Danylo Piliaiev [Thu, 19 May 2022 17:32:57 +0000 (20:32 +0300)]
freedreno: document GRAS_UNKNOWN_810A
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16251>
Connor Abbott [Fri, 13 Nov 2020 18:15:54 +0000 (19:15 +0100)]
freedreno: Document a650-specific CP_REG_WRITE flag
v2: Danylo: clarified previously unknown GRAS_LRZ_CNTL field.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16251>
Danylo Piliaiev [Fri, 13 May 2022 14:10:36 +0000 (17:10 +0300)]
freedreno: Document rest of GRAS_LRZ_CNTL, clarify UNK_25 event
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16251>
Michel Zou [Mon, 27 Jun 2022 19:08:40 +0000 (21:08 +0200)]
meson: drop dladdr check on win32
since !17208 there are 2 paths for disk_cache_get_function_identifier
on mingw: DETECT_OS_WINDOWS or HAVE_DLADDR (if dlfcn shims is present)
../src/util/disk_cache_os.c:47:1: error: redefinition of 'disk_cache_get_function_identifier'
47 | disk_cache_get_function_identifier(void *ptr, struct mesa_sha1 *ctx)
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../src/util/disk_cache_os.c:36:
../src/util/disk_cache.h:121:1: note: previous definition of 'disk_cache_get_function_identifier' with type '_Bool(void *, struct _SHA1_CTX *)'
121 | disk_cache_get_function_identifier(void *ptr, struct mesa_sha1 *ctx)
here we disable the dladdr path from meson for consistency with msvc
fixes:
2dcbe8727
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17261>
Boris Brezillon [Wed, 22 Jun 2022 09:01:19 +0000 (11:01 +0200)]
ci/dzn: Add pipeline cache tests to the include list
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 08:43:04 +0000 (10:43 +0200)]
dzn: Cache pipeline info
We are already caching DXIL shaders individually, but that forces us
to retrieve the NIR shader, do the linking and binding translation
steps, to finally query the cache for each DXIL shader. This pipeline
caching is about skipping those steps when we can.
Note that a graphics/compute pipeline cache entry doesn't contain the
DXIL shaders, but hashes to retrieve those shaders from the same cache.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 08:32:41 +0000 (10:32 +0200)]
dzn: Cache DXIL shaders
This way we avoid the NIR -> DXIL translation when we have a cache hit.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 07:46:49 +0000 (09:46 +0200)]
dzn: Caculate a binding translation hash
Binding translation has an impact on the final DXIL shader, and this
binding translation depends on the pipeline layout. Let's extend the
adjust_var_bindings() pass to caculate a hash we can then use in the
DXIL shader hash caculation.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 07:12:51 +0000 (09:12 +0200)]
dzn: Cache NIR shaders
Saves us the SPIRV -> NIR translation, and all the lowering passes run
in dxil_spirv_nir_passes().
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 07:19:04 +0000 (09:19 +0200)]
dzn: Move the compute shader compilation logic to a sub-function
Will make things easier when we introduce shader caching.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Wed, 22 Jun 2022 07:33:12 +0000 (09:33 +0200)]
dzn: Drop unneeded goto statement in dzn_compute_pipeline_create()
The 'out' label is placed just after the if () block, we can thus
remove the 'goto out;' statement.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Tue, 21 Jun 2022 15:12:17 +0000 (17:12 +0200)]
dzn: Add a generic cached blob wrapper
Basically what vk_pipeline_cache's raw_data_object abstraction provides,
but I'm not sure it makes sense to make it generic so I copied it here.
Might be more appropriate to make raw_data_object public.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Tue, 21 Jun 2022 15:09:27 +0000 (17:09 +0200)]
dzn: Hash pipeline layout stages
DXIL shaders depend on the vulkan -> d3d12 binding translation done in
adjust_var_bindings(). In order to maximize our chances to re-use those
shaders, we need to hash the binding translation information and take
this hash into account when computing the DXIL shader hash.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Tue, 21 Jun 2022 09:53:05 +0000 (02:53 -0700)]
dzn: Don't delegate binding translation to dxil_spirv_nir_passes()
We will need to hash var bindings if we want to cache DXIL shaders.
