thefiddler [Thu, 13 Nov 2014 10:38:51 +0000 (11:38 +0100)]
Merge pull request #197 from Frassle/color
Colorspace conversion functions.
Fraser Waters [Mon, 10 Nov 2014 02:04:48 +0000 (03:04 +0100)]
Add To/From HCY methods to Color4.
Fraser Waters [Mon, 10 Nov 2014 01:42:12 +0000 (02:42 +0100)]
Add To/From YUV methods to Color4.
Fraser Waters [Mon, 10 Nov 2014 00:37:37 +0000 (01:37 +0100)]
Add To/From XYZ methods to Color4.
Fraser Waters [Mon, 10 Nov 2014 00:33:38 +0000 (01:33 +0100)]
Add To/From HSV methods to Color4.
Fraser Waters [Sun, 9 Nov 2014 23:27:13 +0000 (00:27 +0100)]
Add To/From HSL methods to Color4.
Fraser Waters [Mon, 10 Nov 2014 00:59:53 +0000 (01:59 +0100)]
Add To/From sRGB methods to Color4.
thefiddler [Wed, 12 Nov 2014 16:59:07 +0000 (17:59 +0100)]
Merge pull request #194 from Frassle/getentryassembly
[X11] GetEntryAssembly may be null.
Fraser Waters [Tue, 4 Nov 2014 22:00:05 +0000 (23:00 +0100)]
[X11] GetEntryAssembly may be null.
When running under NUnit GetEntryAssembly returns null. In this case we instead
search through the AppDomain for an assembly that matches the AppDomain name.
Fraser [Mon, 3 Nov 2014 13:58:35 +0000 (14:58 +0100)]
Merge pull request #190 from Frassle/warnings
[Issue #61] Fix warnings.
Fraser Waters [Mon, 3 Nov 2014 00:37:43 +0000 (01:37 +0100)]
Add #pragma warning disable for unused field warnings.
Fixes warnings [#61] by disabling unused field warnings for two structures in
HidProtocol. These fields aren't currently used by OpenTK but the stuctures are
used in native marshalling so must match the documented structures perfectly.
Fraser Waters [Mon, 3 Nov 2014 00:36:36 +0000 (01:36 +0100)]
Remove unused fields/variables.
Fixes warnings [#61] by removing some unused variables and an unused field.
Field was private so no inheritance concerns.
Fraser Waters [Mon, 3 Nov 2014 00:35:49 +0000 (01:35 +0100)]
Remove unused field.
Fixes warnings [#61] by removing an unused field.
Fraser Waters [Tue, 21 Oct 2014 18:34:44 +0000 (20:34 +0200)]
Add XML documentation to matrix Add methods.
Fixes warnings [#61] about missing documentation on public members.
thefiddler [Mon, 13 Oct 2014 16:24:14 +0000 (18:24 +0200)]
Merge pull request #187 from Lazzu/develop
Added support for Euler angles in Quaternion structs
thefiddler [Mon, 13 Oct 2014 16:19:11 +0000 (18:19 +0200)]
Merge pull request #188 from xThaWolfx/patch-1
Update MouseEventArgs.cs
xThaWolfx [Mon, 13 Oct 2014 15:58:47 +0000 (17:58 +0200)]
Update MouseEventArgs.cs
The IsPressed field was never updated as the pressed parameter was never used.
Lasse Numminen [Sun, 12 Oct 2014 18:37:26 +0000 (21:37 +0300)]
Added support for Euler angles in Quaternion and Quaterniond by adding proper vec3 and pitch-yaw-roll constructors, and also added similar static helper functions. I unit tested them locally and the results match to the calculator found from the bottom of this web page: euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm
thefiddler [Tue, 30 Sep 2014 11:53:11 +0000 (13:53 +0200)]
Merge pull request #186 from thefiddler/al_notfound_fix
[AL] Fix runtime crash when OpenAL not available
thefiddler [Mon, 29 Sep 2014 21:37:40 +0000 (23:37 +0200)]
[AL] Fix runtime crash when OpenAL not available
Issue reported at http://www.opentk.com/node/3805
We must not throw exceptions from a finalizer, as this leads to the
runtime forcibly taking down the application.
thefiddler [Tue, 23 Sep 2014 08:21:25 +0000 (10:21 +0200)]
Merge pull request #182 from thefiddler/win_inputcrash_fix
[Win] Avoid NRE in WinFactory.Dispose()
thefiddler [Tue, 23 Sep 2014 06:55:02 +0000 (08:55 +0200)]
[Win] Avoid NRE in WinFactory.Dispose()
WinFactory.Dispose() could crash with a NRE when the joystick driver has
not been initialized. Fixed by checking for null before disposing the
input driver.
thefiddler [Mon, 22 Sep 2014 11:52:20 +0000 (13:52 +0200)]
[Examples] Removed test code committed by mistake
thefiddler [Sat, 20 Sep 2014 15:11:18 +0000 (17:11 +0200)]
[Mac] Fixed exception in HIDInput.Dispose()
HIDInput.Dispose() would remove elements from a DeviceCollection during
iteration. This results in an exception.
