323abd509fb84a36dbe3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Tue, 31 Jan 2023 04:29:02 +0000 (04:29 +0000)]
Merge "Support embedded texture data for glTF + alpha" into devel/master
Adeel Kazmi [Mon, 30 Jan 2023 10:58:16 +0000 (10:58 +0000)]
(Automated Tests) Ensure we kill off any sleeping dbus sessions that we create when running
Change-Id: Ia1f8b6c87ee75f8dee30cea64bdc6d455a918576
Eunki Hong [Mon, 30 Jan 2023 09:58:08 +0000 (09:58 +0000)]
Merge "Remove useless warning message when multiline TextLabel SceneOff" into devel/master
Eunki Hong [Mon, 30 Jan 2023 02:27:20 +0000 (02:27 +0000)]
Merge "Doxygen check version and block low version" into devel/master
Eunki Hong [Mon, 30 Jan 2023 02:26:48 +0000 (02:26 +0000)]
Merge "Cleanup .gitignore file" into devel/master
seungho baek [Tue, 17 Jan 2023 06:12:12 +0000 (15:12 +0900)]
Support embedded texture data for glTF + alpha
- Supports embedded gltf
- Supports data: iri for image.uri
- Supports data: iri for buffer.uri
- Supports image.bufferView.
- Additional Fix
- Changes default value of Sampler.wrapS, wrapT to Refeat
- Adds function to decode base64 to std::vector<uint_8>
- Fixes base64 decoder to do not cut end part.
Change-Id: I413d1f1b48a8a4234ea4c9faf3b3309536e5a53f
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Fri, 27 Jan 2023 15:43:41 +0000 (00:43 +0900)]
Doxygen check version and block low version
Some option did not allow to be used some low version.
This patch make dali.doxy.in block them if version is low.
Change-Id: I5ca620113e7080a261cf84976d2619e231b04bab
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Tue, 24 Jan 2023 16:57:07 +0000 (16:57 +0000)]
Added NavigationMesh and PathFinding using A* algorithm to dali-scene3d.
Change-Id: I66776b85e701d043afbd311c1939417fb10ab7fa
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
Eunki Hong [Fri, 27 Jan 2023 14:21:24 +0000 (23:21 +0900)]
Remove useless warning message when multiline TextLabel SceneOff
When TextLabel is not single line, ScrollFinished callback called always.
And if layout is not a singline line, yellow message printed.
This patch try to remove that annoying useless message.
Change-Id: I6f76af40d797632ccaa0b9bba5827dcc41c7ea50
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 27 Jan 2023 12:26:08 +0000 (12:26 +0000)]
Merge "DALi Version 2.2.11" into devel/master
Richard Huang [Fri, 27 Jan 2023 12:19:28 +0000 (12:19 +0000)]
DALi Version 2.2.11
Change-Id: Ib7afa508934f23f3fa88cdca2c8d71166099eb0b
seungho baek [Fri, 27 Jan 2023 02:25:23 +0000 (11:25 +0900)]
Fix default IBL env map type as Cube Map
Change-Id: I7778d7cc07c8c0aab2a364b7581e874de58e563e
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
seungho baek [Thu, 29 Dec 2022 15:22:07 +0000 (00:22 +0900)]
Use EnvironmentMapLoadTask to load Equirectangular projection image.
