Pawel Ksiezopolski [Fri, 26 Feb 2021 15:26:44 +0000 (16:26 +0100)]
Add possibility to run tests in separate process (Vulkan SC only)
During test tree iteration context uses DeviceDriverSC to collect
information about Vulkan objects used in tests ( graphics pipelines,
compute pipelines and all objects on which pipelines depend ).
After information about designated number of tests has been collected,
the subprocess is created and real tests are performed in it.
This suprocess reconstructs VkDeviceMemoryReservationCreateInfo
and pipeline cache to perform its job - required elements are created
from data gathered by main process and sent through a file.
Test results are sent back to main process for further processing
( cout and qpa logging, test status bookkeeping, etc )
Affects tests:
dEQP-VKSC.*
Components:
Framework VulkanSC
Change-Id: I5d4546ad109fac36f841f982e781f029c193192a
Pawel Ksiezopolski [Tue, 9 Feb 2021 16:51:06 +0000 (17:51 +0100)]
Adaptation of dEQP-VKSC.api.* tests to Vulkan SC
Adaptation of Vulkan api and info test families to Vulkan SC.
Added VkDeviceMemoryReservationCreateInfo structure to majority of instances
of VkDeviceCreateInfo structure for non-default device creation.
New tests:
dEQP-VKSC.info.*
dEQP-VKSC.api.*
Affects tests:
dEQP-VK.info.*
dEQP-VK.api.*
Components:
Framework Vulkan VulkanSC
Change-Id: I44dcbfcd752cbcb1254e5ef0a0a325c8b089ac70
Pawel Ksiezopolski [Tue, 18 May 2021 13:34:01 +0000 (15:34 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-sc-cts-dev
Affects tests:
dEQP-VK.*
Components:
Framework Vulkan VulkanSC
Change-Id: Iabdd3d5f45c2368d1c7a2ee1402fcb0280cc57b2
Alexander Galazin [Fri, 14 May 2021 18:19:53 +0000 (20:19 +0200)]
Update Vulkan headers
Components: Vulkan
Change-Id: I0256daab1e697718a061db6eff68eb01a1cb6196
Piotr Byszewski [Sat, 1 May 2021 10:27:00 +0000 (12:27 +0200)]
Portability: handle vertex input stride
KHR_portability_subset provides minVertexInputBindingStrideAlignment
property that indicates the minimum alignment for vertex input strides.
This change fixes all cases where vertex attribute offsets exceeded
vertex buffer stride on MacOS.
Note that minVertexInputBindingStrideAlignment has value of 4 on MacOS
and becouse of that check for this was not added to all 250 places in
cts code that use VkVertexInputBindingDescription. All those places
currently use stride that is multiple of 4. Check was only added to
haderrender, shaderexecutor and in spirv_assembly module.
See:
https://github.com/KhronosGroup/MoltenVK/issues/1285
Components: Vulkan
Affects:
dEQP-VK.*
Change-Id: Ia7d74b9950e8af88c2d7a8462a830c3a6469538f
Alexander Galazin [Fri, 14 May 2021 07:10:41 +0000 (09:10 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
Change-Id: I3054cedfdc424f2dd8024a5c62bc5de89aaf109e
Alexander Galazin [Thu, 13 May 2021 18:24:40 +0000 (20:24 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: Ice572c5618871869c8dfea2d78f9d02b8125fc9c
Juha Heiskanen [Fri, 30 Apr 2021 08:36:51 +0000 (11:36 +0300)]
Add test for PBO bounds
This new test is making sure the bounds are calculated correctly when
some of the pixels are skipped.
Components: OpenGL ES
VK-GL-CTS issue: 2166
New Tests:
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.pbo_bounds_2d
Change-Id: Ied58af29e6b27cd6fa5842d8ac647e265569f87e
Piers Daniell [Wed, 12 May 2021 17:28:01 +0000 (11:28 -0600)]
Fix Windows MSVC build regression from GitHub!261
The change to add MinGW support to CTS broke the build for
MSVC on Windows.
https://github.com/KhronosGroup/VK-GL-CTS/pull/261
Components: Framework
Affects: No tests, just compile with MSVC.
GitHub issue: 125
https://github.com/KhronosGroup/VK-GL-CTS/issues/125
Change-Id: I060d5625461cb2d831585b32fe5f1c9336aeea8f
Piotr Byszewski [Fri, 7 May 2021 10:11:04 +0000 (12:11 +0200)]
Portability: use triangle strips in amber tests
Triangle fans are under feature flag in VK_KHR_portability_subset.
This was handled in CTS but since then some new tests were added
with triangle fans. This change converts triangle fans to triangle
strips in all cases that failed for that reason on MacOS. Those
tests didn't test triangle fans and could be modified.
See:
https://github.com/KhronosGroup/MoltenVK/issues/1285
Components: Vulkan
Affects:
dEQP-VK.draw.output_location.*
dEQP-VK.rasterization.depth_bias.*
Change-Id: Ia108c40d1e9cfeb3669de4192f6df95b26c5a50f
Piotr Byszewski [Fri, 23 Apr 2021 14:47:56 +0000 (16:47 +0200)]
Portability: handle mutableComparisonSamplers
In portability compareEnabled in VkSamplerCreateInfo
can be set to true only when mutableComparisonSamplers
feature is set to true. This change verifies that
in tests that set compareEnabled to true.
See:
https://github.com/KhronosGroup/MoltenVK/issues/1285
Components: Vulkan
Affects:
dEQP-VK.spirv_assembly.*
dEQP-VK.glsl.texture_functions.*
dEQP-VK.glsl.texture_gather.*
Change-Id: I2ff3b6484621bffc5617b11abd71061df604fa19
Sean Risser [Fri, 30 Apr 2021 17:02:57 +0000 (13:02 -0400)]
Require geometry shaders for adjacency topologies
Clipping tests would use adjacency topologies with drivers that didn't
support geometry shaders.
Components: Vulkan
Affects: dEQP-VK.clipping.clip_volume.depth_clip.*
VK-GL-CTS Issue: 2906
Change-Id: I7a41e62dcbcdcab46ce4f8b04bfe322c688fbcac
Jari Komppa [Fri, 16 Apr 2021 08:42:53 +0000 (11:42 +0300)]
Static code analysis fixes
This change contains multiple static code analysis fixes,
including uninitialized member variables, initialization
order, buffer overruns, value use before value check,
copy-paste mistakes like repeated identical checks.
In theory the changes should not change test behavior, as
the biggest changes to behavior are largely about error
handling.
Due to large number of files touched, affects mask is
over-wide.