We are now using a plain for-loop instead.
thefiddler [Sat, 20 Sep 2014 15:10:05 +0000 (17:10 +0200)]
[Common] Avoid GC in DeviceCollection
`DeviceCollection.GetEnumerator()` now returns a struct IEnumerable<T>
directly to avoid boxing.
Additionally, we can now use `DeviceCollection[int]` as a shortcut to
`FromIndex(int)`.
thefiddler [Sat, 20 Sep 2014 11:53:12 +0000 (13:53 +0200)]
Merge pull request #181 from thefiddler/evdev
[Linux] Implement evdev joystick driver
thefiddler [Sat, 20 Sep 2014 11:53:08 +0000 (13:53 +0200)]
Merge pull request #180 from thefiddler/mac_joystick
[Mac] Improve joystick driver
thefiddler [Mon, 11 Aug 2014 06:58:57 +0000 (08:58 +0200)]
[Linux] Fixed byteswapping in joystick Guid calculation
thefiddler [Mon, 11 Aug 2014 06:58:34 +0000 (08:58 +0200)]
[Input] Fixed debug display of Back gamepad button
thefiddler [Sun, 10 Aug 2014 01:01:49 +0000 (03:01 +0200)]
[Linux] Correctly set evdev packet number
thefiddler [Sat, 9 Aug 2014 19:26:21 +0000 (21:26 +0200)]
[Linux] Implemented evdev joystick polling
thefiddler [Thu, 7 Aug 2014 16:08:53 +0000 (18:08 +0200)]
[Linux] Implemented evdev joystick device discovery
thefiddler [Wed, 17 Sep 2014 16:15:56 +0000 (18:15 +0200)]
[Mac] Use DeviceCollection
This reduces code duplication significantly.
thefiddler [Wed, 17 Sep 2014 16:15:05 +0000 (18:15 +0200)]
[Input] Added From* overloads with out parameters
thefiddler [Mon, 15 Sep 2014 12:48:01 +0000 (14:48 +0200)]
[Mac] Match SDL2 element order
Joystick elements (axes, buttons, hats) are now reported in the same
order as SDL2. This fixes potential mismatches in the GamePad
configuration database.
Additionally, elements are now counted correctly (duplicate elements no
longer count towards the total.)
thefiddler [Fri, 12 Sep 2014 08:33:24 +0000 (10:33 +0200)]
[Mac] Fixed Joystick Hat calculations
thefiddler [Fri, 12 Sep 2014 06:11:30 +0000 (08:11 +0200)]
[Mac] Sort joystick elements like SDL2
GamePad configuration database is now working correctly on Mac.
thefiddler [Fri, 12 Sep 2014 06:10:21 +0000 (08:10 +0200)]
[Mac] Added CFGetTypeID method
thefiddler [Thu, 11 Sep 2014 13:57:14 +0000 (15:57 +0200)]
[Mac] Use cookies to match HID joystick elements
thefiddler [Thu, 11 Sep 2014 11:18:29 +0000 (13:18 +0200)]
[Mac] Fixed joystick Guid calculation
The result now matches the output of SDL2 as well as the entries in the
GamePad configuration database.
thefiddler [Wed, 17 Sep 2014 23:14:50 +0000 (01:14 +0200)]
Merge pull request #161 from thefiddler/win_xinput
[Win] HID-based IJoystickDriver2; improve XInput2 IGamePadDriver
thefiddler [Wed, 17 Sep 2014 21:48:08 +0000 (23:48 +0200)]
[Input] Special-case pre-SDL2.0.4 xinput bindings
Starting with SDL 2.0.4, its xinput bindings are working correctly.
