Eric Anholt [Wed, 18 Jul 2018 15:01:17 +0000 (11:01 -0400)]
Allow AMD_perfmon on GLES contexts
v2: whitespace alignment fix
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Mon, 16 Jul 2018 22:57:24 +0000 (15:57 -0700)]
egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at
that point you should just update our drm_fourcc.h.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Anholt [Wed, 20 Jun 2018 23:54:31 +0000 (16:54 -0700)]
v3d: Fix tiling modifier support to use the new UIF define.
You can't use T tiled buffers on V3D 3.x and newer, it's been replaced
with a newer layout shared with other hardware blocks.
Eric Anholt [Wed, 20 Jun 2018 23:51:39 +0000 (16:51 -0700)]
drm-uapi: Update drm_fourcc.h for new format modifiers.
This brings in the Broadcom VC4 SAND and V3D 3.x+ UIF modifiers, from
drm-next commit
4da1d4c751c9b1b713c13043bad7c4d27cd1418c.
Marek Olšák [Tue, 17 Jul 2018 05:50:42 +0000 (01:50 -0400)]
st/mesa: notify u_vbuf/driver that draw index bounds are unknown for indirect
Reviewed-by: Eric Anholt <eric@anholt.net>
Timothy Pearson [Mon, 16 Jul 2018 19:20:42 +0000 (14:20 -0500)]
radeonsi: Use signed char for color_interp_vgpr_index
color_interp_vgpr_index was declared as a generic char value.
Because signed values are used in this variable, the result
was not safe across architectures and crashed on ppc64[el]
and arm.
Declare color_interp_vgpr_index as a signed type.
Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Jason Ekstrand [Mon, 25 Jun 2018 22:14:38 +0000 (15:14 -0700)]
intel/blorp: Take an explicit filter parameter in blorp_blit
This lets us move the glBlitFramebuffer nonsense into the GL driver and
make the usage of BLORP mutch more explicit and obvious as to what it's
doing.
Reviewed-by: Chad Versace <chadversary@chromium.org>
Jason Ekstrand [Wed, 20 Jun 2018 05:05:57 +0000 (22:05 -0700)]
intel/blorp: Add a blorp_filter enum for use in blorp_blit
At the moment, this is entirely internal but we'll expose it to clients
of the BLORP API in the next commit.
Reviewed-by: Chad Versace <chadversary@chromium.org>
Caio Marcelo de Oliveira Filho [Wed, 18 Jul 2018 16:15:53 +0000 (09:15 -0700)]
intel/tools: add missing include for stdarg.h
Fixes build in GCC 8.1.1:
FAILED: src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o
gcc -Isrc/intel/tools/src@intel@tools@@intel_dump_gpu@sha -Isrc/intel/tools -I../../src/intel/tools -Isrc/../include -I../../src/../include -Isrc -I../../src -Isrc/mapi -I../../src/mapi -Isrc/mesa -I../../src/mesa -I../../src/gallium/include -I../../src/gallium/auxiliary -Isrc/intel -I../../src/intel -I../../include/drm-uapi -fdiagnostics-color=always -pipe -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -std=c99 -O2 -g -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS '-DVERSION="18.2.0-devel"' -DPACKAGE_VERSION=VERSION '-DPACKAGE_BUGREPORT="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa"' -DGLX_USE_TLS -DENABLE_ST_OMX_BELLAGIO=0 -DENABLE_ST_OMX_TIZONIA=0 -DHAVE_X11_PLATFORM -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DGLX_USE_DRM -DHAVE_DRM_PLATFORM -DHAVE_SURFACELESS_PLATFORM -DENABLE_SHADER_CACHE -DHAVE___BUILTIN_BSWAP32 -DHAVE___BUILTIN_BSWAP64 -DHAVE___BUILTIN_CLZ -DHAVE___BUILTIN_CLZLL -DHAVE___BUILTIN_CTZ -DHAVE___BUILTIN_EXPECT -DHAVE___BUILTIN_FFS -DHAVE___BUILTIN_FFSLL -DHAVE___BUILTIN_POPCOUNT -DHAVE___BUILTIN_POPCOUNTLL -DHAVE___BUILTIN_UNREACHABLE -DHAVE_FUNC_ATTRIBUTE_CONST -DHAVE_FUNC_ATTRIBUTE_FLATTEN -DHAVE_FUNC_ATTRIBUTE_MALLOC -DHAVE_FUNC_ATTRIBUTE_PURE -DHAVE_FUNC_ATTRIBUTE_UNUSED -DHAVE_FUNC_ATTRIBUTE_WARN_UNUSED_RESULT -DHAVE_FUNC_ATTRIBUTE_WEAK -DHAVE_FUNC_ATTRIBUTE_FORMAT -DHAVE_FUNC_ATTRIBUTE_PACKED -DHAVE_FUNC_ATTRIBUTE_RETURNS_NONNULL -DHAVE_FUNC_ATTRIBUTE_VISIBILITY -DHAVE_FUNC_ATTRIBUTE_ALIAS -DHAVE_FUNC_ATTRIBUTE_NORETURN -D_GNU_SOURCE -DUSE_SSE41 -DUSE_GCC_ATOMIC_BUILTINS -DUSE_X86_64_ASM -DMAJOR_IN_SYSMACROS -DHAVE_SYS_SYSCTL_H -DHAVE_LINUX_FUTEX_H -DHAVE_ENDIAN_H -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_POSIX_MEMALIGN -DHAVE_TIMESPEC_GET -DHAVE_MEMFD_CREATE -DHAVE_STRTOD_L -DHAVE_DLADDR -DHAVE_DL_ITERATE_PHDR -DHAVE_ZLIB -DHAVE_PTHREAD -DHAVE_LIBDRM -DHAVE_LLVM=0x0600 -DMESA_LLVM_VERSION_PATCH=1 -DHAVE_VALGRIND -DHAVE_LIBUNWIND -DHAVE_WAYLAND_PLATFORM -DWL_HIDE_DEPRECATED -DHAVE_DRI3 -DHAVE_DRI3_MODIFIERS -Wall -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-math-errno -fno-trapping-math -Wno-missing-field-initializers -fPIC -fvisibility=hidden -Wno-override-init -MD -MQ 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o' -MF 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o.d' -o 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o' -c ../../src/intel/tools/aub_write.c