Affects:
dEQP-VK.*
Change-Id: Ie18811d60b0b1f1165895e4c1cbf00084382a47a
Components: Vulkan
Ricardo Garcia [Fri, 30 Apr 2021 08:27:31 +0000 (10:27 +0200)]
Fix inconsistent ray payloads in RT barrier tests
Ray payload declarations (outgoing and incoming) were not consistent
across all ray shader stages in the ray tracing pipeline barrier tests.
In addition, this commit fixes payload and callable data names to make
it clear they are not used.
Affected tests:
dEQP-VK.ray_tracing_pipeline.barrier.*
VK-GL-CTS issue: 2900
Components: Vulkan
Change-Id: If764cf3cde9effb5868a7c03a0b2200cf9d90cb8
Toni Salmivalli [Thu, 18 Feb 2021 12:52:07 +0000 (14:52 +0200)]
New SSBO corner case test
Added a new SSBO corner case test based on a reported compiler crash on
a certain implementation.
New test:
dEQP-VK.ssbo.corner_case.long_shader_bitwise_and
Components: Vulkan
VK-GL-CTS issue: 2725
Change-Id: I8e1f730d073c20e4fa35863b608b0c6ce0adfce9
Samuel Iglesias Gonsálvez [Wed, 21 Apr 2021 11:02:30 +0000 (13:02 +0200)]
Add more spir-v tests with empty structs
Added tests to check empty structs as:
* Function argument.
* Function return type.
* Global variable (including shared).
* Local variable.
Added tests:
dEQP-VK.spirv_assembly.instruction.compute.empty_struct.function.*
Components: Vulkan
VK-GL-CTS issue: 2737
Change-Id: I3b2e0f48f52c66b0d50637186684d4323be979de
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Matthew Netsch [Thu, 6 May 2021 19:30:22 +0000 (15:30 -0400)]
Fixes image sparse tests
Tests use sparseImageLoadARB in shader
but not checking for sparse_residency
Components: Vulkan
VK-GL-CTS Issue: 2913
Affects:
dEQP-VK.image.mismatched_formats.sparse_image_read*
Change-Id: I6896c7cec530a69be8ea172205d9155ff71873f9
Alexander Galazin [Thu, 13 May 2021 09:43:02 +0000 (11:43 +0200)]
Fix GL compatbility mustpass file names
Components: OpenGL
Change-Id: If83075da35ddcf3e32acf0309a86d0459f0914a8
Ari Suonpaa [Fri, 30 Apr 2021 12:40:41 +0000 (15:40 +0300)]
Add dynamic indexing test using gl_VertexID
VK-GL-CTS Issue: 2173
New tests:
KHR-*.shaders.indexing.tmp_array.vertexid
Components: OpenGL ES
Change-Id: I8a978b71a77dab09e127f52459b780d30b4d8541
Tapani Pälli [Fri, 9 Apr 2021 09:50:36 +0000 (12:50 +0300)]
Fix to GL 4.5 geometry shading provoking vertex tests
Change modifies GL_LAYER_PROVOKING_VERTEX query to support all
parameters specified in OpenGL 4.6 core spec chapter "Layer and
Viewport Selection".
Components: AOSP
VK-GL-CTS Issue: 2870
Affects:
dEQP-GL45.functional.geometry_shading.*
Fixes:
db1c767f7 ("Support GL 4.5 in the geometry shading tests")
Change-Id: I080e70c14e0f45c325de35d6da865440e4bb8317
Alexander Galazin [Tue, 20 Apr 2021 09:48:49 +0000 (12:48 +0300)]
Support GL 4.5 in the Linkage Tests
Components: AOSP
Affects:
dEQP-GLES31.functional.shaders.linkage.*
dEQP-GL45.functional.shaders.linkage.*
Change-Id: I2576b06653303416d443847e7eeef9b585c15c31
Alexander Galazin [Wed, 31 Mar 2021 08:25:24 +0000 (11:25 +0300)]
Support GL 4.5 in the Arrays of Arrays Tests
Components: AOSP
Affects:
dEQP-GLES31.functional.shaders.arrays_of_arrays.*
dEQP-GL45.functional.shaders.arrays_of_arrays.*
Change-Id: Ib431818f389c7f4853571a4fa6a41eb4b9d7dc18
Antto Mäkinen [Thu, 21 Jan 2021 08:37:10 +0000 (10:37 +0200)]
Add a batch of GraphicsFuzz coverage tests
This commit adds a batch of GraphicsFuzz coverage tests.
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.cov-array-accesses-clamp
dEQP-VK.graphicsfuzz.cov-bitcount
dEQP-VK.graphicsfuzz.cov-cumulate-loops-unreachable
dEQP-VK.graphicsfuzz.cov-exp2-two
dEQP-VK.graphicsfuzz.cov-for-array-initializing-modulo
dEQP-VK.graphicsfuzz.cov-for-switch-fallthrough
dEQP-VK.graphicsfuzz.cov-fragcoord-multiply
dEQP-VK.graphicsfuzz.cov-if-switch-fallthrough
dEQP-VK.graphicsfuzz.cov-increment-array-element-in-loop
dEQP-VK.graphicsfuzz.cov-increment-global-counter-loop-function
dEQP-VK.graphicsfuzz.cov-increment-multiple-integers
dEQP-VK.graphicsfuzz.cov-increment-vector-array-matrix-element
dEQP-VK.graphicsfuzz.cov-inst-combine-add-sub-ldexp
dEQP-VK.graphicsfuzz.cov-inst-combine-add-sub-pre-increase
dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-left-shift-for
dEQP-VK.graphicsfuzz.cov-left-shift-array-access
dEQP-VK.graphicsfuzz.cov-left-shift-right-shift-compare
dEQP-VK.graphicsfuzz.cov-loop-with-two-integers
dEQP-VK.graphicsfuzz.cov-matrix-square-mul-with-vector
dEQP-VK.graphicsfuzz.cov-max-min-less-than
dEQP-VK.graphicsfuzz.cov-mod-uint-bits-float
dEQP-VK.graphicsfuzz.cov-nir-array-access
dEQP-VK.graphicsfuzz.cov-nir-opt-large-constants-for-clamp-vector-access
dEQP-VK.graphicsfuzz.cov-nir-opt-loop-unroll-if-if-if-if-do-while
dEQP-VK.graphicsfuzz.cov-packhalf-unpackunorm
dEQP-VK.graphicsfuzz.cov-reciprocal-var-minus-one
dEQP-VK.graphicsfuzz.cov-sample-texture-hundred-iterations
dEQP-VK.graphicsfuzz.cov-sign-array-access-uaddcarry
dEQP-VK.graphicsfuzz.cov-sin-mul-mat-mat-mul-vec-mat
dEQP-VK.graphicsfuzz.cov-step-sinh
dEQP-VK.graphicsfuzz.cov-uniform-vector-copy
dEQP-VK.graphicsfuzz.cov-variable-copy-in-function-tex-sample
dEQP-VK.graphicsfuzz.cov-x86-instr-info-determinant-min
Change-Id: Ibf771c0401354d0525fc1a9820fbb30a3bc34792
Ilkka Saarelainen [Mon, 3 May 2021 09:41:34 +0000 (12:41 +0300)]
Update Amber
Amber was causing validation errors in some tests because VK_WHOLE_SIZE
as the buffer range and dynamic offsets were used together in
uniform/storage buffer bindings, which is not allowed.