Previous versions would return an invalid zero guid and use incorrect
mapping - this has now been fixed.
thefiddler [Wed, 17 Sep 2014 16:43:29 +0000 (18:43 +0200)]
[Win] Removed unused code
thefiddler [Wed, 17 Sep 2014 16:42:47 +0000 (18:42 +0200)]
[Win] Fixed XInput y-axis and trigger range
thefiddler [Wed, 17 Sep 2014 16:42:27 +0000 (18:42 +0200)]
[Win] Suppressed spurious warning
thefiddler [Tue, 16 Sep 2014 12:17:58 +0000 (14:17 +0200)]
Merge pull request #176 from Robmaister/develop
Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix
thefiddler [Fri, 12 Sep 2014 08:23:54 +0000 (10:23 +0200)]
[Input] Fixed bitwise test for GamePadAxes
thefiddler [Fri, 12 Sep 2014 06:43:20 +0000 (08:43 +0200)]
[SDL] Correctly byteswap Guid
Fixes an issue where GamePad Guids would fail to be matched with the
Guids in the configuration database.
thefiddler [Fri, 12 Sep 2014 06:36:52 +0000 (08:36 +0200)]
[Input] Add GamePadCapabilities.IsMapped
Robert Rouhani [Thu, 11 Sep 2014 16:33:34 +0000 (12:33 -0400)]
Changed Matrix4[d].CreateFromRotationMatrix to a new constructor.
thefiddler [Tue, 2 Sep 2014 22:11:00 +0000 (00:11 +0200)]
[Input] Fixed button/hat->trigger mapping scale
thefiddler [Tue, 2 Sep 2014 22:10:40 +0000 (00:10 +0200)]
[Input] Added P880 win32 gamepad configuration
thefiddler [Tue, 2 Sep 2014 22:10:21 +0000 (00:10 +0200)]
[Input] Fixed trigger ToString()
thefiddler [Tue, 2 Sep 2014 21:57:38 +0000 (23:57 +0200)]
[Input] Added missing Back button in ToString()
thefiddler [Tue, 2 Sep 2014 21:32:50 +0000 (23:32 +0200)]
[Win] Skip devices with too many axes
These are likely not joysticks / gamepads, but multitouch-capable HID
devices.
thefiddler [Tue, 2 Sep 2014 20:12:13 +0000 (22:12 +0200)]
[Win] Correct joystick GUID generation
Joystick GUIDs now match SDL2/DirectInput for USB devices. (Bluetooth
devices still need to be tested.)
thefiddler [Tue, 2 Sep 2014 20:10:26 +0000 (22:10 +0200)]
[Input] Do not throw exception on too many axes
A joystick device with more axes/buttons/hats than supported will now
register a warning message instead of throwing an exception.
Fixes an issue with the VMware touch driver, which registers 25 distinct
axes.
thefiddler [Sat, 2 Aug 2014 22:01:41 +0000 (00:01 +0200)]
[Win] Fix compilation in Release
thefiddler [Sat, 2 Aug 2014 21:10:33 +0000 (23:10 +0200)]
[Win] Added collection id to dictionary keys
thefiddler [Sat, 2 Aug 2014 20:57:42 +0000 (22:57 +0200)]
[Win] Improved joystick debugging information
thefiddler [Thu, 31 Jul 2014 22:42:39 +0000 (00:42 +0200)]
[Win] Correct XInput axes/button/hat mapping
thefiddler [Thu, 31 Jul 2014 22:42:18 +0000 (00:42 +0200)]
[Win] Corrected GUID for xinput devices
thefiddler [Thu, 31 Jul 2014 22:41:49 +0000 (00:41 +0200)]
[Win] Detect xinput devices and use xinput driver
thefiddler [Thu, 31 Jul 2014 21:47:18 +0000 (23:47 +0200)]
[Win] Refactored UpdateAxes
thefiddler [Thu, 31 Jul 2014 21:03:24 +0000 (23:03 +0200)]
[Win] Do not change device index when replugging
thefiddler [Thu, 31 Jul 2014 21:03:02 +0000 (23:03 +0200)]
[Platform] DeviceCollection hardware id is long
thefiddler [Thu, 31 Jul 2014 20:52:50 +0000 (22:52 +0200)]
[Win] Retrieve joystick input even on background
thefiddler [Thu, 31 Jul 2014 20:50:33 +0000 (22:50 +0200)]
[Win] Do not re-query caps in ProcessEvents
We just do that once when a device is opened.
thefiddler [Thu, 31 Jul 2014 20:40:57 +0000 (22:40 +0200)]
[Input] Improved GamePadButtons.ToString()
thefiddler [Thu, 31 Jul 2014 20:28:23 +0000 (22:28 +0200)]
[Win] Fixed axis, button and hat value updates
thefiddler [Thu, 31 Jul 2014 20:27:22 +0000 (22:27 +0200)]
[Win] Fixed axis range calculation
Values are now correctly scaled between [min, max]
thefiddler [Thu, 31 Jul 2014 19:58:18 +0000 (21:58 +0200)]
[Win] Added HidP status codes
thefiddler [Thu, 31 Jul 2014 18:44:30 +0000 (20:44 +0200)]
[Win] Implemented joystick button updates
Due to the way we segregate axes from buttons, the easiest approach is
to retrieve the current button state via HidP_GetUsages().