Let's move this pass to dzn_pipeline.c to prepare this transition.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Mon, 20 Jun 2022 10:43:46 +0000 (03:43 -0700)]
dzn: Save a few indentation levels in graphics_pipeline_compile_shaders()
We can compute the yz_flip_mode and force_sample_rate_shading outside
of the foreach_shader loop.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Mon, 20 Jun 2022 10:33:32 +0000 (03:33 -0700)]
dzn: Use vk_to_mesa_shader_stage()
Use vk_to_mesa_shader_stage() to convert a VkShaderStageFlagBits into
its gl_shader_stage counterpart.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Mon, 20 Jun 2022 10:08:52 +0000 (03:08 -0700)]
dzn: Fix potential nir_shader leak
We leak the nir_shader object f a failure happens between the NIR
shader creation and the DXIL compilation. Let's drop the local
nir_shader pointer and use the one in the graphics_pipeline object
to avoid that.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:51:59 +0000 (10:51 -0700)]
dzn: Let dzn_pipeline_init() initialize the root signature in the stream
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:45:17 +0000 (19:45 +0200)]
dzn: Drop unused allocator passed to dzn_graphics_pipeline_create()
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:43:53 +0000 (19:43 +0200)]
dzn: Drop useless while(link_mask != 0)
That's not a `do {} while();`, just a simple `while() {}`, the second
while statement is a NOP.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:34:19 +0000 (10:34 -0700)]
dzn: Pass the maximum stream size to d3d12_pipeline_state_stream_new_desc()
This way we can use d3d12_pipeline_state_stream_new_desc() directly
without doing
if (type == GRAPHICS)
d3d12_gfx_pipeline_state_stream_new_desc()
else
d3d12_compute_pipeline_state_stream_new_desc()
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:28:14 +0000 (10:28 -0700)]
dzn: Use d3d12_compute_pipeline_state_stream_new_desc() in the compute path
Fixes:
9feda65a83c ("dzn: Use CreatePipelineState()")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:26:46 +0000 (10:26 -0700)]
dzn: Fix assertion in d3d12_pipeline_state_stream_new_desc()
Fixes:
9feda65a83c ("dzn: Use CreatePipelineState()")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Fri, 17 Jun 2022 17:08:36 +0000 (19:08 +0200)]
dzn: Add missing D3D12_CACHED_PIPELINE_STATE to MAX_COMPUTE_PIPELINE_STATE_STREAM_SIZE
Fixes:
9feda65a83c ("dzn: Use CreatePipelineState()")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Tue, 14 Jun 2022 09:39:24 +0000 (02:39 -0700)]
dzn: Drop dzn_pipeline_cache.c
The core provides a conformant pipeline cache implementation, let's
use it.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Thu, 23 Jun 2022 11:06:54 +0000 (04:06 -0700)]
dzn: Initialize UUIDs
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Boris Brezillon [Mon, 20 Jun 2022 11:52:14 +0000 (13:52 +0200)]
dzn: Fix indentation
Replace tabs by spaces
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
Matti Hamalainen [Mon, 20 Jun 2022 11:20:09 +0000 (14:20 +0300)]
pytracediff: implement pager ('less') invocation internally
In order to get rid of the ntracediff.sh wrapper script, implement
invocation of 'less' internally, if the stdout is determined to
be a tty. Otherwise just print out normally.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Matti Hamalainen [Sun, 19 Jun 2022 18:28:42 +0000 (21:28 +0300)]
pytracediff: change how 'junk' calls are handled
Instead of discarding them at parsing phase, let the difflib
SequenceMatcher always ignore them, and optionally suppress
them from output if -I/--ignore-junk option is given.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Matti Hamalainen [Tue, 25 Jan 2022 13:27:34 +0000 (15:27 +0200)]
pytracediff: make -M ("method only") option print arguments for differing calls
Basically implement the last item on the original feature request list of #4609.
Example: ./pytracediff.py good.xml bad.xml -NM
Or suppress common calls completely via -C, e.g. -NC etc.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Matti Hamalainen [Mon, 24 Jan 2022 21:02:48 +0000 (23:02 +0200)]
pytracediff: add per-line difference highlighting for blocks
Highlight differing _lines_ in the differing blocks, with somewhat
different ANSI colors.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Matti Hamalainen [Fri, 21 Jan 2022 21:43:25 +0000 (23:43 +0200)]
gallium/tools: reimplement tracediff completely in Python
The limitations of current approach for Gallium trace diffing via
'tracediff.sh' are becoming all too apparent, as we are first dumping
both trace to text and performing plain line-based sdiff on them.