../../src/intel/tools/aub_write.c: In function ‘fail_if’:
../../src/intel/tools/aub_write.c:243:4: error: implicit declaration of function ‘va_start’; did you mean ‘assert’? [-Werror=implicit-function-declaration]
va_start(args, format);
^~~~~~~~
assert
../../src/intel/tools/aub_write.c:245:4: error: implicit declaration of function ‘va_end’; did you mean ‘rand’? [-Werror=implicit-function-declaration]
va_end(args);
^~~~~~
rand
cc1: some warnings being treated as errors
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jason Ekstrand [Wed, 18 Jul 2018 16:02:25 +0000 (09:02 -0700)]
intel/tools: Rename error2aub to intel_error2aub
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Danylo Piliaiev [Wed, 11 Jul 2018 12:29:00 +0000 (15:29 +0300)]
i965: Sweep NIR after linking phase to free held memory
After optimization passes and many trasfromations most of memory
NIR holds is a garbage which was being freed only after shader deletion.
Freeing it at the end of linking will save memory which would be useful
in case there are a lot of complex shaders being compiled.
The common case for this issue is 32bit game running under Wine.
The cost of the optimization is around ~3-5% of compilation speed
with complex shaders.
V2: by Jason Ekstrand
- Move nir_sweep up, right after the last change of NIR
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103274
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
Marek Olšák [Mon, 16 Jul 2018 17:11:29 +0000 (13:11 -0400)]
winsys/amdgpu: fix VDPAU interop by having one amdgpu_winsys_bo per BO (v2)
Dependencies between rings are inserted correctly if a buffer is
represented by only one unique amdgpu_winsys_bo instance.
Use a hash table keyed by amdgpu_bo_handle to have exactly one
amdgpu_winsys_bo per amdgpu_bo_handle.
v2: return offset and stride properly
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Marek Olšák [Mon, 16 Jul 2018 17:10:57 +0000 (13:10 -0400)]
winsys/amdgpu: use a better hash_pointer function
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Marek Olšák [Mon, 16 Jul 2018 17:07:09 +0000 (13:07 -0400)]
winsys/amdgpu: clean up error handling in amdgpu_bo_from_handle
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Marek Olšák [Mon, 16 Jul 2018 17:04:53 +0000 (13:04 -0400)]
winsys/amdgpu: shorten bo->ws in amdgpu_bo_destroy
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Jason Ekstrand [Tue, 17 Jul 2018 16:14:38 +0000 (09:14 -0700)]
intel/tools: Add an error state to aub translator
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 17 Jul 2018 06:13:20 +0000 (23:13 -0700)]
intel/tools: Break aub file writing into a helper
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 17 Jul 2018 05:38:08 +0000 (22:38 -0700)]
intel/tools: Refactor aub dumping to remove singletons
Instead of having quite so many singletons, we use a struct aub_file to
organize the bits we need for writing an aub file.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 17 Jul 2018 22:55:07 +0000 (15:55 -0700)]
intel/dump_gpu: Fix corner cases in PPGTT range calculations
For large buffers which span an entire l1 page table, we got the range
calculations wrong. In this case, we end up with an l1_start which is
the first byte represented by the given l1 table and an l1_end which is
the first byte after the range represented by the l1 table. Then
l2_start_index == L2_index(l2_end) due to roll-over. Instead, compute
lN_end using (1Ull << shift) - 1 so that lN_end is the last byte in the
range represented by the Nth level page table. When we do this, we
don't need the conditional expression anymore.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 22:22:50 +0000 (15:22 -0700)]
intel/blorp: fix uninitialized variable warning
Compiler doesn't pick up that level and start_layer will be defined,
so do as was done for num_layers in
4d8b476fa9a "intel/blorp: Fix
compiler warning about num_layers." and always set it.