This issue is fixed in the latest version of Amber.
VK-GL-CTS issue: 2873
Affects: All Amber tests
Components: Vulkan, Framework
Change-Id: I79a003adeebc4718b1c794573fa476a4288f17c5
Lars-Ivar Hesselberg Simonsen [Fri, 23 Apr 2021 10:04:44 +0000 (12:04 +0200)]
Fix use of binary semaphore in signaled state
Vulkan spec specifies that binary semaphore waits and signals should
occur in discrete 1:1 pairs.
This change ensures that the binary semaphore signaled by
synchronizationWrapper[SECOND] is waited on before being used again,
which resolves the corresponding validation layer error.
In addition, the change fixes an issue where the second submission pair
did not correctly swap semaphore info.
Components: Vulkan
Affects:
dEQP-VK.synchronization.basic.binary_semaphore.multi_queue
dEQP-VK.synchronization.basic.binary_semaphore.multi_queue_typed
dEQP-VK.synchronization.basic.timeline_semaphore.multi_queue
VK-GL-CTS Issue: 2910
Change-Id: Id2fb2211a43150e3acb5c07dd6c205c7a42296d5
Sławomir Cygan [Tue, 27 Apr 2021 10:36:17 +0000 (12:36 +0200)]
Fix condition for checking support of XFB streams other than 0
This fixed the condition checking for `transformFeedbackRasterizationStreamSelect` property,
so the test does not throw NotSupported when the property is supported.
Components: Vulkan
VK-GL-CTS Issue: 2902
Change-Id: I7e08fe7ad838ed262444fb0db6092c566e7000c0
Affect: dEQP-VK.transform_feedback.*
Samuel Iglesias Gonsálvez [Tue, 27 Apr 2021 11:02:55 +0000 (13:02 +0200)]
Make sure minImportedHostPointerAlignment in a power of 2
Affected tests:
dEQP-VK.memory.external_memory_host.*
Components: Vulkan
VK-GL-CTS issue: 2901
Change-Id: Iaf0de2eb803410b30edcfd394d427e90e20be2fc
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Yuxiang Qian [Fri, 30 Apr 2021 03:22:04 +0000 (03:22 +0000)]
Fix crash issue when AHB extension is not supported
The Ahb test doesn't check if the vulkan extension
VK_ANDROID_external_memory_android_hardware_buffer is supported and
called AHB function directly, then it crashes when the extension is not
supported.
This patch will let the test first check if this extension is supported.
Affects:
dEQP-VK.draw.ahb.*
Components: Vulkan
VK-GL-CTS issue: 2915
Change-Id: Id470caef3e034f10d08cfa3bad6e9ec705104b53
Alexander Galazin [Fri, 7 May 2021 05:36:34 +0000 (08:36 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
Change-Id: Idf1ac33809ccda552b758c8eae75a0c253b1a925
Alexander Galazin [Thu, 6 May 2021 15:52:27 +0000 (17:52 +0200)]
Merge vk-gl-cts/github-master into vk-gl-cts/master
Change-Id: I6386631e8b4e6b1d6738cb1bb2fa50b4c8fbe7be
Alexander Galazin [Thu, 6 May 2021 15:51:24 +0000 (18:51 +0300)]
Merge pull request #261 from Joshua-Ashton/mingw-support
Implement MinGW build support
Juha Heiskanen [Fri, 9 Apr 2021 10:26:37 +0000 (13:26 +0300)]
Add TexSubImage2D format compatibility tests
Add tests to exercise glTexSubImage with different (but compatible)
client format than was passed to glTexImage.
Components: OpenGL
VK-GL-CTS issue: 871
New Tests: KHR-GLES32.core.texture_compatibility.texsubimage_format*
Change-Id: Ia1182c278d4dbcfa7a5448f121b86dfe2e4f45d7
Piotr Byszewski [Wed, 21 Apr 2021 11:25:49 +0000 (13:25 +0200)]
Rename all OperationId enum values
O_TRUNC value in OperationId enum collides with the macro O_TRUNC
defined in the POSIX header fnctl.h. To avoid the collision 'O_'
prefix was replaced with 'OID_' in all values.
VK-GL-CTS issue: 2891
Components: Vulkan
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.float_controls.*
Change-Id: Ide7fee0197ac14b2292f4b34d450b4adcaff42e9
Juha Heiskanen [Wed, 21 Apr 2021 12:46:43 +0000 (15:46 +0300)]
Fix validation error 'InputNotProduced' in Amber tests
Fragment shader consumes uint value from input location 0, but vertex
shader didn't have this kind of variable. New vertex shader created
to replace the vertex passthrough shader.
Components: Vulkan
VK-GL-CTS issue: 2875
Affects:
dEQP-VK.spirv_assembly.instruction.spirv1p4.hlsl_functionality1.decorate_string
Change-Id: I0da35bf3ee54c36c74e26a5c5233a6b8949f6b9b
Ricardo Garcia [Fri, 16 Apr 2021 11:38:06 +0000 (13:38 +0200)]
Decrease 3D image size in image atomic op tests
A slight decrease in image size does not affect the nature of the test
and allows the maximum used image dimensions to fall below the
maxImageDimension3D limit.
Affected tests:
dEQP-VK.image.atomic_operations.*.3d.*
Components: Vulkan
VK-GL-CTS issue: 2883
Change-Id: I717b117ff0fd8f596fafa92ede07ac864a75ab87
Vihanakangas [Tue, 20 Apr 2021 12:51:08 +0000 (15:51 +0300)]
Fix interfaceTypeMismatch validation errors in Amber tests
Number of elements inside builtin block differed between stages.
(Vertex shader 3 vs geometry shader 4).
This commit removes the unneeded CullDistance element from the
geometry shader.
Affects:
dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.geom_pc_entry_point
dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.geom_ssbo_entry_point
dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.geom_ubo_entry_point
Components: Vulkan
VK-GL-CTS issue: 2874
Change-Id: Ic85d89296239f09f6108483096a3f1a044c05de8
Antto Mäkinen [Fri, 16 Apr 2021 13:16:22 +0000 (16:16 +0300)]
Add a batch of GraphicsFuzz coverage tests
This commit adds a batch of GraphicsFuzz coverage tests.