This obviously loses the context of calls and sometimes results in
confusing diffs when subsequent calls are similar enough. It also
prevents us from formatting the diff output in ways that would
benefit readability.
In attempt to rectify the situation, reimplement the diffing completely
in Python, using difflib and adding the necessary plumbing into the trace
model objects etc.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Matti Hamalainen [Fri, 21 Jan 2022 21:35:33 +0000 (23:35 +0200)]
gallium/tools: add option for ignoring junk calls in trace dumper
Previously tracediff.sh used postprocessing sed-script to remove unwanted
calls from the dump output. Instead of that, add option to parse.py to
ignore a list of calls at parsing phase. Currently this list is hardcoded
in parse.py.
Also clean up the trace model code and pointer tracking a bit to avoid
static state in Pointer class.
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17135>
Jose Fonseca [Mon, 27 Jun 2022 18:38:19 +0000 (19:38 +0100)]
trace: Allow to control nir dumping via an environment variable.
As requested by Mike Blumenkrantz.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Jose Fonseca [Thu, 16 Jun 2022 10:06:31 +0000 (11:06 +0100)]
trace: Bring state dump up to speed.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Jose Fonseca [Thu, 16 Jun 2022 10:06:12 +0000 (11:06 +0100)]
trace: Parse character data more efficiently.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Jose Fonseca [Thu, 16 Jun 2022 10:05:48 +0000 (11:05 +0100)]
trace: Dump NIR.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Jose Fonseca [Thu, 16 Jun 2022 08:28:34 +0000 (09:28 +0100)]
lavapipe: Prevent mapping buffers beyond their size.
This was breaking trace driver serialization, since it relies upon the
transfer box to know what to serialize.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Jose Fonseca [Thu, 16 Jun 2022 08:27:33 +0000 (09:27 +0100)]
trace: Fix framebuffer state serialization.
Ensure the argument name is serialized "state" not, "&tr_ctx->unwrapped_state".
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17107>
Boris Brezillon [Mon, 27 Jun 2022 08:23:10 +0000 (10:23 +0200)]
dzn: Hook-up device-lost detection
Provide a vk_device::check_status() implementation so the code can
call it at key moments to detect when a device-lost event (device-removed
in D3D12) has been received.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17249>
Boris Brezillon [Wed, 22 Jun 2022 17:02:44 +0000 (19:02 +0200)]
radv: Use vk_pipeline_hash_shader_stage()
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 21:27:43 +0000 (23:27 +0200)]
radv: Kill unused fs_m local var in radv_create_shaders()
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 16:10:12 +0000 (18:10 +0200)]
tu: Use vk_pipeline_hash_shader_stage()
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 16:08:03 +0000 (18:08 +0200)]
v3dv: Use vk_pipeline_hash_shader_stage()
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 23:45:03 +0000 (01:45 +0200)]
v3dv: Fix nir_shader leaks in v3dv_meta_{clear,copy}()
Reported-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 16:07:40 +0000 (18:07 +0200)]
anv: Use vk_pipeline_hash_shader_stage()
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Wed, 22 Jun 2022 11:14:38 +0000 (04:14 -0700)]
vulkan: Add a vk_pipeline_hash_shader_stage() helper
All drivers implement some sort of shader hashing, but each of
them does it slightly differently. Let's provide a generic helper
to avoid new copies of the same logic and encourage new drivers
to use one of the already implemented function.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Thu, 23 Jun 2022 12:39:34 +0000 (14:39 +0200)]
nir/serialize: Silence integer-overflow false positive
Use util_sign_extend() to silence the following integer-overflow
error.
src/compiler/nir/nir_serialize.c:1333:40: runtime error: left shift of
1000165000 by 13 places cannot be represented in type 'int'
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Boris Brezillon [Thu, 23 Jun 2022 14:32:12 +0000 (16:32 +0200)]
nir/serialize: Support texop >= 16
Extend the packed_instr struct to support texops above
nir_texop_fragment_fetch_amd.
Fixes:
603e6ba972da ("nir: add two new texture ops for multisample fragment color/mask fetches")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17186>
Iago Toral Quiroga [Wed, 22 Jun 2022 07:43:30 +0000 (09:43 +0200)]
broadcom/compiler: don't predicate postponed spills
The postponed spill is predicated using the condition from the
last write, but this is only correct if the register was only
written once in the TMU sequence, or if it is always written with
the same predication.