Fixes warning
../../src/mesa/drivers/dri/i965/brw_blorp.c: In function ‘brw_blorp_clear_depth_stencil’:
../../src/mesa/drivers/dri/i965/brw_blorp.c:1439:4: warning: ‘start_layer’ may be used uninitialized in this function [-Wmaybe-uninitialized]
blorp_clear_depth_stencil(&batch, &depth_surf, &stencil_surf,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
level, start_layer, num_layers,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
x0, y0, x1, y1,
~~~~~~~~~~~~~~~
(mask & BUFFER_BIT_DEPTH), ctx->Depth.Clear,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
stencil_mask, ctx->Stencil.Clear);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/mesa/drivers/dri/i965/brw_blorp.c:1439:4: warning: ‘level’ may be used uninitialized in this function [-Wmaybe-uninitialized]
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 22:12:00 +0000 (15:12 -0700)]
util/string_buffer: fix warning in tests
And also specify the maximum size when writing to static buffers. The
warning below refers to the case where "str5" could be larger than
"str5 - str4", then the strcat would have overlapping dst and src.
Compiler doesn't pick up the bound from the snprintf above, so we make
clear the bounds of str5 by using strncat() instead of strcat().
../../src/util/tests/string_buffer/string_buffer_test.cpp: In member function ‘virtual void string_buffer_string_buffer_tests_Test::TestBody()’:
../../src/util/tests/string_buffer/string_buffer_test.cpp:106:10: warning: ‘char* strcat(char*, const char*)’ accessing 81 or more bytes at offsets 48 and 128 may overlap 1 byte at offset 128 [-Wrestrict]
strcat(str4, str5);
~~~~~~^~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 21:59:32 +0000 (14:59 -0700)]
i965/miptree: avoid uninitialized variable warnings
GCC 8.1.1 is having a hard time identifying that the values are
properly initialized when used. In the 'memset_value' case, we pass
the uninitialized value to another function (that will use only if the
conditions match the initialization).
Just give enough hint to the compiler to figure things out. Fixes the
warnings
../../src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function ‘intel_miptree_alloc_aux’:
../../src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1839:18: warning: ‘memset_value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
mt->aux_buf = intel_alloc_aux_buffer(brw, &aux_surf, needs_memset,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
memset_value);
~~~~~~~~~~~~~
../../src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1698:10: warning: ‘initial_state’ may be used uninitialized in this function [-Wmaybe-uninitialized]
if (wants_memset)
^
../../src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1772:23: note: ‘initial_state’ was declared here
enum isl_aux_state initial_state;
^~~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 21:17:38 +0000 (14:17 -0700)]
intel/batch-decoder: fix uninitialized values warnings
Code assumes that all the necessary fields will exist, but compiler
doesn't know about this. Provide zero as default values, like in other
decoding functions.
Fixes warnings
../../src/intel/common/gen_batch_decoder.c: In function ‘handle_media_interface_descriptor_load’:
../../src/intel/common/gen_batch_decoder.c:347:7: warning: ‘binding_entry_count’ may be used uninitialized in this function [-Wmaybe-uninitialized]
dump_binding_table(ctx, binding_table_offset, binding_entry_count);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c:347:7: warning: ‘binding_table_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
../../src/intel/common/gen_batch_decoder.c:346:7: warning: ‘sampler_count’ may be used uninitialized in this function [-Wmaybe-uninitialized]
dump_samplers(ctx, sampler_offset, sampler_count);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c:346:7: warning: ‘sampler_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
../../src/intel/common/gen_batch_decoder.c:343:7: warning: ‘ksp’ may be used uninitialized in this function [-Wmaybe-uninitialized]
ctx_disassemble_program(ctx, ksp, "compute shader");
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c: In function ‘decode_dynamic_state_pointers’:
../../src/intel/common/gen_batch_decoder.c:663:54: warning: ‘state_offset’ may be used uninitialized in this function [-Wmaybe-uninitialized]
const uint32_t *state_map = ctx->dynamic_base.map + state_offset;
~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~
../../src/intel/common/gen_batch_decoder.c: In function ‘gen_print_batch’:
../../src/intel/common/gen_batch_decoder.c:856:13: warning: ‘next_batch.map’ may be used uninitialized in this function [-Wmaybe-uninitialized]
if (next_batch.map == NULL) {
^
../../src/intel/common/gen_batch_decoder.c:860:13: warning: ‘next_batch.addr’ may be used uninitialized in this function [-Wmaybe-uninitialized]
gen_print_batch(ctx, next_batch.map, next_batch.size,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
next_batch.addr);
~~~~~~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 21:06:09 +0000 (14:06 -0700)]
intel/decoder: use snprintf(..., "%s", ...) instead of strncpy
strncpy() doesn't guarantee the terminator NUL, so we would need to
set ourselves. Just use snprintf() instead.