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.cov-and-even-numbers-from-fragcoord
dEQP-VK.graphicsfuzz.cov-clamp-vector-variable-negative-offset
dEQP-VK.graphicsfuzz.cov-derivative-uniform-vector-global-loop-count
dEQP-VK.graphicsfuzz.cov-global-loop-counter-main-function-call
dEQP-VK.graphicsfuzz.cov-if-true-continue
dEQP-VK.graphicsfuzz.cov-increment-int-loop-counter-mod-array
dEQP-VK.graphicsfuzz.cov-int-full-bits-divide-by-two-loop
dEQP-VK.graphicsfuzz.cov-loop-clamp-to-one-empty-condition
dEQP-VK.graphicsfuzz.cov-loop-returns-behind-true-and-false
dEQP-VK.graphicsfuzz.cov-min-nested-loop-same-value-for-variables
dEQP-VK.graphicsfuzz.cov-multiple-one-iteration-loops-global-counter-write-matrices
dEQP-VK.graphicsfuzz.cov-return-partly-undefined-vector-from-array
dEQP-VK.graphicsfuzz.cov-sum-uniform-vector-components-round
dEQP-VK.graphicsfuzz.cov-unpack-unorm-mix-always-one
dEQP-VK.graphicsfuzz.cov-write-past-matrix-elements-unused
Change-Id: I5862c90e856a7dfda639f9300d6904456d7110c9
Jari Komppa [Fri, 12 Mar 2021 16:07:29 +0000 (18:07 +0200)]
Cover array input to interpolateAtCentroid
Change part of the multisample interpolation tests to take
array as parameter to improve coverage.
Affects:
dEQP-VK.pipeline.multisample_interpolation.centroid_interpolation_consistency.*
Components: Vulkan
VK-GL-CTS issue: 2733
Change-Id: Iae9d0774c7b83a6d2b649440b8fbd5d061555ab5
Alexander Galazin [Wed, 5 May 2021 11:05:43 +0000 (14:05 +0300)]
Re-apply CL 7106
Components: Vulkan
Change-Id: Ic27cc6e48e2973fbc325ddd37e5653711dfdd596
Samuel Iglesias Gonsálvez [Tue, 27 Apr 2021 11:27:31 +0000 (13:27 +0200)]
Fix fallthrough compiler warning
external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateInheritanceTests.cpp:757:3:
warning: this statement may fall through [-Wimplicit-fallthrough=]
if (geometry.viewports.size() > 1)
^~
external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateInheritanceTests.cpp:763:2:
note: here
case kInheritanceDisabled:
^~~~
Components: Vulkan
VK-GL-CTS issue: 2903
Affected tests:
dEQP-VK.dynamic_state.inheritance.*
Change-Id: I0d656b60fbb1bb34d9180d94b6a7e7bf72fb29bd
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes
Some files used std::numeric_limits without including <limits> and
failed to compile.
Some dynamic casts and calls to AndroidHardwareBufferExternalApi::
getInstance() produced nonnull warnings. Suppress these by
wrapping them in if statements.
Update Amber to suppress some new uninitialized variable warnings.
This commit also removes implicit-fallthrough from the list of ignored
GCC warnings in check_build_sanity.py. All such warnings in the CTS
should be fixed by now and recent versions of Clang also support
this warning.
Affects: All Amber tests
VK-GL-CTS issue: 2842
Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92
Ricardo Garcia [Tue, 4 May 2021 08:09:55 +0000 (10:09 +0200)]
Fixes for robust buffer with variable pointer tests
This commit fixes several issues with robust buffer access with variable
pointers tests:
* The variable pointer tests were checking support for the
variablePointersStorageBuffer feature but they weren't actually
activating the feature when creating the robust buffer access device.
* Support checks were being done at instance creation time instead of
using the proper checkSupport method.
* In-bound checks for 64-bit format accesses were only checking 4 out of
every 8 bytes in the buffer.
* The verification routines were not taking into account 64-bit
nonatomic accesses could be legally split into two 32-bit accesses
that could be checked independently.
* The possibility of satisfying a (0,0,0,x) pattern in output data was
not being checked correctly for 64-bit formats, always using 32-bit
vectors and values.
Affected tests:
dEQP-VK.robustness.buffer_access.*
dEQP-VK.robustness.vertex_access.*
Components: Vulkan
VK-GL-CTS issue: 2908
Change-Id: I85aeb085cb31d63b70acec08551c53fcc7d2be3c
Boris Zanin [Sun, 13 Dec 2020 17:02:10 +0000 (18:02 +0100)]
Augment binding tests to test acceleration structure descriptors
Add acceleration structure binding tests for following methods
* vkUpdateDescriptorSets
* vkUpdateDescriptorSetWithTemplate
* vkCmdPushDescriptorSetKHR
* vkCmdPushDescriptorSetWithTemplateKHR
Add tests:
* dEQP-VK.binding_model.descriptor_update.acceleration_structure.*
Components: Vulkan
VK-GL-CTS issue: 2389
Change-Id: Ia92a0c6a3918e92f55fadd49709863d5049b1d54
Tapani Pälli [Wed, 7 Apr 2021 11:27:09 +0000 (14:27 +0300)]
Fix to GL 4.5 geometry shading point size tests
Patch removes GL_EXT_geometry_point_size requirement from
shaders when running on desktop GL context.
Components: AOSP
VK-GL-CTS Issue: 2869
Affects:
dEQP-GL45.functional.geometry_shading.*
Fixes:
db1c767f7 ("Support GL 4.5 in the geometry shading tests")
Change-Id: I7697ac030f97465beb4186f5666a2c70c3818502
Ari Suonpaa [Wed, 7 Apr 2021 12:36:42 +0000 (15:36 +0300)]
Added tests for OES_EGL_image_external
Extented EGL image format tests to use external images.
VK-GL-CTS Issue: 2671
Affects:
dEQP-EGL.functional.image.modify.*
Components: EGL
Change-Id: I7e8f717b1214f183e8478c0d4496e637033e229f
Ari Suonpaa [Thu, 15 Apr 2021 07:50:15 +0000 (10:50 +0300)]
Fix EGL AHB util build issue
EGL AHB utils didn't compile when using Android API version
missing the AHB API. This change adds ifdef guards to the AHB
code when the API is missing and instead returns an unsupported
image source the same way non-Android platforms do.
VK-GL-CTS Issue: 2888
Affects:
dEQP-EGL.functional.image.*android_native*
Components: EGL, Framework
Change-Id: I98dc4ce16c096c0afc8ec41f67a4c922784bddca
Tapani Pälli [Wed, 14 Apr 2021 07:07:19 +0000 (10:07 +0300)]
Choose linear tiling when dmabuf is used in synchronization tests.