While we could try to track whether this is the case or not, it
would make the postponed spill path even more complex than it
already is, so let's just avoid predicating these. We are already
discouraging TMU spilling of registers in the middle of TMU
sequences, so this should not be a very common case.
Cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17201>
Iago Toral Quiroga [Wed, 22 Jun 2022 06:29:42 +0000 (08:29 +0200)]
broadcom/compiler: fix postponed TMU spills with multiple writes
If we are spilling a register that is used in the middle of a TMU
sequence, we postpone the spill until the TMU sequence finishes,
at which point we inject the spill and rewrite the original
instruction to write to the new temp.
However, this doesn't work if the register is written multiple
times during the TMU sequence. In that scenario, we need to ensure
that all writes are rewritten to use the new temp, not just the last
one.
Cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17201>
Iago Toral Quiroga [Wed, 22 Jun 2022 09:44:12 +0000 (11:44 +0200)]
v3dv: fix leak
Cc: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17201>
Mike Blumenkrantz [Wed, 22 Jun 2022 17:24:33 +0000 (13:24 -0400)]
zink: delete zink_resource_object::dt_has_data
this should be on the swapchain image
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Wed, 22 Jun 2022 16:02:14 +0000 (12:02 -0400)]
zink: use kopper_displaytarget type directly
casting this all over is super annoying and unnecessary
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 20:35:36 +0000 (16:35 -0400)]
zink: acquire swapchain images on image map
this is a weird one
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 20:32:17 +0000 (16:32 -0400)]
zink: no-op pixmap frontbuffer flush calls
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 20:25:32 +0000 (16:25 -0400)]
zink: delete zink_resource_object::acquire
this was duplicated from the swapchain object for convenience, but really
it just leads to desync if a swapchain is shared, so use the swapchain
one instead
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 20:24:25 +0000 (16:24 -0400)]
zink: ensure pending present flushes are handled during frontbuffer flush
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 19:16:14 +0000 (15:16 -0400)]
zink: flag batch as having work during frontbuffer flush
avoids having the flush deferred
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 15:22:41 +0000 (11:22 -0400)]
zink: improve no-op acquire detection
the swapchain may have successfully completed the acquire in a previous
batch, in which case a new acquire is not needed
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 01:46:21 +0000 (21:46 -0400)]
zink: remove unnecessary code in kopper readback acquire
this used to be important but no longer is, so modify the loop
code to handle this case implicitly
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 01:36:58 +0000 (21:36 -0400)]
zink: remove broken kopper assert
in a single-buffered scenario this can and does happen
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Mon, 20 Jun 2022 16:33:27 +0000 (12:33 -0400)]
zink: use better determination for handling swapchain acquire submits
if the swapchain has data, it has already passed through this function and
thus does not need to attempt to synchronize another swapchain acquire
for the same image
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Tue, 21 Jun 2022 14:59:55 +0000 (10:59 -0400)]
zink: move 'acquired' flag onto swapchain struct
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Wed, 22 Jun 2022 15:46:35 +0000 (11:46 -0400)]
zink: move to AoS for storing swapchain struct data
this is a bit less cumbersome
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Mon, 20 Jun 2022 16:30:23 +0000 (12:30 -0400)]
zink: track whether current swapchain has data
duplicated from resource object since swapchains can be shared
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Mike Blumenkrantz [Mon, 20 Jun 2022 16:29:19 +0000 (12:29 -0400)]
zink: fix kopper_acquire return value
this should be a VkResult
Fixes:
ab1941fc0e9 ("zink: handle zombie swapchains")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17149>
Vasily Khoruzhick [Fri, 26 Nov 2021 07:56:41 +0000 (23:56 -0800)]
lima: wire up MSAA 4x support
Utgard supports MSAA 4x, so wire it up.
RSW bits were already REd by Luc, the only remaining part was storing
non-resolved buffers, reloading them (including for depth/stencil) and
doing MSAA resolve.
To store non-resolved buffer we need to set mrt_pitch and mrt_bits
registers in WB, and to resolve non-resolved buffer we need to reload
it into individual samples and then write out with mrt_bits = 0, it's
now done by lima blitter.
We also need to do resolve on transfer_map() of multi-sampled buffers,
so utilize u_transfer_helper for that.