Fixes the warnings
../../src/intel/common/gen_decoder.c: In function ‘iter_decode_field’:
../../src/intel/common/gen_decoder.c:897:7: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
strncpy(iter->name, iter->field->name, sizeof(iter->name));
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In function ‘iter_advance_field’,
inlined from ‘gen_field_iterator_next’ at ../../src/intel/common/gen_decoder.c:1015:9:
../../src/intel/common/gen_decoder.c:844:7: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
strncpy(iter->name, iter->field->name, sizeof(iter->name));
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 20:56:23 +0000 (13:56 -0700)]
anv: give more room to debug report
The error buffer is limited to 256, but the report contains the
filename and possibly other data. So give it more space.
Avoids the warnings
../../src/intel/vulkan/anv_util.c: In function ‘__anv_perf_warn’:
../../src/intel/vulkan/anv_util.c:66:42: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 254 [-Wformat-truncation=]
snprintf(report, sizeof(report), "%s: %s", file, buffer);
^~ ~~~~~~
../../src/intel/vulkan/anv_util.c:66:4: note: ‘snprintf’ output 3 or more bytes (assuming 258) into a destination of size 256
snprintf(report, sizeof(report), "%s: %s", file, buffer);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/vulkan/anv_util.c: In function ‘__vk_errorf’:
../../src/intel/vulkan/anv_util.c:96:48: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 252 [-Wformat-truncation=]
snprintf(report, sizeof(report), "%s:%d: %s (%s)", file, line, buffer,
^~ ~~~~~~
../../src/intel/vulkan/anv_util.c:96:7: note: ‘snprintf’ output 8 or more bytes (assuming 263) into a destination of size 256
snprintf(report, sizeof(report), "%s:%d: %s (%s)", file, line, buffer,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
error_str);
~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 20:50:07 +0000 (13:50 -0700)]
anv: avoid warning when switching in VkStructureType
When one of the cases is not part of the enum, the compilar complains:
../../src/intel/vulkan/anv_formats.c: In function ‘anv_GetPhysicalDeviceFormatProperties2’:
../../src/intel/vulkan/anv_formats.c:728:7: warning: case value ‘
1000001004’ not in enumerated type ‘VkStructureType’ {aka ‘enum VkStructureType’} [-Wswitch]
case VK_STRUCTURE_TYPE_WSI_FORMAT_MODIFIER_PROPERTIES_LIST_MESA:
^~~~
Given the switch has an "default:" case, we don't lose anything by
switching on the unsigned value to avoid the warning.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 20:40:26 +0000 (13:40 -0700)]
glsl: remove unnecessary parenthesis from macro
The "__inst" will contain the name used for the variable of type
"__type *". Parenthesis is not necessary as the name itself shouldn't
be an expression.
Fixes warning:
In file included from ../../src/mesa/main/mtypes.h:49,
from ../../src/intel/compiler/brw_compiler.h:30,
from ../../src/intel/compiler/brw_shader.h:29,
from ../../src/intel/compiler/brw_fs.h:31,
from ../../src/intel/compiler/brw_fs_cse.cpp:24:
../../src/intel/compiler/brw_fs_cse.cpp: In member function ‘bool fs_visitor::opt_cse_local(bblock_t*)’:
../../src/compiler/glsl/list.h:675:12: warning: unnecessary parentheses in declaration of ‘entry’ [-Wparentheses]
__type *(__inst); \
^
../../src/intel/compiler/brw_fs_cse.cpp:257:10: note: in expansion of macro ‘foreach_in_list_use_after’
foreach_in_list_use_after(aeb_entry, entry, &aeb) {
^~~~~~~~~~~~~~~~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 20:32:36 +0000 (13:32 -0700)]
intel/compiler: fix -Wsign-compare warning
Explicitly convert to signed integer. Conversion is valid since is the
same (implicitly) used to initialize the loop. Avoids the warning:
../../src/intel/compiler/brw_fs.cpp: In member function ‘bool fs_visitor::lower_simd_width()’:
../../src/intel/compiler/brw_fs.cpp:5761:45: warning: comparison of integer expressions of different signedness: ‘int’ and ‘unsigned int’ [-Wsign-compare]
split_inst.eot = inst->eot && i == n - 1;
~~^~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 20:19:30 +0000 (13:19 -0700)]
intel/compiler: silence -Wclass-memaccess warnings
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Caio Marcelo de Oliveira Filho [Mon, 16 Jul 2018 19:36:29 +0000 (12:36 -0700)]
spirv: initialize is_vertex_input
Fixes warning:
../../src/compiler/spirv/vtn_variables.c: In function ‘var_decoration_cb’:
../../src/compiler/spirv/vtn_variables.c:1400:12: warning: ‘is_vertex_input’ may be used uninitialized in this function [-Wmaybe-uninitialized]
bool is_vertex_input;
^~~~~~~~~~~~~~~
The code used to set is_vertex_input in all possible codepaths, but
after
23edc5b1ef3 "spirv: translate default-block uniforms" the
compiler isn't sure all codepaths will initialize the variable.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Rob Clark [Wed, 18 Jul 2018 13:42:29 +0000 (09:42 -0400)]
freedreno/a5xx: perfmance counters
AMD_performance_monitor support
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 18 Jul 2018 13:40:04 +0000 (09:40 -0400)]
freedreno: batch query support (perfcounters)
Core infrastructure for performance counters, using gallium's batch
query interface (to support AMD_performance_monitor).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 28 Jun 2018 12:16:12 +0000 (08:16 -0400)]
freedreno: batch query prep-work
For batch queries we have N different query_type's for one query, so
mapping a single query_type to a sample_provider doesn't really work
out. Instead add a new constructor to construct a query directly
from a sample_provider.