This change is similar to commit
941682268, with dmabuf import/export we
either need to use linear tiling or additional metadata provided with
VK_EXT_image_drm_format_modifier extension.
Component: Vulkan
Affects: dEQP-VK.synchronization.cross_instance*
VK-GL-CTS issue: 2887
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I3ef9a49e122aa3cb3025f49263acd7b9caa11c10
Vihanakangas [Wed, 31 Mar 2021 17:19:49 +0000 (20:19 +0300)]
Update a batch of graphicsfuzz tests to include SPIR-V TARGET_ENV
Components: Vulkan
Affects:
dEQP-VK.graphicsfuzz.*
Change-Id: I7b460075d3c2a9e269ef19ef95d0e0ab44522f24
Alexander Galazin [Fri, 23 Apr 2021 06:52:43 +0000 (09:52 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-glk-cts/master
Change-Id: I17cce066b4beef007c29f2ec3c1ac59d7e1cdf17
Alexander Galazin [Fri, 23 Apr 2021 06:54:50 +0000 (09:54 +0300)]
Sync master and vulkan-cts-1.2.6 headers
Components: Vulkan
Change-Id: I7865f441d2d987f8126e1e8542a494c90fe5b45c
Alexander Galazin [Fri, 23 Apr 2021 05:39:18 +0000 (08:39 +0300)]
Allow Vulkan CTS 1.2.6.1
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: I40bad2fda3a901a164b5e9e738e27d39776f028c
Alexander Galazin [Fri, 23 Apr 2021 05:24:16 +0000 (08:24 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I558d95e4d43099527b53f45a6aef6e0c66d93fc4
Sławomir Cygan [Mon, 19 Apr 2021 14:22:35 +0000 (16:22 +0200)]
Remove too long ray_tracing.build tests
The tests have too large runtime (up to 1h20m per
single test case) due to large AS being built on the
host.
VK-GL-CTS Issue: 2896
Components: Vulkan
Affects: dEQP-VK.ray_tracing_pipeline.build.*
Change-Id: Ib298b18967ed76d79bd150ac53d90d36332adc60
Vikram Kushwaha [Thu, 1 Apr 2021 23:29:39 +0000 (16:29 -0700)]
Add new tests for VK_EXT_extended_dynamic_state2
Components: Vulkan
New Tests:
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.before_draw.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.before_draw.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.depth_bias_enable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.depth_bias_disable
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.before_draw.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.before_draw.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.enable_raster
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.disable_raster
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.before_draw.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.logic_op_or
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.before_draw.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.prim_restart_enable
dEQP-VK.pipeline.extended_dynamic_state.cmd_buffer_start.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.before_draw.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.between_pipelines.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.after_pipelines.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.before_good_static.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.patch_control_points
dEQP-VK.pipeline.extended_dynamic_state.two_draws_static.patch_control_points
Change-Id: I0c95f38c90bb411ea6e801885d11fbd931fdbe84
(cherry picked from commit
03816ca23aa419f73d87ee5830a5bf9f903bc226)
Piers Daniell [Fri, 12 Mar 2021 23:22:49 +0000 (16:22 -0700)]
Vulkan CTS coverage for VK_EXT_ycbcr_2plane_444_formats
This extension adds a few new 2-plane 444 YCbCr formats:
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT
This CL extends existing YCbCr coverage to include these new formats.
In most cases the tests leverage vkGetPhysicalDeviceImageFormatProperties
to determine whether the format is supported and what image properties
it supports.
New tests:
dEQP-VK.*2plane_444*
Affects:
dEQP-VK.api.info.format_properties.*
dEQP-VK.api.info.image_format_properties.*
dEQP-VK.api.info.image_format_properties2.*
dEQP-VK.sparse_resources.*
dEQP-VK.ycbcr.*
dEQP-VK.protected_memory.interaction.ycbcr.*
Change-Id: I7b86ea1db14a953213e5277e87f274efb794d350
Components: Vulkan
(cherry picked from commit
81cc90f3eff3e224bb7c862c67a5a1b7ed6a9148)
(cherry picked from commit
5ec7dba1fbcf14b8dacdf47b9c715b9a22f6b897)
Sławomir Cygan [Fri, 16 Apr 2021 08:51:36 +0000 (10:51 +0200)]
Add missing memory barrier between device transfer write and host read
The tests are missing a barrier between buffer being written by transfer operation
on device and reading the buffer contents on host.
Some tests were not missing this barrier, but the access flags were not reflecting
the dependency.
Components: Vulkan
VK-GL-CTS Issue: 2894
Affects:
dEQP-VK.ray_query.*
dEQP-VK.ray_tracing.*
Change-Id: I3e90e53f7db2a885805bd95d5f6033468ff8a927
Slawomir Cygan [Thu, 15 Apr 2021 15:20:21 +0000 (17:20 +0200)]
Move the hit counting from any hit to closest hit shader stage
Fix the counting of ray hits by moving it from any hit to closest hit shader,
as any hit shader may execute multiple times per geometry - what may happen
because triangle primitives are arranged into grid of cubes.
VK-GL-CTS Issue: 2890
Affects: dEQP-VK.ray_tracing_pipeline.misc.*stress*
Change-Id: Id7e10181d15f99685c2997003dd579ab735dc4ee
Components: Vulkan
Slawomir Cygan [Fri, 9 Apr 2021 13:48:51 +0000 (15:48 +0200)]
Use actual pipeline recursion depth when computing stack size
Use the maximum recursion depth as set in the used pipeline,
rather than the maximum recursion depth supported by a physical
device to avoid overflowing uint32 when computing the dynamic
stack size and/or creating exceptionally large stack, not needed by
the pipeline used in this test.
Components: Vulkan
Affects: dEQP-VK.ray_tracing_pipeline.misc.callableshaderstress*
VK-GL-CTS Issue: 2880
Change-Id: Ia4feee82099d34300c70af8eab13245d29d037d9
Sharif Elcott [Fri, 26 Feb 2021 07:44:56 +0000 (16:44 +0900)]
Tests for VK_EXT_color_write_enable
Tests new pipeline state pColorWriteEnables, in new struct
VkPipelineColorWriteCreateInfoEXT, chained off of
VkPipelineColorBlendStateCreateInfo. Also the corresponding new dynamic
state VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT and
vkCmdSetColorWriteEnableEXT.