As a side fix, it turns out that our wb_reg definition wasn't correct,
'zero' isn't always zero, it's set if we need to swap channels, and
it goes before mrt_bits. mrt_bits actually enables multiple MRTs,
so this commit renames 'zero' to 'flags' and changes its position.
If mrt_bits == 0 and MSAA is enabled, GPU does resolve
in place, to expose this functionality we set PIPE_CAP_SURFACE_SAMPLE_COUNT.
Fixes dEQP-GLES2.functional.multisample.*
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13963>
Emma Anholt [Tue, 21 Jun 2022 21:37:48 +0000 (14:37 -0700)]
ci/turnip: Trim the a630 VK run a bit.
We have a lot of spilling coverage in a618 pre-merge, don't do it all (~2
minutes) here. Also, force-gmem touch testing should probably test less than
the default run does!
This should help make up for having added the tu-zink run.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17125>
Emma Anholt [Tue, 13 Jul 2021 23:41:07 +0000 (16:41 -0700)]
ci/turnip: Test traces on turnip using zink.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17125>
Emma Anholt [Mon, 20 Jun 2022 16:48:11 +0000 (09:48 -0700)]
ci/freedreno: Add vulkan+gl integration testing in piglit.
The libvulkan-dev was needed for building zink, which ended up turning on
the vulkan tests in piglit. Split them out here.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17125>
Emma Anholt [Thu, 2 Jun 2022 22:24:03 +0000 (15:24 -0700)]
ci/traces: Drop ZINK_USE_LAVAPIPE ICD override.
Not set in the tree any more.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17125>
Emma Anholt [Thu, 2 Jun 2022 22:23:11 +0000 (15:23 -0700)]
ci/traces: GC unused code for DXVK trace replay.
I haven't found any use of it since it was introduced, and it got in the
way of zink trace testing.
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17125>
Mike Blumenkrantz [Mon, 27 Jun 2022 17:56:23 +0000 (13:56 -0400)]
lavapipe: always set point_tri_clip
this invokes GLES-compatible point clipping, which is more consistent
with vulkan expectations and fixes a number of zink tests
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17259>
Alyssa Rosenzweig [Fri, 24 Jun 2022 14:42:00 +0000 (10:42 -0400)]
lima,panfrost: Do not ralloc contexts against the screen
ralloc is not thread-safe. While a given context can only be accessed from a
single thread at once, multiple contexts can be created against the same screen
at once. The ralloc allocations against the shared screens will race. Depending
on the result of the race, the same block of memory can be returned as the two
new contexts in two different threads, causing a use-after-free when the context
is freed later.
We free the context explicitly when it's destroyed anyway. If screens are
getting destroyed without the contexts getting destroyed first, that's a state
tracker bug, not a Panfrost one.
This matches what Iris does.
Fixes crash in test_integer_ops.int_math on Panfrost.
Fixes:
0fcf73bc2d4 ("panfrost: Move to use ralloc for some allocations")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17234>
Mike Blumenkrantz [Mon, 27 Jun 2022 15:00:49 +0000 (11:00 -0400)]
zink: remove swizzle from fbfetch lowering
I had this in at one point to fix something, but now it somehow just
breaks fbfetch instead of fixing anything
cc: mesa-stable
fixes:
dEQP-GLES31.functional.blend_equation_advanced*
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17254>
Adam Jackson [Tue, 21 Jun 2022 20:07:19 +0000 (16:07 -0400)]
glx/dri: Fix DRI drawable release at MakeCurrent time
We want to release the drawables of the context we're coming from, but
we were releasing them from the context we're switching to. This is
probably not a big deal normally because both contexts are likely to be
on the same display, which is all that driReleaseDrawables is really
sensitive to. But if the contexts are on different Displays this would
go quite wrong.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17176>
Jesse Natalie [Mon, 27 Jun 2022 04:09:07 +0000 (21:09 -0700)]
microsoft/clc: Add a unit test for unused image kernel args
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17246>
Jesse Natalie [Mon, 27 Jun 2022 04:08:56 +0000 (21:08 -0700)]
microsoft/clc: Remove dead image vars
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17246>
Jesse Natalie [Mon, 27 Jun 2022 03:58:24 +0000 (20:58 -0700)]