Also, the sample buffer size needs to be determined at runtime, as
it depends on the number of query_types.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 28 Jun 2018 12:14:10 +0000 (08:14 -0400)]
freedreno: rework accumulated query result vfunc
Take the query object, rather than the ctx. The ctx ptr isn't hugely
useful but for back queries we will need the query object to properly
get the results.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 9 Jul 2018 17:17:12 +0000 (13:17 -0400)]
freedreno/ir3: output ir3 and nir asm for frameretrace
See: https://github.com/janesma/apitrace/commit/
298dc8195bf082fe1f47aa474e28411f85dd5393
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 9 Jul 2018 16:36:10 +0000 (12:36 -0400)]
freedreno/ir3: redirectable ir3 disasm output
For now it still goes to stdout, this will make it easier to support
output on stderr like what frameretrace expects.
(If we eventually have a proper GL extension for this, implementation
probably looks like dumping shader disasm to a tmp file and then dumping
that out over whatever mechanism is used.)
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 9 Jul 2018 14:14:14 +0000 (10:14 -0400)]
freedreno/ir3: resync ir3 disassembler
Pull in latest updates from cffdump in envytools tree, so we can output
to other than just stdout.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 25 Jun 2018 12:47:55 +0000 (08:47 -0400)]
freedreno: register usage queries
Avg number of (half) regs per draw, so we can corrolate fps dips to
shader register usage.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 1 Jun 2018 18:07:15 +0000 (14:07 -0400)]
nir: add lowering for gl_HelperInvocation
v2: reword comment about lower_helper_invocations to be more clear
that it might not work on all hardware
v3: add special variant of load_sample_id which does not imply per-
sample shading
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 2 Jul 2018 14:40:36 +0000 (10:40 -0400)]
mesa: don't double incr/decr ActiveCounters
Frameretrace ends up w/ excess calls to SelectPerfMonitorCountersAMD()
which ends up re-enabling already enabled counters. Which causes
ActiveCounters[group] to be double incremented for the same counter.
This causes BeginPerfMonitorAMD() to fail.
The AMD_performance_monitor spec doesn't say that an error should be
generated in this case. So I think the safe thing to do is just safe-
guard against excess increments/decrements.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 2 Jul 2018 12:15:43 +0000 (08:15 -0400)]
mesa: fix error msg typo
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Rob Clark [Sat, 23 Jun 2018 22:22:42 +0000 (18:22 -0400)]
nir: fixup intrinsic comment
Now the deref is the first src.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Tomeu Vizoso [Fri, 22 Jun 2018 13:04:04 +0000 (15:04 +0200)]
mesa: handle a bunch of formats in IMPLEMENTATION_COLOR_READ_*
Virgl could save a lot of work converting buffers in the host side
between formats if Mesa supported a bunch of other formats when reading
pixels.
This commit adds cases to handle specific formats so that the values
reported by the two calls match more closely the underlying native
formats.
In GLES is important that IMPLEMENTATION_COLOR_READ_* return the native
format and data type because the spec only allows reading with those,
besides GL_RGBA or GL_RGBA_INTEGER.
Additionally, because virgl currently doesn't implement such
conversions, this commit fixes several tests in
dEQP-GLES3.functional.fbo.color.clear.*, when using virgl in the guest
side.
The logic is based on knowledge that is shared with
_mesa_format_matches_format_and_type() but we cannot assert that the
results match as we don't have all the starting information at both
points. So leave the assert out and hope CI comes soon to save us all.
v2: * Let R10G10B10A2_UINT fall back to GL_RGBA_INTEGER (Eric Anholt)
* Assert with _mesa_format_matches_format_and_type (Eric Anholt)
v3: * Remove the assert, as it won't be reliable (Eric Anholt)
v4: * Use _mesa_is_format_integer in the fallback (Eric Anholt)
v5: * Remove superfluous call to
_mesa_uncompressed_format_to_type_and_comps (Eric Anholt)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Samuel Pitoiset [Mon, 9 Jul 2018 09:37:15 +0000 (11:37 +0200)]
radv: add support for VK_EXT_conditional_rendering
Inherited commands buffers are not supported.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 9 Jul 2018 09:33:28 +0000 (11:33 +0200)]
radv: add support for non-inverted conditional rendering
By default, our internal rendering commands are discarded
only if the predicate is non-zero (ie. DRAW_VISIBLE). But
VK_EXT_conditional_rendering also allows to discard commands
when the predicate is zero, which means we have to use a
different flag.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 9 Jul 2018 09:16:43 +0000 (11:16 +0200)]
radv: set the predicate for indirect/indexed draw commands
VK_EXT_conditional_rendering allows to discard draw commands
(not only normal draws).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 9 Jul 2018 09:12:25 +0000 (11:12 +0200)]
radv: set the predicate for dispatch commands
VK_EXT_conditional_rendering allows to discard dispatch commands.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Lionel Landwerlin [Tue, 17 Jul 2018 14:05:28 +0000 (15:05 +0100)]
i965: batchbuffer: write correct canonical offset with softpin
Addresses in the command streams should be in canonical form (i.e
bit[63:48] == bit[47]). If the [bo->gtt_offset, bo->gtt_offset +
target_offset] range contains the address 0x800000000000, the current
code will fail that criteria.