New tests:
dEQP-VK.pipeline.color_write_enable.*
Components: Vulkan
VK-GL-CTS issue: 2823
Change-Id: I07e6d47e647b319b14e6a50d2feb2700b2bab24e
(cherry picked from commit
dcd384bb52a4ac8fc68d52f4a82f14941ba5b277)
(cherry picked from commit
520a31980be30c559a55af8985194be5028cef18)
Piers Daniell [Tue, 6 Oct 2020 22:06:46 +0000 (16:06 -0600)]
Tests for VK_EXT_vertex_input_dynamic_state
This CL expands the existing dEQP-VK.pipeline.extended_dynamic_state.*
tests to also include coverage for the vertex input pipeline state
being dynamic. The new vertex_input tests utilize the same
extended_dynamic_state test framework which verifies all combinations
of setting the dynamic state before and after the static pipeline
state works correctly.
New tests:
dEQP-VK.pipeline.extended_dynamic_state.*.vertex_input
Affects:
dEQP-VK.pipeline.extended_dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 2610
Change-Id: I669f60ddec743571d9e3eff1120f0112a829ecb7
(cherry picked from commit
92aa842b6fd13ba0fdfea9a0fe07577816815d31)
(cherry picked from commit
416ab7627b21e1938b88045f6d4a79b3c2fe8971)
David Zhao Akeley [Tue, 16 Mar 2021 22:24:46 +0000 (15:24 -0700)]
Add VK_NV_inherited_viewport_scissor tests
Components: Vulkan AOSP
New tests:
dEQP-VK.dynamic_state.inheritance.baseline
dEQP-VK.dynamic_state.inheritance.primary
dEQP-VK.dynamic_state.inheritance.secondary
dEQP-VK.dynamic_state.inheritance.split
dEQP-VK.dynamic_state.inheritance.primary_with_count
dEQP-VK.dynamic_state.inheritance.secondary_with_count
Change-Id: I39177c2e8b58c3ff25028ddcd8fca330aac25a9c
(cherry picked from commit
5a05fa25b8df2d807f59ef3f5561706539439f27)
(cherry picked from commit
2ddddcba017b028ccd655f7d9ec715d3b56ad9db)
Sławomir Cygan [Thu, 15 Apr 2021 13:22:56 +0000 (15:22 +0200)]
Reduce the number of RayQueryExt objects allocated in shader
This reduces number of RayQueryExt object allocated simultanously
in shader, to avoid running out of memory of local variables.
Components: Vulkan
VK-GL-CTS Issue: 2889
Change-Id: I16ce02af52af6ee0b10a3cf382d132b32f3cf40a
Affects: dEQP-VK.ray_query.misc.dynamic_indexing*
michal_jakubek [Tue, 2 Feb 2021 22:06:29 +0000 (23:06 +0100)]
Tests for image OpImageWrite on mismatched signedness and type
New tests:
dEQP-VK.image.mismatched_write_op.mismatched_signedness_and_type.*
Components: Vulkan
VK-GL-CTS issue: 2413
Change-Id: I31f410cd19d6af92f7aed5364af79f12e8dd137b
Piotr Byszewski [Tue, 6 Apr 2021 12:19:04 +0000 (14:19 +0200)]
Fix linking on MacOS
This change resolves linking issue on MacOS and adds this
platform to vulkan cts readme.
Components: Framework
Affects:
*
Change-Id: I355d9f08f0b3bd457fddb7f889ffe4ec1969e346
Alexander Galazin [Wed, 21 Apr 2021 15:54:28 +0000 (18:54 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: Ic854c92253dc5745bd4718fab12b567832228861
Paul Thomson [Tue, 20 Apr 2021 10:00:04 +0000 (11:00 +0100)]
Android: test list change dEQP-VK.glsl.builtin.*
Move the following tests from the Android 2019 test list to the 2020
test list.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
Components: AOSP
Change-Id: I6586b0cfb39be6d43278cf61378563b3f894d641
Alexander Galazin [Wed, 21 Apr 2021 09:08:43 +0000 (12:08 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I83fff4847e0bc12be0d574bd064a511784a72e09
Alexander Galazin [Mon, 19 Apr 2021 08:29:14 +0000 (11:29 +0300)]
Update Vulkan headers
Components: Vulkan
Change-Id: I53ee070a94d444ca3f3d5198b205a4a7a0f3423d
(cherry picked from commit
e360c1b13cdc98be2741b53e63a7a53204bb289a)
Alexander Galazin [Tue, 13 Apr 2021 09:57:15 +0000 (12:57 +0300)]
Update Vulkan beta Headers
Components: Vulkan
Change-Id: I29364f15c3c9c83424a7c0814b7634aaadfd4ab2
(cherry picked from commit
476acb91ebc242858d6d73253f54b7f8521f4d98)
Alexander Galazin [Wed, 21 Apr 2021 08:18:37 +0000 (11:18 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Change-Id: Ib3ccf6adeedb2a55ba8a96bfabb75273a1c664ea
Alexander Galazin [Tue, 13 Apr 2021 09:55:34 +0000 (12:55 +0300)]
Update Vulkan Headers
Components: Vulkan
Change-Id: I489a247c5d32a19dd48768654ab1ef76cce3687c
(cherry picked from commit
aa398b9cbd0ea035bdcc5d48da460c005654e507)
Alexander Galazin [Mon, 29 Mar 2021 08:26:40 +0000 (11:26 +0300)]
Update Vulkan headers
Components: Vulkan
Change-Id: I1f2650958b9ec4d9af8eb5e6310afa3c72395880
(cherry picked from commit
e58814865924d9222859eaf8e4132e0eb842eb49)
Alexander Galazin [Wed, 21 Apr 2021 06:56:03 +0000 (09:56 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I90603cf34d44bb7c6f10e81f7b594834391da05e
Alexander Galazin [Wed, 21 Apr 2021 06:53:30 +0000 (09:53 +0300)]
Update glslang, SPIR-V Tools/Headers
Components: Framework
Change-Id: Ie4718ffc3e005b21992f6636e72ed57d75c074d5
Paul Thomson [Tue, 20 Apr 2021 10:00:04 +0000 (11:00 +0100)]
Android: test list change dEQP-VK.glsl.builtin.*
Move the following tests from the Android 2019 test list to the 2020
test list.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
Components: AOSP
Change-Id: I6586b0cfb39be6d43278cf61378563b3f894d641
Joshua Ashton [Mon, 19 Apr 2021 00:40:10 +0000 (01:40 +0100)]
Implement MinGW build support
This commit adds support for building with the MinGW toolchain.
This is useful as it allows Windows builds of the CTS to be
built on Linux or other platforms.
This can then either be used on Windows natively, or under the Wine
translation layer.
It can be used by either specifying a MinGW toolchain in CMake
or using the x86_64-w64-mingw32-cmake wrapper.