microsoft/clc: Fix test double free in the case of compilation failure
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17246>
Jesse Natalie [Mon, 27 Jun 2022 03:58:02 +0000 (20:58 -0700)]
microsoft/clc: Enable tests that pass on server 2022
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17246>
Jesse Natalie [Thu, 23 Jun 2022 14:31:10 +0000 (07:31 -0700)]
util/disk_cache: Implement disk_cache_get_function_identifier for Windows
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17208>
Lionel Landwerlin [Mon, 27 Jun 2022 10:13:14 +0000 (13:13 +0300)]
intel/clc: enable fp16 & subgroups for GRL
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17253>
Lionel Landwerlin [Mon, 27 Jun 2022 10:12:46 +0000 (13:12 +0300)]
clc: add new feature options for intel_clc
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17253>
Daniel Schürmann [Thu, 7 Oct 2021 18:20:23 +0000 (20:20 +0200)]
radv: vectorize nir_op_fabs
Totals from 4 (0.00% of 134913) affected shaders: (GFX10.3)
CodeSize: 37868 -> 36576 (-3.41%)
Instrs: 5332 -> 5169 (-3.06%)
Latency: 24452 -> 24174 (-1.14%)
InvThroughput: 9784 -> 9462 (-3.29%)
VClause: 54 -> 50 (-7.41%)
Copies: 520 -> 519 (-0.19%)
PreVGPRs: 266 -> 264 (-0.75%)
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15176>
Daniel Schürmann [Tue, 10 Aug 2021 16:06:58 +0000 (18:06 +0200)]
radv: vectorize nir_op_fdiv & nir_op_flrp & nir_op_ineg
These instructions are lowered to fmul/isub.
So, prevent scalarization.
Totals from 49 (0.04% of 134913) affected shaders: (GFX10.3)
VGPRs: 2576 -> 2568 (-0.31%)
SpillVGPRs: 1145 -> 1132 (-1.14%); split: -2.10%, +0.96%
CodeSize: 663968 -> 659376 (-0.69%); split: -1.08%, +0.38%
Scratch: 113664 -> 112640 (-0.90%)
Instrs: 110274 -> 109683 (-0.54%); split: -0.81%, +0.27%
Latency: 2904434 -> 2869588 (-1.20%); split: -1.64%, +0.44%
InvThroughput: 1414237 -> 1396600 (-1.25%); split: -1.69%, +0.44%
VClause: 2899 -> 2891 (-0.28%); split: -0.93%, +0.66%
SClause: 1520 -> 1537 (+1.12%); split: -0.07%, +1.18%
Copies: 28829 -> 28662 (-0.58%); split: -1.90%, +1.32%
Branches: 3560 -> 3564 (+0.11%)
PreVGPRs: 2550 -> 2427 (-4.82%)
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15176>
Daniel Schürmann [Tue, 6 Jul 2021 17:09:51 +0000 (19:09 +0200)]
radv: use callback for nir_lower_to_scalar
Now uses nir_lower_alu_width.
This avoids scalarization and re-vectorization of 16bit instructions.
Totals from 289 (0.21% of 134913) affected shaders: (GFX10.3)
VGPRs: 12864 -> 13072 (+1.62%); split: -0.50%, +2.11%
SpillSGPRs: 609 -> 505 (-17.08%)
SpillVGPRs: 946 -> 1145 (+21.04%)
CodeSize: 2537024 -> 2576976 (+1.57%); split: -0.10%, +1.67%
Scratch: 89088 -> 113664 (+27.59%)
MaxWaves: 7150 -> 7134 (-0.22%)
Instrs: 458352 -> 460830 (+0.54%); split: -0.45%, +0.99%
Latency: 6615279 -> 6844092 (+3.46%); split: -0.08%, +3.54%
InvThroughput: 1929504 -> 2044989 (+5.99%); split: -0.22%, +6.21%
VClause: 7186 -> 7338 (+2.12%); split: -0.08%, +2.20%
SClause: 13144 -> 13116 (-0.21%)
Copies: 46152 -> 50127 (+8.61%); split: -0.11%, +8.73%
Branches: 16530 -> 16572 (+0.25%); split: -0.02%, +0.27%
PreSGPRs: 14903 -> 14905 (+0.01%); split: -0.01%, +0.03%
PreVGPRs: 11806 -> 11730 (-0.64%); split: -1.83%, +1.19%
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15176>
Daniel Schürmann [Mon, 27 Jun 2022 12:49:49 +0000 (14:49 +0200)]
radv: don't lower vectorized instructions to 32bit
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15176>
Daniel Schürmann [Wed, 1 Jun 2022 15:16:55 +0000 (17:16 +0200)]
aco: correctly validate v_fma_mixhi_f16 register assignment
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15176>
Marcin Ślusarz [Fri, 6 May 2022 12:38:43 +0000 (14:38 +0200)]
anv: disable injection of primitive shading rate for mesh
It's not needed and causes issues for mesh code (it doesn't
mark the output as per-primitive, which confuses brw_compute_mue_map)
Fixes many tests matching:
dEQP-VK.fragment_shading_rate.dynamic_rendering.*.ms
Fixes:
1542ab70eb4 ("anv: handle primitive shading rate for mesh")
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16196>
Marcin Ślusarz [Mon, 23 May 2022 15:09:33 +0000 (17:09 +0200)]
intel/compiler: adjust task payload offsets as late as possible
Otherwise passes which expect offsets to be in bytes (like
brw_nir_lower_mem_access_bit_sizes, called from brw_postprocess_nir)
may produce incorrect results.