v2: Fix missing include (Lionel)
Fixes:
1c9053d0765dc6 ("i965: Prepare batchbuffer module for softpin support.")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Samuel Pitoiset [Wed, 18 Jul 2018 08:54:26 +0000 (10:54 +0200)]
radv: remove unused variable in radv_CreateRenderPass2KHR()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Samuel Pitoiset [Tue, 17 Jul 2018 15:03:26 +0000 (17:03 +0200)]
radv: optimize radv_stage_flush() for pre fragment shader stages
We don't need to emit PS_PARTIAL_FLUSH for the pre fragment shader
stages (ie. geometry/tessellation). Emitting VS_PARTIAL_FLUSH
is enough for these stages. Note that PS_PARTIAL_FLUSH also
synchronizes all vertex stages.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Iglesias Gonsálvez [Tue, 17 Jul 2018 06:55:48 +0000 (08:55 +0200)]
anv: fix assert in anv_CmdBindDescriptorSets()
The assert is checking that we are not binding more descriptor sets
than the supported by the driver. When binding the descriptor set
number MAX_SETS-1, it was breaking the assert because
descriptorSetCount = 1.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jan Vesely [Tue, 17 Jul 2018 06:07:45 +0000 (02:07 -0400)]
clover: Report error when pipe driver fails to create compute state
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Jan Vesely [Tue, 17 Jul 2018 06:05:02 +0000 (02:05 -0400)]
clover: Catch errors from executing event action
Abort all dependent events.
v2: Abort the current event as well.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Timothy Arceri [Mon, 16 Jul 2018 05:19:29 +0000 (15:19 +1000)]
nir: add a couple of ior opts to nir_opt_algebraic
One of these was seen in a Deus Ex shader.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Timothy Arceri [Sun, 15 Jul 2018 23:26:33 +0000 (09:26 +1000)]
nir: allow opt_peephole_select to handle nir_instr_type_deref
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Marek Olšák [Tue, 17 Jul 2018 18:51:16 +0000 (14:51 -0400)]
r600: fix warnings when unref'ing pool->bo
Konstantin Kharlamov [Fri, 29 Dec 2017 05:32:31 +0000 (08:32 +0300)]
r600g: some -Wsign-compare fixes
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Konstantin Kharlamov [Fri, 29 Dec 2017 05:32:30 +0000 (08:32 +0300)]
st/glx: constify some variables
Just a nice hint for both peoples and compilers.
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Konstantin Kharlamov [Fri, 29 Dec 2017 05:32:29 +0000 (08:32 +0300)]
st/nine: constify some variables
Just a nice hint for both peoples and compilers.
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Konstantin Kharlamov [Fri, 29 Dec 2017 05:32:28 +0000 (08:32 +0300)]
r600g: constify some variables
Just a nice hint for both peoples and compilers.
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Konstantin Kharlamov [Mon, 1 Jan 2018 07:38:37 +0000 (10:38 +0300)]
r600g: do not use "fast-clear" for small textures (v3)
Ported from radeonsi. Improves windowed glxgears ran as
vblank_mode=0 glxgears -info -geometry 0+0+512+512
from ≈2270 FPS to ≈2360 FPS. Tested with AMD TURKS.
v2: turned out glxgears ignores the option above, the correct way would
be "512x512+0+0". Now it can be seen 512x512 actually loses 30 FPS.
300×300 however wins around a hundred FPS, and to leave some room in
case results may differ for other cards I want not to nitpick in search
of an optimum but to simply leave 300×300 in the code.
v3: remove redundant braces, and try harder for the mail to stick to
the rest of the series.
Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
Reviewed-by: Gert Wollny <gw.fossdev@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Rob Clark [Tue, 17 Jul 2018 14:14:59 +0000 (10:14 -0400)]
freedreno: re-work fd_batch_reference() locking
Annoyingly we still have to briefly drop the lock to unref resources..
but push the lock down into __fd_batch_destroy() so we can invalidate
the batch and reset resources before dropping the lock.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 14:12:55 +0000 (10:12 -0400)]
freedreno: make fd_batch a one-shot thing
Re-allocate rather than re-use. Originally we had an unnecessarily
complex design to avoid re-allocating cmdstream buffers. But now that
support for "growable" cmdstream buffers has been in place for a couple
years, I guess we can care a bit less about the extra overhead on older
kernels.