- Changes SkymapType to EnvironmentMapType
- TODO: To make IBL image support Equirectangular projection
Change-Id: I34dce88acdd1271dce54af18bc8080d8e452144a
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Wed, 25 Jan 2023 15:50:12 +0000 (00:50 +0900)]
Cleanup .gitignore file
Collect, merge and clean up .gitignore file for all dali repos
Change-Id: I9df3c75f5bfcb19633c7e1294786b63cb1a7fe9b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Heeyong Song [Fri, 20 Jan 2023 02:09:23 +0000 (11:09 +0900)]
Fix tc failure
Change-Id: If6357dcd3b5b1aea5dbf49bcdfee0cda4da87886
Heeyong Song [Sat, 21 Jan 2023 13:02:06 +0000 (13:02 +0000)]
Merge "Fix occasional tc failure of glView" into devel/master
David Steele [Fri, 20 Jan 2023 13:10:06 +0000 (13:10 +0000)]
DALi Version 2.2.10
Change-Id: I9d3a2247c2405445c7d36d1b4efbc752a492945c
Heeyong Song [Thu, 19 Jan 2023 08:59:45 +0000 (17:59 +0900)]
Fix occasional tc failure of glView
Change-Id: I6a6c6ee201bd74bc405b1c3b87b255dc78623594
David Steele [Thu, 19 Jan 2023 14:34:10 +0000 (14:34 +0000)]
Merge "Updating Test Harness to show wait channel" into devel/master
David Steele [Wed, 18 Jan 2023 15:21:23 +0000 (15:21 +0000)]
Updating Test Harness to show wait channel
If, during parallel execution, a child test case is pending for a
minute, then display the wait channel symbol, and kill the process.
Signed-off-by: David Steele <david.steele@samsung.com>
Change-Id: Idf5d287211464672c82232ff6e6c84c92fe341c6
Eunki, Hong [Wed, 4 Jan 2023 15:17:46 +0000 (00:17 +0900)]
Able to load uint8_t type Joint + Able to animate 0 duration animation
This patch try to resolve 2 kind of unsupported feature.
1. There was possible to set JOINT_0 accessor type as unsigend byte.
Make it supported.
2. If duration of gltf was 0, the keyframe's progress value become -nan.
It may occure some problems.
Change-Id: I166be7d31880c04b9e819e9cd1acd843538c927a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 17 Jan 2023 20:42:41 +0000 (05:42 +0900)]
Fix doxygen error + Minor coverity issue resolve
Due to the unknown issue, If we set SpanType::Value as enum class +
If we return const Value, doxygen compiled failed at Accessibility::Value.
Error message :
Configuration file '/home/leaf/work/dali-toolkit/build/tizen/docs/dali.doxy' updated.
/home/leaf/work/dali-env/opt/include/dali/devel-api/atspi-interfaces/value.h:88: warning: no matching file member found for
Value * Dali::Accessibility::Value::DownCast(Accessible *obj)
Possible candidates:
'T DownCast(BaseHandle handle)' at line 275 of file /home/leaf/work/dali-env/opt/include/dali/public-api/object/base-handle.h
'Application DownCast(Dali::RefObject *refObject)' at line 83 of file /home/leaf/work/dali-env/opt/include/dali/devel-api/adaptor-framework/application-devel.h
Since human cannot read this error, just avoid it.
+
Due to the doxygen make trouble since const value return,
I also try to remove all const return keyword that coverity issue will be occured..
TODO : Should FontSpan::GetFamilyName return const std::string& instead of const std::string?
That API is also kind of meanless const keyword btw.
See https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/282555/ 's case 4.
Change-Id: I6e087e66a3de3ee4a5981bdc540616910ab04b6e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Tue, 17 Jan 2023 11:59:29 +0000 (11:59 +0000)]
Merge "Change docs and utc images doesn't print warning log" into devel/master
David Steele [Tue, 17 Jan 2023 11:58:46 +0000 (11:58 +0000)]
Merge "Remove png warning log" into devel/master
Bowon Ryu [Thu, 12 Jan 2023 08:20:10 +0000 (17:20 +0900)]
Remove unnecessray Clipboard creation in text controller