Fixes: #125
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Alexander Galazin [Mon, 19 Apr 2021 08:29:14 +0000 (11:29 +0300)]
Update Vulkan headers
Components: Vulkan
Change-Id: I53ee070a94d444ca3f3d5198b205a4a7a0f3423d
Alexander Galazin [Tue, 13 Apr 2021 09:57:15 +0000 (12:57 +0300)]
Update Vulkan beta Headers
Components: Vulkan
Change-Id: I29364f15c3c9c83424a7c0814b7634aaadfd4ab2
Piotr Byszewski [Fri, 19 Mar 2021 16:54:10 +0000 (17:54 +0100)]
Create chunked mustpass
Components: Framework
VK-GL-CTS issue: 2818
Affects:
*
Change-Id: If5b6baf75384d69457f17a590bc6f416edccc20f
Ricardo Garcia [Thu, 4 Mar 2021 15:08:24 +0000 (16:08 +0100)]
Test non-uniform args in ray tracing operations
Test that passing non-uniform values in arguments to traceRayExt() and
rayQueryInitializeEXT() works as expected.
New tests:
dEQP-VK.ray_tracing_pipeline.non_uniform_args.*
dEQP-VK.ray_query.non_uniform_args.*
Components: Vulkan
VK-GL-CTS issue: 2811
Change-Id: Ib9ee67907d822b1b1820601ca43122aadaef50d2
Alexander Galazin [Wed, 31 Mar 2021 07:49:08 +0000 (10:49 +0300)]
Support GL 4.5 in the Program State Query tests
Components: AOSP
Affects:
dEQP-GLES31.functional.state_query.*
dEQP-GL45.functional.state_query.*
Change-Id: Id23e3852ab16c5e622dd73d097a553ede5caad4d
Timothy Arceri [Tue, 9 Mar 2021 02:58:12 +0000 (13:58 +1100)]
Add some simple shader tests for compatibility context
These are some simple compile tests to make sure implementations
correctly default to core shaders when no core/es/compatibility
qualifier is defined. And also correctly disable functionality
in core shaders that was moved to compatibility in GL 4.2
Here we also add some basic support for creating compat profiles
to the framework. For now we just use core function init and state
resets as a dummy for compat as we don't currently need to use any
compat features other than the context creatation itself.
Affects: KHR-GL42-COMPAT.shaders42*
Components: Framework, OpenGL
VK-GL-CTS issue: 2837
Change-Id: I055bf2e9ab7361436c8cc96f7d1acc041f61e76b
Tony Wasserka [Thu, 25 Mar 2021 18:26:13 +0000 (19:26 +0100)]
Add new tests for (u)int->float conversion
This adds a number of special values that triggered incorrect behavior
on our implementation.
Further, some of the min/max tests were too conservative and didn't
actually use the smallest/larged possible values. They now use the full
range of exactly convertible values instead.
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.instruction.graphics.convert*to*.*
Change-Id: Ieadc40b40107318df4351826c5c33b4140c4f7f3
Ricardo Garcia [Wed, 14 Apr 2021 06:36:30 +0000 (08:36 +0200)]
Test buffer copies with varying offsets and sizes
New set of tests that try to check buffer copies with unusual
combinations of source and destination offsets as well as sizes produces
the expected results.
New tests:
dEQP-VK.api.copy_and_blit.core.buffer_to_buffer_with_offset.*
Components: Vulkan
VK-GL-CTS issue: 2838
Change-Id: I4ab2df5d0e599456ac396bdfb9839b3bc18571e8
Piers Daniell [Fri, 12 Mar 2021 23:22:49 +0000 (16:22 -0700)]
Vulkan CTS coverage for VK_EXT_ycbcr_2plane_444_formats
This extension adds a few new 2-plane 444 YCbCr formats:
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT
This CL extends existing YCbCr coverage to include these new formats.
In most cases the tests leverage vkGetPhysicalDeviceImageFormatProperties
to determine whether the format is supported and what image properties
it supports.
New tests:
dEQP-VK.*2plane_444*
Affects:
dEQP-VK.api.info.format_properties.*
dEQP-VK.api.info.image_format_properties.*
dEQP-VK.api.info.image_format_properties2.*
dEQP-VK.sparse_resources.*
dEQP-VK.ycbcr.*
dEQP-VK.protected_memory.interaction.ycbcr.*
Change-Id: I7b86ea1db14a953213e5277e87f274efb794d350
Components: Vulkan
(cherry picked from commit
81cc90f3eff3e224bb7c862c67a5a1b7ed6a9148)
Sławomir Cygan [Wed, 14 Apr 2021 16:12:12 +0000 (18:12 +0200)]
Fix 'implicit-fallthrough' build error on GCC 9.3.0
It seems the existing comment was not hitting the regular
expression used by the GCC compiler when reading user comments
before case switch fallthrough.
The warning is triggered by -Wextra, which on GCC enables
'-Wimplicit-fallthrough=3'.
Another way to avoid the warning would be to use
[[fallthrough]] statement, but it's from C++17, which does not seem
to be enabled.
Components: Vulkan
Change-Id: Ica52e88f94f4f1c303511d8462938856cb676146
Alexander Galazin [Thu, 18 Mar 2021 06:44:23 +0000 (09:44 +0300)]
Support GL 4.5 in the tessellation and geometry shader interaction tests
Components: AOSP
Affects:
dEQP-GLES31.functional.tessellation_geometry_interaction.*
dEQP-GL45.functional.tessellation_geometry_interaction.*
Change-Id: If8001dfaf9ed833b5e786900a65384c92b7a56d1
marz [Thu, 8 Apr 2021 10:01:37 +0000 (12:01 +0200)]
Fix RT misc tests (querying shaderfloat64)
Presence of data types that use double in shaders
wasn’t properly detected, the issue was solved
by changing conditions in usesF64 function.
VK-GL-CTS issue: 2867
Components: Vulkan
Affects:
dEQP-VK.ray_tracing_pipeline.misc.*
Change-Id: Id24366f758878bb9c8a34c5d74cdaad1dcd2a469
Lionel Landwerlin [Mon, 12 Apr 2021 10:37:57 +0000 (13:37 +0300)]
Add missing rasterizationStream in pipeline creation
This fixes some new tests added in
0ffed122cb59b6 ("Add primitive
topologies for XFB query tests").
The rasterizationStream is not specified and it fails the expectation
of transform feedback query results.
Also if an implementation does not support
transformFeedbackRasterizationStreamSelect, streamId > 0 should not be
used as per VU :
VUID-VkPipelineRasterizationStateStreamCreateInfoEXT-rasterizationStream-02326
rasterizationStream must be zero if
VkPhysicalDeviceTransformFeedbackPropertiesEXT::transformFeedbackRasterizationStreamSelect
is VK_FALSE
VK-GL-CTS Issue: 2882
Components: Vulkan
Affects:
dEQP-VK.transform_feedback.simple.query*
dEQP-VK.transform_feedback.simple.host_query*
Change-Id: I9d29796022dfb05d92906eca724cc656d8034b15
Sagar Ghuge [Tue, 13 Apr 2021 06:06:49 +0000 (23:06 -0700)]
Drop unnecessary barrier
This extra barrier which does the transition from UNDEFINED-> GENERAL,
image data is read immediately after that, which leads to the test
failure after enabling the storage image compression.