But making the batches one-shot removes a class of potential race
conditions vs the flush_queue.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 14:02:51 +0000 (10:02 -0400)]
freedreno: flush immediately when reading a pending batch
Instead of the reading batch setting a dependency on the writing batch,
simply flush the writing batch immediately. This avoids situations
where we have to flush the context's current batch later.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 13:54:23 +0000 (09:54 -0400)]
freedreno: get rid of noop render
This was basically to avoid a zero-dword IB (indirect-branch), but
instead just don't emit the IB packet in that case.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 13:44:23 +0000 (09:44 -0400)]
freedreno: fix samples=0 vs samples=1 confusion
pipe_framebuffer_state can have samples=0 in various cases, which is
actually the same thing as samples=1. So use the _get_num_samples()
helper to populate the key, to avoid this looking like two distinct
fb states to the cache.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 13:42:27 +0000 (09:42 -0400)]
freedreno: comment for _invalidate_batch()
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 17 Jul 2018 13:40:23 +0000 (09:40 -0400)]
freedreno: hold batch references when flushing
It is possible for a batch to be freed under our feet when flushing, so
it is best to hold a reference to all of them up-front.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Karol Herbst [Sat, 14 Jul 2018 04:17:08 +0000 (06:17 +0200)]
nir/spirv: print id for unsupported alu opcode
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Karol Herbst [Thu, 12 Jul 2018 01:40:23 +0000 (03:40 +0200)]
nir: prepare for bumping up max components to 16
OpenCL knows vector of size 8 and 16.
v2: rebased on master (nir_swizzle rework)
rework more declarations with nir_component_mask_t
adjust print_var_decl
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Samuel Pitoiset [Thu, 12 Jul 2018 14:26:34 +0000 (16:26 +0200)]
radv/winsys: use alloca() for semaphore dependencies
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 13 Jul 2018 15:35:58 +0000 (17:35 +0200)]
radv: reduce number of CB/DB meta flushes for VK_ACCESS_TRANSFER_WRITE_BIT
If we know that the given image doesn't have any metadata,
we don't need to flush.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Samuel Pitoiset [Fri, 13 Jul 2018 12:14:52 +0000 (14:14 +0200)]
radv: fix implementation of VK_KHR_create_renderpass2 for multiviews
The Vulkan 1.1.80 spec says:
"viewMask has the same effect for the described subpass as
VkRenderPassMultiviewCreateInfo::pViewMasks has on each
corresponding subpass."
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Erik Faye-Lund [Tue, 17 Jul 2018 05:43:57 +0000 (15:43 +1000)]
virgl: respect max_vertex_attrib_stride cap
This is required for OpenGL 4.4 and OpenGL ES 3.1 support.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Lepton Wu [Tue, 17 Jul 2018 01:56:32 +0000 (18:56 -0700)]
virgl: Fix flush in virgl_encoder_inline_write.
The current code is buggy: if there are only 12 dwords left in cbuf,
we emit a zero data length command which will be rejected by virglrenderer.
Fix it by calling flush in this case.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
Erik Faye-Lund [Mon, 16 Jul 2018 10:37:31 +0000 (12:37 +0200)]
virgl: implement set_min_samples
This allows us to implement glMinSampleShading correctly, which up
until now just got ignored.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Caio Marcelo de Oliveira Filho [Tue, 26 Jun 2018 22:46:53 +0000 (15:46 -0700)]
glsl: do second pass of const propagation in loops
When handling loops in constant propagation, implement the "FINISHME"
comment like copy propagation: perform a first pass to find values
that can't be propagated, then perform a second pass with the ACP
containing still valid values.
Certain values are killed because the loop may run more than one
iteration, so we can't copy propagate them as they would be invalid in
the later iterations.
Reviewed-by: Eric Anholt <eric@anholt.net>
Caio Marcelo de Oliveira Filho [Fri, 15 Jun 2018 20:59:45 +0000 (13:59 -0700)]
glsl: don't let an 'if' then-branch kill const propagation for else-branch
When handling 'if' in constant propagation, if a certain variable was
killed when processing the first branch of the 'if', then the second
would get any propagation from previous nodes. This is similar to the
change done for copy propagation code.
x = 1;
if (...) {
z = x; // This would turn into z = 1.
x = 22; // x gets killed.
} else {
w = x; // This would NOT turn into w = 1.
}
With the change, we let constant propagation happen independently in
the two branches and only then apply the killed values for the
subsequent code.
The new code use a single hash table for keeping the kills of both
branches (the branches only write to it), and it gets deleted after we
use -- instead of waiting for mem_ctx to collect it.
NIR deals well with constant propagation, so it already covered for
the missing ones that this patch fixes.
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Mon, 16 Jul 2018 20:57:03 +0000 (13:57 -0700)]
v3d: Disable shader-db cycle estimates until we sort out TMU estimates.
I keep having to ignore these shader-db changes since I don't trust them,
so just disable the reports entirely.
Eric Anholt [Mon, 16 Jul 2018 20:27:13 +0000 (13:27 -0700)]
v3d: Emit the lowered uniform just before its first use in a block.
total instructions in shared programs: 98578 -> 98119 (-0.47%)
instructions in affected programs: 27571 -> 27112 (-1.66%)
and it also eliminates most spills/fills on the CTS's randomized uniform
usage testcases.