Change-Id: Ia6a3dcadaecefb3b5e835734338f5a8c37240f4f
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Mon, 16 Jan 2023 07:51:02 +0000 (16:51 +0900)]
Change docs and utc images doesn't print warning log
Change-Id: I622b0723f776cbaf2a454c3528470a46f6858663
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 16 Jan 2023 10:55:16 +0000 (19:55 +0900)]
Fix SVACE issue in text-controller
Make Impl as unique_ptr, so we don't need to make
Dali::Toolkit::Text::Controller::~Controller as virtual
Change-Id: I010ec8d315670ead0c7f679299c500033f3ad7f6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 16 Jan 2023 09:34:55 +0000 (09:34 +0000)]
Merge "Add GetSpanType API" into devel/master
Eunki, Hong [Mon, 16 Jan 2023 07:41:20 +0000 (16:41 +0900)]
Remove png warning log
libpng warning: iCCP: known incorrect sRGB profile
Change-Id: I6bc33f71b23ce428b12ae89ddde5eedf524ebe6c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 13 Jan 2023 16:18:16 +0000 (16:18 +0000)]
Fix SVACE error in scene-view
Change-Id: I23fff2c90a0254de8a7f9b77026a11963653bf69
Adeel Kazmi [Fri, 13 Jan 2023 09:56:15 +0000 (09:56 +0000)]
DALi Version 2.2.9
Change-Id: Ibd51bec2d786b33a27a416bf416fca472a80b263
Bowon Ryu [Thu, 12 Jan 2023 09:14:02 +0000 (18:14 +0900)]
Change duplicated UTC name
Change-Id: I069fe804c6f4d71919736733b1e712cf1a77bac9
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho BAEK [Thu, 12 Jan 2023 08:42:00 +0000 (08:42 +0000)]
Merge "Asynchronous loading of Scene3D resources" into devel/master
Bowon Ryu [Thu, 12 Jan 2023 06:04:34 +0000 (15:04 +0900)]
remove unreachable code in text geometry
lineIndex can not be -1
Change-Id: I31e9c4a554e93550bbd6e63b0daca3b199556be3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Thu, 12 Jan 2023 05:50:05 +0000 (05:50 +0000)]
Merge "Change trace tag in Text" into devel/master
seunghobaek [Fri, 11 Nov 2022 12:50:25 +0000 (21:50 +0900)]
Asynchronous loading of Scene3D resources
Change-Id: Idd19cbcfc1bdcfb7e8cd9d2ea6691a9060bcfb78
Signed-off-by: seunghobaek <sbsh.baek@samsung.com>
Bowon Ryu [Thu, 12 Jan 2023 03:17:39 +0000 (12:17 +0900)]
Change trace tag in Text
DALI_TRACE_PERFORMANCE_MARKER tag is outputting too many logs by default.
Separate tag for text : DALI_TRACE_TEXT_PERFORMANCE_MARKER
Change-Id: I2d771b2fc64dac052f6a9e6a20bbf1a72a1a22a9
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 11 Jan 2023 10:18:07 +0000 (19:18 +0900)]
Set the text decorator's draw mode to OVERLAY_2D
Text decorators should be draw as an overlay.
* TextSelectionPopup, GrabHandle, and SelectionHandle
Change-Id: Ic47582890952c36d2a003fd91a7e2b829338102f
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
ssabah [Wed, 28 Dec 2022 20:33:19 +0000 (23:33 +0300)]
Add GetSpanType API
Add GetSpanType and SpanType enum
This API help casting from BaseSpan to one of sub classes
Change-Id: I75399a5dfba6d74148951fdd14b57889b86c738f
Bowon Ryu [Tue, 10 Jan 2023 08:20:48 +0000 (08:20 +0000)]
Merge "Add GetTextBoundingRectangle API for Text Controllers" into devel/master
Bowon Ryu [Tue, 10 Jan 2023 08:16:42 +0000 (08:16 +0000)]
Merge "Add GetCharacterIndexAtPosition API" into devel/master
sunghyun kim [Sun, 8 Jan 2023 23:54:28 +0000 (23:54 +0000)]
Merge "Use AsyncTaskManager in animated-vector-image" into devel/master
Adam Bialogonski [Fri, 6 Jan 2023 10:49:56 +0000 (10:49 +0000)]
DALi Version 2.2.8
Change-Id: I9b384ae07e58257f21380b10945db8bbff663122
tscholb [Fri, 6 Jan 2023 03:30:02 +0000 (12:30 +0900)]
Use AsyncTaskManager in animated-vector-image
Change-Id: I05356863dd5bbf63b76bcfa15a1925abb18a4fb6
huayong.xu [Thu, 15 Dec 2022 09:50:58 +0000 (17:50 +0800)]
Add an API for 'create,window' event.
Change-Id: I47915f69884b8f609cccda19b402dae7d1f29484