Components: Vulkan
VK-GL-CTS Issue: 2884
Affects:
dEQP-VK.synchronization.*
dEQP-VK.synchronization2.*
Change-Id: I2ef7ca40b9c869f69654797872ebabb83bfbec10
(cherry picked from commit
4e830b7e271d5b77bc303f91ee11c7f703f14176)
Sagar Ghuge [Tue, 13 Apr 2021 06:06:49 +0000 (23:06 -0700)]
Drop unnecessary barrier
This extra barrier which does the transition from UNDEFINED-> GENERAL,
image data is read immediately after that, which leads to the test
failure after enabling the storage image compression.
Components: Vulkan
VK-GL-CTS Issue: 2884
Affects:
dEQP-VK.synchronization.*
dEQP-VK.synchronization2.*
Change-Id: I2ef7ca40b9c869f69654797872ebabb83bfbec10
Piotr Byszewski [Fri, 5 Mar 2021 13:00:38 +0000 (14:00 +0100)]
Portability: fix ycbcr query tests
After adding support for VK_KHR_portability_subset
and executing CTS on MoltenVK some issues surfaced.
They are beeing resolved in a series of small CLs.
This change checks if VK_KHR_portability_subset is
available in ycbcr query tests (some of those tests
require tessellation isolines which are under feature
flag in portability).
See:
https://github.com/KhronosGroup/MoltenVK/issues/1285
Components: Vulkan
Affects:
dEQP-VK.ycbcr.query.*
Change-Id: I02e68718af4b7cdb0778890e231ad559e52ac19a
Ricardo Garcia [Wed, 7 Apr 2021 14:22:03 +0000 (16:22 +0200)]
Make tcu::Exception noexcept copy-constructible
This avoids warnings when using clang-tidy and some IDEs while
preventing undefined behavior.
No tests should be affected by this change, as the interface for
tcu::Exception is not modified.
Components: Framework
VK-GL-CTS issue: 2872
Change-Id: I616ae2db1d28940251b6dcade2c4b3df7e1dc5f5
Toni Salmivalli [Thu, 26 Nov 2020 13:11:01 +0000 (15:11 +0200)]
dEQP-VK.graphicsfuzz.stable-colorgrid-modulo-true-conditional-divided-1
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.stable-colorgrid-modulo-true-conditional-divided-1
Change-Id: I740bd7193a363ebd31b7fad1f8aa1c0251a46754
Toni Salmivalli [Thu, 26 Nov 2020 13:45:43 +0000 (15:45 +0200)]
Add a batch of GraphicsFuzz tests
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.do-while-false-if
dEQP-VK.graphicsfuzz.struct-array-index
dEQP-VK.graphicsfuzz.stable-colorgrid-modulo-float-mat-determinant-clamp
dEQP-VK.graphicsfuzz.stable-mergesort-clamped-conditional-bit-shift
dEQP-VK.graphicsfuzz.stable-quicksort-conditional-bitwise-or-clamp
dEQP-VK.graphicsfuzz.stable-triangle-clamp-conditional-mix
dEQP-VK.graphicsfuzz.stable-triangle-nested-conditional-clamped-float
Change-Id: I211d897d64f7c41b844cd0ab2bbb154b555e1496
Sharif Elcott [Fri, 26 Feb 2021 07:44:56 +0000 (16:44 +0900)]
Tests for VK_EXT_color_write_enable
Tests new pipeline state pColorWriteEnables, in new struct
VkPipelineColorWriteCreateInfoEXT, chained off of
VkPipelineColorBlendStateCreateInfo. Also the corresponding new dynamic
state VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT and
vkCmdSetColorWriteEnableEXT.
New tests:
dEQP-VK.pipeline.color_write_enable.*
Components: Vulkan
VK-GL-CTS issue: 2823
Change-Id: I07e6d47e647b319b14e6a50d2feb2700b2bab24e
(cherry picked from commit
dcd384bb52a4ac8fc68d52f4a82f14941ba5b277)
Piers Daniell [Tue, 6 Oct 2020 22:06:46 +0000 (16:06 -0600)]
Tests for VK_EXT_vertex_input_dynamic_state
This CL expands the existing dEQP-VK.pipeline.extended_dynamic_state.*
tests to also include coverage for the vertex input pipeline state
being dynamic. The new vertex_input tests utilize the same
extended_dynamic_state test framework which verifies all combinations
of setting the dynamic state before and after the static pipeline
state works correctly.
New tests:
dEQP-VK.pipeline.extended_dynamic_state.*.vertex_input
Affects:
dEQP-VK.pipeline.extended_dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 2610
Change-Id: I669f60ddec743571d9e3eff1120f0112a829ecb7
(cherry picked from commit
92aa842b6fd13ba0fdfea9a0fe07577816815d31)
David Zhao Akeley [Tue, 16 Mar 2021 22:24:46 +0000 (15:24 -0700)]
Add VK_NV_inherited_viewport_scissor tests
Components: Vulkan AOSP
New tests:
dEQP-VK.dynamic_state.inheritance.baseline
dEQP-VK.dynamic_state.inheritance.primary
dEQP-VK.dynamic_state.inheritance.secondary
dEQP-VK.dynamic_state.inheritance.split
dEQP-VK.dynamic_state.inheritance.primary_with_count
dEQP-VK.dynamic_state.inheritance.secondary_with_count
Change-Id: I39177c2e8b58c3ff25028ddcd8fca330aac25a9c
(cherry picked from commit
5a05fa25b8df2d807f59ef3f5561706539439f27)
Alexander Galazin [Tue, 13 Apr 2021 09:55:34 +0000 (12:55 +0300)]
Update Vulkan Headers
Components: Vulkan
Change-Id: I489a247c5d32a19dd48768654ab1ef76cce3687c
James Jones [Tue, 12 Jan 2021 23:59:42 +0000 (15:59 -0800)]
Support alternate file path lists for loading libs
Add a new constructor to the dynamic library
loader helper class that allows callers to specify
more than one path for the desired library. The
ordered, NULL-terminated array of paths is walked
until loading one succeeds. The intention here is
to support both versioned and unversioned file
names for portability across operating systems
with different library naming conventions, e.g:
{ libfoo.so.3, libfoo.so, DE_NULL }
Should load "libfoo" on both Linux and BSD OSs.
Components: Framework
Change-Id: I1a0e1c055dd6eeee8e091be5148b99f1f63d86f6