Eric Anholt [Mon, 16 Jul 2018 19:41:28 +0000 (12:41 -0700)]
v3d: Add an assert that we don't provide an invalid texture return words.
The docs had an update noting this restriction, so reflect it in the code.
Eric Anholt [Mon, 16 Jul 2018 19:35:11 +0000 (12:35 -0700)]
v3d: Apply GFXH-1625 restriction on TMUWT in the end of the shader.
This doesn't affect us yet since we're not doing TMUWTs, but I think we
will for GLES 3.1.
Sergii Romantsov [Thu, 12 Jul 2018 12:47:48 +0000 (15:47 +0300)]
intel/batch_decoder: decoding of 3DSTATE_CONSTANT_BODY.
SNB doesn't have a definition of 3DSTATE_CONSTANT_BODY, thats
why we got segmentation fault when used INTEL_DEBUG=bat.
Fixed by adding of 3DSTATE_CONSTANT_BODY into 3DSTATE_CONSTANT
of VS, GS and PS structures.
v2: added definition of 3DSTATE_CONSTANT_BODY to the gen6.xml
Fixes:
169d8e011ae (intel: Fix 3DSTATE_CONSTANT buffer decoding.)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107190
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Mon, 16 Jul 2018 18:32:58 +0000 (14:32 -0400)]
r600: fix build after the removal of RADEON_PRIO_* flags
Roland Scheidegger [Sat, 14 Jul 2018 02:49:36 +0000 (04:49 +0200)]
nir: fix msvc build
Empty initializer braces aren't valid c (it's a gnu extension, and
it's valid in c++).
Hopefully fixes appveyor / msvc build...
Fixes
a3150c1d06ae7766c3d3fe3b33432e55c3c7527e
Jason Ekstrand [Wed, 4 Jul 2018 02:18:28 +0000 (19:18 -0700)]
nir/worklist: Rework the foreach macro
This makes the arguments match the (thing, container) pattern used in
other nir_foreach macros and also renames it to make that a bit more
clear.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Thu, 12 Jul 2018 18:45:27 +0000 (11:45 -0700)]
intel: tools: Fix uninitialized variable warnings in intel_dump_gpu.
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Jason Ekstrand [Fri, 6 Jul 2018 21:41:12 +0000 (14:41 -0700)]
spirv: Fix a couple of image atomic load/store bugs
For one thing, the NIR opcodes for image load/store always take and
return a vec4 value regardless of the image type. We need to fix up
both the source and destination to handle it. For another thing, we
weren't actually setting up a destination in the OpAtomicLoad case.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: mesa-stable@lists.freedesktop.org
Marek Olšák [Thu, 12 Jul 2018 04:47:11 +0000 (00:47 -0400)]
winsys/amdgpu: clean up error handling in amdgpu_cs_submit_ib
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 04:27:06 +0000 (00:27 -0400)]
radeonsi: rework RADEON_PRIO flags to be <= 31
This decreases sizeof(struct amdgpu_cs_buffer) from 24 to 16 bytes.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 04:17:02 +0000 (00:17 -0400)]
radeonsi: merge DCC/CMASK/HTILE priority flags
For a later simplification.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 04:05:23 +0000 (00:05 -0400)]
radeonsi: remove non-GFX BO priority flags
For a later simplification.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 03:24:31 +0000 (23:24 -0400)]
winsys/amdgpu: use alloca when using global_bo_list
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 03:21:16 +0000 (23:21 -0400)]
winsys/amdgpu: remove label bo_list_error
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 03:20:06 +0000 (23:20 -0400)]
winsys/amdgpu: always update gfx_bo_list_counter
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 12 Jul 2018 03:19:15 +0000 (23:19 -0400)]
winsys/amdgpu: make amdgpu_cs_context::flags & handles local
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Gert Wollny [Fri, 13 Jul 2018 12:46:31 +0000 (14:46 +0200)]
mesa/virgl: Fix off-by-one and copy-paste error in multisample position evaluation
Converting from a switch statement that would not allow intermediate sample counts
to use an if-else chain went a bit wrong, so that in some cases the range that
should be inclusive was exclusive and the line for 16 samples was copies wrongly.
v2: elaborate commit message.
Fixes:
91f48cdfe5c817158c533a8f67c60e9aabbe4479
virgl: Add support for glGetMultisample
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> (v1)
Karol Herbst [Sun, 24 Jun 2018 20:10:28 +0000 (22:10 +0200)]
nouveau: fix 3D blitter for unsigned to signed integer conversions
fixes a couple of packed_pixel CTS tests. No regressions inside a CTS run.
v2: simplify the changes a bit
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Karol Herbst [Thu, 12 Jul 2018 04:27:49 +0000 (06:27 +0200)]
nir: fix printing of vec16 type
Fixes:
2f181c8c183cc8b4d0450789bb20c2be48d32db3
"glsl_types: vec8/vec16 support"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Rob Clark [Thu, 8 Mar 2018 19:18:59 +0000 (14:18 -0500)]
nir/spirv: implement BuiltInWorkDim
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>