Axes, buttons and hats are now allocated sequentially based on their
order of appearance in the device capability reports.
thefiddler [Thu, 31 Jul 2014 13:44:11 +0000 (15:44 +0200)]
[Win] Raw input parsing moved to input drivers
thefiddler [Thu, 31 Jul 2014 13:43:13 +0000 (15:43 +0200)]
[Win] Added helper raw input methods
thefiddler [Thu, 31 Jul 2014 12:02:51 +0000 (14:02 +0200)]
[Win] Use DeviceCollection. Fix GUID detection
thefiddler [Thu, 31 Jul 2014 12:02:37 +0000 (14:02 +0200)]
[Common] Use long for device keys
thefiddler [Thu, 31 Jul 2014 12:02:13 +0000 (14:02 +0200)]
[Win] Made internal struct non-public
thefiddler [Thu, 31 Jul 2014 07:49:43 +0000 (09:49 +0200)]
[Win] Fixed axis/button detection
We can now discover button range collections.
thefiddler [Thu, 31 Jul 2014 07:49:08 +0000 (09:49 +0200)]
[Win] Improved HidP bindings
Marked arrays with [In] and [Out] as required. Fixes issues with
axis/button capabilities returning empty results.
Added bindings for link collection node transversal.
thefiddler [Wed, 30 Jul 2014 09:38:22 +0000 (11:38 +0200)]
Fixed minor compilation issues
Stefanos A [Sat, 18 Jan 2014 15:53:30 +0000 (16:53 +0100)]
[Win] Cleaned up public region
Stefanos A [Sat, 18 Jan 2014 15:53:17 +0000 (16:53 +0100)]
[Win] Corrected GetRawInputData invocation
Stefanos A [Sat, 18 Jan 2014 15:25:52 +0000 (16:25 +0100)]
[Win] Removed WinMM joystick driver
Stefanos A [Sat, 18 Jan 2014 15:00:27 +0000 (16:00 +0100)]
[Win] Completed raw input IJoystickDriver2
For improved safety, we are now using managed memory buffers instead of
stack allocations and pointers.
Stefanos A [Fri, 17 Jan 2014 18:24:00 +0000 (19:24 +0100)]
[Win] Reduce duplication in device enumeration
Stefanos A [Fri, 17 Jan 2014 18:23:25 +0000 (19:23 +0100)]
[Input] Added JoystickCapabilities.SetIsConnected
Stefanos A [Fri, 17 Jan 2014 18:11:16 +0000 (19:11 +0100)]
[Win] Completed WinRawJoystick implementation
Stefanos A [Fri, 17 Jan 2014 18:11:05 +0000 (19:11 +0100)]
[Win] Fixed RawHID struct definition
Stefanos A [Fri, 17 Jan 2014 18:10:41 +0000 (19:10 +0100)]
[Common] Moved axis translation to common
Stefanos A [Fri, 17 Jan 2014 18:10:03 +0000 (19:10 +0100)]
[Win] Wrapped additional HID APIs
Stefanos A [Fri, 17 Jan 2014 12:57:15 +0000 (13:57 +0100)]
[Win] Cleanup Raw Input HID usage/pages
Stefanos A [Fri, 17 Jan 2014 12:39:50 +0000 (13:39 +0100)]
[Common] Cleaned up comments
Stefanos A [Fri, 17 Jan 2014 12:38:22 +0000 (13:38 +0100)]
[Win] Added HidProtocol binding
Stefanos A [Fri, 17 Jan 2014 12:38:09 +0000 (13:38 +0100)]
[Common] Added HID usage page definitions
Stefanos A [Fri, 17 Jan 2014 00:27:07 +0000 (01:27 +0100)]
[Win] Initial implementation of WinRawJoystick
Stefanos A [Thu, 16 Jan 2014 22:35:31 +0000 (23:35 +0100)]
[Win] Improve WinMM.GetCapabilities performance
Polling joyGetCaps is very very slow, so we should not do that every
time GetCapabilities is called. Instead, we should call joyGetCaps once
and cache the results.
We need to find a different way to implement hotplugging.
Stefanos A [Thu, 16 Jan 2014 00:20:32 +0000 (01:20 +0100)]
[Win] Implemented XInput vibration support
Stefanos A [Wed, 15 Jan 2014 22:40:28 +0000 (23:40 +0100)]
[Win] Separate keyboard/mouse & joystick drivers
Keyboard/mouse support comes through WinRawInput; joystick support
through CombinedJoystickDriver. These drivers are now instantiated
separately.
Stefanos A [Wed, 15 Jan 2014 22:38:57 +0000 (23:38 +0100)]
[Win] Added combined XInput+WinMM joystick driver
Joystick devices will be queried through XInput first, with a fallback
to WinMM in case they are not recognized by the newer API.