Fixes 64-bit load/stores in task/mesh shaders.
Fixes:
c36ae42e4cc ("intel/compiler: Use nir_var_mem_task_payload")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16196>
Marcin Ślusarz [Fri, 6 May 2022 14:37:27 +0000 (16:37 +0200)]
intel/common: allocate space for at least one task urb
Fixes:
c93cbc77f78 ("intel/common: Add helper for URB allocation in Mesh pipeline")
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16196>
Emil Velikov [Fri, 24 Jun 2022 12:36:44 +0000 (13:36 +0100)]
c11: reinstate the original license and authorship
The original code that was copied in was Boost licensed, so keep that
in. Since Yonggang Luo has code quite some work, keep their copyright
alongside the original one.
Fixes:
b2ddec4e98f ("c11: Implement c11/time.h with c11/impl/time.c")
Fixes:
e6392fcf3d8 ("c11: Move the implementation of threads.h into c source code")
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17232>
Sviatoslav Peleshko [Fri, 24 Jun 2022 07:43:09 +0000 (10:43 +0300)]
intel/blorp: Dirty depth bounds dynamic state bits after blorp
Blorp emits its own 3DSTATE_DEPTH_BOUNDS, so we'll have to re-emit the
expected state after that.
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Fixes:
56ef501e3aa4 ("blorp: disable depth bounds")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17205>
Sviatoslav Peleshko [Thu, 23 Jun 2022 11:20:24 +0000 (14:20 +0300)]
anv: Dirty all dynamic state bits when creating command buffer state
This makes sure that we'll handle situations when the new state has
the same value as the default one, so we won't dirty some bits, and
consequently will not emit necessary commands (e.g. 3DSTATE_DEPTH_BOUNDS).
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Fixes:
48229d11 ("anv: don't emit 3DSTATE_DEPTH_BOUNDS in pipeline batch")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6722
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17205>
Marcin Ślusarz [Wed, 22 Jun 2022 16:31:08 +0000 (18:31 +0200)]
intel: fix typos found by codespell
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17191>
Boris Brezillon [Fri, 24 Jun 2022 15:42:34 +0000 (08:42 -0700)]
dzn: Enable the depthClamp feature
depthClampEnable is actually the case we support properly.
!depthClampEnable requires extra work to make sure the
depth clamping that's forced by D3D12 is inactive (setting the
viewport depth range to [0,1] and dealing with the actual range
at the shader level), and clamp the depth value read by the
fragment shader in that case. This will be addressed separately.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17231>
Boris Brezillon [Fri, 24 Jun 2022 11:28:09 +0000 (04:28 -0700)]
dzn: Enable shader{Clip,Cull}Distance
DXIL has clip/cull distance builtins too.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17231>
Boris Brezillon [Fri, 24 Jun 2022 11:24:42 +0000 (04:24 -0700)]
dzn: Enable dynamic indexing on all kind of descriptors
nir_to_dxil() supports it.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17231>
Boris Brezillon [Fri, 24 Jun 2022 11:04:46 +0000 (04:04 -0700)]
dzn: Advertise shaderImageGatherExtended support
nir_to_dxil() takes tg4 offsets into account.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17231>